.. |
agos.cpp
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Move initGraphics and initCommonGFX from to new header.
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2010-05-04 11:58:12 +00:00 |
agos.h
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Fix compiler warning.
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2010-03-23 00:42:42 +00:00 |
animation.cpp
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Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of the next frame to draw. This is patch 1 from patch #2963496 (VideoDecoder Rewrite).
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2010-05-17 21:59:05 +00:00 |
animation.h
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Patch #2973290: Semicolon cleanup
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2010-03-22 20:28:08 +00:00 |
charset-fontdata.cpp
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Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language
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2010-04-12 21:21:06 +00:00 |
charset.cpp
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Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language
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2010-04-12 21:21:06 +00:00 |
contain.cpp
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Cleanup.
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2008-12-13 03:12:56 +00:00 |
cursor.cpp
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The default keycolor for mouse pointers used to be 255.
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2010-01-07 15:07:36 +00:00 |
debug.cpp
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Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
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2009-08-11 14:42:44 +00:00 |
debug.h
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Update video script debug table for Waxworks.
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2009-07-22 10:32:35 +00:00 |
debugger.cpp
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Correct typo.
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2009-05-14 11:15:36 +00:00 |
debugger.h
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Expand dump image code to cover all games, and add options to the debugger.
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2009-05-14 07:05:51 +00:00 |
detection_tables.h
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Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language
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2010-04-12 21:21:06 +00:00 |
detection.cpp
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COMMON: Get rid of Common::StringList
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2010-03-18 15:54:40 +00:00 |
draw.cpp
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Fix compiler warning.
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2010-03-23 00:42:42 +00:00 |
event.cpp
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Fix compiler warning.
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2010-03-23 00:42:42 +00:00 |
feeble.cpp
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Fix building with specific games disabled in MSVC.
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2009-08-12 00:53:35 +00:00 |
gfx.cpp
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Enable Personal Nightmare by default.
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2009-08-12 02:24:03 +00:00 |
icons.cpp
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Strip trailing spaces/tabs.
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2010-01-25 01:39:44 +00:00 |
input_pn.cpp
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Enable Personal Nightmare by default.
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2009-08-12 02:24:03 +00:00 |
input.cpp
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Removed duplicated functions.
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2009-08-12 07:37:45 +00:00 |
intern.h
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Fix regression in the PC version of PN.
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2009-05-01 05:39:06 +00:00 |
items.cpp
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Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN
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2009-09-24 17:52:53 +00:00 |
menus.cpp
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Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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2009-07-06 06:21:59 +00:00 |
midi.cpp
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Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company.
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2010-01-12 21:07:56 +00:00 |
midi.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
midiparser_s1d.cpp
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Add patch #2823590 - Fix music crashes in Waxworks (PC).
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2009-07-19 09:09:56 +00:00 |
module.mk
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Split the script opcode table for DIMP, since it doesn't match(ie timers) other Puzzle Pack games.
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2009-09-24 03:41:45 +00:00 |
oracle.cpp
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Remove excess spaces.
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2009-09-11 10:22:32 +00:00 |
pn.cpp
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Remove excess spaces.
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2009-09-11 10:22:32 +00:00 |
res_ami.cpp
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Remove excess spaces.
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2009-09-11 10:22:32 +00:00 |
res_snd.cpp
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Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language
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2010-04-12 21:21:06 +00:00 |
res.cpp
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Enable Personal Nightmare by default.
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2009-08-12 02:24:03 +00:00 |
rooms.cpp
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AGOS: cleanup
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2010-03-10 20:56:54 +00:00 |
saveload.cpp
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Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language
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2010-04-12 21:21:06 +00:00 |
script_dp.cpp
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Correct tags.
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2009-09-24 03:53:06 +00:00 |
script_e1.cpp
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Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings
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2009-07-03 10:40:49 +00:00 |
script_e2.cpp
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AGOS: cleanup
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2010-03-10 20:56:54 +00:00 |
script_ff.cpp
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Fix building with specific games disabled in MSVC.
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2009-08-12 00:53:35 +00:00 |
script_pn.cpp
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Silenced some harmless cppcheck warnings about unreachable code after a return.
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2010-03-10 06:39:23 +00:00 |
script_pp.cpp
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Split the script opcode table for DIMP, since it doesn't match(ie timers) other Puzzle Pack games.
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2009-09-24 03:41:45 +00:00 |
script_s1.cpp
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Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language
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2010-04-12 21:21:06 +00:00 |
script_s2.cpp
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Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language
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2010-04-12 21:21:06 +00:00 |
script_ww.cpp
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Cleanup.
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2009-02-07 01:11:51 +00:00 |
script.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
sound.cpp
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
sound.h
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AGOS: cleanup
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2010-01-22 23:58:24 +00:00 |
string_pn.cpp
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Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
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2009-09-30 16:16:53 +00:00 |
string.cpp
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Fix some cppcheck warnings reported by salty-horse
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2009-10-02 14:32:54 +00:00 |
subroutine.cpp
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AGOS: cleanup
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2010-01-22 23:58:24 +00:00 |
verb_pn.cpp
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Enable Personal Nightmare by default.
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2009-08-12 02:24:03 +00:00 |
verb.cpp
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Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language
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2010-04-12 21:21:06 +00:00 |
vga_e2.cpp
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Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
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2009-08-11 14:42:44 +00:00 |
vga_ff.cpp
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Fix compiler warning.
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2010-03-23 00:42:42 +00:00 |
vga_pn.cpp
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Enable Personal Nightmare by default.
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2009-08-12 02:24:03 +00:00 |
vga_s1.cpp
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Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
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2009-08-11 14:42:44 +00:00 |
vga_s2.cpp
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Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language
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2010-04-12 21:21:06 +00:00 |
vga_ww.cpp
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Fix fade effects in Waxworks.
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2009-07-21 10:37:58 +00:00 |
vga.cpp
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Fix compiler warning.
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2010-03-23 00:42:42 +00:00 |
vga.h
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Cleanup.
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2009-02-07 03:36:36 +00:00 |
window.cpp
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Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN
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2009-09-24 17:52:53 +00:00 |
zones.cpp
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Always reset VGA memory pointer, when load zone in PN, since only a single zone is used.
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2009-05-04 09:13:34 +00:00 |