scummvm/engines
Filippos Karapetis fa3d3e3643 - The game's cursor is now handled via ScummVM's cursor manager, instead of the game itself (this means that there might be regressions where the cursor is visible when it shouldn't be)
- Removed the textSurface pointer, which was used in the Spanish version. Non-Spanish versions of the game hold the font data in the tableSurface buffer (which contains picture 96). The font data for Spanish versions is in picture 974. Now both versions load their font data from the tableSurface buffer
- hay_que_load -> loadedDifferentChapter
- Merged withoutVerb() and selectVerb()
This is a big change, it might lead to regressions!

svn-id: r34488
2008-09-11 09:31:45 +00:00
..
agi Moved check for shouldRTL() from engines to scummvm_main 2008-09-03 16:56:40 +00:00
agos Fix for bug #2102828 - "AGOS - compilation error, uninitialized variable" 2008-09-10 06:59:55 +00:00
cine Moved check for shouldRTL() from engines to scummvm_main 2008-09-03 16:56:40 +00:00
cruise Don't use fileName both as a structure and as a function parameter 2008-09-08 14:00:26 +00:00
drascula - The game's cursor is now handled via ScummVM's cursor manager, instead of the game itself (this means that there might be regressions where the cursor is visible when it shouldn't be) 2008-09-11 09:31:45 +00:00
gob Added polish version of Woodruff, as supplied by goodoldgeorg in bug report #2098838 2008-09-07 16:27:04 +00:00
igor Fix in the Igor engine for bug #2101083 - "ANY - MSVC71 compilation fails due to warnings-as-errors" 2008-09-10 06:57:32 +00:00
kyra Cleanup. 2008-09-10 20:47:58 +00:00
lure Moved check for shouldRTL() from engines to scummvm_main 2008-09-03 16:56:40 +00:00
m4 Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode); adapted code to that (by using getChild() to get subdirs, not string concatenation 2008-09-07 22:10:58 +00:00
made Got rid of File::eof() 2008-09-06 21:23:08 +00:00
parallaction Fix for bug #2101083 - "ANY - MSVC71 compilation fails due to warnings-as-errors" 2008-09-09 06:47:41 +00:00
queen Fix for bug #2101083 - "ANY - MSVC71 compilation fails due to warnings-as-errors" 2008-09-09 06:47:41 +00:00
saga Committed patch #2100962 - "Saga engine reduced memory usage" 2008-09-09 07:05:47 +00:00
scumm Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode); adapted code to that (by using getChild() to get subdirs, not string concatenation 2008-09-07 22:10:58 +00:00
sky Comment out some #defines in skydefs.h as they conflict with other headers (esp. T2 conflicts with some template defs) 2008-09-07 21:38:53 +00:00
sword1 Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode); adapted code to that (by using getChild() to get subdirs, not string concatenation 2008-09-07 22:10:58 +00:00
sword2 Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode); adapted code to that (by using getChild() to get subdirs, not string concatenation 2008-09-07 22:10:58 +00:00
tinsel Added detection for 4-language floppy version of DW (see report on forum post 39703) 2008-09-11 09:26:27 +00:00
touche Moved check for shouldRTL() from engines to scummvm_main 2008-09-03 16:56:40 +00:00
dialogs.cpp Enum needs to be minimum four chars to compile (32 bit number I guess) 2008-09-05 14:11:23 +00:00
dialogs.h Added a MetaEngineFeature for RTL support, the RTL button is disabled in the GMM if the engine doesn't support it 2008-08-16 02:53:16 +00:00
engine.cpp Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode); adapted code to that (by using getChild() to get subdirs, not string concatenation 2008-09-07 22:10:58 +00:00
engine.h Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode); adapted code to that (by using getChild() to get subdirs, not string concatenation 2008-09-07 22:10:58 +00:00
engines.mk Added Tinsel engine to main repos (no news item for it ON PURPOSE) 2008-07-23 09:02:47 +00:00
metaengine.h Moved FilesystemNode / FSList to namespace Common; also got rid of some 'typedef Common::String String;' name aliases 2008-09-03 11:22:51 +00:00
module.mk Created Global Main Menu Dialog. Made a uniform _quit flag for engines. So far agi, agos, and cine are now using the new _quit flag. 2008-06-24 21:15:30 +00:00