.. |
imuse
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GRIM: Clamp track fade out time to remaining time in the current region.
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2011-06-06 23:12:07 +08:00 |
lua
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GRIM: Cleanup some other save/restore code.
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2011-05-29 11:42:36 +02:00 |
movie
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GRIM: Use a float for the movie time to make it more accurate (fixes subtitles going out of sync with the video).
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2011-06-06 16:43:04 +08:00 |
actor.cpp
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Removed a large amount of now unused code and slightly improved font stuff.
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2011-06-06 13:07:29 -07:00 |
actor.h
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GRIM: Implemented SetActorTimeScale().
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2011-06-06 15:11:50 +02:00 |
bitmap.cpp
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A bit of cleanup.
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2011-05-26 09:27:35 -07:00 |
bitmap.h
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A bit of cleanup.
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2011-05-26 09:27:35 -07:00 |
color.cpp
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A bit of cleanup.
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2011-05-26 09:27:35 -07:00 |
color.h
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Reduced duplicated code in loading and saving.
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2011-05-26 09:23:43 -07:00 |
colormap.cpp
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Changed const char * to const Common::String &.
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2011-05-22 12:56:37 +08:00 |
colormap.h
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Changed const char * to const Common::String &.
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2011-05-22 12:56:37 +08:00 |
costume.cpp
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GRIM: Implemented SetActorTimeScale().
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2011-06-06 15:11:50 +02:00 |
costume.h
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Implemented some more functionality for EMI.
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2011-06-02 15:34:34 -07:00 |
detection.cpp
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GRIM: unpatched game detection of french version
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2011-05-23 17:00:00 +08:00 |
font.cpp
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Some small code fixes and a destroyFont function
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2011-06-06 13:07:31 -07:00 |
font.h
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Made fonts be rendered by opengl.
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2011-06-06 13:03:46 -07:00 |
gfx_base.cpp
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sync with scummvm
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2011-05-18 23:33:39 +02:00 |
gfx_base.h
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A start on the tinygl stuff
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2011-06-06 13:07:31 -07:00 |
gfx_opengl.cpp
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A start on the tinygl stuff
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2011-06-06 13:07:31 -07:00 |
gfx_opengl.h
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Some small code fixes and a destroyFont function
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2011-06-06 13:07:31 -07:00 |
gfx_tinygl.cpp
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A start on the tinygl stuff
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2011-06-06 13:07:31 -07:00 |
gfx_tinygl.h
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A start on the tinygl stuff
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2011-06-06 13:07:31 -07:00 |
grim.cpp
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GRIM: cleanup: ENGINE_MODE_IDLE mode was never used
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2011-06-06 12:23:37 +02:00 |
grim.h
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GRIM: cleanup: ENGINE_MODE_IDLE mode was never used
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2011-06-06 12:23:37 +02:00 |
keyframe.cpp
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GRIM: Keyframe anims have null nodes sometimes.
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2011-06-01 22:52:30 +02:00 |
keyframe.h
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GRIM: Ignore delta if the flag 256 is set in the animation. Fixes #80
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2011-05-28 00:25:34 +03:00 |
lab.cpp
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sync with scummvm
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2011-05-18 23:33:39 +02:00 |
lab.h
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sync with scummvm
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2011-05-18 23:33:39 +02:00 |
lipsync.cpp
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Changed const char * to const Common::String &.
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2011-05-22 12:56:37 +08:00 |
lipsync.h
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Changed const char * to const Common::String &.
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2011-05-22 12:56:37 +08:00 |
localize.cpp
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sync with scummvm
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2011-05-18 23:33:39 +02:00 |
localize.h
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sync with scummvm
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2011-05-18 23:33:39 +02:00 |
lua_v1_actor.cpp
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GRIM: Implemented SetActorTimeScale().
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2011-06-06 15:11:50 +02:00 |
lua_v1_graphics.cpp
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Cleaned some code (thanks to Klusark)
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2011-05-26 14:24:04 +08:00 |
lua_v1_sound.cpp
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GRIM: cleanup
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2011-06-06 12:19:16 +02:00 |
lua_v1_text.cpp
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Made fonts be rendered by opengl.
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2011-06-06 13:03:46 -07:00 |
lua_v1.cpp
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GRIM: Implemented SetActorTimeScale().
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2011-06-06 15:11:50 +02:00 |
lua_v2.cpp
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EMI: added more stubs and reuse opcodes. part of pull req: 214
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2011-06-06 08:58:47 +02:00 |
lua.h
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GRIM: Implemented SetActorTimeScale().
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2011-06-06 15:11:50 +02:00 |
material.cpp
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Changed const char * to const Common::String &.
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2011-05-22 12:56:37 +08:00 |
material.h
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Changed const char * to const Common::String &.
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2011-05-22 12:56:37 +08:00 |
model.cpp
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Implemented some more functionality for EMI.
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2011-06-02 15:34:34 -07:00 |
model.h
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GRIM: Apply animations in priority order.
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2011-05-24 19:47:39 +03:00 |
module.mk
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A bit of cleanup.
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2011-05-26 09:27:35 -07:00 |
object.cpp
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Reduced duplicated code in loading and saving.
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2011-05-26 09:23:43 -07:00 |
object.h
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Reduced duplicated code in loading and saving.
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2011-05-26 09:23:43 -07:00 |
objectstate.cpp
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GRIM: Check the bitmap was actually created before registering it.
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2011-06-03 12:33:10 +02:00 |
objectstate.h
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Changed const char * to const Common::String &.
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2011-05-22 12:56:37 +08:00 |
primitives.cpp
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sync with scummvm
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2011-05-18 23:33:39 +02:00 |
primitives.h
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sync with scummvm
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2011-05-18 23:33:39 +02:00 |
registry.cpp
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sync with scummvm
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2011-05-18 23:33:39 +02:00 |
registry.h
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sync with scummvm
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2011-05-18 23:33:39 +02:00 |
resource.cpp
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Implemented some more functionality for EMI.
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2011-06-02 15:34:34 -07:00 |
resource.h
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Changed more const char * to const Common::String &
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2011-05-22 16:40:56 -07:00 |
savegame.cpp
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GRIM: Increased savegame version to 16.
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2011-05-29 11:42:37 +02:00 |
savegame.h
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Changed more const char * to const Common::String &
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2011-05-22 16:40:56 -07:00 |
scene.cpp
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GRIM: Implemented TurnLightOn().
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2011-06-03 19:24:54 +02:00 |
scene.h
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GRIM: Implemented TurnLightOn().
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2011-06-03 19:24:54 +02:00 |
textobject.cpp
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Fix improper merge
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2011-06-06 13:07:31 -07:00 |
textobject.h
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Removed a large amount of now unused code and slightly improved font stuff.
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2011-06-06 13:07:29 -07:00 |
textsplit.cpp
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sync with scummvm
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2011-05-18 23:33:39 +02:00 |
textsplit.h
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sync with scummvm
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2011-05-18 23:33:39 +02:00 |
walkplane.cpp
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Some cleanup of scene and scene related code.
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2011-05-27 16:04:22 -07:00 |
walkplane.h
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Some cleanup of scene and scene related code.
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2011-05-27 16:04:22 -07:00 |