scummvm/engines/grim
2011-06-06 13:07:31 -07:00
..
imuse GRIM: Clamp track fade out time to remaining time in the current region. 2011-06-06 23:12:07 +08:00
lua GRIM: Cleanup some other save/restore code. 2011-05-29 11:42:36 +02:00
movie GRIM: Use a float for the movie time to make it more accurate (fixes subtitles going out of sync with the video). 2011-06-06 16:43:04 +08:00
actor.cpp Removed a large amount of now unused code and slightly improved font stuff. 2011-06-06 13:07:29 -07:00
actor.h GRIM: Implemented SetActorTimeScale(). 2011-06-06 15:11:50 +02:00
bitmap.cpp A bit of cleanup. 2011-05-26 09:27:35 -07:00
bitmap.h A bit of cleanup. 2011-05-26 09:27:35 -07:00
color.cpp A bit of cleanup. 2011-05-26 09:27:35 -07:00
color.h Reduced duplicated code in loading and saving. 2011-05-26 09:23:43 -07:00
colormap.cpp Changed const char * to const Common::String &. 2011-05-22 12:56:37 +08:00
colormap.h Changed const char * to const Common::String &. 2011-05-22 12:56:37 +08:00
costume.cpp GRIM: Implemented SetActorTimeScale(). 2011-06-06 15:11:50 +02:00
costume.h Implemented some more functionality for EMI. 2011-06-02 15:34:34 -07:00
detection.cpp GRIM: unpatched game detection of french version 2011-05-23 17:00:00 +08:00
font.cpp Some small code fixes and a destroyFont function 2011-06-06 13:07:31 -07:00
font.h Made fonts be rendered by opengl. 2011-06-06 13:03:46 -07:00
gfx_base.cpp sync with scummvm 2011-05-18 23:33:39 +02:00
gfx_base.h A start on the tinygl stuff 2011-06-06 13:07:31 -07:00
gfx_opengl.cpp A start on the tinygl stuff 2011-06-06 13:07:31 -07:00
gfx_opengl.h Some small code fixes and a destroyFont function 2011-06-06 13:07:31 -07:00
gfx_tinygl.cpp A start on the tinygl stuff 2011-06-06 13:07:31 -07:00
gfx_tinygl.h A start on the tinygl stuff 2011-06-06 13:07:31 -07:00
grim.cpp GRIM: cleanup: ENGINE_MODE_IDLE mode was never used 2011-06-06 12:23:37 +02:00
grim.h GRIM: cleanup: ENGINE_MODE_IDLE mode was never used 2011-06-06 12:23:37 +02:00
keyframe.cpp GRIM: Keyframe anims have null nodes sometimes. 2011-06-01 22:52:30 +02:00
keyframe.h GRIM: Ignore delta if the flag 256 is set in the animation. Fixes #80 2011-05-28 00:25:34 +03:00
lab.cpp sync with scummvm 2011-05-18 23:33:39 +02:00
lab.h sync with scummvm 2011-05-18 23:33:39 +02:00
lipsync.cpp Changed const char * to const Common::String &. 2011-05-22 12:56:37 +08:00
lipsync.h Changed const char * to const Common::String &. 2011-05-22 12:56:37 +08:00
localize.cpp sync with scummvm 2011-05-18 23:33:39 +02:00
localize.h sync with scummvm 2011-05-18 23:33:39 +02:00
lua_v1_actor.cpp GRIM: Implemented SetActorTimeScale(). 2011-06-06 15:11:50 +02:00
lua_v1_graphics.cpp Cleaned some code (thanks to Klusark) 2011-05-26 14:24:04 +08:00
lua_v1_sound.cpp GRIM: cleanup 2011-06-06 12:19:16 +02:00
lua_v1_text.cpp Made fonts be rendered by opengl. 2011-06-06 13:03:46 -07:00
lua_v1.cpp GRIM: Implemented SetActorTimeScale(). 2011-06-06 15:11:50 +02:00
lua_v2.cpp EMI: added more stubs and reuse opcodes. part of pull req: 214 2011-06-06 08:58:47 +02:00
lua.h GRIM: Implemented SetActorTimeScale(). 2011-06-06 15:11:50 +02:00
material.cpp Changed const char * to const Common::String &. 2011-05-22 12:56:37 +08:00
material.h Changed const char * to const Common::String &. 2011-05-22 12:56:37 +08:00
model.cpp Implemented some more functionality for EMI. 2011-06-02 15:34:34 -07:00
model.h GRIM: Apply animations in priority order. 2011-05-24 19:47:39 +03:00
module.mk A bit of cleanup. 2011-05-26 09:27:35 -07:00
object.cpp Reduced duplicated code in loading and saving. 2011-05-26 09:23:43 -07:00
object.h Reduced duplicated code in loading and saving. 2011-05-26 09:23:43 -07:00
objectstate.cpp GRIM: Check the bitmap was actually created before registering it. 2011-06-03 12:33:10 +02:00
objectstate.h Changed const char * to const Common::String &. 2011-05-22 12:56:37 +08:00
primitives.cpp sync with scummvm 2011-05-18 23:33:39 +02:00
primitives.h sync with scummvm 2011-05-18 23:33:39 +02:00
registry.cpp sync with scummvm 2011-05-18 23:33:39 +02:00
registry.h sync with scummvm 2011-05-18 23:33:39 +02:00
resource.cpp Implemented some more functionality for EMI. 2011-06-02 15:34:34 -07:00
resource.h Changed more const char * to const Common::String & 2011-05-22 16:40:56 -07:00
savegame.cpp GRIM: Increased savegame version to 16. 2011-05-29 11:42:37 +02:00
savegame.h Changed more const char * to const Common::String & 2011-05-22 16:40:56 -07:00
scene.cpp GRIM: Implemented TurnLightOn(). 2011-06-03 19:24:54 +02:00
scene.h GRIM: Implemented TurnLightOn(). 2011-06-03 19:24:54 +02:00
textobject.cpp Fix improper merge 2011-06-06 13:07:31 -07:00
textobject.h Removed a large amount of now unused code and slightly improved font stuff. 2011-06-06 13:07:29 -07:00
textsplit.cpp sync with scummvm 2011-05-18 23:33:39 +02:00
textsplit.h sync with scummvm 2011-05-18 23:33:39 +02:00
walkplane.cpp Some cleanup of scene and scene related code. 2011-05-27 16:04:22 -07:00
walkplane.h Some cleanup of scene and scene related code. 2011-05-27 16:04:22 -07:00