scummvm/engines/cine
2008-08-25 12:00:38 +00:00
..
anim.cpp Designate fix for bug #2057619 as a hack, as that's what it is. 2008-08-22 12:11:51 +00:00
anim.h Converted animDataTable from a plain array to a Common::Array. Should help to catch out of bounds access errors which may cause memory corruption. 2008-08-09 20:55:01 +00:00
bg_list.cpp Fix for bug #2019355 (FW: broken compatibility with 0.11.1 saves): 2008-07-22 10:15:58 +00:00
bg_list.h Fix for bug #2019355 (FW: broken compatibility with 0.11.1 saves): 2008-07-22 10:15:58 +00:00
bg.cpp Fix for bug #2057656: FW: Assert during demo (regression). 2008-08-19 13:05:38 +00:00
bg.h Added loading of temporary Operation Stealth savegames. Needs testing! 2008-07-28 16:02:40 +00:00
cine.cpp Moved fontParamTable inside TextHandler struct and made it a constant size as that's what it is (No need for using malloc & free anymore). Previously we would've tried to free an array that wasn't heap-allocated in freePoldatDat (Freeing fontParamTable_standard or fontParamTable_alt), that's fixed. 2008-08-11 22:26:25 +00:00
cine.h Added detection entry for the Sony published CD version of Future Wars. 2008-08-08 18:28:13 +00:00
detection.cpp Added detection entry for the Sony published CD version of Future Wars. 2008-08-08 18:28:13 +00:00
gfx.cpp Added a warning to bug #2055912's fix committed in revision 34132. 2008-08-25 12:00:38 +00:00
gfx.h Moved showing of the collision page from Alt-key to F11-key because Alt conflicted with taking screenshots using Alt-s. Great. Hopefully F11 doesn't conflict with anything useful. 2008-08-14 22:01:56 +00:00
main_loop.cpp Moved showing of the collision page from Alt-key to F11-key because Alt conflicted with taking screenshots using Alt-s. Great. Hopefully F11 doesn't conflict with anything useful. 2008-08-14 22:01:56 +00:00
main_loop.h Implemented game speed changing by pressing - or + to e.g. ease testing. 2008-08-07 21:46:56 +00:00
module.mk Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
msg.cpp Added possibility to get the read resource's size from readBundleFile. Made loadMsg handle input data that has empty strings residing just beyond the input buffer (Thanks Valgrind :-)). 2008-08-12 22:45:38 +00:00
msg.h Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghost 2008-04-21 20:51:17 +00:00
object.cpp Converted objectTable from a plain array to a Common::Array. Should help to catch out of bounds access errors that may cause memory corruption. 2008-08-09 20:50:10 +00:00
object.h Converted objectTable from a plain array to a Common::Array. Should help to catch out of bounds access errors that may cause memory corruption. 2008-08-09 20:50:10 +00:00
pal.cpp Changed palPtr from a pointer to a Common::Array named palArray. Removed palEntriesCount variable as it's now equivalent to palArray.size(). 2008-08-11 21:45:47 +00:00
pal.h Changed palPtr from a pointer to a Common::Array named palArray. Removed palEntriesCount variable as it's now equivalent to palArray.size(). 2008-08-11 21:45:47 +00:00
part.cpp Fix for bug #2057637: FW: Spaceship glitches in demo (regression). 2008-08-19 11:55:20 +00:00
part.h Added possibility to get the read resource's size from readBundleFile. Made loadMsg handle input data that has empty strings residing just beyond the input buffer (Thanks Valgrind :-)). 2008-08-12 22:45:38 +00:00
prc.cpp Added detection entry for the Sony published CD version of Future Wars. 2008-08-08 18:28:13 +00:00
prc.h Fix for bug #2016647 (FW: crash with italian amiga version). 2008-07-14 23:10:51 +00:00
rel.cpp Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00
rel.h Patch #1913862: "CinE Script system" 2008-04-07 20:24:40 +00:00
script_fw.cpp Workaround for bug #2054882 (FW: Impossible to survive entering monastery (regression)): 2008-08-16 22:15:57 +00:00
script_os.cpp Tiny comment update to loadCt-opcodes: Load collision table data. 2008-08-06 20:58:02 +00:00
script.h Added purgeSeqList function (Used in mainloop now). Let's see if this helps any... 2008-07-29 13:44:14 +00:00
sound.cpp Changed AdlibRegisterSoundInstrument's member variables from unsigned 16-bit to unsigned 8-bit. Maybe this'll fix the crash in AdlibSoundDriver::setupInstrument() eriktorbjorn was getting in Future Wars when teleporting from the photocopier room to the swamp. There was a OPLWriteReg(_opl, 0x80 | car, reg->sustainRelease) call with sustainRelease = 65452. Now there shouldn't be any such calls made because the sustainRelease value is always 8-bit now. Hopefully this won't break anything. 2008-08-16 11:38:43 +00:00
sound.h - minor screen fix for OS 2007-12-09 13:41:59 +00:00
texte.cpp Fix font loading: 2008-08-20 17:31:35 +00:00
texte.h Fix font loading: 2008-08-20 17:31:35 +00:00
unpack.cpp Fix for bug #2057637: FW: Spaceship glitches in demo (regression). 2008-08-19 11:55:20 +00:00
unpack.h Fix for bug #2057637: FW: Spaceship glitches in demo (regression). 2008-08-19 11:55:20 +00:00
various.cpp Fix typo. 2008-08-21 14:43:03 +00:00
various.h Changed commandBuffer from a char[80] to Common::String and made FWRenderer::setCommand use a Common::String. Hopefully this might help with the command buffer overflow stuff, although this isn't a fix for the problem behind it, just a bandaid. 2008-08-12 00:13:27 +00:00
xref.txt Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00