scummvm/engines/sky
2007-02-17 18:55:51 +00:00
..
music Unified how we deal with (and how we generate) MIDI sysex messages -- in particular, we now always do so w/o framing the message (documented this with a Doxygen comment in the MidiDriver class) 2007-02-16 13:30:41 +00:00
autoroute.cpp Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
autoroute.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
compact.cpp Since our debug() adds an exclamation mark at the message end, remove 2006-04-04 22:04:51 +00:00
compact.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
control.cpp Added finalize() method to Common::OutSaveFile (which by default just flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing) 2007-02-17 18:55:51 +00:00
control.h Patch #1656801 (BASS: various control panel fixes), which fixes bug #1548779 (BASS: Control panel inconsistency for FX/Music button texts) 2007-02-10 18:10:55 +00:00
debug.cpp Overhaul of the debugger code 2006-09-16 16:58:27 +00:00
debug.h Overhaul of the debugger code 2006-09-16 16:58:27 +00:00
disk.cpp It's wrong to assume a given file is located in gameDataPath, so do not use that to print out warnings that pretend otherwise 2006-05-01 22:27:56 +00:00
disk.h It's wrong to assume a given file is located in gameDataPath, so do not use that to print out warnings that pretend otherwise 2006-05-01 22:27:56 +00:00
grid.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
grid.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
hufftext.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
intro.cpp Fixing various doxygen warnings 2007-02-03 21:37:52 +00:00
intro.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
logic.cpp Added OSystem::setFocusRectangle (first part of Nintendo DS patch) 2006-07-09 09:40:44 +00:00
logic.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
module.mk * Renamed config.mak to config.mk 2006-06-24 08:48:11 +00:00
mouse.cpp Match the original behaviour more closely when examining inventory items. The 2006-06-21 15:05:12 +00:00
mouse.h Match the original behaviour more closely when examining inventory items. The 2006-06-21 15:05:12 +00:00
rnc_deco.cpp Some very obvious cleanups. 2007-02-16 17:13:29 +00:00
rnc_deco.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
screen.cpp Added OSystem::setFocusRectangle (first part of Nintendo DS patch) 2006-07-09 09:40:44 +00:00
screen.h Added OSystem::setFocusRectangle (first part of Nintendo DS patch) 2006-07-09 09:40:44 +00:00
sky.cpp Patch #1656801 (BASS: various control panel fixes), which fixes bug #1548779 (BASS: Control panel inconsistency for FX/Music button texts) 2007-02-10 18:10:55 +00:00
sky.h Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00
skydefs.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
sound.cpp Fixing various doxygen warnings 2007-02-03 21:37:52 +00:00
sound.h Add eriktorbjorn's patch for bug #1507757 - BASS: Odd press sound at beginning 2006-06-21 11:33:40 +00:00
struc.h Use #include "..." instead of #include <...> for pack-start.h and pack-end.h 2006-07-23 16:13:26 +00:00
text.cpp Patch #1543932: BASS: Missing music volume text in v303 french menu 2007-02-07 19:01:37 +00:00
text.h Patch #1543932: BASS: Missing music volume text in v303 french menu 2007-02-07 19:01:37 +00:00