Snes9x 2002. Port of SNES9x 1.39 for libretro (was previously called PocketSNES). Heavily optimized for ARM.
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LibretroAdmin a0709ec7dc
Merge pull request #60 from warmenhoven/warmenhoven/pr/old-ios-tvos
ios/tvos: properly set min supported version
2024-10-21 16:47:21 -05:00
.vs Port the input lag fix already present in the other snes9x cores. With this fix active, the main loop exit occurs right after generating the finished frame, but before reading the input. This means each new frame begins with reading input, then running game logic, ensuring the input used is as fresh as possible. 2019-05-05 23:58:30 +02:00
jni Cleanups 2020-10-06 20:30:38 +02:00
libretro Cleanups 2022-04-09 17:01:48 +02:00
src Remove unused SoundEnvelopeHeightReading 2022-07-19 19:43:16 +02:00
.gitignore Remove libretro ignore as it picks up libretro.c 2019-12-28 18:14:06 -05:00
.gitlab-ci.yml Update .gitlab-ci.yml 2022-07-25 10:01:04 +02:00
.travis.yml add 3ds to travis build 2017-10-23 21:24:32 -04:00
Makefile ios/tvos: properly set min supported version 2024-10-20 22:40:34 -04:00
Makefile.common Backport colour operations from Snes9x 1.60 2020-10-19 16:07:23 +01:00
README.txt Update README.txt 2015-11-14 04:26:51 +01:00

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Stuff that I might fix:

* SA-1 and SuperFX games are slow, could use some optimization.