third_party_mesa3d/src
Dave Airlie 333ee94285 gallivm: rework debug printf hook to use global mapping.
Cached shaders require relinking, so hardcoding the pointer
can't work. This switches out the printf code to use new
proper API.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5049>
2020-06-11 06:05:40 +10:00
..
amd ac/surface: cache DCC retile maps (v2) 2020-06-10 15:35:46 +00:00
broadcom nir: add callback to nir_remove_dead_variables() 2020-06-03 02:22:23 +00:00
compiler nir: Replace the zs_output_pan intrinsic with combined_output_pan 2020-06-10 13:54:03 +00:00
drm-shim meson: use gnu_symbol_visibility argument 2020-06-01 18:59:18 +00:00
egl meson: use gnu_symbol_visibility argument 2020-06-01 18:59:18 +00:00
etnaviv meson: use gnu_symbol_visibility argument 2020-06-01 18:59:18 +00:00
freedreno turnip: Expose robustBufferAccess. 2020-06-09 18:28:18 +00:00
gallium gallivm: rework debug printf hook to use global mapping. 2020-06-11 06:05:40 +10:00
gbm gbm: document that gbm_bo_map exposes a linear view 2020-06-03 10:09:52 +00:00
getopt
glx meson: use gnu_symbol_visibility argument 2020-06-01 18:59:18 +00:00
gtest gtest: Update to 1.10.0 2020-04-20 11:57:11 +00:00
hgl scons: Prune out unnecessary targets. 2020-03-30 13:38:01 +00:00
imgui meson: drop intel_ prefix on imgui_core 2019-12-10 15:16:02 +00:00
intel anv/allocator: Compare to start_offset in state_pool_free_no_vg 2020-06-09 22:52:26 +00:00
loader meson: use gnu_symbol_visibility argument 2020-06-01 18:59:18 +00:00
mapi glthread: sync in glFlush for multiple contexts 2020-06-09 05:07:01 +00:00
mesa i965: Work around incorrect usage of glDrawRangeElements in UE4 2020-06-09 15:04:35 +00:00
panfrost pan/mdg: Print writeout sources in mir_print_instruction 2020-06-10 13:54:03 +00:00
util util/disk_cache: add fallback for disk_cache_get_function_identifier 2020-06-11 06:05:28 +10:00
vulkan Switch from cElementTree to ElementTree. 2020-06-05 23:42:54 -07:00
meson.build meson: use gnu_symbol_visibility argument 2020-06-01 18:59:18 +00:00
SConscript scons: Prune out unnecessary targets. 2020-03-30 13:38:01 +00:00