2010-08-17 17:22:59 +00:00
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@ stdcall D3DAssemble(ptr long str ptr ptr long ptr ptr)
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2010-07-30 14:21:43 +00:00
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@ stub DebugSetMute
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2010-08-21 01:00:47 +00:00
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@ stdcall D3DCompile(ptr long str ptr ptr str str long long ptr ptr)
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2010-07-30 14:21:43 +00:00
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@ stub D3DCompressShaders
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2010-08-15 15:05:31 +00:00
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@ stdcall D3DCreateBlob(long ptr)
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2010-07-30 14:21:43 +00:00
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@ stub D3DDecompressShaders
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2011-05-03 12:23:45 +00:00
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@ stub D3DDisassemble10Effect(ptr long ptr)
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2012-09-17 13:32:06 +00:00
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@ stdcall D3DDisassemble(ptr long long ptr ptr)
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2010-10-03 13:11:47 +00:00
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@ stdcall D3DGetBlobPart(ptr long long long ptr)
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2010-10-03 13:12:17 +00:00
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@ stdcall D3DGetDebugInfo(ptr long ptr)
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2010-10-03 13:12:12 +00:00
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@ stdcall D3DGetInputAndOutputSignatureBlob(ptr long ptr)
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2010-10-03 13:12:00 +00:00
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@ stdcall D3DGetInputSignatureBlob(ptr long ptr)
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2010-10-03 13:12:06 +00:00
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@ stdcall D3DGetOutputSignatureBlob(ptr long ptr)
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2010-09-09 16:41:39 +00:00
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@ stdcall D3DPreprocess(ptr long str ptr ptr ptr ptr)
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2010-11-01 21:18:24 +00:00
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@ stdcall D3DReflect(ptr long ptr ptr)
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2010-07-30 14:21:43 +00:00
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@ stub D3DReturnFailure1
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2010-10-12 17:25:26 +00:00
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@ stdcall D3DStripShader(ptr long long ptr)
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