Commit Graph

1062 Commits

Author SHA1 Message Date
Ken Thomases
7366709d60 d3d8/tests: Test that Direct3D8 doesn't modify the pixel format of the window it targets. 2014-02-22 08:42:03 -06:00
Stefan Dösinger
69c4f41646 d3d8/tests: Add a test for sub resource private data. 2014-02-17 20:16:28 +01:00
Ken Thomases
bdb9a9e4f0 d3d8/tests: Ignore broken CheckDeviceType() behavior on 64-bit Windows 8. 2014-02-13 19:00:59 +01:00
Henri Verbeet
b22ee99fe9 d3d8/tests: Accept some broken results in test_scalar_instructions(). 2014-02-13 17:52:13 +01:00
Henri Verbeet
56d1225ec2 d3d8/tests: Direct3DCreate8() is always available if we have d3d8. 2014-01-29 20:26:06 +01:00
Henri Verbeet
1438c74b74 d3d8/tests: Port test_display_formats() to d3d8. 2014-01-29 20:25:55 +01:00
Stefan Dösinger
b91973daa7 wined3d: Merge wined3d_surface_set_mem into wined3d_surface_update_desc . 2014-01-08 20:02:22 +01:00
Alexandre Julliard
99ef0d6ff0 makefiles: Get rid of the MAKE_TEST_RULES variable. 2014-01-02 12:13:16 +01:00
Alexandre Julliard
5e7416e5c8 makefiles: Get rid of the MAKE_DLL_RULES variable. 2014-01-02 12:08:18 +01:00
Andrey Gusev
fe57612c1c d3d8: Added missing hyphen in WARN message. 2013-12-23 11:54:31 +01:00
Henri Verbeet
27dc41d0dc wined3d: Fix the source swizzle for WINED3DSIH_LOG and WINED3DSIH_LOGP. 2013-12-12 12:08:09 +01:00
Henri Verbeet
c8852c3ee3 wined3d: Fix the source swizzle for WINED3DSIH_EXPP. 2013-12-11 15:15:01 +01:00
Henri Verbeet
6e9acca1f4 wined3d: Fix the source swizzle for WINED3DSIH_EXP. 2013-12-11 15:14:58 +01:00
Henri Verbeet
b5742fb950 d3d8/tests: Add a test for instructions taking a scalar source. 2013-12-11 15:14:55 +01:00
Henri Verbeet
15c1a26b55 wined3d: Create volumes inside wined3d. 2013-12-06 13:14:52 +01:00
Henri Verbeet
4b3db52b53 wined3d: Merge the texture creation functions. 2013-11-27 11:30:15 +01:00
Stefan Dösinger
f65f951cba d3d8/tests: Read the result before swapping in volume_v16u16_test. 2013-11-25 17:42:56 +01:00
Stefan Dösinger
de60681b86 d3d8/tests: Add a test for AddDirtyRect. 2013-11-21 19:39:02 +01:00
Henri Verbeet
afc3d2ab70 wined3d: Create surfaces inside wined3d. 2013-11-15 12:00:26 +01:00
Henri Verbeet
b83a0b9d3e d3d8: Clear pBits and Pitch when d3d8_surface_LockRect() fails.
This is a only slightly modified version of a patch by Lasse Rasinen.
2013-11-12 14:15:01 +01:00
Henri Verbeet
4eb3ce8568 d3d8/tests: Use color_match() in p8_texture_test(). 2013-11-01 10:53:04 +01:00
Henri Verbeet
45a1aae0a1 d3d8/tests: Use explicit A calls. 2013-10-29 10:34:18 +01:00
Henri Verbeet
f70672336e d3d8/tests: Avoid windowsx.h. 2013-10-29 10:34:03 +01:00
Stefan Dösinger
9db01c16ac d3d8/tests: Port z_range_test to d3d8. 2013-10-25 17:18:48 +02:00
Stefan Dösinger
672e3ee1b4 d3d8/tests: Remove the rtpatch test. 2013-10-24 19:01:56 +02:00
Henri Verbeet
7475944454 d3d8: Don't mask out internal wined3d usage flags in surface_init(). 2013-10-02 11:05:37 +02:00
Michael Stefaniuc
0e681027a2 tests: Compile the tests by default with -D__WINESRC__. 2013-10-02 11:04:02 +02:00
Stefan Dösinger
993c977890 d3d8/tests: Add a volume V16U16 test. 2013-09-23 20:32:35 +02:00
Stefan Dösinger
8aa65c79e7 d3d8/tests: Test invalid volume lock boxes. 2013-09-19 19:49:59 +02:00
Stefan Dösinger
9efed3d379 d3d8/tests: Add tests for block-based volume formats. 2013-09-19 19:49:55 +02:00
Henri Verbeet
ce81f0809d d3d8: Avoid LPVOID. 2013-09-12 10:59:26 +02:00
Stefan Dösinger
5b48335ce2 d3d8/tests: Mark YUY2 and UYVY broken. 2013-09-10 17:00:50 +02:00
Stefan Dösinger
99da74fea4 d3d8/tests: Test the behavior of failing surface creation calls. 2013-09-10 17:00:41 +02:00
Stefan Dösinger
36c15d92e9 d3d8/tests: Test blocked texture creation restrictions. 2013-09-06 17:25:08 +02:00
Stefan Dösinger
80638b6d2f wined3d: Enforce texturing capability format restrictions on resource creation. 2013-09-06 17:25:08 +02:00
Matteo Bruni
bcecdbda88 d3d8/tests: Add cnd instruction test. 2013-09-03 16:58:28 +02:00
Stefan Dösinger
6c1007db1e d3d8/tests: Add a DXT5 volume test. 2013-09-02 18:07:40 +02:00
Stefan Dösinger
930d43be08 d3d8/tests: Add UpdateTexture tests with volumes. 2013-08-27 21:30:03 +02:00
Stefan Dösinger
ccc1ce9fe3 d3d8/tests: Add a volume texture locking test. 2013-08-27 21:30:03 +02:00
Stefan Dösinger
ac871305f8 wined3d: Store the mipmap level in the volume. 2013-08-22 20:15:18 +02:00
Henri Verbeet
133bfe29e4 d3d8: Always create textures for surfaces. 2013-08-20 11:50:36 +02:00
Alexandre Julliard
32d8e9cb96 d3d8/tests: Remove a todo from a test that succeeds. 2013-07-29 15:52:09 +02:00
Henri Verbeet
00f41ac4e0 d3d8/tests: Make shader bytecode static const. 2013-07-01 19:51:23 +02:00
Stefan Dösinger
5f2f2ae9c8 d3d8/tests: Add a test for fog_start == fog_end. 2013-06-19 20:09:53 +02:00
Henri Verbeet
d97a8b3e83 d3d8: Create textures for swapchain surfaces. 2013-06-07 11:58:17 +02:00
Henri Verbeet
d6bc4fe71a wined3d: Allow surface flags to be passed to texture creation functions. 2013-06-06 11:47:19 +02:00
Henri Verbeet
91096dd7ad wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_3d(). 2013-06-06 11:47:07 +02:00
Henri Verbeet
b23739316c wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_cube(). 2013-06-05 17:31:39 +02:00
Henri Verbeet
9d4cbd6195 wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_2d(). 2013-06-05 17:31:39 +02:00
Henri Verbeet
13a38e8d5e wined3d: Pass a wined3d_resource_desc structure to device_parent_create_swapchain_surface(). 2013-06-04 10:14:28 +02:00