Stefan Dösinger
76234750a5
wined3d: Don't hardcode the ps_1_3 sampler limit in find_ps_compile_args.
2013-04-15 17:46:00 +02:00
Stefan Dösinger
0680b1758d
wined3d: Store ps 1.4 texture types in ps_compile_args.
2013-04-15 17:45:58 +02:00
Stefan Dösinger
547be26d90
wined3d: Use the np2_fixup to find out if a RECT texture is used.
2013-04-15 17:45:54 +02:00
Stefan Dösinger
196c88cfc4
wined3d: 1x1 texures have a power of two size.
2013-04-15 17:45:44 +02:00
Rico Schüller
1486bdd99f
d3d8: Don't assert on invalid IDirect3DBaseTexture8 interfaces.
2013-04-15 17:45:29 +02:00
André Hentschel
e187c4aec2
ntdll: Respect the 8-bit part in the ARM relocation.
2013-04-15 17:01:46 +02:00
Daniel Lehman
3f39f377c8
msvcr100: Implement _get_daylight.
2013-04-15 17:01:42 +02:00
Alexandre Julliard
f02cdd877f
Remove empty DLL_PROCESS_DETACH case statements.
2013-04-15 16:45:35 +02:00
Dmitry Timoshkov
b92c82c942
server: Add support for NtTerminateProcess(0).
2013-04-15 16:45:33 +02:00
Dmitry Timoshkov
c5fbb4a780
kernel32: Make the ExitProcess test work on x86_64.
2013-04-15 16:03:34 +02:00
Piotr Caban
0d50e86f6a
wininet: Fixed Cache-Content: no-cache tests.
2013-04-15 15:17:21 +02:00
Hans Leidekker
ca025a525d
msi: Don't overwrite verstr in set_installer_properties.
2013-04-15 15:16:52 +02:00
Henri Verbeet
cbf5782545
d3drm: Avoid LPD3DRMANIMATIONKEY.
2013-04-15 15:16:33 +02:00
Henri Verbeet
a6a38bb259
d3drm: Avoid LPD3DRMPMESHLOADSTATUS.
2013-04-15 15:16:29 +02:00
Henri Verbeet
0656177911
d3drm: Get rid of Direct3DRM_create().
2013-04-15 15:16:26 +02:00
Henri Verbeet
0c228f5faf
d3drm: Just use RGBA_MAKE.
...
D3DCOLOR_ARGB is a d3d8+ thing, ddraw has RGBA_MAKE.
2013-04-15 15:16:22 +02:00
Henri Verbeet
12a05be5b6
wined3d: Use GL_STATIC_DRAW_ARB for static buffers.
...
This mostly affects the initial placement of the VBO. If an application really
does use a static buffer as if it was a dynamic one the driver is likely to
migrate it out of VRAM anyway, we shouldn't penalize more well-behaved
applications for that.
2013-04-15 15:16:11 +02:00
Nikolay Sivov
f91c0356e7
mshtml: Implement IHTMLTable_get_tBodies.
2013-04-15 15:15:45 +02:00
Nikolay Sivov
8f985884ea
user32: Use defined constants to identify message box buttons.
2013-04-15 15:15:40 +02:00
André Hentschel
e1c884256e
kernel32: Silence a noisy FIXME in GetConsoleKeyboardLayoutNameW.
2013-04-15 15:15:25 +02:00
Michael Stefaniuc
bd0b829142
dplayx: Merge the DirectPlayLobby QueryInterface helper.
2013-04-15 15:15:17 +02:00
Michael Stefaniuc
02e9c99976
dplayx: IDirectPlayLobby3 / IDirectPlayLobby3A have independent refcounts.
2013-04-15 15:15:13 +02:00
André Hentschel
f8c77fbd62
setupapi: Add stub keyword to some FIXMEs.
2013-04-15 15:14:30 +02:00
André Hentschel
f79fa294c9
setupapi: Add stubs for CM_Reenumerate_DevNode and CM_Reenumerate_DevNode_Ex.
2013-04-15 15:14:25 +02:00
Alexandre Julliard
887473ed87
Release 1.5.28.
2013-04-12 20:35:09 +02:00
Jacek Caban
c54a989430
mshtml: Added parser compatMode tests.
2013-04-12 16:29:14 +02:00
Piotr Caban
3f39f69f41
msvcrt: Add forwards to __pioinfo structure.
2013-04-12 16:28:55 +02:00
Sergey Guralnik
108173fd09
user32/tests: SetWindowPos() propagates update region from WS_CLIPCHILDREN child to its children.
2013-04-12 16:28:13 +02:00
Nikolay Sivov
61a6a4f476
comctl32: Export TaskDialogIndirect by ordinal and name.
2013-04-12 16:26:17 +02:00
Daniel Lehman
12f3ac4f46
ntdll: Use larger virtual heap for 64-bit.
2013-04-12 11:56:10 +02:00
Michael Stefaniuc
dc89f4faa5
dplayx: Cleanup the DirectPlayLobby object creation.
2013-04-12 11:56:01 +02:00
Michael Stefaniuc
d6345bacdc
dplayx: Move the lock into the DirectPlayLobby object.
2013-04-12 11:55:55 +02:00
Michael Stefaniuc
1e22d29303
dplayx: Add both interfaces to the DirectPlayLobby object and stop cloning the object.
2013-04-12 11:55:51 +02:00
Michael Stefaniuc
91ae663c59
dplayx: Use separate QueryInterface, AddRef and Release methods for IDirectPlayLobby3 + 3A.
2013-04-12 11:55:34 +02:00
Michael Stefaniuc
9f10f092f6
dplayx: Introduce impl_from_IDirectPlayLobby3A().
2013-04-12 11:55:15 +02:00
Michael Stefaniuc
2c21bac664
dplayx: Assimilate the inherited methods into IDirectPlayLobby3A.
2013-04-12 11:55:10 +02:00
Dmitry Timoshkov
37f7e7ea0c
kernel32: TerminateProcess unlike NtTerminateProcess is supposed to fail with process == 0.
2013-04-12 11:49:17 +02:00
Dmitry Timoshkov
521cf664d3
kernel32: Add a test for threads state when a process is being terminated.
2013-04-12 11:49:14 +02:00
Dmitry Timoshkov
54e2211db0
kernel32: Add a shared memory test.
2013-04-12 11:49:09 +02:00
Nikolay Sivov
872788356c
oledb32: Implement DBTYPE_I4 -> DBTYPE_VARIANT conversion.
2013-04-11 19:32:33 +02:00
Nikolay Sivov
1d462aabea
oledb32: Destination status and length are optional.
2013-04-11 19:32:33 +02:00
Piotr Caban
8985e968d4
winedump: Dump parameters default values in typelib.
2013-04-11 19:32:32 +02:00
Piotr Caban
06845a443e
oleaut32: Use MSFT_VarFunc to store FUNCDESC.
2013-04-11 19:32:32 +02:00
Piotr Caban
ea5dbbb0fb
oleaut32: Use MSFT_VarRecord to store VARDESC.
2013-04-11 19:32:31 +02:00
Piotr Caban
b0dcf32b85
oleaut32: Make typeinfo offsets table dynamic.
2013-04-11 19:32:31 +02:00
Piotr Caban
5e6016e2a7
oleaut32: Don't add stdole2 import when TYPEFLAG_FDISPATCHABLE is set.
2013-04-11 19:32:31 +02:00
Jonathan Liu
ff27c49d3c
d3dcompiler.h: Add function pointer typedefs.
2013-04-11 19:32:30 +02:00
Jonathan Liu
4936b8e5ec
d3dcompiler.h: Fix typos.
2013-04-11 19:32:30 +02:00
Matteo Bruni
6118676c20
winex11.drv: Fix attributes conversion in wglCreateContextAttribsARB().
2013-04-11 19:32:28 +02:00
Matteo Bruni
3e564b1e93
wined3d: Use 0 as GL internal format for WINED3DFMT_NULL.
2013-04-11 17:38:18 +02:00