wine/dlls/wined3d
Stefan Dösinger 158691ea3b wined3d: OpengGL accelerated blits.
Implement some basic opengl accelerated blts from and to render
targets. It's not perfect yet, but enought to make some D3D apps
happy. For now the only supported operations are:

- Full screen back -> Front buffer: Just call present
- Offscreen surface -> render target
- Render target -> offscreen surface(slow)
- render target colorfill
2006-05-23 12:41:31 +02:00
..
.gitignore Renamed all .cvsignore files to .gitignore. 2005-11-26 13:10:33 +01:00
baseshader.c wined3d: Clean up register use maps. 2006-05-22 11:40:38 +02:00
basetexture.c wined3d: QueryInterface corrections. 2006-05-05 20:23:41 +02:00
cubetexture.c wined3d: QueryInterface corrections. 2006-05-05 20:23:41 +02:00
device.c wined3d: Sort of oversized surface support. 2006-05-20 14:06:09 +02:00
directx.c wined3d: Add more device caps. 2006-05-20 14:05:38 +02:00
drawprim.c wined3d: Allow use of pixel shaders with drawStridedSlow. 2006-05-22 11:40:00 +02:00
indexbuffer.c wined3d: QueryInterface corrections. 2006-05-05 20:23:41 +02:00
Makefile.in wined3d: Implement IWineGDISurface. 2006-05-15 14:02:03 +02:00
palette.c wined3d: Update the device palette if the primary palette is changed. 2006-05-10 11:23:08 +02:00
pixelshader.c wined3d: Simplify input/output modifier line handling. 2006-05-22 11:41:23 +02:00
query.c janitorial: Remove redundant NULL pointer checks before HeapFree'ing them. 2006-05-10 11:31:41 +02:00
resource.c wined3d: QueryInterface corrections. 2006-05-05 20:23:41 +02:00
stateblock.c wined3d: Fix incorrect sizeof. 2006-05-15 16:04:07 +02:00
surface_gdi.c wined3d: Implement IWineGDISurface. 2006-05-15 14:02:03 +02:00
surface.c wined3d: OpengGL accelerated blits. 2006-05-23 12:41:31 +02:00
swapchain.c wined3d: Support for single buffering. 2006-05-15 14:02:18 +02:00
texture.c wined3d: QueryInterface corrections. 2006-05-05 20:23:41 +02:00
utils.c wined3d: OpengGL accelerated blits. 2006-05-23 12:41:31 +02:00
vertexbuffer.c wined3d: QueryInterface corrections. 2006-05-05 20:23:41 +02:00
vertexdeclaration.c wined3d: QueryInterface corrections. 2006-05-05 20:23:41 +02:00
vertexshader.c wined3d: Only run parse_decl_usage on vshader INPUT registers. 2006-05-22 11:38:55 +02:00
volume.c wined3d: Initialize volume format. 2006-05-11 12:11:42 +02:00
volumetexture.c wined3d: QueryInterface corrections. 2006-05-05 20:23:41 +02:00
wined3d_main.c wined3d: Check registry for UseGLSL enabled. 2006-05-18 16:40:32 +02:00
wined3d_private.h wined3d: OpengGL accelerated blits. 2006-05-23 12:41:31 +02:00
wined3d.spec WineDirect3DCreate has 3 args in the source. 2005-03-21 10:52:32 +00:00