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arb_program_shader.c
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wined3d: Make some variables static.
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2009-09-15 14:32:36 -05:00 |
ati_fragment_shader.c
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wined3d: Explicitly pass the context to the shader_select() handler.
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2009-08-07 12:11:06 +02:00 |
baseshader.c
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wined3d: Replace find_clip_texcoord() with a generic function for finding a free input register.
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2009-08-17 13:57:50 +02:00 |
basetexture.c
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wined3d: Move "parent_ops" to IWineD3DResourceClass.
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2009-09-18 08:55:33 -05:00 |
buffer.c
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wined3d: Move "parent_ops" to IWineD3DResourceClass.
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2009-09-18 08:55:33 -05:00 |
clipper.c
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wined3d: Const correctness fixes.
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2008-11-25 13:37:39 +01:00 |
context.c
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wined3d: Don't call wglMakeCurrent(NULL, NULL) in context_set_current() if the current context is NULL.
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2009-09-22 17:47:02 +02:00 |
cubetexture.c
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wined3d: Move "parent_ops" to IWineD3DResourceClass.
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2009-09-18 08:55:33 -05:00 |
device.c
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wined3d: Don't free D3D vertex declarations until the wined3d vertex declaration is destroyed.
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2009-09-23 12:36:28 +02:00 |
directx.c
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wined3d: Get rid of the unused DeviceType parameter to select_shader_mode().
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2009-09-17 10:09:57 -05:00 |
drawprim.c
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wined3d: Remove unused parameters to drawPrimitive().
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2009-09-11 12:09:14 +02:00 |
gl_compat.c
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wined3d: Rename WineD3DContext to struct wined3d_context.
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2009-08-03 15:01:48 +02:00 |
glsl_shader.c
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wined3d: Fix shader spam.
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2009-09-18 10:47:17 -05:00 |
Makefile.in
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makefiles: Regenerate the source lists using make_makefiles.
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2009-07-03 13:26:38 +02:00 |
nvidia_texture_shader.c
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wined3d: Rename WineD3DContext to struct wined3d_context.
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2009-08-03 15:01:48 +02:00 |
palette.c
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wined3d: Get rid of some asserts.
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2009-06-22 12:59:16 +02:00 |
pixelshader.c
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wined3d: Make find_gl_pshader backend private.
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2009-05-28 12:44:43 +02:00 |
query.c
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wined3d: Handle GetData() on event queries that aren't started yet.
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2009-08-11 12:35:43 +02:00 |
resource.c
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wined3d: Move "parent_ops" to IWineD3DResourceClass.
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2009-09-18 08:55:33 -05:00 |
shader_sm1.c
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wined3d: Recognize SM4 arrays.
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2009-07-16 16:03:23 +02:00 |
shader_sm4.c
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wined3d: Add WINED3D_SM4_OP_MIN.
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2009-08-28 11:54:49 +02:00 |
state.c
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wined3d: Add support for ARB_depth_clamp.
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2009-09-01 14:05:45 +02:00 |
stateblock.c
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wined3d: Remove trailing spaces.
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2009-08-27 11:45:37 +02:00 |
surface_base.c
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wined3d: Don't free D3D surfaces until the wined3d surface is destroyed.
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2009-09-16 13:04:32 -05:00 |
surface_gdi.c
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wined3d: Test and fix ddraw and d3d9 GetDC differences.
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2009-09-08 13:04:52 +02:00 |
surface.c
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wined3d: Revert 4ba16b84a9 .
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2009-09-22 16:16:55 +02:00 |
swapchain_base.c
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wined3d: Don't free D3D surfaces until the wined3d surface is destroyed.
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2009-09-16 13:04:32 -05:00 |
swapchain_gdi.c
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wined3d: Don't free D3D surfaces until the wined3d surface is destroyed.
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2009-09-16 13:04:32 -05:00 |
swapchain.c
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wined3d: Don't free D3D surfaces until the wined3d surface is destroyed.
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2009-09-16 13:04:32 -05:00 |
texture.c
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wined3d: Move "parent_ops" to IWineD3DResourceClass.
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2009-09-18 08:55:33 -05:00 |
utils.c
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wined3d: Test and fix ddraw and d3d9 GetDC differences.
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2009-09-08 13:04:52 +02:00 |
vertexdeclaration.c
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wined3d: Don't free D3D vertex declarations until the wined3d vertex declaration is destroyed.
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2009-09-23 12:36:28 +02:00 |
vertexshader.c
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wined3d: Remove trailing spaces.
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2009-08-27 11:45:37 +02:00 |
view.c
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wined3d: Add IWineD3DRendertargetView.
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2009-02-24 16:57:29 +01:00 |
volume.c
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wined3d: Move "parent_ops" to IWineD3DResourceClass.
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2009-09-18 08:55:33 -05:00 |
volumetexture.c
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wined3d: Move "parent_ops" to IWineD3DResourceClass.
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2009-09-18 08:55:33 -05:00 |
wined3d_gl.h
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wined3d: Mark internal symbols hidden.
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2009-09-15 14:32:49 -05:00 |
wined3d_main.c
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wined3d: Get rid of a redundant strcpy().
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2009-09-17 10:09:10 -05:00 |
wined3d_private.h
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wined3d: Don't free D3D vertex declarations until the wined3d vertex declaration is destroyed.
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2009-09-23 12:36:28 +02:00 |
wined3d.spec
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d3d8: Use a wined3d cs for wined3d locking.
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2009-08-25 11:12:17 +02:00 |