IssMneur
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e496117892
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From CommanderDJ: add check_for_eoln() to parselo.cpp.
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2011-12-09 05:48:35 +00:00 |
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chief1983
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40372c53e4
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Fix stdint's existence breaking OS X compiling.
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2011-12-08 23:05:56 +00:00 |
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The_E
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e767e7dc01
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Oops, infinite loops are bad in a sexp.
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2011-12-06 17:09:00 +00:00 |
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The_E
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2538ed6814
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Adds a sexp to switch the thrusters on a given ship or list of ships on and off.
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2011-12-04 17:29:02 +00:00 |
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Wanderer
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badf45b75d
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zookeeper's addition of new scripting hook that runs right before entering mission.
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2011-11-29 21:32:57 +00:00 |
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Zacam
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fd66bdcab3
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From CommanderDJ: Nebula distance check for set-object-position's regeneration of local nebula.
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2011-11-29 01:54:34 +00:00 |
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Echelon9
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5bf63e8c8d
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Third part of fixing jump_nodes refactor, remove the union approach to linking Jump_nodes into Objects[]. First go at clearing the FRED errors.
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2011-11-19 04:07:30 +00:00 |
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Echelon9
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19ae6528e0
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Cases of commented out Int3() indicate areas of old, redundant code.
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2011-11-17 11:07:53 +00:00 |
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Goober5000
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6147c19496
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clean up ship maneuvers
significantly improve sexp help for those sexps
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2011-11-15 09:36:27 +00:00 |
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Zacam
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69ec80042e
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From zookeeper: Correction to the getAnimationDoneTime in lua.cpp time_s calculation.
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2011-11-14 09:45:20 +00:00 |
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Goober5000
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1eec8f5093
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add is-in-mission sexp
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2011-11-13 09:59:10 +00:00 |
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Zacam
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98b93e572d
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As per commit message r7963, uint64_t is not supported on MSVC out of the box. This is because stdint.h is not shipped with MSVC, so <include>ing it doesn't do any good when it doesn't exist. Since stdint.h can be distributed without modification, it is now in globalincs and the include is ifdef'd to MSVC to use the globalincs version, all other platforms will use the C++ ISO standard library version.
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2011-11-12 06:45:39 +00:00 |
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The_E
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e7e279ca10
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uint64_t is not supported out of the box on MSVC.
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2011-11-09 09:36:23 +00:00 |
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The_E
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f92eae073f
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Fix for Mantis 2533 from Eli2: Integer overflow in mission-time-msecs
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2011-11-09 09:25:59 +00:00 |
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The_E
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fff1a1c60b
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Reverting 7938: Bugfix breaks existing missions relying on old behaviour.
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2011-11-05 19:20:17 +00:00 |
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Echelon9
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9f711bf53e
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Documentation: General code cleanup for 64bit
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2011-11-05 08:12:04 +00:00 |
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The_E
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96ef05f89c
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From Eli2: Fix for Mantis 2533 (integer overflow in mission-time-msecs)
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2011-11-02 11:40:51 +00:00 |
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The_E
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c8d456a784
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Moving this up a bit more
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2011-10-28 11:21:25 +00:00 |
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The_E
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2a80a598f7
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This line shouldn't have been removed in m previous commit. No idea how that happened, but I moved it closer to where it's actually used.
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2011-10-28 10:41:01 +00:00 |
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The_E
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327afbc262
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From zookeeper: Adds kill() function to asteroid objects
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2011-10-28 10:01:54 +00:00 |
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The_E
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681c2a356e
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From m!m: Reworked scripting sound API
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2011-10-28 09:59:31 +00:00 |
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Zacam
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876289a4b2
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From ni1s: -Wreorder warnings clean up for GCC output.
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2011-10-19 07:36:21 +00:00 |
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Echelon9
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b45a5ee281
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From m\!m: access to the Viewer_mode as I need to know if the view is currently in the cockpit or not
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2011-10-09 12:57:39 +00:00 |
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The_E
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4237db0536
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Fixes issue with the mn.Asteroids and mn.Debris scripting tables, as these were accidentally 0-indexed instead of the Lua-standard way of starting indices from 1.
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2011-10-06 15:09:26 +00:00 |
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Goober5000
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d5ee76453f
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enhance are-waypoints-done-delay to allow ships to complete waypoint paths multiple times
make count check more robust in has-docked-delay and has-undocked-delay; Assert shouldn't be used for mission data entered in FRED
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2011-10-06 04:33:52 +00:00 |
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Goober5000
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d6b23cc1c0
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PVS-Studio V581 in revision 7779 was actually a false alarm; overzealous cleanup created a condition where a negative array index could occur, triggering either an assert or a crash (Mantis #2514)
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2011-10-04 06:34:47 +00:00 |
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karajorma
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e28573fe30
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CommanderDJ's fix for Mantis 2276 set-object-speed SEXPs don't work in multiplayer.
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2011-10-04 05:03:09 +00:00 |
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Echelon9
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77c852e15a
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A few further changes for Windows support under the new jump_nodes STL refactor
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2011-10-03 13:26:03 +00:00 |
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Echelon9
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6d4f266e52
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Use SCP_* types to access STL types wherever possible. This allows more complete memory monitoring
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2011-10-03 09:06:56 +00:00 |
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The_E
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42fcf8052c
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Make force-jump cancel glide mode.
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2011-10-01 20:09:00 +00:00 |
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The_E
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939f1f949f
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Damn, wrong line changed.
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2011-09-30 17:54:01 +00:00 |
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The_E
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766486b103
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Update to ad.playMusic to allow control over whether or not to loop the passed sound file.
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2011-09-30 17:53:06 +00:00 |
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Sushi
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2b6ef14077
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Add set-docked SEXP
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2011-09-27 03:32:05 +00:00 |
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The_E
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6b90b35f56
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FRom CommanderDJ: Patch for Mantis 2307, set-object-position weirdness when in nebula
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2011-09-25 07:50:07 +00:00 |
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The_E
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0f51dc1925
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Redo 7777 without breaking anything else in the process
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2011-09-24 19:47:47 +00:00 |
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The_E
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531a7c71bb
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Revert 7791. Something went wrong there.
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2011-09-24 18:31:20 +00:00 |
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The_E
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4ce7dfe9e4
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Revert 7789
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2011-09-24 17:42:56 +00:00 |
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The_E
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a982eb153d
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Remove more useless encryption stuff. NOTE FOR PROJECT FILE MAINTAINERS: parse/encrypt.(cpp|h) should no longer be part of the project.
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2011-09-24 17:37:12 +00:00 |
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The_E
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24d6ca3bad
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PVS Studio related: False alarms
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2011-09-24 15:46:24 +00:00 |
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Echelon9
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82a36997cb
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PVS-Studio fix: V581 The conditional expressions of the 'if' operators situated alongside each other are identical. Check lines: 2172, 2186 (sexp.cpp)
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2011-09-23 20:26:32 +00:00 |
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Echelon9
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efcdac911e
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PVS-Studio fix: V581 The conditional expressions of the 'if' operators situated alongside each other are identical. Check lines: 1977, 1986 (sexp.cpp)
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2011-09-23 20:24:43 +00:00 |
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The_E
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5b53430da5
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From m!m: Adds isTurret() and isAfterburnerActive() Scripting functions
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2011-09-17 12:59:54 +00:00 |
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The_E
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49fe727218
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Fix for the $On Weapon Fired: scripting hook
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2011-09-14 12:21:45 +00:00 |
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The_E
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debdb78531
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A few fixes for the $Weapon Class scripting hook and associated actions
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2011-09-12 12:35:08 +00:00 |
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IssMneur
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dedd73a3f5
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Lets try this again without templates that VC6 doesn't like (this time for real).
Use const strings in split_str.
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2011-09-12 05:14:58 +00:00 |
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Goober5000
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3597538bde
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revert 7705... it did, in fact, contain templates that VC6 doesn't like
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2011-09-12 05:01:57 +00:00 |
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IssMneur
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10809783f9
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Lets try this again without templates that VC6 doesn't like.
Use const strings in split_str.
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2011-09-12 04:03:56 +00:00 |
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Zacam
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a63dbe572c
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Part Two: Synchronization pass of Trunk and Antipodes Differences.
Removes all extraneous ifdefs (Demo, E3, Multi Beta, etc).
Leaves Debug and Inferno.
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2011-09-09 10:23:53 +00:00 |
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Goober5000
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fd4dc268d4
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made show/hide jumpnode work on more than one argument
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2011-09-08 06:41:38 +00:00 |
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IssMneur
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0717ad3d13
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PVS-Studio fix: V512 A call of the 'memcpy' function will lead to overflow of the buffer '& x'. (pstypes.h:131)
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2011-09-08 05:39:53 +00:00 |
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