mirror of
https://github.com/scp-fs2open/fs2open.github.com.git
synced 2026-11-07 22:56:30 -10:00
Compare commits
160
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
1be8163269 | ||
|
|
4c326553b1 | ||
|
|
57978fdc75 | ||
|
|
d860dc0011 | ||
|
|
d5d8e66dee | ||
|
|
ad4843b8ea | ||
|
|
3162ede091 | ||
|
|
f9e3871b3e | ||
|
|
53abc32182 | ||
|
|
39267bcb05 | ||
|
|
7398df34ec | ||
|
|
62c8792c2a | ||
|
|
e561a547a7 | ||
|
|
5128907c07 | ||
|
|
5ddef96ccc | ||
|
|
e75251141a | ||
|
|
4f419025fe | ||
|
|
c6cf69e4a3 | ||
|
|
10e444df95 | ||
|
|
eeab39d62d | ||
|
|
28e46d411b | ||
|
|
1195eb3ada | ||
|
|
5f779fae4c | ||
|
|
cdb274654e | ||
|
|
b486c02ac8 | ||
|
|
9bcb08776c | ||
|
|
d36c788e00 | ||
|
|
00bbac6ae1 | ||
|
|
40db1ce831 | ||
|
|
bbf18d5667 | ||
|
|
377f78db0f | ||
|
|
ad96da3537 | ||
|
|
db8cf9134f | ||
|
|
0d65873a0b | ||
|
|
c38ff6302d | ||
|
|
abc9a3ddb1 | ||
|
|
650c4dea46 | ||
|
|
a2d1cf8f37 | ||
|
|
23c449af6c | ||
|
|
2d548f46bf | ||
|
|
c3c4ce064c | ||
|
|
fb7a0d5257 | ||
|
|
f8351a9818 | ||
|
|
5aefddd246 | ||
|
|
facefe5872 | ||
|
|
ef794efbb3 | ||
|
|
573a1f2fa3 | ||
|
|
a763d84b56 | ||
|
|
c06ccbb602 | ||
|
|
ffd8a5ae2a | ||
|
|
aa753d5d6e | ||
|
|
1cf042064f | ||
|
|
a4e14a94d2 | ||
|
|
5871d644cc | ||
|
|
145a149873 | ||
|
|
7492c51ee6 | ||
|
|
be4954a69e | ||
|
|
875a95b82e | ||
|
|
f6b129577b | ||
|
|
4d30bbba3e | ||
|
|
8823dc67eb | ||
|
|
8690c9d7f6 | ||
|
|
f70d242903 | ||
|
|
5b4306dbd6 | ||
|
|
013870fc6a | ||
|
|
0e3d4e562f | ||
|
|
48d1ec4575 | ||
|
|
32ad077676 | ||
|
|
9942308fc8 | ||
|
|
af3b97aae5 | ||
|
|
c3c0b0e1f4 | ||
|
|
9d5863bc76 | ||
|
|
4b2d436b04 | ||
|
|
404195d389 | ||
|
|
df29aad213 | ||
|
|
026601e350 | ||
|
|
05a48addc6 | ||
|
|
a1e9e62b6e | ||
|
|
64ea61c93a | ||
|
|
a0bbf8fd54 | ||
|
|
15e9872bb5 | ||
|
|
a1f592ffef | ||
|
|
07de43ffc4 | ||
|
|
522fa4c906 | ||
|
|
7611e0a2d2 | ||
|
|
9290659edf | ||
|
|
3a88c2f9e3 | ||
|
|
a732686bf6 | ||
|
|
2ede27a557 | ||
|
|
8300b018f0 | ||
|
|
93aed25251 | ||
|
|
591563118c | ||
|
|
b59b5dd5d8 | ||
|
|
bb0bde6409 | ||
|
|
66a392ddae | ||
|
|
8bfc9fa709 | ||
|
|
ccbdeeff67 | ||
|
|
0f1176adaf | ||
|
|
b75fce3d5c | ||
|
|
ab68ad4855 | ||
|
|
426cf0b969 | ||
|
|
2d1f7ba50f | ||
|
|
69145e65f1 | ||
|
|
3dcb4b380a | ||
|
|
8e996fdf67 | ||
|
|
7367d8a31f | ||
|
|
d5fcfc773c | ||
|
|
5cdd3a676d | ||
|
|
fd95da4c0a | ||
|
|
1aa613e0f5 | ||
|
|
7d91a35878 | ||
|
|
fa2c566b3f | ||
|
|
f2b7f9718a | ||
|
|
08c0bd3aee | ||
|
|
3a39133e04 | ||
|
|
c3ec5825a4 | ||
|
|
baddd6703d | ||
|
|
0c3733d2cd | ||
|
|
c536d49afd | ||
|
|
b031aee73a | ||
|
|
c480e2c944 | ||
|
|
c7cd913df4 | ||
|
|
58a465e805 | ||
|
|
cf08ff0cd5 | ||
|
|
c839e8168a | ||
|
|
3257777c18 | ||
|
|
1028e14398 | ||
|
|
b733679875 | ||
|
|
723cbd5938 | ||
|
|
0e48ea11ac | ||
|
|
57ab92645c | ||
|
|
2431f5db2c | ||
|
|
34d960638a | ||
|
|
3bb26b10a3 | ||
|
|
3cdc511b2d | ||
|
|
4543d0c80c | ||
|
|
2a740ad2c8 | ||
|
|
7187da0233 | ||
|
|
ab43e4d987 | ||
|
|
8056476db1 | ||
|
|
4b471d6045 | ||
|
|
8b19d7c8eb | ||
|
|
90c6679f03 | ||
|
|
4c73e5fe20 | ||
|
|
dd3a3138a7 | ||
|
|
9e8a091172 | ||
|
|
5d72560a30 | ||
|
|
2a9c65bd3f | ||
|
|
6b4cca55be | ||
|
|
c18139e73f | ||
|
|
be6ee814c2 | ||
|
|
ea6130e542 | ||
|
|
48a566a2d5 | ||
|
|
dab5b293d4 | ||
|
|
2a2cd3c873 | ||
|
|
51ffb56b16 | ||
|
|
211e7a4284 | ||
|
|
24643586f1 | ||
|
|
08986cb47e | ||
|
|
c3d878b1b3 |
No files matched your search
@@ -1,29 +0,0 @@
|
||||
Original source (Freespace 2) by Volition, Inc.; see "credits.tbl"
|
||||
|
||||
Modifications by the FreeSpace Source Code Project (FSSCP)
|
||||
http://fs2source.warpcore.org
|
||||
|
||||
FS2_OPEN STAFF:
|
||||
|
||||
Project leader:
|
||||
Edward "Inquisitor" Gardner
|
||||
|
||||
Programmers:
|
||||
"Bobboau"
|
||||
Dennis "DTP" Pedersen
|
||||
Ian "Goober5000" Warfield
|
||||
Joe "Righteous1" Dowd
|
||||
Mike "penguin" Harris
|
||||
"Mysterial"
|
||||
"PhReAk"
|
||||
Thomas "Random Tiger" Whittaker
|
||||
Will "Unknown PLayer" Rousnel
|
||||
"WMCoolmon"
|
||||
|
||||
Web support:
|
||||
Icefire and the staff at Volitionwatch.com
|
||||
Alex "Thunder" Avery and the staff at Hard Light Productions
|
||||
|
||||
Special thanks to:
|
||||
Volition for making FS2 such a great game
|
||||
Dave Baranec for giving us the code and keeping us sanity checked
|
||||
@@ -1,14 +0,0 @@
|
||||
Volition Copyright (applies to original FreeSpace2 source code
|
||||
developed and released by Volition):
|
||||
|
||||
"Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
|
||||
All source code herein is the property of Volition, Inc. You may not
|
||||
sell or otherwise commercially exploit the source or things you
|
||||
created based on the source."
|
||||
|
||||
|
||||
Modifications by members of the FreeSpace Source Code Project are
|
||||
released under whatever terms the individual authors choose, but the
|
||||
above notice continues to apply to all fs2_open code.
|
||||
|
||||
Binary file not shown.
@@ -1,29 +0,0 @@
|
||||
This is still in pretty rough form.
|
||||
|
||||
|
||||
=== for people building fs2_open:
|
||||
|
||||
Win32-MSVC:
|
||||
Use the Freespace2.dsw workspace and build within the IDE.
|
||||
|
||||
|
||||
Win32-MinGW:
|
||||
make
|
||||
|
||||
|
||||
Linux and other unix variants (NOT YET COMPLETE)
|
||||
./configure [options]
|
||||
make
|
||||
|
||||
|
||||
|
||||
=== for the project maintainers (people who need to
|
||||
=== keep the makefiles up to date) and those building
|
||||
=== from CVS:
|
||||
|
||||
./autogen.sh (should only has to be done once)
|
||||
./configure [options]
|
||||
make
|
||||
|
||||
automake v1.6.1+ and
|
||||
autoconf v2.54+ are required
|
||||
-77
@@ -1,77 +0,0 @@
|
||||
# Makefile.am for fs2_open (top level)
|
||||
#
|
||||
# This file uses GNU Automake to generate makefiles
|
||||
|
||||
SUBDIRS = libjpeg lua code
|
||||
|
||||
|
||||
EXTRA_DIST = \
|
||||
FS2OpenSCPReadMe.doc \
|
||||
projects/MSVC_2005/Freespace2.sln \
|
||||
projects/MSVC_2005/Freespace2.vcproj \
|
||||
projects/MSVC_2005/code.vcproj \
|
||||
projects/MSVC_6/Fred2.dsp \
|
||||
projects/MSVC_6/Freespace2.dsp \
|
||||
projects/MSVC_6/Freespace2.dsw \
|
||||
projects/MSVC_6/code.dsp \
|
||||
projects/MSVC_6/libjpeg.dsp \
|
||||
projects/MSVC_6/liblua.dsp \
|
||||
projects/MSVC_6/wxFRED2.dsp \
|
||||
projects/Xcode/English.lproj/InfoPlist.strings \
|
||||
projects/Xcode/FS2_Open.icns \
|
||||
projects/Xcode/FS2_Open.xcodeproj/project.pbxproj \
|
||||
projects/Xcode/Frameworks.tgz \
|
||||
projects/Xcode/Info-debug.plist \
|
||||
projects/Xcode/Info.plist \
|
||||
projects/Xcode/README.Xcode \
|
||||
projects/Xcode/SDLMain.h \
|
||||
projects/Xcode/SDLMain.m
|
||||
|
||||
|
||||
# D_ variants are defaults and should always be used
|
||||
AM_CXXFLAGS = -I./code @D_CFLAGS@
|
||||
AM_LDFLAGS = @D_LDFLAGS@
|
||||
|
||||
EXTRA_PROGRAMS = cfilearchiver cfileextractor cryptstring scramble
|
||||
|
||||
###############################################################################
|
||||
##
|
||||
## Begin utilitites
|
||||
##
|
||||
|
||||
# cfilearchiver -- to create VPs
|
||||
cfilearchiver_SOURCES = \
|
||||
code/cfilearchiver/cfilearchiver.cpp
|
||||
|
||||
# cfileextractor -- to extract files from VPs
|
||||
cfileextractor_SOURCES = \
|
||||
code/cfileextractor/cfileextractor.cpp
|
||||
|
||||
# cryptstring -- to encrypt strings that are used as cheat codes
|
||||
cryptstring_SOURCES = \
|
||||
code/cryptstring/cryptstring.cpp
|
||||
|
||||
# scramble -- to encrypt tables
|
||||
scramble_SOURCES = \
|
||||
code/parse/encrypt.cpp \
|
||||
code/scramble/scramble.cpp \
|
||||
code/scramble/scramble.h
|
||||
|
||||
|
||||
# catch all to build utilitites
|
||||
tools: cfilearchiver cfileextractor cryptstring scramble
|
||||
|
||||
|
||||
# cleaning
|
||||
clean-tools:
|
||||
-test -z "$(EXTRA_PROGRAMS)" || rm -f $(EXTRA_PROGRAMS)
|
||||
|
||||
##
|
||||
## End utilitites
|
||||
##
|
||||
###############################################################################
|
||||
|
||||
|
||||
# make sure we get this stuff cleaned up
|
||||
clean-generic: clean-tools
|
||||
|
||||
@@ -1,3 +0,0 @@
|
||||
This file is required to keep autoconf/automake from complaining.
|
||||
|
||||
See the ChangeLog for what's new.
|
||||
@@ -1,8 +0,0 @@
|
||||
The "projects" directory contains ready projects for:
|
||||
Microsoft Visual C++ 6
|
||||
Microsoft Visual C++ 2005
|
||||
Anjuta 1 (please see README with project before using)
|
||||
|
||||
|
||||
See the ChangeLog to see what's new.
|
||||
See the INSTALL file for instructions on how to build fs2_open.
|
||||
-714
@@ -1,714 +0,0 @@
|
||||
# Configure paths for SDL
|
||||
# Sam Lantinga 9/21/99
|
||||
# stolen from Manish Singh
|
||||
# stolen back from Frank Belew
|
||||
# stolen from Manish Singh
|
||||
# Shamelessly stolen from Owen Taylor
|
||||
|
||||
dnl AM_PATH_SDL([MINIMUM-VERSION, [ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]]])
|
||||
dnl Test for SDL, and define SDL_CFLAGS and SDL_LIBS
|
||||
dnl
|
||||
AC_DEFUN([AM_PATH_SDL],
|
||||
[dnl
|
||||
dnl Get the cflags and libraries from the sdl-config script
|
||||
dnl
|
||||
AC_ARG_WITH(sdl-prefix,[ --with-sdl-prefix=PFX Prefix where SDL is installed (optional)],
|
||||
sdl_prefix="$withval", sdl_prefix="")
|
||||
AC_ARG_WITH(sdl-exec-prefix,[ --with-sdl-exec-prefix=PFX Exec prefix where SDL is installed (optional)],
|
||||
sdl_exec_prefix="$withval", sdl_exec_prefix="")
|
||||
AC_ARG_ENABLE(sdltest, [ --disable-sdltest Do not try to compile and run a test SDL program],
|
||||
, enable_sdltest=yes)
|
||||
|
||||
if test x$sdl_exec_prefix != x ; then
|
||||
sdl_args="$sdl_args --exec-prefix=$sdl_exec_prefix"
|
||||
if test x${SDL_CONFIG+set} != xset ; then
|
||||
SDL_CONFIG=$sdl_exec_prefix/bin/sdl-config
|
||||
fi
|
||||
fi
|
||||
if test x$sdl_prefix != x ; then
|
||||
sdl_args="$sdl_args --prefix=$sdl_prefix"
|
||||
if test x${SDL_CONFIG+set} != xset ; then
|
||||
SDL_CONFIG=$sdl_prefix/bin/sdl-config
|
||||
fi
|
||||
fi
|
||||
|
||||
AC_REQUIRE([AC_CANONICAL_TARGET])
|
||||
PATH="$prefix/bin:$prefix/usr/bin:$PATH"
|
||||
AC_PATH_PROG(SDL_CONFIG, sdl-config, no, [$PATH])
|
||||
min_sdl_version=ifelse([$1], ,0.11.0,$1)
|
||||
AC_MSG_CHECKING(for SDL - version >= $min_sdl_version)
|
||||
no_sdl=""
|
||||
if test "$SDL_CONFIG" = "no" ; then
|
||||
no_sdl=yes
|
||||
else
|
||||
SDL_CFLAGS=`$SDL_CONFIG $sdlconf_args --cflags`
|
||||
SDL_LIBS=`$SDL_CONFIG $sdlconf_args --libs`
|
||||
|
||||
sdl_major_version=`$SDL_CONFIG $sdl_args --version | \
|
||||
sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'`
|
||||
sdl_minor_version=`$SDL_CONFIG $sdl_args --version | \
|
||||
sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\2/'`
|
||||
sdl_micro_version=`$SDL_CONFIG $sdl_config_args --version | \
|
||||
sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'`
|
||||
if test "x$enable_sdltest" = "xyes" ; then
|
||||
ac_save_CFLAGS="$CFLAGS"
|
||||
ac_save_CXXFLAGS="$CXXFLAGS"
|
||||
ac_save_LIBS="$LIBS"
|
||||
CFLAGS="$CFLAGS $SDL_CFLAGS"
|
||||
CXXFLAGS="$CXXFLAGS $SDL_CFLAGS"
|
||||
LIBS="$LIBS $SDL_LIBS"
|
||||
dnl
|
||||
dnl Now check if the installed SDL is sufficiently new. (Also sanity
|
||||
dnl checks the results of sdl-config to some extent
|
||||
dnl
|
||||
rm -f conf.sdltest
|
||||
AC_TRY_RUN([
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "SDL.h"
|
||||
|
||||
char*
|
||||
my_strdup (char *str)
|
||||
{
|
||||
char *new_str;
|
||||
|
||||
if (str)
|
||||
{
|
||||
new_str = (char *)malloc ((strlen (str) + 1) * sizeof(char));
|
||||
strcpy (new_str, str);
|
||||
}
|
||||
else
|
||||
new_str = NULL;
|
||||
|
||||
return new_str;
|
||||
}
|
||||
|
||||
int main (int argc, char *argv[])
|
||||
{
|
||||
int major, minor, micro;
|
||||
char *tmp_version;
|
||||
|
||||
/* This hangs on some systems (?)
|
||||
system ("touch conf.sdltest");
|
||||
*/
|
||||
{ FILE *fp = fopen("conf.sdltest", "a"); if ( fp ) fclose(fp); }
|
||||
|
||||
/* HP/UX 9 (%@#!) writes to sscanf strings */
|
||||
tmp_version = my_strdup("$min_sdl_version");
|
||||
if (sscanf(tmp_version, "%d.%d.%d", &major, &minor, µ) != 3) {
|
||||
printf("%s, bad version string\n", "$min_sdl_version");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if (($sdl_major_version > major) ||
|
||||
(($sdl_major_version == major) && ($sdl_minor_version > minor)) ||
|
||||
(($sdl_major_version == major) && ($sdl_minor_version == minor) && ($sdl_micro_version >= micro)))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("\n*** 'sdl-config --version' returned %d.%d.%d, but the minimum version\n", $sdl_major_version, $sdl_minor_version, $sdl_micro_version);
|
||||
printf("*** of SDL required is %d.%d.%d. If sdl-config is correct, then it is\n", major, minor, micro);
|
||||
printf("*** best to upgrade to the required version.\n");
|
||||
printf("*** If sdl-config was wrong, set the environment variable SDL_CONFIG\n");
|
||||
printf("*** to point to the correct copy of sdl-config, and remove the file\n");
|
||||
printf("*** config.cache before re-running configure\n");
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
],, no_sdl=yes,[echo $ac_n "cross compiling; assumed OK... $ac_c"])
|
||||
CFLAGS="$ac_save_CFLAGS"
|
||||
CXXFLAGS="$ac_save_CXXFLAGS"
|
||||
LIBS="$ac_save_LIBS"
|
||||
fi
|
||||
fi
|
||||
if test "x$no_sdl" = x ; then
|
||||
AC_MSG_RESULT(yes)
|
||||
ifelse([$2], , :, [$2])
|
||||
else
|
||||
AC_MSG_RESULT(no)
|
||||
if test "$SDL_CONFIG" = "no" ; then
|
||||
echo "*** The sdl-config script installed by SDL could not be found"
|
||||
echo "*** If SDL was installed in PREFIX, make sure PREFIX/bin is in"
|
||||
echo "*** your path, or set the SDL_CONFIG environment variable to the"
|
||||
echo "*** full path to sdl-config."
|
||||
else
|
||||
if test -f conf.sdltest ; then
|
||||
:
|
||||
else
|
||||
echo "*** Could not run SDL test program, checking why..."
|
||||
CFLAGS="$CFLAGS $SDL_CFLAGS"
|
||||
CXXFLAGS="$CXXFLAGS $SDL_CFLAGS"
|
||||
LIBS="$LIBS $SDL_LIBS"
|
||||
AC_TRY_LINK([
|
||||
#include <stdio.h>
|
||||
#include "SDL.h"
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{ return 0; }
|
||||
#undef main
|
||||
#define main K_and_R_C_main
|
||||
], [ return 0; ],
|
||||
[ echo "*** The test program compiled, but did not run. This usually means"
|
||||
echo "*** that the run-time linker is not finding SDL or finding the wrong"
|
||||
echo "*** version of SDL. If it is not finding SDL, you'll need to set your"
|
||||
echo "*** LD_LIBRARY_PATH environment variable, or edit /etc/ld.so.conf to point"
|
||||
echo "*** to the installed location Also, make sure you have run ldconfig if that"
|
||||
echo "*** is required on your system"
|
||||
echo "***"
|
||||
echo "*** If you have an old version installed, it is best to remove it, although"
|
||||
echo "*** you may also be able to get things to work by modifying LD_LIBRARY_PATH"],
|
||||
[ echo "*** The test program failed to compile or link. See the file config.log for the"
|
||||
echo "*** exact error that occured. This usually means SDL was incorrectly installed"
|
||||
echo "*** or that you have moved SDL since it was installed. In the latter case, you"
|
||||
echo "*** may want to edit the sdl-config script: $SDL_CONFIG" ])
|
||||
CFLAGS="$ac_save_CFLAGS"
|
||||
CXXFLAGS="$ac_save_CXXFLAGS"
|
||||
LIBS="$ac_save_LIBS"
|
||||
fi
|
||||
fi
|
||||
SDL_CFLAGS=""
|
||||
SDL_LIBS=""
|
||||
ifelse([$3], , :, [$3])
|
||||
fi
|
||||
AC_SUBST(SDL_CFLAGS)
|
||||
AC_SUBST(SDL_LIBS)
|
||||
rm -f conf.sdltest
|
||||
])
|
||||
|
||||
|
||||
dnl ---------------------------------------------------------------------------
|
||||
dnl Macros for wxWindows detection. Typically used in configure.in as:
|
||||
dnl
|
||||
dnl AC_ARG_ENABLE(...)
|
||||
dnl AC_ARG_WITH(...)
|
||||
dnl ...
|
||||
dnl AM_OPTIONS_WXCONFIG
|
||||
dnl ...
|
||||
dnl ...
|
||||
dnl AM_PATH_WXCONFIG(2.3.4, wxWin=1)
|
||||
dnl if test "$wxWin" != 1; then
|
||||
dnl AC_MSG_ERROR([
|
||||
dnl wxWindows must be installed on your system
|
||||
dnl but wx-config script couldn't be found.
|
||||
dnl
|
||||
dnl Please check that wx-config is in path, the directory
|
||||
dnl where wxWindows libraries are installed (returned by
|
||||
dnl 'wx-config --libs' command) is in LD_LIBRARY_PATH or
|
||||
dnl equivalent variable and wxWindows version is 2.3.4 or above.
|
||||
dnl ])
|
||||
dnl fi
|
||||
dnl CPPFLAGS="$CPPFLAGS $WX_CPPFLAGS"
|
||||
dnl CXXFLAGS="$CXXFLAGS $WX_CXXFLAGS_ONLY"
|
||||
dnl CFLAGS="$CFLAGS $WX_CFLAGS_ONLY"
|
||||
dnl
|
||||
dnl LDFLAGS="$LDFLAGS $WX_LIBS"
|
||||
dnl ---------------------------------------------------------------------------
|
||||
|
||||
dnl ---------------------------------------------------------------------------
|
||||
dnl AM_OPTIONS_WXCONFIG
|
||||
dnl
|
||||
dnl adds support for --wx-prefix, --wx-exec-prefix and --wx-config
|
||||
dnl command line options
|
||||
dnl ---------------------------------------------------------------------------
|
||||
|
||||
AC_DEFUN([AM_OPTIONS_WXCONFIG],
|
||||
[
|
||||
AC_ARG_WITH(wx-prefix, [ --with-wx-prefix=PREFIX Prefix where wxWindows is installed (optional)],
|
||||
wx_config_prefix="$withval", wx_config_prefix="")
|
||||
AC_ARG_WITH(wx-exec-prefix,[ --with-wx-exec-prefix=PREFIX Exec prefix where wxWindows is installed (optional)],
|
||||
wx_config_exec_prefix="$withval", wx_config_exec_prefix="")
|
||||
AC_ARG_WITH(wx-config,[ --with-wx-config=CONFIG wx-config script to use (optional)],
|
||||
wx_config_name="$withval", wx_config_name="")
|
||||
])
|
||||
|
||||
dnl ---------------------------------------------------------------------------
|
||||
dnl AM_PATH_WXCONFIG(VERSION, [ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]])
|
||||
dnl
|
||||
dnl Test for wxWindows, and define WX_C*FLAGS, WX_LIBS and WX_LIBS_STATIC
|
||||
dnl (the latter is for static linking against wxWindows). Set WX_CONFIG_NAME
|
||||
dnl environment variable to override the default name of the wx-config script
|
||||
dnl to use. Set WX_CONFIG_PATH to specify the full path to wx-config - in this
|
||||
dnl case the macro won't even waste time on tests for its existence.
|
||||
dnl ---------------------------------------------------------------------------
|
||||
|
||||
dnl
|
||||
dnl Get the cflags and libraries from the wx-config script
|
||||
dnl
|
||||
AC_DEFUN([AM_PATH_WXCONFIG],
|
||||
[
|
||||
dnl do we have wx-config name: it can be wx-config or wxd-config or ...
|
||||
if test x${WX_CONFIG_NAME+set} != xset ; then
|
||||
WX_CONFIG_NAME=wx-config
|
||||
fi
|
||||
if test "x$wx_config_name" != x ; then
|
||||
WX_CONFIG_NAME="$wx_config_name"
|
||||
fi
|
||||
|
||||
dnl deal with optional prefixes
|
||||
if test x$wx_config_exec_prefix != x ; then
|
||||
wx_config_args="$wx_config_args --exec-prefix=$wx_config_exec_prefix"
|
||||
WX_LOOKUP_PATH="$wx_config_exec_prefix/bin"
|
||||
fi
|
||||
if test x$wx_config_prefix != x ; then
|
||||
wx_config_args="$wx_config_args --prefix=$wx_config_prefix"
|
||||
WX_LOOKUP_PATH="$WX_LOOKUP_PATH:$wx_config_prefix/bin"
|
||||
fi
|
||||
|
||||
dnl don't search the PATH if WX_CONFIG_NAME is absolute filename
|
||||
if test -x "$WX_CONFIG_NAME" ; then
|
||||
AC_MSG_CHECKING(for wx-config)
|
||||
WX_CONFIG_PATH="$WX_CONFIG_NAME"
|
||||
AC_MSG_RESULT($WX_CONFIG_PATH)
|
||||
else
|
||||
AC_PATH_PROG(WX_CONFIG_PATH, $WX_CONFIG_NAME, no, "$WX_LOOKUP_PATH:$PATH")
|
||||
fi
|
||||
|
||||
if test "$WX_CONFIG_PATH" != "no" ; then
|
||||
WX_VERSION=""
|
||||
no_wx=""
|
||||
|
||||
min_wx_version=ifelse([$1], ,2.2.1,$1)
|
||||
AC_MSG_CHECKING(for wxWindows version >= $min_wx_version)
|
||||
|
||||
WX_CONFIG_WITH_ARGS="$WX_CONFIG_PATH $wx_config_args"
|
||||
|
||||
WX_VERSION=`$WX_CONFIG_WITH_ARGS --version`
|
||||
wx_config_major_version=`echo $WX_VERSION | \
|
||||
sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'`
|
||||
wx_config_minor_version=`echo $WX_VERSION | \
|
||||
sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\2/'`
|
||||
wx_config_micro_version=`echo $WX_VERSION | \
|
||||
sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'`
|
||||
|
||||
wx_requested_major_version=`echo $min_wx_version | \
|
||||
sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'`
|
||||
wx_requested_minor_version=`echo $min_wx_version | \
|
||||
sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\2/'`
|
||||
wx_requested_micro_version=`echo $min_wx_version | \
|
||||
sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'`
|
||||
|
||||
wx_ver_ok=""
|
||||
if test $wx_config_major_version -gt $wx_requested_major_version; then
|
||||
wx_ver_ok=yes
|
||||
else
|
||||
if test $wx_config_major_version -eq $wx_requested_major_version; then
|
||||
if test $wx_config_minor_version -gt $wx_requested_minor_version; then
|
||||
wx_ver_ok=yes
|
||||
else
|
||||
if test $wx_config_minor_version -eq $wx_requested_minor_version; then
|
||||
if test $wx_config_micro_version -ge $wx_requested_micro_version; then
|
||||
wx_ver_ok=yes
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
|
||||
if test "x$wx_ver_ok" = x ; then
|
||||
no_wx=yes
|
||||
else
|
||||
WX_LIBS=`$WX_CONFIG_WITH_ARGS --libs`
|
||||
WX_LIBS_STATIC=`$WX_CONFIG_WITH_ARGS --static --libs`
|
||||
|
||||
dnl starting with version 2.2.6 wx-config has --cppflags argument
|
||||
wx_has_cppflags=""
|
||||
if test $wx_config_major_version -gt 2; then
|
||||
wx_has_cppflags=yes
|
||||
else
|
||||
if test $wx_config_major_version -eq 2; then
|
||||
if test $wx_config_minor_version -gt 2; then
|
||||
wx_has_cppflags=yes
|
||||
else
|
||||
if test $wx_config_minor_version -eq 2; then
|
||||
if test $wx_config_micro_version -ge 6; then
|
||||
wx_has_cppflags=yes
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
|
||||
if test "x$wx_has_cppflags" = x ; then
|
||||
dnl no choice but to define all flags like CFLAGS
|
||||
WX_CFLAGS=`$WX_CONFIG_WITH_ARGS --cflags`
|
||||
WX_CPPFLAGS=$WX_CFLAGS
|
||||
WX_CXXFLAGS=$WX_CFLAGS
|
||||
|
||||
WX_CFLAGS_ONLY=$WX_CFLAGS
|
||||
WX_CXXFLAGS_ONLY=$WX_CFLAGS
|
||||
else
|
||||
dnl we have CPPFLAGS included in CFLAGS included in CXXFLAGS
|
||||
WX_CPPFLAGS=`$WX_CONFIG_WITH_ARGS --cppflags`
|
||||
WX_CXXFLAGS=`$WX_CONFIG_WITH_ARGS --cxxflags`
|
||||
WX_CFLAGS=`$WX_CONFIG_WITH_ARGS --cflags`
|
||||
|
||||
WX_CFLAGS_ONLY=`echo $WX_CFLAGS | sed "s@^$WX_CPPFLAGS *@@"`
|
||||
WX_CXXFLAGS_ONLY=`echo $WX_CXXFLAGS | sed "s@^$WX_CFLAGS *@@"`
|
||||
fi
|
||||
fi
|
||||
|
||||
if test "x$no_wx" = x ; then
|
||||
AC_MSG_RESULT(yes (version $WX_VERSION))
|
||||
ifelse([$2], , :, [$2])
|
||||
else
|
||||
if test "x$WX_VERSION" = x; then
|
||||
dnl no wx-config at all
|
||||
AC_MSG_RESULT(no)
|
||||
else
|
||||
AC_MSG_RESULT(no (version $WX_VERSION is not new enough))
|
||||
fi
|
||||
|
||||
WX_CFLAGS=""
|
||||
WX_CPPFLAGS=""
|
||||
WX_CXXFLAGS=""
|
||||
WX_LIBS=""
|
||||
WX_LIBS_STATIC=""
|
||||
ifelse([$3], , :, [$3])
|
||||
fi
|
||||
fi
|
||||
|
||||
AC_SUBST(WX_CPPFLAGS)
|
||||
AC_SUBST(WX_CFLAGS)
|
||||
AC_SUBST(WX_CXXFLAGS)
|
||||
AC_SUBST(WX_CFLAGS_ONLY)
|
||||
AC_SUBST(WX_CXXFLAGS_ONLY)
|
||||
AC_SUBST(WX_LIBS)
|
||||
AC_SUBST(WX_LIBS_STATIC)
|
||||
AC_SUBST(WX_VERSION)
|
||||
])
|
||||
|
||||
# Configure paths for libogg
|
||||
# Jack Moffitt <[email protected]> 10-21-2000
|
||||
# Shamelessly stolen from Owen Taylor and Manish Singh
|
||||
|
||||
dnl XIPH_PATH_OGG([ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]])
|
||||
dnl Test for libogg, and define OGG_CFLAGS and OGG_LIBS
|
||||
dnl
|
||||
AC_DEFUN([XIPH_PATH_OGG],
|
||||
[dnl
|
||||
dnl Get the cflags and libraries
|
||||
dnl
|
||||
AC_ARG_WITH(ogg,[ --with-ogg=PFX Prefix where libogg is installed (optional)], ogg_prefix="$withval", ogg_prefix="")
|
||||
AC_ARG_WITH(ogg-libraries,[ --with-ogg-libraries=DIR Directory where libogg library is installed (optional)], ogg_libraries="$withval", ogg_libraries="")
|
||||
AC_ARG_WITH(ogg-includes,[ --with-ogg-includes=DIR Directory where libogg header files are installed (optional)], ogg_includes="$withval", ogg_includes="")
|
||||
AC_ARG_ENABLE(oggtest, [ --disable-oggtest Do not try to compile and run a test Ogg program],, enable_oggtest=yes)
|
||||
|
||||
if test "x$ogg_libraries" != "x" ; then
|
||||
OGG_LIBS="-L$ogg_libraries"
|
||||
elif test "x$ogg_prefix" != "x" ; then
|
||||
OGG_LIBS="-L$ogg_prefix/lib"
|
||||
elif test "x$prefix" != "xNONE" ; then
|
||||
OGG_LIBS="-L$libdir"
|
||||
fi
|
||||
|
||||
OGG_LIBS="$OGG_LIBS -logg"
|
||||
|
||||
if test "x$ogg_includes" != "x" ; then
|
||||
OGG_CFLAGS="-I$ogg_includes"
|
||||
elif test "x$ogg_prefix" != "x" ; then
|
||||
OGG_CFLAGS="-I$ogg_prefix/include"
|
||||
elif test "x$prefix" != "xNONE"; then
|
||||
OGG_CFLAGS=""
|
||||
fi
|
||||
|
||||
AC_MSG_CHECKING(for Ogg)
|
||||
no_ogg=""
|
||||
|
||||
|
||||
if test "x$enable_oggtest" = "xyes" ; then
|
||||
ac_save_CFLAGS="$CFLAGS"
|
||||
ac_save_LIBS="$LIBS"
|
||||
CFLAGS="$CFLAGS $OGG_CFLAGS"
|
||||
LIBS="$LIBS $OGG_LIBS"
|
||||
dnl
|
||||
dnl Now check if the installed Ogg is sufficiently new.
|
||||
dnl
|
||||
rm -f conf.oggtest
|
||||
AC_TRY_RUN([
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <ogg/ogg.h>
|
||||
|
||||
int main ()
|
||||
{
|
||||
system("touch conf.oggtest");
|
||||
return 0;
|
||||
}
|
||||
|
||||
],, no_ogg=yes,[echo $ac_n "cross compiling; assumed OK... $ac_c"])
|
||||
CFLAGS="$ac_save_CFLAGS"
|
||||
LIBS="$ac_save_LIBS"
|
||||
fi
|
||||
|
||||
if test "x$no_ogg" = "x" ; then
|
||||
AC_MSG_RESULT(yes)
|
||||
ifelse([$1], , :, [$1])
|
||||
else
|
||||
AC_MSG_RESULT(no)
|
||||
if test -f conf.oggtest ; then
|
||||
:
|
||||
else
|
||||
echo "*** Could not run Ogg test program, checking why..."
|
||||
CFLAGS="$CFLAGS $OGG_CFLAGS"
|
||||
LIBS="$LIBS $OGG_LIBS"
|
||||
AC_TRY_LINK([
|
||||
#include <stdio.h>
|
||||
#include <ogg/ogg.h>
|
||||
], [ return 0; ],
|
||||
[ echo "*** The test program compiled, but did not run. This usually means"
|
||||
echo "*** that the run-time linker is not finding Ogg or finding the wrong"
|
||||
echo "*** version of Ogg. If it is not finding Ogg, you'll need to set your"
|
||||
echo "*** LD_LIBRARY_PATH environment variable, or edit /etc/ld.so.conf to point"
|
||||
echo "*** to the installed location Also, make sure you have run ldconfig if that"
|
||||
echo "*** is required on your system"
|
||||
echo "***"
|
||||
echo "*** If you have an old version installed, it is best to remove it, although"
|
||||
echo "*** you may also be able to get things to work by modifying LD_LIBRARY_PATH"],
|
||||
[ echo "*** The test program failed to compile or link. See the file config.log for the"
|
||||
echo "*** exact error that occured. This usually means Ogg was incorrectly installed"
|
||||
echo "*** or that you have moved Ogg since it was installed." ])
|
||||
CFLAGS="$ac_save_CFLAGS"
|
||||
LIBS="$ac_save_LIBS"
|
||||
fi
|
||||
OGG_CFLAGS=""
|
||||
OGG_LIBS=""
|
||||
ifelse([$2], , :, [$2])
|
||||
fi
|
||||
AC_SUBST(OGG_CFLAGS)
|
||||
AC_SUBST(OGG_LIBS)
|
||||
rm -f conf.oggtest
|
||||
])
|
||||
|
||||
# Configure paths for libvorbis
|
||||
# Jack Moffitt <[email protected]> 10-21-2000
|
||||
# Shamelessly stolen from Owen Taylor and Manish Singh
|
||||
# thomasvs added check for vorbis_bitrate_addblock which is new in rc3
|
||||
|
||||
dnl XIPH_PATH_VORBIS([ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]])
|
||||
dnl Test for libvorbis, and define VORBIS_CFLAGS and VORBIS_LIBS
|
||||
dnl
|
||||
AC_DEFUN([XIPH_PATH_VORBIS],
|
||||
[dnl
|
||||
dnl Get the cflags and libraries
|
||||
dnl
|
||||
AC_ARG_WITH(vorbis,[ --with-vorbis=PFX Prefix where libvorbis is installed (optional)], vorbis_prefix="$withval", vorbis_prefix="")
|
||||
AC_ARG_WITH(vorbis-libraries,[ --with-vorbis-libraries=DIR Directory where libvorbis library is installed (optional)], vorbis_libraries="$withval", vorbis_libraries="")
|
||||
AC_ARG_WITH(vorbis-includes,[ --with-vorbis-includes=DIR Directory where libvorbis header files are installed (optional)], vorbis_includes="$withval", vorbis_includes="")
|
||||
AC_ARG_ENABLE(vorbistest, [ --disable-vorbistest Do not try to compile and run a test Vorbis program],, enable_vorbistest=yes)
|
||||
|
||||
if test "x$vorbis_libraries" != "x" ; then
|
||||
VORBIS_LIBS="-L$vorbis_libraries"
|
||||
elif test "x$vorbis_prefix" != "x" ; then
|
||||
VORBIS_LIBS="-L$vorbis_prefix/lib"
|
||||
elif test "x$prefix" != "xNONE"; then
|
||||
VORBIS_LIBS="-L$libdir"
|
||||
fi
|
||||
|
||||
VORBIS_LIBS="$VORBIS_LIBS -lvorbis -lm"
|
||||
VORBISFILE_LIBS="-lvorbisfile"
|
||||
VORBISENC_LIBS="-lvorbisenc"
|
||||
|
||||
if test "x$vorbis_includes" != "x" ; then
|
||||
VORBIS_CFLAGS="-I$vorbis_includes"
|
||||
elif test "x$vorbis_prefix" != "x" ; then
|
||||
VORBIS_CFLAGS="-I$vorbis_prefix/include"
|
||||
elif test "x$prefix" != "xNONE"; then
|
||||
VORBIS_CFLAGS=""
|
||||
fi
|
||||
|
||||
|
||||
AC_MSG_CHECKING(for Vorbis)
|
||||
no_vorbis=""
|
||||
|
||||
|
||||
if test "x$enable_vorbistest" = "xyes" ; then
|
||||
ac_save_CFLAGS="$CFLAGS"
|
||||
ac_save_LIBS="$LIBS"
|
||||
CFLAGS="$CFLAGS $VORBIS_CFLAGS $OGG_CFLAGS"
|
||||
LIBS="$LIBS $VORBIS_LIBS $VORBISENC_LIBS $OGG_LIBS"
|
||||
dnl
|
||||
dnl Now check if the installed Vorbis is sufficiently new.
|
||||
dnl
|
||||
rm -f conf.vorbistest
|
||||
AC_TRY_RUN([
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <vorbis/codec.h>
|
||||
#include <vorbis/vorbisenc.h>
|
||||
|
||||
int main ()
|
||||
{
|
||||
vorbis_block vb;
|
||||
vorbis_dsp_state vd;
|
||||
vorbis_info vi;
|
||||
|
||||
vorbis_info_init (&vi);
|
||||
vorbis_encode_init (&vi, 2, 44100, -1, 128000, -1);
|
||||
vorbis_analysis_init (&vd, &vi);
|
||||
vorbis_block_init (&vd, &vb);
|
||||
/* this function was added in 1.0rc3, so this is what we're testing for */
|
||||
vorbis_bitrate_addblock (&vb);
|
||||
|
||||
system("touch conf.vorbistest");
|
||||
return 0;
|
||||
}
|
||||
|
||||
],, no_vorbis=yes,[echo $ac_n "cross compiling; assumed OK... $ac_c"])
|
||||
CFLAGS="$ac_save_CFLAGS"
|
||||
LIBS="$ac_save_LIBS"
|
||||
fi
|
||||
|
||||
if test "x$no_vorbis" = "x" ; then
|
||||
AC_MSG_RESULT(yes)
|
||||
ifelse([$1], , :, [$1])
|
||||
else
|
||||
AC_MSG_RESULT(no)
|
||||
if test -f conf.vorbistest ; then
|
||||
:
|
||||
else
|
||||
echo "*** Could not run Vorbis test program, checking why..."
|
||||
CFLAGS="$CFLAGS $VORBIS_CFLAGS"
|
||||
LIBS="$LIBS $VORBIS_LIBS $OGG_LIBS"
|
||||
AC_TRY_LINK([
|
||||
#include <stdio.h>
|
||||
#include <vorbis/codec.h>
|
||||
], [ return 0; ],
|
||||
[ echo "*** The test program compiled, but did not run. This usually means"
|
||||
echo "*** that the run-time linker is not finding Vorbis or finding the wrong"
|
||||
echo "*** version of Vorbis. If it is not finding Vorbis, you'll need to set your"
|
||||
echo "*** LD_LIBRARY_PATH environment variable, or edit /etc/ld.so.conf to point"
|
||||
echo "*** to the installed location Also, make sure you have run ldconfig if that"
|
||||
echo "*** is required on your system"
|
||||
echo "***"
|
||||
echo "*** If you have an old version installed, it is best to remove it, although"
|
||||
echo "*** you may also be able to get things to work by modifying LD_LIBRARY_PATH"],
|
||||
[ echo "*** The test program failed to compile or link. See the file config.log for the"
|
||||
echo "*** exact error that occured. This usually means Vorbis was incorrectly installed"
|
||||
echo "*** or that you have moved Vorbis since it was installed." ])
|
||||
CFLAGS="$ac_save_CFLAGS"
|
||||
LIBS="$ac_save_LIBS"
|
||||
fi
|
||||
VORBIS_CFLAGS=""
|
||||
VORBIS_LIBS=""
|
||||
VORBISFILE_LIBS=""
|
||||
VORBISENC_LIBS=""
|
||||
ifelse([$2], , :, [$2])
|
||||
fi
|
||||
AC_SUBST(VORBIS_CFLAGS)
|
||||
AC_SUBST(VORBIS_LIBS)
|
||||
AC_SUBST(VORBISFILE_LIBS)
|
||||
AC_SUBST(VORBISENC_LIBS)
|
||||
rm -f conf.vorbistest
|
||||
])
|
||||
|
||||
dnl XIPH_PATH_THEORA([ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]])
|
||||
dnl Test for libtheora, and define THEORA_CFLAGS and THEORA_LIBS
|
||||
dnl
|
||||
AC_DEFUN([XIPH_PATH_THEORA],
|
||||
[dnl
|
||||
dnl Get the cflags and libraries
|
||||
dnl
|
||||
AC_ARG_WITH(theora,[ --with-theora=PFX Prefix where libtheora is installed (optional)], theora_prefix="$withval", theora_prefix="")
|
||||
AC_ARG_WITH(theora-libraries,[ --with-theora-libraries=DIR Directory where libtheora library is installed (optional)], theora_libraries="$withval", theora_libraries="")
|
||||
AC_ARG_WITH(theora-includes,[ --with-theora-includes=DIR Directory where libtheora header files are installed (optional)], theora_includes="$withval", theora_includes="")
|
||||
AC_ARG_ENABLE(theoratest, [ --disable-theoratest Do not try to compile and run a test Theora program],, enable_theoratest=yes)
|
||||
|
||||
if test "x$theora_libraries" != "x" ; then
|
||||
THEORA_LIBS="-L$theora_libraries"
|
||||
elif test "x$theora_prefix" != "x" ; then
|
||||
THEORA_LIBS="-L$theora_prefix/lib"
|
||||
elif test "x$prefix" != "xNONE"; then
|
||||
THEORA_LIBS="-L$libdir"
|
||||
fi
|
||||
|
||||
THEORA_LIBS="$THEORA_LIBS -ltheora"
|
||||
|
||||
if test "x$theora_includes" != "x" ; then
|
||||
THEORA_CFLAGS="-I$theora_includes"
|
||||
elif test "x$theora_prefix" != "x" ; then
|
||||
THEORA_CFLAGS="-I$theora_prefix/include"
|
||||
elif test "x$prefix" != "xNONE"; then
|
||||
THEORA_CFLAGS=""
|
||||
fi
|
||||
|
||||
|
||||
AC_MSG_CHECKING(for Theora)
|
||||
no_theora=""
|
||||
|
||||
|
||||
if test "x$enable_theoratest" = "xyes" ; then
|
||||
ac_save_CFLAGS="$CFLAGS"
|
||||
ac_save_LIBS="$LIBS"
|
||||
CFLAGS="$CFLAGS $THEORA_CFLAGS $OGG_CFLAGS"
|
||||
LIBS="$LIBS $THEORA_LIBS $OGG_LIBS"
|
||||
dnl
|
||||
dnl Now check if the installed Theora is sufficiently new.
|
||||
dnl
|
||||
rm -f conf.theoratest
|
||||
AC_TRY_RUN([
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <theora/theora.h>
|
||||
#include <vorbis/codec.h>
|
||||
|
||||
int main ()
|
||||
{
|
||||
theora_info ti;
|
||||
theora_state ts;
|
||||
|
||||
theora_info_init(&ti);
|
||||
|
||||
system("touch conf.theoratest");
|
||||
return 0;
|
||||
}
|
||||
|
||||
],, no_theora=yes,[echo $ac_n "cross compiling; assumed OK... $ac_c"])
|
||||
CFLAGS="$ac_save_CFLAGS"
|
||||
LIBS="$ac_save_LIBS"
|
||||
fi
|
||||
|
||||
if test "x$no_theora" = "x" ; then
|
||||
AC_MSG_RESULT(yes)
|
||||
ifelse([$1], , :, [$1])
|
||||
else
|
||||
AC_MSG_RESULT(no)
|
||||
if test -f conf.theoratest ; then
|
||||
:
|
||||
else
|
||||
echo "*** Could not run Theora test program, checking why..."
|
||||
CFLAGS="$CFLAGS $THEORA_CFLAGS"
|
||||
LIBS="$LIBS $THEORA_LIBS $OGG_LIBS"
|
||||
AC_TRY_LINK([
|
||||
#include <stdio.h>
|
||||
#include <vorbis/codec.h>
|
||||
], [ return 0; ],
|
||||
[ echo "*** The test program compiled, but did not run. This usually means"
|
||||
echo "*** that the run-time linker is not finding Theora or finding the wrong"
|
||||
echo "*** version of Theora. If it is not finding Theora, you'll need to set your"
|
||||
echo "*** LD_LIBRARY_PATH environment variable, or edit /etc/ld.so.conf to point"
|
||||
echo "*** to the installed location Also, make sure you have run ldconfig if that"
|
||||
echo "*** is required on your system"
|
||||
echo "***"
|
||||
echo "*** If you have an old version installed, it is best to remove it, although"
|
||||
echo "*** you may also be able to get things to work by modifying LD_LIBRARY_PATH"],
|
||||
[ echo "*** The test program failed to compile or link. See the file config.log for the"
|
||||
echo "*** exact error that occured. This usually means Theora was incorrectly installed"
|
||||
echo "*** or that you have moved Theora since it was installed." ])
|
||||
CFLAGS="$ac_save_CFLAGS"
|
||||
LIBS="$ac_save_LIBS"
|
||||
fi
|
||||
THEORA_CFLAGS=""
|
||||
THEORA_LIBS=""
|
||||
ifelse([$2], , :, [$2])
|
||||
fi
|
||||
AC_SUBST(THEORA_CFLAGS)
|
||||
AC_SUBST(THEORA_LIBS)
|
||||
rm -f conf.theoratest
|
||||
])
|
||||
-137
@@ -1,137 +0,0 @@
|
||||
#!/bin/sh
|
||||
# Run this to generate all the initial makefiles, etc.
|
||||
|
||||
srcdir=`dirname $0`
|
||||
PKG_NAME="fs2_open"
|
||||
|
||||
# check the version of a package
|
||||
check_version() {
|
||||
COMMAND=$1
|
||||
MAJOR=$2
|
||||
MINOR=$3
|
||||
MICRO=$4
|
||||
|
||||
($COMMAND --version) </dev/null >/dev/null 2>&1 || return 1
|
||||
|
||||
ver=`$COMMAND --version|head -n 1|sed 's/^.*) //'|sed 's/ (.*)//'`
|
||||
major=`echo $ver | cut -d. -f1 | sed s/[a-zA-Z\-].*//g`
|
||||
minor=`echo $ver | cut -d. -f2 | sed s/[a-zA-Z\-].*//g`
|
||||
micro=`echo $ver | cut -d. -f3 | sed s/[a-zA-Z\-].*//g`
|
||||
test -z "$major" && major=0
|
||||
test -z "$minor" && minor=0
|
||||
test -z "$micro" && micro=0
|
||||
|
||||
fail=0
|
||||
if [ ! "$major" -gt "$MAJOR" ]; then
|
||||
if [ "$major" -lt "$MAJOR" ]; then
|
||||
fail=1
|
||||
elif [ ! "$minor" -gt "$MINOR" ]; then
|
||||
if [ "$minor" -lt "$MINOR" ]; then
|
||||
fail=1
|
||||
elif [ "$micro" -lt "$MICRO" ]; then
|
||||
fail=1
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
|
||||
return "$fail"
|
||||
}
|
||||
|
||||
AUTOMAKE=
|
||||
ACLOCAL=
|
||||
DIE=0
|
||||
|
||||
(autoconf --version) < /dev/null > /dev/null 2>&1 || {
|
||||
echo
|
||||
echo "**Error**: You must have \`autoconf' installed to."
|
||||
echo "Download the appropriate package for your distribution,"
|
||||
echo "or get the source tarball at ftp://ftp.gnu.org/pub/gnu/"
|
||||
DIE=1
|
||||
}
|
||||
|
||||
for AM in automake-1.9 automake-1.8 automake-1.7 automake-1.6 automake; do
|
||||
(check_version "$AM" 1 6 1) && {
|
||||
AUTOMAKE="$AM"
|
||||
break
|
||||
}
|
||||
done
|
||||
|
||||
if [ -z "$AUTOMAKE" ]; then
|
||||
echo
|
||||
echo "**Error**: You must have \`automake' version 1.6.1 or greater"
|
||||
echo "installed to compile $PKG_NAME. Download the appropriate package"
|
||||
echo "for your distribution, or get the source tarball at"
|
||||
echo "ftp://ftp.gnu.org/pub/gnu/"
|
||||
DIE=1
|
||||
fi
|
||||
|
||||
# if no automake, don't bother testing for aclocal
|
||||
test -z "$AUTOMAKE" || {
|
||||
for ACL in aclocal-1.9 aclocal-1.8 aclocal-1.7 aclocal-1.6 aclocal; do
|
||||
(check_version "$ACL" 1 6 1) && {
|
||||
ACLOCAL="$ACL"
|
||||
break
|
||||
}
|
||||
done
|
||||
|
||||
if [ -z "$ACLOCAL" ]; then
|
||||
echo
|
||||
echo "**Error**: Missing \`aclocal'. The version of \`automake'"
|
||||
echo "installed seems to be outdated. Get a recent package from"
|
||||
echo "ftp://ftp.gnu.org/pub/gnu/"
|
||||
DIE=1
|
||||
fi
|
||||
}
|
||||
|
||||
if test "$DIE" -eq 1; then
|
||||
exit 1
|
||||
fi
|
||||
|
||||
if test -z "$*"; then
|
||||
echo "**Warning**: I am going to run \`configure' with no arguments."
|
||||
echo "If you wish to pass any to it, please specify them on the"
|
||||
echo \`$0\'" command line."
|
||||
echo
|
||||
fi
|
||||
|
||||
case $CC in
|
||||
xlc )
|
||||
am_opt=--include-deps;;
|
||||
esac
|
||||
|
||||
for coin in `find $srcdir -name configure.ac -print`
|
||||
do
|
||||
dr=`dirname $coin`
|
||||
if test -f $dr/NO-AUTO-GEN; then
|
||||
echo skipping $dr -- flagged as no auto-gen
|
||||
else
|
||||
echo processing $dr
|
||||
macrodirs=`sed -n -e 's,AM_ACLOCAL_INCLUDE(\(.*\)),\1,gp' < $coin`
|
||||
( cd $dr
|
||||
aclocalinclude="$ACLOCAL_FLAGS"
|
||||
for k in $macrodirs; do
|
||||
if test -d $k; then
|
||||
aclocalinclude="$aclocalinclude -I $k"
|
||||
##else
|
||||
## echo "**Warning**: No such directory \`$k'. Ignored."
|
||||
fi
|
||||
done
|
||||
echo "Running $ACLOCAL $aclocalinclude ..."
|
||||
"$ACLOCAL" $aclocalinclude
|
||||
echo "Running $AUTOMAKE --add-missing --copy --foreign $am_opt ..."
|
||||
"$AUTOMAKE" --add-missing --copy --foreign $am_opt
|
||||
echo "Running autoconf..."
|
||||
autoconf
|
||||
)
|
||||
fi
|
||||
done
|
||||
|
||||
#conf_flags="--enable-maintainer-mode --enable-compile-warnings" #--enable-iso-c
|
||||
|
||||
if test x$NOCONFIGURE = x; then
|
||||
echo Running $srcdir/configure $conf_flags "$@" ...
|
||||
$srcdir/configure $conf_flags "$@" \
|
||||
&& echo Now type \`make\' to compile $PKG_NAME.
|
||||
else
|
||||
echo Skipping configure process.
|
||||
fi
|
||||
@@ -1,862 +0,0 @@
|
||||
## code/Makefile.am for fs2_open
|
||||
##
|
||||
## $Id: Makefile.am,v 1.31.2.10 2007-11-22 04:52:12 taylor Exp $
|
||||
|
||||
|
||||
EXTRA_DIST = \
|
||||
freespace2/app_icon.ico \
|
||||
freespace2/freespace.rc \
|
||||
freespace2/freespaceresource.h \
|
||||
freespace2/goal_com.bmp \
|
||||
freespace2/goal_fail.bmp \
|
||||
freespace2/goal_inc.bmp \
|
||||
freespace2/goal_none.bmp \
|
||||
freespace2/goal_ord.bmp \
|
||||
fred2/addvariabledlg.cpp \
|
||||
fred2/addvariabledlg.h \
|
||||
fred2/adjustgriddlg.cpp \
|
||||
fred2/adjustgriddlg.h \
|
||||
fred2/asteroideditordlg.cpp \
|
||||
fred2/asteroideditordlg.h \
|
||||
fred2/bgbitmapdlg.cpp \
|
||||
fred2/bgbitmapdlg.h \
|
||||
fred2/briefingeditordlg.cpp \
|
||||
fred2/briefingeditordlg.h \
|
||||
fred2/campaigneditordlg.cpp \
|
||||
fred2/campaigneditordlg.h \
|
||||
fred2/campaignfilelistbox.cpp \
|
||||
fred2/campaignfilelistbox.h \
|
||||
fred2/campaigntreeview.cpp \
|
||||
fred2/campaigntreeview.h \
|
||||
fred2/campaigntreewnd.cpp \
|
||||
fred2/campaigntreewnd.h \
|
||||
fred2/cmdbrief.cpp \
|
||||
fred2/cmdbrief.h \
|
||||
fred2/createwingdlg.cpp \
|
||||
fred2/createwingdlg.h \
|
||||
fred2/customwingnames.cpp \
|
||||
fred2/customwingnames.h \
|
||||
fred2/debriefingeditordlg.cpp \
|
||||
fred2/debriefingeditordlg.h \
|
||||
fred2/dialog1.cpp \
|
||||
fred2/dialog1.h \
|
||||
fred2/dumpstats.cpp \
|
||||
fred2/dumpstats.h \
|
||||
fred2/editor.h \
|
||||
fred2/eventeditor.cpp \
|
||||
fred2/eventeditor.h \
|
||||
fred2/folderdlg.cpp \
|
||||
fred2/folderdlg.h \
|
||||
fred2/fred.cpp \
|
||||
fred2/fred.h \
|
||||
fred2/fred.rc \
|
||||
fred2/freddoc.cpp \
|
||||
fred2/freddoc.h \
|
||||
fred2/fredrender.cpp \
|
||||
fred2/fredrender.h \
|
||||
fred2/fredstubs.cpp \
|
||||
fred2/fredview.cpp \
|
||||
fred2/fredview.h \
|
||||
fred2/grid.cpp \
|
||||
fred2/grid.h \
|
||||
fred2/ignoreordersdlg.cpp \
|
||||
fred2/ignoreordersdlg.h \
|
||||
fred2/initialships.cpp \
|
||||
fred2/initialships.h \
|
||||
fred2/initialstatus.cpp \
|
||||
fred2/initialstatus.h \
|
||||
fred2/mainfrm.cpp \
|
||||
fred2/mainfrm.h \
|
||||
fred2/makehelp.bat \
|
||||
fred2/management.cpp \
|
||||
fred2/management.h \
|
||||
fred2/messageeditordlg.cpp \
|
||||
fred2/messageeditordlg.h \
|
||||
fred2/missiongoalsdlg.cpp \
|
||||
fred2/missiongoalsdlg.h \
|
||||
fred2/missionnotesdlg.cpp \
|
||||
fred2/missionnotesdlg.h \
|
||||
fred2/missionsave.cpp \
|
||||
fred2/missionsave.h \
|
||||
fred2/modifyvariabledlg.cpp \
|
||||
fred2/modifyvariabledlg.h \
|
||||
fred2/operatorargtypeselect.cpp \
|
||||
fred2/operatorargtypeselect.h \
|
||||
fred2/orienteditor.cpp \
|
||||
fred2/orienteditor.h \
|
||||
fred2/playerstarteditor.cpp \
|
||||
fred2/playerstarteditor.h \
|
||||
fred2/prefsdlg.cpp \
|
||||
fred2/prefsdlg.h \
|
||||
fred2/reinforcementeditordlg.cpp \
|
||||
fred2/reinforcementeditordlg.h \
|
||||
fred2/resource.h \
|
||||
fred2/resource.hm \
|
||||
fred2/setglobalshipflags.cpp \
|
||||
fred2/setglobalshipflags.h \
|
||||
fred2/sexp_tree.cpp \
|
||||
fred2/sexp_tree.h \
|
||||
fred2/shieldsysdlg.cpp \
|
||||
fred2/shieldsysdlg.h \
|
||||
fred2/ship_select.cpp \
|
||||
fred2/ship_select.h \
|
||||
fred2/shipchecklistbox.cpp \
|
||||
fred2/shipchecklistbox.h \
|
||||
fred2/shipclasseditordlg.cpp \
|
||||
fred2/shipclasseditordlg.h \
|
||||
fred2/shipeditordlg.cpp \
|
||||
fred2/shipeditordlg.h \
|
||||
fred2/shipflagsdlg.cpp \
|
||||
fred2/shipflagsdlg.h \
|
||||
fred2/shipgoalsdlg.cpp \
|
||||
fred2/shipgoalsdlg.h \
|
||||
fred2/shipspecialdamage.cpp \
|
||||
fred2/shipspecialdamage.h \
|
||||
fred2/shipspecialhitpoints.cpp \
|
||||
fred2/shipspecialhitpoints.h \
|
||||
fred2/shiptexturesdlg.cpp \
|
||||
fred2/shiptexturesdlg.h \
|
||||
fred2/starfieldeditor.cpp \
|
||||
fred2/starfieldeditor.h \
|
||||
fred2/stdafx.cpp \
|
||||
fred2/stdafx.h \
|
||||
fred2/textviewdlg.cpp \
|
||||
fred2/textviewdlg.h \
|
||||
fred2/voiceactingmanager.cpp \
|
||||
fred2/voiceactingmanager.h \
|
||||
fred2/waypointpathdlg.cpp \
|
||||
fred2/waypointpathdlg.h \
|
||||
fred2/weaponeditordlg.cpp \
|
||||
fred2/weaponeditordlg.h \
|
||||
fred2/wing.cpp \
|
||||
fred2/wing.h \
|
||||
fred2/wing_editor.cpp \
|
||||
fred2/wing_editor.h \
|
||||
fred2/hlp/afxcore.rtf \
|
||||
fred2/hlp/afxhelp.hm \
|
||||
fred2/hlp/afxprint.rtf \
|
||||
fred2/hlp/appexit.bmp \
|
||||
fred2/hlp/bullet.bmp \
|
||||
fred2/hlp/curarw2.bmp \
|
||||
fred2/hlp/curarw4.bmp \
|
||||
fred2/hlp/curhelp.bmp \
|
||||
fred2/hlp/editcopy.bmp \
|
||||
fred2/hlp/editcut.bmp \
|
||||
fred2/hlp/editpast.bmp \
|
||||
fred2/hlp/editundo.bmp \
|
||||
fred2/hlp/filenew.bmp \
|
||||
fred2/hlp/fileopen.bmp \
|
||||
fred2/hlp/fileprnt.bmp \
|
||||
fred2/hlp/filesave.bmp \
|
||||
fred2/hlp/fred.hm \
|
||||
fred2/hlp/fred.hpj \
|
||||
fred2/hlp/help.log \
|
||||
fred2/hlp/hlpsbar.bmp \
|
||||
fred2/hlp/hlptbar.bmp \
|
||||
fred2/hlp/recfirst.bmp \
|
||||
fred2/hlp/reclast.bmp \
|
||||
fred2/hlp/recnext.bmp \
|
||||
fred2/hlp/recprev.bmp \
|
||||
fred2/hlp/scmax.bmp \
|
||||
fred2/hlp/scmenu.bmp \
|
||||
fred2/hlp/scmin.bmp \
|
||||
fred2/res/bitmap1.bmp \
|
||||
fred2/res/black_do.bmp \
|
||||
fred2/res/bmp00001.bmp \
|
||||
fred2/res/chained.bmp \
|
||||
fred2/res/chained_directive.bmp \
|
||||
fred2/res/cursor1.cur \
|
||||
fred2/res/cursor2.cur \
|
||||
fred2/res/data.bmp \
|
||||
fred2/res/fred.ico \
|
||||
fred2/res/fred.rc2 \
|
||||
fred2/res/freddoc.ico \
|
||||
fred2/res/green_do.bmp \
|
||||
fred2/res/root.bmp \
|
||||
fred2/res/root_directive.bmp \
|
||||
fred2/res/toolbar.bmp \
|
||||
fred2/res/toolbar1.bmp \
|
||||
fred2/res/variable.bmp \
|
||||
sound/phrases.xml \
|
||||
sound/gc.exe \
|
||||
wxfred2/res/fred.ico \
|
||||
wxfred2/wxfred.xrc
|
||||
|
||||
|
||||
# D_ variants are defaults and should always be used
|
||||
# FS2_ variants are for game building and wxFRED
|
||||
AM_CXXFLAGS = @D_CFLAGS@ @FS2_CXXFLAGS@ -I../lua
|
||||
AM_LDFLAGS = @D_LDFLAGS@ @FS2_LDFLAGS@
|
||||
|
||||
noinst_LIBRARIES = libcode.a
|
||||
noinst_PROGRAMS = @FS2_BINARY@
|
||||
|
||||
EXTRA_PROGRAMS = fs2_open_r fs2_open_d wxFRED2_r wxFRED2_d
|
||||
|
||||
###############################################################################
|
||||
##
|
||||
## Begin CORE library
|
||||
##
|
||||
|
||||
FS2_SOURCES = \
|
||||
ai/ai.cpp \
|
||||
ai/ai.h \
|
||||
ai/aibig.cpp \
|
||||
ai/aibig.h \
|
||||
ai/aicode.cpp \
|
||||
ai/aigoals.cpp \
|
||||
ai/aigoals.h \
|
||||
ai/aiinternal.h \
|
||||
ai/ailocal.h \
|
||||
ai/aiturret.cpp \
|
||||
ai/ai_profiles.cpp \
|
||||
ai/ai_profiles.h \
|
||||
anim/animplay.cpp \
|
||||
anim/animplay.h \
|
||||
anim/packunpack.cpp \
|
||||
anim/packunpack.h \
|
||||
asteroid/asteroid.cpp \
|
||||
asteroid/asteroid.h \
|
||||
autopilot/autopilot.cpp \
|
||||
autopilot/autopilot.h \
|
||||
bmpman/bm_internal.h \
|
||||
bmpman/bmpman.cpp \
|
||||
bmpman/bmpman.h \
|
||||
camera/camera.cpp \
|
||||
camera/camera.h \
|
||||
cfile/cfile.cpp \
|
||||
cfile/cfile.h \
|
||||
cfile/cfilearchive.cpp \
|
||||
cfile/cfilearchive.h \
|
||||
cfile/cfilelist.cpp \
|
||||
cfile/cfilesystem.cpp \
|
||||
cfile/cfilesystem.h \
|
||||
cmdline/cmdline.cpp \
|
||||
cmdline/cmdline.h \
|
||||
cmeasure/cmeasure.cpp \
|
||||
cmeasure/cmeasure.h \
|
||||
controlconfig/controlsconfig.cpp \
|
||||
controlconfig/controlsconfig.h \
|
||||
controlconfig/controlsconfigcommon.cpp \
|
||||
cutscene/cutscenes.cpp \
|
||||
cutscene/cutscenes.h \
|
||||
cutscene/decoder16.cpp \
|
||||
cutscene/decoder8.cpp \
|
||||
cutscene/movie.cpp \
|
||||
cutscene/movie.h \
|
||||
cutscene/mve_audio.cpp \
|
||||
cutscene/mvelib.cpp \
|
||||
cutscene/mvelib.h \
|
||||
cutscene/mveplayer.cpp \
|
||||
cutscene/oggplayer.cpp \
|
||||
cutscene/oggplayer.h \
|
||||
ddsutils/ddsutils.cpp \
|
||||
ddsutils/ddsutils.h \
|
||||
debris/debris.cpp \
|
||||
debris/debris.h \
|
||||
debugconsole/console.cpp \
|
||||
debugconsole/dbugfile.h \
|
||||
debugconsole/timerbar.cpp \
|
||||
debugconsole/timerbar.h \
|
||||
decals/decals.cpp \
|
||||
decals/decals.h \
|
||||
demo/demo.cpp \
|
||||
demo/demo.h \
|
||||
exceptionhandler/exceptionhandler.cpp \
|
||||
exceptionhandler/exceptionhandler.h \
|
||||
fireball/fireballs.cpp \
|
||||
fireball/fireballs.h \
|
||||
fireball/warpineffect.cpp \
|
||||
fs2netd/fs2netd_client.cpp \
|
||||
fs2netd/fs2netd_client.h \
|
||||
fs2netd/tcp_client.cpp \
|
||||
fs2netd/tcp_client.h \
|
||||
fs2netd/tcp_socket.cpp \
|
||||
fs2netd/tcp_socket.h \
|
||||
fs2netd/protocol.h \
|
||||
gamehelp/contexthelp.cpp \
|
||||
gamehelp/contexthelp.h \
|
||||
gamehelp/gameplayhelp.cpp \
|
||||
gamehelp/gameplayhelp.h \
|
||||
gamesequence/gamesequence.cpp \
|
||||
gamesequence/gamesequence.h \
|
||||
globalincs/alphacolors.cpp \
|
||||
globalincs/alphacolors.h \
|
||||
globalincs/crypt.cpp \
|
||||
globalincs/crypt.h \
|
||||
globalincs/def_files.cpp \
|
||||
globalincs/def_files.h \
|
||||
globalincs/globals.h \
|
||||
globalincs/linklist.h \
|
||||
globalincs/pstypes.h \
|
||||
globalincs/systemvars.cpp \
|
||||
globalincs/systemvars.h \
|
||||
globalincs/version.cpp \
|
||||
globalincs/version.h \
|
||||
graphics/2d.cpp \
|
||||
graphics/2d.h \
|
||||
graphics/font.cpp \
|
||||
graphics/font.h \
|
||||
graphics/generic.cpp \
|
||||
graphics/generic.h \
|
||||
graphics/grbatch.cpp \
|
||||
graphics/grbatch.h \
|
||||
graphics/grinternal.h \
|
||||
graphics/gropengl.cpp \
|
||||
graphics/gropengl.h \
|
||||
graphics/gropenglbmpman.cpp \
|
||||
graphics/gropenglbmpman.h \
|
||||
graphics/gropengldraw.cpp \
|
||||
graphics/gropengldraw.h \
|
||||
graphics/gropenglextension.cpp \
|
||||
graphics/gropenglextension.h \
|
||||
graphics/gropengllight.cpp \
|
||||
graphics/gropengllight.h \
|
||||
graphics/gropenglshader.cpp \
|
||||
graphics/gropenglshader.h \
|
||||
graphics/gropenglstate.cpp \
|
||||
graphics/gropenglstate.h \
|
||||
graphics/gropengltexture.cpp \
|
||||
graphics/gropengltexture.h \
|
||||
graphics/gropengltnl.cpp \
|
||||
graphics/gropengltnl.h \
|
||||
graphics/grstub.cpp \
|
||||
graphics/grstub.h \
|
||||
graphics/line.h \
|
||||
graphics/tmapper.h \
|
||||
hud/hud.cpp \
|
||||
hud/hud.h \
|
||||
hud/hudartillery.cpp \
|
||||
hud/hudartillery.h \
|
||||
hud/hudbrackets.cpp \
|
||||
hud/hudbrackets.h \
|
||||
hud/hudconfig.cpp \
|
||||
hud/hudconfig.h \
|
||||
hud/hudescort.cpp \
|
||||
hud/hudescort.h \
|
||||
hud/hudets.cpp \
|
||||
hud/hudets.h \
|
||||
hud/hudgauges.h \
|
||||
hud/hudlock.cpp \
|
||||
hud/hudlock.h \
|
||||
hud/hudmessage.cpp \
|
||||
hud/hudmessage.h \
|
||||
hud/hudnavigation.cpp \
|
||||
hud/hudnavigation.h \
|
||||
hud/hudobserver.cpp \
|
||||
hud/hudobserver.h \
|
||||
hud/hudparse.cpp \
|
||||
hud/hudparse.h \
|
||||
hud/hudresource.h \
|
||||
hud/hudreticle.cpp \
|
||||
hud/hudreticle.h \
|
||||
hud/hudshield.cpp \
|
||||
hud/hudshield.h \
|
||||
hud/hudsquadmsg.cpp \
|
||||
hud/hudsquadmsg.h \
|
||||
hud/hudtarget.cpp \
|
||||
hud/hudtarget.h \
|
||||
hud/hudtargetbox.cpp \
|
||||
hud/hudtargetbox.h \
|
||||
hud/hudwingmanstatus.cpp \
|
||||
hud/hudwingmanstatus.h \
|
||||
iff_defs/iff_defs.cpp \
|
||||
iff_defs/iff_defs.h \
|
||||
inetfile/cftp.cpp \
|
||||
inetfile/cftp.h \
|
||||
inetfile/chttpget.cpp \
|
||||
inetfile/chttpget.h \
|
||||
inetfile/inetgetfile.cpp \
|
||||
inetfile/inetgetfile.h \
|
||||
io/key.cpp \
|
||||
io/key.h \
|
||||
io/keycontrol.cpp \
|
||||
io/keycontrol.h \
|
||||
io/mouse.cpp \
|
||||
io/mouse.h \
|
||||
io/timer.cpp \
|
||||
io/timer.h \
|
||||
io/trackir.cpp \
|
||||
io/trackir.h \
|
||||
jpgutils/jpgutils.cpp \
|
||||
jpgutils/jpgutils.h \
|
||||
jumpnode/jumpnode.cpp \
|
||||
jumpnode/jumpnode.h \
|
||||
lab/lab.cpp \
|
||||
lab/lab.h \
|
||||
lab/wmcgui.cpp \
|
||||
lab/wmcgui.h \
|
||||
lighting/lighting.cpp \
|
||||
lighting/lighting.h \
|
||||
localization/fhash.cpp \
|
||||
localization/fhash.h \
|
||||
localization/localize.cpp \
|
||||
localization/localize.h \
|
||||
math/bitarray.h \
|
||||
math/fix.cpp \
|
||||
math/fix.h \
|
||||
math/floating.cpp \
|
||||
math/floating.h \
|
||||
math/fvi.cpp \
|
||||
math/fvi.h \
|
||||
math/spline.cpp \
|
||||
math/spline.h \
|
||||
math/staticrand.cpp \
|
||||
math/staticrand.h \
|
||||
math/vecmat.cpp \
|
||||
math/vecmat.h \
|
||||
menuui/barracks.cpp \
|
||||
menuui/barracks.h \
|
||||
menuui/credits.cpp \
|
||||
menuui/credits.h \
|
||||
menuui/fishtank.cpp \
|
||||
menuui/fishtank.h \
|
||||
menuui/mainhallmenu.cpp \
|
||||
menuui/mainhallmenu.h \
|
||||
menuui/mainhalltemp.cpp \
|
||||
menuui/mainhalltemp.h \
|
||||
menuui/optionsmenu.cpp \
|
||||
menuui/optionsmenu.h \
|
||||
menuui/optionsmenumulti.cpp \
|
||||
menuui/optionsmenumulti.h \
|
||||
menuui/playermenu.cpp \
|
||||
menuui/playermenu.h \
|
||||
menuui/readyroom.cpp \
|
||||
menuui/readyroom.h \
|
||||
menuui/snazzyui.cpp \
|
||||
menuui/snazzyui.h \
|
||||
menuui/techmenu.cpp \
|
||||
menuui/techmenu.h \
|
||||
menuui/trainingmenu.cpp \
|
||||
menuui/trainingmenu.h \
|
||||
mission/missionbriefcommon.cpp \
|
||||
mission/missionbriefcommon.h \
|
||||
mission/missioncampaign.cpp \
|
||||
mission/missioncampaign.h \
|
||||
mission/missiongoals.cpp \
|
||||
mission/missiongoals.h \
|
||||
mission/missiongrid.cpp \
|
||||
mission/missiongrid.h \
|
||||
mission/missionhotkey.cpp \
|
||||
mission/missionhotkey.h \
|
||||
mission/missionload.cpp \
|
||||
mission/missionload.h \
|
||||
mission/missionlog.cpp \
|
||||
mission/missionlog.h \
|
||||
mission/missionmessage.cpp \
|
||||
mission/missionmessage.h \
|
||||
mission/missionparse.cpp \
|
||||
mission/missionparse.h \
|
||||
mission/missiontraining.cpp \
|
||||
mission/missiontraining.h \
|
||||
missionui/chatbox.cpp \
|
||||
missionui/chatbox.h \
|
||||
missionui/fictionviewer.cpp \
|
||||
missionui/fictionviewer.h \
|
||||
missionui/missionbrief.cpp \
|
||||
missionui/missionbrief.h \
|
||||
missionui/missioncmdbrief.cpp \
|
||||
missionui/missioncmdbrief.h \
|
||||
missionui/missiondebrief.cpp \
|
||||
missionui/missiondebrief.h \
|
||||
missionui/missionloopbrief.cpp \
|
||||
missionui/missionloopbrief.h \
|
||||
missionui/missionpause.cpp \
|
||||
missionui/missionpause.h \
|
||||
missionui/missionrecommend.cpp \
|
||||
missionui/missionrecommend.h \
|
||||
missionui/missionscreencommon.cpp \
|
||||
missionui/missionscreencommon.h \
|
||||
missionui/missionshipchoice.cpp \
|
||||
missionui/missionshipchoice.h \
|
||||
missionui/missionstats.cpp \
|
||||
missionui/missionstats.h \
|
||||
missionui/missionweaponchoice.cpp \
|
||||
missionui/missionweaponchoice.h \
|
||||
missionui/redalert.cpp \
|
||||
missionui/redalert.h \
|
||||
model/model.h \
|
||||
model/modelanim.cpp \
|
||||
model/modelanim.h \
|
||||
model/modelcollide.cpp \
|
||||
model/modelinterp.cpp \
|
||||
model/modelsinc.h \
|
||||
model/modeloctant.cpp \
|
||||
model/modelread.cpp \
|
||||
nebula/neb.cpp \
|
||||
nebula/neb.h \
|
||||
nebula/neblightning.cpp \
|
||||
nebula/neblightning.h \
|
||||
network/chat_api.cpp \
|
||||
network/chat_api.h \
|
||||
network/multi.cpp \
|
||||
network/multi.h \
|
||||
network/multilag.cpp \
|
||||
network/multilag.h \
|
||||
network/multimsgs.cpp \
|
||||
network/multimsgs.h \
|
||||
network/multiteamselect.cpp \
|
||||
network/multiteamselect.h \
|
||||
network/multiui.cpp \
|
||||
network/multiui.h \
|
||||
network/multiutil.cpp \
|
||||
network/multiutil.h \
|
||||
network/multi_campaign.cpp \
|
||||
network/multi_campaign.h \
|
||||
network/multi_data.cpp \
|
||||
network/multi_data.h \
|
||||
network/multi_dogfight.cpp \
|
||||
network/multi_dogfight.h \
|
||||
network/multi_endgame.cpp \
|
||||
network/multi_endgame.h \
|
||||
network/multi_ingame.cpp \
|
||||
network/multi_ingame.h \
|
||||
network/multi_kick.cpp \
|
||||
network/multi_kick.h \
|
||||
network/multi_log.cpp \
|
||||
network/multi_log.h \
|
||||
network/multi_obj.cpp \
|
||||
network/multi_obj.h \
|
||||
network/multi_observer.cpp \
|
||||
network/multi_observer.h \
|
||||
network/multi_oo.h \
|
||||
network/multi_options.cpp \
|
||||
network/multi_options.h \
|
||||
network/multi_pause.cpp \
|
||||
network/multi_pause.h \
|
||||
network/multi_pinfo.cpp \
|
||||
network/multi_pinfo.h \
|
||||
network/multi_ping.cpp \
|
||||
network/multi_ping.h \
|
||||
network/multi_pmsg.cpp \
|
||||
network/multi_pmsg.h \
|
||||
network/multi_pxo.cpp \
|
||||
network/multi_pxo.h \
|
||||
network/multi_rate.cpp \
|
||||
network/multi_rate.h \
|
||||
network/multi_respawn.cpp \
|
||||
network/multi_respawn.h \
|
||||
network/multi_team.cpp \
|
||||
network/multi_team.h \
|
||||
network/multi_update.h \
|
||||
network/multi_voice.cpp \
|
||||
network/multi_voice.h \
|
||||
network/multi_xfer.cpp \
|
||||
network/multi_xfer.h \
|
||||
network/psnet.cpp \
|
||||
network/psnet.h \
|
||||
network/psnet2.cpp \
|
||||
network/psnet2.h \
|
||||
network/stand_gui.cpp \
|
||||
network/stand_gui-unix.cpp \
|
||||
network/stand_gui.h \
|
||||
object/collidedebrisship.cpp \
|
||||
object/collidedebrisweapon.cpp \
|
||||
object/collideshipship.cpp \
|
||||
object/collideshipweapon.cpp \
|
||||
object/collideweaponweapon.cpp \
|
||||
object/deadobjectdock.cpp \
|
||||
object/deadobjectdock.h \
|
||||
object/objcollide.cpp \
|
||||
object/objcollide.h \
|
||||
object/objectdock.cpp \
|
||||
object/objectdock.h \
|
||||
object/object.cpp \
|
||||
object/object.h \
|
||||
object/objectshield.cpp \
|
||||
object/objectshield.h \
|
||||
object/objectsort.cpp \
|
||||
object/parseobjectdock.cpp \
|
||||
object/parseobjectdock.h \
|
||||
object/waypoint.cpp \
|
||||
object/waypoint.h \
|
||||
observer/observer.cpp \
|
||||
observer/observer.h \
|
||||
palman/palman.cpp \
|
||||
palman/palman.h \
|
||||
parse/encrypt.cpp \
|
||||
parse/encrypt.h \
|
||||
parse/lua.cpp \
|
||||
parse/lua.h \
|
||||
parse/parselo.cpp \
|
||||
parse/parselo.h \
|
||||
parse/scripting.cpp \
|
||||
parse/scripting.h \
|
||||
parse/sexp.cpp \
|
||||
parse/sexp.h \
|
||||
particle/particle.cpp \
|
||||
particle/particle.h \
|
||||
pcxutils/pcxutils.cpp \
|
||||
pcxutils/pcxutils.h \
|
||||
physics/physics.cpp \
|
||||
physics/physics.h \
|
||||
playerman/managepilot.cpp \
|
||||
playerman/managepilot.h \
|
||||
playerman/player.h \
|
||||
playerman/playercontrol.cpp \
|
||||
popup/popup.cpp \
|
||||
popup/popup.h \
|
||||
popup/popupdead.cpp \
|
||||
popup/popupdead.h \
|
||||
radar/radar.cpp \
|
||||
radar/radar.h \
|
||||
radar/radarorb.cpp \
|
||||
radar/radarorb.h \
|
||||
radar/radarsetup.cpp \
|
||||
radar/radarsetup.h \
|
||||
render/3d.h \
|
||||
render/3dclipper.cpp \
|
||||
render/3ddraw.cpp \
|
||||
render/3dinternal.h \
|
||||
render/3dlaser.cpp \
|
||||
render/3dmath.cpp \
|
||||
render/3dsetup.cpp \
|
||||
ship/afterburner.cpp \
|
||||
ship/afterburner.h \
|
||||
ship/awacs.cpp \
|
||||
ship/awacs.h \
|
||||
ship/shield.cpp \
|
||||
ship/ship.cpp \
|
||||
ship/ship.h \
|
||||
ship/shipcontrails.cpp \
|
||||
ship/shipcontrails.h \
|
||||
ship/shipfx.cpp \
|
||||
ship/shipfx.h \
|
||||
ship/shiphit.cpp \
|
||||
ship/shiphit.h \
|
||||
ship/subsysdamage.h \
|
||||
species_defs/species_defs.cpp \
|
||||
species_defs/species_defs.h \
|
||||
starfield/nebula.cpp \
|
||||
starfield/nebula.h \
|
||||
starfield/starfield.cpp \
|
||||
starfield/starfield.h \
|
||||
starfield/supernova.cpp \
|
||||
starfield/supernova.h \
|
||||
stats/medals.cpp \
|
||||
stats/medals.h \
|
||||
stats/scoring.cpp \
|
||||
stats/scoring.h \
|
||||
stats/stats.cpp \
|
||||
stats/stats.h \
|
||||
tgautils/tgautils.cpp \
|
||||
tgautils/tgautils.h \
|
||||
ui/button.cpp \
|
||||
ui/checkbox.cpp \
|
||||
ui/gadget.cpp \
|
||||
ui/icon.cpp \
|
||||
ui/inputbox.cpp \
|
||||
ui/keytrap.cpp \
|
||||
ui/listbox.cpp \
|
||||
ui/radio.cpp \
|
||||
ui/scroll.cpp \
|
||||
ui/slider.cpp \
|
||||
ui/slider2.cpp \
|
||||
ui/ui.h \
|
||||
ui/uidefs.h \
|
||||
ui/uidraw.cpp \
|
||||
ui/uimouse.cpp \
|
||||
ui/window.cpp \
|
||||
weapon/beam.cpp \
|
||||
weapon/beam.h \
|
||||
weapon/corkscrew.cpp \
|
||||
weapon/corkscrew.h \
|
||||
weapon/emp.cpp \
|
||||
weapon/emp.h \
|
||||
weapon/flak.cpp \
|
||||
weapon/flak.h \
|
||||
weapon/muzzleflash.cpp \
|
||||
weapon/muzzleflash.h \
|
||||
weapon/shockwave.cpp \
|
||||
weapon/shockwave.h \
|
||||
weapon/swarm.cpp \
|
||||
weapon/swarm.h \
|
||||
weapon/trails.cpp \
|
||||
weapon/trails.h \
|
||||
weapon/weapons.cpp \
|
||||
weapon/weapon.h
|
||||
|
||||
## conditional includes follow:
|
||||
|
||||
## joystic support sources
|
||||
if FS2_OS_WIN32
|
||||
JOY_SOURCES = \
|
||||
io/joy.cpp \
|
||||
io/joy.h \
|
||||
io/joy_ff.cpp \
|
||||
io/joy_ff.h \
|
||||
io/sw_error.hpp \
|
||||
io/sw_force.h \
|
||||
io/sw_guid.hpp \
|
||||
io/swff_lib.cpp
|
||||
endif
|
||||
|
||||
if FS2_OS_UNIX
|
||||
JOY_SOURCES = \
|
||||
io/joy.h \
|
||||
io/joy_ff.h \
|
||||
io/joy-unix.cpp
|
||||
endif
|
||||
|
||||
## sound support sources
|
||||
if FS2_SOUND
|
||||
SOUND_SOURCES = \
|
||||
gamesnd/eventmusic.cpp \
|
||||
gamesnd/eventmusic.h \
|
||||
gamesnd/gamesnd.cpp \
|
||||
gamesnd/gamesnd.h \
|
||||
object/objectsnd.cpp \
|
||||
object/objectsnd.h \
|
||||
sound/ogg/ogg.cpp \
|
||||
sound/ogg/ogg.h \
|
||||
sound/audiostr-openal.cpp \
|
||||
sound/audiostr.cpp \
|
||||
sound/audiostr.h \
|
||||
sound/acm-openal.cpp \
|
||||
sound/acm.cpp \
|
||||
sound/acm.h \
|
||||
sound/ds.cpp \
|
||||
sound/ds.h \
|
||||
sound/ds3d.cpp \
|
||||
sound/ds3d.h \
|
||||
sound/dscap.cpp \
|
||||
sound/dscap.h \
|
||||
sound/midifile.cpp \
|
||||
sound/midifile.h \
|
||||
sound/midiseq.h \
|
||||
sound/rbaudio.cpp \
|
||||
sound/rbaudio.h \
|
||||
sound/rtvoice.cpp \
|
||||
sound/rtvoice.h \
|
||||
sound/sound.cpp \
|
||||
sound/sound.h \
|
||||
sound/winmidi.cpp \
|
||||
sound/winmidi.h \
|
||||
sound/winmidi_base.cpp \
|
||||
vcodec/codec1.cpp \
|
||||
vcodec/codec1.h \
|
||||
sound/fsspeech.cpp \
|
||||
sound/fsspeech.h \
|
||||
sound/speech.cpp \
|
||||
sound/speech.h \
|
||||
sound/voicerec.cpp \
|
||||
sound/voicerec.h
|
||||
endif
|
||||
|
||||
## Win32-specific sources
|
||||
if FS2_OS_WIN32
|
||||
WIN32_SOURCES = \
|
||||
directx/dx8show.cpp \
|
||||
directx/dx8show.h \
|
||||
directx/vasync.h \
|
||||
directx/vd3dtypes.h \
|
||||
directx/vddraw.h \
|
||||
directx/vdinput.h \
|
||||
directx/vdplay.h \
|
||||
directx/vdplobby.h \
|
||||
directx/vdsetup.h \
|
||||
directx/vdsound.h \
|
||||
directx/vdvp.h \
|
||||
globalincs/windebug.cpp \
|
||||
graphics/gl/GLAUX.H \
|
||||
graphics/gl/GLU.H \
|
||||
graphics/gl/Gl.h \
|
||||
graphics/gl/Glext.h \
|
||||
graphics/gl/wglext.h \
|
||||
graphics/GrD3DStateBlock.cpp \
|
||||
graphics/GrD3DStateBlock.h \
|
||||
graphics/grd3d.cpp \
|
||||
graphics/grd3d.h \
|
||||
graphics/grd3dcalls.cpp \
|
||||
graphics/grd3dbmpman.cpp \
|
||||
graphics/grd3dbmpman.h \
|
||||
graphics/grd3dinternal.h \
|
||||
graphics/grd3dlight.cpp \
|
||||
graphics/grd3dlight.h \
|
||||
graphics/grd3drender.cpp \
|
||||
graphics/grd3dsetup.cpp \
|
||||
graphics/grd3dsetup.h \
|
||||
graphics/grd3dtexture.cpp \
|
||||
osapi/monopub.h \
|
||||
osapi/osapi.cpp \
|
||||
osapi/osapi.h \
|
||||
osapi/osregistry.cpp \
|
||||
osapi/osregistry.h \
|
||||
osapi/outwnd.cpp \
|
||||
osapi/outwnd.h
|
||||
endif
|
||||
|
||||
## Unix-specific sources
|
||||
if FS2_OS_UNIX
|
||||
UNIX_SOURCES = \
|
||||
osapi/osapi_unix.cpp \
|
||||
osapi/osapi.h \
|
||||
osapi/osregistry_unix.cpp \
|
||||
osapi/osregistry.h \
|
||||
osapi/outwnd_unix.cpp \
|
||||
osapi/outwnd.h \
|
||||
windows_stub/stubs.cpp \
|
||||
windows_stub/config.h
|
||||
endif
|
||||
|
||||
|
||||
## libcode.a
|
||||
libcode_a_SOURCES = ${FS2_SOURCES} ${JOY_SOURCES} ${SOUND_SOURCES} \
|
||||
${WIN32_SOURCES} ${UNIX_SOURCES}
|
||||
|
||||
##
|
||||
## End CODE library
|
||||
##
|
||||
###############################################################################
|
||||
|
||||
###############################################################################
|
||||
##
|
||||
## Begin MAIN fs2 binary
|
||||
##
|
||||
|
||||
FS2OPEN_SOURCES = \
|
||||
freespace2/freespace.cpp \
|
||||
freespace2/freespace.h \
|
||||
freespace2/levelpaging.cpp \
|
||||
freespace2/levelpaging.h
|
||||
|
||||
fs2_open_d_SOURCES = \
|
||||
${FS2OPEN_SOURCES}
|
||||
|
||||
fs2_open_r_SOURCES = \
|
||||
${FS2OPEN_SOURCES}
|
||||
|
||||
fs2_open_d_LDADD = libcode.a ../libjpeg/libjpeg.a ../lua/liblua.a
|
||||
fs2_open_r_LDADD = libcode.a ../libjpeg/libjpeg.a ../lua/liblua.a
|
||||
|
||||
##
|
||||
## End MAIN binary
|
||||
##
|
||||
###############################################################################
|
||||
|
||||
###############################################################################
|
||||
##
|
||||
## Begin wxFRED2 binary
|
||||
##
|
||||
|
||||
wxFRED_SOURCES = \
|
||||
wxfred2/wxfred2.cpp \
|
||||
wxfred2/wxfred2.h \
|
||||
wxfred2/fredframe.cpp \
|
||||
wxfred2/fredframe.h \
|
||||
wxfred2/wxfred_xrc.cpp \
|
||||
wxfred2/wxfred_xrc.h
|
||||
|
||||
wxFRED2_d_SOURCES = \
|
||||
${wxFRED_SOURCES}
|
||||
|
||||
wxFRED2_r_SOURCES = \
|
||||
${wxFRED_SOURCES}
|
||||
|
||||
wxFRED2_d_LDADD = libcode.a ../libjpeg/libjpeg.a
|
||||
wxFRED2_r_LDADD = libcode.a ../libjpeg/libjpeg.a
|
||||
|
||||
##
|
||||
## End wxFRED2 binary
|
||||
##
|
||||
###############################################################################
|
||||
@@ -1,444 +0,0 @@
|
||||
/*
|
||||
* Created by Ian "Goober5000" Warfield for the FreeSpace2 Source Code Project.
|
||||
* You may not sell or otherwise commercially exploit the source or things you
|
||||
* create based on the source.
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/ai/ai_profiles.cpp $
|
||||
* $Revision: 1.13.2.9 $
|
||||
* $Date: 2007-10-15 06:43:08 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.13.2.8 2007/09/02 02:07:37 Goober5000
|
||||
* added fixes for #1415 and #1483, made sure every read_file_text had a corresponding setjmp, and sync'd the parse error messages between HEAD and stable
|
||||
*
|
||||
* Revision 1.13.2.7 2007/07/28 22:04:13 Goober5000
|
||||
* apply some of Turey's changes to stable branch
|
||||
*
|
||||
* Revision 1.13.2.6 2007/07/15 02:45:48 Goober5000
|
||||
* fixed a small bug in the lab
|
||||
* moved WMC's no damage scaling flag to ai_profiles and made it work correctly
|
||||
* removed my old supercap damage scaling change
|
||||
* moved Turey's truefire flag to ai_profiles
|
||||
*
|
||||
* Revision 1.13.2.5 2007/02/27 01:44:44 Goober5000
|
||||
* add two features for WCS: specifyable shield/weapon recharge rates, and removal of linked fire penalty
|
||||
*
|
||||
* Revision 1.13.2.4 2006/09/11 01:15:03 taylor
|
||||
* fixes for stuff_string() bounds checking
|
||||
*
|
||||
* Revision 1.13.2.3 2006/07/12 04:57:20 taylor
|
||||
* fix the endless-loop fix ;) (this is what broke shield recharging btw)
|
||||
*
|
||||
* Revision 1.13.2.2 2006/07/06 18:19:55 Goober5000
|
||||
* fix dumb endless loop bug
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.13.2.1 2006/07/02 03:39:34 Goober5000
|
||||
* remove associated AI flags
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.13 2006/04/20 06:32:00 Goober5000
|
||||
* proper capitalization according to Volition
|
||||
*
|
||||
* Revision 1.12 2006/03/20 06:25:19 taylor
|
||||
* change wording to ease Goober's ulcer. ;)
|
||||
*
|
||||
* Revision 1.11 2006/03/20 06:19:03 taylor
|
||||
* add ai_profiles flag to get rid of limit on minimum speed a docked ship can move
|
||||
* (not going to Int3() here from < 0.1 speed by default, a support ship actually hit it)
|
||||
*
|
||||
* Revision 1.10 2006/02/13 04:56:58 Goober5000
|
||||
* enabled modular tables for ai_profiles and added the default table to def_files
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.9 2006/02/13 00:20:44 Goober5000
|
||||
* more tweaks, plus clarification of checks for the existence of files
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.8 2005/12/22 04:32:44 taylor
|
||||
* GCC knows that fix == int so it hates the utility functions here, for sanity sake just rename them to type specific to avoid rampant casting
|
||||
*
|
||||
* Revision 1.7 2005/12/06 03:17:48 taylor
|
||||
* cleanup some debug log messages:
|
||||
* note that a nprintf() with "Warning" or "General" is basically the same thing as mprintf()
|
||||
* make sure that OpenAL init failures always get to the debug log
|
||||
*
|
||||
* Revision 1.6 2005/11/24 09:08:44 Goober5000
|
||||
* bah, forgot a colon
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.5 2005/11/24 08:46:11 Goober5000
|
||||
* * cleaned up mission_do_departure
|
||||
* * fixed a hidden crash (array index being -1; would only
|
||||
* be triggered for ships w/o subspace drives under certain conditions)
|
||||
* * removed finding a new fighterbay target because it might screw up missions
|
||||
* * improved clarity, code flow, and readability :)
|
||||
* * added custom AI flag for disabling warpouts if navigation subsystem fails
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.4 2005/11/24 07:27:14 taylor
|
||||
* fix fred2 startup crash (we probably need to Assert() this case so it doesn't easily happen again)
|
||||
*
|
||||
* Revision 1.3 2005/11/21 15:01:18 taylor
|
||||
* little cleaner, lot more friendly to 64-bit archs (long type is usually 64-bit there)
|
||||
*
|
||||
* Revision 1.2 2005/11/21 03:47:51 Goober5000
|
||||
* bah and double bah
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.1 2005/11/21 02:43:30 Goober5000
|
||||
* change from "setting" to "profile"; this way makes more sense
|
||||
* --Goober5000
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
#include "globalincs/def_files.h"
|
||||
#include "ai/ai_profiles.h"
|
||||
#include "parse/parselo.h"
|
||||
#include "localization/localize.h"
|
||||
|
||||
|
||||
// global stuff
|
||||
int Num_ai_profiles;
|
||||
int Default_ai_profile;
|
||||
ai_profile_t Ai_profiles[MAX_AI_PROFILES];
|
||||
|
||||
// local to this file
|
||||
static int Ai_profiles_initted = 0;
|
||||
static char Default_profile_name[NAME_LENGTH];
|
||||
|
||||
|
||||
// utility
|
||||
void set_flag(ai_profile_t *profile, char *name, int flag)
|
||||
{
|
||||
if (optional_string(name))
|
||||
{
|
||||
bool val;
|
||||
stuff_boolean(&val);
|
||||
|
||||
if (val)
|
||||
profile->flags |= flag;
|
||||
else
|
||||
profile->flags &= ~flag;
|
||||
}
|
||||
}
|
||||
|
||||
void parse_ai_profiles_tbl(char *filename)
|
||||
{
|
||||
int i, rval;
|
||||
bool no_create = false;
|
||||
char profile_name[NAME_LENGTH];
|
||||
ai_profile_t dummy_profile;
|
||||
char *saved_Mp = NULL;
|
||||
|
||||
// open localization
|
||||
lcl_ext_open();
|
||||
|
||||
if ((rval = setjmp(parse_abort)) != 0)
|
||||
{
|
||||
mprintf(("TABLES: Unable to parse '%s'! Error code = %i.\n", (filename) ? filename : "<default ai_profiles.tbl>", rval));
|
||||
lcl_ext_close();
|
||||
return;
|
||||
}
|
||||
|
||||
if (filename == NULL)
|
||||
read_file_text_from_array(defaults_get_file("ai_profiles.tbl"));
|
||||
else
|
||||
read_file_text(filename, CF_TYPE_TABLES);
|
||||
|
||||
reset_parse();
|
||||
|
||||
|
||||
// start parsing
|
||||
required_string("#AI Profiles");
|
||||
|
||||
// new default?
|
||||
if (optional_string("$Default Profile:"))
|
||||
stuff_string(Default_profile_name, F_NAME, NAME_LENGTH);
|
||||
|
||||
// begin reading data
|
||||
while (required_string_either("#End","$Profile Name:"))
|
||||
{
|
||||
ai_profile_t *profile = &dummy_profile;
|
||||
ai_profile_t *previous_profile = NULL;
|
||||
|
||||
// get the name
|
||||
required_string("$Profile Name:");
|
||||
stuff_string(profile_name, F_NAME, NAME_LENGTH);
|
||||
|
||||
// see if it exists
|
||||
for (i = 0; i < Num_ai_profiles; i++)
|
||||
{
|
||||
if (!stricmp(Ai_profiles[i].profile_name, profile_name))
|
||||
{
|
||||
previous_profile = &Ai_profiles[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// modular table stuff
|
||||
if (optional_string("+nocreate"))
|
||||
{
|
||||
no_create = true;
|
||||
|
||||
// use the previous one if possible,
|
||||
// otherwise continue to use the dummy one
|
||||
if (previous_profile != NULL)
|
||||
profile = previous_profile;
|
||||
}
|
||||
else
|
||||
{
|
||||
// don't create multiple profiles with the same name
|
||||
if (previous_profile != NULL)
|
||||
{
|
||||
Warning(LOCATION, "An ai profile named '%s' already exists! The new one will not be created.\n", profile_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
// make sure we're under the limit
|
||||
if (Num_ai_profiles >= MAX_AI_PROFILES)
|
||||
{
|
||||
Warning(LOCATION, "Too many profiles in ai_profiles.tbl! Max is %d.\n", MAX_AI_PROFILES-1); // -1 because one is built-in
|
||||
skip_to_string("#End", NULL);
|
||||
break;
|
||||
}
|
||||
|
||||
profile = &Ai_profiles[Num_ai_profiles];
|
||||
Num_ai_profiles++;
|
||||
}
|
||||
}
|
||||
|
||||
// initialize profile if we're not building from a previously parsed one
|
||||
if (!no_create)
|
||||
{
|
||||
// base profile, so zero it out
|
||||
if (profile == &Ai_profiles[0])
|
||||
{
|
||||
memset(profile, 0, sizeof(ai_profile_t));
|
||||
}
|
||||
// brand new profile, so set it to the base defaults
|
||||
else
|
||||
{
|
||||
memcpy(profile, &Ai_profiles[0], sizeof(ai_profile_t));
|
||||
}
|
||||
}
|
||||
|
||||
// set the name
|
||||
strcpy(profile->profile_name, profile_name);
|
||||
|
||||
|
||||
// fill in any and all settings; they're all optional and can be in any order
|
||||
while (!check_for_string("$Profile Name:") && !check_for_string("#End"))
|
||||
{
|
||||
if (optional_string("$Player Afterburner Recharge Scale:"))
|
||||
parse_float_list(profile->afterburner_recharge_scale, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Max Beam Friendly Fire Damage:"))
|
||||
parse_float_list(profile->beam_friendly_damage_cap, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Player Countermeasure Life Scale:"))
|
||||
parse_float_list(profile->cmeasure_life_scale, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$AI Countermeasure Firing Chance:"))
|
||||
parse_float_list(profile->cmeasure_fire_chance, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$AI In Range Time:"))
|
||||
parse_float_list(profile->in_range_time, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$AI Always Links Ammo Weapons:"))
|
||||
parse_float_list(profile->link_ammo_levels_always, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$AI Maybe Links Ammo Weapons:"))
|
||||
parse_float_list(profile->link_ammo_levels_maybe, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$AI Always Links Energy Weapons:"))
|
||||
parse_float_list(profile->link_energy_levels_always, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$AI Maybe Links Energy Weapons:"))
|
||||
parse_float_list(profile->link_energy_levels_maybe, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Max Missles Locked on Player:"))
|
||||
parse_int_list(profile->max_allowed_player_homers, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Max Player Attackers:"))
|
||||
parse_int_list(profile->max_attackers, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Max Incoming Asteroids:"))
|
||||
parse_int_list(profile->max_incoming_asteroids, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Player Damage Factor:") || optional_string("$AI Damage Reduction to Player Hull:"))
|
||||
parse_float_list(profile->player_damage_scale, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Player Subsys Damage Factor:") || optional_string("$AI Damage Reduction to Player Subsys:"))
|
||||
parse_float_list(profile->subsys_damage_scale, NUM_SKILL_LEVELS);
|
||||
|
||||
// represented in fractions of F1_0
|
||||
if (optional_string("$Predict Position Delay:"))
|
||||
{
|
||||
int i;
|
||||
float temp_list[NUM_SKILL_LEVELS];
|
||||
|
||||
parse_float_list(temp_list, NUM_SKILL_LEVELS);
|
||||
|
||||
for (i = 0; i < NUM_SKILL_LEVELS; i++)
|
||||
profile->predict_position_delay[i] = fl2f(temp_list[i]);
|
||||
}
|
||||
|
||||
if (optional_string("$Player Shield Recharge Scale:"))
|
||||
parse_float_list(profile->shield_energy_scale, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$AI Shield Manage Delay:") || optional_string("$AI Shield Manage Delays:"))
|
||||
parse_float_list(profile->shield_manage_delay, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Friendly AI Fire Delay Scale:"))
|
||||
parse_float_list(profile->ship_fire_delay_scale_friendly, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Hostile AI Fire Delay Scale:"))
|
||||
parse_float_list(profile->ship_fire_delay_scale_hostile, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Friendly AI Secondary Fire Delay Scale:"))
|
||||
parse_float_list(profile->ship_fire_secondary_delay_scale_friendly, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Hostile AI Secondary Fire Delay Scale:"))
|
||||
parse_float_list(profile->ship_fire_secondary_delay_scale_hostile, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Player Subsys Damage Factor:") || optional_string("$AI Damage Reduction to Player Subsys:"))
|
||||
parse_float_list(profile->subsys_damage_scale, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$AI Turn Time Scale:"))
|
||||
parse_float_list(profile->turn_time_scale, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Player Weapon Recharge Scale:"))
|
||||
parse_float_list(profile->weapon_energy_scale, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Max Turret Target Ownage:"))
|
||||
parse_int_list(profile->max_turret_ownage_target, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Max Turret Player Ownage:"))
|
||||
parse_int_list(profile->max_turret_ownage_player, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Percentage Required For Kill Scale:"))
|
||||
parse_float_list(profile->kill_percentage_scale, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Percentage Required For Assist Scale:"))
|
||||
parse_float_list(profile->assist_percentage_scale, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Percentage Awarded For Capship Assist:"))
|
||||
parse_float_list(profile->assist_award_percentage_scale, NUM_SKILL_LEVELS);
|
||||
|
||||
set_flag(profile, "$big ships can attack beam turrets on untargeted ships:", AIPF_BIG_SHIPS_CAN_ATTACK_BEAM_TURRETS_ON_UNTARGETED_SHIPS);
|
||||
|
||||
set_flag(profile, "$smart primary weapon selection:", AIPF_SMART_PRIMARY_WEAPON_SELECTION);
|
||||
|
||||
set_flag(profile, "$smart secondary weapon selection:", AIPF_SMART_SECONDARY_WEAPON_SELECTION);
|
||||
|
||||
set_flag(profile, "$smart shield management:", AIPF_SMART_SHIELD_MANAGEMENT);
|
||||
|
||||
set_flag(profile, "$smart afterburner management:", AIPF_SMART_AFTERBURNER_MANAGEMENT);
|
||||
|
||||
set_flag(profile, "$allow rapid secondary dumbfire:", AIPF_ALLOW_RAPID_SECONDARY_DUMBFIRE);
|
||||
|
||||
set_flag(profile, "$huge turret weapons ignore bombs:", AIPF_HUGE_TURRET_WEAPONS_IGNORE_BOMBS);
|
||||
|
||||
set_flag(profile, "$don't insert random turret fire delay:", AIPF_DONT_INSERT_RANDOM_TURRET_FIRE_DELAY);
|
||||
|
||||
set_flag(profile, "$hack improve non-homing swarm turret fire accuracy:", AIPF_HACK_IMPROVE_NON_HOMING_SWARM_TURRET_FIRE_ACCURACY);
|
||||
|
||||
set_flag(profile, "$shockwaves damage small ship subsystems:", AIPF_SHOCKWAVES_DAMAGE_SMALL_SHIP_SUBSYSTEMS);
|
||||
|
||||
set_flag(profile, "$navigation subsystem governs warpout capability:", AIPF_NAVIGATION_SUBSYS_GOVERNS_WARP);
|
||||
|
||||
set_flag(profile, "$ignore lower bound for minimum speed of docked ship:", AIPF_NO_MIN_DOCK_SPEED_CAP);
|
||||
|
||||
set_flag(profile, "$disable linked fire penalty:", AIPF_DISABLE_LINKED_FIRE_PENALTY);
|
||||
|
||||
set_flag(profile, "$disable weapon damage scaling:", AIPF_DISABLE_WEAPON_DAMAGE_SCALING);
|
||||
|
||||
set_flag(profile, "$use additive weapon velocity:", AIPF_USE_ADDITIVE_WEAPON_VELOCITY);
|
||||
|
||||
set_flag(profile, "$use newtonian dampening:", AIPF_USE_NEWTONIAN_DAMPENING);
|
||||
|
||||
set_flag(profile, "$include beams for kills and assists:", AIPF_INCLUDE_BEAMS_IN_STAT_CALCS);
|
||||
|
||||
set_flag(profile, "$score kills based on damage caused:", AIPF_KILL_SCORING_SCALES_WITH_DAMAGE);
|
||||
|
||||
set_flag(profile, "$score assists based on damage caused:", AIPF_ASSIST_SCORING_SCALES_WITH_DAMAGE);
|
||||
|
||||
set_flag(profile, "$allow event and goal scoring in multiplayer:", AIPF_ALLOW_MULTI_EVENT_SCORING);
|
||||
|
||||
set_flag(profile, "$fix linked primary weapon decision bug:", AIPF_FIX_LINKED_PRIMARY_BUG);
|
||||
|
||||
set_flag(profile, "$prevent turrets targeting too distant bombs:", AIPF_PREVENT_TARGETING_BOMBS_BEYOND_RANGE);
|
||||
|
||||
set_flag(profile, "$smart subsystem targeting for turrets:", AIPF_SMART_SUBSYSTEM_TARGETING_FOR_TURRETS);
|
||||
|
||||
set_flag(profile, "$fix heat seekers homing on stealth ships bug:", AIPF_FIX_HEAT_SEEKER_STEALTH_BUG);
|
||||
|
||||
set_flag(profile, "$multi allow empty primaries:", AIPF_MULTI_ALLOW_EMPTY_PRIMARIES);
|
||||
|
||||
set_flag(profile, "$multi allow empty secondaries:", AIPF_MULTI_ALLOW_EMPTY_SECONDARIES);
|
||||
|
||||
// if we've been through once already and are at the same place, force a move
|
||||
if ( saved_Mp && (saved_Mp == Mp) )
|
||||
Mp++;
|
||||
|
||||
// find next valid option
|
||||
skip_to_start_of_string_either("$", "#");
|
||||
saved_Mp = Mp;
|
||||
}
|
||||
}
|
||||
|
||||
required_string("#End");
|
||||
|
||||
// add tbl/tbm to multiplayer validation list
|
||||
extern void fs2netd_add_table_validation(char *tblname);
|
||||
fs2netd_add_table_validation(filename);
|
||||
|
||||
// close localization
|
||||
lcl_ext_close();
|
||||
}
|
||||
|
||||
void ai_profiles_init()
|
||||
{
|
||||
int temp;
|
||||
|
||||
if (Ai_profiles_initted)
|
||||
return;
|
||||
|
||||
Num_ai_profiles = 0;
|
||||
Default_ai_profile = 0;
|
||||
Default_profile_name[0] = '\0';
|
||||
|
||||
// init retail entry first
|
||||
parse_ai_profiles_tbl(NULL);
|
||||
|
||||
// now parse the supplied table (if any)
|
||||
if (cf_exists_full("ai_profiles.tbl", CF_TYPE_TABLES))
|
||||
parse_ai_profiles_tbl("ai_profiles.tbl");
|
||||
|
||||
// parse any modular tables
|
||||
parse_modular_table("*-aip.tbm", parse_ai_profiles_tbl);
|
||||
|
||||
// set default if specified
|
||||
temp = ai_profile_lookup(Default_profile_name);
|
||||
if (temp >= 0)
|
||||
Default_ai_profile = temp;
|
||||
|
||||
Ai_profiles[Default_ai_profile].flags |= AIPF_SMART_SECONDARY_WEAPON_SELECTION;
|
||||
|
||||
Ai_profiles_initted = 1;
|
||||
}
|
||||
|
||||
int ai_profile_lookup(char *name)
|
||||
{
|
||||
for (int i = 0; i < Num_ai_profiles; i++)
|
||||
if (!stricmp(name, Ai_profiles[i].profile_name))
|
||||
return i;
|
||||
|
||||
return -1;
|
||||
}
|
||||
@@ -1,156 +0,0 @@
|
||||
/*
|
||||
* Created by Ian "Goober5000" Warfield for the FreeSpace2 Source Code Project.
|
||||
* You may not sell or otherwise commercially exploit the source or things you
|
||||
* create based on the source.
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/ai/ai_profiles.h $
|
||||
* $Revision: 1.4.2.5 $
|
||||
* $Date: 2007-07-28 22:04:14 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.4.2.4 2007/07/15 02:45:48 Goober5000
|
||||
* fixed a small bug in the lab
|
||||
* moved WMC's no damage scaling flag to ai_profiles and made it work correctly
|
||||
* removed my old supercap damage scaling change
|
||||
* moved Turey's truefire flag to ai_profiles
|
||||
*
|
||||
* Revision 1.4.2.3 2007/02/27 01:44:44 Goober5000
|
||||
* add two features for WCS: specifyable shield/weapon recharge rates, and removal of linked fire penalty
|
||||
*
|
||||
* Revision 1.4.2.2 2006/07/02 04:13:43 Goober5000
|
||||
* bah
|
||||
*
|
||||
* Revision 1.4.2.1 2006/07/02 03:39:34 Goober5000
|
||||
* remove associated AI flags
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.4 2006/04/20 06:32:00 Goober5000
|
||||
* proper capitalization according to Volition
|
||||
*
|
||||
* Revision 1.3 2006/03/20 06:19:03 taylor
|
||||
* add ai_profiles flag to get rid of limit on minimum speed a docked ship can move
|
||||
* (not going to Int3() here from < 0.1 speed by default, a support ship actually hit it)
|
||||
*
|
||||
* Revision 1.2 2005/11/24 08:46:11 Goober5000
|
||||
* * cleaned up mission_do_departure
|
||||
* * fixed a hidden crash (array index being -1; would only
|
||||
* be triggered for ships w/o subspace drives under certain conditions)
|
||||
* * removed finding a new fighterbay target because it might screw up missions
|
||||
* * improved clarity, code flow, and readability :)
|
||||
* * added custom AI flag for disabling warpouts if navigation subsystem fails
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.1 2005/11/21 02:43:30 Goober5000
|
||||
* change from "setting" to "profile"; this way makes more sense
|
||||
* --Goober5000
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef _AI_PROFILES_H_
|
||||
#define _AI_PROFILES_H_
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
#include "globalincs/globals.h"
|
||||
#include "globalincs/systemvars.h"
|
||||
|
||||
|
||||
// flags
|
||||
#define AIPF_SMART_SHIELD_MANAGEMENT (1 << 0)
|
||||
#define AIPF_BIG_SHIPS_CAN_ATTACK_BEAM_TURRETS_ON_UNTARGETED_SHIPS (1 << 1)
|
||||
#define AIPF_SMART_PRIMARY_WEAPON_SELECTION (1 << 2)
|
||||
#define AIPF_SMART_SECONDARY_WEAPON_SELECTION (1 << 3)
|
||||
#define AIPF_ALLOW_RAPID_SECONDARY_DUMBFIRE (1 << 4)
|
||||
#define AIPF_HUGE_TURRET_WEAPONS_IGNORE_BOMBS (1 << 5)
|
||||
#define AIPF_DONT_INSERT_RANDOM_TURRET_FIRE_DELAY (1 << 6)
|
||||
#define AIPF_HACK_IMPROVE_NON_HOMING_SWARM_TURRET_FIRE_ACCURACY (1 << 7)
|
||||
#define AIPF_SHOCKWAVES_DAMAGE_SMALL_SHIP_SUBSYSTEMS (1 << 8)
|
||||
#define AIPF_NAVIGATION_SUBSYS_GOVERNS_WARP (1 << 9)
|
||||
#define AIPF_NO_MIN_DOCK_SPEED_CAP (1 << 10)
|
||||
#define AIPF_DISABLE_LINKED_FIRE_PENALTY (1 << 11)
|
||||
#define AIPF_DISABLE_WEAPON_DAMAGE_SCALING (1 << 12)
|
||||
#define AIPF_USE_ADDITIVE_WEAPON_VELOCITY (1 << 13)
|
||||
#define AIPF_USE_NEWTONIAN_DAMPENING (1 << 14)
|
||||
#define AIPF_INCLUDE_BEAMS_IN_STAT_CALCS (1 << 15)
|
||||
#define AIPF_KILL_SCORING_SCALES_WITH_DAMAGE (1 << 16)
|
||||
#define AIPF_ASSIST_SCORING_SCALES_WITH_DAMAGE (1 << 17)
|
||||
#define AIPF_ALLOW_MULTI_EVENT_SCORING (1 << 18)
|
||||
#define AIPF_SMART_AFTERBURNER_MANAGEMENT (1 << 19)
|
||||
#define AIPF_FIX_LINKED_PRIMARY_BUG (1 << 20)
|
||||
#define AIPF_PREVENT_TARGETING_BOMBS_BEYOND_RANGE (1 << 21)
|
||||
#define AIPF_SMART_SUBSYSTEM_TARGETING_FOR_TURRETS (1 << 22)
|
||||
#define AIPF_FIX_HEAT_SEEKER_STEALTH_BUG (1 << 23)
|
||||
#define AIPF_MULTI_ALLOW_EMPTY_PRIMARIES (1 << 24)
|
||||
#define AIPF_MULTI_ALLOW_EMPTY_SECONDARIES (1 << 25)
|
||||
|
||||
|
||||
#define MAX_AI_PROFILES 5
|
||||
|
||||
typedef struct ai_profile_t {
|
||||
|
||||
char profile_name[NAME_LENGTH];
|
||||
|
||||
int flags;
|
||||
|
||||
// difficulty-related values
|
||||
int max_incoming_asteroids[NUM_SKILL_LEVELS]; // max number of asteroids thrown at friendlies
|
||||
int max_allowed_player_homers[NUM_SKILL_LEVELS]; // max number of simultaneous homing weapons on player
|
||||
int max_attackers[NUM_SKILL_LEVELS]; // max number of ships that can attack a ship
|
||||
fix predict_position_delay[NUM_SKILL_LEVELS]; // how long until AI predicts a ship position
|
||||
float in_range_time[NUM_SKILL_LEVELS]; // seconds to add to time it takes to get enemy in range (only for player's enemies)
|
||||
float shield_manage_delay[NUM_SKILL_LEVELS]; // how long before AI manages shields (note that the player's team always uses the average skill's delay)
|
||||
|
||||
// AI ships link primaries if energy levels greater than these percents
|
||||
float link_energy_levels_always[NUM_SKILL_LEVELS]; // always link
|
||||
float link_energy_levels_maybe[NUM_SKILL_LEVELS]; // link if hull strength low
|
||||
|
||||
// AI ships link primaries if ammunition levels greater than these percents
|
||||
float link_ammo_levels_always[NUM_SKILL_LEVELS]; // always link
|
||||
float link_ammo_levels_maybe[NUM_SKILL_LEVELS]; // link if hull strength low
|
||||
|
||||
// difficulty-related scales
|
||||
float cmeasure_life_scale[NUM_SKILL_LEVELS]; // life of countermeasures
|
||||
float cmeasure_fire_chance[NUM_SKILL_LEVELS]; // chance a countermeasure will be fired based on skill level (also scaled by ai_class)
|
||||
float weapon_energy_scale[NUM_SKILL_LEVELS]; // weapon energy available
|
||||
float shield_energy_scale[NUM_SKILL_LEVELS]; // shield energy available
|
||||
float afterburner_recharge_scale[NUM_SKILL_LEVELS]; // speed of afterburner recharge
|
||||
float player_damage_scale[NUM_SKILL_LEVELS]; // damage applied to the player
|
||||
|
||||
float subsys_damage_scale[NUM_SKILL_LEVELS]; // damage applied to a player subsystem
|
||||
float beam_friendly_damage_cap[NUM_SKILL_LEVELS]; // damage cap values for friendly beam fire
|
||||
float turn_time_scale[NUM_SKILL_LEVELS]; // speed at which enemy ships turn
|
||||
|
||||
// Multiplicative delay factors for increasing skill levels.
|
||||
float ship_fire_delay_scale_hostile[NUM_SKILL_LEVELS];
|
||||
float ship_fire_delay_scale_friendly[NUM_SKILL_LEVELS];
|
||||
|
||||
// Multiplicative secondary delay factors for increasing skill levels.
|
||||
float ship_fire_secondary_delay_scale_hostile[NUM_SKILL_LEVELS];
|
||||
float ship_fire_secondary_delay_scale_friendly[NUM_SKILL_LEVELS];
|
||||
|
||||
// Maximum turrets of one ship allowed to shoot the same target
|
||||
int max_turret_ownage_target[NUM_SKILL_LEVELS];
|
||||
int max_turret_ownage_player[NUM_SKILL_LEVELS];
|
||||
|
||||
// percentage of damage caused required for a kill/assist
|
||||
float kill_percentage_scale[NUM_SKILL_LEVELS];
|
||||
float assist_percentage_scale[NUM_SKILL_LEVELS];
|
||||
|
||||
// percentage of the capships score given to other team mates on a kill
|
||||
float assist_award_percentage_scale[NUM_SKILL_LEVELS];
|
||||
|
||||
} ai_profile_t;
|
||||
|
||||
|
||||
extern int Num_ai_profiles;
|
||||
extern int Default_ai_profile;
|
||||
extern ai_profile_t Ai_profiles[MAX_AI_PROFILES];
|
||||
|
||||
|
||||
void ai_profiles_init();
|
||||
|
||||
int ai_profile_lookup(char *name);
|
||||
|
||||
#endif
|
||||
@@ -1,31 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef _AIINTERNAL_H
|
||||
#define _AIINTERNAL_H
|
||||
|
||||
//Returns true if the specified object is a stealth ship, false if not
|
||||
bool is_object_stealth_ship(object* objp);
|
||||
|
||||
//Number of live turrets on the object attacking
|
||||
int num_turrets_attacking(object *turret_parent, int target_objnum);
|
||||
|
||||
//Determine whether an object is targetable within a nebula (checks for stealth)
|
||||
int object_is_targetable(object *target, ship *viewer);
|
||||
|
||||
//Returns the number of enemy fighters within threshold of pos.
|
||||
int num_nearby_fighters(int enemy_team_mask, vec3d *pos, float threshold);
|
||||
|
||||
//Returns true if OK for *aip to fire its current weapon at its current target.
|
||||
int check_ok_to_fire(int objnum, int target_objnum, weapon_info *wip);
|
||||
|
||||
//Does all the stuff needed to aim and fire a turret.
|
||||
void ai_fire_from_turret(ship *shipp, ship_subsys *ss, int parent_objnum);
|
||||
|
||||
#endif
|
||||
File diff suppressed because it is too large.
Load diff
File diff suppressed because it is too large.
Load diff
@@ -1,191 +0,0 @@
|
||||
// Autopilot.h
|
||||
// Derek Meek
|
||||
// 4-30-2004
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/Autopilot/Autopilot.h $
|
||||
* $Revision: 1.9.2.3 $
|
||||
* $Date: 2007-09-02 02:07:38 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.9.2.2 2007/07/24 20:08:29 Kazan
|
||||
* Make asteroid/debris fields interrupt autopilot, add "hazards near" message to autopilot.tbl, add use-nav-cinematics sexp, fix mantis #1441
|
||||
*
|
||||
* Revision 1.9.2.1 2007/07/23 16:08:23 Kazan
|
||||
* Autopilot updates, minor misc fixes, working MSVC2005 project files
|
||||
*
|
||||
* Revision 1.9 2006/02/25 21:42:31 Goober5000
|
||||
* fixes from last commit
|
||||
*
|
||||
* Revision 1.8 2005/07/13 02:50:49 Goober5000
|
||||
* remove PreProcDefine #includes in FS2
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.7 2005/04/05 05:53:14 taylor
|
||||
* s/vector/vec3d/g, better support for different compilers (Jens Granseuer)
|
||||
*
|
||||
* Revision 1.6 2004/08/11 05:06:18 Kazan
|
||||
* added preprocdefines.h to prevent what happened with fred -- make sure to make all fred2 headers include this file as the _first_ include -- i have already modified fs2 files to do this
|
||||
*
|
||||
* Revision 1.5 2004/07/27 18:52:10 Kazan
|
||||
* squished another
|
||||
*
|
||||
* Revision 1.4 2004/07/25 19:27:51 Kazan
|
||||
* only disable afterburning during AIM_WAYPOINTS and AIM_FLY_TO_SHIP while AutoPilotEngaged
|
||||
*
|
||||
* Revision 1.3 2004/07/25 00:31:27 Kazan
|
||||
* i have absolutely nothing to say about that subject
|
||||
*
|
||||
* Revision 1.2 2004/07/01 16:38:18 Kazan
|
||||
* working on autonav
|
||||
*
|
||||
* Revision 1.1 2004/05/07 23:50:14 Kazan
|
||||
* Sorry Guys!
|
||||
*
|
||||
*
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
#if !defined(_AUTOPILOT_H_)
|
||||
#define _AUTOPILOT_H_
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
#include <map>
|
||||
|
||||
// milliseconds between updates
|
||||
#define NPS_TICKRATE 125
|
||||
|
||||
#define MAX_NAVPOINTS 8
|
||||
|
||||
#define NP_WAYPOINT 0x0001 // Nav Point is bound to the poistion of a single node of a waypoint path
|
||||
#define NP_SHIP 0x0002 // Nav Point is bound to the poisiton of a certain ship
|
||||
#define NP_HIDDEN 0x0004 // Nav Point doesn't show on map and isn't selectable
|
||||
#define NP_NOACCESS 0x0008 // Nav Point isn't selectable
|
||||
#define NP_VISITED 0x0100 // Whether we've been within 1,000 meters of this waypoint
|
||||
|
||||
#define NP_NOSELECT ( NP_HIDDEN | NP_NOACCESS )
|
||||
#define NP_VALIDTYPE ( NP_WAYPOINT | NP_SHIP )
|
||||
|
||||
struct NavPoint
|
||||
{
|
||||
char NavName[32];
|
||||
int flags;
|
||||
|
||||
void *target_obj;
|
||||
int waypoint_num; //only used when flags & NP_WAYPOINT
|
||||
|
||||
vec3d *GetPosition();
|
||||
char* GetInteralName();
|
||||
};
|
||||
|
||||
|
||||
#define NP_NUM_MESSAGES 6
|
||||
#define NP_MSG_FAIL_NOSEL 0
|
||||
#define NP_MSG_FAIL_GLIDING 1
|
||||
#define NP_MSG_FAIL_TOCLOSE 2
|
||||
#define NP_MSG_FAIL_HOSTILES 3
|
||||
#define NP_MSG_MISC_LINKED 4
|
||||
#define NP_MSG_FAIL_HAZARD 5
|
||||
|
||||
struct NavMessage
|
||||
{
|
||||
char message[256];
|
||||
char filename[256]; // can be ""
|
||||
};
|
||||
|
||||
extern bool AutoPilotEngaged;
|
||||
extern int CurrentNav;
|
||||
extern NavPoint Navs[MAX_NAVPOINTS];
|
||||
extern NavMessage NavMsgs[NP_NUM_MESSAGES];
|
||||
extern int LockAPConv;
|
||||
extern std::map<int,int> autopilot_wings;
|
||||
|
||||
// Cycles through the NavPoint List
|
||||
bool Sel_NextNav();
|
||||
|
||||
|
||||
// Tell us is autopilot is allow
|
||||
// This needs:
|
||||
// * Nav point selected
|
||||
// * No enemies within 5,000 meters
|
||||
// * Destination > 1,000 meters away
|
||||
bool CanAutopilot(bool send_msg=false);
|
||||
bool CanAutopilotPos(vec3d targetPos);
|
||||
|
||||
// Engages autopilot
|
||||
// This does:
|
||||
// * Control switched from player to AI
|
||||
// * Time compression to 32x
|
||||
// * Tell AI to fly to targetted Nav Point (for all nav-status wings/ships)
|
||||
// * Sets max waypoint speed to the best-speed of the slowest ship tagged
|
||||
void StartAutopilot();
|
||||
|
||||
// Checks if autopilot should automatically die
|
||||
// Returns true if:
|
||||
// * Targetted waypoint < 1,000 meters away
|
||||
// * Enemy < 5,000 meters
|
||||
bool Autopilot_AutoDiable();
|
||||
|
||||
// Disengages autopilot
|
||||
// this does:
|
||||
// * Time compression to 1x
|
||||
// * Delete AI nav goal
|
||||
// * Control switched from AI to player
|
||||
void EndAutoPilot();
|
||||
|
||||
|
||||
// Checks for changes every NPS_TICKRATE milliseconds
|
||||
// Checks:
|
||||
// * if we've gotten close enough to a nav point for it to be counted as "Visited"
|
||||
// * If we're current AutoNavigating it checks if we need to autodisengage
|
||||
void NavSystem_Do();
|
||||
|
||||
|
||||
// Inits the Nav System
|
||||
void NavSystem_Init();
|
||||
|
||||
// parse autopilot.tbl
|
||||
void parse_autopilot_table(char *filename);
|
||||
|
||||
// Finds a Nav point by name
|
||||
int FindNav(char *Nav);
|
||||
|
||||
// Set A Nav point to "ZERO"
|
||||
void ZeroNav(int i);
|
||||
|
||||
// Removes a Nav
|
||||
bool DelNavPoint(char *Nav);
|
||||
bool DelNavPoint(int nav);
|
||||
|
||||
// adds a Nav
|
||||
bool AddNav_Ship(char *Nav, char *TargetName, int flags);
|
||||
bool AddNav_Waypoint(char *Nav, char *WP_Path, int node, int flags);
|
||||
|
||||
//Change Flags
|
||||
bool Nav_Alt_Flags(char *Nav, int flags);
|
||||
|
||||
// Sexp Accessors
|
||||
bool Nav_Set_Flag(char *Nav, int flag);
|
||||
bool Nav_UnSet_Flag(char *Nav, int flag);
|
||||
|
||||
bool Nav_Set_Hidden(char *Nav);
|
||||
bool Nav_Set_NoAccess(char *Nav);
|
||||
bool Nav_Set_Visited(char *Nav);
|
||||
|
||||
bool Nav_UnSet_Hidden(char *Nav);
|
||||
bool Nav_UnSet_NoAccess(char *Nav);
|
||||
bool Nav_UnSet_Visited(char *Nav);
|
||||
|
||||
// Useful functions
|
||||
unsigned int DistanceTo(char *nav);
|
||||
unsigned int DistanceTo(int nav);
|
||||
|
||||
bool IsVisited(char *nav);
|
||||
bool IsVisited(int nav);
|
||||
|
||||
void send_autopilot_msg(char *msg, char *snd=NULL);
|
||||
void send_autopilot_msgID(int msgid);
|
||||
#endif
|
||||
|
||||
@@ -1,185 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/bmpman/bm_internal.h $
|
||||
* $Revision: 2.6.2.1 $
|
||||
* $Date: 2007-02-11 09:51:21 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* bmpman info that's internal to bmpman related files only
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 2.6 2006/05/27 17:20:48 taylor
|
||||
* clean up BM_TYPE_* stuff so it's a little easier to tell what is what
|
||||
* bm_load_sub_fast() doesn't need to lowercase filenames, so don't
|
||||
* byte-swap 16-bit DDS on big endian (they still don't look right though)
|
||||
* update bm_has_alpha_channel() to be less dumb
|
||||
*
|
||||
* Revision 2.5 2006/05/13 07:29:51 taylor
|
||||
* OpenGL envmap support
|
||||
* newer OpenGL extension support
|
||||
* add GL_ARB_texture_rectangle support for non-power-of-2 textures as interface graphics
|
||||
* add cubemap reading and writing support to DDS loader
|
||||
* fix bug in DDS loader that made compressed images with mipmaps use more memory than they really required
|
||||
* add support for a default envmap named "cubemap.dds"
|
||||
* new mission flag "$Environment Map:" to use a pre-existing envmap
|
||||
* minor cleanup of compiler warning messages
|
||||
* get rid of wasteful math from gr_set_proj_matrix()
|
||||
* remove extra gr_set_*_matrix() calls from starfield.cpp as there was no longer a reason for them to be there
|
||||
* clean up bmpman flags in reguards to cubemaps and render targets
|
||||
* disable D3D envmap code until it can be upgraded to current level of code
|
||||
* remove bumpmap code from OpenGL stuff (sorry but it was getting in the way, if it was more than copy-paste it would be worth keeping)
|
||||
* replace gluPerspective() call with glFrustum() call, it's a lot less math this way and saves the extra function call
|
||||
*
|
||||
* Revision 2.4 2005/11/13 06:44:17 taylor
|
||||
* small bit of EFF cleanup
|
||||
* add -img2dds support
|
||||
* cleanup some D3D stuff (missing a lot since the old code is so unstable I couldn't get it working like I wanted)
|
||||
* some minor OGL cleanup and small performance changes
|
||||
* converge the various pcx_read_bitmap* functions into one
|
||||
* cleanup/rename/remove some cmdline options
|
||||
*
|
||||
* Revision 2.3 2005/04/21 15:49:20 taylor
|
||||
* update of bmpman and model bitmap management, well tested but things may get a bit bumpy
|
||||
* - use VM_* macros for bmpman since it didn't seem to register the memory correctly (temporary)
|
||||
* - a little "stupid" fix for dds bitmap reading
|
||||
* - fix it so that memory is released properly on bitmap read errors
|
||||
* - some cleanup to model texture loading
|
||||
* - allow model textures to get released rather than just unloaded, saves bitmap slots
|
||||
* - bump MAX_BITMAPS to 4750, should be able to decrease after public testing of new code
|
||||
*
|
||||
* Revision 2.2 2005/03/03 14:29:37 bobboau
|
||||
* fixed a small error from my earlier commit.
|
||||
*
|
||||
* Revision 2.1 2004/11/23 00:10:06 taylor
|
||||
* try and protect the bitmap_entry stuff a bit better
|
||||
* fix the transparent support ship, again, but correctly this time
|
||||
*
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
|
||||
#ifndef __BM_INTERNAL_H__
|
||||
#define __BM_INTERNAL_H__
|
||||
|
||||
|
||||
// extra check to make sure this stuff doesn't end up in normal files
|
||||
// don't use any of this unless BMPMAN_INTERNAL is defined
|
||||
#ifdef BMPMAN_INTERNAL
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
#include "bmpman/bmpman.h"
|
||||
|
||||
|
||||
// no-type ( used in: bm_bitmaps[i].type )
|
||||
#define BM_TYPE_NONE 0
|
||||
// in-memory type ( used in: bm_bitmaps[i].type )
|
||||
#define BM_TYPE_USER 1
|
||||
// file-type types ( used in: bm_bitmaps[i].type )
|
||||
#define BM_TYPE_PCX 2
|
||||
#define BM_TYPE_TGA 3 // 16 or 32 bit targa
|
||||
#define BM_TYPE_DDS 4 // generic identifier for DDS
|
||||
#define BM_TYPE_JPG 5 // 32 bit jpeg
|
||||
#define BM_TYPE_ANI 6 // in-house ANI format
|
||||
#define BM_TYPE_EFF 7 // specifies any type of animated image, the EFF itself is just text
|
||||
// c-type types ( used in: bm_bitmaps[i].c_type )
|
||||
#define BM_TYPE_DXT1 8 // 24 bit with switchable alpha (compressed)
|
||||
#define BM_TYPE_DXT3 9 // 32 bit with 4 bit alpha (compressed)
|
||||
#define BM_TYPE_DXT5 10 // 32 bit with 8 bit alpha (compressed)
|
||||
#define BM_TYPE_CUBEMAP_DDS 11 // generic DDS cubemap (uncompressed cubemap surface)
|
||||
#define BM_TYPE_CUBEMAP_DXT1 12 // 24-bit cubemap (compressed cubemap surface)
|
||||
#define BM_TYPE_CUBEMAP_DXT3 13 // 32-bit cubemap (compressed cubemap surface)
|
||||
#define BM_TYPE_CUBEMAP_DXT5 14 // 32-bit cubemap (compressed cubemap surface)
|
||||
// special types ( used in: bm_bitmaps[i].type )
|
||||
#define BM_TYPE_RENDER_TARGET_STATIC 16 // 24/32 bit setup internally as a static render target
|
||||
#define BM_TYPE_RENDER_TARGET_DYNAMIC 17 // 24/32 bit setup internally as a dynamic render target
|
||||
|
||||
|
||||
/// Moved from cpp file ///////////////////
|
||||
// Consider these 'protected' structures and functions that should only be used by special bitmap functions
|
||||
typedef union bm_extra_info {
|
||||
struct {
|
||||
// Stuff needed for animations
|
||||
int first_frame; // used for animations -- points to index of first frame
|
||||
ubyte num_frames; // used for animation -- number of frames in the animation
|
||||
ubyte fps; // used for animation -- frames per second
|
||||
|
||||
struct {
|
||||
// stuff for static animations
|
||||
ubyte type; // type for individual images
|
||||
char filename[MAX_FILENAME_LEN]; // filename for individual images
|
||||
} eff;
|
||||
} ani;
|
||||
|
||||
struct {
|
||||
// Stuff needed for user bitmaps
|
||||
void *data; // For user bitmaps, this is where the data comes from
|
||||
ubyte bpp; // For user bitmaps, this is what format the data is
|
||||
ubyte flags; // Flags passed to bm_create
|
||||
} user;
|
||||
} bm_extra_info;
|
||||
|
||||
|
||||
typedef struct bitmap_entry {
|
||||
// identification
|
||||
char filename[MAX_FILENAME_LEN]; // filename for this bitmap
|
||||
|
||||
uint signature; // a unique signature identifying the data
|
||||
uint palette_checksum; // checksum used to be sure bitmap is in current palette
|
||||
int handle; // Handle = id*MAX_BITMAPS + bitmapnum
|
||||
int last_used; // When this bitmap was last used
|
||||
|
||||
ubyte type; // PCX, USER, ANI, etc
|
||||
ubyte comp_type; // What sort of compressed type, BM_TYPE_NONE if not compressed
|
||||
signed char ref_count; // Number of locks on bitmap. Can't unload unless ref_count is 0.
|
||||
|
||||
int dir_type; // which directory this was loaded from (to skip other locations with same name)
|
||||
|
||||
// compressed bitmap stuff (.dds) - RT please take a look at this and tell me if we really need it
|
||||
int mem_taken; // How much memory does this bitmap use? - UnknownPlayer
|
||||
int num_mipmaps; // number of mipmap levels, we need to read all of them
|
||||
|
||||
// Stuff to keep track of usage
|
||||
ubyte preloaded; // If set, then this was loaded from the lst file
|
||||
int preload_count; // how many times this gets used in game, for unlocking
|
||||
ubyte used_flags; // What flags it was accessed thru
|
||||
int load_count;
|
||||
|
||||
// Bitmap info
|
||||
bitmap bm;
|
||||
|
||||
// Data for animations and user bitmaps
|
||||
bm_extra_info info;
|
||||
|
||||
#ifdef BMPMAN_NDEBUG
|
||||
// bookeeping
|
||||
ubyte used_last_frame; // If set, then it was used last frame
|
||||
ubyte used_this_frame; // If set, then it was used this frame
|
||||
int data_size; // How much data this bitmap uses
|
||||
int used_count; // How many times it was accessed
|
||||
#endif
|
||||
} bitmap_entry;
|
||||
|
||||
extern bitmap_entry bm_bitmaps[MAX_BITMAPS];
|
||||
|
||||
|
||||
// image specific lock functions
|
||||
void bm_lock_ani( int handle, int bitmapnum, bitmap_entry *be, bitmap *bmp, ubyte bpp, ubyte flags );
|
||||
void bm_lock_dds( int handle, int bitmapnum, bitmap_entry *be, bitmap *bmp, ubyte bpp, ubyte flags );
|
||||
void bm_lock_jpg( int handle, int bitmapnum, bitmap_entry *be, bitmap *bmp, ubyte bpp, ubyte flags );
|
||||
void bm_lock_pcx( int handle, int bitmapnum, bitmap_entry *be, bitmap *bmp, ubyte bpp, ubyte flags );
|
||||
void bm_lock_tga( int handle, int bitmapnum, bitmap_entry *be, bitmap *bmp, ubyte bpp, ubyte flags );
|
||||
void bm_lock_user( int handle, int bitmapnum, bitmap_entry *be, bitmap *bmp, ubyte bpp, ubyte flags );
|
||||
|
||||
|
||||
#endif // BMPMAN_INTERNAL
|
||||
|
||||
#endif // __BM_INTERNAL_H__
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,712 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/Bmpman/BmpMan.h $
|
||||
*
|
||||
* $Revision: 2.37.2.6 $
|
||||
* $Date: 2007-03-22 20:14:16 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* Prototypes for Bitmap Manager functions
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 2.37.2.5 2007/02/11 09:51:21 taylor
|
||||
* remove some dead code
|
||||
* better texture memory handling (a work in-progress)
|
||||
* new image finding/loading
|
||||
* get rid of -pcx32 and -jpgtga
|
||||
* change the game_busy() reporting during bitmap page-in to only catch one frame of an animation
|
||||
* fix numerous little bugs in gropenglbmpman relating to -img2dds
|
||||
*
|
||||
* Revision 2.37.2.4 2007/01/07 12:07:40 taylor
|
||||
* fix bm_page_in_texture() so that it will load all frames of an animation (caused slowdowns in-game with it)
|
||||
*
|
||||
* Revision 2.37.2.3 2006/07/05 23:41:02 Goober5000
|
||||
* spelling
|
||||
*
|
||||
* Revision 2.37.2.2 2006/07/05 23:36:55 Goober5000
|
||||
* cvs comment tweaks
|
||||
*
|
||||
* Revision 2.37.2.1 2006/06/22 14:59:44 taylor
|
||||
* fix various things that Valgrind has been complaining about
|
||||
*
|
||||
* Revision 2.37 2006/05/27 17:20:48 taylor
|
||||
* clean up BM_TYPE_* stuff so it's a little easier to tell what is what
|
||||
* bm_load_sub_fast() doesn't need to lowercase filenames, so don't
|
||||
* byte-swap 16-bit DDS on big endian (they still don't look right though)
|
||||
* update bm_has_alpha_channel() to be less dumb
|
||||
*
|
||||
* Revision 2.36 2006/05/13 07:29:51 taylor
|
||||
* OpenGL envmap support
|
||||
* newer OpenGL extension support
|
||||
* add GL_ARB_texture_rectangle support for non-power-of-2 textures as interface graphics
|
||||
* add cubemap reading and writing support to DDS loader
|
||||
* fix bug in DDS loader that made compressed images with mipmaps use more memory than they really required
|
||||
* add support for a default envmap named "cubemap.dds"
|
||||
* new mission flag "$Environment Map:" to use a pre-existing envmap
|
||||
* minor cleanup of compiler warning messages
|
||||
* get rid of wasteful math from gr_set_proj_matrix()
|
||||
* remove extra gr_set_*_matrix() calls from starfield.cpp as there was no longer a reason for them to be there
|
||||
* clean up bmpman flags in reguards to cubemaps and render targets
|
||||
* disable D3D envmap code until it can be upgraded to current level of code
|
||||
* remove bumpmap code from OpenGL stuff (sorry but it was getting in the way, if it was more than copy-paste it would be worth keeping)
|
||||
* replace gluPerspective() call with glFrustum() call, it's a lot less math this way and saves the extra function call
|
||||
*
|
||||
* Revision 2.35 2006/02/16 05:00:01 taylor
|
||||
* various bmpman related fixes
|
||||
* - some new error checking (and fixes related to that) and cleanup
|
||||
* - fix EFFs not getting released/unloaded properly (was in a local tree but apparently missed CVS)
|
||||
* - minor fixes for bm_release() to produce a more properly cleaned slot
|
||||
* - use fast unloading for page_in stuff since we don't actually want really want the load count changing for texture maps
|
||||
* and to make sure that we free the memory usage regardless of load count
|
||||
*
|
||||
* Revision 2.34 2006/01/21 02:22:04 wmcoolmon
|
||||
* Scripting updates; Special scripting image list; Better operator meta; Orientation type; Wing type; Texture type. Fix for MSVC7 compiling.
|
||||
*
|
||||
* Revision 2.33 2005/12/06 03:05:53 taylor
|
||||
* add base support for 8-bit DDS images
|
||||
* clean up some DDS error messages and other minor bug/comment fixes
|
||||
* move bitmap stuff from pstypes.h, it makes more sense here anyway
|
||||
* start of 8-bit palette conversion, needs work but is here for WMCoolmon to look at and play with
|
||||
*
|
||||
* Revision 2.32 2005/12/04 19:07:48 wmcoolmon
|
||||
* Final commit of codebase
|
||||
*
|
||||
* Revision 2.31 2005/11/08 01:03:59 wmcoolmon
|
||||
* More warnings instead of Int3s/Asserts, better Lua scripting, weapons_expl.tbl is no longer needed nor read, added "$Disarmed ImpactSnd:", fire-beam fix
|
||||
*
|
||||
* Revision 2.30 2005/09/26 04:53:19 Goober5000
|
||||
* moved these per taylor's recommendation
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.29 2005/09/26 04:08:53 Goober5000
|
||||
* some more cleanup
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.28 2005/09/26 02:15:02 Goober5000
|
||||
* okay, this should all be working :)
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.27 2005/09/25 05:13:07 Goober5000
|
||||
* hopefully complete species upgrade
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.26 2005/09/24 07:07:17 Goober5000
|
||||
* another species overhaul
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.25 2005/08/20 20:34:49 taylor
|
||||
* some bmpman and render_target function name changes so that they make sense
|
||||
* always use bm_set_render_target() rather than the gr_ version so that the graphics state is set properly
|
||||
* save the original gamma ramp on OGL init so that it can be restored on exit
|
||||
*
|
||||
* Revision 2.24 2005/07/13 02:50:49 Goober5000
|
||||
* remove PreProcDefine #includes in FS2
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.23 2005/06/19 02:28:55 taylor
|
||||
* add a _fast version of bm_unload() to be used in modelinterp and future graphics API code
|
||||
* clean up some modelinterp code to not use memcpy() everywhere so it's more platform compatible and matches old code (Jens Granseuer)
|
||||
* NaN check to catch shards-of-death and prevent hitting an Assert() (Jens Granseuer)
|
||||
* fix jumpnode code to catch model errors and close a memory leak
|
||||
* make the call to bm_unload_all() after model_free_all() since we will get bmpman screwups otherwise
|
||||
* don't show hardware sound RAM when using OpenAL build, it will always be 0
|
||||
* print top-right memory figures in debug builds slighly further over when 1024+ res
|
||||
*
|
||||
* Revision 2.22 2005/04/24 12:56:42 taylor
|
||||
* really are too many changes here:
|
||||
* - remove all bitmap section support and fix problems with previous attempt
|
||||
* ( code/bmpman/bmpman.cpp, code/bmpman/bmpman.h, code/globalincs/pstypes.h,
|
||||
* code/graphics/2d.cpp, code/graphics/2d.h code/graphics/grd3dbmpman.cpp,
|
||||
* code/graphics/grd3dinternal.h, code/graphics/grd3drender.cpp, code/graphics/grd3dtexture.cpp,
|
||||
* code/graphics/grinternal.h, code/graphics/gropengl.cpp, code/graphics/gropengl.h,
|
||||
* code/graphics/gropengllight.cpp, code/graphics/gropengltexture.cpp, code/graphics/gropengltexture.h,
|
||||
* code/graphics/tmapper.h, code/network/multi_pinfo.cpp, code/radar/radarorb.cpp
|
||||
* code/render/3ddraw.cpp )
|
||||
* - use CLAMP() define in gropengl.h for gropengllight instead of single clamp() function
|
||||
* - remove some old/outdated code from gropengl.cpp and gropengltexture.cpp
|
||||
*
|
||||
* Revision 2.21 2005/04/21 15:49:20 taylor
|
||||
* update of bmpman and model bitmap management, well tested but things may get a bit bumpy
|
||||
* - use VM_* macros for bmpman since it didn't seem to register the memory correctly (temporary)
|
||||
* - a little "stupid" fix for dds bitmap reading
|
||||
* - fix it so that memory is released properly on bitmap read errors
|
||||
* - some cleanup to model texture loading
|
||||
* - allow model textures to get released rather than just unloaded, saves bitmap slots
|
||||
* - bump MAX_BITMAPS to 4750, should be able to decrease after public testing of new code
|
||||
*
|
||||
* Revision 2.20 2005/03/07 13:10:19 bobboau
|
||||
* commit of render target code, d3d should be totaly functional,
|
||||
* OGL still needs implementation.
|
||||
*
|
||||
* Revision 2.19 2005/02/10 14:38:50 taylor
|
||||
* fix an issue with bm_set_components()
|
||||
* abs is for ints fabsf is for floats (camera.cpp)
|
||||
* make the in-cockpit stuff OGL friendly
|
||||
*
|
||||
* Revision 2.18 2004/11/23 00:10:06 taylor
|
||||
* try and protect the bitmap_entry stuff a bit better
|
||||
* fix the transparent support ship, again, but correctly this time
|
||||
*
|
||||
* Revision 2.17 2004/11/21 15:59:45 Kazan
|
||||
* conflict res
|
||||
*
|
||||
* Revision 2.16 2004/10/31 21:26:27 taylor
|
||||
* bmpman merge, EFF animation support, better page in stuff, dozen or so smaller fixes and cleanup
|
||||
*
|
||||
* Revision 2.15 2004/10/06 22:02:54 Kazan
|
||||
* interface corruption fix - thanks taylor (MAX_BITMAPS upped to 7000)
|
||||
*
|
||||
* Revision 2.14 2004/08/11 05:06:18 Kazan
|
||||
* added preprocdefines.h to prevent what happened with fred -- make sure to make all fred2 headers include this file as the _first_ include -- i have already modified fs2 files to do this
|
||||
*
|
||||
* Revision 2.13 2004/05/06 22:35:26 taylor
|
||||
* DDS mipmap reading, remove unneeded bm_unlock() during page in
|
||||
*
|
||||
* Revision 2.12 2004/04/01 15:31:20 taylor
|
||||
* don't use interface anis as ship textures
|
||||
*
|
||||
* Revision 2.11 2004/03/05 09:01:54 Goober5000
|
||||
* Uber pass at reducing #includes
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.10 2003/12/04 20:39:08 randomtiger
|
||||
* Added DDS image support for D3D
|
||||
* Added new command flag '-ship_choice_3d' to activate 3D models instead of ani's in ship choice, feature now off by default
|
||||
* Hopefully have fixed D3D text batching bug that caused old values to appear
|
||||
* Added Hud_target_object_factor variable to control 3D object sizes of zoom in HUD target
|
||||
* Fixed jump nodes not showing
|
||||
*
|
||||
* Revision 2.9 2003/11/19 20:37:22 randomtiger
|
||||
* Almost fully working 32 bit pcx, use -pcx32 flag to activate.
|
||||
* Made some commandline variables fit the naming standard.
|
||||
* Changed timerbar system not to run pushes and pops if its not in use.
|
||||
* Put in a note about not uncommenting asserts.
|
||||
* Fixed up a lot of missing POP's on early returns?
|
||||
* Perhaps the motivation for Assert functionality getting commented out?
|
||||
* Fixed up some bad asserts.
|
||||
* Changed nebula poofs to render in 2D in htl, it makes it look how it used to in non htl. (neb.cpp,1248)
|
||||
* Before the poofs were creating a nasty stripe effect where they intersected with ships hulls.
|
||||
* Put in a special check for the signs of that D3D init bug I need to lock down.
|
||||
*
|
||||
* Revision 2.8 2003/11/07 18:31:01 randomtiger
|
||||
* Fixed a nohtl call to htl funcs (crash with NULL pointer)
|
||||
* Fixed a bug with 32bit PCX code.
|
||||
* Fixed a bug in the d3d_string batch system that was messing up screen shaking.
|
||||
* Added a couple of checks to try and stop timerbar push and pop overloads, check returns missing pops if you use the system.
|
||||
* Put in a higher res icon until we get something better sorted out.
|
||||
*
|
||||
* Revision 2.7 2003/10/24 17:35:04 randomtiger
|
||||
* Implemented support for 32bit TGA and JPG for D3D
|
||||
* Also 32 bit PCX, but it still has some bugs to be worked out
|
||||
* Moved convert_24_to_16 out of the bitmap pfunction structures and into packunpack.cpp because thats the only place that uses it.
|
||||
*
|
||||
* Revision 2.6 2003/08/16 03:52:22 bobboau
|
||||
* update for the specmapping code includeing
|
||||
* suport for seperate specular levels on lights and
|
||||
* optional strings for the stars table
|
||||
* code has been made more organised,
|
||||
* though there seems to be a bug in the state selecting code
|
||||
* resulting in the HUD being rendered incorectly
|
||||
* and specmapping failing ocasionaly
|
||||
*
|
||||
* Revision 2.5 2003/08/12 03:18:32 bobboau
|
||||
* Specular 'shine' mapping;
|
||||
* useing a phong lighting model I have made specular highlights
|
||||
* that are mapped to the model,
|
||||
* rendering them is still slow, but they look real purdy
|
||||
*
|
||||
* also 4 new (untested) comand lines, the XX is a floating point value
|
||||
* -spec_exp XX
|
||||
* the n value, you can set this from 0 to 200 (actualy more than that, but this is the recomended range), it will make the highlights bigger or smaller, defalt is 16.0 so start playing around there
|
||||
* -spec_point XX
|
||||
* -spec_static XX
|
||||
* -spec_tube XX
|
||||
* these are factors for the three diferent types of lights that FS uses, defalt is 1.0,
|
||||
* static is the local stars,
|
||||
* point is weapons/explosions/warp in/outs,
|
||||
* tube is beam weapons,
|
||||
* for thouse of you who think any of these lights are too bright you can configure them you're self for personal satisfaction
|
||||
*
|
||||
* Revision 2.4 2003/03/18 10:07:00 unknownplayer
|
||||
* The big DX/main line merge. This has been uploaded to the main CVS since I can't manage to get it to upload to the DX branch. Apologies to all who may be affected adversely, but I'll work to debug it as fast as I can.
|
||||
*
|
||||
* Revision 2.3 2003/01/19 01:07:41 bobboau
|
||||
* redid the way glow maps are handled; you now must set a global variable before you render a poly that uses a glow map, then set it to -1 when you're done with it
|
||||
* fixed a few other misc bugs too
|
||||
*
|
||||
* Revision 2.2 2003/01/18 19:55:16 phreak
|
||||
* fixed around the bmpman system to now accept compressed textures
|
||||
*
|
||||
* Revision 2.1 2003/01/05 23:41:50 bobboau
|
||||
* disabled decals (for now), removed the warp ray thingys,
|
||||
* made some better error mesages while parseing weapons and ships tbls,
|
||||
* and... oh ya, added glow mapping
|
||||
*
|
||||
* Revision 2.0.2.10 2002/11/04 21:24:59 randomtiger
|
||||
*
|
||||
* When running in D3D all ani's are memory mapped for speed, this takes up more memory but stops gametime locking of textures which D3D8 hates.
|
||||
* Added new command line tag Cmdline_d3dlowmem for people who dont want to make use of this because they have no memory.
|
||||
* Cleaned up some more texture stuff enabled console debug for D3D.
|
||||
*
|
||||
* Revision 2.0.2.9 2002/11/04 16:04:20 randomtiger
|
||||
*
|
||||
* Tided up some bumpman stuff and added a few function points to gr_screen. - RT
|
||||
*
|
||||
* Revision 2.0.2.8 2002/11/04 03:02:28 randomtiger
|
||||
*
|
||||
* I have made some fairly drastic changes to the bumpman system. Now functionality can be engine dependant.
|
||||
* This is so D3D8 can call its own loading code that will allow good efficient loading and use of textures that it desparately needs without
|
||||
* turning bumpman.cpp into a total hook infested nightmare. Note the new bumpman code is still relying on a few of the of the old functions and all of the old bumpman arrays.
|
||||
*
|
||||
* I have done this by adding to the gr_screen list of function pointers that are set up by the engines init functions.
|
||||
* I have named the define calls the same name as the original 'bm_' functions so that I havent had to change names all through the code.
|
||||
*
|
||||
* Rolled back to an old version of bumpman and made a few changes.
|
||||
* Added new files: grd3dbumpman.cpp and .h
|
||||
* Moved the bitmap init function to after the 3D engine is initialised
|
||||
* Added includes where needed
|
||||
* Disabled (for now) the D3D8 TGA loading - RT
|
||||
*
|
||||
* Revision 2.0.2.7 2002/10/26 01:24:22 randomtiger
|
||||
* Fixed debug bitmap compiling bug.
|
||||
* Fixed tga bug. - RT
|
||||
*
|
||||
* Revision 2.0.2.6 2002/10/22 17:46:17 randomtiger
|
||||
* Fixed new TGA code texturing bug. - RT
|
||||
*
|
||||
* Revision 2.0.2.5 2002/10/21 16:33:40 randomtiger
|
||||
* Added D3D only 32 bit TGA functionality. Will load a texture as big as your graphics card allows. Code not finished yet and will forge the beginnings of the new texture system. - RT
|
||||
*
|
||||
* Revision 2.0.2.4 2002/10/19 23:56:39 randomtiger
|
||||
* Changed generic bitmap code to allow maximum dimensions to be determined by 3D's engines maximum texture size query.
|
||||
* Defaults to 256 as it was before. Also added base code for reworking the texture code to be more efficient. - RT
|
||||
*
|
||||
* Revision 2.0.2.3 2002/10/02 11:40:19 randomtiger
|
||||
* Bmpmap has been reverted to an old non d3d8 version.
|
||||
* All d3d8 code is now in the proper place.
|
||||
* PCX code is now working to an extent. Problems with alpha though.
|
||||
* Ani's work slowly with alpha problems.
|
||||
* Also I have done a bit of tidying - RT
|
||||
*
|
||||
* Revision 2.0 2002/06/03 04:02:21 penguin
|
||||
* Warpcore CVS sync
|
||||
*
|
||||
* Revision 1.1 2002/05/02 18:03:04 mharris
|
||||
* Initial checkin - converted filenames and includes to lower case
|
||||
*
|
||||
*
|
||||
* 16 8/10/99 6:54p Dave
|
||||
* Mad optimizations. Added paging to the nebula effect.
|
||||
*
|
||||
* 15 8/06/99 1:52p Dave
|
||||
* Bumped up MAX_BITMAPS for the demo.
|
||||
*
|
||||
* 14 7/15/99 9:20a Andsager
|
||||
* FS2_DEMO initial checkin
|
||||
*
|
||||
* 13 7/13/99 1:15p Dave
|
||||
* 32 bit support. Whee!
|
||||
*
|
||||
* 12 6/29/99 10:35a Dave
|
||||
* Interface polygon bitmaps! Whee!
|
||||
*
|
||||
* 11 6/16/99 4:06p Dave
|
||||
* New pilot info popup. Added new draw-bitmap-as-poly function.
|
||||
*
|
||||
* 10 5/05/99 9:02p Dave
|
||||
* Fixed D3D aabitmap rendering. Spiffed up nebula effect a bit (added
|
||||
* rotations, tweaked values, made bitmap selection more random). Fixed
|
||||
* D3D beam weapon clipping problem. Added D3d frame dumping.
|
||||
*
|
||||
* 9 2/08/99 5:07p Dave
|
||||
* FS2 chat server support. FS2 specific validated missions.
|
||||
*
|
||||
* 8 2/05/99 12:52p Dave
|
||||
* Fixed Glide nondarkening textures.
|
||||
*
|
||||
* 7 2/03/99 11:44a Dave
|
||||
* Fixed d3d transparent textures.
|
||||
*
|
||||
* 6 12/06/98 2:36p Dave
|
||||
* Drastically improved nebula fogging.
|
||||
*
|
||||
* 5 12/01/98 4:46p Dave
|
||||
* Put in targa bitmap support (16 bit).
|
||||
*
|
||||
* 4 12/01/98 8:06a Dave
|
||||
* Temporary checkin to fix some texture transparency problems in d3d.
|
||||
*
|
||||
* 3 11/30/98 1:07p Dave
|
||||
* 16 bit conversion, first run.
|
||||
*
|
||||
* 2 10/07/98 10:52a Dave
|
||||
* Initial checkin.
|
||||
*
|
||||
* 1 10/07/98 10:48a Dave
|
||||
*
|
||||
* 32 4/16/98 6:31p Hoffoss
|
||||
* Added function to get filename of a bitmap handle, which we don't have
|
||||
* yet and I need.
|
||||
*
|
||||
* 31 4/02/98 11:40a Lawrance
|
||||
* check for #ifdef DEMO instead of #ifdef DEMO_RELEASE
|
||||
*
|
||||
* 30 3/30/98 4:02p John
|
||||
* Made machines with < 32 MB of RAM use every other frame of certain
|
||||
* bitmaps. Put in code to ke7ep track of how much RAM we've malloc'd.
|
||||
*
|
||||
* 29 3/29/98 4:05p John
|
||||
* New paging code that loads everything necessary at level startup.
|
||||
*
|
||||
* 28 3/26/98 5:21p John
|
||||
* Added new code to preload all bitmaps at the start of a level.
|
||||
* Commented it out, though.
|
||||
*
|
||||
* 27 3/24/98 6:18p John
|
||||
* Hacked MAX_BITMAPS up to 3500
|
||||
*
|
||||
* 26 3/10/98 4:18p John
|
||||
* Cleaned up graphics lib. Took out most unused gr functions. Made D3D
|
||||
* & Glide have popups and print screen. Took out all >8bpp software
|
||||
* support. Made Fred zbuffer. Made zbuffer allocate dynamically to
|
||||
* support Fred. Made zbuffering key off of functions rather than one
|
||||
* global variable.
|
||||
*
|
||||
* 25 3/02/98 6:46p John
|
||||
* Upped MAX_BITMAPS to 2000
|
||||
*
|
||||
* 24 3/02/98 6:00p John
|
||||
* Moved MAX_BITMAPS into BmpMan.h so the stuff in the graphics code that
|
||||
* is dependent on it won't break if it changes. Made ModelCache slots
|
||||
* be equal to MAX_OBJECTS which is what it is.
|
||||
*
|
||||
* 23 2/06/98 8:25p John
|
||||
* Added code for new bitmaps since last frame
|
||||
*
|
||||
* 22 2/06/98 8:10p John
|
||||
* Added code to show amout of texture usage each frame.
|
||||
*
|
||||
* 21 1/29/98 11:48a John
|
||||
* Added new counter measure rendering as model code. Made weapons be
|
||||
* able to have impact explosion.
|
||||
*
|
||||
* 20 1/11/98 2:14p John
|
||||
* Changed a lot of stuff that had to do with bitmap loading. Made cfile
|
||||
* not do callbacks, I put that in global code. Made only bitmaps that
|
||||
* need to load for a level load.
|
||||
*
|
||||
* 19 9/03/97 4:19p John
|
||||
* changed bmpman to only accept ani and pcx's. made passing .pcx or .ani
|
||||
* to bm_load functions not needed. Made bmpman keep track of palettes
|
||||
* for bitmaps not mapped into game palettes.
|
||||
*
|
||||
* 18 8/25/97 11:14p Lawrance
|
||||
* added support for .ani files in bm_load_animation()
|
||||
*
|
||||
* 17 7/16/97 3:07p John
|
||||
*
|
||||
* 16 6/17/97 8:58p Lawrance
|
||||
* fixed bug with not nulling bm.data with USER bitmaps
|
||||
*
|
||||
* 15 6/12/97 2:44a Lawrance
|
||||
* changed bm_unlock() to take an index into bm_bitmaps(). Added
|
||||
* ref_count to bitmap_entry struct
|
||||
*
|
||||
* 14 5/20/97 10:36a John
|
||||
* Fixed problem with user bitmaps and direct3d caching.
|
||||
*
|
||||
* 13 3/24/97 3:25p John
|
||||
* Cleaned up and restructured model_collide code and fvi code. In fvi
|
||||
* made code that finds uvs work.. Added bm_get_pixel to BmpMan.
|
||||
*
|
||||
* 12 2/17/97 5:18p John
|
||||
* Added a bunch of RCS headers to a bunch of old files that don't have
|
||||
* them.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#ifndef _BMPMAN_H
|
||||
#define _BMPMAN_H
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
#include "cfile/cfile.h"
|
||||
|
||||
#ifndef NDEBUG
|
||||
#define BMPMAN_NDEBUG
|
||||
#endif
|
||||
|
||||
|
||||
// this is causing problems - let's UP IT -- Kazan
|
||||
// bumped from 3500 to 4500 2004/09/21 - taylor
|
||||
// bumped to 4750 2005/02/03 - taylor
|
||||
//#define MAX_BITMAPS 3500 // How many bitmaps the game can handle
|
||||
#define MAX_BITMAPS 4750 // How many bitmaps the game can handle
|
||||
// NOTE: MAX_BITMAPS shouldn't need to be bumped again. With the fixed bm_release() and it's
|
||||
// proper use even the largest missions should stay under this number. With the largest retail
|
||||
// missions and wasteful content we should still have about 20% of the slots free. If it still
|
||||
// goes over then it's something the artists need to fix. For instance the Terran Mara fighter,
|
||||
// with -spec and -glow and using the Shinepack, needs 117 bitmap slots alone. 111 of those is
|
||||
// just for the glowmaps. This number can be greatly reduced if the number of ani frames for
|
||||
// another LOD than LOD0 has fewer or no ani frames. A 37 frame glow ani for LOD2 is little
|
||||
// more than a waste of resources. Future reports of texture corruption should be initially
|
||||
// approached with content as the cause and not code. If anything we could/should reduce
|
||||
// MAX_BITMAPS in the future. Where it's at now should accomidate even the largest mods.
|
||||
// -- Taylor
|
||||
|
||||
|
||||
#define BMP_AABITMAP (1<<0) // antialiased bitmap
|
||||
#define BMP_TEX_XPARENT (1<<1) // transparent texture
|
||||
#define BMP_TEX_OTHER (1<<2) // so we can identify all "normal" textures
|
||||
#define BMP_TEX_DXT1 (1<<3) // dxt1 compressed 8r8g8b1a (24bit)
|
||||
#define BMP_TEX_DXT3 (1<<4) // dxt3 compressed 8r8g8b4a (32bit)
|
||||
#define BMP_TEX_DXT5 (1<<5) // dxt5 compressed 8r8g8b8a (32bit)
|
||||
#define BMP_TEX_CUBEMAP (1<<6) // a texture made for cubic environment map
|
||||
// ***** NOTE: bitmap.flags is an 8-bit value, no more BMP_TEX_* flags can be added unless the type is changed!! ******
|
||||
|
||||
//compressed texture types
|
||||
#define BMP_TEX_COMP ( BMP_TEX_DXT1 | BMP_TEX_DXT3 | BMP_TEX_DXT5 )
|
||||
|
||||
//non compressed textures
|
||||
#define BMP_TEX_NONCOMP ( BMP_TEX_XPARENT | BMP_TEX_OTHER )
|
||||
|
||||
// any texture type
|
||||
#define BMP_TEX_ANY ( BMP_TEX_COMP | BMP_TEX_NONCOMP )
|
||||
|
||||
#define BMP_FLAG_RENDER_TARGET_STATIC (1<<0)
|
||||
#define BMP_FLAG_RENDER_TARGET_DYNAMIC (1<<1)
|
||||
#define BMP_FLAG_CUBEMAP (1<<2)
|
||||
|
||||
typedef struct bitmap {
|
||||
short w, h; // Width and height
|
||||
short rowsize; // What you need to add to go to next row
|
||||
ubyte bpp; // How many bits per pixel it is. (7,8,15,16,24,32) (what is requested)
|
||||
ubyte true_bpp; // How many bits per pixel the image actually is.
|
||||
ubyte flags; // See the BMP_???? defines for values (this isn't for the BMP_FLAG_* stuff)
|
||||
ptr_u data; // Pointer to data, or maybe offset into VRAM.
|
||||
ubyte *palette; // If bpp==8, this is pointer to palette. If the BMP_NO_PALETTE_MAP flag
|
||||
// is not set, this palette just points to the screen palette. (gr_palette)
|
||||
} bitmap;
|
||||
|
||||
|
||||
extern int Bm_paging;
|
||||
|
||||
void bm_init();
|
||||
|
||||
void bm_close();
|
||||
|
||||
int bm_get_cache_slot( int bitmap_id, int separate_ani_frames );
|
||||
|
||||
int bm_get_next_handle();
|
||||
|
||||
void *bm_malloc(int n, int size);
|
||||
|
||||
void bm_update_memory_used(int n, int size);
|
||||
|
||||
// how many bytes of textures are used.
|
||||
extern int bm_texture_ram;
|
||||
|
||||
// This loads a bitmap so we can draw with it later.
|
||||
// It returns a negative number if it couldn't load
|
||||
// the bitmap. On success, it returns the bitmap
|
||||
// number.
|
||||
int bm_load(char * filename);
|
||||
|
||||
// special load function. basically allows you to load a bitmap which already exists (by filename).
|
||||
// this is useful because in some cases we need to have a bitmap which is locked in screen format
|
||||
// _and_ texture format, such as pilot pics and squad logos
|
||||
int bm_load_duplicate(char *filename);
|
||||
|
||||
// Creates a bitmap that exists in RAM somewhere, instead
|
||||
// of coming from a disk file. You pass in a pointer to a
|
||||
// block of data. The data can be in the following formats:
|
||||
// 8 bpp (mapped into game palette)
|
||||
// 32 bpp
|
||||
// On success, it returns the bitmap number. You cannot
|
||||
// free that RAM until bm_release is called on that bitmap.
|
||||
// See example at bottom of this file
|
||||
int bm_create( int bpp, int w, int h, void *data = NULL, int flags = 0);
|
||||
|
||||
// Frees up a bitmap's data, but bitmap number 'n' can
|
||||
// still be used, it will just have to be paged in next
|
||||
// time it is locked.
|
||||
int bm_unload( int n, int clear_render_targets = 0 );
|
||||
|
||||
// like bm_unload() except that it's safe to use to free data without worrying about
|
||||
// load_count so it's safe to use in relation to bm_release() and in gr_*_texture functions
|
||||
int bm_unload_fast( int n, int clear_render_targets = 0 );
|
||||
|
||||
// Frees up a bitmap's data, and it's slot, so bitmap
|
||||
// number 'n' cannot be used anymore, and bm_load or
|
||||
// bm_create might reuse the slot.
|
||||
int bm_release( int n, int clear_render_targets = 0 );
|
||||
|
||||
// This loads a bitmap sequence so we can draw with it later.
|
||||
// It returns a negative number if it couldn't load
|
||||
// the bitmap. On success, it returns the bitmap
|
||||
// number of the first frame and nframes is set.
|
||||
extern int bm_load_animation( char * filename, int * nframes = NULL, int *fps = NULL, int can_drop_frames = 0, int dir_type = CF_TYPE_ANY );
|
||||
|
||||
//Loads either animation (bm_load_animation) or still image (bm_load)
|
||||
extern int bm_load_either(char *filename, int *nframes = NULL, int *fps = NULL, int can_drop_frames = 0, int dir_type = CF_TYPE_ANY);
|
||||
|
||||
// This locks down a bitmap and returns a pointer to a bitmap
|
||||
// that can be accessed until you call bm_unlock. Only lock
|
||||
// a bitmap when you need it! This will convert it into the
|
||||
// appropriate format also.
|
||||
extern bitmap * bm_lock( int bitmapnum, ubyte bpp, ubyte flags );
|
||||
|
||||
// The signature is a field that gets filled in with
|
||||
// a unique signature for each bitmap. The signature for each bitmap
|
||||
// will also change when the bitmap's data changes.
|
||||
extern uint bm_get_signature( int bitmapnum);
|
||||
|
||||
// Unlocks a bitmap
|
||||
extern void bm_unlock( int bitmapnum );
|
||||
|
||||
//WMC - Returns 0 if invalid, nonzero if valid
|
||||
extern int bm_is_valid(int handle);
|
||||
|
||||
// Gets info. w,h,or flags,nframes or fps can be NULL if you don't care.
|
||||
//WMC - Returns -1 on failure, handle or first frame handle on success.
|
||||
int bm_get_info( int bitmapnum, int *w=NULL, int * h=NULL, ubyte * flags=NULL, int *nframes=NULL, int *fps=NULL );
|
||||
|
||||
// get filename
|
||||
extern void bm_get_filename(int bitmapnum, char *filename);
|
||||
|
||||
// resyncs all the bitmap palette
|
||||
extern void bm_update();
|
||||
|
||||
// call to load all data for all bitmaps that have been requested to be loaded
|
||||
extern void bm_gfx_load_all();
|
||||
extern void bm_unload_all();
|
||||
|
||||
// call to get the palette for a bitmap
|
||||
void bm_get_palette(int n, ubyte *pal, char *name);
|
||||
|
||||
// Hacked function to get a pixel from a bitmap.
|
||||
// Only works good in 8bpp mode.
|
||||
void bm_gfx_get_pixel( int bitmap, float u, float v, ubyte *r, ubyte *g, ubyte *b );
|
||||
|
||||
// Returns number of bytes of bitmaps locked this frame
|
||||
// ntotal = number of bytes of bitmaps locked this frame
|
||||
// nnew = number of bytes of bitmaps locked this frame that weren't locked last frame
|
||||
void bm_get_frame_usage(int *ntotal, int *nnew);
|
||||
|
||||
/*
|
||||
* Example on using bm_create
|
||||
*
|
||||
{
|
||||
static int test_inited = 0;
|
||||
static int test_bmp;
|
||||
static uint test_bmp_data[128*64];
|
||||
|
||||
if ( !test_inited ) {
|
||||
test_inited = 1;
|
||||
// Create the new bitmap and fill in its data.
|
||||
// When you're done with it completely, call
|
||||
// bm_release to free up the bitmap handle
|
||||
test_bmp = bm_create( 32, 128, 64, test_bmp_data );
|
||||
int i,j;
|
||||
for (i=0; i<64; i++ ) {
|
||||
for (j=0; j<64; j++ ) {
|
||||
uint r=i*4;
|
||||
test_bmp_data[j+i*128] = r;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bm_unload(test_bmp); // this pages out the data, so that the
|
||||
// next bm_lock will convert the new data to the
|
||||
// correct bpp
|
||||
|
||||
// put in new data
|
||||
int x,y;
|
||||
gr_reset_clip();
|
||||
for (y=0; y<64; y++)
|
||||
for (x=0; x<128; x++ )
|
||||
test_bmp_data[y*128+x] = 15;
|
||||
|
||||
// Draw the bitmap to upper left corner
|
||||
gr_set_bitmap(test_bmp);
|
||||
gr_bitmap( 0,0 );
|
||||
}
|
||||
*/
|
||||
|
||||
|
||||
//============================================================================
|
||||
// Paging stuff
|
||||
//============================================================================
|
||||
|
||||
void bm_page_in_start();
|
||||
void bm_page_in_stop();
|
||||
|
||||
// Paging code in a library should call these functions
|
||||
// in its page in function.
|
||||
|
||||
// Marks a texture as being used for this level
|
||||
// If num_frames is passed, assume this is an animation
|
||||
void bm_page_in_texture( int bitmapnum, int num_frames = 0 );
|
||||
|
||||
// marks a texture as being a transparent textyre used for this level
|
||||
// Marks a texture as being used for this level
|
||||
// If num_frames is passed, assume this is an animation
|
||||
void bm_page_in_xparent_texture( int bitmapnum, int num_frames=1 );
|
||||
|
||||
// Marks an aabitmap as being used for this level
|
||||
// If num_frames is passed, assume this is an animation
|
||||
void bm_page_in_aabitmap( int bitmapnum, int num_frames=1 );
|
||||
|
||||
// unload a texture that was paged in
|
||||
int bm_page_out( int handle );
|
||||
|
||||
//
|
||||
// Mode: 0 = High memory
|
||||
// 1 = Low memory ( every other frame of ani's)
|
||||
// 2 = Debug low memory ( only use first frame of each ani )
|
||||
void bm_set_low_mem( int mode );
|
||||
|
||||
char *bm_get_filename(int handle);
|
||||
|
||||
void BM_SELECT_SCREEN_FORMAT();
|
||||
void BM_SELECT_TEX_FORMAT();
|
||||
void BM_SELECT_ALPHA_TEX_FORMAT();
|
||||
|
||||
// set the rgba components of a pixel, any of the parameters can be NULL
|
||||
extern void (*bm_set_components)(ubyte *pixel, ubyte *r, ubyte *g, ubyte *b, ubyte *a);
|
||||
extern void (*bm_set_components_32)(ubyte *pixel, ubyte *r, ubyte *g, ubyte *b, ubyte *a);
|
||||
void bm_set_components_argb_d3d_16_screen(ubyte *pixel, ubyte *r, ubyte *g, ubyte *b, ubyte *a);
|
||||
void bm_set_components_argb_d3d_32_screen(ubyte *pixel, ubyte *r, ubyte *g, ubyte *b, ubyte *a);
|
||||
void bm_set_components_argb_d3d_16_tex(ubyte *pixel, ubyte *r, ubyte *g, ubyte *b, ubyte *a);
|
||||
void bm_set_components_argb_d3d_32_tex(ubyte *pixel, ubyte *r, ubyte *g, ubyte *b, ubyte *a);
|
||||
|
||||
// get the rgba components of a pixel, any of the parameters can be NULL
|
||||
void bm_get_components(ubyte *pixel, ubyte *r, ubyte *g, ubyte *b, ubyte *a);
|
||||
|
||||
extern int GLOWMAP; //this holds a reference to a map that is a fully lit version of its index -Bobboau
|
||||
extern int SPECMAP; //this holds a reference to a map that is for specular mapping -Bobboau
|
||||
extern int ENVMAP; //this holds a reference to a map that is for environment mapping -Bobboau
|
||||
extern int NORMMAP; // normal mapping
|
||||
extern int HEIGHTMAP; // height map for normal mapping
|
||||
|
||||
int bm_is_compressed(int num);
|
||||
int bm_get_tcache_type(int num);
|
||||
int bm_get_size(int num);
|
||||
int bm_get_num_mipmaps(int num);
|
||||
int bm_has_alpha_channel(int handle);
|
||||
|
||||
void bm_print_bitmaps();
|
||||
|
||||
int bm_make_render_target( int width, int height, int flags );
|
||||
int bm_is_render_target(int bitmap_id);
|
||||
int bm_set_render_target(int handle, int face = -1);
|
||||
|
||||
#endif
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,179 +0,0 @@
|
||||
|
||||
#ifndef _CAMERA_H
|
||||
#define _CAMERA_H
|
||||
|
||||
#include "graphics/2d.h"
|
||||
#include "globalincs/pstypes.h"
|
||||
#include "globalincs/globals.h"
|
||||
#include "physics/physics.h" //for avd
|
||||
#include "object/object.h"
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#define CAM_STATIONARY_FOV (1<<0)
|
||||
#define CAM_STATIONARY_ORI (1<<1)
|
||||
#define CAM_STATIONARY_POS (1<<2)
|
||||
#define CAM_DEFAULT_FLAGS 0
|
||||
|
||||
class camera
|
||||
{
|
||||
friend class avd_camera;
|
||||
protected:
|
||||
char name[NAME_LENGTH];
|
||||
int sig;
|
||||
int flags;
|
||||
|
||||
object_h object_host;
|
||||
int object_host_submodel;
|
||||
|
||||
object_h object_target;
|
||||
int object_target_submodel;
|
||||
|
||||
void (*func_custom_position)(camera *cam, vec3d *pos);
|
||||
void (*func_custom_orientation)(camera *cam, matrix *ori);
|
||||
|
||||
avd_movement fov;
|
||||
|
||||
avd_movement pos_x;
|
||||
avd_movement pos_y;
|
||||
avd_movement pos_z;
|
||||
|
||||
//avd_movement ori_p;
|
||||
//avd_movement ori_b;
|
||||
//avd_movement ori_h;
|
||||
//avd_movement ori_progress;
|
||||
//matrix ori_initial;
|
||||
//matrix ori_final;
|
||||
avd_movement ori[9];
|
||||
|
||||
//Cache stuff
|
||||
float c_fov;
|
||||
vec3d c_pos;
|
||||
matrix c_ori;
|
||||
public:
|
||||
camera(char *in_name=NULL, int in_signature=-1);
|
||||
~camera();
|
||||
void clear();
|
||||
void reset();
|
||||
|
||||
//Set
|
||||
void set_name(char *in_name);
|
||||
|
||||
void set_object_host(object *objp, int n_object_host_submodel = -1);
|
||||
void set_object_target(object *objp, int n_object_target_submodel = -1);
|
||||
|
||||
void set_custom_position_function(void (*n_func_custom_position)(camera *cam, vec3d *pos));
|
||||
void set_custom_orientation_function(void (*n_func_custom_orientation)(camera *cam, matrix *ori));
|
||||
|
||||
void set_fov(float in_fov, float in_fov_time = 0.0f, float in_fov_acceleration_time = 0.0f, float in_deceleration_time = 0.0f);
|
||||
|
||||
void set_position(vec3d *in_position = NULL, float in_translation_time = 0.0f, float in_translation_acceleration_time = 0.0f, float in_translation_deceleration_time = 0.0f, float in_end_velocity = 0.0f);
|
||||
void set_translation_velocity(vec3d *in_velocity, float in_acceleration_time = 0.0f);
|
||||
|
||||
void set_rotation(matrix *in_orientation = NULL, float in_rotation_time = 0.0f, float in_rotation_acceleration_time = 0.0f, float in_rotation_deceleration_time = 0.0f);
|
||||
void set_rotation(angles *in_angles, float in_rotation_time = 0.0f, float in_rotation_acceleration_time = 0.0f, float in_rotation_deceleration_time = 0.0f);
|
||||
void set_rotation_facing(vec3d *in_target, float in_rotation_time = 0.0f, float in_rotation_acceleration_time = 0.0f, float in_rotation_deceleration_time = 0.0f);
|
||||
void set_rotation_velocity(angles *in_rotation_rate, float in_acceleration_time = 0.0f);
|
||||
|
||||
//Get
|
||||
char *get_name() {return name;}
|
||||
int get_signature() {return sig;}
|
||||
object *get_object_host();
|
||||
int get_object_host_submodel();
|
||||
object *get_object_target();
|
||||
int get_object_target_submodel();
|
||||
float get_fov();
|
||||
void get_info(vec3d *position, matrix *orientation);
|
||||
|
||||
//Is
|
||||
bool is_empty(){return sig < 0;}
|
||||
|
||||
//Do
|
||||
void do_frame(float in_frametime);
|
||||
};
|
||||
|
||||
class warp_camera
|
||||
{
|
||||
private:
|
||||
float c_time;
|
||||
float c_damping;
|
||||
|
||||
vec3d c_vel;
|
||||
vec3d c_desired_vel;
|
||||
|
||||
vec3d c_pos;
|
||||
matrix c_ori;
|
||||
public:
|
||||
warp_camera();
|
||||
warp_camera(object *objp);
|
||||
void reset();
|
||||
|
||||
void set_position(vec3d *in_pos);
|
||||
void set_rotation(matrix *in_ori);
|
||||
void set_velocity(vec3d *in_vel, bool instantaneous);
|
||||
|
||||
void do_frame(float in_frametime);
|
||||
|
||||
void get_info(vec3d *position, matrix *orientation);
|
||||
};
|
||||
|
||||
extern warp_camera Warp_camera;
|
||||
|
||||
class subtitle
|
||||
{
|
||||
private:
|
||||
void clone(const subtitle &sub);
|
||||
|
||||
std::vector<std::string> text_lines;
|
||||
float text_pos[2];
|
||||
|
||||
float display_time;
|
||||
float fade_time;
|
||||
color text_color;
|
||||
|
||||
//Done with set
|
||||
char imageanim[MAX_FILENAME_LEN];
|
||||
int image_id;
|
||||
int image_pos[2];
|
||||
|
||||
//Time this has been displayed
|
||||
float time_displayed;
|
||||
|
||||
//When to end it
|
||||
float time_displayed_end;
|
||||
|
||||
public:
|
||||
subtitle(int in_x_pos, int in_y_pos, char* in_text, float in_display_time, char* in_imageanim = NULL, float in_fade_time = 0.0f, color *in_text_color = NULL, bool center_x = false, bool center_y = false, int in_width = 200);
|
||||
~subtitle();
|
||||
|
||||
subtitle(const subtitle &sub) { clone(sub); }
|
||||
const subtitle &operator=(const subtitle &sub);
|
||||
|
||||
void do_frame(float frametime);
|
||||
};
|
||||
|
||||
//Some global stuff
|
||||
extern std::vector<subtitle> Subtitles;
|
||||
extern float VIEWER_ZOOM_DEFAULT;
|
||||
extern float Sexp_fov;
|
||||
|
||||
//Helpful functions
|
||||
void cam_init();
|
||||
void cam_close();
|
||||
void cam_do_frame(float frametime);
|
||||
camid cam_create(char *n_name=NULL, vec3d *n_pos=NULL, matrix *n_ori=NULL, object *n_object=NULL, int n_submodel_parent=-1);
|
||||
camid cam_create(char *n_name, vec3d *n_pos, vec3d *n_norm, object *n_object=NULL, int n_submodel_parent=-1);
|
||||
void cam_delete(camid cid);
|
||||
bool cam_set_camera(camid cid);
|
||||
void cam_reset_camera();
|
||||
camid cam_lookup(char *name);
|
||||
camid cam_get_camera(uint index);
|
||||
camid cam_get_current();
|
||||
uint cam_get_num();
|
||||
|
||||
void subtitles_init();
|
||||
void subtitles_close();
|
||||
void subtitles_do_frame(float frametime);
|
||||
|
||||
#endif // _CAMERA_H
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,459 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/Cfilearchiver/CfileArchiver.cpp $
|
||||
* $Revision: 2.4.2.1 $
|
||||
* $Date: 2007-05-11 03:09:21 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* Program to create an archive file for use with cfile stuff
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 2.4 2005/11/13 06:38:04 taylor
|
||||
* never did port this stupid thing to PPC
|
||||
*
|
||||
* Revision 2.3 2005/09/08 00:09:31 taylor
|
||||
* fix building/linking of command line tools under Linux/OSX
|
||||
* add tools as targets to OSX project file
|
||||
*
|
||||
* Revision 2.2 2005/01/30 12:50:08 taylor
|
||||
* merge with Linux/OSX tree - p0130
|
||||
*
|
||||
* Revision 2.1 2003/11/16 09:42:37 Goober5000
|
||||
* clarified and pruned debug spew messages
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.0 2002/06/03 04:02:21 penguin
|
||||
* Warpcore CVS sync
|
||||
*
|
||||
* Revision 1.1 2002/05/02 18:03:04 mharris
|
||||
* Initial checkin - converted filenames and includes to lower case
|
||||
*
|
||||
*
|
||||
* 2 10/23/98 6:15p Dave
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#ifdef _WIN32
|
||||
#include <direct.h>
|
||||
#include <io.h>
|
||||
#include <conio.h>
|
||||
#else
|
||||
#include <dirent.h>
|
||||
#include <unistd.h>
|
||||
#include <sys/stat.h>
|
||||
#include <sys/types.h>
|
||||
#endif
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
#include "cfile/cfile.h"
|
||||
|
||||
|
||||
static int data_error;
|
||||
static int no_dir;
|
||||
|
||||
// right out of pstypes.h but we don't want to use the INTEL_INT macro here
|
||||
// since it would require SDL which isn't used on WIN32 platforms
|
||||
#if BYTE_ORDER == BIG_ENDIAN
|
||||
#define INT_SWAP(x) ( \
|
||||
(x << 24) | \
|
||||
(((ulong)x) >> 24) | \
|
||||
((x & 0x0000ff00) << 8) | \
|
||||
((x & 0x00ff0000) >> 8) \
|
||||
)
|
||||
#else
|
||||
#define INT_SWAP(x) (x)
|
||||
#endif
|
||||
|
||||
|
||||
size_t fswrite_int(int *wint, FILE *stream)
|
||||
{
|
||||
int tmp = *wint;
|
||||
tmp = INT_SWAP(tmp);
|
||||
|
||||
return fwrite(&tmp, 1, sizeof(int), stream);
|
||||
}
|
||||
|
||||
unsigned int Total_size=16; // Start with size of header
|
||||
unsigned int Num_files =0;
|
||||
FILE *fp_out = NULL;
|
||||
FILE *fp_out_hdr = NULL;
|
||||
|
||||
typedef struct vp_header {
|
||||
char id[4];
|
||||
int version;
|
||||
int index_offset;
|
||||
int num_files;
|
||||
} vp_header;
|
||||
|
||||
//vp_header Vp_header;
|
||||
|
||||
char archive_dat[1024];
|
||||
char archive_hdr[1024];
|
||||
|
||||
#define BLOCK_SIZE (1024*1024)
|
||||
#define VERSION_NUMBER 2;
|
||||
|
||||
char tmp_data[BLOCK_SIZE]; // 1 MB
|
||||
|
||||
void write_header()
|
||||
{
|
||||
int ver = VERSION_NUMBER;
|
||||
|
||||
fseek(fp_out, 0, SEEK_SET);
|
||||
fwrite("VPVP", 1, 4, fp_out);
|
||||
fswrite_int(&ver, fp_out);
|
||||
fswrite_int((int*)&Total_size, fp_out);
|
||||
fswrite_int((int*)&Num_files, fp_out);
|
||||
}
|
||||
|
||||
int write_index(char *hf, char *df)
|
||||
{
|
||||
FILE *h = NULL, *d = NULL;
|
||||
unsigned int i;
|
||||
|
||||
h = fopen(hf, "rb");
|
||||
d = fopen(df, "a+b");
|
||||
|
||||
if ( (h == NULL) || (d == NULL) )
|
||||
return 0;
|
||||
|
||||
for (i = 0; i < Num_files; i++) {
|
||||
fread(tmp_data, 32+4+4+4, 1, h);
|
||||
fwrite(tmp_data, 32+4+4+4, 1, d);
|
||||
}
|
||||
|
||||
fclose(h);
|
||||
fclose(d);
|
||||
|
||||
unlink(hf);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
void pack_file( char *filespec, char *filename, int filesize, _fs_time_t time_write )
|
||||
{
|
||||
char path[1024];
|
||||
|
||||
if ( strstr( filename, ".vp" )) {
|
||||
// Don't pack yourself!!
|
||||
return;
|
||||
}
|
||||
|
||||
if ( strstr( filename, ".hdr" )) {
|
||||
// Don't pack yourself!!
|
||||
return;
|
||||
}
|
||||
|
||||
if ( filesize == 0 ) {
|
||||
// Don't pack 0 length files, screws up directory structure!
|
||||
return;
|
||||
}
|
||||
|
||||
if ( strlen(filename) > 31 ) {
|
||||
printf( "Filename '%s' too long! Skipping...\n", filename );
|
||||
return;
|
||||
}
|
||||
|
||||
memset( path, 0, sizeof(path) );
|
||||
strcpy( path, filename );
|
||||
|
||||
fswrite_int( (int*)&Total_size, fp_out_hdr );
|
||||
fswrite_int( &filesize, fp_out_hdr );
|
||||
fwrite( &path, 1, 32, fp_out_hdr );
|
||||
fswrite_int( (int*)&time_write, fp_out_hdr );
|
||||
|
||||
Total_size += filesize;
|
||||
Num_files++;
|
||||
|
||||
printf( "Packing %s%s%s...", filespec, DIR_SEPARATOR_STR, filename );
|
||||
|
||||
sprintf( path, "%s%s%s", filespec, DIR_SEPARATOR_STR, filename );
|
||||
|
||||
|
||||
FILE *fp = fopen( path, "rb" );
|
||||
|
||||
if ( fp == NULL ) {
|
||||
printf( "Error opening '%s'\n", path );
|
||||
exit(1);
|
||||
}
|
||||
|
||||
int nbytes, nbytes_read=0;
|
||||
|
||||
do {
|
||||
nbytes = fread( tmp_data, 1, BLOCK_SIZE, fp );
|
||||
if ( nbytes > 0 ) {
|
||||
fwrite( tmp_data, 1, nbytes, fp_out );
|
||||
nbytes_read += nbytes;
|
||||
|
||||
}
|
||||
} while( nbytes > 0 );
|
||||
|
||||
fclose(fp);
|
||||
|
||||
printf( " %d bytes\n", nbytes_read );
|
||||
}
|
||||
|
||||
// This function adds a directory marker to the header file
|
||||
void add_directory( char * dirname)
|
||||
{
|
||||
char path[256];
|
||||
char *pathptr = path;
|
||||
char *tmpptr;
|
||||
int i = 0;
|
||||
|
||||
strcpy(path, dirname);
|
||||
|
||||
fswrite_int( (int*)&Total_size, fp_out_hdr);
|
||||
fswrite_int( &i, fp_out_hdr);
|
||||
|
||||
// strip out any directories that this dir is a subdir of
|
||||
while ( (tmpptr = strchr(pathptr, DIR_SEPARATOR_CHAR)) != NULL ) {
|
||||
pathptr = tmpptr+1;
|
||||
}
|
||||
|
||||
fwrite(pathptr, 1, 32, fp_out_hdr);
|
||||
fswrite_int( &i, fp_out_hdr); // timestamp = 0
|
||||
|
||||
Num_files++;
|
||||
}
|
||||
|
||||
void pack_directory( char * filespec)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
int find_handle;
|
||||
_finddata_t find;
|
||||
#endif
|
||||
char tmp[512];
|
||||
char tmp1[512];
|
||||
char *ts;
|
||||
|
||||
// strip trailing slash
|
||||
ts = filespec + (strlen(filespec) - 1);
|
||||
while ( (*ts == DIR_SEPARATOR_CHAR) && (ts > filespec) )
|
||||
*ts = '\0';
|
||||
|
||||
strcpy( tmp1, filespec );
|
||||
|
||||
add_directory(filespec);
|
||||
strcat( tmp1, DIR_SEPARATOR_STR"*.*" );
|
||||
|
||||
printf( "In dir '%s'\n", tmp1 );
|
||||
|
||||
#ifdef _WIN32
|
||||
find_handle = _findfirst( tmp1, &find );
|
||||
if( find_handle != -1 ) {
|
||||
if ( find.attrib & _A_SUBDIR ) {
|
||||
if (strcmp( "..", find.name) && strcmp( ".", find.name) && strcmp( ".svn", find.name)) {
|
||||
strcpy( tmp, filespec );
|
||||
strcat( tmp, "\\" );
|
||||
strcat( tmp, find.name );
|
||||
pack_directory(tmp);
|
||||
}
|
||||
} else {
|
||||
pack_file( filespec, find.name, find.size, find.time_write );
|
||||
}
|
||||
|
||||
while( !_findnext( find_handle, &find ) ) {
|
||||
if ( find.attrib & _A_SUBDIR ) {
|
||||
if (strcmp( "..", find.name) && strcmp( ".", find.name) && strcmp( ".svn", find.name)) {
|
||||
strcpy( tmp, filespec );
|
||||
strcat( tmp, "\\" );
|
||||
strcat( tmp, find.name );
|
||||
pack_directory(tmp);
|
||||
|
||||
}
|
||||
} else {
|
||||
pack_file( filespec, find.name, find.size, find.time_write );
|
||||
}
|
||||
}
|
||||
}
|
||||
#else
|
||||
DIR *dirp;
|
||||
struct dirent *dir;
|
||||
|
||||
dirp = opendir (filespec);
|
||||
if ( dirp ) {
|
||||
while ((dir = readdir(dirp)) != NULL) {
|
||||
|
||||
char fn[MAX_PATH];
|
||||
snprintf(fn, MAX_PATH-1, "%s/%s", filespec, dir->d_name);
|
||||
fn[MAX_PATH-1] = 0;
|
||||
|
||||
struct stat buf;
|
||||
if (stat(fn, &buf) == -1) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( (strcmp(dir->d_name, ".") == 0) || (strcmp(dir->d_name, "..") == 0) ) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( (strcmp(dir->d_name, ".svn") == 0) ) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (S_ISDIR(buf.st_mode)) {
|
||||
strcpy( tmp, filespec );
|
||||
strcat( tmp, "/" );
|
||||
strcat( tmp, dir->d_name );
|
||||
pack_directory(tmp);
|
||||
} else {
|
||||
pack_file( filespec, dir->d_name, buf.st_size, buf.st_mtime );
|
||||
}
|
||||
}
|
||||
closedir(dirp);
|
||||
} else {
|
||||
printf("Error: Source directory does not exist!\n");
|
||||
no_dir = 1;
|
||||
}
|
||||
#endif
|
||||
add_directory("..");
|
||||
}
|
||||
|
||||
int verify_directory( char *filespec )
|
||||
{
|
||||
char *ts;
|
||||
char *dd;
|
||||
|
||||
// strip trailing '/'
|
||||
ts = filespec+(strlen(filespec)-1);
|
||||
while ( (*ts == DIR_SEPARATOR_CHAR) && (ts > filespec) )
|
||||
*ts = '\0';
|
||||
|
||||
// make sure last directory is named "data", ignoring case
|
||||
dd = filespec + (strlen(filespec) - 4);
|
||||
if ( stricmp( dd, "data" ) )
|
||||
data_error = 1;
|
||||
|
||||
return data_error;
|
||||
}
|
||||
|
||||
void print_instructions()
|
||||
{
|
||||
printf( "Creates a vp archive out of a FreeSpace data tree.\n\n" );
|
||||
printf( "Usage: cfilearchiver archive_name src_dir\n");
|
||||
printf( "Example: cfilearchiver freespace /tmp/freespace/data\n\n");
|
||||
printf( "Directory structure options:\n" );
|
||||
printf( " Effects (.ani .pcx .neb .tga)\n" );
|
||||
printf( " Fonts (.vf)\n" );
|
||||
printf( " Hud (.ani .pcx .tga\n" );
|
||||
printf( " Interface (.pcx .ani .tga)\n" );
|
||||
printf( " Maps (.pcx .ani .tga)\n" );
|
||||
printf( " Missions (.ntl .ssv), FS1(.fsm .fsc), FS2(.fs2 .fc2)\n" );
|
||||
printf( " Models (.pof)\n" );
|
||||
printf( " Music (.wav)\n" );
|
||||
printf( " Sounds/8b22k (.wav)\n" );
|
||||
printf( " Sounds/16b11k (.wav)\n" );
|
||||
printf( " Tables (.tbl)\n" );
|
||||
printf( " Voice/Briefing (.wav)\n" );
|
||||
printf( " Voice/Command briefings (.wav)\n" );
|
||||
printf( " Voice/Debriefing (.wav)\n" );
|
||||
printf( " Voice/Personas (.wav)\n" );
|
||||
printf( " Voice/Special (.wav)\n" );
|
||||
printf( " Voice/Training (.wav)\n" );
|
||||
|
||||
exit(0);
|
||||
}
|
||||
|
||||
// we end up #include'ing SDL.h which on Windows and Mac will redfine main() which is something
|
||||
// that we don't want since we don't actually link against SDL, this solves the problem...
|
||||
#ifdef main
|
||||
#undef main
|
||||
#endif
|
||||
|
||||
int main(int argc, char *argv[] )
|
||||
{
|
||||
char archive[1024];
|
||||
char *p;
|
||||
|
||||
if ( argc < 3 ) {
|
||||
#ifdef _WIN32
|
||||
printf( "Usage: %s archive_name src_dir\n", argv[0] );
|
||||
printf( "Example: %s freespace c:\\freespace\\data\n", argv[0] );
|
||||
printf( "Creates an archive named freespace out of the\nfreespace data tree\n" );
|
||||
printf( "Press any key to exit...\n" );
|
||||
getch();
|
||||
return 1;
|
||||
#else
|
||||
print_instructions();
|
||||
#endif
|
||||
}
|
||||
|
||||
strcpy( archive, argv[1] );
|
||||
p = strchr( archive, '.' );
|
||||
if (p) *p = 0; // remove extension
|
||||
|
||||
strcpy( archive_dat, archive );
|
||||
strcat( archive_dat, ".vp" );
|
||||
|
||||
strcpy( archive_hdr, archive );
|
||||
strcat( archive_hdr, ".hdr" );
|
||||
|
||||
fp_out = fopen( archive_dat, "wb" );
|
||||
if ( !fp_out ) {
|
||||
printf( "Couldn't open '%s'!\n", archive_dat );
|
||||
#ifdef _WIN32
|
||||
printf( "Press any key to exit...\n" );
|
||||
getch();
|
||||
return 1;
|
||||
#else
|
||||
exit(1);
|
||||
#endif
|
||||
}
|
||||
|
||||
fp_out_hdr = fopen( archive_hdr, "wb" );
|
||||
if ( !fp_out_hdr ) {
|
||||
printf( "Couldn't open '%s'!\n", archive_hdr );
|
||||
#ifdef _WIN32
|
||||
printf( "Press any key to exit...\n" );
|
||||
getch();
|
||||
return 1;
|
||||
#else
|
||||
exit(2);
|
||||
#endif
|
||||
}
|
||||
|
||||
if ( verify_directory( argv[2] ) != 0 ) {
|
||||
printf("Warning! Last directory must be named \"data\" (not case sensitive)\n");
|
||||
exit(3);
|
||||
}
|
||||
|
||||
write_header();
|
||||
|
||||
pack_directory( argv[2] );
|
||||
|
||||
// in case the directory doesn't exist
|
||||
if ( no_dir )
|
||||
exit(4);
|
||||
|
||||
write_header();
|
||||
|
||||
fclose(fp_out);
|
||||
fclose(fp_out_hdr);
|
||||
|
||||
printf( "Data files written, appending index...\n" );
|
||||
|
||||
if (!write_index(archive_hdr, archive_dat)) {
|
||||
printf("Error appending index!\n");
|
||||
#ifdef _WIN32
|
||||
printf("Press any key to exit...\n");
|
||||
getch();
|
||||
#endif
|
||||
return 1;
|
||||
}
|
||||
|
||||
printf( "%d total KB.\n", Total_size/1024 );
|
||||
return 0;
|
||||
}
|
||||
@@ -1,537 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2005 Taylor Richards
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/cfileextractor/cfileextractor.cpp $
|
||||
* $Revision: 1.9 $
|
||||
* $Date: 2006-01-20 07:10:33 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* Cross-platform cmdline extractor for VP files
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.8 2005/09/24 02:40:09 Goober5000
|
||||
* get rid of a whole bunch of Microsoft warnings
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.7 2005/09/20 02:45:47 taylor
|
||||
* bump version to 0.6
|
||||
* add a specified directory to output files to
|
||||
*
|
||||
* Revision 1.6 2005/09/08 05:04:15 taylor
|
||||
* make it actually compile under WIN32
|
||||
* bump version to 0.5 since little else is going to be done to this thing
|
||||
*
|
||||
* Revision 1.5 2005/09/08 00:09:31 taylor
|
||||
* fix building/linking of command line tools under Linux/OSX
|
||||
* add tools as targets to OSX project file
|
||||
*
|
||||
* Revision 1.4 2005/05/24 20:52:10 taylor
|
||||
* make sure that we recursively create directories for Linux/OSX
|
||||
* replace older recursive mkdir method in cfileextractor with new method
|
||||
*
|
||||
* Revision 1.3 2005/05/24 03:12:27 taylor
|
||||
* get command sanity check right, fixes lowercase on extract too
|
||||
*
|
||||
* Revision 1.2 2005/05/18 01:57:54 taylor
|
||||
* a few help text adjustments and fix some compiler warnings
|
||||
*
|
||||
* Revision 1.1 2005/05/17 21:00:57 taylor
|
||||
* Initial import of cfileextractor, still needs some work but does what it needs to
|
||||
*
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#include "cfile/cfile.h"
|
||||
#include "globalincs/pstypes.h"
|
||||
|
||||
#include <vector>
|
||||
#include <iostream>
|
||||
#include <cstdlib>
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#include <ctime>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <direct.h>
|
||||
#else
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
#include <sys/stat.h>
|
||||
#include <sys/types.h>
|
||||
#include <errno.h>
|
||||
|
||||
|
||||
// /////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// GLOBAL FUNCTIONS AND VARIABLES
|
||||
//
|
||||
|
||||
// right out of pstypes.h but we don't want to use the INTEL_INT macro here
|
||||
// since it would require SDL which isn't used on WIN32 platforms
|
||||
#if BYTE_ORDER == BIG_ENDIAN
|
||||
#define INT_SWAP(x) ( \
|
||||
(x << 24) | \
|
||||
(((ulong)x) >> 24) | \
|
||||
((x & 0x0000ff00) << 8) | \
|
||||
((x & 0x00ff0000) >> 8) \
|
||||
)
|
||||
#else
|
||||
#define INT_SWAP(x) (x)
|
||||
#endif
|
||||
|
||||
FILE *fp_in = NULL;
|
||||
FILE *fp_out = NULL;
|
||||
|
||||
#ifndef MAX_PATH
|
||||
#define MAX_PATH 255
|
||||
#endif
|
||||
|
||||
char out_dir[MAX_PATH];
|
||||
|
||||
#define BLOCK_SIZE (1024*1024)
|
||||
|
||||
char tmp_data[BLOCK_SIZE]; // 1 MB
|
||||
|
||||
static int have_index = 0;
|
||||
static int have_header = 0;
|
||||
|
||||
#define ERR_NO_FP_IN 0
|
||||
#define ERR_NO_FP_OUT 1
|
||||
#define ERR_INVALID_VP 2
|
||||
#define ERR_NO_INDEX 3
|
||||
#define ERR_NO_HEADER 4
|
||||
#define ERR_PATH_TOO_LONG 5
|
||||
|
||||
typedef struct vp_header {
|
||||
char id[4]; // 'VPVP'
|
||||
int version;
|
||||
int index_offset; // offset where the file index starts, also a total file data size count
|
||||
int num_files; // number of files, including each step in the directory structure
|
||||
} vp_header;
|
||||
|
||||
vp_header VP_Header;
|
||||
|
||||
typedef struct vp_fileinfo {
|
||||
// stuff that is actually written to the VP
|
||||
int offset; // offset of where this file is in the VP
|
||||
int file_size; // size of file
|
||||
char file_name[CF_MAX_FILENAME_LENGTH]; // filename
|
||||
_fs_time_t write_time; // date/time in _fs_time_t type (a 32-bit version of time_t)
|
||||
|
||||
// not in the VP
|
||||
char file_path[CF_MAX_PATHNAME_LENGTH]; // file path, generated here and not actually in the VP on a per file basis
|
||||
|
||||
vp_fileinfo() {
|
||||
offset = 0;
|
||||
file_size = 0;
|
||||
file_name[0] = '\0';
|
||||
file_path[0] = '\0';
|
||||
write_time = 0;
|
||||
}
|
||||
|
||||
~vp_fileinfo() {}
|
||||
} vp_fileinfo;
|
||||
|
||||
std::vector<vp_fileinfo> VP_FileInfo;
|
||||
|
||||
// just like strlwr() but without actually including it here
|
||||
void lowercase(char *s)
|
||||
{
|
||||
if (s == NULL)
|
||||
return;
|
||||
|
||||
while (*s) {
|
||||
*s = tolower(*s);
|
||||
s++;
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// /////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// /////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// The useful stuff...
|
||||
//
|
||||
|
||||
void print_error(int err)
|
||||
{
|
||||
switch (err) {
|
||||
case ERR_NO_FP_IN:
|
||||
printf("ERROR: The input file (fp_in) is NULL! Exiting...\n");
|
||||
break;
|
||||
case ERR_NO_FP_OUT:
|
||||
printf("ERROR: The output file (fp_out) is NULL! Exiting...\n");
|
||||
break;
|
||||
case ERR_INVALID_VP:
|
||||
printf("ERROR: The specified VP file is invalid! Exiting...\n");
|
||||
break;
|
||||
case ERR_NO_INDEX:
|
||||
printf("ERROR: No file index is available! Exiting...\n");
|
||||
break;
|
||||
case ERR_NO_HEADER:
|
||||
printf("ERROR: No file header is available! Exiting...\n");
|
||||
break;
|
||||
case ERR_PATH_TOO_LONG:
|
||||
printf("ERROR: Path to output directory is too long! Exiting...\n");
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
exit(1);
|
||||
}
|
||||
|
||||
void read_header()
|
||||
{
|
||||
fseek(fp_in, 0, SEEK_SET);
|
||||
fread(&VP_Header.id, 1, 4, fp_in);
|
||||
fread(&VP_Header.version, 1, sizeof(int), fp_in);
|
||||
fread(&VP_Header.index_offset, 1, sizeof(int), fp_in);
|
||||
fread(&VP_Header.num_files, 1, sizeof(int), fp_in);
|
||||
|
||||
VP_Header.version = INT_SWAP(VP_Header.version);
|
||||
VP_Header.index_offset = INT_SWAP(VP_Header.index_offset);
|
||||
VP_Header.num_files = INT_SWAP(VP_Header.num_files);
|
||||
|
||||
// check for a valid id (VPVP)
|
||||
if ( (VP_Header.id[0] != 'V') && (VP_Header.id[1] != 'P') && (VP_Header.id[2] != 'V') && (VP_Header.id[3] != 'P') )
|
||||
print_error(ERR_INVALID_VP);
|
||||
|
||||
// the index_offset needs to be greater than the size of vp_header at the very least and there should be at least one file
|
||||
if ( !(VP_Header.index_offset > (int)sizeof(vp_header)) || !(VP_Header.num_files > 1) )
|
||||
print_error(ERR_INVALID_VP);
|
||||
|
||||
|
||||
have_header = 1;
|
||||
}
|
||||
|
||||
void read_index(int lc = 0)
|
||||
{
|
||||
if (fp_in == NULL)
|
||||
print_error(ERR_NO_FP_IN);
|
||||
else if (!have_header)
|
||||
print_error(ERR_NO_HEADER);
|
||||
|
||||
int i;
|
||||
char path[CF_MAX_PATHNAME_LENGTH];
|
||||
|
||||
fseek(fp_in, VP_Header.index_offset, SEEK_SET);
|
||||
|
||||
memset(path, 0, CF_MAX_PATHNAME_LENGTH);
|
||||
|
||||
for ( i = 0; i < VP_Header.num_files; i++) {
|
||||
vp_fileinfo vpinfo;
|
||||
|
||||
fread(&vpinfo.offset, 1, sizeof(int), fp_in);
|
||||
fread(&vpinfo.file_size, 1, sizeof(int), fp_in);
|
||||
fread(&vpinfo.file_name, 1, CF_MAX_FILENAME_LENGTH, fp_in);
|
||||
fread(&vpinfo.write_time, 1, sizeof(_fs_time_t), fp_in);
|
||||
|
||||
vpinfo.offset = INT_SWAP(vpinfo.offset);
|
||||
vpinfo.file_size = INT_SWAP(vpinfo.file_size);
|
||||
vpinfo.write_time = INT_SWAP(vpinfo.write_time);
|
||||
|
||||
// check if it's a directory and if so then create a path to use for files
|
||||
if (vpinfo.file_size == 0) {
|
||||
// if we get a ".." then drop down in the path
|
||||
if (!strcmp(vpinfo.file_name, "..")) {
|
||||
char *s = strrchr(path, DIR_SEPARATOR_CHAR);
|
||||
|
||||
if (s)
|
||||
*s = '\0';
|
||||
|
||||
// skip, we don't want to add the ".." to the path
|
||||
continue;
|
||||
}
|
||||
|
||||
// don't add the very first directory separator character, easier to clean later
|
||||
if (path[0] != 0)
|
||||
strcat( path, DIR_SEPARATOR_STR );
|
||||
|
||||
// always make directory names lower case for ease of use
|
||||
lowercase( vpinfo.file_name );
|
||||
|
||||
strcat( path, vpinfo.file_name );
|
||||
} // it's a file then
|
||||
else {
|
||||
// lowercase the filename if wanted
|
||||
if (lc == 1)
|
||||
lowercase( vpinfo.file_name );
|
||||
|
||||
strcpy( vpinfo.file_path, path );
|
||||
VP_FileInfo.push_back(vpinfo);
|
||||
}
|
||||
}
|
||||
|
||||
have_index = 1;
|
||||
}
|
||||
|
||||
void extract_all_files(char *file)
|
||||
{
|
||||
if (fp_in == NULL)
|
||||
print_error(ERR_NO_FP_IN);
|
||||
else if (!have_header)
|
||||
print_error(ERR_NO_HEADER);
|
||||
else if (!have_index)
|
||||
print_error(ERR_NO_INDEX);
|
||||
|
||||
int status, m_error, nbytes, nbytes_remaining;
|
||||
char path[CF_MAX_PATHNAME_LENGTH+CF_MAX_FILENAME_LENGTH+1]; // path length + filename length + extra NULL
|
||||
char path2[CF_MAX_PATHNAME_LENGTH+CF_MAX_FILENAME_LENGTH+1]; // path length + filename length + extra NULL
|
||||
char *c;
|
||||
ubyte have_outdir = 0;
|
||||
|
||||
int out_len = strlen(out_dir);
|
||||
|
||||
if (out_len > 0)
|
||||
have_outdir = 1;
|
||||
|
||||
printf("VP file extractor - version 0.6\n");
|
||||
printf("\n");
|
||||
|
||||
if (have_outdir) {
|
||||
printf("Output directory: \"%s\"\n", out_dir);
|
||||
}
|
||||
|
||||
printf("Extracting: %s...\n", file);
|
||||
|
||||
for (uint i = 0; i < VP_FileInfo.size(); i++) {
|
||||
// save the file path to a temp location and recursively make the needed directories
|
||||
if (have_outdir) {
|
||||
if ( (out_len + 1 + strlen(path)) > MAX_PATH-1 )
|
||||
print_error(ERR_PATH_TOO_LONG);
|
||||
|
||||
sprintf(path, "%s%s%s%s", out_dir, DIR_SEPARATOR_STR, VP_FileInfo[i].file_path, DIR_SEPARATOR_STR);
|
||||
} else {
|
||||
sprintf(path, "%s%s", VP_FileInfo[i].file_path, DIR_SEPARATOR_STR);
|
||||
}
|
||||
|
||||
c = &path[0];
|
||||
|
||||
while (c++) {
|
||||
c = strchr(c, DIR_SEPARATOR_CHAR);
|
||||
|
||||
if (c) {
|
||||
*c = '\0'; // NULL at DIR_SEP char
|
||||
|
||||
#ifdef _WIN32
|
||||
status = _mkdir(path);
|
||||
#else
|
||||
status = mkdir(path, 0777);
|
||||
#endif
|
||||
|
||||
m_error = errno;
|
||||
|
||||
if (status && (m_error != EEXIST) ) {
|
||||
printf("Cannot mkdir %s: %s\n", VP_FileInfo[i].file_path, strerror(m_error));
|
||||
continue;
|
||||
}
|
||||
|
||||
*c = DIR_SEPARATOR_CHAR; // replace DIR_SEP char
|
||||
}
|
||||
}
|
||||
|
||||
memset( path, 0, CF_MAX_PATHNAME_LENGTH+CF_MAX_FILENAME_LENGTH+1);
|
||||
|
||||
// start writing out the file
|
||||
fseek(fp_in, VP_FileInfo[i].offset, SEEK_SET);
|
||||
|
||||
sprintf(path, "%s%s%s", VP_FileInfo[i].file_path, DIR_SEPARATOR_STR, VP_FileInfo[i].file_name);
|
||||
|
||||
// this is cheap, I know.
|
||||
if (have_outdir) {
|
||||
if ( (out_len + 1 + strlen(path)) > MAX_PATH-1 )
|
||||
print_error(ERR_PATH_TOO_LONG);
|
||||
|
||||
sprintf(path2, "%s%s%s", out_dir, DIR_SEPARATOR_STR, path);
|
||||
} else {
|
||||
strcpy(path2, path);
|
||||
}
|
||||
|
||||
fp_out = fopen(path2, "wb");
|
||||
|
||||
printf(" %s ... ", path);
|
||||
|
||||
if (fp_out == NULL) {
|
||||
printf("can't create file!\n");
|
||||
continue;
|
||||
}
|
||||
|
||||
nbytes_remaining = VP_FileInfo[i].file_size;
|
||||
|
||||
while ( nbytes_remaining > 0 ) {
|
||||
nbytes = fread( tmp_data, 1, MIN(BLOCK_SIZE, nbytes_remaining), fp_in );
|
||||
|
||||
if (nbytes > 0) {
|
||||
fwrite( tmp_data, 1, nbytes, fp_out );
|
||||
nbytes_remaining -= nbytes;
|
||||
}
|
||||
}
|
||||
|
||||
printf("done!\n");
|
||||
|
||||
fclose(fp_out);
|
||||
fp_out = NULL;
|
||||
}
|
||||
|
||||
printf("\n");
|
||||
}
|
||||
|
||||
// TODO: the formatting of this is a bit loco but I don't care enough to make it better...
|
||||
void list_all_files(char *file)
|
||||
{
|
||||
char out_time[20];
|
||||
float one_k = 1024.0f;
|
||||
float one_m = 1048576.0f;
|
||||
char m;
|
||||
float div_by;
|
||||
time_t plat_time;
|
||||
|
||||
// if we don't have an index then bail
|
||||
if (!have_index)
|
||||
print_error(ERR_NO_INDEX);
|
||||
|
||||
|
||||
printf("VP file extractor - version 0.6\n");
|
||||
printf("\n");
|
||||
printf("%s:\n", file);
|
||||
printf("\n");
|
||||
|
||||
printf(" Name Size Offset Date/Time Path\n");
|
||||
printf("-------------------------------------------------------------------------------\n");
|
||||
for (uint i = 0; i < VP_FileInfo.size(); i++) {
|
||||
plat_time = VP_FileInfo[i].write_time; // gets rid of some platform strangeness this way
|
||||
strftime(out_time, 32, "%F %H:%M", localtime(&plat_time)); // YYYY-mm-dd HH:mm (ISO 8601 date format, 24-hr time)
|
||||
|
||||
if (VP_FileInfo[i].file_size > (int)one_m) {
|
||||
m = 'M';
|
||||
div_by = one_m;
|
||||
} else {
|
||||
m = 'K';
|
||||
div_by = one_k;
|
||||
}
|
||||
|
||||
int len = strlen( VP_FileInfo[i].file_name );
|
||||
printf("%s %*.1f%c %10i %18s %3s%s\n", VP_FileInfo[i].file_name, 33 - len, (float)VP_FileInfo[i].file_size/div_by, m, VP_FileInfo[i].offset, out_time, DIR_SEPARATOR_STR, VP_FileInfo[i].file_path);
|
||||
}
|
||||
|
||||
printf("\n");
|
||||
|
||||
// we use the vector size here since VP_Header.num_files would include each entry
|
||||
// in the directory tree as well as individual files and that artificially inflates
|
||||
// the number of files that we show or would extract
|
||||
printf("Total files: %i\n", (int)VP_FileInfo.size());
|
||||
|
||||
// yeah, I'm just that cheap
|
||||
if (VP_Header.index_offset > (int)one_m) {
|
||||
m = 'M';
|
||||
div_by = one_m;
|
||||
} else {
|
||||
m = 'K';
|
||||
div_by = one_k;
|
||||
}
|
||||
|
||||
printf("Total size: %.1f%c\n", (float)VP_Header.index_offset/div_by, m);
|
||||
|
||||
printf("\n");
|
||||
}
|
||||
|
||||
void help()
|
||||
{
|
||||
printf("VP file extractor - version 0.6\n");
|
||||
printf("\n");
|
||||
printf("Usage: cfileextractor [-x | -l] [-L] [-o <dir>] <vp_filename>\n");
|
||||
printf("\n");
|
||||
printf(" Commands (only one at the time):\n");
|
||||
printf(" -x | --extract Extract all files into current directory.\n");
|
||||
printf(" -l | --list List all files in VP archive.\n");
|
||||
printf(" -h | --help Show this help text.\n");
|
||||
printf("\n");
|
||||
printf(" Options:\n");
|
||||
printf(" -L | --lowercase Force all filenames to be lower case.\n");
|
||||
printf(" -o <dir> Extract files to <dir> instead of current directory.\n");
|
||||
printf(" NOTE: No spaces allowed, enclose path in \" \" if needed.\n");
|
||||
printf("\n");
|
||||
printf(" (No command specified will list all files in the VP archive.)\n");
|
||||
printf("\n");
|
||||
}
|
||||
|
||||
// we end up #include'ing SDL.h which on Windows and Mac will redfine main() which is something
|
||||
// that we don't want since we don't actually link against SDL, this solves the problem...
|
||||
#ifdef main
|
||||
#undef main
|
||||
#endif
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
int extract = 0, lc = 0, list = 0;
|
||||
|
||||
if (argc < 2) {
|
||||
help();
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!strcmp(argv[1], "-h") || !strcmp(argv[1], "--help")) {
|
||||
help();
|
||||
return 0;
|
||||
}
|
||||
|
||||
// the last option should always be the VP file that we want
|
||||
fp_in = fopen(argv[argc-1], "rb");
|
||||
|
||||
if (fp_in == NULL)
|
||||
print_error(ERR_NO_FP_IN);
|
||||
|
||||
// if the header is invalid then read_header() should exit us out
|
||||
read_header();
|
||||
|
||||
memset(out_dir, 0, MAX_PATH);
|
||||
|
||||
// TODO: add filter based extraction
|
||||
for (int i = 1; i < argc-1; i++) {
|
||||
if (!strcmp(argv[i], "-x") || !strcmp(argv[i], "--extract")) {
|
||||
if (list) {
|
||||
help();
|
||||
exit(0);
|
||||
}
|
||||
extract = 1;
|
||||
} else if (!strcmp(argv[i], "-L") || !strcmp(argv[i], "--lowercase")) {
|
||||
lc = 1;
|
||||
} else if (!strcmp(argv[i], "-l") || !strcmp(argv[i], "--list")) {
|
||||
if (extract) {
|
||||
help();
|
||||
exit(0);
|
||||
}
|
||||
list = 1;
|
||||
} else if ( !strcmp(argv[i], "-o") && (i+1 < argc) && (argv[i+1][0] != '-') ) {
|
||||
strncpy(out_dir, argv[i+1], MAX_PATH-1);
|
||||
i++; // have to increment "i" past the output directory
|
||||
} else {
|
||||
help();
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// read the file index, make all filenames lowercase if wanted
|
||||
read_index( lc );
|
||||
|
||||
if (extract) {
|
||||
extract_all_files( argv[argc-1] );
|
||||
return 0;
|
||||
} else if (list) {
|
||||
list_all_files( argv[argc-1] );
|
||||
return 0;
|
||||
} else {
|
||||
// if only -L is specified or no command is specified then just list files
|
||||
list_all_files( argv[argc-1] );
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,739 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/Cmdline/cmdline.h $
|
||||
|
||||
* $Revision: 2.89.2.9 $
|
||||
* $Date: 2008-01-08 01:41:13 $
|
||||
* $Author: Kazan $
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 2.89.2.8 2007/10/15 06:43:08 taylor
|
||||
* FS2NetD v.2 (still a work in progress, but is ~98% complete)
|
||||
*
|
||||
* Revision 2.89.2.7 2007/04/11 18:21:22 taylor
|
||||
* cleanup of chcksum stuff (works properly on 64-bit systems now)
|
||||
* add chksum support for VPs, both a startup in debug builds, and via cmdline option (-verify_vps)
|
||||
* little cleanup in cmdline.cpp (get rid of the remaining "fix bugs" crap)
|
||||
*
|
||||
* Revision 2.89.2.6 2007/04/06 12:55:37 karajorma
|
||||
* Add the -cap_object_update command line to force multiplayer clients to a more server friendly object update setting.
|
||||
*
|
||||
* Revision 2.89.2.5 2007/02/11 09:24:08 taylor
|
||||
* remove -pcx32 and -jpgtga
|
||||
*
|
||||
* Revision 2.89.2.4 2006/11/15 00:21:40 taylor
|
||||
* clean up some cmdline options which were/weren't FSO only
|
||||
* add back the "-32bit" option, for retail compatibility (doesn't do anything, it's just there to avoid the unknown option message)
|
||||
* add "-debug_window" to turn on the Windows-only extra debug output window (it's off by default now, only logging to file instead)
|
||||
*
|
||||
* Revision 2.89.2.3 2006/07/08 18:09:41 taylor
|
||||
* remove -allslev
|
||||
* make CTRL-SHIFT-S hotkey work in mission simulator (it's a toggle, so you can turn it on or off while on the screen)
|
||||
* fix a bug where blank lines would show up in the campaign list for branch/alternate type missions that are otherwise marked as not completed
|
||||
*
|
||||
* Revision 2.89.2.2 2006/06/18 17:21:49 taylor
|
||||
* add a -disable_fbo troubleshooting option for those ATI users having trouble with FBOs, but can still use envmapping otherwise
|
||||
*
|
||||
* Revision 2.89.2.1 2006/06/15 00:16:23 taylor
|
||||
* remove previous attempts at the Y bug fix, it's now back to the retail code for that
|
||||
*
|
||||
* Revision 2.89 2006/05/27 17:17:57 taylor
|
||||
* few things:
|
||||
* - comment out that -fixbugs and -nocrash crap, that's just stupid
|
||||
* - move -env off of the experimental list (since it's working pretty well in OGL)
|
||||
* - remove -nobeampierce
|
||||
* - remove -max_subdivide (didn't do anything)
|
||||
* - remove -rt (didn't do anything, and per-coder cmdline options should never be in CVS)
|
||||
* - move -cache_bitmaps to game speed rather than graphics
|
||||
* - add options for env and spec map scaling for envmaps (temporary, to be removed before official 3.6.8)
|
||||
* - add option for new alpha blend mode so that artists can still test with it but not mess up normal users with the bad MediaVPs
|
||||
* - remove -d3d_particle (it's obsolete now)
|
||||
*
|
||||
* Revision 2.88 2006/05/13 07:29:51 taylor
|
||||
* OpenGL envmap support
|
||||
* newer OpenGL extension support
|
||||
* add GL_ARB_texture_rectangle support for non-power-of-2 textures as interface graphics
|
||||
* add cubemap reading and writing support to DDS loader
|
||||
* fix bug in DDS loader that made compressed images with mipmaps use more memory than they really required
|
||||
* add support for a default envmap named "cubemap.dds"
|
||||
* new mission flag "$Environment Map:" to use a pre-existing envmap
|
||||
* minor cleanup of compiler warning messages
|
||||
* get rid of wasteful math from gr_set_proj_matrix()
|
||||
* remove extra gr_set_*_matrix() calls from starfield.cpp as there was no longer a reason for them to be there
|
||||
* clean up bmpman flags in reguards to cubemaps and render targets
|
||||
* disable D3D envmap code until it can be upgraded to current level of code
|
||||
* remove bumpmap code from OpenGL stuff (sorry but it was getting in the way, if it was more than copy-paste it would be worth keeping)
|
||||
* replace gluPerspective() call with glFrustum() call, it's a lot less math this way and saves the extra function call
|
||||
*
|
||||
* Revision 2.87 2006/04/05 13:47:01 taylor
|
||||
* remove -tga16, it's obsolete now
|
||||
* add a temporary -no_emissive_light option to not use emission type light in OGL
|
||||
*
|
||||
* Revision 2.86 2006/03/18 10:17:58 taylor
|
||||
* we already have a variable to show the framerate so lets just use the one
|
||||
*
|
||||
* Revision 2.85 2006/02/24 07:36:49 taylor
|
||||
* try and make some sense out of that cmdline option mess, maybe it will stay sane for a few days at least :)
|
||||
*
|
||||
* Revision 2.84 2006/01/10 18:37:45 randomtiger
|
||||
* Improvements to voice recognition system.
|
||||
* Also function put on -voicer launcher option.
|
||||
*
|
||||
* Revision 2.83 2005/11/24 06:37:47 phreak
|
||||
* Added -missile_lighting command line
|
||||
*
|
||||
* Revision 2.82 2005/11/23 00:43:20 phreak
|
||||
* Command lines for rearm countdown timer.
|
||||
*
|
||||
* Revision 2.81 2005/11/21 00:46:06 Goober5000
|
||||
* add ai_settings.tbl
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.80 2005/11/13 06:55:38 taylor
|
||||
* cmdline option cleanup:
|
||||
* remove from launcher -pcx32, -cell, -UseNewAI
|
||||
* remove from game -loadonlyused, -dxt, -pcx2dds
|
||||
* rename -d3dmipmap, -d3d_no_vsync, -dnoshowvid to non API specific sounding names
|
||||
* add -nograb into help output under Linux/OSX
|
||||
* add -loadallweps and -img2dds
|
||||
*
|
||||
* Revision 2.79 2005/10/30 20:00:22 taylor
|
||||
* same basic cleanup and self-sanity changes
|
||||
* split up WinMain() and main() so it doesn't resemble ifdef hell
|
||||
* rename WinMainSub() to game_main() and move anything that should have been in WinMain() to WinMain()
|
||||
*
|
||||
* Revision 2.78 2005/10/23 11:45:06 taylor
|
||||
* add -ogl_shine to adjust the OGL shininess value so that people can play around and find the best value to use
|
||||
*
|
||||
* Revision 2.77 2005/10/22 04:28:16 unknownplayer
|
||||
* Added -UseNewAI command line option to force the game to always use
|
||||
* the SCP AI changes. As of now there's some problem in gr_d3d_set_render_target
|
||||
* that crashes the game when it gets to a mission.
|
||||
*
|
||||
* Revision 2.76 2005/10/12 05:43:40 taylor
|
||||
* temporary cmdline option, -y_bug_fix, to switch between original code (default) and previous attempt at the Y-bug fix
|
||||
*
|
||||
* Revision 2.75 2005/09/30 09:47:06 taylor
|
||||
* remove -rlm, it's always on now since there was never a complaint and pretty much everyone uses it
|
||||
* add -cache_bitmaps and have bitmap caching between levels off by default
|
||||
* when -cache_bitmaps is used then use C-BMP for top-right memory listing, and just BMP otherwise
|
||||
*
|
||||
* Revision 2.74 2005/09/21 03:55:31 Goober5000
|
||||
* add option for warp flash; mess with the cmdlines a bit
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.73 2005/07/25 05:24:16 Goober5000
|
||||
* cleaned up some command line and mission flag stuff
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.72 2005/07/13 02:50:49 Goober5000
|
||||
* remove PreProcDefine #includes in FS2
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.71 2005/07/07 16:32:33 taylor
|
||||
* compiler warning fixes
|
||||
* add -noibx troubleshooting cmdline option to disable use of IBX files
|
||||
* don't try to set thuster object number is only one thruster bank is specified (default method should go into affect)
|
||||
*
|
||||
* Revision 2.70 2005/06/29 18:46:13 taylor
|
||||
* add option to not scale up movies to fit window/screen, default is to scale
|
||||
* (arguably not a bug but I said I would get it in before 3.6.5 and forgot)
|
||||
*
|
||||
* Revision 2.69 2005/03/13 23:07:35 taylor
|
||||
* enable 32-bit to 16-bit TGA conversion with -tga16 cmdline option (experimental)
|
||||
* fix crash when upgrading from original campaign stats file to current
|
||||
*
|
||||
* Revision 2.68 2005/02/16 10:00:13 wmcoolmon
|
||||
* "-ingame" command line option
|
||||
*
|
||||
* Revision 2.67 2005/01/30 12:50:08 taylor
|
||||
* merge with Linux/OSX tree - p0130
|
||||
*
|
||||
* Revision 2.66 2005/01/29 16:30:46 phreak
|
||||
* smart shield command line stuff. this will be changed in the future, but i want people to test it.
|
||||
* -phreak
|
||||
*
|
||||
* Revision 2.65 2005/01/21 08:29:04 taylor
|
||||
* add -rlm cmdline option to switch to local viewpoint lighting calculations (OGL only for now)
|
||||
*
|
||||
* Revision 2.64 2004/12/24 19:36:12 Goober5000
|
||||
* resorted command-line options and added an option for WMC's ballistic gauge
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.63 2004/11/23 19:29:13 taylor
|
||||
* fix 2d warp in D3D, add cmdline option for 3d warp
|
||||
*
|
||||
* Revision 2.62 2004/09/10 13:51:20 et1
|
||||
* Command line option for TBP for warp stuff, "-tbpwarpeffects"
|
||||
*
|
||||
* Revision 2.61 2004/08/11 05:06:19 Kazan
|
||||
* added preprocdefines.h to prevent what happened with fred -- make sure to make all fred2 headers include this file as the _first_ include -- i have already modified fs2 files to do this
|
||||
*
|
||||
* Revision 2.60 2004/08/02 22:40:59 phreak
|
||||
* added -orbradar to enable orb rendering for the radar
|
||||
*
|
||||
* Revision 2.59 2004/08/01 02:31:18 phreak
|
||||
* -phreak command line changed to -dualscanlines
|
||||
*
|
||||
* Revision 2.58 2004/07/25 18:46:28 Kazan
|
||||
* -fred_no_warn has become -no_warn and applies to both fred and fs2
|
||||
* added new ai directive (last commit) and disabled afterburners while performing AIM_WAYPOINTS or AIM_FLY_TO_SHIP
|
||||
* fixed player ship speed bug w/ player-use-ai, now stays in formation correctly and manages speed
|
||||
* made -radar_reduce ignore itself if no parameter is given (ignoring launcher bug)
|
||||
*
|
||||
* Revision 2.57 2004/07/05 05:09:15 bobboau
|
||||
* FVF code, only the data that is needed is sent off to the card,,
|
||||
* OGL can take advantage of this if they want but it won't break
|
||||
* anything if they don't. also state block code has been implemented,
|
||||
* that's totaly internal to D3D no high level code is involved.
|
||||
*
|
||||
* Revision 2.56 2004/06/19 22:15:48 wmcoolmon
|
||||
* Added -nomotion debris command line option; also re-ordered categories.
|
||||
*
|
||||
* Revision 2.55 2004/06/06 12:25:19 randomtiger
|
||||
* Added new compression option -pcx32dds, build posted in RSB forum.
|
||||
* Changed flag because of launcher bug, have fixed launcher bug, will distribute later.
|
||||
* Also removed experimental flag from launcher flag list, stupid people were reporting bugs on unfinished code.
|
||||
*
|
||||
* Revision 2.54 2004/04/26 18:23:47 Kazan
|
||||
* -no_fps_capping
|
||||
*
|
||||
* Revision 2.53 2004/04/26 00:23:26 taylor
|
||||
* novbo and snd_preload cmdline options, fix moddir getting appended space
|
||||
*
|
||||
* Revision 2.52 2004/04/18 19:39:12 randomtiger
|
||||
* Added -2d_poof command which allows access to 2D poof rendering
|
||||
* Added -radar_reduce to launcher flag description structure
|
||||
*
|
||||
* Revision 2.51 2004/04/03 18:11:20 Kazan
|
||||
* FRED fixes
|
||||
*
|
||||
* Revision 2.50 2004/03/20 14:47:12 randomtiger
|
||||
* Added base for a general dynamic batching solution.
|
||||
* Fixed NO_DSHOW_CODE code path bug.
|
||||
*
|
||||
* Revision 2.49 2004/03/19 14:51:54 randomtiger
|
||||
* New command line parameter: -d3d_lesstmem causes D3D to bypass V's secondry texture system.
|
||||
*
|
||||
* Revision 2.48 2004/03/19 11:44:04 randomtiger
|
||||
* Removed -d3d_notmanaged param.
|
||||
* Tided D3D texture code. Merged remaining section code into the rest of the system.
|
||||
* Prepared for removal of code causing waste of memory for secondry store of textures.
|
||||
*
|
||||
* Revision 2.47 2004/02/27 04:09:55 bobboau
|
||||
* fixed a Z buffer error in HTL submodel rendering,
|
||||
* and glow points,
|
||||
* and other stuff
|
||||
*
|
||||
* Revision 2.46 2004/02/16 11:47:31 randomtiger
|
||||
* Removed a lot of files that we dont need anymore.
|
||||
* Changed htl to be on by default, command now -nohtl
|
||||
* Changed D3D to use a 2D vertex for 2D operations which should cut down on redundant data having to go though the system.
|
||||
* Added small change to all -start_mission flag to take you to any mission by filename, very useful for testing.
|
||||
* Removed old dshow code and took away timerbar compile flag condition since it uses a runtime flag now.
|
||||
*
|
||||
* Revision 2.45 2004/01/29 01:34:00 randomtiger
|
||||
* Added malloc montoring system, use -show_mem_usage, debug exes only to get an ingame list of heap usage.
|
||||
* Also added -d3d_notmanaged flag to activate non managed D3D path, in experimental stage.
|
||||
*
|
||||
* Revision 2.44 2004/01/24 14:31:27 randomtiger
|
||||
* Added the D3D particle code, its not bugfree but works perfectly on my card and helps with the framerate.
|
||||
* Its optional and off by default, use -d3d_particle to activiate.
|
||||
* Also bumped up D3D ambient light setting, it was way too dark.
|
||||
* Its now set to something similar to the original game.
|
||||
*
|
||||
* Revision 2.43 2003/12/08 22:30:02 randomtiger
|
||||
* Put render state and other direct D3D calls repetition check back in, provides speed boost.
|
||||
* Fixed bug that caused fullscreen only crash with DXT textures
|
||||
* Put dithering back in for tgas and jpgs
|
||||
*
|
||||
* Revision 2.42 2003/12/04 20:39:09 randomtiger
|
||||
* Added DDS image support for D3D
|
||||
* Added new command flag '-ship_choice_3d' to activate 3D models instead of ani's in ship choice, feature now off by default
|
||||
* Hopefully have fixed D3D text batching bug that caused old values to appear
|
||||
* Added Hud_target_object_factor variable to control 3D object sizes of zoom in HUD target
|
||||
* Fixed jump nodes not showing
|
||||
*
|
||||
* Revision 2.41 2003/12/03 19:27:00 randomtiger
|
||||
* Changed -t32 flag to -jpgtga
|
||||
* Added -query_flag to identify builds with speech not compiled and other problems
|
||||
* Now loads up launcher if videocard reg entry not found
|
||||
* Now offers to go online to download launcher if its not present
|
||||
* Changed target view not to use lower res texture, hi res one is already chached so might as well use it
|
||||
*
|
||||
* Revision 2.40 2003/11/29 10:52:09 randomtiger
|
||||
* Turned off D3D file mapping, its using too much memory which may be hurting older systems and doesnt seem to be providing much of a speed benifit.
|
||||
* Added stats command for ingame stats on memory usage.
|
||||
* Trys to play intro.mve and intro.avi, just to be safe since its not set by table.
|
||||
* Added fix for fonts wrapping round in non standard hi res modes.
|
||||
* Changed D3D mipmapping to a good value to suit htl mode.
|
||||
* Added new fog colour method which makes use of the bitmap, making this htl feature backcompatible again.
|
||||
*
|
||||
* Revision 2.39 2003/11/19 20:37:23 randomtiger
|
||||
* Almost fully working 32 bit pcx, use -pcx32 flag to activate.
|
||||
* Made some commandline variables fit the naming standard.
|
||||
* Changed timerbar system not to run pushes and pops if its not in use.
|
||||
* Put in a note about not uncommenting asserts.
|
||||
* Fixed up a lot of missing POP's on early returns?
|
||||
* Perhaps the motivation for Assert functionality getting commented out?
|
||||
* Fixed up some bad asserts.
|
||||
* Changed nebula poofs to render in 2D in htl, it makes it look how it used to in non htl. (neb.cpp,1248)
|
||||
* Before the poofs were creating a nasty stripe effect where they intersected with ships hulls.
|
||||
* Put in a special check for the signs of that D3D init bug I need to lock down.
|
||||
*
|
||||
* Revision 2.38 2003/11/15 18:09:33 randomtiger
|
||||
* Put TGA and JPG stuff on -t32 flag
|
||||
* Put 32 bit PCX stuff on -pcx32 (still has bugs)
|
||||
* Added multisample checking on device initialisation
|
||||
* Changed unrecognised parameter message (as requested) to be more user friendly
|
||||
* Speech now chooses voice based on reg value set by launcher v3.1
|
||||
*
|
||||
* Revision 2.37 2003/11/09 06:31:38 Kazan
|
||||
* a couple of htl functions being called in nonhtl (ie NULL functions) problems fixed
|
||||
* conflicts in cmdline and timerbar.h log entries
|
||||
* cvs stopped acting like it was on crack obviously
|
||||
*
|
||||
* Revision 2.36 2003/11/09 04:09:18 Goober5000
|
||||
* edited for language
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.35 2003/11/08 22:25:47 Kazan
|
||||
* Timerbar was enabled in both release and debug - so i made it a command line option "-timerbar"
|
||||
* DONT MESS WITH OTHER PEOPLES INCLUDE PATHS
|
||||
* DONT MESS WITH EXEC NAMES (leave it fs2_open_r and fs2_open_d) or paths!
|
||||
*
|
||||
* Revision 2.34 2003/11/03 18:07:26 randomtiger
|
||||
* Added -d3d_no_vsync command to make turning off vsync optional.
|
||||
* Removed 32bit command, it doesnt do anything.
|
||||
* Made aa multisample reg check safe.
|
||||
*
|
||||
* Revision 2.33 2003/10/27 23:04:20 randomtiger
|
||||
* Added -no_set_gamma flags
|
||||
* Fixed up some more non standard res stuff
|
||||
* Improved selection of device type, this includes using a pure device when allowed which means dev should not use Get* functions in D3D
|
||||
* Made fade in credits work
|
||||
* Stopped a call to gr_reser_lighting() in non htl mode when the pointer was NULL, was causing a crash loading a fogged level
|
||||
* Deleted directx8 directory content, has never been needed.
|
||||
*
|
||||
* Revision 2.32 2003/10/24 17:35:04 randomtiger
|
||||
* Implemented support for 32bit TGA and JPG for D3D
|
||||
* Also 32 bit PCX, but it still has some bugs to be worked out
|
||||
* Moved convert_24_to_16 out of the bitmap pfunction structures and into packunpack.cpp because thats the only place that uses it.
|
||||
*
|
||||
* Revision 2.31 2003/10/17 17:18:42 randomtiger
|
||||
* Big restructure for D3D and new modules grd3dlight and grd3dsetup
|
||||
*
|
||||
* Revision 2.30 2003/10/12 03:41:37 Kazan
|
||||
* #Kazan# FS2NetD client code gone multithreaded, some Fred2 Open -mod stuff [obvious code.lib] including a change in cmdline.cpp, changed Stick's "-nohtl" to "-htl" - HTL is _OFF_ by default here (Bobboau and I decided this was a better idea for now)
|
||||
*
|
||||
* Revision 2.29 2003/09/25 21:12:22 Kazan
|
||||
* ##Kazan## FS2NetD Completed! Just needs some thorough bug checking (i don't think there are any serious bugs)
|
||||
* Also D3D8 Screenshots work now.
|
||||
*
|
||||
* Revision 2.28 2003/09/23 02:42:52 Kazan
|
||||
* ##KAZAN## - FS2NetD Support! (FS2 Open PXO) -- Game Server Listing, and mission validation completed - stats storing to come - needs fs2open_pxo.cfg file [VP-able]
|
||||
*
|
||||
* Revision 2.27 2003/09/14 19:00:02 wmcoolmon
|
||||
* Changed "nospec" and "cell" to "Cmdline_nospec" and "Cmdline_cell"
|
||||
*
|
||||
* Revision 2.26 2003/09/14 18:32:24 wmcoolmon
|
||||
* Added "-safeloading" command line parameter, which uses old fs2_retail-style loading code -C
|
||||
*
|
||||
* Revision 2.25 2003/09/13 06:02:05 Goober5000
|
||||
* clean rollback of all of argv's stuff
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.23 2003/08/22 07:35:08 bobboau
|
||||
* specular code should be bugless now,
|
||||
* cell shadeing has been added activated via the comand line '-cell',
|
||||
* 3D shockwave models, and a transparency method I'm calling edge and center alpha that could be usefull for other things, ask for details
|
||||
*
|
||||
* Revision 2.22 2003/08/21 20:54:37 randomtiger
|
||||
* Fixed switching - RT
|
||||
*
|
||||
* Revision 2.21 2003/08/12 03:18:33 bobboau
|
||||
* Specular 'shine' mapping;
|
||||
* useing a phong lighting model I have made specular highlights
|
||||
* that are mapped to the model,
|
||||
* rendering them is still slow, but they look real purdy
|
||||
*
|
||||
* also 4 new (untested) comand lines, the XX is a floating point value
|
||||
* -spec_exp XX
|
||||
* the n value, you can set this from 0 to 200 (actualy more than that, but this is the recomended range), it will make the highlights bigger or smaller, defalt is 16.0 so start playing around there
|
||||
* -spec_point XX
|
||||
* -spec_static XX
|
||||
* -spec_tube XX
|
||||
* these are factors for the three diferent types of lights that FS uses, defalt is 1.0,
|
||||
* static is the local stars,
|
||||
* point is weapons/explosions/warp in/outs,
|
||||
* tube is beam weapons,
|
||||
* for thouse of you who think any of these lights are too bright you can configure them you're self for personal satisfaction
|
||||
*
|
||||
* Revision 2.20 2003/08/09 06:07:23 bobboau
|
||||
* slightly better implementation of the new zbuffer thing, it now checks only three diferent formats defalting to the 16 bit if neither the 24 or 32 bit versions are suported
|
||||
*
|
||||
* Revision 2.19 2003/03/29 09:42:05 Goober5000
|
||||
* made beams default shield piercing again
|
||||
* also added a beam no pierce command line flag
|
||||
* and fixed something else which I forgot :P
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.18 2003/03/18 10:07:00 unknownplayer
|
||||
* The big DX/main line merge. This has been uploaded to the main CVS since I can't manage to get it to upload to the DX branch. Apologies to all who may be affected adversely, but I'll work to debug it as fast as I can.
|
||||
*
|
||||
* Revision 2.17 2003/02/22 04:13:17 wmcoolmon
|
||||
* Added "-dshowvid" command-line option, which must be set in order for movies to play.
|
||||
*
|
||||
* Revision 2.16 2002/12/21 13:39:25 DTP
|
||||
* did bit more house keeping. modfied Phreaks fps cmdline a bit, so that we dont have to specific build code.libs for fred, but can use the same code.lib for both fs2_open.exe and fred2_open.exe
|
||||
*
|
||||
* Revision 2.15 2002/12/17 03:08:18 DTP
|
||||
* fix to Show_framerate. seems it will call an unresolved external error during fred builds. modified my ifndefs a bit, dsw modified to include preprocessor tag FRED.
|
||||
*
|
||||
* Revision 2.14 2002/12/17 02:22:34 DTP
|
||||
* wrong name :)
|
||||
*
|
||||
* Revision 2.13 2002/12/17 02:21:06 DTP
|
||||
* cleaned up after phreak :). it will make a mess in debug builds. added a couple of ifndef _debugs.
|
||||
*
|
||||
* Revision 2.12 2002/11/10 16:30:53 DTP
|
||||
* -DTP reworked mod support,
|
||||
*
|
||||
* Revision 2.11 2002/10/31 21:14:16 DTP
|
||||
* DTP Quickly added something needed to cmdline.h, since otherwise we can not compile the code as it misses some externals. Thought a rollback rolled all back.
|
||||
*
|
||||
* Revision 2.10 2002/10/30 20:22:30 inquisitor
|
||||
* Bad Committ, Rolling back
|
||||
*
|
||||
* Revision 2.7 2002/10/22 23:02:39 randomtiger
|
||||
* Made Phreaks alternative scanning style optional under the command line tag "-phreak"
|
||||
* Fixed bug that changes HUD colour when targetting debris in a full nebula. - RT
|
||||
*
|
||||
* Revision 2.6 2002/10/19 03:50:28 randomtiger
|
||||
* Added special pause mode for easier action screenshots.
|
||||
* Added new command line parameter for accessing all single missions in tech room. - RT
|
||||
*
|
||||
* Revision 2.5 2002/08/27 13:38:57 penguin
|
||||
* Moved DirectX8 stuff to directx8 branch; reverted to previous
|
||||
*
|
||||
* Revision 2.3.2.4 2002/11/10 11:32:29 randomtiger
|
||||
*
|
||||
* Made D3D8 mipmapping optional on command line flag -d3dmipmip, off by default.
|
||||
* When on is now less blury. - RT
|
||||
*
|
||||
* Revision 2.3.2.3 2002/11/04 23:53:24 randomtiger
|
||||
*
|
||||
* Added new command line parameter -d3dlauncher which brings up the launcher.
|
||||
* This is needed since FS2 DX8 now stores the last successful details in the registry and
|
||||
* uses them to choose the adapter and mode to run in unless its windowed or they are not set.
|
||||
* Added some code for Antialiasing but it messes up the font but hopefully that can be fixed later. - RT
|
||||
*
|
||||
* Revision 2.3.2.2 2002/11/04 21:24:59 randomtiger
|
||||
*
|
||||
* When running in D3D all ani's are memory mapped for speed, this takes up more memory but stops gametime locking of textures which D3D8 hates.
|
||||
* Added new command line tag Cmdline_d3dlowmem for people who dont want to make use of this because they have no memory.
|
||||
* Cleaned up some more texture stuff enabled console debug for D3D.
|
||||
*
|
||||
* Revision 2.3.2.1 2002/08/27 13:19:02 penguin
|
||||
* Moved to directx8 branch
|
||||
*
|
||||
* Revision 2.4 2002/08/18 19:48:28 randomtiger
|
||||
* Added new lib files: strmiids and ddraw to get dshow working
|
||||
* Added new command line parameter to active direct show movie play: -dshowvid
|
||||
* Uncommented movie_play calls and includes
|
||||
*
|
||||
* Revision 2.3 2002/08/07 00:44:13 DTP
|
||||
* Implented -GF4FIX commandline switch
|
||||
*
|
||||
* Revision 2.2 2002/07/29 06:35:15 DTP
|
||||
* added -almission commandline arguement, will autoload mission i.e fs2_open.exe -almission kickass will autoload kickass.fs2 which should be a multiplayer mission.
|
||||
*
|
||||
* Revision 2.1 2002/07/07 19:55:58 penguin
|
||||
* Back-port to MSVC
|
||||
*
|
||||
* Revision 2.0 2002/06/03 04:02:21 penguin
|
||||
* Warpcore CVS sync
|
||||
*
|
||||
* Revision 1.2 2002/05/08 17:29:17 mharris
|
||||
* more port tweaks
|
||||
*
|
||||
* Revision 1.1 2002/05/02 18:03:04 mharris
|
||||
* Initial checkin - converted filenames and includes to lower case
|
||||
*
|
||||
*
|
||||
* 8 8/26/99 8:51p Dave
|
||||
* Gave multiplayer TvT messaging a heavy dose of sanity. Cheat codes.
|
||||
*
|
||||
* 7 7/15/99 3:07p Dave
|
||||
* 32 bit detection support. Mouse coord commandline.
|
||||
*
|
||||
* 6 7/13/99 1:15p Dave
|
||||
* 32 bit support. Whee!
|
||||
*
|
||||
* 5 6/22/99 9:37p Dave
|
||||
* Put in pof spewing.
|
||||
*
|
||||
* 4 1/12/99 5:45p Dave
|
||||
* Moved weapon pipeline in multiplayer to almost exclusively client side.
|
||||
* Very good results. Bandwidth goes down, playability goes up for crappy
|
||||
* connections. Fixed object update problem for ship subsystems.
|
||||
*
|
||||
* 3 11/17/98 11:12a Dave
|
||||
* Removed player identification by address. Now assign explicit id #'s.
|
||||
*
|
||||
* 2 10/07/98 10:52a Dave
|
||||
* Initial checkin.
|
||||
*
|
||||
* 1 10/07/98 10:48a Dave
|
||||
*
|
||||
* 27 9/15/98 4:04p Allender
|
||||
* added back in the -ip_addr command line switch because it needs to be
|
||||
* in the standalone server only executable
|
||||
*
|
||||
* 26 9/14/98 11:28a Allender
|
||||
* support for server bashing of address when received from client. Added
|
||||
* a cmdline.cfg file to process command line arguments from a file
|
||||
*
|
||||
* 25 9/08/98 2:20p Allender
|
||||
* temporary code to force IP address to a specific value.
|
||||
*
|
||||
* 24 8/20/98 5:30p Dave
|
||||
* Put in handy multiplayer logfile system. Now need to put in useful
|
||||
* applications of it all over the code.
|
||||
*
|
||||
* 23 8/07/98 10:40a Allender
|
||||
* new command line flags for starting netgames. Only starting currently
|
||||
* works, and PXO isn't implemented yet
|
||||
*
|
||||
* 22 7/24/98 11:14a Allender
|
||||
* start of new command line options for version 1.04
|
||||
*
|
||||
* 21 5/21/98 1:50a Dave
|
||||
* Remove obsolete command line functions. Reduce shield explosion packets
|
||||
* drastically. Tweak PXO screen even more. Fix file xfer system so that
|
||||
* we can guarantee file uniqueness.
|
||||
*
|
||||
* 20 5/18/98 9:10p Dave
|
||||
* Put in many new PXO features. Fixed skill level bashing in multiplayer.
|
||||
* Removed several old command line options. Put in network config files.
|
||||
*
|
||||
* 19 5/09/98 7:16p Dave
|
||||
* Put in CD checking. Put in standalone host password. Made pilot into
|
||||
* popup scrollable.
|
||||
*
|
||||
* 18 4/23/98 8:27p Allender
|
||||
* basic support for cutscene playback. Into movie code in place. Tech
|
||||
* room can view cutscenes stored in CDROM_dir variable
|
||||
*
|
||||
* 17 3/14/98 2:48p Dave
|
||||
* Cleaned up observer joining code. Put in support for file xfers to
|
||||
* ingame joiners (observers or not). Revamped and reinstalled pseudo
|
||||
* lag/loss system.
|
||||
*
|
||||
* 16 1/31/98 4:32p Dave
|
||||
* Put in new support for VMT player validation, game logging in and game
|
||||
* logging out.
|
||||
*
|
||||
* 15 12/10/97 4:45p Dave
|
||||
* Added in more detailed support for multiplayer packet lag/loss. Fixed
|
||||
* some multiplayer stuff. Added some controls to the standalone.
|
||||
*
|
||||
* 14 12/09/97 6:14p Lawrance
|
||||
* add -nomusic flag
|
||||
*
|
||||
* 13 11/28/97 7:04p Dave
|
||||
* Emergency checkin due to big system crash.
|
||||
*
|
||||
* 12 11/28/97 5:06p Dave
|
||||
* Put in facilities for simulating multiplayer lag.
|
||||
*
|
||||
* 11 11/24/97 5:42p Dave
|
||||
* Fixed a file xfer buffer free/malloc problem. Lengthened command line
|
||||
* switch string parse length.
|
||||
*
|
||||
* 10 11/12/97 4:39p Dave
|
||||
* Put in multiplayer campaign support parsing, loading and saving. Made
|
||||
* command-line variables better named. Changed some things on the initial
|
||||
* pilot select screen.
|
||||
*
|
||||
* 9 11/11/97 4:54p Dave
|
||||
* Put in support for single vs. multiplayer pilots. Put in initial player
|
||||
* selection screen (no command line option yet). Started work on
|
||||
* multiplayer campaign file save gaming.
|
||||
*
|
||||
* 8 9/18/97 10:13p Dave
|
||||
* Added -gimmemedals, which gives the current pilot all the medals in the
|
||||
* game (debug)
|
||||
*
|
||||
* 7 9/18/97 9:20a Dave
|
||||
* Minor modifications
|
||||
*
|
||||
* 6 9/15/97 11:40p Lawrance
|
||||
* remove demo granularity switch
|
||||
*
|
||||
* 5 9/03/97 5:03p Lawrance
|
||||
* add support for -nosound command line parm
|
||||
*
|
||||
* 4 8/21/97 4:55p Dave
|
||||
* Added a switch for multiplayer chat streaming. Added a section for
|
||||
* global command line vars.
|
||||
*
|
||||
* 3 8/06/97 2:26p Dave
|
||||
* Made the command line parse more robust. Made it easier to add and
|
||||
* process new command-line switches.
|
||||
*
|
||||
* 2 8/04/97 3:13p Dave
|
||||
* Added command line functions. See cmdline.cpp for directions on adding
|
||||
* new switches
|
||||
*
|
||||
* 1 8/04/97 9:58a Dave
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
#ifndef FS_CMDLINE_HEADER_FILE
|
||||
#define FS_CMDLINE_HEADER_FILE
|
||||
|
||||
|
||||
int parse_cmdline(char *cmdline);
|
||||
|
||||
int fred2_parse_cmdline(int argc, char *argv[]);
|
||||
// COMMAND LINE SETTINGS
|
||||
// This section is for reference by all the *_init() functions. For example, the multiplayer init function
|
||||
// could check to see if (int Cmdline_multi_stream_chat_to_file) has been set by the command line parser.
|
||||
//
|
||||
// Add any extern definitions here and put the actual variables inside of cmdline.cpp for ease of use
|
||||
// Also, check to make sure anything you add doesn't break Fred or TestCode
|
||||
|
||||
|
||||
// RETAIL OPTIONS ----------------------------------------------
|
||||
extern char *Cmdline_connect_addr;
|
||||
extern char *Cmdline_game_name;
|
||||
extern char *Cmdline_game_password;
|
||||
extern char *Cmdline_rank_above;
|
||||
extern char *Cmdline_rank_below;
|
||||
extern int Cmdline_cd_check;
|
||||
extern int Cmdline_client_dodamage;
|
||||
extern int Cmdline_closed_game;
|
||||
extern int Cmdline_freespace_no_music;
|
||||
extern int Cmdline_freespace_no_sound;
|
||||
extern int Cmdline_gimme_all_medals;
|
||||
extern int Cmdline_mouse_coords;
|
||||
extern int Cmdline_multi_log;
|
||||
extern int Cmdline_multi_stream_chat_to_file;
|
||||
extern int Cmdline_network_port;
|
||||
extern int Cmdline_restricted_game;
|
||||
extern int Cmdline_server_firing;
|
||||
extern int Cmdline_spew_pof_info;
|
||||
extern int Cmdline_start_netgame;
|
||||
extern int Cmdline_timeout;
|
||||
extern int Cmdline_use_last_pilot;
|
||||
extern int Cmdline_window;
|
||||
extern char *Cmdline_res;
|
||||
|
||||
|
||||
// FSO OPTIONS -------------------------------------------------
|
||||
|
||||
// Graphics related
|
||||
extern double specular_exponent_value;
|
||||
extern float Cmdline_clip_dist;
|
||||
extern float Cmdline_fov;
|
||||
extern float Cmdline_ogl_spec;
|
||||
extern float Cmdline_glow_factor;
|
||||
extern float static_light_factor;
|
||||
extern float static_point_factor;
|
||||
extern float static_tube_factor;
|
||||
extern int Cmdline_ambient_factor;
|
||||
extern int Cmdline_cell;
|
||||
extern int Cmdline_decals;
|
||||
extern int Cmdline_env;
|
||||
extern int Cmdline_mipmap;
|
||||
extern int Cmdline_missile_lighting;
|
||||
extern int Cmdline_glow;
|
||||
extern int Cmdline_nomotiondebris;
|
||||
extern int Cmdline_noscalevid; // disables fit-to-window for movies - taylor
|
||||
extern int Cmdline_spec;
|
||||
extern int Cmdline_normal;
|
||||
extern int Cmdline_height;
|
||||
extern int Cmdline_enable_3d_shockwave;
|
||||
|
||||
// Game Speed related
|
||||
extern int Cmdline_cache_bitmaps;
|
||||
extern int Cmdline_img2dds;
|
||||
extern int Cmdline_NoFPSCap;
|
||||
extern int Cmdline_no_vsync;
|
||||
|
||||
// HUD related
|
||||
extern int Cmdline_ballistic_gauge;
|
||||
extern int Cmdline_dualscanlines;
|
||||
extern int Cmdline_orb_radar;
|
||||
extern int Cmdline_rearm_timer;
|
||||
extern int Cmdline_targetinfo;
|
||||
|
||||
// Gameplay related
|
||||
extern int Cmdline_3dwarp;
|
||||
extern int Cmdline_ship_choice_3d;
|
||||
extern int Cmdline_weapon_choice_3d;
|
||||
extern int Cmdline_warp_flash;
|
||||
extern int Cmdline_autopilot_interruptable;
|
||||
|
||||
// Audio related
|
||||
extern int Cmdline_query_speech;
|
||||
extern int Cmdline_snd_preload;
|
||||
extern int Cmdline_voice_recognition;
|
||||
|
||||
// MOD related
|
||||
extern char *Cmdline_mod; // DTP for mod support
|
||||
extern int Cmdline_tbp;
|
||||
extern int Cmdline_wcsaga;
|
||||
|
||||
// Multiplayer/Network related
|
||||
extern char *Cmdline_almission; // DTP for autoload mission (for multi only)
|
||||
extern int Cmdline_ingamejoin;
|
||||
extern int Cmdline_mpnoreturn;
|
||||
extern char *Cmdline_spew_mission_crcs;
|
||||
extern char *Cmdline_spew_table_crcs;
|
||||
extern int Cmdline_objupd;
|
||||
|
||||
// Troubleshooting
|
||||
extern int Cmdline_d3d_lesstmem;
|
||||
extern int Cmdline_load_all_weapons;
|
||||
extern int Cmdline_nohtl;
|
||||
extern int Cmdline_noibx;
|
||||
extern int Cmdline_nomovies; // WMC Toggles movie playing support
|
||||
extern int Cmdline_no_set_gamma;
|
||||
extern int Cmdline_novbo;
|
||||
extern int Cmdline_safeloading;
|
||||
extern int Cmdline_no_fbo;
|
||||
extern int Cmdline_noglsl;
|
||||
extern int Cmdline_ati_color_swap;
|
||||
|
||||
// Developer/Testing related
|
||||
extern char *Cmdline_start_mission;
|
||||
extern int Cmdline_dis_collisions;
|
||||
extern int Cmdline_dis_weapons;
|
||||
extern int Cmdline_noparseerrors;
|
||||
extern int Cmdline_nowarn;
|
||||
extern int Cmdline_show_mem_usage;
|
||||
extern int Cmdline_show_pos;
|
||||
extern int Cmdline_show_stats;
|
||||
extern int Cmdline_timerbar;
|
||||
extern int Cmdline_save_render_targets;
|
||||
extern int Cmdline_debug_window;
|
||||
extern int Cmdline_verify_vps;
|
||||
#ifdef SCP_UNIX
|
||||
extern int Cmdline_no_grab;
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
//extern char FreeSpace_Directory[]; // allievating a cfilesystem problem caused by fred -- Kazan
|
||||
#endif
|
||||
@@ -1,669 +0,0 @@
|
||||
/*
|
||||
* $Logfile: /Freespace2/src/cutscene/decoder16.cpp $
|
||||
* $Revision: 2.1.2.1 $
|
||||
* $Date: 2006-08-19 04:14:57 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* decoder for 16-bit MVE image data
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 2.1 2006/05/13 06:59:48 taylor
|
||||
* MVE player (audio only works with OpenAL builds!)
|
||||
*
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*
|
||||
*/
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
|
||||
extern int g_width, g_height;
|
||||
extern void *g_vBackBuf1, *g_vBackBuf2;
|
||||
|
||||
/* 16 bit decoding routines */
|
||||
|
||||
static ushort *backBuf1, *backBuf2;
|
||||
static int lookup_initialized;
|
||||
|
||||
static void dispatchDecoder16(ushort **pFrame, unsigned char codeType, unsigned char **pData, unsigned char **pOffData, int *pDataRemain, int *curXb, int *curYb);
|
||||
static void genLoopkupTable();
|
||||
|
||||
void decodeFrame16(unsigned char *pFrame, unsigned char *pMap, int mapRemain, unsigned char *pData, int dataRemain)
|
||||
{
|
||||
unsigned char *pOrig;
|
||||
unsigned char *pOffData, *pEnd;
|
||||
ushort offset;
|
||||
int length;
|
||||
int op;
|
||||
int i, j;
|
||||
int xb, yb;
|
||||
|
||||
if (!lookup_initialized) {
|
||||
genLoopkupTable();
|
||||
}
|
||||
|
||||
backBuf1 = (ushort *)g_vBackBuf1;
|
||||
backBuf2 = (ushort *)g_vBackBuf2;
|
||||
|
||||
xb = g_width >> 3;
|
||||
yb = g_height >> 3;
|
||||
|
||||
offset = pData[0]|(pData[1]<<8);
|
||||
|
||||
pOffData = pData + offset;
|
||||
pEnd = pData + offset;
|
||||
|
||||
pData += 2;
|
||||
|
||||
pOrig = pData;
|
||||
length = offset - 2; /*dataRemain-2;*/
|
||||
|
||||
for (j=0; j<yb; j++) {
|
||||
for (i=0; i<xb/2; i++) {
|
||||
op = (*pMap) & 0xf;
|
||||
dispatchDecoder16((ushort **)&pFrame, op, &pData, &pOffData, &dataRemain, &i, &j);
|
||||
|
||||
op = ((*pMap) >> 4) & 0xf;
|
||||
dispatchDecoder16((ushort **)&pFrame, op, &pData, &pOffData, &dataRemain, &i, &j);
|
||||
|
||||
pMap++;
|
||||
mapRemain--;
|
||||
}
|
||||
|
||||
pFrame += 7*g_width*2;
|
||||
}
|
||||
|
||||
if ((length-(pData-pOrig)) != 0) {
|
||||
nprintf(("MVE", "DEBUG: junk left over: %d,%d,%d\n", (pData-pOrig), length, (length-(pData-pOrig))));
|
||||
}
|
||||
}
|
||||
|
||||
static ushort GETPIXEL(unsigned char **buf, int off)
|
||||
{
|
||||
ushort val = (*buf)[0+off] | ((*buf)[1+off] << 8);
|
||||
return val;
|
||||
}
|
||||
|
||||
static ushort GETPIXELI(unsigned char **buf, int off)
|
||||
{
|
||||
ushort val = (*buf)[0+off] | ((*buf)[1+off] << 8);
|
||||
(*buf) += 2;
|
||||
return val;
|
||||
}
|
||||
|
||||
static void relClose(int i, int *x, int *y)
|
||||
{
|
||||
int ma, mi;
|
||||
|
||||
ma = i >> 4;
|
||||
mi = i & 0xf;
|
||||
|
||||
*x = mi - 8;
|
||||
*y = ma - 8;
|
||||
}
|
||||
|
||||
static void relFar(int i, int sign, int *x, int *y)
|
||||
{
|
||||
if (i < 56) {
|
||||
*x = sign * (8 + (i % 7));
|
||||
*y = sign * (i / 7);
|
||||
} else {
|
||||
*x = sign * (-14 + (i - 56) % 29);
|
||||
*y = sign * (8 + (i - 56) / 29);
|
||||
}
|
||||
}
|
||||
|
||||
static int close_table[512];
|
||||
static int far_p_table[512];
|
||||
static int far_n_table[512];
|
||||
|
||||
static void genLoopkupTable()
|
||||
{
|
||||
int i;
|
||||
int x, y;
|
||||
|
||||
for (i = 0; i < 256; i++) {
|
||||
relClose(i, &x, &y);
|
||||
|
||||
close_table[i*2+0] = x;
|
||||
close_table[i*2+1] = y;
|
||||
|
||||
relFar(i, 1, &x, &y);
|
||||
|
||||
far_p_table[i*2+0] = x;
|
||||
far_p_table[i*2+1] = y;
|
||||
|
||||
relFar(i, -1, &x, &y);
|
||||
|
||||
far_n_table[i*2+0] = x;
|
||||
far_n_table[i*2+1] = y;
|
||||
}
|
||||
|
||||
lookup_initialized = 1;
|
||||
}
|
||||
|
||||
static void copyFrame(ushort *pDest, ushort *pSrc)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i=0; i<8; i++) {
|
||||
memcpy(pDest, pSrc, 16);
|
||||
pDest += g_width;
|
||||
pSrc += g_width;
|
||||
}
|
||||
}
|
||||
|
||||
static void patternRow4Pixels(ushort *pFrame, unsigned char pat0, unsigned char pat1, ushort *p)
|
||||
{
|
||||
ushort mask=0x0003;
|
||||
ushort shift=0;
|
||||
ushort pattern = (pat1 << 8) | pat0;
|
||||
|
||||
while (mask != 0) {
|
||||
*pFrame++ = p[(mask & pattern) >> shift];
|
||||
mask <<= 2;
|
||||
shift += 2;
|
||||
}
|
||||
}
|
||||
|
||||
static void patternRow4Pixels2(ushort *pFrame, unsigned char pat0, ushort *p)
|
||||
{
|
||||
unsigned char mask=0x03;
|
||||
unsigned char shift=0;
|
||||
ushort pel;
|
||||
/* ORIGINAL VERSION IS BUGGY
|
||||
int skip=1;
|
||||
|
||||
while (mask != 0) {
|
||||
pel = p[(mask & pat0) >> shift];
|
||||
pFrame[0] = pel;
|
||||
pFrame[2] = pel;
|
||||
pFrame[g_width + 0] = pel;
|
||||
pFrame[g_width + 2] = pel;
|
||||
pFrame += skip;
|
||||
skip = 4 - skip;
|
||||
mask <<= 2;
|
||||
shift += 2;
|
||||
}
|
||||
*/
|
||||
while (mask != 0) {
|
||||
pel = p[(mask & pat0) >> shift];
|
||||
pFrame[0] = pel;
|
||||
pFrame[1] = pel;
|
||||
pFrame[g_width + 0] = pel;
|
||||
pFrame[g_width + 1] = pel;
|
||||
pFrame += 2;
|
||||
mask <<= 2;
|
||||
shift += 2;
|
||||
}
|
||||
}
|
||||
|
||||
static void patternRow4Pixels2x1(ushort *pFrame, unsigned char pat, ushort *p)
|
||||
{
|
||||
unsigned char mask=0x03;
|
||||
unsigned char shift=0;
|
||||
ushort pel;
|
||||
|
||||
while (mask != 0) {
|
||||
pel = p[(mask & pat) >> shift];
|
||||
pFrame[0] = pel;
|
||||
pFrame[1] = pel;
|
||||
pFrame += 2;
|
||||
mask <<= 2;
|
||||
shift += 2;
|
||||
}
|
||||
}
|
||||
|
||||
static void patternQuadrant4Pixels(ushort *pFrame, unsigned char pat0, unsigned char pat1, unsigned char pat2, unsigned char pat3, ushort *p)
|
||||
{
|
||||
unsigned long mask = 0x00000003UL;
|
||||
int shift=0;
|
||||
int i;
|
||||
unsigned long pat = (pat3 << 24) | (pat2 << 16) | (pat1 << 8) | pat0;
|
||||
|
||||
for (i=0; i<16; i++) {
|
||||
pFrame[i&3] = p[(pat & mask) >> shift];
|
||||
|
||||
if ((i&3) == 3)
|
||||
pFrame += g_width;
|
||||
|
||||
mask <<= 2;
|
||||
shift += 2;
|
||||
}
|
||||
}
|
||||
|
||||
static void patternRow2Pixels(ushort *pFrame, unsigned char pat, ushort *p)
|
||||
{
|
||||
unsigned char mask=0x01;
|
||||
|
||||
while (mask != 0) {
|
||||
*pFrame++ = p[(mask & pat) ? 1 : 0];
|
||||
mask <<= 1;
|
||||
}
|
||||
}
|
||||
|
||||
static void patternRow2Pixels2(ushort *pFrame, unsigned char pat, ushort *p)
|
||||
{
|
||||
ushort pel;
|
||||
unsigned char mask=0x1;
|
||||
|
||||
/* ORIGINAL VERSION IS BUGGY
|
||||
int skip=1;
|
||||
while (mask != 0x10) {
|
||||
pel = p[(mask & pat) ? 1 : 0];
|
||||
pFrame[0] = pel;
|
||||
pFrame[2] = pel;
|
||||
pFrame[g_width + 0] = pel;
|
||||
pFrame[g_width + 2] = pel;
|
||||
pFrame += skip;
|
||||
skip = 4 - skip;
|
||||
mask <<= 1;
|
||||
}
|
||||
*/
|
||||
while (mask != 0x10) {
|
||||
pel = p[(mask & pat) ? 1 : 0];
|
||||
|
||||
pFrame[0] = pel;
|
||||
pFrame[1] = pel;
|
||||
pFrame[g_width + 0] = pel;
|
||||
pFrame[g_width + 1] = pel;
|
||||
pFrame += 2;
|
||||
|
||||
mask <<= 1;
|
||||
}
|
||||
}
|
||||
|
||||
static void patternQuadrant2Pixels(ushort *pFrame, unsigned char pat0, unsigned char pat1, ushort *p)
|
||||
{
|
||||
ushort mask = 0x0001;
|
||||
int i;
|
||||
ushort pat = (pat1 << 8) | pat0;
|
||||
|
||||
for (i=0; i<16; i++) {
|
||||
pFrame[i&3] = p[(pat & mask) ? 1 : 0];
|
||||
|
||||
if ((i&3) == 3)
|
||||
pFrame += g_width;
|
||||
|
||||
mask <<= 1;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
static void dispatchDecoder16(ushort **pFrame, unsigned char codeType, unsigned char **pData, unsigned char **pOffData, int *pDataRemain, int *curXb, int *curYb)
|
||||
{
|
||||
ushort p[4];
|
||||
unsigned char pat[16];
|
||||
int i, j, k;
|
||||
int x, y;
|
||||
ushort *pDstBak;
|
||||
|
||||
pDstBak = *pFrame;
|
||||
|
||||
switch(codeType) {
|
||||
case 0x0:
|
||||
copyFrame(*pFrame, *pFrame + (backBuf2 - backBuf1));
|
||||
break; // ADDED
|
||||
|
||||
case 0x1:
|
||||
break;
|
||||
|
||||
case 0x2:
|
||||
/* relFar(*(*pOffData)++, 1, &x, &y); */
|
||||
|
||||
k = *(*pOffData)++;
|
||||
x = far_p_table[k*2+0];
|
||||
y = far_p_table[k*2+1];
|
||||
|
||||
copyFrame(*pFrame, *pFrame + x + y*g_width);
|
||||
*pDataRemain--;
|
||||
break;
|
||||
|
||||
case 0x3:
|
||||
/* relFar(*(*pOffData)++, -1, &x, &y); */
|
||||
|
||||
k = *(*pOffData)++;
|
||||
x = far_n_table[k*2+0];
|
||||
y = far_n_table[k*2+1];
|
||||
|
||||
copyFrame(*pFrame, *pFrame + x + y*g_width);
|
||||
*pDataRemain--;
|
||||
break;
|
||||
|
||||
case 0x4:
|
||||
/* relClose(*(*pOffData)++, &x, &y); */
|
||||
|
||||
k = *(*pOffData)++;
|
||||
x = close_table[k*2+0];
|
||||
y = close_table[k*2+1];
|
||||
|
||||
copyFrame(*pFrame, *pFrame + (backBuf2 - backBuf1) + x + y*g_width);
|
||||
*pDataRemain--;
|
||||
break;
|
||||
|
||||
case 0x5:
|
||||
x = (char)*(*pData)++;
|
||||
y = (char)*(*pData)++;
|
||||
copyFrame(*pFrame, *pFrame + (backBuf2 - backBuf1) + x + y*g_width);
|
||||
*pDataRemain -= 2;
|
||||
break;
|
||||
|
||||
case 0x6:
|
||||
nprintf(("MVE", "STUB: encoding 6 not tested\n"));
|
||||
|
||||
for (i=0; i<2; i++) {
|
||||
*pFrame += 16;
|
||||
|
||||
if (++*curXb == (g_width >> 3)) {
|
||||
*pFrame += 7*g_width;
|
||||
*curXb = 0;
|
||||
|
||||
if (++*curYb == (g_height >> 3))
|
||||
return;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x7:
|
||||
p[0] = GETPIXELI(pData, 0);
|
||||
p[1] = GETPIXELI(pData, 0);
|
||||
|
||||
if (!((p[0]/*|p[1]*/)&0x8000)) {
|
||||
for (i=0; i<8; i++) {
|
||||
patternRow2Pixels(*pFrame, *(*pData), p);
|
||||
(*pData)++;
|
||||
|
||||
*pFrame += g_width;
|
||||
}
|
||||
} else {
|
||||
for (i=0; i<2; i++) {
|
||||
patternRow2Pixels2(*pFrame, *(*pData) & 0xf, p);
|
||||
*pFrame += 2*g_width;
|
||||
patternRow2Pixels2(*pFrame, *(*pData) >> 4, p);
|
||||
(*pData)++;
|
||||
|
||||
*pFrame += 2*g_width;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x8:
|
||||
p[0] = GETPIXEL(pData, 0);
|
||||
|
||||
if (!(p[0] & 0x8000)) {
|
||||
for (i=0; i<4; i++) {
|
||||
p[0] = GETPIXELI(pData, 0);
|
||||
p[1] = GETPIXELI(pData, 0);
|
||||
|
||||
pat[0] = (*pData)[0];
|
||||
pat[1] = (*pData)[1];
|
||||
(*pData) += 2;
|
||||
|
||||
patternQuadrant2Pixels(*pFrame, pat[0], pat[1], p);
|
||||
|
||||
if (i & 1) {
|
||||
*pFrame -= (4*g_width - 4);
|
||||
} else {
|
||||
*pFrame += 4*g_width;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
p[2] = GETPIXEL(pData, 8);
|
||||
|
||||
if (!(p[2]&0x8000)) {
|
||||
for (i=0; i<4; i++) {
|
||||
if ((i & 1) == 0) {
|
||||
p[0] = GETPIXELI(pData, 0);
|
||||
p[1] = GETPIXELI(pData, 0);
|
||||
}
|
||||
pat[0] = *(*pData)++;
|
||||
pat[1] = *(*pData)++;
|
||||
patternQuadrant2Pixels(*pFrame, pat[0], pat[1], p);
|
||||
|
||||
if (i & 1) {
|
||||
*pFrame -= (4*g_width - 4);
|
||||
} else {
|
||||
*pFrame += 4*g_width;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (i=0; i<8; i++) {
|
||||
if ((i & 3) == 0) {
|
||||
p[0] = GETPIXELI(pData, 0);
|
||||
p[1] = GETPIXELI(pData, 0);
|
||||
}
|
||||
patternRow2Pixels(*pFrame, *(*pData), p);
|
||||
(*pData)++;
|
||||
|
||||
*pFrame += g_width;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x9:
|
||||
p[0] = GETPIXELI(pData, 0);
|
||||
p[1] = GETPIXELI(pData, 0);
|
||||
p[2] = GETPIXELI(pData, 0);
|
||||
p[3] = GETPIXELI(pData, 0);
|
||||
|
||||
*pDataRemain -= 8;
|
||||
|
||||
if (!(p[0] & 0x8000)) {
|
||||
if (!(p[2] & 0x8000)) {
|
||||
for (i=0; i<8; i++) {
|
||||
pat[0] = (*pData)[0];
|
||||
pat[1] = (*pData)[1];
|
||||
(*pData) += 2;
|
||||
patternRow4Pixels(*pFrame, pat[0], pat[1], p);
|
||||
*pFrame += g_width;
|
||||
}
|
||||
*pDataRemain -= 16;
|
||||
} else {
|
||||
patternRow4Pixels2(*pFrame, (*pData)[0], p);
|
||||
*pFrame += 2*g_width;
|
||||
patternRow4Pixels2(*pFrame, (*pData)[1], p);
|
||||
*pFrame += 2*g_width;
|
||||
patternRow4Pixels2(*pFrame, (*pData)[2], p);
|
||||
*pFrame += 2*g_width;
|
||||
patternRow4Pixels2(*pFrame, (*pData)[3], p);
|
||||
|
||||
(*pData) += 4;
|
||||
*pDataRemain -= 4;
|
||||
}
|
||||
} else {
|
||||
if (!(p[2] & 0x8000)) {
|
||||
for (i=0; i<8; i++) {
|
||||
pat[0] = (*pData)[0];
|
||||
(*pData) += 1;
|
||||
patternRow4Pixels2x1(*pFrame, pat[0], p);
|
||||
*pFrame += g_width;
|
||||
}
|
||||
*pDataRemain -= 8;
|
||||
} else {
|
||||
for (i=0; i<4; i++) {
|
||||
pat[0] = (*pData)[0];
|
||||
pat[1] = (*pData)[1];
|
||||
|
||||
(*pData) += 2;
|
||||
|
||||
patternRow4Pixels(*pFrame, pat[0], pat[1], p);
|
||||
*pFrame += g_width;
|
||||
patternRow4Pixels(*pFrame, pat[0], pat[1], p);
|
||||
*pFrame += g_width;
|
||||
}
|
||||
*pDataRemain -= 8;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case 0xa:
|
||||
p[0] = GETPIXEL(pData, 0);
|
||||
|
||||
if (!(p[0] & 0x8000)) {
|
||||
for (i=0; i<4; i++) {
|
||||
p[0] = GETPIXELI(pData, 0);
|
||||
p[1] = GETPIXELI(pData, 0);
|
||||
p[2] = GETPIXELI(pData, 0);
|
||||
p[3] = GETPIXELI(pData, 0);
|
||||
pat[0] = (*pData)[0];
|
||||
pat[1] = (*pData)[1];
|
||||
pat[2] = (*pData)[2];
|
||||
pat[3] = (*pData)[3];
|
||||
|
||||
(*pData) += 4;
|
||||
|
||||
patternQuadrant4Pixels(*pFrame, pat[0], pat[1], pat[2], pat[3], p);
|
||||
|
||||
if (i & 1) {
|
||||
*pFrame -= (4*g_width - 4);
|
||||
} else {
|
||||
*pFrame += 4*g_width;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
p[0] = GETPIXEL(pData, 16);
|
||||
|
||||
if (!(p[0] & 0x8000)) {
|
||||
for (i=0; i<4; i++) {
|
||||
if ((i&1) == 0) {
|
||||
p[0] = GETPIXELI(pData, 0);
|
||||
p[1] = GETPIXELI(pData, 0);
|
||||
p[2] = GETPIXELI(pData, 0);
|
||||
p[3] = GETPIXELI(pData, 0);
|
||||
}
|
||||
|
||||
pat[0] = (*pData)[0];
|
||||
pat[1] = (*pData)[1];
|
||||
pat[2] = (*pData)[2];
|
||||
pat[3] = (*pData)[3];
|
||||
|
||||
(*pData) += 4;
|
||||
|
||||
patternQuadrant4Pixels(*pFrame, pat[0], pat[1], pat[2], pat[3], p);
|
||||
|
||||
if (i & 1) {
|
||||
*pFrame -= (4*g_width - 4);
|
||||
} else {
|
||||
*pFrame += 4*g_width;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (i=0; i<8; i++) {
|
||||
if ((i&3) == 0) {
|
||||
p[0] = GETPIXELI(pData, 0);
|
||||
p[1] = GETPIXELI(pData, 0);
|
||||
p[2] = GETPIXELI(pData, 0);
|
||||
p[3] = GETPIXELI(pData, 0);
|
||||
}
|
||||
|
||||
pat[0] = (*pData)[0];
|
||||
pat[1] = (*pData)[1];
|
||||
patternRow4Pixels(*pFrame, pat[0], pat[1], p);
|
||||
*pFrame += g_width;
|
||||
|
||||
(*pData) += 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case 0xb:
|
||||
for (i=0; i<8; i++) {
|
||||
#if BYTE_ORDER == BIG_ENDIAN
|
||||
ubyte frame_tmp[16];
|
||||
memcpy(&frame_tmp, *pData, 16);
|
||||
|
||||
ushort *swap_tmp;
|
||||
for (j = 0; j < 16; j += 2) {
|
||||
swap_tmp = (ushort*)(frame_tmp + j);
|
||||
*swap_tmp = INTEL_SHORT(*swap_tmp);
|
||||
}
|
||||
memcpy(*pFrame, &frame_tmp, 16);
|
||||
#else
|
||||
memcpy(*pFrame, *pData, 16);
|
||||
#endif
|
||||
*pFrame += g_width;
|
||||
*pData += 16;
|
||||
*pDataRemain -= 16;
|
||||
}
|
||||
break;
|
||||
|
||||
case 0xc:
|
||||
for (i=0; i<4; i++) {
|
||||
p[0] = GETPIXEL(pData, 0);
|
||||
p[1] = GETPIXEL(pData, 2);
|
||||
p[2] = GETPIXEL(pData, 4);
|
||||
p[3] = GETPIXEL(pData, 6);
|
||||
|
||||
for (j=0; j<2; j++) {
|
||||
for (k=0; k<4; k++) {
|
||||
(*pFrame)[2*k] = p[k];
|
||||
(*pFrame)[2*k+1] = p[k];
|
||||
// (*pFrame)[j+2*k] = p[k];
|
||||
// (*pFrame)[g_width+j+2*k] = p[k];
|
||||
}
|
||||
*pFrame += g_width;
|
||||
}
|
||||
|
||||
*pData += 8;
|
||||
*pDataRemain -= 8;
|
||||
}
|
||||
break;
|
||||
|
||||
case 0xd:
|
||||
for (i=0; i<2; i++) {
|
||||
p[0] = GETPIXEL(pData, 0);
|
||||
p[1] = GETPIXEL(pData, 2);
|
||||
|
||||
for (j=0; j<4; j++) {
|
||||
for (k=0; k<4; k++) {
|
||||
(*pFrame)[k*g_width+j] = p[0];
|
||||
(*pFrame)[k*g_width+j+4] = p[1];
|
||||
}
|
||||
}
|
||||
|
||||
*pFrame += 4*g_width;
|
||||
|
||||
*pData += 4;
|
||||
*pDataRemain -= 4;
|
||||
}
|
||||
break;
|
||||
|
||||
case 0xe:
|
||||
p[0] = GETPIXEL(pData, 0);
|
||||
|
||||
for (i = 0; i < 8; i++) {
|
||||
for (j = 0; j < 8; j++) {
|
||||
(*pFrame)[j] = p[0];
|
||||
}
|
||||
|
||||
*pFrame += g_width;
|
||||
}
|
||||
|
||||
*pData += 2;
|
||||
*pDataRemain -= 2;
|
||||
|
||||
break;
|
||||
|
||||
case 0xf:
|
||||
p[0] = GETPIXEL(pData, 0);
|
||||
p[1] = GETPIXEL(pData, 1);
|
||||
|
||||
for (i=0; i<8; i++) {
|
||||
for (j=0; j<8; j++) {
|
||||
(*pFrame)[j] = p[(i+j)&1];
|
||||
}
|
||||
*pFrame += g_width;
|
||||
}
|
||||
|
||||
*pData += 4;
|
||||
*pDataRemain -= 4;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
*pFrame = pDstBak+8;
|
||||
}
|
||||
@@ -1,545 +0,0 @@
|
||||
/*
|
||||
* $Logfile: /Freespace2/src/cutscene/decoder8.cpp $
|
||||
* $Revision: 1.1.2.1 $
|
||||
* $Date: 2006-08-19 04:14:57 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* decoder for 8-bit MVE image data
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*
|
||||
*/
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
|
||||
|
||||
extern int g_width, g_height;
|
||||
extern void *g_vBackBuf1, *g_vBackBuf2;
|
||||
|
||||
static void dispatchDecoder8(ubyte **pFrame, ubyte codeType, ubyte **pData, int *pDataRemain, int *curXb, int *curYb);
|
||||
|
||||
void decodeFrame8(ubyte *pFrame, ubyte *pMap, int mapRemain, ubyte *pData, int dataRemain)
|
||||
{
|
||||
int i, j;
|
||||
int xb, yb;
|
||||
|
||||
xb = g_width >> 3;
|
||||
yb = g_height >> 3;
|
||||
|
||||
for (j = 0; j < yb; j++) {
|
||||
for (i = 0; i < (xb / 2); i++) {
|
||||
dispatchDecoder8(&pFrame, (*pMap) & 0xf, &pData, &dataRemain, &i, &j);
|
||||
|
||||
dispatchDecoder8(&pFrame, (*pMap) >> 4, &pData, &dataRemain, &i, &j);
|
||||
|
||||
pMap++;
|
||||
mapRemain--;
|
||||
}
|
||||
|
||||
pFrame += 7*g_width;
|
||||
}
|
||||
}
|
||||
|
||||
static void relClose(int i, int *x, int *y)
|
||||
{
|
||||
int ma, mi;
|
||||
|
||||
ma = i >> 4;
|
||||
mi = i & 0xf;
|
||||
|
||||
*x = mi - 8;
|
||||
*y = ma - 8;
|
||||
}
|
||||
|
||||
static void relFar(int i, int sign, int *x, int *y)
|
||||
{
|
||||
if (i < 56) {
|
||||
*x = sign * (8 + (i % 7));
|
||||
*y = sign * (i / 7);
|
||||
} else {
|
||||
*x = sign * (-14 + (i - 56) % 29);
|
||||
*y = sign * (8 + (i - 56) / 29);
|
||||
}
|
||||
}
|
||||
|
||||
/* copies an 8x8 block from pSrc to pDest.
|
||||
pDest and pSrc are both g_width bytes wide */
|
||||
static void copyFrame(ubyte *pDest, ubyte *pSrc)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < 8; i++) {
|
||||
memcpy(pDest, pSrc, 8);
|
||||
pDest += g_width;
|
||||
pSrc += g_width;
|
||||
}
|
||||
}
|
||||
|
||||
// Fill in the next eight bytes with p[0], p[1], p[2], or p[3],
|
||||
// depending on the corresponding two-bit value in pat0 and pat1
|
||||
static void patternRow4Pixels(ubyte *pFrame, ubyte pat0, ubyte pat1, ubyte *p)
|
||||
{
|
||||
ushort mask = 0x0003;
|
||||
ushort shift = 0;
|
||||
ushort pattern = (pat1 << 8) | pat0;
|
||||
|
||||
while (mask != 0) {
|
||||
*pFrame++ = p[(mask & pattern) >> shift];
|
||||
mask <<= 2;
|
||||
shift += 2;
|
||||
}
|
||||
}
|
||||
|
||||
// Fill in the next four 2x2 pixel blocks with p[0], p[1], p[2], or p[3],
|
||||
// depending on the corresponding two-bit value in pat0.
|
||||
static void patternRow4Pixels2(ubyte *pFrame, ubyte pat0, ubyte *p)
|
||||
{
|
||||
ubyte mask = 0x03;
|
||||
ubyte shift = 0;
|
||||
ubyte pel;
|
||||
|
||||
while (mask != 0) {
|
||||
pel = p[(mask & pat0) >> shift];
|
||||
pFrame[0] = pel;
|
||||
pFrame[1] = pel;
|
||||
pFrame[g_width + 0] = pel;
|
||||
pFrame[g_width + 1] = pel;
|
||||
pFrame += 2;
|
||||
mask <<= 2;
|
||||
shift += 2;
|
||||
}
|
||||
}
|
||||
|
||||
// Fill in the next four 2x1 pixel blocks with p[0], p[1], p[2], or p[3],
|
||||
// depending on the corresponding two-bit value in pat.
|
||||
static void patternRow4Pixels2x1(ubyte *pFrame, ubyte pat, ubyte *p)
|
||||
{
|
||||
ubyte mask = 0x03;
|
||||
ubyte shift = 0;
|
||||
ubyte pel;
|
||||
|
||||
while (mask != 0) {
|
||||
pel = p[(mask & pat) >> shift];
|
||||
pFrame[0] = pel;
|
||||
pFrame[1] = pel;
|
||||
pFrame += 2;
|
||||
mask <<= 2;
|
||||
shift += 2;
|
||||
}
|
||||
}
|
||||
|
||||
// Fill in the next 4x4 pixel block with p[0], p[1], p[2], or p[3],
|
||||
// depending on the corresponding two-bit value in pat0, pat1, pat2, and pat3.
|
||||
static void patternQuadrant4Pixels(ubyte *pFrame, ubyte pat0, ubyte pat1, ubyte pat2, ubyte pat3, ubyte *p)
|
||||
{
|
||||
unsigned long mask = 0x00000003UL;
|
||||
int shift=0;
|
||||
int i;
|
||||
unsigned long pat = (pat3 << 24) | (pat2 << 16) | (pat1 << 8) | pat0;
|
||||
|
||||
for (i = 0; i < 16; i++) {
|
||||
pFrame[i&3] = p[(pat & mask) >> shift];
|
||||
|
||||
if ( (i & 3) == 3 )
|
||||
pFrame += g_width;
|
||||
|
||||
mask <<= 2;
|
||||
shift += 2;
|
||||
}
|
||||
}
|
||||
|
||||
// fills the next 8 pixels with either p[0] or p[1], depending on pattern
|
||||
static void patternRow2Pixels(ubyte *pFrame, ubyte pat, ubyte *p)
|
||||
{
|
||||
ubyte mask=0x01;
|
||||
|
||||
while (mask != 0) {
|
||||
*pFrame++ = p[(mask & pat) ? 1 : 0];
|
||||
mask <<= 1;
|
||||
}
|
||||
}
|
||||
|
||||
// fills the next four 2 x 2 pixel boxes with either p[0] or p[1], depending on pattern
|
||||
static void patternRow2Pixels2(ubyte *pFrame, ubyte pat, ubyte *p)
|
||||
{
|
||||
ubyte pel;
|
||||
ubyte mask=0x1;
|
||||
|
||||
while (mask != 0x10) {
|
||||
pel = p[(mask & pat) ? 1 : 0];
|
||||
|
||||
pFrame[0] = pel; // upper-left
|
||||
pFrame[1] = pel; // upper-right
|
||||
pFrame[g_width + 0] = pel; // lower-left
|
||||
pFrame[g_width + 1] = pel; // lower-right
|
||||
pFrame += 2;
|
||||
|
||||
mask <<= 1;
|
||||
}
|
||||
}
|
||||
|
||||
// fills pixels in the next 4 x 4 pixel boxes with either p[0] or p[1], depending on pat0 and pat1.
|
||||
static void patternQuadrant2Pixels(ubyte *pFrame, ubyte pat0, ubyte pat1, ubyte *p)
|
||||
{
|
||||
ubyte pel;
|
||||
ushort mask = 0x0001;
|
||||
int i, j;
|
||||
ushort pat = (pat1 << 8) | pat0;
|
||||
|
||||
for (i = 0; i < 4; i++) {
|
||||
for (j = 0; j < 4; j++) {
|
||||
pel = p[(pat & mask) ? 1 : 0];
|
||||
|
||||
pFrame[j + i * g_width] = pel;
|
||||
|
||||
mask <<= 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void dispatchDecoder8(ubyte **pFrame, ubyte codeType, ubyte **pData, int *pDataRemain, int *curXb, int *curYb)
|
||||
{
|
||||
ubyte p[4];
|
||||
ubyte pat[16];
|
||||
int i, j, k;
|
||||
int x, y;
|
||||
|
||||
switch(codeType) {
|
||||
case 0x0:
|
||||
copyFrame(*pFrame, *pFrame + ((ubyte *)g_vBackBuf2 - (ubyte *)g_vBackBuf1));
|
||||
*pFrame += 8;
|
||||
break;
|
||||
|
||||
case 0x1:
|
||||
*pFrame += 8;
|
||||
break;
|
||||
|
||||
case 0x2:
|
||||
relFar(*(*pData)++, 1, &x, &y);
|
||||
copyFrame(*pFrame, *pFrame + x + y*g_width);
|
||||
*pFrame += 8;
|
||||
*pDataRemain--;
|
||||
break;
|
||||
|
||||
case 0x3:
|
||||
relFar(*(*pData)++, -1, &x, &y);
|
||||
copyFrame(*pFrame, *pFrame + x + y*g_width);
|
||||
*pFrame += 8;
|
||||
*pDataRemain--;
|
||||
break;
|
||||
|
||||
case 0x4:
|
||||
relClose(*(*pData)++, &x, &y);
|
||||
copyFrame(*pFrame, *pFrame + ((ubyte *)g_vBackBuf2 - (ubyte *)g_vBackBuf1) + x + y*g_width);
|
||||
*pFrame += 8;
|
||||
*pDataRemain--;
|
||||
break;
|
||||
|
||||
case 0x5:
|
||||
x = (signed char)*(*pData)++;
|
||||
y = (signed char)*(*pData)++;
|
||||
copyFrame(*pFrame, *pFrame + ((ubyte *)g_vBackBuf2 - (ubyte *)g_vBackBuf1) + x + y*g_width);
|
||||
*pFrame += 8;
|
||||
*pDataRemain -= 2;
|
||||
break;
|
||||
|
||||
case 0x6:
|
||||
for (i = 0; i < 2; i++) {
|
||||
*pFrame += 16;
|
||||
|
||||
if (++*curXb == (g_width >> 3)) {
|
||||
*pFrame += 7*g_width;
|
||||
*curXb = 0;
|
||||
|
||||
if (++*curYb == (g_height >> 3))
|
||||
return;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x7:
|
||||
p[0] = *(*pData)++;
|
||||
p[1] = *(*pData)++;
|
||||
|
||||
if (p[0] <= p[1]) {
|
||||
for (i = 0; i < 8; i++) {
|
||||
patternRow2Pixels(*pFrame, *(*pData)++, p);
|
||||
*pFrame += g_width;
|
||||
}
|
||||
} else {
|
||||
for (i = 0; i < 2; i++) {
|
||||
patternRow2Pixels2(*pFrame, *(*pData) & 0xf, p);
|
||||
*pFrame += 2*g_width;
|
||||
|
||||
patternRow2Pixels2(*pFrame, *(*pData)++ >> 4, p);
|
||||
*pFrame += 2*g_width;
|
||||
}
|
||||
}
|
||||
|
||||
*pFrame -= (8*g_width - 8);
|
||||
break;
|
||||
|
||||
case 0x8:
|
||||
if ( (*pData)[0] <= (*pData)[1] ) {
|
||||
// four quadrant case
|
||||
for (i = 0; i < 4; i++) {
|
||||
p[0] = *(*pData)++;
|
||||
p[1] = *(*pData)++;
|
||||
pat[0] = *(*pData)++;
|
||||
pat[1] = *(*pData)++;
|
||||
patternQuadrant2Pixels(*pFrame, pat[0], pat[1], p);
|
||||
|
||||
// alternate between moving down and moving up and right
|
||||
if (i & 1)
|
||||
*pFrame += 4 - 4*g_width; // up and right
|
||||
else
|
||||
*pFrame += 4*g_width; // down
|
||||
}
|
||||
} else if ( (*pData)[6] <= (*pData)[7] ) {
|
||||
// split horizontal
|
||||
for (i = 0; i < 4; i++) {
|
||||
if ((i & 1) == 0) {
|
||||
p[0] = *(*pData)++;
|
||||
p[1] = *(*pData)++;
|
||||
}
|
||||
|
||||
pat[0] = *(*pData)++;
|
||||
pat[1] = *(*pData)++;
|
||||
patternQuadrant2Pixels(*pFrame, pat[0], pat[1], p);
|
||||
|
||||
if (i & 1)
|
||||
*pFrame -= (4*g_width - 4);
|
||||
else
|
||||
*pFrame += 4*g_width;
|
||||
}
|
||||
} else {
|
||||
// split vertical
|
||||
for (i = 0; i < 8; i++) {
|
||||
if ((i & 3) == 0) {
|
||||
p[0] = *(*pData)++;
|
||||
p[1] = *(*pData)++;
|
||||
}
|
||||
|
||||
patternRow2Pixels(*pFrame, *(*pData)++, p);
|
||||
*pFrame += g_width;
|
||||
}
|
||||
|
||||
*pFrame -= (8*g_width - 8);
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x9:
|
||||
if ( (*pData)[0] <= (*pData)[1] ) {
|
||||
if ( (*pData)[2] <= (*pData)[3] ) {
|
||||
p[0] = *(*pData)++;
|
||||
p[1] = *(*pData)++;
|
||||
p[2] = *(*pData)++;
|
||||
p[3] = *(*pData)++;
|
||||
|
||||
for (i = 0; i < 8; i++) {
|
||||
pat[0] = *(*pData)++;
|
||||
pat[1] = *(*pData)++;
|
||||
|
||||
patternRow4Pixels(*pFrame, pat[0], pat[1], p);
|
||||
*pFrame += g_width;
|
||||
}
|
||||
|
||||
*pFrame -= (8*g_width - 8);
|
||||
} else {
|
||||
p[0] = *(*pData)++;
|
||||
p[1] = *(*pData)++;
|
||||
p[2] = *(*pData)++;
|
||||
p[3] = *(*pData)++;
|
||||
|
||||
patternRow4Pixels2(*pFrame, *(*pData)++, p);
|
||||
*pFrame += 2*g_width;
|
||||
|
||||
patternRow4Pixels2(*pFrame, *(*pData)++, p);
|
||||
*pFrame += 2*g_width;
|
||||
|
||||
patternRow4Pixels2(*pFrame, *(*pData)++, p);
|
||||
*pFrame += 2*g_width;
|
||||
|
||||
patternRow4Pixels2(*pFrame, *(*pData)++, p);
|
||||
*pFrame -= (6*g_width - 8);
|
||||
}
|
||||
} else {
|
||||
if ( (*pData)[2] <= (*pData)[3] ) {
|
||||
// draw 2x1 strips
|
||||
p[0] = *(*pData)++;
|
||||
p[1] = *(*pData)++;
|
||||
p[2] = *(*pData)++;
|
||||
p[3] = *(*pData)++;
|
||||
|
||||
for (i = 0; i < 8; i++) {
|
||||
pat[0] = *(*pData)++;
|
||||
|
||||
patternRow4Pixels2x1(*pFrame, pat[0], p);
|
||||
*pFrame += g_width;
|
||||
}
|
||||
|
||||
*pFrame -= (8*g_width - 8);
|
||||
} else {
|
||||
// draw 1x2 strips
|
||||
p[0] = *(*pData)++;
|
||||
p[1] = *(*pData)++;
|
||||
p[2] = *(*pData)++;
|
||||
p[3] = *(*pData)++;
|
||||
|
||||
for (i = 0; i < 4; i++) {
|
||||
pat[0] = *(*pData)++;
|
||||
pat[1] = *(*pData)++;
|
||||
|
||||
patternRow4Pixels(*pFrame, pat[0], pat[1], p);
|
||||
*pFrame += g_width;
|
||||
|
||||
patternRow4Pixels(*pFrame, pat[0], pat[1], p);
|
||||
*pFrame += g_width;
|
||||
}
|
||||
|
||||
*pFrame -= (8*g_width - 8);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case 0xa:
|
||||
if ( (*pData)[0] <= (*pData)[1] ) {
|
||||
for (i = 0; i < 4; i++) {
|
||||
p[0] = *(*pData)++;
|
||||
p[1] = *(*pData)++;
|
||||
p[2] = *(*pData)++;
|
||||
p[3] = *(*pData)++;
|
||||
pat[0] = *(*pData)++;
|
||||
pat[1] = *(*pData)++;
|
||||
pat[2] = *(*pData)++;
|
||||
pat[3] = *(*pData)++;
|
||||
|
||||
patternQuadrant4Pixels(*pFrame, pat[0], pat[1], pat[2], pat[3], p);
|
||||
|
||||
if (i & 1)
|
||||
*pFrame -= (4*g_width - 4);
|
||||
else
|
||||
*pFrame += 4*g_width;
|
||||
}
|
||||
} else {
|
||||
if ( (*pData)[12] <= (*pData)[13] ) {
|
||||
// split vertical
|
||||
for (i = 0; i < 4; i++) {
|
||||
if ((i&1) == 0) {
|
||||
p[0] = *(*pData)++;
|
||||
p[1] = *(*pData)++;
|
||||
p[2] = *(*pData)++;
|
||||
p[3] = *(*pData)++;
|
||||
}
|
||||
|
||||
pat[0] = *(*pData)++;
|
||||
pat[1] = *(*pData)++;
|
||||
pat[2] = *(*pData)++;
|
||||
pat[3] = *(*pData)++;
|
||||
|
||||
patternQuadrant4Pixels(*pFrame, pat[0], pat[1], pat[2], pat[3], p);
|
||||
|
||||
if (i & 1)
|
||||
*pFrame -= (4*g_width - 4);
|
||||
else
|
||||
*pFrame += 4*g_width;
|
||||
}
|
||||
} else {
|
||||
// split horizontal
|
||||
for (i = 0; i < 8; i++) {
|
||||
if ((i&3) == 0) {
|
||||
p[0] = *(*pData)++;
|
||||
p[1] = *(*pData)++;
|
||||
p[2] = *(*pData)++;
|
||||
p[3] = *(*pData)++;
|
||||
}
|
||||
|
||||
pat[0] = *(*pData)++;
|
||||
pat[1] = *(*pData)++;
|
||||
|
||||
patternRow4Pixels(*pFrame, pat[0], pat[1], p);
|
||||
*pFrame += g_width;
|
||||
}
|
||||
|
||||
*pFrame -= (8*g_width - 8);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case 0xb:
|
||||
for (i = 0; i < 8; i++) {
|
||||
memcpy(*pFrame, *pData, 8);
|
||||
*pFrame += g_width;
|
||||
*pData += 8;
|
||||
*pDataRemain -= 8;
|
||||
}
|
||||
|
||||
*pFrame -= (8*g_width - 8);
|
||||
break;
|
||||
|
||||
case 0xc:
|
||||
for (i = 0; i < 4; i++) {
|
||||
for (j = 0; j < 2; j++) {
|
||||
for (k = 0; k < 4; k++) {
|
||||
(*pFrame)[2*k] = (*pData)[k];
|
||||
(*pFrame)[2*k+1] = (*pData)[k];
|
||||
}
|
||||
|
||||
*pFrame += g_width;
|
||||
}
|
||||
|
||||
*pData += 4;
|
||||
*pDataRemain -= 4;
|
||||
}
|
||||
|
||||
*pFrame -= (8*g_width - 8);
|
||||
break;
|
||||
|
||||
case 0xd:
|
||||
for (i = 0; i < 2; i++) {
|
||||
for (j = 0; j < 4; j++) {
|
||||
for (k = 0; k < 4; k++) {
|
||||
(*pFrame)[k*g_width+j] = (*pData)[0];
|
||||
(*pFrame)[k*g_width+j+4] = (*pData)[1];
|
||||
}
|
||||
}
|
||||
|
||||
*pFrame += 4*g_width;
|
||||
*pData += 2;
|
||||
*pDataRemain -= 2;
|
||||
}
|
||||
|
||||
*pFrame -= (8*g_width - 8);
|
||||
break;
|
||||
|
||||
case 0xe:
|
||||
for (i = 0; i < 8; i++) {
|
||||
memset(*pFrame, **pData, 8);
|
||||
*pFrame += g_width;
|
||||
}
|
||||
|
||||
(*pData)++;
|
||||
*pDataRemain--;
|
||||
*pFrame -= (8*g_width - 8);
|
||||
break;
|
||||
|
||||
case 0xf:
|
||||
for (i = 0; i < 8; i++) {
|
||||
for (j = 0; j < 8; j++) {
|
||||
(*pFrame)[j] = (*pData)[(i+j)&1];
|
||||
}
|
||||
|
||||
*pFrame += g_width;
|
||||
}
|
||||
|
||||
*pData += 2;
|
||||
*pDataRemain -= 2;
|
||||
*pFrame -= (8*g_width - 8);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -1,260 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/cutscene/movie.cpp $
|
||||
* $Revision: 2.31.2.11 $
|
||||
* $Date: 2007-02-11 09:23:14 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* movie player code
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 2.31.2.10 2007/01/07 12:10:18 taylor
|
||||
* remove D3D support for Theora movies, make sure that it doesn't try to play them (since it wouldn't work properly anyway)
|
||||
* fix triple-buffer problem with page flipping (Mantis #1190)
|
||||
*
|
||||
* Revision 2.31.2.9 2006/12/26 05:13:29 taylor
|
||||
* add support for Theora movies (the default format)
|
||||
* some little bits of cleanup
|
||||
* add second gr_clear() so that double-buffer'd visuals will work properly (ie, not flicker when playing MVE/OGG)
|
||||
*
|
||||
* Revision 2.31.2.8 2006/12/07 17:57:25 taylor
|
||||
* cleanup for movie init stuff (this will be even cleaner once the rest of the Theora code finally gets in)
|
||||
* get rid of the clear screen hack for Windows, we can handle that better now
|
||||
*
|
||||
* Revision 2.31.2.7 2006/11/15 00:24:47 taylor
|
||||
* clean up AVI movie stuff a bit:
|
||||
* - use the default black brush for clearing the screen, it's a little less stupid this way
|
||||
* - have the AVI player send messages back to the game rather than trying to poll for that extra crap
|
||||
* - remove the only DivX6 fix, there is better addressed by newer window handling code
|
||||
*
|
||||
* Revision 2.31.2.6 2006/09/09 21:27:50 taylor
|
||||
* be sure to reset color and clear color before MVE playback (fix for Mantis bug #1041)
|
||||
*
|
||||
* Revision 2.31.2.5 2006/08/28 17:14:52 taylor
|
||||
* stupid, stupid, stupid...
|
||||
* - fix AVI/MPG movie playback
|
||||
* - fix missing campaign craziness
|
||||
*
|
||||
* Revision 2.31.2.4 2006/08/27 18:02:26 taylor
|
||||
* switch to using cf_find_file_location_ext() when looking for movies
|
||||
*
|
||||
* Revision 2.31.2.3 2006/08/19 04:14:57 taylor
|
||||
* add decoder for 8-bit MVEs
|
||||
* a basic fix for finding AVIs over MVEs, for mod dir stuff (this needs some CFILE support added to be a true fix, it's on the TODO list)
|
||||
* little bits of cleanup for old/unused code
|
||||
* make sure MVE filenames are correct in mvelib
|
||||
*
|
||||
* Revision 2.31.2.2 2006/07/13 22:06:38 taylor
|
||||
* handle non-MVE movies a bit better in OpenGL (don't get freaky with the window, don't lose input, etc.)
|
||||
* some cleanup to OpenGL window handling, to fix min/max/full issues, and try to make shutdown a little nicer
|
||||
*
|
||||
* Revision 2.31.2.1 2006/06/18 16:54:36 taylor
|
||||
* various compiler warning fixes
|
||||
*
|
||||
* Revision 2.31 2006/05/27 17:13:22 taylor
|
||||
* add NO_DIRECT3D support
|
||||
*
|
||||
* Revision 2.30 2006/05/13 06:59:48 taylor
|
||||
* MVE player (audio only works with OpenAL builds!)
|
||||
*
|
||||
* Revision 2.29 2005/12/28 22:17:01 taylor
|
||||
* deal with cf_find_file_location() changes
|
||||
* add a central parse_modular_table() function which anything can use
|
||||
* fix up weapon_expl so that it can properly handle modular tables and LOD count changes
|
||||
* add support for for a fireball TBM (handled a little different than a normal TBM is since it only changes rather than adds)
|
||||
*
|
||||
* Revision 2.28 2005/11/13 06:46:10 taylor
|
||||
* some minor movie cleanup, not what I would like but enough for now
|
||||
*
|
||||
* Revision 2.27 2005/10/16 23:15:46 wmcoolmon
|
||||
* Hardened cfile against array overflows
|
||||
*
|
||||
* Revision 2.26 2005/05/12 17:37:48 taylor
|
||||
* add an extra gr_flip() after gr_clear() to make sure the change is made active
|
||||
*
|
||||
* Revision 2.25 2005/04/24 06:52:23 wmcoolmon
|
||||
* Enabled movies in windowed mode; if this causes problems for people, they can always use -dnoshowvid
|
||||
*
|
||||
* Revision 2.24 2005/02/05 00:30:49 taylor
|
||||
* fix a few things post merge
|
||||
*
|
||||
* Revision 2.23 2004/11/27 10:42:18 taylor
|
||||
* this should get movies working again in D3D and help OGL too
|
||||
*
|
||||
* Revision 2.22 2004/07/26 20:47:26 Kazan
|
||||
* remove MCD complete
|
||||
*
|
||||
* Revision 2.21 2004/07/12 16:32:43 Kazan
|
||||
* MCD - define _MCD_CHECK to use memory tracking
|
||||
*
|
||||
* Revision 2.20 2004/04/26 13:09:20 taylor
|
||||
* cvs log header, mark cutscenes viewable for later, gr_flip() to fix OGL white flash
|
||||
*
|
||||
*
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#include "graphics/grd3dinternal.h"
|
||||
#endif
|
||||
|
||||
#include "graphics/2d.h"
|
||||
#include "globalincs/systemvars.h"
|
||||
#include "cutscene/movie.h"
|
||||
#include "osapi/osapi.h"
|
||||
#include "cmdline/cmdline.h"
|
||||
#include "cfile/cfile.h"
|
||||
#include "cutscene/cutscenes.h" // cutscene_mark_viewable()
|
||||
#include "cutscene/mvelib.h"
|
||||
#include "cutscene/oggplayer.h"
|
||||
|
||||
extern int Game_mode;
|
||||
|
||||
|
||||
#define MOVIE_NONE -1
|
||||
#define MOVIE_OGG 0
|
||||
#define MOVIE_MVE 1
|
||||
|
||||
// This module links freespace movie calls to the actual API calls the play the movie.
|
||||
// This module handles all the different requires of OS and gfx API and finding the file to play
|
||||
|
||||
|
||||
// filename - file to search for
|
||||
// out_name - output, full path to file
|
||||
// returns non-zero if file is found
|
||||
int movie_find(char *filename, char *out_name)
|
||||
{
|
||||
char full_path[MAX_PATH];
|
||||
char tmp_name[MAX_PATH];
|
||||
int size, offset = 0;
|
||||
const int NUM_EXT = 2;
|
||||
const char *movie_ext[NUM_EXT] = { ".ogg", ".mve" };
|
||||
|
||||
if (out_name == NULL)
|
||||
return MOVIE_NONE;
|
||||
|
||||
|
||||
memset( full_path, 0, sizeof(full_path) );
|
||||
memset( tmp_name, 0, sizeof(tmp_name) );
|
||||
|
||||
// remove extension
|
||||
strcpy( tmp_name, filename );
|
||||
char *p = strrchr(tmp_name, '.');
|
||||
if ( p ) *p = 0;
|
||||
|
||||
int rc = cf_find_file_location_ext(tmp_name, NUM_EXT, movie_ext, CF_TYPE_ANY, sizeof(full_path) - 1, full_path, &size, &offset, 0);
|
||||
|
||||
if (rc == MOVIE_NONE)
|
||||
return MOVIE_NONE;
|
||||
|
||||
strcpy( out_name, full_path );
|
||||
|
||||
return rc;
|
||||
}
|
||||
|
||||
// Play one movie
|
||||
bool movie_play(char *name)
|
||||
{
|
||||
// mark the movie as viewable to the player when in a campaign
|
||||
// do this before anything else so that we're sure the movie is available
|
||||
// to the player even if it's not going to play right now
|
||||
if (Game_mode & GM_CAMPAIGN_MODE) {
|
||||
cutscene_mark_viewable(name);
|
||||
}
|
||||
|
||||
extern int Mouse_hidden;
|
||||
extern int Is_standalone;
|
||||
|
||||
if (Cmdline_nomovies || Is_standalone)
|
||||
return false;
|
||||
|
||||
|
||||
char full_name[MAX_PATH];
|
||||
int rc = 0;
|
||||
|
||||
memset(full_name, 0, sizeof(full_name));
|
||||
|
||||
rc = movie_find(name, full_name);
|
||||
|
||||
if (rc == MOVIE_NONE) {
|
||||
strcpy(full_name, name);
|
||||
char *p = strrchr(full_name, '.');
|
||||
if ( p ) *p = 0;
|
||||
|
||||
mprintf(("Movie Error: Unable to open '%s' movie in any supported format.\n", full_name));
|
||||
return false;
|
||||
}
|
||||
|
||||
// clear the screen and hide the mouse cursor
|
||||
Mouse_hidden++;
|
||||
gr_reset_clip();
|
||||
gr_set_color(255, 255, 255);
|
||||
gr_set_clear_color(0, 0, 0);
|
||||
gr_zbuffer_clear(0);
|
||||
// clear first buffer
|
||||
gr_clear();
|
||||
gr_flip();
|
||||
// clear second buffer (may not be one, but that's ok)
|
||||
gr_clear();
|
||||
gr_flip();
|
||||
// clear third buffer (may not be one, but that's ok)
|
||||
gr_clear();
|
||||
|
||||
if (rc == MOVIE_OGG) {
|
||||
if (gr_screen.mode == GR_DIRECT3D) {
|
||||
mprintf(("MOVIE ERROR: Theora movies are not currently supported in Direct3D mode!\n"));
|
||||
return false;
|
||||
}
|
||||
|
||||
THEORAFILE *movie_ogg = theora_open(name);
|
||||
|
||||
if (movie_ogg) {
|
||||
// start playing ...
|
||||
theora_play(movie_ogg);
|
||||
|
||||
// ... done playing, close the movie
|
||||
theora_close(movie_ogg);
|
||||
} else {
|
||||
// uh-oh, movie is invalid... Abory, Retry, Fail?
|
||||
mprintf(("MOVIE ERROR: Found invalid movie! (%s)\n", name));
|
||||
return false;
|
||||
}
|
||||
} else if (rc == MOVIE_MVE) {
|
||||
MVESTREAM *movie_mve = mve_open(name);
|
||||
|
||||
if (movie_mve) {
|
||||
// start playing ...
|
||||
mve_init(movie_mve);
|
||||
mve_play(movie_mve);
|
||||
|
||||
// ... done playing, close the movie
|
||||
mve_shutdown();
|
||||
mve_close(movie_mve);
|
||||
} else {
|
||||
// uh-oh, movie is invalid... Abory, Retry, Fail?
|
||||
mprintf(("MOVIE ERROR: Found invalid movie! (%s)\n", name));
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// show the mouse cursor again
|
||||
Mouse_hidden--;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void movie_play_two(char *name1, char *name2)
|
||||
{
|
||||
if ( movie_play(name1) )
|
||||
movie_play(name2);
|
||||
}
|
||||
@@ -1,79 +0,0 @@
|
||||
/*
|
||||
* $Logfile: /Freespace2/src/cutscene/mve_audio.cpp $
|
||||
* $Revision: 2.1 $
|
||||
* $Date: 2006-05-13 06:59:48 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* Handles compressed audio data in MVE files
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.2 2005/03/29 07:50:34 taylor
|
||||
* Update to newest movie code with much better video support and audio support from
|
||||
* Pierre Willenbrock. Movies are enabled always now (no longer a build option)
|
||||
* and but can be skipped with the "--nomovies" or "-n" cmdline options.
|
||||
*
|
||||
*
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*
|
||||
*/
|
||||
|
||||
#ifdef USE_OPENAL
|
||||
|
||||
static int audio_exp_table[256] =
|
||||
{
|
||||
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
|
||||
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
|
||||
32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 47, 51, 56, 61,
|
||||
66, 72, 79, 86, 94, 102, 112, 122, 133, 145, 158, 173, 189, 206, 225, 245,
|
||||
267, 292, 318, 348, 379, 414, 452, 493, 538, 587, 640, 699, 763, 832, 908, 991,
|
||||
1081, 1180, 1288, 1405, 1534, 1673, 1826, 1993, 2175, 2373, 2590, 2826, 3084, 3365, 3672, 4008,
|
||||
4373, 4772, 5208, 5683, 6202, 6767, 7385, 8059, 8794, 9597, 10472, 11428, 12471, 13609, 14851, 16206,
|
||||
17685, 19298, 21060, 22981, 25078, 27367, 29864, 32589, -29973, -26728, -23186, -19322, -15105, -10503, -5481, -1,
|
||||
1, 1, 5481, 10503, 15105, 19322, 23186, 26728, 29973, -32589, -29864, -27367, -25078, -22981, -21060, -19298,
|
||||
-17685, -16206, -14851, -13609, -12471, -11428, -10472, -9597, -8794, -8059, -7385, -6767, -6202, -5683, -5208, -4772,
|
||||
-4373, -4008, -3672, -3365, -3084, -2826, -2590, -2373, -2175, -1993, -1826, -1673, -1534, -1405, -1288, -1180,
|
||||
-1081, -991, -908, -832, -763, -699, -640, -587, -538, -493, -452, -414, -379, -348, -318, -292,
|
||||
-267, -245, -225, -206, -189, -173, -158, -145, -133, -122, -112, -102, -94, -86, -79, -72,
|
||||
-66, -61, -56, -51, -47, -43, -42, -41, -40, -39, -38, -37, -36, -35, -34, -33,
|
||||
-32, -31, -30, -29, -28, -27, -26, -25, -24, -23, -22, -21, -20, -19, -18, -17,
|
||||
-16, -15, -14, -13, -12, -11, -10, -9, -8, -7, -6, -5, -4, -3, -2, -1
|
||||
};
|
||||
|
||||
static int getWord(unsigned char **fin)
|
||||
{
|
||||
int value = ((*fin)[1] << 8) | (*fin)[0];
|
||||
*fin += 2;
|
||||
return value;
|
||||
}
|
||||
|
||||
static void sendWord(short **fout, int nOffset)
|
||||
{
|
||||
*(*fout)++ = nOffset;
|
||||
}
|
||||
|
||||
static void processSwath(short *fout, unsigned char *data, int swath, int *offsets)
|
||||
{
|
||||
int i;
|
||||
for (i=0; i<swath; i++)
|
||||
{
|
||||
offsets[i&1] += audio_exp_table[data[i]];
|
||||
sendWord(&fout, offsets[i&1]);
|
||||
}
|
||||
}
|
||||
|
||||
void mveaudio_uncompress(short *buffer, unsigned char *data, int length)
|
||||
{
|
||||
int nCurOffsets[2];
|
||||
int swath;
|
||||
|
||||
data += 4;
|
||||
swath = getWord(&data) / 2;
|
||||
nCurOffsets[0] = getWord(&data);
|
||||
nCurOffsets[1] = getWord(&data);
|
||||
sendWord(&buffer, nCurOffsets[0]);
|
||||
sendWord(&buffer, nCurOffsets[1]);
|
||||
processSwath(buffer, data, swath, nCurOffsets);
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -1,385 +0,0 @@
|
||||
/*
|
||||
* $Logfile: /Freespace2/src/cutscene/mvelib.cpp $
|
||||
* $Revision: 2.1.2.1 $
|
||||
* $Date: 2006-08-19 04:14:57 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* main lib for using MVEs
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 2.1 2006/05/13 06:59:48 taylor
|
||||
* MVE player (audio only works with OpenAL builds!)
|
||||
*
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*
|
||||
*/
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
#include "cutscene/mvelib.h"
|
||||
#include "cfile/cfile.h"
|
||||
|
||||
|
||||
static const char MVE_HEADER[] = "Interplay MVE File\x1A";
|
||||
static const short MVE_HDRCONST1 = 0x001A;
|
||||
static const short MVE_HDRCONST2 = 0x0100;
|
||||
static const short MVE_HDRCONST3 = 0x1133;
|
||||
|
||||
|
||||
// -----------------------------------------------------------
|
||||
// public MVEFILE functions
|
||||
// -----------------------------------------------------------
|
||||
|
||||
// utility functions for mvefile and mveplayer
|
||||
short mve_get_short(ubyte *data)
|
||||
{
|
||||
short value;
|
||||
value = data[0] | (data[1] << 8);
|
||||
return value;
|
||||
}
|
||||
|
||||
ushort mve_get_ushort(ubyte *data)
|
||||
{
|
||||
ushort value;
|
||||
value = data[0] | (data[1] << 8);
|
||||
return value;
|
||||
}
|
||||
|
||||
int mve_get_int(ubyte *data)
|
||||
{
|
||||
int value;
|
||||
value = data[0] | (data[1] << 8) | (data[2] << 16) | (data[3] << 24);
|
||||
return value;
|
||||
}
|
||||
|
||||
// open an MVE file
|
||||
MVEFILE *mvefile_open(char *filename)
|
||||
{
|
||||
int cf_opened = 0;
|
||||
int mve_valid = 1;
|
||||
char lower_name[MAX_FILENAME_LEN];
|
||||
char buffer[20];
|
||||
MVEFILE *file;
|
||||
|
||||
// create the file
|
||||
file = (MVEFILE *)vm_malloc(sizeof(MVEFILE));
|
||||
|
||||
// set defaults
|
||||
file->stream = NULL;
|
||||
file->cur_chunk = NULL;
|
||||
file->buf_size = 0;
|
||||
file->cur_fill = 0;
|
||||
file->next_segment = 0;
|
||||
|
||||
// lower case filename for checking
|
||||
strncpy(lower_name, filename, strlen(filename)+1);
|
||||
strlwr(lower_name);
|
||||
|
||||
char *p = strchr( lower_name, '.' );
|
||||
if ( p ) *p = 0;
|
||||
|
||||
SAFE_STRCAT( lower_name, ".mve", sizeof(lower_name) );
|
||||
|
||||
// NOTE: CF_TYPE *must* be ANY to get movies off of the CDs
|
||||
// assume lower case filename for *nix
|
||||
if ( (file->stream = cfopen(lower_name, "rb", CFILE_NORMAL, CF_TYPE_ANY)) ) {
|
||||
cf_opened = 1;
|
||||
}
|
||||
|
||||
if (!cf_opened) {
|
||||
mvefile_close(file);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// initialize the buffer
|
||||
file->cur_chunk = (ubyte *)vm_malloc(100 + 1024);
|
||||
file->buf_size = 100 + 1024;
|
||||
|
||||
// verify the file's header
|
||||
cfread_string(buffer, 20, file->stream);
|
||||
|
||||
if (strcmp(buffer, MVE_HEADER))
|
||||
mve_valid = 0;
|
||||
|
||||
if (cfread_short(file->stream) != MVE_HDRCONST1)
|
||||
mve_valid = 0;
|
||||
|
||||
if (cfread_short(file->stream) != MVE_HDRCONST2)
|
||||
mve_valid = 0;
|
||||
|
||||
if (cfread_short(file->stream) != MVE_HDRCONST3)
|
||||
mve_valid = 0;
|
||||
|
||||
if (!mve_valid) {
|
||||
mvefile_close(file);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// now, prefetch the next chunk
|
||||
mvefile_fetch_next_chunk(file);
|
||||
|
||||
return file;
|
||||
}
|
||||
|
||||
// close a MVE file
|
||||
void mvefile_close(MVEFILE *file)
|
||||
{
|
||||
// free the stream
|
||||
if (file->stream)
|
||||
cfclose(file->stream);
|
||||
|
||||
file->stream = NULL;
|
||||
|
||||
// free the buffer
|
||||
if (file->cur_chunk)
|
||||
vm_free(file->cur_chunk);
|
||||
|
||||
file->cur_chunk = NULL;
|
||||
|
||||
// not strictly necessary
|
||||
file->buf_size = 0;
|
||||
file->cur_fill = 0;
|
||||
file->next_segment = 0;
|
||||
|
||||
// free the struct
|
||||
vm_free(file);
|
||||
}
|
||||
|
||||
// get the size of the next segment
|
||||
int mvefile_get_next_segment_size(MVEFILE *file)
|
||||
{
|
||||
// if nothing is cached, fail
|
||||
if (file->cur_chunk == NULL || file->next_segment >= file->cur_fill)
|
||||
return -1;
|
||||
|
||||
// if we don't have enough data to get a segment, fail
|
||||
if (file->cur_fill - file->next_segment < 4)
|
||||
return -1;
|
||||
|
||||
// otherwise, get the data length
|
||||
return mve_get_short(file->cur_chunk + file->next_segment);
|
||||
}
|
||||
|
||||
// get type of next segment in chunk (0xff if no more segments in chunk)
|
||||
ubyte mvefile_get_next_segment_major(MVEFILE *file)
|
||||
{
|
||||
// if nothing is cached, fail
|
||||
if (file->cur_chunk == NULL || file->next_segment >= file->cur_fill)
|
||||
return 0xff;
|
||||
|
||||
// if we don't have enough data to get a segment, fail
|
||||
if (file->cur_fill - file->next_segment < 4)
|
||||
return 0xff;
|
||||
|
||||
// otherwise, get the data length
|
||||
return file->cur_chunk[file->next_segment + 2];
|
||||
}
|
||||
|
||||
// get subtype (version) of next segment in chunk (0xff if no more segments in chunk)
|
||||
ubyte mvefile_get_next_segment_minor(MVEFILE *file)
|
||||
{
|
||||
// if nothing is cached, fail
|
||||
if (file->cur_chunk == NULL || file->next_segment >= file->cur_fill)
|
||||
return 0xff;
|
||||
|
||||
// if we don't have enough data to get a segment, fail
|
||||
if (file->cur_fill - file->next_segment < 4)
|
||||
return 0xff;
|
||||
|
||||
// otherwise, get the data length
|
||||
return file->cur_chunk[file->next_segment + 3];
|
||||
}
|
||||
|
||||
// see next segment (return NULL if no next segment)
|
||||
ubyte *mvefile_get_next_segment(MVEFILE *file)
|
||||
{
|
||||
// if nothing is cached, fail
|
||||
if (file->cur_chunk == NULL || file->next_segment >= file->cur_fill)
|
||||
return NULL;
|
||||
|
||||
// if we don't have enough data to get a segment, fail
|
||||
if (file->cur_fill - file->next_segment < 4)
|
||||
return NULL;
|
||||
|
||||
// otherwise, get the data length
|
||||
return file->cur_chunk + file->next_segment + 4;
|
||||
}
|
||||
|
||||
// advance to next segment
|
||||
void mvefile_advance_segment(MVEFILE *file)
|
||||
{
|
||||
// if nothing is cached, fail
|
||||
if (file->cur_chunk == NULL || file->next_segment >= file->cur_fill)
|
||||
return;
|
||||
|
||||
// if we don't have enough data to get a segment, fail
|
||||
if (file->cur_fill - file->next_segment < 4)
|
||||
return;
|
||||
|
||||
// else, advance to next segment
|
||||
file->next_segment += (4 + mve_get_ushort(file->cur_chunk + file->next_segment));
|
||||
}
|
||||
|
||||
// fetch the next chunk (return 0 if at end of stream)
|
||||
int mvefile_fetch_next_chunk(MVEFILE *file)
|
||||
{
|
||||
ubyte buffer[4];
|
||||
ubyte *new_buffer;
|
||||
ushort length;
|
||||
|
||||
// fail if not open
|
||||
if (file->stream == NULL)
|
||||
return 0;
|
||||
|
||||
// fail if we can't read the next segment descriptor
|
||||
if (cfread(buffer, 1, 4, file->stream) < 4)
|
||||
return 0;
|
||||
|
||||
// pull out the next length
|
||||
length = mve_get_short(buffer);
|
||||
|
||||
// setup a new buffer if needed --
|
||||
// only allocate new buffer is old one is too small
|
||||
if (length > file->buf_size) {
|
||||
// allocate new buffer
|
||||
new_buffer = (ubyte *)vm_malloc(100 + length);
|
||||
|
||||
// copy old data
|
||||
if (file->cur_chunk && file->cur_fill)
|
||||
memcpy(new_buffer, file->cur_chunk, file->cur_fill);
|
||||
|
||||
// free old buffer
|
||||
if (file->cur_chunk) {
|
||||
vm_free(file->cur_chunk);
|
||||
file->cur_chunk = NULL;
|
||||
}
|
||||
|
||||
// install new buffer
|
||||
file->cur_chunk = new_buffer;
|
||||
file->buf_size = 100 + length;
|
||||
}
|
||||
|
||||
// read the chunk
|
||||
if (length > 0) {
|
||||
if (cfread(file->cur_chunk, 1, length, file->stream) < length)
|
||||
return 0;
|
||||
}
|
||||
|
||||
file->cur_fill = length;
|
||||
file->next_segment = 0;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------
|
||||
// public MVESTREAM functions
|
||||
// -----------------------------------------------------------
|
||||
|
||||
// open an MVE stream
|
||||
MVESTREAM *mve_open(char *filename)
|
||||
{
|
||||
MVESTREAM *stream;
|
||||
|
||||
// allocate
|
||||
stream = (MVESTREAM *)vm_malloc(sizeof(MVESTREAM));
|
||||
|
||||
// defaults
|
||||
stream->movie = NULL;
|
||||
|
||||
// open
|
||||
stream->movie = mvefile_open(filename);
|
||||
|
||||
if (stream->movie == NULL) {
|
||||
mve_close(stream);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return stream;
|
||||
}
|
||||
|
||||
// close an MVE stream
|
||||
void mve_close(MVESTREAM *stream)
|
||||
{
|
||||
// close MVEFILE
|
||||
if (stream->movie)
|
||||
mvefile_close(stream->movie);
|
||||
|
||||
stream->movie = NULL;
|
||||
|
||||
vm_free(stream);
|
||||
}
|
||||
|
||||
// play next chunk
|
||||
int mve_play_next_chunk(MVESTREAM *stream)
|
||||
{
|
||||
ubyte major, minor;
|
||||
ubyte *data;
|
||||
int len;
|
||||
|
||||
// loop over segments
|
||||
major = mvefile_get_next_segment_major(stream->movie);
|
||||
while (major != 0xff) {
|
||||
// check whether to handle the segment
|
||||
if (major < 32) {
|
||||
minor = mvefile_get_next_segment_minor(stream->movie);
|
||||
len = mvefile_get_next_segment_size(stream->movie);
|
||||
data = mvefile_get_next_segment(stream->movie);
|
||||
|
||||
switch (major) {
|
||||
case 0x00:
|
||||
mve_end_movie();
|
||||
break;
|
||||
case 0x01:
|
||||
mve_end_chunk();
|
||||
break;
|
||||
case 0x02:
|
||||
mve_timer_create(data);
|
||||
break;
|
||||
case 0x03:
|
||||
mve_audio_createbuf(minor, data);
|
||||
break;
|
||||
case 0x04:
|
||||
mve_audio_play();
|
||||
break;
|
||||
case 0x05:
|
||||
if (!mve_video_createbuf(minor, data))
|
||||
return 0;
|
||||
break;
|
||||
case 0x07:
|
||||
mve_video_display();
|
||||
break;
|
||||
case 0x08:
|
||||
mve_audio_data(major, data);
|
||||
break;
|
||||
case 0x09:
|
||||
mve_audio_data(major, data);
|
||||
break;
|
||||
case 0x0a:
|
||||
if (!mve_video_init(data))
|
||||
return 0;
|
||||
break;
|
||||
case 0x0c:
|
||||
mve_video_palette(data);
|
||||
break;
|
||||
case 0x0f:
|
||||
mve_video_codemap(data, len);
|
||||
break;
|
||||
case 0x11:
|
||||
mve_video_data(data, len);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// advance to next segment
|
||||
mvefile_advance_segment(stream->movie);
|
||||
major = mvefile_get_next_segment_major(stream->movie);
|
||||
}
|
||||
|
||||
if (!mvefile_fetch_next_chunk(stream->movie))
|
||||
return 0;
|
||||
|
||||
// return status
|
||||
return 1;
|
||||
}
|
||||
@@ -1,101 +0,0 @@
|
||||
/*
|
||||
* $Logfile: /Freespace2/src/cutscene/mvelib.h $
|
||||
* $Revision: 2.1 $
|
||||
* $Date: 2006-05-13 06:59:48 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* main lib for using MVEs
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef INCLUDED_MVELIB_H
|
||||
#define INCLUDED_MVELIB_H
|
||||
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
|
||||
struct CFILE;
|
||||
|
||||
// structure for maintaining info on a MVEFILE stream
|
||||
typedef struct MVEFILE
|
||||
{
|
||||
CFILE *stream;
|
||||
ubyte *cur_chunk;
|
||||
int buf_size;
|
||||
int cur_fill;
|
||||
int next_segment;
|
||||
} MVEFILE;
|
||||
|
||||
// open a .MVE file
|
||||
MVEFILE *mvefile_open(char *filename);
|
||||
|
||||
// close a .MVE file
|
||||
void mvefile_close(MVEFILE *movie);
|
||||
|
||||
// get size of next segment in chunk (-1 if no more segments in chunk)
|
||||
int mvefile_get_next_segment_size(MVEFILE *movie);
|
||||
|
||||
// get type of next segment in chunk (0xff if no more segments in chunk)
|
||||
ubyte mvefile_get_next_segment_major(MVEFILE *movie);
|
||||
|
||||
// get subtype (version) of next segment in chunk (0xff if no more segments in chunk)
|
||||
ubyte mvefile_get_next_segment_minor(MVEFILE *movie);
|
||||
|
||||
// see next segment (return NULL if no next segment)
|
||||
ubyte *mvefile_get_next_segment(MVEFILE *movie);
|
||||
|
||||
// advance to next segment
|
||||
void mvefile_advance_segment(MVEFILE *movie);
|
||||
|
||||
// fetch the next chunk (return 0 if at end of stream)
|
||||
int mvefile_fetch_next_chunk(MVEFILE *movie);
|
||||
|
||||
// structure for maintaining an MVE stream
|
||||
typedef struct MVESTREAM
|
||||
{
|
||||
MVEFILE *movie;
|
||||
} MVESTREAM;
|
||||
|
||||
// open an MVE stream
|
||||
MVESTREAM *mve_open(char *filename);
|
||||
|
||||
// close an MVE stream
|
||||
void mve_close(MVESTREAM *movie);
|
||||
|
||||
// play next chunk
|
||||
int mve_play_next_chunk(MVESTREAM *movie);
|
||||
|
||||
// basic movie playing functions
|
||||
void mve_init(MVESTREAM *mve);
|
||||
void mve_play(MVESTREAM *mve);
|
||||
void mve_shutdown();
|
||||
|
||||
// utility functions
|
||||
short mve_get_short(ubyte *data);
|
||||
ushort mve_get_ushort(ubyte *data);
|
||||
int mve_get_int(ubyte *data);
|
||||
|
||||
// callbacks for data handling
|
||||
// audio
|
||||
void mve_audio_createbuf(ubyte minor, ubyte *data);
|
||||
int mve_audio_data(ubyte major, ubyte *data);
|
||||
void mve_audio_play();
|
||||
// video
|
||||
int mve_video_createbuf(ubyte minor, ubyte *data);
|
||||
int mve_video_init(ubyte *data);
|
||||
void mve_video_palette(ubyte *data);
|
||||
void mve_video_data(ubyte *data, int len);
|
||||
void mve_video_codemap(ubyte *data, int len);
|
||||
void mve_video_display();
|
||||
// misc
|
||||
void mve_end_movie();
|
||||
void mve_end_chunk();
|
||||
int mve_timer_create(ubyte *data);
|
||||
|
||||
typedef short mves;
|
||||
|
||||
#endif /* INCLUDED_MVELIB_H */
|
||||
@@ -1,846 +0,0 @@
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/cutscene/mveplayer.cpp $
|
||||
* $Revision: 2.1.2.4 $
|
||||
* $Date: 2007-02-10 00:01:53 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* MVE movie playing routines
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 2.1.2.3 2006/12/26 05:14:52 taylor
|
||||
* get rid of some stale vars that we don't use any longer
|
||||
* a little at-exit cleanup
|
||||
* handle rounding error on X/Y placement locations under Windows
|
||||
*
|
||||
* Revision 2.1.2.2 2006/12/07 17:55:51 taylor
|
||||
* port over some Theora player stuff:
|
||||
* - support for GL_ARB_texture_rectangle
|
||||
* - fix GL tear-down on movie exit
|
||||
* - fix sound tear-down order issue on OS X
|
||||
* - some speed increases, and get rid of the extra gr_clear() per-frame now that it's handled properly
|
||||
* - proper support for widescreen resolutions
|
||||
*
|
||||
* Revision 2.1.2.1 2006/08/19 04:14:57 taylor
|
||||
* add decoder for 8-bit MVEs
|
||||
* a basic fix for finding AVIs over MVEs, for mod dir stuff (this needs some CFILE support added to be a true fix, it's on the TODO list)
|
||||
* little bits of cleanup for old/unused code
|
||||
* make sure MVE filenames are correct in mvelib
|
||||
*
|
||||
* Revision 2.1 2006/05/13 06:59:48 taylor
|
||||
* MVE player (audio only works with OpenAL builds!)
|
||||
*
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#ifdef SCP_UNIX
|
||||
#include <errno.h>
|
||||
#include <time.h>
|
||||
#include <sys/time.h>
|
||||
#endif
|
||||
|
||||
#include "graphics/gropengl.h"
|
||||
#include "graphics/gropengltexture.h"
|
||||
#include "graphics/gropenglextension.h"
|
||||
#include "graphics/gropenglstate.h"
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
#include "cutscene/mvelib.h"
|
||||
#include "cutscene/movie.h"
|
||||
#include "graphics/2d.h"
|
||||
#include "io/key.h"
|
||||
#include "osapi/osapi.h"
|
||||
#include "io/timer.h"
|
||||
#include "sound/sound.h"
|
||||
#include "sound/ds.h"
|
||||
#include "bmpman/bmpman.h"
|
||||
//#include "sound/audiostr.h"
|
||||
|
||||
|
||||
extern int Cmdline_noscalevid;
|
||||
|
||||
static int mve_playing;
|
||||
|
||||
// timer variables
|
||||
static int micro_frame_delay = 0;
|
||||
static int timer_started = 0;
|
||||
#ifdef SCP_UNIX
|
||||
static struct timeval timer_expire = { 0, 0 };
|
||||
#else
|
||||
static int timer_expire;
|
||||
#endif
|
||||
|
||||
// audio variables
|
||||
#define MVE_AUDIO_BUFFERS 64 // total buffers to interact with stream
|
||||
static int mve_audio_buffer_tail = 0;
|
||||
static int mve_audio_playing = 0;
|
||||
static int mve_audio_canplay = 0;
|
||||
static int mve_audio_compressed = 0;
|
||||
static int audiobuf_created;
|
||||
|
||||
#ifdef USE_OPENAL
|
||||
// struct for the audio stream information
|
||||
typedef struct MVE_AUDIO_T {
|
||||
ALenum format;
|
||||
int sample_rate;
|
||||
int bytes_per_sec;
|
||||
int channels;
|
||||
int bitsize;
|
||||
ALuint source_id;
|
||||
ALuint audio_buffer[MVE_AUDIO_BUFFERS];
|
||||
} mve_audio_t;
|
||||
|
||||
mve_audio_t *mas; // mve_audio_stream
|
||||
|
||||
// audio decompressor
|
||||
extern void mveaudio_uncompress(short *buffer, unsigned char *data, int length);
|
||||
#endif // USE_OPENAL
|
||||
|
||||
// video variables
|
||||
int g_width, g_height;
|
||||
void *g_vBuffers = NULL;
|
||||
void *g_vBackBuf1, *g_vBackBuf2;
|
||||
ushort *pixelbuf = NULL;
|
||||
static GLuint GLtex = 0;
|
||||
static GLint gl_screenYH = 0;
|
||||
static GLint gl_screenXW = 0;
|
||||
static GLfloat gl_screenU = 0;
|
||||
static GLfloat gl_screenV = 0;
|
||||
static int g_screenWidth, g_screenHeight;
|
||||
static int g_screenX, g_screenY;
|
||||
static int g_truecolor = 0;
|
||||
static ubyte g_palette[768];
|
||||
static ubyte *g_pCurMap = NULL;
|
||||
static int g_nMapLength = 0;
|
||||
static int videobuf_created, video_inited;
|
||||
static int hp2, wp2;
|
||||
static uint mve_video_skiptimer = 0;
|
||||
static int mve_scale_video = 0;
|
||||
|
||||
// video externs from API graphics functions
|
||||
extern void opengl_tcache_get_adjusted_texture_size(int w_in, int h_in, int *w_out, int *h_out);
|
||||
extern GLenum GL_previous_texture_target;
|
||||
|
||||
// the decoders
|
||||
extern void decodeFrame16(ubyte *pFrame, ubyte *pMap, int mapRemain, ubyte *pData, int dataRemain);
|
||||
extern void decodeFrame8(ubyte *pFrame, ubyte *pMap, int mapRemain, ubyte *pData, int dataRemain);
|
||||
|
||||
|
||||
/*************************
|
||||
* general handlers
|
||||
*************************/
|
||||
void mve_end_movie()
|
||||
{
|
||||
mve_playing = 0;
|
||||
}
|
||||
|
||||
/*************************
|
||||
* timer handlers
|
||||
*************************/
|
||||
|
||||
int mve_timer_create(ubyte *data)
|
||||
{
|
||||
int rate = mve_get_int(data);
|
||||
int subd = mve_get_short(data+4);
|
||||
|
||||
micro_frame_delay = rate * subd;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void mve_timer_start(void)
|
||||
{
|
||||
#ifdef SCP_UNIX
|
||||
int nsec = 0;
|
||||
|
||||
gettimeofday(&timer_expire, NULL);
|
||||
|
||||
timer_expire.tv_usec += micro_frame_delay;
|
||||
|
||||
if (timer_expire.tv_usec > 1000000) {
|
||||
nsec = timer_expire.tv_usec / 1000000;
|
||||
timer_expire.tv_sec += nsec;
|
||||
timer_expire.tv_usec -= nsec * 1000000;
|
||||
}
|
||||
#else
|
||||
timer_expire = timer_get_microseconds();
|
||||
timer_expire += micro_frame_delay;
|
||||
#endif
|
||||
|
||||
timer_started = 1;
|
||||
}
|
||||
|
||||
static int mve_do_timer_wait(void)
|
||||
{
|
||||
if (!timer_started)
|
||||
return 0;
|
||||
|
||||
#ifdef SCP_UNIX
|
||||
int nsec = 0;
|
||||
struct timespec ts, tsRem;
|
||||
struct timeval tv;
|
||||
|
||||
gettimeofday(&tv, NULL);
|
||||
|
||||
if (tv.tv_sec > timer_expire.tv_sec)
|
||||
goto end;
|
||||
|
||||
if ( (tv.tv_sec == timer_expire.tv_sec) && (tv.tv_usec >= timer_expire.tv_usec) )
|
||||
goto end;
|
||||
|
||||
ts.tv_sec = timer_expire.tv_sec - tv.tv_sec;
|
||||
ts.tv_nsec = 1000 * (timer_expire.tv_usec - tv.tv_usec);
|
||||
|
||||
if (ts.tv_nsec < 0) {
|
||||
ts.tv_nsec += 1000000000UL;
|
||||
--ts.tv_sec;
|
||||
}
|
||||
|
||||
if ( (nanosleep(&ts, &tsRem) == -1) && (errno == EINTR) ) {
|
||||
// so we got an error that was a signal interupt, try to sleep again with remainder of time
|
||||
if ( (nanosleep(&tsRem, NULL) == -1) && (errno == EINTR) ) {
|
||||
mprintf(("MVE: Timer error! Aborting movie playback!\n"));
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
end:
|
||||
timer_expire.tv_usec += micro_frame_delay;
|
||||
|
||||
if (timer_expire.tv_usec > 1000000) {
|
||||
nsec = timer_expire.tv_usec / 1000000;
|
||||
timer_expire.tv_sec += nsec;
|
||||
timer_expire.tv_usec -= nsec * 1000000;
|
||||
}
|
||||
#else
|
||||
int tv, ts, ts2;
|
||||
|
||||
tv = timer_get_microseconds();
|
||||
|
||||
if (tv > timer_expire)
|
||||
goto end;
|
||||
|
||||
ts = timer_expire - tv;
|
||||
|
||||
ts2 = ts/1000;
|
||||
|
||||
Sleep(ts2);
|
||||
|
||||
end:
|
||||
timer_expire += micro_frame_delay;
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void mve_timer_stop()
|
||||
{
|
||||
#ifdef SCP_UNIX
|
||||
timer_expire.tv_sec = 0;
|
||||
timer_expire.tv_usec = 0;
|
||||
#else
|
||||
timer_expire = 0;
|
||||
#endif
|
||||
timer_started = 0;
|
||||
}
|
||||
|
||||
/*************************
|
||||
* audio handlers
|
||||
*************************/
|
||||
|
||||
// setup the audio information from the data stream
|
||||
void mve_audio_createbuf(ubyte minor, ubyte *data)
|
||||
{
|
||||
if (audiobuf_created)
|
||||
return;
|
||||
|
||||
// if game sound disabled don't try and play movie audio
|
||||
if (!Sound_enabled) {
|
||||
mve_audio_canplay = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef USE_OPENAL
|
||||
int flags, desired_buffer, sample_rate;
|
||||
|
||||
mas = (mve_audio_t *) vm_malloc ( sizeof(mve_audio_t) );
|
||||
memset(mas, 0, sizeof(mve_audio_t));
|
||||
|
||||
mas->format = AL_INVALID;
|
||||
|
||||
flags = mve_get_ushort(data + 2);
|
||||
sample_rate = mve_get_ushort(data + 4);
|
||||
desired_buffer = mve_get_int(data + 6);
|
||||
|
||||
mas->channels = (flags & 0x0001) ? 2 : 1;
|
||||
mas->bitsize = (flags & 0x0002) ? 16 : 8;
|
||||
|
||||
mas->sample_rate = sample_rate;
|
||||
|
||||
if (minor > 0) {
|
||||
mve_audio_compressed = flags & 0x0004 ? 1 : 0;
|
||||
} else {
|
||||
mve_audio_compressed = 0;
|
||||
}
|
||||
|
||||
if (mas->bitsize == 16) {
|
||||
if (mas->channels == 2) {
|
||||
mas->format = AL_FORMAT_STEREO16;
|
||||
} else if (mas->channels == 1) {
|
||||
mas->format = AL_FORMAT_MONO16;
|
||||
}
|
||||
} else if (mas->bitsize == 8) {
|
||||
if (mas->channels == 2) {
|
||||
mas->format = AL_FORMAT_STEREO8;
|
||||
} else if (mas->channels == 1) {
|
||||
mas->format = AL_FORMAT_MONO8;
|
||||
}
|
||||
}
|
||||
|
||||
// somethings wrong, bail now
|
||||
if (mas->format == AL_INVALID) {
|
||||
mve_audio_canplay = 0;
|
||||
audiobuf_created = 1;
|
||||
return;
|
||||
}
|
||||
|
||||
OpenAL_ErrorCheck( alGenSources(1, &mas->source_id), { mve_audio_canplay = 0; return; } );
|
||||
|
||||
mve_audio_canplay = 1;
|
||||
|
||||
OpenAL_ErrorPrint( alSourcef(mas->source_id, AL_GAIN, 1.0f) );
|
||||
|
||||
memset(mas->audio_buffer, 0, MVE_AUDIO_BUFFERS * sizeof(ALuint));
|
||||
#endif // USE_OPENAL
|
||||
|
||||
mve_audio_buffer_tail = 0;
|
||||
|
||||
audiobuf_created = 1;
|
||||
}
|
||||
|
||||
// play and stream the audio
|
||||
void mve_audio_play()
|
||||
{
|
||||
if (mve_audio_canplay) {
|
||||
#ifdef USE_OPENAL
|
||||
ALint status, bqueued;
|
||||
|
||||
OpenAL_ErrorCheck( alGetSourcei(mas->source_id, AL_SOURCE_STATE, &status), return );
|
||||
|
||||
OpenAL_ErrorCheck( alGetSourcei(mas->source_id, AL_BUFFERS_QUEUED, &bqueued), return );
|
||||
|
||||
mve_audio_playing = 1;
|
||||
|
||||
if (status != AL_PLAYING && bqueued > 0) {
|
||||
OpenAL_ErrorPrint( alSourcePlay(mas->source_id) );
|
||||
}
|
||||
#endif // USE_OPENAL
|
||||
}
|
||||
}
|
||||
|
||||
// call this in shutdown to stop and close audio
|
||||
static void mve_audio_stop()
|
||||
{
|
||||
if (!audiobuf_created)
|
||||
return;
|
||||
|
||||
#ifdef USE_OPENAL
|
||||
ALint p = 0;
|
||||
|
||||
mve_audio_playing = 0;
|
||||
|
||||
OpenAL_ErrorPrint( alSourceStop(mas->source_id) );
|
||||
OpenAL_ErrorPrint( alGetSourcei(mas->source_id, AL_BUFFERS_PROCESSED, &p) );
|
||||
OpenAL_ErrorPrint( alSourceUnqueueBuffers(mas->source_id, p, mas->audio_buffer) );
|
||||
OpenAL_ErrorPrint( alDeleteSources(1, &mas->source_id) );
|
||||
|
||||
for (int i = 0; i < MVE_AUDIO_BUFFERS; i++) {
|
||||
// make sure that the buffer is real before trying to delete, it could crash for some otherwise
|
||||
if ( (mas->audio_buffer[i] != 0) && alIsBuffer(mas->audio_buffer[i]) ) {
|
||||
OpenAL_ErrorPrint( alDeleteBuffers(1, &mas->audio_buffer[i]) );
|
||||
}
|
||||
}
|
||||
|
||||
if (mas != NULL) {
|
||||
vm_free(mas);
|
||||
mas = NULL;
|
||||
}
|
||||
#endif // USE_OPENAL
|
||||
}
|
||||
|
||||
int mve_audio_data(ubyte major, ubyte *data)
|
||||
{
|
||||
static const int selected_chan=1;
|
||||
int chan;
|
||||
int nsamp;
|
||||
|
||||
if (mve_audio_canplay) {
|
||||
#ifdef USE_OPENAL
|
||||
chan = mve_get_ushort(data + 2);
|
||||
nsamp = mve_get_ushort(data + 4);
|
||||
|
||||
if (chan & selected_chan) {
|
||||
ALint bprocessed, bqueued, status;
|
||||
ALuint bid;
|
||||
|
||||
OpenAL_ErrorCheck( alGetSourcei(mas->source_id, AL_BUFFERS_PROCESSED, &bprocessed), return 0 );
|
||||
|
||||
while (bprocessed-- > 2)
|
||||
OpenAL_ErrorPrint( alSourceUnqueueBuffers(mas->source_id, 1, &bid) );
|
||||
|
||||
OpenAL_ErrorCheck( alGetSourcei(mas->source_id, AL_BUFFERS_QUEUED, &bqueued), return 0 );
|
||||
|
||||
if (bqueued == 0)
|
||||
mprintf(("MVE: Buffer underun (First is normal)\n"));
|
||||
|
||||
OpenAL_ErrorCheck( alGetSourcei(mas->source_id, AL_SOURCE_STATE, &status), return 0 );
|
||||
|
||||
if ( (mve_audio_playing) && (status != AL_PLAYING) && (bqueued > 0) ) {
|
||||
OpenAL_ErrorCheck( alSourcePlay(mas->source_id), return 0 );
|
||||
}
|
||||
|
||||
if (bqueued < MVE_AUDIO_BUFFERS) {
|
||||
short *buf = NULL;
|
||||
|
||||
/* HACK: +4 mveaudio_uncompress adds 4 more bytes */
|
||||
if (major == 8) {
|
||||
if (mve_audio_compressed) {
|
||||
nsamp += 4;
|
||||
|
||||
buf = (short *)vm_malloc(nsamp);
|
||||
mveaudio_uncompress(buf, data, -1); /* XXX */
|
||||
} else {
|
||||
nsamp -= 8;
|
||||
data += 8;
|
||||
|
||||
buf = (short *)vm_malloc(nsamp);
|
||||
memcpy(buf, data, nsamp);
|
||||
}
|
||||
} else {
|
||||
buf = (short *)vm_malloc(nsamp);
|
||||
|
||||
memset(buf, 0, nsamp); /* XXX */
|
||||
}
|
||||
|
||||
|
||||
if (!mas->audio_buffer[mve_audio_buffer_tail]) {
|
||||
OpenAL_ErrorCheck( alGenBuffers(1,&mas->audio_buffer[mve_audio_buffer_tail]), { vm_free(buf); return 0; } );
|
||||
}
|
||||
|
||||
OpenAL_ErrorCheck( alBufferData(mas->audio_buffer[mve_audio_buffer_tail], mas->format, buf, nsamp, mas->sample_rate), { vm_free(buf); return 0; } );
|
||||
|
||||
OpenAL_ErrorCheck( alSourceQueueBuffers(mas->source_id, 1, &mas->audio_buffer[mve_audio_buffer_tail]), { vm_free(buf); return 0;} );
|
||||
|
||||
//fprintf(stderr,"Queued buffer %d(%d)\n", mve_audio_buftail, mas->audio_buffer[mve_audio_buftail]);
|
||||
|
||||
if (++mve_audio_buffer_tail == MVE_AUDIO_BUFFERS)
|
||||
mve_audio_buffer_tail = 0;
|
||||
|
||||
bqueued++;
|
||||
vm_free(buf);
|
||||
} else {
|
||||
mprintf(("MVE: Buffer overrun: Queue full\n"));
|
||||
}
|
||||
}
|
||||
#endif // USE_OPENAL
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*************************
|
||||
* video handlers
|
||||
*************************/
|
||||
|
||||
int mve_video_createbuf(ubyte minor, ubyte *data)
|
||||
{
|
||||
if (videobuf_created)
|
||||
return 1;
|
||||
|
||||
short w, h;
|
||||
short count, truecolor;
|
||||
w = mve_get_short(data);
|
||||
h = mve_get_short(data+2);
|
||||
|
||||
if (minor > 0) {
|
||||
count = mve_get_short(data+4);
|
||||
} else {
|
||||
count = 1;
|
||||
}
|
||||
|
||||
if (minor > 1) {
|
||||
truecolor = mve_get_short(data+6);
|
||||
} else {
|
||||
truecolor = 0;
|
||||
}
|
||||
|
||||
g_width = w << 3;
|
||||
g_height = h << 3;
|
||||
|
||||
g_vBackBuf1 = g_vBuffers = vm_malloc(g_width * g_height * 4);
|
||||
|
||||
if (g_vBackBuf1 == NULL) {
|
||||
nprintf(("MOVIE", "ERROR: Can't allocate video buffer"));
|
||||
videobuf_created = 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (truecolor)
|
||||
g_vBackBuf2 = (ushort *)g_vBackBuf1 + (g_width * g_height);
|
||||
else
|
||||
g_vBackBuf2 = (ubyte *)g_vBackBuf1 + (g_width * g_height);
|
||||
|
||||
memset(g_vBackBuf1, 0, g_width * g_height * 4);
|
||||
|
||||
g_truecolor = truecolor;
|
||||
videobuf_created = 1;
|
||||
|
||||
if (gr_screen.mode == GR_OPENGL) {
|
||||
GLfloat scale_by = 1.0f;
|
||||
|
||||
float screen_ratio = (float)gr_screen.max_w / (float)gr_screen.max_h;
|
||||
float movie_ratio = (float)g_width / (float)g_height;
|
||||
|
||||
if (screen_ratio > movie_ratio)
|
||||
scale_by = (float)gr_screen.max_h / (float)g_height;
|
||||
else
|
||||
scale_by = (float)gr_screen.max_w / (float)g_width;
|
||||
|
||||
// don't bother setting anything if we aren't going to need it
|
||||
if (!Cmdline_noscalevid && (scale_by != 1.0f)) {
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glPushMatrix();
|
||||
glLoadIdentity();
|
||||
|
||||
glScalef( scale_by, scale_by, 1.0f );
|
||||
mve_scale_video = 1;
|
||||
}
|
||||
|
||||
if (mve_scale_video) {
|
||||
g_screenX = ((fl2i(gr_screen.max_w / scale_by + 0.5f) - g_width) / 2);
|
||||
g_screenY = ((fl2i(gr_screen.max_h / scale_by + 0.5f) - g_height) / 2);
|
||||
} else {
|
||||
// centers on 1024x768, fills on 640x480
|
||||
g_screenX = ((gr_screen.max_w - g_width) / 2);
|
||||
g_screenY = ((gr_screen.max_h - g_height) / 2);
|
||||
}
|
||||
|
||||
// set additional values for screen width/height and UV coords
|
||||
if (gr_screen.mode == GR_OPENGL) {
|
||||
gl_screenYH = g_screenY + g_height;
|
||||
gl_screenXW = g_screenX + g_width;
|
||||
|
||||
gl_screenU = i2fl(g_width) / i2fl(wp2);
|
||||
gl_screenV = i2fl(g_height) / i2fl(hp2);
|
||||
}
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void mve_convert_and_draw()
|
||||
{
|
||||
ushort *pDests;
|
||||
ushort *pSrcs = NULL;
|
||||
ushort *pixels = (ushort *)g_vBackBuf1;
|
||||
int x, y;
|
||||
|
||||
ubyte *pSrcs8 = NULL;
|
||||
ubyte *pixels8 = (ubyte *)g_vBackBuf1;
|
||||
ubyte r, g, b;
|
||||
ushort bit_16;
|
||||
|
||||
if (g_truecolor)
|
||||
pSrcs = pixels;
|
||||
else
|
||||
pSrcs8 = pixels8;
|
||||
|
||||
pDests = pixelbuf;
|
||||
|
||||
if (gr_screen.mode != GR_OPENGL) {
|
||||
if (g_screenWidth > g_width)
|
||||
pDests += ((g_screenWidth - g_width) / 2) / 2;
|
||||
|
||||
if (g_screenHeight > g_height)
|
||||
pDests += ((g_screenHeight - g_height) / 2) * g_screenWidth;
|
||||
}
|
||||
|
||||
for (y=0; y<g_height; y++) {
|
||||
for (x = 0; x < g_width; x++) {
|
||||
if (g_truecolor) {
|
||||
Assert( pSrcs != NULL );
|
||||
|
||||
pDests[x] = (1<<15)|*pSrcs;
|
||||
pSrcs++;
|
||||
} else {
|
||||
Assert( pSrcs8 != NULL );
|
||||
|
||||
// grab rgb color
|
||||
r = (g_palette[(*pSrcs8)*3] / 2);
|
||||
g = (g_palette[(*pSrcs8)*3 + 1] / 2);
|
||||
b = (g_palette[(*pSrcs8)*3 + 2] / 2);
|
||||
|
||||
// stuff the color
|
||||
bit_16 = (ushort)(r << Gr_t_red.shift);
|
||||
bit_16 |= (ushort)(g << Gr_t_green.shift);
|
||||
bit_16 |= (ushort)(b << Gr_t_blue.shift);
|
||||
bit_16 |= (ushort)(Gr_t_alpha.mask);
|
||||
|
||||
// stuff the pixel
|
||||
pDests[x] = (1<<15)|bit_16;
|
||||
|
||||
pSrcs8++;
|
||||
}
|
||||
}
|
||||
|
||||
pDests += g_screenWidth;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void mve_video_display()
|
||||
{
|
||||
fix t1 = timer_get_fixed_seconds();
|
||||
|
||||
mve_convert_and_draw();
|
||||
|
||||
// this thing is basically stupid but I don't care
|
||||
// micro_frame_delay is divided by 10 to match mve_video_skiptimer overflow catch
|
||||
if ( mve_video_skiptimer > (uint)(micro_frame_delay/10) ) {
|
||||
// we are running slow so subtract desired time from actual and skip this frame
|
||||
mve_video_skiptimer -= (micro_frame_delay/10);
|
||||
return;
|
||||
} else {
|
||||
// zero out so we can get a new count
|
||||
mve_video_skiptimer = 0;
|
||||
}
|
||||
|
||||
if (gr_screen.mode == GR_OPENGL) {
|
||||
glTexSubImage2D(GL_state.Texture.GetTarget(), 0, 0, 0, g_width, g_height, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV, pixelbuf);
|
||||
|
||||
glBegin(GL_QUADS);
|
||||
glTexCoord2f(0, 0);
|
||||
glVertex2i(g_screenX, g_screenY);
|
||||
|
||||
glTexCoord2f(0, gl_screenV);
|
||||
glVertex2i(g_screenX, gl_screenYH);
|
||||
|
||||
glTexCoord2f(gl_screenU, gl_screenV);
|
||||
glVertex2i(gl_screenXW, gl_screenYH);
|
||||
|
||||
glTexCoord2f(gl_screenU, 0);
|
||||
glVertex2i(gl_screenXW, g_screenY);
|
||||
glEnd();
|
||||
} else {
|
||||
// DDOI - This is probably really fricking slow
|
||||
int bitmap = bm_create (16, g_screenWidth, g_screenHeight, pixelbuf, 0);
|
||||
gr_set_bitmap (bitmap);
|
||||
gr_bitmap (g_screenX, g_screenY, true);
|
||||
bm_release (bitmap);
|
||||
}
|
||||
|
||||
gr_flip();
|
||||
os_poll();
|
||||
|
||||
fix t2 = timer_get_fixed_seconds();
|
||||
|
||||
// only get a new count if we are definitely through with old count
|
||||
if ( mve_video_skiptimer == 0 ) {
|
||||
// for a more accurate count convert the frame rate to a float and multiply
|
||||
// by one-hundred-thousand before converting to an uint.
|
||||
mve_video_skiptimer = (uint)(f2fl(t2-t1) * 100000);
|
||||
}
|
||||
|
||||
int k = key_inkey();
|
||||
switch (k) {
|
||||
case KEY_ESC:
|
||||
case KEY_ENTER:
|
||||
case KEY_SPACEBAR:
|
||||
mve_playing = 0;
|
||||
}
|
||||
|
||||
//mprintf(("mve frame took this long: %.6f\n", f2fl(t2-t1) / 1000.0f));
|
||||
}
|
||||
|
||||
int mve_video_init(ubyte *data)
|
||||
{
|
||||
if (video_inited)
|
||||
return 1;
|
||||
|
||||
short width, height;
|
||||
|
||||
width = mve_get_short(data);
|
||||
height = mve_get_short(data+2);
|
||||
|
||||
g_screenWidth = width;
|
||||
g_screenHeight = height;
|
||||
|
||||
// DDOI - Allocate RGB565 pixel buffer
|
||||
pixelbuf = (ushort *)vm_malloc(g_screenWidth * g_screenHeight * 2);
|
||||
|
||||
if (pixelbuf == NULL) {
|
||||
nprintf(("MOVIE", "ERROR: Can't allocate memory for pixelbuf"));
|
||||
video_inited = 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
memset(pixelbuf, 0, g_screenWidth * g_screenHeight * 2);
|
||||
|
||||
if (gr_screen.mode == GR_OPENGL) {
|
||||
opengl_set_texture_target(GL_TEXTURE_2D);
|
||||
opengl_tcache_get_adjusted_texture_size(g_screenWidth, g_screenHeight, &wp2, &hp2);
|
||||
|
||||
glGenTextures(1, &GLtex);
|
||||
|
||||
Assert( GLtex != 0 );
|
||||
|
||||
if ( GLtex == 0 ) {
|
||||
nprintf(("MOVIE", "ERROR: Can't create a GL texture"));
|
||||
video_inited = 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
gr_set_lighting(false, false);
|
||||
GL_state.Texture.DisableAll();
|
||||
|
||||
GL_state.Texture.SetActiveUnit(0);
|
||||
GL_state.Texture.SetTarget(GL_texture_target);
|
||||
GL_state.Texture.Enable(GLtex);
|
||||
|
||||
GL_state.SetTextureSource(TEXTURE_SOURCE_DECAL);
|
||||
GL_state.SetAlphaBlendMode(ALPHA_BLEND_NONE);
|
||||
GL_state.SetZbufferType(ZBUFFER_TYPE_NONE);
|
||||
|
||||
GL_state.Texture.SetWrapS(GL_CLAMP_TO_EDGE);
|
||||
GL_state.Texture.SetWrapT(GL_CLAMP_TO_EDGE);
|
||||
|
||||
// NOTE: using NULL instead of pixelbuf crashes some drivers, but then so does pixelbuf
|
||||
glTexImage2D(GL_state.Texture.GetTarget(), 0, GL_RGB5_A1, wp2, hp2, 0, GL_BGRA_EXT, GL_UNSIGNED_SHORT_1_5_5_5_REV, NULL);
|
||||
|
||||
// set our color so that we can make sure that it's correct
|
||||
glColor3f(1.0f, 1.0f, 1.0f);
|
||||
}
|
||||
#ifndef NO_DIRECT3D
|
||||
else if (gr_screen.mode == GR_DIRECT3D) {
|
||||
// TODO: is there a fast way to do frames in D3D too?
|
||||
}
|
||||
#endif
|
||||
|
||||
memset(g_palette, 0, 768);
|
||||
|
||||
video_inited = 1;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
void mve_video_palette(ubyte *data)
|
||||
{
|
||||
short start, count;
|
||||
start = mve_get_short(data);
|
||||
count = mve_get_short(data+2);
|
||||
memcpy(g_palette + 3*start, data+4, 3*count);
|
||||
}
|
||||
|
||||
void mve_video_codemap(ubyte *data, int len)
|
||||
{
|
||||
g_pCurMap = data;
|
||||
g_nMapLength = len;
|
||||
}
|
||||
|
||||
void mve_video_data(ubyte *data, int len)
|
||||
{
|
||||
short nFrameHot, nFrameCold;
|
||||
short nXoffset, nYoffset;
|
||||
short nXsize, nYsize;
|
||||
ushort nFlags;
|
||||
ubyte *temp;
|
||||
|
||||
nFrameHot = mve_get_short(data);
|
||||
nFrameCold = mve_get_short(data+2);
|
||||
nXoffset = mve_get_short(data+4);
|
||||
nYoffset = mve_get_short(data+6);
|
||||
nXsize = mve_get_short(data+8);
|
||||
nYsize = mve_get_short(data+10);
|
||||
nFlags = mve_get_ushort(data+12);
|
||||
|
||||
if (nFlags & 1) {
|
||||
temp = (ubyte *)g_vBackBuf1;
|
||||
g_vBackBuf1 = g_vBackBuf2;
|
||||
g_vBackBuf2 = temp;
|
||||
}
|
||||
|
||||
if (g_truecolor)
|
||||
decodeFrame16((ubyte *)g_vBackBuf1, g_pCurMap, g_nMapLength, data+14, len-14);
|
||||
else
|
||||
decodeFrame8((ubyte *)g_vBackBuf1, g_pCurMap, g_nMapLength, data+14, len-14);
|
||||
}
|
||||
|
||||
void mve_end_chunk()
|
||||
{
|
||||
g_pCurMap = NULL;
|
||||
}
|
||||
|
||||
void mve_init(MVESTREAM *mve)
|
||||
{
|
||||
// reset to default values
|
||||
mve_audio_buffer_tail = 0;
|
||||
mve_audio_playing = 0;
|
||||
mve_audio_canplay = 0;
|
||||
mve_audio_compressed = 0;
|
||||
audiobuf_created = 0;
|
||||
|
||||
videobuf_created = 0;
|
||||
video_inited = 0;
|
||||
mve_scale_video = 0;
|
||||
|
||||
mve_playing = 1;
|
||||
}
|
||||
|
||||
void mve_play(MVESTREAM *mve)
|
||||
{
|
||||
int init_timer = 0, timer_error = 0;
|
||||
int cont = 1;
|
||||
|
||||
if (!timer_started)
|
||||
mve_timer_start();
|
||||
|
||||
while (cont && mve_playing && !timer_error) {
|
||||
cont = mve_play_next_chunk(mve);
|
||||
|
||||
if (micro_frame_delay && !init_timer) {
|
||||
mve_timer_start();
|
||||
init_timer = 1;
|
||||
}
|
||||
|
||||
timer_error = mve_do_timer_wait();
|
||||
}
|
||||
}
|
||||
|
||||
void mve_shutdown()
|
||||
{
|
||||
if (gr_screen.mode == GR_OPENGL) {
|
||||
if (mve_scale_video) {
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glPopMatrix();
|
||||
}
|
||||
|
||||
GL_state.Texture.Disable();
|
||||
GL_state.Texture.Delete(GLtex);
|
||||
glDeleteTextures(1, &GLtex);
|
||||
GLtex = 0;
|
||||
}
|
||||
|
||||
if (pixelbuf != NULL) {
|
||||
vm_free(pixelbuf);
|
||||
pixelbuf = NULL;
|
||||
}
|
||||
|
||||
if (g_vBuffers != NULL) {
|
||||
vm_free(g_vBuffers);
|
||||
g_vBuffers = NULL;
|
||||
}
|
||||
|
||||
mve_audio_stop();
|
||||
|
||||
mve_timer_stop();
|
||||
}
|
||||
@@ -1,957 +0,0 @@
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/cutscene/oggplayer.cpp $
|
||||
* $Revision: 1.1.2.5 $
|
||||
* $Date: 2007-04-11 14:44:32 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* movie player code
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.1.2.4 2007/03/22 20:23:58 taylor
|
||||
* fix stupidness that screwed up RGB values (Mantis #1307)
|
||||
*
|
||||
* Revision 1.1.2.3 2007/02/10 00:01:53 taylor
|
||||
* make sure that our color is getting set properly (should properly fix the red/green tint problem, Mantis #1041)
|
||||
* slight optimization for Theora YUV->RGB converter
|
||||
*
|
||||
* Revision 1.1.2.2 2007/01/07 12:10:18 taylor
|
||||
* remove D3D support for Theora movies, make sure that it doesn't try to play them (since it wouldn't work properly anyway)
|
||||
* fix triple-buffer problem with page flipping (Mantis #1190)
|
||||
*
|
||||
* Revision 1.1.2.1 2006/12/25 21:44:11 taylor
|
||||
* initial OGG Theora movie support (likely to be rewritten at least in large part)
|
||||
*
|
||||
*
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*
|
||||
*/
|
||||
|
||||
// This player code is based largely on the player example in the libtheora package
|
||||
// and so they get a fair bit of credit for this code, even if in ideas/comments only
|
||||
|
||||
|
||||
#ifdef SCP_UNIX
|
||||
#include <sys/time.h>
|
||||
#include <errno.h>
|
||||
#endif
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
#include "cfile/cfile.h"
|
||||
#include "graphics/gropengl.h"
|
||||
#include "graphics/gropengltexture.h"
|
||||
#include "graphics/gropenglextension.h"
|
||||
#include "graphics/gropenglshader.h"
|
||||
#include "graphics/gropenglstate.h"
|
||||
#include "graphics/2d.h"
|
||||
#include "io/key.h"
|
||||
#include "osapi/osapi.h"
|
||||
#include "sound/sound.h"
|
||||
#include "sound/ds.h"
|
||||
#include "bmpman/bmpman.h"
|
||||
#include "cutscene/oggplayer.h"
|
||||
#include "io/timer.h"
|
||||
|
||||
#include "theora/theora.h"
|
||||
#include "vorbis/codec.h"
|
||||
|
||||
|
||||
extern int Cmdline_noscalevid;
|
||||
|
||||
static int hp2, wp2;
|
||||
static int video_inited = 0;
|
||||
static int scale_video = 0;
|
||||
static int playing = 1;
|
||||
static ubyte *pixelbuf = NULL;
|
||||
static uint g_screenWidth = 0;
|
||||
static uint g_screenHeight = 0;
|
||||
static int g_screenX = 0;
|
||||
static int g_screenY = 0;
|
||||
|
||||
static GLuint GLtex = 0;
|
||||
static GLint gl_screenYH = 0;
|
||||
static GLint gl_screenXW = 0;
|
||||
static GLfloat gl_screenU = 0;
|
||||
static GLfloat gl_screenV = 0;
|
||||
|
||||
// video externs from API graphics functions
|
||||
extern void opengl_tcache_get_adjusted_texture_size(int w_in, int h_in, int *w_out, int *h_out);
|
||||
|
||||
static int timer_started = 0;
|
||||
static longlong base_time = -1;
|
||||
#ifdef SCP_UNIX
|
||||
static struct timeval timer_expire = { 0, 0 };
|
||||
#else
|
||||
static int timer_expire;
|
||||
#endif
|
||||
|
||||
static int audio_inited = 0;
|
||||
static int audio_buffer_tail = 0;
|
||||
static ALuint audio_sid = 0;
|
||||
#define OGG_AUDIO_BUFFERS 15
|
||||
static ALuint audio_buffers[OGG_AUDIO_BUFFERS];
|
||||
|
||||
// single audio fragment audio buffering
|
||||
static int audiobuf_fill = 0;
|
||||
static short *audiobuf = NULL;
|
||||
static longlong audiobuf_granulepos = 0; // time position of last sample
|
||||
static int audiofd_fragsize = 0;
|
||||
|
||||
// single frame video buffering
|
||||
static longlong videobuf_granulepos = -1;
|
||||
static double videobuf_time = 0;
|
||||
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// Utility items
|
||||
//
|
||||
|
||||
// helper; just grab some more compressed bitstream and sync it for page extraction
|
||||
static int OGG_buffer_data(THEORAFILE *movie)
|
||||
{
|
||||
char *buffer = ogg_sync_buffer(&movie->osyncstate, 4096);
|
||||
int bytes = cfread(buffer, 1, 4096, movie->cfp);
|
||||
|
||||
ogg_sync_wrote(&movie->osyncstate, bytes);
|
||||
|
||||
return bytes;
|
||||
}
|
||||
|
||||
|
||||
// helper: push a page into the appropriate steam
|
||||
// this can be done blindly; a stream won't accept a page that doesn't belong to it
|
||||
static void OGG_queue_page(THEORAFILE *movie)
|
||||
{
|
||||
Assert( movie->theora_p );
|
||||
|
||||
ogg_stream_pagein(&movie->t_osstate, &movie->opage);
|
||||
|
||||
if (movie->vorbis_p)
|
||||
ogg_stream_pagein(&movie->v_osstate, &movie->opage);
|
||||
}
|
||||
|
||||
// get relative time since beginning playback, compensating for A/V drift
|
||||
static double OGG_get_time()
|
||||
{
|
||||
#ifdef SCP_UNIX
|
||||
longlong now;
|
||||
struct timeval tv;
|
||||
|
||||
gettimeofday(&tv, NULL);
|
||||
now = tv.tv_sec * 1000 + tv.tv_usec / 1000;
|
||||
|
||||
if (base_time == -1)
|
||||
base_time = now;
|
||||
|
||||
return (now - base_time) * 0.001;
|
||||
#else
|
||||
if (base_time == -1)
|
||||
base_time = timer_get_milliseconds();
|
||||
|
||||
return (timer_get_milliseconds() - base_time) * 0.001;
|
||||
#endif
|
||||
}
|
||||
|
||||
static void OGG_timer_init()
|
||||
{
|
||||
#if SCP_UNIX
|
||||
int nsec = 0;
|
||||
|
||||
gettimeofday(&timer_expire, NULL);
|
||||
|
||||
timer_expire.tv_usec += (int)((videobuf_time - OGG_get_time()) * 1000000.0);
|
||||
|
||||
if (timer_expire.tv_usec > 1000000) {
|
||||
nsec = timer_expire.tv_usec / 1000000;
|
||||
timer_expire.tv_sec += nsec;
|
||||
timer_expire.tv_usec -= nsec * 1000000;
|
||||
}
|
||||
#else
|
||||
timer_expire = timer_get_microseconds();
|
||||
timer_expire += (int)((videobuf_time - OGG_get_time()) * 1000000.0);
|
||||
#endif
|
||||
|
||||
timer_started = 1;
|
||||
}
|
||||
|
||||
static void OGG_timer_do_wait()
|
||||
{
|
||||
if (!timer_started)
|
||||
OGG_timer_init();
|
||||
|
||||
#if SCP_UNIX
|
||||
int nsec = 0;
|
||||
struct timespec ts, tsRem;
|
||||
struct timeval tv;
|
||||
|
||||
gettimeofday(&tv, NULL);
|
||||
|
||||
if (tv.tv_sec > timer_expire.tv_sec)
|
||||
goto end;
|
||||
|
||||
if ( (tv.tv_sec == timer_expire.tv_sec) && (tv.tv_usec >= timer_expire.tv_usec) )
|
||||
goto end;
|
||||
|
||||
ts.tv_sec = timer_expire.tv_sec - tv.tv_sec;
|
||||
ts.tv_nsec = 1000 * (timer_expire.tv_usec - tv.tv_usec);
|
||||
|
||||
if (ts.tv_nsec < 0) {
|
||||
ts.tv_nsec += 1000000000UL;
|
||||
--ts.tv_sec;
|
||||
}
|
||||
|
||||
if ( (nanosleep(&ts, &tsRem) == -1) && (errno == EINTR) ) {
|
||||
// so we got an error that was a signal interupt, try to sleep again with remainder of time
|
||||
if ( (nanosleep(&tsRem, NULL) == -1) && (errno == EINTR) ) {
|
||||
mprintf(("MVE: Timer error! Aborting movie playback!\n"));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
end:
|
||||
timer_expire.tv_usec += (int)((videobuf_time - OGG_get_time()) * 1000000.0);
|
||||
|
||||
if (timer_expire.tv_usec > 1000000) {
|
||||
nsec = timer_expire.tv_usec / 1000000;
|
||||
timer_expire.tv_sec += nsec;
|
||||
timer_expire.tv_usec -= nsec * 1000000;
|
||||
}
|
||||
#else
|
||||
int tv, ts, ts2;
|
||||
|
||||
tv = timer_get_microseconds();
|
||||
|
||||
if (tv > timer_expire)
|
||||
goto end;
|
||||
|
||||
ts = timer_expire - tv;
|
||||
|
||||
ts2 = ts/1000;
|
||||
|
||||
Sleep(ts2);
|
||||
|
||||
end:
|
||||
timer_expire += (int)((videobuf_time - OGG_get_time()) * 1000000.0);
|
||||
#endif
|
||||
}
|
||||
|
||||
//
|
||||
// End Utility items
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// That wonderful Audio
|
||||
//
|
||||
|
||||
static void OGG_audio_init(vorbis_info *vinfo)
|
||||
{
|
||||
if (audio_inited)
|
||||
return;
|
||||
|
||||
Assert( vinfo != NULL );
|
||||
|
||||
audio_inited = 1;
|
||||
|
||||
OpenAL_ErrorCheck( alGenSources(1, &audio_sid), return );
|
||||
OpenAL_ErrorPrint( alSourcef(audio_sid, AL_GAIN, 1.0f) );
|
||||
|
||||
memset( &audio_buffers, 0, sizeof(ALuint) * OGG_AUDIO_BUFFERS );
|
||||
|
||||
audiofd_fragsize = (((vinfo->channels * 16) / 8) * vinfo->rate);
|
||||
|
||||
audiobuf = (short *) vm_malloc(audiofd_fragsize);
|
||||
}
|
||||
|
||||
static void OGG_audio_close()
|
||||
{
|
||||
if ( !audio_inited )
|
||||
return;
|
||||
|
||||
audio_inited = 0;
|
||||
|
||||
ALint p = 0;
|
||||
|
||||
OpenAL_ErrorPrint( alSourceStop(audio_sid) );
|
||||
OpenAL_ErrorPrint( alGetSourcei(audio_sid, AL_BUFFERS_PROCESSED, &p) );
|
||||
OpenAL_ErrorPrint( alSourceUnqueueBuffers(audio_sid, p, audio_buffers) );
|
||||
OpenAL_ErrorPrint( alDeleteSources(1, &audio_sid) );
|
||||
|
||||
for (int i = 0; i < OGG_AUDIO_BUFFERS; i++) {
|
||||
// make sure that the buffer is real before trying to delete, it could crash for some otherwise
|
||||
if ( (audio_buffers[i] != 0) && alIsBuffer(audio_buffers[i]) ) {
|
||||
OpenAL_ErrorPrint( alDeleteBuffers(1, &audio_buffers[i]) );
|
||||
}
|
||||
}
|
||||
|
||||
audio_sid = 0;
|
||||
audio_buffer_tail = 0;
|
||||
|
||||
audiobuf_fill = 0;
|
||||
audiobuf_granulepos = 0;
|
||||
audiofd_fragsize = 0;
|
||||
|
||||
if (audiobuf != NULL) {
|
||||
vm_free(audiobuf);
|
||||
audiobuf = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static void OGG_audio_write(vorbis_info *vorbis, bool *ready)
|
||||
{
|
||||
ALint status, queued, processed = 0;
|
||||
ALuint bid = 0;
|
||||
|
||||
if ( !audio_inited || !(*ready) )
|
||||
return;
|
||||
|
||||
OpenAL_ErrorCheck( alGetSourcei(audio_sid, AL_BUFFERS_PROCESSED, &processed), return );
|
||||
|
||||
while (processed-- > 2)
|
||||
OpenAL_ErrorPrint( alSourceUnqueueBuffers(audio_sid, 1, &bid) );
|
||||
|
||||
if ( !(*ready) )
|
||||
return;
|
||||
|
||||
OpenAL_ErrorCheck( alGetSourcei(audio_sid, AL_BUFFERS_QUEUED, &queued), return );
|
||||
|
||||
if ( audiobuf_fill && (queued < OGG_AUDIO_BUFFERS) ) {
|
||||
if ( !audio_buffers[audio_buffer_tail] )
|
||||
OpenAL_ErrorCheck( alGenBuffers(1, &audio_buffers[audio_buffer_tail]), return );
|
||||
|
||||
ALenum format = (vorbis->channels == 2) ? AL_FORMAT_STEREO16 : AL_FORMAT_MONO16;
|
||||
|
||||
OpenAL_ErrorCheck( alBufferData(audio_buffers[audio_buffer_tail], format, audiobuf, audiobuf_fill, vorbis->rate), return );
|
||||
|
||||
OpenAL_ErrorCheck( alSourceQueueBuffers(audio_sid, 1, &audio_buffers[audio_buffer_tail]), return );
|
||||
|
||||
if (++audio_buffer_tail == OGG_AUDIO_BUFFERS)
|
||||
audio_buffer_tail = 0;
|
||||
|
||||
audiobuf_fill = 0;
|
||||
*ready = false;
|
||||
} else {
|
||||
// mprintf(("Theora WARN: Buffer overrun: Queue full\n"));
|
||||
}
|
||||
|
||||
OpenAL_ErrorCheck( alGetSourcei(audio_sid, AL_SOURCE_STATE, &status), return );
|
||||
|
||||
OpenAL_ErrorCheck( alGetSourcei(audio_sid, AL_BUFFERS_QUEUED, &queued), return );
|
||||
|
||||
if ( (status != AL_PLAYING) && (queued > 0) )
|
||||
OpenAL_ErrorPrint( alSourcePlay(audio_sid) );
|
||||
}
|
||||
|
||||
//
|
||||
// End Audio stuff
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// Video related stuff
|
||||
//
|
||||
|
||||
static void OGG_video_init(theora_info *tinfo)
|
||||
{
|
||||
float scale_by = 0.0f;
|
||||
|
||||
if (video_inited)
|
||||
return;
|
||||
|
||||
Assert( tinfo != NULL );
|
||||
|
||||
g_screenWidth = tinfo->frame_width;
|
||||
g_screenHeight = tinfo->frame_height;
|
||||
|
||||
|
||||
if (gr_screen.mode == GR_OPENGL) {
|
||||
opengl_set_texture_target(GL_TEXTURE_2D);
|
||||
opengl_tcache_get_adjusted_texture_size(g_screenWidth, g_screenHeight, &wp2, &hp2);
|
||||
|
||||
glGenTextures(1, &GLtex);
|
||||
|
||||
Assert( GLtex != 0 );
|
||||
|
||||
if ( GLtex == 0 ) {
|
||||
nprintf(("MOVIE", "ERROR: Can't create a GL texture"));
|
||||
video_inited = 1;
|
||||
return;
|
||||
}
|
||||
|
||||
gr_set_lighting(false, false);
|
||||
GL_state.Texture.DisableAll();
|
||||
|
||||
GL_state.Texture.SetActiveUnit(0);
|
||||
GL_state.Texture.SetTarget(GL_texture_target);
|
||||
GL_state.Texture.Enable(GLtex);
|
||||
|
||||
GL_state.SetTextureSource(TEXTURE_SOURCE_DECAL);
|
||||
GL_state.SetAlphaBlendMode(ALPHA_BLEND_NONE);
|
||||
GL_state.SetZbufferType(ZBUFFER_TYPE_NONE);
|
||||
|
||||
GL_state.Texture.SetWrapS(GL_CLAMP_TO_EDGE);
|
||||
GL_state.Texture.SetWrapT(GL_CLAMP_TO_EDGE);
|
||||
|
||||
// NOTE: using NULL instead of pixelbuf crashes some drivers, but then so does pixelbuf
|
||||
glTexImage2D(GL_state.Texture.GetTarget(), 0, GL_RGB8, wp2, hp2, 0, GL_BGR, GL_UNSIGNED_BYTE, NULL);
|
||||
|
||||
float screen_ratio = (float)gr_screen.max_w / (float)gr_screen.max_h;
|
||||
float movie_ratio = (float)g_screenWidth / (float)g_screenHeight;
|
||||
|
||||
if (screen_ratio > movie_ratio)
|
||||
scale_by = (float)gr_screen.max_h / (float)g_screenHeight;
|
||||
else
|
||||
scale_by = (float)gr_screen.max_w / (float)g_screenWidth;
|
||||
|
||||
// don't bother setting anything if we aren't going to need it
|
||||
if (!Cmdline_noscalevid && (scale_by != 1.0f)) {
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glPushMatrix();
|
||||
glLoadIdentity();
|
||||
|
||||
glScalef( scale_by, scale_by, -1.0f );
|
||||
scale_video = 1;
|
||||
}
|
||||
|
||||
// set our color so that we can make sure that it's correct
|
||||
glColor3f(1.0f, 1.0f, 1.0f);
|
||||
}
|
||||
|
||||
pixelbuf = (ubyte *) vm_malloc_q(g_screenWidth * g_screenHeight * 3);
|
||||
|
||||
if (pixelbuf == NULL) {
|
||||
nprintf(("MOVIE", "ERROR: Can't allocate memory for pixelbuf"));
|
||||
video_inited = 1;
|
||||
return;
|
||||
}
|
||||
|
||||
memset( pixelbuf, 0, g_screenWidth * g_screenHeight * 3 );
|
||||
|
||||
if (scale_video) {
|
||||
g_screenX = ((fl2i(gr_screen.max_w / scale_by + 0.5f) - g_screenWidth) / 2);
|
||||
g_screenY = ((fl2i(gr_screen.max_h / scale_by + 0.5f) - g_screenHeight) / 2);
|
||||
} else {
|
||||
// centers on 1024x768, fills on 640x480
|
||||
g_screenX = ((gr_screen.max_w - g_screenWidth) / 2);
|
||||
g_screenY = ((gr_screen.max_h - g_screenHeight) / 2);
|
||||
}
|
||||
|
||||
// set additional values for screen width/height and UV coords
|
||||
if (gr_screen.mode == GR_OPENGL) {
|
||||
gl_screenYH = g_screenY + g_screenHeight;
|
||||
gl_screenXW = g_screenX + g_screenWidth;
|
||||
|
||||
gl_screenU = i2fl(g_screenWidth) / i2fl(wp2);
|
||||
gl_screenV = i2fl(g_screenHeight) / i2fl(hp2);
|
||||
}
|
||||
|
||||
video_inited = 1;
|
||||
}
|
||||
|
||||
static void OGG_video_close()
|
||||
{
|
||||
if ( !video_inited ) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (gr_screen.mode == GR_OPENGL) {
|
||||
if (scale_video) {
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glPopMatrix();
|
||||
}
|
||||
|
||||
GL_state.Texture.Disable();
|
||||
GL_state.Texture.Delete(GLtex);
|
||||
glDeleteTextures(1, &GLtex);
|
||||
|
||||
opengl_set_texture_target();
|
||||
|
||||
GLtex = 0;
|
||||
}
|
||||
|
||||
if (pixelbuf != NULL) {
|
||||
vm_free(pixelbuf);
|
||||
pixelbuf = NULL;
|
||||
}
|
||||
|
||||
video_inited = 0;
|
||||
scale_video = 0;
|
||||
pixelbuf = NULL;
|
||||
g_screenWidth = 0;
|
||||
g_screenHeight = 0;
|
||||
g_screenX = 0;
|
||||
g_screenY = 0;
|
||||
|
||||
GLtex = 0;
|
||||
gl_screenYH = 0;
|
||||
gl_screenXW = 0;
|
||||
gl_screenU = 0;
|
||||
gl_screenV = 0;
|
||||
}
|
||||
|
||||
static void convert_YUV_to_RGB(yuv_buffer *yuv)
|
||||
{
|
||||
int Y1, Y2, U, V;
|
||||
int R = 0, G = 0, B = 0;
|
||||
int C, D, E;
|
||||
uint x, y;
|
||||
uint width_2 = g_screenWidth/2;
|
||||
|
||||
ubyte *pix = &pixelbuf[0];
|
||||
|
||||
ubyte *y_ptr = (ubyte *)yuv->y;
|
||||
ubyte *u_ptr = (ubyte *)yuv->u;
|
||||
ubyte *v_ptr = (ubyte *)yuv->v;
|
||||
|
||||
for (y = 0; y < g_screenHeight; y++) {
|
||||
for (x = 0; x < width_2; x++) {
|
||||
// we need two pixels of Y
|
||||
Y1 = *y_ptr; y_ptr++;
|
||||
Y2 = *y_ptr; y_ptr++;
|
||||
|
||||
// only one pixel of U and V (half the size of Y)
|
||||
U = u_ptr[x];
|
||||
V = v_ptr[x];
|
||||
|
||||
D = (U - 128);
|
||||
E = (V - 128);
|
||||
|
||||
// first pixel
|
||||
C = (Y1 - 16) * 298;
|
||||
|
||||
R = ((C + 409 * E + 128) >> 8);
|
||||
G = ((C - 100 * D - 208 * E + 128) >> 8);
|
||||
B = ((C + 516 * D + 128) >> 8);
|
||||
|
||||
CLAMP(R, 0, 255);
|
||||
CLAMP(G, 0, 255);
|
||||
CLAMP(B, 0, 255);
|
||||
|
||||
*pix++ = (ubyte)B;
|
||||
*pix++ = (ubyte)G;
|
||||
*pix++ = (ubyte)R;
|
||||
|
||||
// second pixel (U and V values are resused)
|
||||
C = (Y2 - 16) * 298;
|
||||
|
||||
R = ((C + 409 * E + 128) >> 8);
|
||||
G = ((C - 100 * D - 208 * E + 128) >> 8);
|
||||
B = ((C + 516 * D + 128) >> 8);
|
||||
|
||||
CLAMP(R, 0, 255);
|
||||
CLAMP(G, 0, 255);
|
||||
CLAMP(B, 0, 255);
|
||||
|
||||
*pix++ = (ubyte)B;
|
||||
*pix++ = (ubyte)G;
|
||||
*pix++ = (ubyte)R;
|
||||
}
|
||||
|
||||
y_ptr += (yuv->y_stride - yuv->y_width);
|
||||
|
||||
// u and v have to be done every other row (it's a 2x2 block)
|
||||
if (y % 2) {
|
||||
u_ptr += yuv->uv_stride;
|
||||
v_ptr += yuv->uv_stride;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void OGG_video_draw(theora_state *tstate)
|
||||
{
|
||||
yuv_buffer yuv;
|
||||
|
||||
theora_decode_YUVout(tstate, &yuv);
|
||||
convert_YUV_to_RGB(&yuv);
|
||||
|
||||
if (gr_screen.mode == GR_OPENGL) {
|
||||
glTexSubImage2D(GL_state.Texture.GetTarget(), 0, 0, 0, g_screenWidth, g_screenHeight, GL_BGR, GL_UNSIGNED_BYTE, pixelbuf);
|
||||
|
||||
glBegin(GL_QUADS);
|
||||
glTexCoord2f(0, 0);
|
||||
glVertex2i(g_screenX, g_screenY);
|
||||
|
||||
glTexCoord2f(0, gl_screenV);
|
||||
glVertex2i(g_screenX, gl_screenYH);
|
||||
|
||||
glTexCoord2f(gl_screenU, gl_screenV);
|
||||
glVertex2i(gl_screenXW, gl_screenYH);
|
||||
|
||||
glTexCoord2f(gl_screenU, 0);
|
||||
glVertex2i(gl_screenXW, g_screenY);
|
||||
glEnd();
|
||||
}
|
||||
|
||||
gr_flip();
|
||||
os_poll();
|
||||
|
||||
int k = key_inkey();
|
||||
switch (k) {
|
||||
case KEY_ESC:
|
||||
case KEY_ENTER:
|
||||
case KEY_SPACEBAR:
|
||||
playing = 0;
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// End Video related stuff
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// The global stuff...
|
||||
//
|
||||
|
||||
// close out a theora movie and free it's memory
|
||||
void theora_close(THEORAFILE *movie)
|
||||
{
|
||||
Assert( movie != NULL );
|
||||
|
||||
timer_started = 0;
|
||||
base_time = -1;
|
||||
|
||||
videobuf_granulepos = -1;
|
||||
videobuf_time = 0;
|
||||
|
||||
if (movie->vorbis_p) {
|
||||
ogg_stream_clear(&movie->v_osstate);
|
||||
|
||||
vorbis_block_clear(&movie->vblock);
|
||||
vorbis_dsp_clear(&movie->vstate);
|
||||
vorbis_comment_clear(&movie->vcomment);
|
||||
vorbis_info_clear(&movie->vinfo);
|
||||
}
|
||||
|
||||
if (movie->theora_p) {
|
||||
ogg_stream_clear(&movie->t_osstate);
|
||||
|
||||
theora_clear(&movie->tstate);
|
||||
theora_comment_clear(&movie->tcomment);
|
||||
theora_info_clear(&movie->tinfo);
|
||||
}
|
||||
|
||||
ogg_sync_clear(&movie->osyncstate);
|
||||
|
||||
// free the stream
|
||||
if (movie->cfp)
|
||||
cfclose(movie->cfp);
|
||||
|
||||
// free the struct
|
||||
vm_free(movie);
|
||||
|
||||
playing = 1;
|
||||
}
|
||||
|
||||
// opens a theora file, verifies we can use it, initializes everything needed
|
||||
// to decode and use the file
|
||||
THEORAFILE *theora_open(char *filename)
|
||||
{
|
||||
char lower_name[MAX_FILENAME_LEN];
|
||||
THEORAFILE *movie;
|
||||
int stateflag = 0;
|
||||
|
||||
|
||||
// create the file
|
||||
movie = (THEORAFILE *) vm_malloc_q( sizeof(THEORAFILE) );
|
||||
|
||||
if (movie == NULL)
|
||||
return NULL;
|
||||
|
||||
memset( movie, 0, sizeof(THEORAFILE) );
|
||||
|
||||
// lower case filename for checking
|
||||
memset( lower_name, 0, sizeof(lower_name) );
|
||||
strncpy( lower_name, filename, strlen(filename) );
|
||||
strlwr(lower_name);
|
||||
|
||||
char *p = strchr( lower_name, '.' );
|
||||
if ( p ) *p = 0;
|
||||
|
||||
SAFE_STRCAT( lower_name, ".ogg", sizeof(lower_name) );
|
||||
|
||||
// NOTE: Because the .ogg extension is used for both movies and sounds, we have to
|
||||
// be a bit more specific about our search locations, so we look only in the
|
||||
// two places that Theora movies might exist.
|
||||
movie->cfp = cfopen(lower_name, "rb", CFILE_NORMAL, CF_TYPE_ROOT);
|
||||
|
||||
if (movie->cfp == NULL)
|
||||
movie->cfp = cfopen(lower_name, "rb", CFILE_NORMAL, CF_TYPE_MOVIES);
|
||||
|
||||
if (movie->cfp == NULL) {
|
||||
mprintf(("Theora ERROR: Unable to find and open movie file named '%s'\n", lower_name));
|
||||
goto Error;
|
||||
}
|
||||
|
||||
// start up Ogg stream synchronization layer
|
||||
ogg_sync_init(&movie->osyncstate);
|
||||
|
||||
// init supporting Vorbis structures needed in header parsing
|
||||
vorbis_info_init(&movie->vinfo);
|
||||
vorbis_comment_init(&movie->vcomment);
|
||||
|
||||
// init supporting Theora structures needed in header parsing
|
||||
theora_comment_init(&movie->tcomment);
|
||||
theora_info_init(&movie->tinfo);
|
||||
|
||||
// ogg file open so parse the headers
|
||||
// we are only interested in Vorbis/Theora streams
|
||||
while ( !stateflag ) {
|
||||
int ret = OGG_buffer_data(movie);
|
||||
|
||||
if (ret == 0)
|
||||
break;
|
||||
|
||||
while (ogg_sync_pageout(&movie->osyncstate, &movie->opage) > 0) {
|
||||
ogg_stream_state test;
|
||||
|
||||
// is this a mandated initial header? If not, stop parsing
|
||||
if ( !ogg_page_bos(&movie->opage) ) {
|
||||
// don't leak the page; get it into the appropriate stream
|
||||
OGG_queue_page(movie);
|
||||
stateflag = 1;
|
||||
break;
|
||||
}
|
||||
|
||||
ogg_stream_init(&test, ogg_page_serialno(&movie->opage));
|
||||
ogg_stream_pagein(&test, &movie->opage);
|
||||
ogg_stream_packetout(&test, &movie->opacket);
|
||||
|
||||
// identify the codec: try theora
|
||||
if ( !movie->theora_p && (theora_decode_header(&movie->tinfo, &movie->tcomment, &movie->opacket) >= 0) ) {
|
||||
// it is theora
|
||||
memcpy( &movie->t_osstate, &test, sizeof(test) );
|
||||
movie->theora_p = 1;
|
||||
} else if ( !movie->vorbis_p && (vorbis_synthesis_headerin(&movie->vinfo, &movie->vcomment, &movie->opacket) >= 0) ) {
|
||||
// it is vorbis
|
||||
memcpy( &movie->v_osstate, &test, sizeof(test) );
|
||||
movie->vorbis_p = 1;
|
||||
} else {
|
||||
// whatever it is, we don't care about it
|
||||
ogg_stream_clear(&test);
|
||||
}
|
||||
}
|
||||
// fall through to non-bos page parsing
|
||||
}
|
||||
|
||||
// if we don't have usable video then bail out now
|
||||
if ( !movie->theora_p ) {
|
||||
mprintf(("Theora ERROR: Unable to find video data in '%s'\n", lower_name));
|
||||
goto Error;
|
||||
}
|
||||
|
||||
// go ahead and do some audio stream error checking...
|
||||
if ( (movie->vinfo.channels < 0) || (movie->vinfo.channels > 2) ) {
|
||||
mprintf(("Theora ERROR: Unsupported number of audio channels!\n"));
|
||||
movie->vorbis_p = 0;
|
||||
}
|
||||
|
||||
// if we don't have usable audio then close out it's partial setup and just use the video
|
||||
if ( !Sound_enabled || !movie->vorbis_p ) {
|
||||
vorbis_info_clear(&movie->vinfo);
|
||||
vorbis_comment_clear(&movie->vcomment);
|
||||
movie->vorbis_p = 0;
|
||||
}
|
||||
|
||||
// we're expecting more header packets.
|
||||
while ( (movie->theora_p < 3) || (movie->vorbis_p && (movie->vorbis_p < 3)) ) {
|
||||
int ret;
|
||||
|
||||
// look for further theora headers
|
||||
while ( (movie->theora_p < 3) && (ret = ogg_stream_packetout(&movie->t_osstate, &movie->opacket)) ){
|
||||
if ( (ret < 0) || theora_decode_header(&movie->tinfo, &movie->tcomment, &movie->opacket) ) {
|
||||
mprintf(("Theora ERROR: Error parsing Theora stream headers on '%s'! Corrupt stream?\n", lower_name));
|
||||
goto Error;
|
||||
}
|
||||
|
||||
if (++movie->theora_p == 3)
|
||||
break;
|
||||
}
|
||||
|
||||
// look for more vorbis header packets
|
||||
while ( movie->vorbis_p && (movie->vorbis_p < 3) && (ret = ogg_stream_packetout(&movie->v_osstate, &movie->opacket)) ) {
|
||||
if ( (ret < 0) || vorbis_synthesis_headerin(&movie->vinfo, &movie->vcomment, &movie->opacket) ) {
|
||||
mprintf(("Theora ERROR: Error parsing Vorbis stream headers on '%s'! Corrupt stream?\n", lower_name));
|
||||
goto Error;
|
||||
}
|
||||
|
||||
if (++movie->vorbis_p == 3)
|
||||
break;
|
||||
}
|
||||
|
||||
// The header pages/packets will arrive before anything else we care about, or the stream is not obeying spec
|
||||
|
||||
if ( ogg_sync_pageout(&movie->osyncstate, &movie->opage) > 0 ) {
|
||||
OGG_queue_page(movie); // demux into the appropriate stream
|
||||
} else {
|
||||
ret = OGG_buffer_data(movie); // someone needs more data
|
||||
|
||||
if ( ret == 0 ) {
|
||||
mprintf(("Theora ERROR: End of file while searching for codec headers in '%s'!\n", lower_name));
|
||||
goto Error;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// initialize video decoder
|
||||
theora_decode_init(&movie->tstate, &movie->tinfo);
|
||||
|
||||
// and now for video stream error checking...
|
||||
if (movie->tinfo.pixelformat != OC_PF_420) {
|
||||
mprintf(("Theora ERROR: Only the yuv420p chroma is supported!\n"));
|
||||
goto Error;
|
||||
}
|
||||
|
||||
if (movie->tinfo.offset_x || movie->tinfo.offset_y) {
|
||||
mprintf(("Theora ERROR: Player does not support frame offsets!\n"));
|
||||
goto Error;
|
||||
}
|
||||
|
||||
// initialize audio decoder, if there is audio
|
||||
if (movie->vorbis_p) {
|
||||
vorbis_synthesis_init(&movie->vstate, &movie->vinfo);
|
||||
vorbis_block_init(&movie->vstate, &movie->vblock);
|
||||
}
|
||||
|
||||
return movie;
|
||||
|
||||
|
||||
Error:
|
||||
theora_close(movie);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// play that funky music... err, movie!
|
||||
void theora_play(THEORAFILE *movie)
|
||||
{
|
||||
int i, j;
|
||||
bool stateflag = false;
|
||||
bool videobuf_ready = false;
|
||||
bool audiobuf_ready = false;
|
||||
double last_time = 0.0; // for frame skipper
|
||||
|
||||
if ( (movie == NULL) || !movie->theora_p )
|
||||
return;
|
||||
|
||||
// only OGL is supported
|
||||
if (gr_screen.mode != GR_OPENGL)
|
||||
return;
|
||||
|
||||
// open audio
|
||||
if (movie->vorbis_p)
|
||||
OGG_audio_init(&movie->vinfo);
|
||||
|
||||
// open video
|
||||
OGG_video_init(&movie->tinfo);
|
||||
|
||||
// on to the main decode loop. We assume in this example that audio
|
||||
// and video start roughly together, and don't begin playback until
|
||||
// we have a start frame for both. This is not necessarily a valid
|
||||
// assumption in Ogg A/V streams! It will always be true of the
|
||||
// example_encoder (and most streams) though.
|
||||
|
||||
while (playing) {
|
||||
// we want a video and audio frame ready to go at all times. If
|
||||
// we have to buffer incoming, buffer the compressed data (ie, let
|
||||
// ogg do the buffering)
|
||||
while ( movie->vorbis_p && !audiobuf_ready ) {
|
||||
int ret;
|
||||
float **pcm;
|
||||
|
||||
// if there's pending, decoded audio, grab it
|
||||
if ( (ret = vorbis_synthesis_pcmout(&movie->vstate, &pcm)) > 0 ) {
|
||||
int count = (audiobuf_fill / 2);
|
||||
int maxsamples = (audiofd_fragsize - audiobuf_fill) / 2 / movie->vinfo.channels;
|
||||
|
||||
for (i = 0; (i < ret) && (i < maxsamples); i++) {
|
||||
for (j = 0; j < movie->vinfo.channels; j++) {
|
||||
int val = fl2i(pcm[j][i] * 32767.0f + 0.5f);
|
||||
|
||||
if (val > 32767)
|
||||
val = 32767;
|
||||
|
||||
if (val < -32768)
|
||||
val = -32768;
|
||||
|
||||
audiobuf[count++] = val;
|
||||
}
|
||||
}
|
||||
|
||||
vorbis_synthesis_read(&movie->vstate, i);
|
||||
|
||||
audiobuf_fill += (i * movie->vinfo.channels * 2);
|
||||
|
||||
if (audiobuf_fill == audiofd_fragsize)
|
||||
audiobuf_ready = true;
|
||||
|
||||
if (movie->vstate.granulepos >= 0)
|
||||
audiobuf_granulepos = movie->vstate.granulepos - ret + i;
|
||||
else
|
||||
audiobuf_granulepos += i;
|
||||
} else {
|
||||
// no pending audio; is there a pending packet to decode?
|
||||
if ( ogg_stream_packetout(&movie->v_osstate, &movie->opacket) > 0 ) {
|
||||
if ( vorbis_synthesis(&movie->vblock, &movie->opacket) == 0 )
|
||||
vorbis_synthesis_blockin(&movie->vstate, &movie->vblock);
|
||||
}
|
||||
// we need more data; break out to suck in another page
|
||||
else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
while ( !videobuf_ready ) {
|
||||
// theora is one in, one out...
|
||||
if ( ogg_stream_packetout(&movie->t_osstate, &movie->opacket) <= 0 )
|
||||
break;
|
||||
|
||||
theora_decode_packetin(&movie->tstate, &movie->opacket);
|
||||
|
||||
videobuf_time = theora_granule_time(&movie->tstate, movie->tstate.granulepos);
|
||||
|
||||
double now_time = OGG_get_time();
|
||||
double delay = videobuf_time - OGG_get_time();
|
||||
|
||||
// if we are running slow then skip the frame, otherwise to go into ready mode
|
||||
if ( (delay >= 0.0) || (now_time - last_time >= 1.0) )
|
||||
videobuf_ready = true;
|
||||
}
|
||||
|
||||
if ( !videobuf_ready && (movie->vorbis_p && !audiobuf_ready) && cfeof(movie->cfp) )
|
||||
break;
|
||||
|
||||
if ( !videobuf_ready || (movie->vorbis_p && !audiobuf_ready) ) {
|
||||
// no data yet for somebody. Grab another page
|
||||
OGG_buffer_data(movie);
|
||||
|
||||
while (ogg_sync_pageout(&movie->osyncstate, &movie->opage) > 0)
|
||||
OGG_queue_page(movie);
|
||||
}
|
||||
|
||||
// If playback has begun, top audio buffer off immediately.
|
||||
if ( stateflag )
|
||||
OGG_audio_write(&movie->vinfo, &audiobuf_ready);
|
||||
|
||||
// are we at or past time for this video frame?
|
||||
if ( stateflag && videobuf_ready && (videobuf_time <= OGG_get_time()) ) {
|
||||
OGG_video_draw(&movie->tstate);
|
||||
last_time = OGG_get_time();
|
||||
videobuf_ready = false;
|
||||
}
|
||||
|
||||
// if our buffers either don't exist or are ready to go, we can begin playback
|
||||
if ( videobuf_ready && (audiobuf_ready || !movie->vorbis_p) )
|
||||
stateflag = true;
|
||||
|
||||
// bail if we run into eof
|
||||
// if ( cfeof(movie->cfp) )
|
||||
// break;
|
||||
|
||||
if (videobuf_ready)
|
||||
OGG_timer_do_wait();
|
||||
}
|
||||
|
||||
// tear it all down
|
||||
OGG_audio_close();
|
||||
OGG_video_close();
|
||||
}
|
||||
@@ -1,52 +0,0 @@
|
||||
/*
|
||||
* $Logfile: /Freespace2/src/cutscene/oggplayer.h $
|
||||
* $Revision: 1.1.2.1 $
|
||||
* $Date: 2006-12-25 21:44:11 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* main lib for using Theora movies
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef _OGGPLAYER_H
|
||||
#define _OGGPLAYER_H
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
|
||||
#include "theora/theora.h"
|
||||
#include "vorbis/codec.h"
|
||||
|
||||
struct CFILE;
|
||||
|
||||
// structure for maintaining info on a THEORAFILE stream
|
||||
typedef struct THEORAFILE
|
||||
{
|
||||
CFILE *cfp;
|
||||
ubyte theora_p;
|
||||
ubyte vorbis_p;
|
||||
|
||||
ogg_sync_state osyncstate;
|
||||
ogg_page opage;
|
||||
ogg_packet opacket;
|
||||
ogg_stream_state v_osstate;
|
||||
ogg_stream_state t_osstate;
|
||||
|
||||
theora_info tinfo;
|
||||
theora_comment tcomment;
|
||||
theora_state tstate;
|
||||
|
||||
vorbis_info vinfo;
|
||||
vorbis_dsp_state vstate;
|
||||
vorbis_block vblock;
|
||||
vorbis_comment vcomment;
|
||||
} THEORAFILE;
|
||||
|
||||
void theora_play(THEORAFILE *movie);
|
||||
THEORAFILE *theora_open(char *filename);
|
||||
void theora_close(THEORAFILE *movie);
|
||||
|
||||
#endif
|
||||
@@ -1,501 +0,0 @@
|
||||
|
||||
#include "ddsutils/ddsutils.h"
|
||||
#include "cfile/cfile.h"
|
||||
#include "osapi/osregistry.h"
|
||||
|
||||
|
||||
/* Currently supported formats:
|
||||
* DXT1a (compressed)
|
||||
* DXT1c (compressed)
|
||||
* DXT3 (compressed)
|
||||
* DXT5 (compressed)
|
||||
* uncompressed 1555 (16-bit, 1-bit being alpha)
|
||||
* uncompressed 8888 (32-bit)
|
||||
* uncompressed 888 (24-bit, no alpha)
|
||||
* paletted 8-bit (256 colors)
|
||||
*/
|
||||
|
||||
|
||||
int Texture_compression_available = 0;
|
||||
int Use_compressed_textures = 0;
|
||||
|
||||
// power of two check, to verify that a given DDS will always be usable since
|
||||
// some may not be power-of-2
|
||||
static inline int is_power_of_two(int w, int h)
|
||||
{
|
||||
return ( (w && !(w & (w-1))) && (h && !(h & (h-1))) );
|
||||
}
|
||||
|
||||
|
||||
int dds_read_header(char *filename, CFILE *img_cfp, int *width, int *height, int *bpp, int *compression_type, int *levels, int *size, ubyte *palette)
|
||||
{
|
||||
DDSURFACEDESC2 dds_header;
|
||||
int code = 0;
|
||||
CFILE *ddsfile;
|
||||
char real_name[MAX_FILENAME_LEN];
|
||||
int retval = DDS_ERROR_NONE;
|
||||
int ct = DDS_UNCOMPRESSED;
|
||||
int bits = 0;
|
||||
int i, trash, is_cubemap = 0;
|
||||
int d_width = 0, d_height = 0, d_depth = 0, d_size = 0;
|
||||
|
||||
|
||||
if (img_cfp == NULL) {
|
||||
// this better not happen.. ever
|
||||
Assert(filename != NULL);
|
||||
|
||||
// make sure there is an extension
|
||||
strcpy(real_name, filename);
|
||||
char *p = strchr(real_name, '.');
|
||||
if (p) { *p=0; }
|
||||
strcat(real_name, ".dds");
|
||||
|
||||
// try to open the file
|
||||
ddsfile = cfopen(real_name, "rb");
|
||||
|
||||
// file not found
|
||||
if (ddsfile == NULL)
|
||||
return DDS_ERROR_INVALID_FILENAME;
|
||||
} else {
|
||||
ddsfile = img_cfp;
|
||||
}
|
||||
|
||||
// read the code
|
||||
code = cfread_int(ddsfile);
|
||||
|
||||
// check it
|
||||
if (code != DDS_FILECODE) {
|
||||
retval = DDS_ERROR_BAD_HEADER;
|
||||
goto Done;
|
||||
}
|
||||
|
||||
// read header variables
|
||||
dds_header.dwSize = cfread_uint(ddsfile);
|
||||
dds_header.dwFlags = cfread_uint(ddsfile);
|
||||
dds_header.dwHeight = cfread_uint(ddsfile);
|
||||
dds_header.dwWidth = cfread_uint(ddsfile);
|
||||
dds_header.dwPitchOrLinearSize = cfread_uint(ddsfile);
|
||||
dds_header.dwDepth = cfread_uint(ddsfile);
|
||||
dds_header.dwMipMapCount = cfread_uint(ddsfile);
|
||||
|
||||
// skip over the crap we don't care about
|
||||
for (i = 0; i < 11; i++)
|
||||
trash = cfread_uint(ddsfile);
|
||||
|
||||
dds_header.ddpfPixelFormat.dwSize = cfread_uint(ddsfile);
|
||||
dds_header.ddpfPixelFormat.dwFlags = cfread_uint(ddsfile);
|
||||
dds_header.ddpfPixelFormat.dwFourCC = cfread_uint(ddsfile);
|
||||
dds_header.ddpfPixelFormat.dwRGBBitCount = cfread_uint(ddsfile);
|
||||
dds_header.ddpfPixelFormat.dwRBitMask = cfread_uint(ddsfile);
|
||||
dds_header.ddpfPixelFormat.dwGBitMask = cfread_uint(ddsfile);
|
||||
dds_header.ddpfPixelFormat.dwBBitMask = cfread_uint(ddsfile);
|
||||
dds_header.ddpfPixelFormat.dwRGBAlphaBitMask = cfread_uint(ddsfile);
|
||||
|
||||
dds_header.ddsCaps.dwCaps1 = cfread_uint(ddsfile);
|
||||
dds_header.ddsCaps.dwCaps2 = cfread_uint(ddsfile);
|
||||
|
||||
// sanity
|
||||
if (dds_header.dwDepth == 0)
|
||||
dds_header.dwDepth = 1;
|
||||
|
||||
if (dds_header.dwMipMapCount < 1)
|
||||
dds_header.dwMipMapCount = 1;
|
||||
|
||||
d_width = dds_header.dwWidth;
|
||||
d_height = dds_header.dwHeight;
|
||||
d_depth = dds_header.dwDepth;
|
||||
|
||||
// calculate the type and size of the data
|
||||
if (dds_header.ddpfPixelFormat.dwFlags & DDPF_FOURCC) {
|
||||
// did I mention lately that I hate Microsoft?
|
||||
// this is here to fix the situation where Microsoft doesn't follow their own docs
|
||||
if ( dds_header.dwPitchOrLinearSize <= 0 ) {
|
||||
// calculate the block size, mult by 8 for DXT1, 16 for DXT3 & 5
|
||||
d_size = ((dds_header.dwWidth + 3)/4) * ((dds_header.dwHeight + 3)/4) * ((dds_header.dwDepth + 3)/4) * ((dds_header.ddpfPixelFormat.dwFourCC == FOURCC_DXT1) ? 8 : 16);
|
||||
} else {
|
||||
d_size = dds_header.dwPitchOrLinearSize;
|
||||
}
|
||||
|
||||
// if we have mipmaps then compute them into the final size too
|
||||
for (i = 1; i < (int)dds_header.dwMipMapCount; i++) {
|
||||
// reduce size by half for the next pass
|
||||
d_width /= 2;
|
||||
d_height /= 2;
|
||||
|
||||
if (d_width <= 0)
|
||||
d_width = 1;
|
||||
|
||||
if (d_height <= 0)
|
||||
d_height = 1;
|
||||
|
||||
// size of data block (4x4)
|
||||
d_size += ((d_width + 3) / 4) * ((d_height + 3) / 4) * ((dds_header.ddpfPixelFormat.dwFourCC == FOURCC_DXT1) ? 8 : 16);
|
||||
}
|
||||
|
||||
if ( dds_header.ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP ) {
|
||||
if ( !(dds_header.ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP_ALLFACES) ) {
|
||||
retval = DDS_ERROR_CUBEMAP_FACES;
|
||||
ct = DDS_DXT_INVALID;
|
||||
goto Done;
|
||||
}
|
||||
|
||||
// it's a valid cubemap, probably
|
||||
is_cubemap = 1;
|
||||
|
||||
// the previously computed size is just per face, mult by 6 for full size
|
||||
d_size *= 6;
|
||||
}
|
||||
|
||||
Assert( d_size > 0 );
|
||||
*size = d_size;
|
||||
|
||||
switch (dds_header.ddpfPixelFormat.dwFourCC) {
|
||||
case FOURCC_DXT1:
|
||||
bits = 24;
|
||||
ct = (is_cubemap) ? DDS_CUBEMAP_DXT1 : DDS_DXT1;
|
||||
break;
|
||||
|
||||
case FOURCC_DXT3:
|
||||
bits = 32;
|
||||
ct = (is_cubemap) ? DDS_CUBEMAP_DXT3 : DDS_DXT3;
|
||||
break;
|
||||
|
||||
case FOURCC_DXT5:
|
||||
bits = 32;
|
||||
ct = (is_cubemap) ? DDS_CUBEMAP_DXT5 : DDS_DXT5;
|
||||
break;
|
||||
|
||||
// dxt2 and dxt4 aren't supported
|
||||
case FOURCC_DXT2:
|
||||
case FOURCC_DXT4:
|
||||
retval = DDS_ERROR_UNSUPPORTED;
|
||||
ct = DDS_DXT_INVALID;
|
||||
goto Done;
|
||||
break;
|
||||
|
||||
// none of the above
|
||||
default:
|
||||
retval = DDS_ERROR_INVALID_FORMAT;
|
||||
ct = DDS_DXT_INVALID;
|
||||
goto Done;
|
||||
break;
|
||||
}
|
||||
} else if ( dds_header.ddpfPixelFormat.dwFlags & (DDPF_RGB | DDPF_PALETTEINDEXED8) ) {
|
||||
d_size += d_width * d_height * d_depth * (dds_header.ddpfPixelFormat.dwRGBBitCount / 8);
|
||||
|
||||
// calculate full data size for all mipmap levels
|
||||
for (i = 1; i < (int)dds_header.dwMipMapCount; i++) {
|
||||
d_width /= 2;
|
||||
d_height /= 2;
|
||||
d_depth /= 2;
|
||||
|
||||
if (d_width < 1)
|
||||
d_width = 1;
|
||||
|
||||
if (d_height < 1)
|
||||
d_height = 1;
|
||||
|
||||
if (d_depth < 1)
|
||||
d_depth = 1;
|
||||
|
||||
d_size += d_width * d_height * d_depth * (dds_header.ddpfPixelFormat.dwRGBBitCount / 8);
|
||||
}
|
||||
|
||||
Assert( d_size > 0 );
|
||||
|
||||
if ( dds_header.ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP ) {
|
||||
if ( !(dds_header.ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP_ALLFACES) ) {
|
||||
retval = DDS_ERROR_CUBEMAP_FACES;
|
||||
ct = DDS_DXT_INVALID;
|
||||
goto Done;
|
||||
}
|
||||
|
||||
// it's a valid cubemap, probably
|
||||
is_cubemap = 1;
|
||||
|
||||
// the previously computed size is just per face, mult by 6 for full size
|
||||
d_size *= 6;
|
||||
}
|
||||
|
||||
*size = d_size;
|
||||
|
||||
bits = dds_header.ddpfPixelFormat.dwRGBBitCount;
|
||||
ct = (is_cubemap) ? DDS_CUBEMAP_UNCOMPRESSED : DDS_UNCOMPRESSED;
|
||||
} else {
|
||||
// it's not a readable format
|
||||
retval = DDS_ERROR_INVALID_FORMAT;
|
||||
goto Done;
|
||||
}
|
||||
|
||||
// we don't support compressed, non-power-of-2 images
|
||||
if ( (ct != DDS_UNCOMPRESSED) && (!is_power_of_two(dds_header.dwWidth, dds_header.dwHeight)) ) {
|
||||
retval = DDS_ERROR_NON_POWER_OF_2;
|
||||
goto Done;
|
||||
}
|
||||
|
||||
// make sure that the video card can handle compressed textures before using them
|
||||
if ( !Use_compressed_textures && (ct != DDS_UNCOMPRESSED) && (ct != DDS_DXT_INVALID) ) {
|
||||
retval = DDS_ERROR_NO_COMPRESSION;
|
||||
goto Done;
|
||||
}
|
||||
|
||||
// stuff important info
|
||||
if (bpp)
|
||||
*bpp = bits;
|
||||
|
||||
if (compression_type)
|
||||
*compression_type = ct;
|
||||
|
||||
if (width)
|
||||
*width = dds_header.dwWidth;
|
||||
|
||||
if (height)
|
||||
*height = dds_header.dwHeight;
|
||||
|
||||
if (levels)
|
||||
*levels = dds_header.dwMipMapCount;
|
||||
|
||||
if (palette && (bits == 8)) {
|
||||
cfseek(ddsfile, DDS_OFFSET, CF_SEEK_SET);
|
||||
cfread(palette, 1, 1024, ddsfile);
|
||||
}
|
||||
|
||||
|
||||
Done:
|
||||
if (img_cfp == NULL) {
|
||||
// close file and return
|
||||
cfclose(ddsfile);
|
||||
ddsfile = NULL;
|
||||
}
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
//reads pixel info from a dds file
|
||||
int dds_read_bitmap(char *filename, ubyte *data, ubyte *bpp, int cf_type)
|
||||
{
|
||||
int retval;
|
||||
int w,h,ct,lvl;
|
||||
int size = 0, bits = 0;
|
||||
CFILE *cfp;
|
||||
char real_name[MAX_FILENAME_LEN];
|
||||
|
||||
// this better not happen.. ever
|
||||
Assert(filename != NULL);
|
||||
|
||||
// make sure there is an extension
|
||||
strcpy(real_name, filename);
|
||||
char *p = strchr(real_name, '.');
|
||||
if (p) { *p = 0; }
|
||||
strcat(real_name, ".dds");
|
||||
|
||||
// open it up and go to the data section
|
||||
cfp = cfopen(real_name, "rb", CFILE_NORMAL, cf_type);
|
||||
|
||||
// just in case
|
||||
if (cfp == NULL)
|
||||
return DDS_ERROR_INVALID_FILENAME;
|
||||
|
||||
// read the header -- if its at this stage, it should be legal.
|
||||
retval = dds_read_header(real_name, cfp, &w, &h, &bits, &ct, &lvl, &size);
|
||||
Assert(retval == DDS_ERROR_NONE);
|
||||
|
||||
// this really shouldn't be needed but better safe than sorry
|
||||
if (retval != DDS_ERROR_NONE) {
|
||||
return retval;
|
||||
}
|
||||
|
||||
cfseek(cfp, DDS_OFFSET, CF_SEEK_SET);
|
||||
|
||||
// read in the data
|
||||
cfread(data, 1, size, cfp);
|
||||
|
||||
if (bpp)
|
||||
*bpp = (ubyte)bits;
|
||||
|
||||
// we look done here
|
||||
cfclose(cfp);
|
||||
|
||||
return DDS_ERROR_NONE;
|
||||
}
|
||||
|
||||
// save some image data as a DDS image
|
||||
// NOTE: we only support, uncompressed, 24-bit RGB and 32-bit RGBA images here!!
|
||||
void dds_save_image(int width, int height, int bpp, int num_mipmaps, ubyte *data, int cubemap, char *filename)
|
||||
{
|
||||
DDSURFACEDESC2 dds_header;
|
||||
char real_filename[MAX_FILENAME_LEN];
|
||||
|
||||
if (data == NULL) {
|
||||
Int3();
|
||||
return;
|
||||
}
|
||||
|
||||
// header size check
|
||||
if (sizeof(DDSURFACEDESC2) != 124) {
|
||||
Int3();
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// not that that's out of the way we can get down to business, constructing a sane filename
|
||||
memset( &real_filename, 0, sizeof(real_filename) );
|
||||
|
||||
int count = os_config_read_uint(NULL, "ImageExportNum", 0);
|
||||
|
||||
if (count > 999)
|
||||
count = 0;
|
||||
|
||||
if (filename == NULL) {
|
||||
if (cubemap) {
|
||||
sprintf(real_filename, "cubemap%.3d.dds", count++);
|
||||
} else {
|
||||
sprintf(real_filename, "image%.3d.dds", count++);
|
||||
}
|
||||
os_config_write_uint(NULL, "ImageExportNum", count);
|
||||
} else {
|
||||
Assert( strlen(filename) < MAX_FILENAME_LEN-5 );
|
||||
|
||||
strcpy(real_filename, filename);
|
||||
|
||||
char *p = strchr(real_filename, '.');
|
||||
if (p) { *p = 0; }
|
||||
|
||||
strcat(real_filename, ".dds");
|
||||
}
|
||||
|
||||
CFILE *image = cfopen( real_filename, "wb", CFILE_NORMAL, CF_TYPE_CACHE );
|
||||
|
||||
if (image == NULL) {
|
||||
mprintf(("Unable to open DDS image for saving!!\n"));
|
||||
return;
|
||||
}
|
||||
|
||||
if (num_mipmaps < 1)
|
||||
num_mipmaps = 1;
|
||||
|
||||
// we have a filename and file handle, so now lets create our DDS header...
|
||||
memset( &dds_header, 0, sizeof(DDSURFACEDESC2) );
|
||||
|
||||
uint flags = (DDSD_CAPS | DDSD_PITCH | DDSD_PIXELFORMAT | DDSD_WIDTH | DDSD_HEIGHT);
|
||||
uint pixel_flags = DDPF_RGB;
|
||||
uint caps1 = DDSCAPS_TEXTURE;
|
||||
uint caps2 = 0;
|
||||
|
||||
if (bpp == 32) {
|
||||
pixel_flags |= DDPF_ALPHAPIXELS;
|
||||
}
|
||||
|
||||
if (num_mipmaps > 1) {
|
||||
flags |= DDSD_MIPMAPCOUNT;
|
||||
caps1 |= (DDSCAPS_COMPLEX | DDSCAPS_MIPMAP);
|
||||
}
|
||||
|
||||
if (cubemap) {
|
||||
caps1 |= DDSCAPS_COMPLEX;
|
||||
caps2 |= (DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALLFACES);
|
||||
}
|
||||
|
||||
dds_header.dwSize = 124;
|
||||
dds_header.dwFlags = flags;
|
||||
dds_header.dwHeight = height;
|
||||
dds_header.dwWidth = width;
|
||||
dds_header.dwPitchOrLinearSize = (width * (bpp >> 3));
|
||||
dds_header.dwDepth = 0;
|
||||
dds_header.dwMipMapCount = num_mipmaps;
|
||||
|
||||
dds_header.ddpfPixelFormat.dwSize = 32;
|
||||
dds_header.ddpfPixelFormat.dwFlags = pixel_flags;
|
||||
dds_header.ddpfPixelFormat.dwFourCC = 0;
|
||||
dds_header.ddpfPixelFormat.dwRGBBitCount = bpp;
|
||||
dds_header.ddpfPixelFormat.dwRBitMask = 0x00ff0000;
|
||||
dds_header.ddpfPixelFormat.dwGBitMask = 0x0000ff00;
|
||||
dds_header.ddpfPixelFormat.dwBBitMask = 0x000000ff;
|
||||
dds_header.ddpfPixelFormat.dwRGBAlphaBitMask = (bpp == 32) ? 0xff000000 : 0x00000000;
|
||||
|
||||
dds_header.ddsCaps.dwCaps1 = caps1;
|
||||
dds_header.ddsCaps.dwCaps2 = caps2;
|
||||
|
||||
// now save it all...
|
||||
uint dds_id = DDS_FILECODE;
|
||||
cfwrite(&dds_id, 1, 4, image);
|
||||
cfwrite(&dds_header, 1, sizeof(DDSURFACEDESC2), image);
|
||||
|
||||
int faces = (cubemap) ? 6 : 1;
|
||||
int f_width = width;
|
||||
int f_height = height;
|
||||
int f_size = 0, f_offset = 0;
|
||||
|
||||
// cubemaps are written:
|
||||
// face 1
|
||||
// all face 1 mipmaps
|
||||
// face 2
|
||||
// all face 2 mipmaps
|
||||
// ... etc.
|
||||
|
||||
for (int i = 0; i < faces; i++) {
|
||||
for (int j = 0; j < num_mipmaps; j++) {
|
||||
f_size = (f_width * f_height * (bpp >> 3));
|
||||
|
||||
cfwrite(data + f_offset, 1, f_size, image);
|
||||
|
||||
// increase offset for next mipmap level
|
||||
f_offset += f_size;
|
||||
|
||||
// half width and height for next mipmap level
|
||||
f_width /= 2;
|
||||
f_height /= 2;
|
||||
|
||||
if (f_width < 1)
|
||||
f_width = 1;
|
||||
|
||||
if (f_height < 1)
|
||||
f_height = 1;
|
||||
}
|
||||
|
||||
// reset width and height to original values for the next face
|
||||
f_width = width;
|
||||
f_height = height;
|
||||
}
|
||||
|
||||
// done! now lets go get something to eat...
|
||||
cfclose(image);
|
||||
}
|
||||
|
||||
|
||||
// returns string representation of DDS_** error code
|
||||
const char *dds_error_string(int code)
|
||||
{
|
||||
switch (code)
|
||||
{
|
||||
case DDS_ERROR_NONE:
|
||||
return "No error";
|
||||
|
||||
case DDS_ERROR_INVALID_FILENAME:
|
||||
return "File not found";
|
||||
|
||||
case DDS_ERROR_BAD_HEADER:
|
||||
return "Filecode did not equal \"DDS \"";
|
||||
|
||||
case DDS_ERROR_INVALID_FORMAT:
|
||||
return "DDS was in an unsupported/unknown format";
|
||||
|
||||
case DDS_ERROR_UNSUPPORTED:
|
||||
return "DDS format was known but is not supported (ie. DXT2/DXT4)";
|
||||
|
||||
case DDS_ERROR_NO_COMPRESSION:
|
||||
return "DDS is compressed but compression support is not enabled";
|
||||
|
||||
case DDS_ERROR_NON_POWER_OF_2:
|
||||
return "Cannot load DDS if not power-of-2";
|
||||
|
||||
case DDS_ERROR_CUBEMAP_FACES:
|
||||
return "Cubemaps must have all 6 faces";
|
||||
|
||||
default:
|
||||
return "Abort, retry, fail?";
|
||||
}
|
||||
|
||||
//get a warning otherwise
|
||||
return "Abort, retry, fail?";
|
||||
}
|
||||
@@ -1,156 +0,0 @@
|
||||
//header file to load .dds files
|
||||
//these use dxtc texture compression
|
||||
|
||||
#ifndef __DDS_H
|
||||
#define __DDS_H
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
#include "cfile/cfile.h"
|
||||
|
||||
|
||||
#define DDS_ERROR_NONE 0 // everything went fine
|
||||
#define DDS_ERROR_INVALID_FILENAME 1 // bad or missing file
|
||||
#define DDS_ERROR_UNSUPPORTED 2 // a known format but one we don't support
|
||||
#define DDS_ERROR_INVALID_FORMAT 3 // format that's not supported
|
||||
#define DDS_ERROR_BAD_HEADER 4 // header was not "DDS "
|
||||
#define DDS_ERROR_NO_COMPRESSION 5 // file is compressed, compression isn't supported
|
||||
#define DDS_ERROR_NON_POWER_OF_2 6 // file is not a power of 2 in dimensions
|
||||
#define DDS_ERROR_CUBEMAP_FACES 7 // file is a cubemap, but doesn't have all six faces
|
||||
|
||||
|
||||
#define DDS_DXT_INVALID -1
|
||||
#define DDS_UNCOMPRESSED 0
|
||||
#define DDS_DXT1 1
|
||||
#define DDS_DXT3 3
|
||||
#define DDS_DXT5 5
|
||||
#define DDS_CUBEMAP_UNCOMPRESSED 10
|
||||
#define DDS_CUBEMAP_DXT1 11
|
||||
#define DDS_CUBEMAP_DXT3 13
|
||||
#define DDS_CUBEMAP_DXT5 15
|
||||
|
||||
#ifndef MAKEFOURCC
|
||||
#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
|
||||
((uint)(ubyte)(ch0) | ((uint)(ubyte)(ch1) << 8) | \
|
||||
((uint)(ubyte)(ch2) << 16) | ((uint)(ubyte)(ch3) << 24 ))
|
||||
#endif //defined(MAKEFOURCC)
|
||||
|
||||
// FOURCC codes for DX compressed-texture pixel formats
|
||||
#define FOURCC_DXT1 (MAKEFOURCC('D','X','T','1'))
|
||||
#define FOURCC_DXT2 (MAKEFOURCC('D','X','T','2'))
|
||||
#define FOURCC_DXT3 (MAKEFOURCC('D','X','T','3'))
|
||||
#define FOURCC_DXT4 (MAKEFOURCC('D','X','T','4'))
|
||||
#define FOURCC_DXT5 (MAKEFOURCC('D','X','T','5'))
|
||||
|
||||
#define DDS_FILECODE 0x20534444 // "DDS " in file
|
||||
|
||||
// DDS format stuff ...
|
||||
#define DDSD_LINEARSIZE 0x00080000
|
||||
#define DDSD_PITCH 0x00000008
|
||||
#define DDPF_ALPHAPIXELS 0x00000001
|
||||
#define DDPF_FOURCC 0x00000004
|
||||
#define DDPF_PALETTEINDEXED4 0x00000008
|
||||
#define DDPF_PALETTEINDEXEDTO8 0x00000010
|
||||
#define DDPF_PALETTEINDEXED8 0x00000020
|
||||
#define DDPF_RGB 0x00000040
|
||||
#define DDSD_PIXELFORMAT 0x00001000
|
||||
#define DDSD_WIDTH 0x00000004
|
||||
#define DDSD_HEIGHT 0x00000002
|
||||
#define DDSD_CAPS 0x00000001
|
||||
#define DDSD_MIPMAPCOUNT 0x00020000
|
||||
|
||||
#define DDSCAPS_COMPLEX 0x00000008
|
||||
#define DDSCAPS_PRIMARYSURFACE 0x00000200
|
||||
#define DDSCAPS_MIPMAP 0x00400000
|
||||
#define DDSCAPS_TEXTURE 0x00001000
|
||||
|
||||
#define DDSCAPS2_CUBEMAP 0x00000200
|
||||
#define DDSCAPS2_VOLUME 0x00200000
|
||||
#define DDSCAPS2_CUBEMAP_POSITIVEX 0x00000400
|
||||
#define DDSCAPS2_CUBEMAP_NEGATIVEX 0x00000800
|
||||
#define DDSCAPS2_CUBEMAP_POSITIVEY 0x00001000
|
||||
#define DDSCAPS2_CUBEMAP_NEGATIVEY 0x00002000
|
||||
#define DDSCAPS2_CUBEMAP_POSITIVEZ 0x00004000
|
||||
#define DDSCAPS2_CUBEMAP_NEGATIVEZ 0x00008000
|
||||
|
||||
#define DDSCAPS2_CUBEMAP_ALLFACES ( DDSCAPS2_CUBEMAP_POSITIVEX | \
|
||||
DDSCAPS2_CUBEMAP_NEGATIVEX | \
|
||||
DDSCAPS2_CUBEMAP_POSITIVEY | \
|
||||
DDSCAPS2_CUBEMAP_NEGATIVEY | \
|
||||
DDSCAPS2_CUBEMAP_POSITIVEZ | \
|
||||
DDSCAPS2_CUBEMAP_NEGATIVEZ )
|
||||
|
||||
#pragma pack(1)
|
||||
// these structures are the headers for a dds file
|
||||
/*typedef struct _DDPIXELFORMAT {
|
||||
uint dwSize;
|
||||
uint dwFlags;
|
||||
uint dwFourCC;
|
||||
uint dwRGBBitCount;
|
||||
uint dwRBitMask;
|
||||
uint dwGBitMask;
|
||||
uint dwBBitMask;
|
||||
uint dwRGBAlphaBitMask;
|
||||
} DDPIXELFORMAT;
|
||||
|
||||
typedef struct _DDSCAPS2
|
||||
{
|
||||
uint dwCaps1;
|
||||
uint dwCaps2;
|
||||
uint Reserved[2];
|
||||
} DDSCAPS2;*/
|
||||
|
||||
typedef struct _DDSURFACEDESC2
|
||||
{
|
||||
uint dwSize; // size of the DDSURFACEDESC structure
|
||||
uint dwFlags; // determines what fields are valid
|
||||
uint dwHeight; // height of surface to be created
|
||||
uint dwWidth; // width of input surface
|
||||
uint dwPitchOrLinearSize;
|
||||
uint dwDepth;
|
||||
uint dwMipMapCount;
|
||||
uint dwReserved1[11];
|
||||
|
||||
struct {
|
||||
uint dwSize;
|
||||
uint dwFlags;
|
||||
uint dwFourCC;
|
||||
uint dwRGBBitCount;
|
||||
uint dwRBitMask;
|
||||
uint dwGBitMask;
|
||||
uint dwBBitMask;
|
||||
uint dwRGBAlphaBitMask;
|
||||
} ddpfPixelFormat;
|
||||
|
||||
struct {
|
||||
uint dwCaps1;
|
||||
uint dwCaps2;
|
||||
uint Reserved[2];
|
||||
} ddsCaps;
|
||||
|
||||
// DDPIXELFORMAT ddpfPixelFormat;
|
||||
// DDSCAPS2 ddsCaps; // direct draw surface capabilities
|
||||
uint dwReserved2;
|
||||
} DDSURFACEDESC2;
|
||||
#pragma pack()
|
||||
|
||||
#define DDS_OFFSET 4+sizeof(DDSURFACEDESC2) //place where the data starts -- should be 128
|
||||
|
||||
//reads a dds header
|
||||
//returns one of the error values
|
||||
//'compression_type' comes back as one of the DDS_DXTC* defines
|
||||
int dds_read_header(char *filename, CFILE *img_cfp = NULL, int *width = 0, int *height = 0, int *bpp = 0, int *compression_type = 0, int *levels = 0, int *size = 0, ubyte *palette = NULL);
|
||||
|
||||
//reads bitmap
|
||||
//size of the data it stored in size
|
||||
int dds_read_bitmap(char *filename, ubyte *data, ubyte *bpp = NULL, int cf_type = CF_TYPE_ANY);
|
||||
|
||||
// writes a DDS file using given data
|
||||
void dds_save_image(int width, int height, int bpp, int num_mipmaps, ubyte *data = NULL, int cubemap = 0, char *filename = NULL);
|
||||
|
||||
//returns a string from a DDS error code
|
||||
const char *dds_error_string(int code);
|
||||
|
||||
extern int Texture_compression_available;
|
||||
extern int Use_compressed_textures;
|
||||
|
||||
#endif //__DDS_H
|
||||
@@ -1,226 +0,0 @@
|
||||
/*
|
||||
* Code created by Thomas Whittaker (RT) for a FreeSpace 2 source code project
|
||||
*
|
||||
* You may not sell or otherwise commercially exploit the source or things you
|
||||
* created based on the source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* This module is intended as a debug tool to measure the speed of blocks of code and display
|
||||
* that information as coloured bars across the top of the screen.
|
||||
*
|
||||
* This allows interactive measuring of components of the code, very useful for optimisztion.
|
||||
*/
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#include <winbase.h>
|
||||
#endif
|
||||
|
||||
#include "timerbar.h"
|
||||
#include "globalincs/pstypes.h"
|
||||
|
||||
|
||||
// Internal structure for handling frame data
|
||||
typedef struct
|
||||
{
|
||||
LARGE_INTEGER start_value;
|
||||
LARGE_INTEGER total_value;
|
||||
|
||||
LARGE_INTEGER average;
|
||||
LARGE_INTEGER frame_total;
|
||||
|
||||
} timerbar_profile;
|
||||
|
||||
timerbar_profile profiles[MAX_NUM_TIMERBARS];
|
||||
int timerbar_current_profile = 0;
|
||||
|
||||
LARGE_INTEGER timerbar_ultimate_start_value;
|
||||
LARGE_INTEGER timerbar_last_start_value;
|
||||
|
||||
// Data needed for push and pop functionality
|
||||
const int MAX_TB_STACK_SIZE = 100;
|
||||
|
||||
int timerbar_stack[MAX_TB_STACK_SIZE];
|
||||
int timerbar_current_stack_layer = 0;
|
||||
|
||||
/*
|
||||
*
|
||||
*
|
||||
*
|
||||
*/
|
||||
void timerbar_push(int value)
|
||||
{
|
||||
if(timerbar_current_stack_layer >= MAX_TB_STACK_SIZE)
|
||||
{
|
||||
// To many pushs, this must be a bug
|
||||
// Someone is letting code miss the pops, check for early retuns
|
||||
Assert(!(timerbar_current_stack_layer >= MAX_TB_STACK_SIZE));
|
||||
return;
|
||||
}
|
||||
|
||||
timerbar_stack[timerbar_current_stack_layer] = timerbar_current_profile;
|
||||
timerbar_current_stack_layer++;
|
||||
|
||||
timerbar_switch_type(value);
|
||||
}
|
||||
|
||||
/*
|
||||
*
|
||||
*
|
||||
*
|
||||
*/
|
||||
void timerbar_pop()
|
||||
{
|
||||
timerbar_current_stack_layer--;
|
||||
if(timerbar_current_stack_layer < 0)
|
||||
{
|
||||
Assert(!(timerbar_current_stack_layer < 0));
|
||||
timerbar_current_stack_layer = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
timerbar_switch_type(timerbar_stack[timerbar_current_stack_layer]);
|
||||
}
|
||||
|
||||
// This pointer holds the draw function to use or NULL
|
||||
void (*draw_func_ptr)(int colour, float x, float y, float w, float h) = NULL;
|
||||
|
||||
void timerbar_start_frame()
|
||||
{
|
||||
timerbar_current_stack_layer = 0;
|
||||
timerbar_current_profile = 0;
|
||||
|
||||
if(QueryPerformanceCounter(&timerbar_ultimate_start_value) == FALSE)
|
||||
{
|
||||
// DBUGFILE_OUTPUT_0("QueryPerformanceCounter not supported by hardware");
|
||||
draw_func_ptr = NULL;
|
||||
}
|
||||
|
||||
timerbar_last_start_value = timerbar_ultimate_start_value;
|
||||
|
||||
}
|
||||
|
||||
// Constants need for timerbar_conv_and_draw calculations
|
||||
const int WIDTH = 480;
|
||||
const float WIDTHF = ((float) WIDTH) * 1.01f;
|
||||
|
||||
/**
|
||||
* Internal conversion function to convert draw data into bars for the screen
|
||||
*
|
||||
* @param int colour - colour index (>=0)
|
||||
* @param int xpos - x position to start bar on
|
||||
* @param int xwidth - width of bar
|
||||
* @param int yrow - Index of row bar belongs to
|
||||
*/
|
||||
void timerbar_conv_and_draw(int colour, int xpos, int xwidth, int yrow)
|
||||
{
|
||||
float fxpos = (float) xpos;
|
||||
float fxwidth = (float) xwidth;
|
||||
|
||||
draw_func_ptr(colour,
|
||||
fxpos / WIDTHF,
|
||||
yrow * 0.01f,
|
||||
fxwidth / WIDTHF,
|
||||
0.005f);
|
||||
}
|
||||
|
||||
void timerbar_end_frame()
|
||||
{
|
||||
// Now we want to draw the bars
|
||||
if(draw_func_ptr == NULL)
|
||||
{
|
||||
// we have not been given a draw function so we are going to have to quit
|
||||
return;
|
||||
}
|
||||
|
||||
timerbar_switch_type(-1);
|
||||
|
||||
int last_xpos = 0;
|
||||
int y_pos = 0;
|
||||
|
||||
|
||||
for(int i = 0; i < MAX_NUM_TIMERBARS; i++)
|
||||
{
|
||||
// Nothing to render this frame
|
||||
if(profiles[i].frame_total.QuadPart == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int xsize = (int) profiles[i].frame_total.QuadPart / 90;
|
||||
|
||||
// break condition in else
|
||||
while(1)
|
||||
{
|
||||
// if bar runs over
|
||||
if(last_xpos + xsize > WIDTH)
|
||||
{
|
||||
int rem_len = WIDTH - last_xpos;
|
||||
|
||||
// Draw from current position to the end of the bar
|
||||
timerbar_conv_and_draw(i, last_xpos, rem_len, y_pos);
|
||||
|
||||
xsize -= rem_len;
|
||||
last_xpos = 0;
|
||||
y_pos++;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Draw whats left and break for the next bar
|
||||
timerbar_conv_and_draw(i,last_xpos, xsize, y_pos);
|
||||
|
||||
last_xpos += xsize;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// reset for next frame
|
||||
profiles[i].frame_total.QuadPart = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void timerbar_switch_type(int num)
|
||||
{
|
||||
if(num >= MAX_NUM_TIMERBARS)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Calculate old profile's total
|
||||
LARGE_INTEGER now;
|
||||
if(QueryPerformanceCounter(&now) == FALSE)
|
||||
{
|
||||
// DBUGFILE_OUTPUT_0("QueryPerformanceCounter not supported by hardware");
|
||||
}
|
||||
|
||||
profiles[timerbar_current_profile].frame_total.QuadPart +=
|
||||
(now.QuadPart - timerbar_last_start_value.QuadPart);
|
||||
|
||||
if(num != -1)
|
||||
{
|
||||
// Switch to new profile
|
||||
timerbar_current_profile = num;
|
||||
}
|
||||
|
||||
// Update time to count from
|
||||
if(QueryPerformanceCounter(&timerbar_last_start_value) == FALSE)
|
||||
{
|
||||
// DBUGFILE_OUTPUT_0("QueryPerformanceCounter not supported by hardware");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param void (*new_draw_func_ptr)(int colour, float x, float y, float w, float h) - pointer to draw function
|
||||
*
|
||||
* Sets the draw function used to output the timer data, designed to be generic allowing any API
|
||||
* to take advantage of this module. Set to NULL to disable drawing.
|
||||
*
|
||||
* By default the draw function is set to NULL
|
||||
*/
|
||||
void timerbar_set_draw_func(void (*new_draw_func_ptr)(int colour, float x, float y, float w, float h))
|
||||
{
|
||||
draw_func_ptr = new_draw_func_ptr;
|
||||
}
|
||||
|
||||
@@ -1,87 +0,0 @@
|
||||
/*
|
||||
* Code created by Thomas Whittaker (RT) for a FreeSpace 2 source code project
|
||||
*
|
||||
* You may not sell or otherwise commercially exploit the source or things you
|
||||
* created based on the source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/debugconsole/timerbar.h $
|
||||
* $Revision: 1.11 $
|
||||
* $Date: 2006-04-20 06:32:00 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.10 2005/07/13 02:50:50 Goober5000
|
||||
* remove PreProcDefine #includes in FS2
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.9 2004/08/11 05:06:20 Kazan
|
||||
* added preprocdefines.h to prevent what happened with fred -- make sure to make all fred2 headers include this file as the _first_ include -- i have already modified fs2 files to do this
|
||||
*
|
||||
* Revision 1.8 2004/02/16 11:47:31 randomtiger
|
||||
* Removed a lot of files that we dont need anymore.
|
||||
* Changed htl to be on by default, command now -nohtl
|
||||
* Changed D3D to use a 2D vertex for 2D operations which should cut down on redundant data having to go though the system.
|
||||
* Added small change to all -start_mission flag to take you to any mission by filename, very useful for testing.
|
||||
* Removed old dshow code and took away timerbar compile flag condition since it uses a runtime flag now.
|
||||
*
|
||||
* Revision 1.7 2003/11/19 20:37:23 randomtiger
|
||||
* Almost fully working 32 bit pcx, use -pcx32 flag to activate.
|
||||
* Made some commandline variables fit the naming standard.
|
||||
* Changed timerbar system not to run pushes and pops if its not in use.
|
||||
* Put in a note about not uncommenting asserts.
|
||||
* Fixed up a lot of missing POP's on early returns?
|
||||
* Perhaps the motivation for Assert functionality getting commented out?
|
||||
* Fixed up some bad asserts.
|
||||
* Changed nebula poofs to render in 2D in htl, it makes it look how it used to in non htl. (neb.cpp,1248)
|
||||
* Before the poofs were creating a nasty stripe effect where they intersected with ships hulls.
|
||||
* Put in a special check for the signs of that D3D init bug I need to lock down.
|
||||
*
|
||||
* Revision 1.6 2003/11/09 06:31:39 Kazan
|
||||
* a couple of htl functions being called in nonhtl (ie NULL functions) problems fixed
|
||||
* conflicts in cmdline and timerbar.h log entries
|
||||
* cvs stopped acting like it was on crack obviously
|
||||
*
|
||||
* Revision 1.5 2003/11/09 04:09:17 Goober5000
|
||||
* edited for language
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.4 2003/11/08 22:25:47 Kazan
|
||||
* Timerbar was enabled in both release and debug - so i made it a command line option "-timerbar"
|
||||
* DONT MESS WITH OTHER PEOPLES INCLUDE PATHS
|
||||
* DONT MESS WITH EXEC NAMES (leave it fs2_open_r and fs2_open_d) or paths!
|
||||
*
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#ifndef _TIMERBAR_HEADER_
|
||||
#define _TIMERBAR_HEADER_
|
||||
|
||||
const int MAX_NUM_TIMERBARS = 20;
|
||||
|
||||
#include "cmdline/cmdline.h"
|
||||
|
||||
// These functions should never be used directly, always use macros below
|
||||
void timerbar_start_frame();
|
||||
void timerbar_end_frame();
|
||||
void timerbar_set_draw_func(void (*new_draw_func_ptr)(int colour, float x, float y, float w, float h));
|
||||
|
||||
void timerbar_push(int value);
|
||||
void timerbar_pop();
|
||||
|
||||
// This function shouldnt not be used any more or it will break push and pop calls
|
||||
void timerbar_switch_type(int num);
|
||||
|
||||
#define TIMERBAR_SET_DRAW_FUNC(f) if (Cmdline_timerbar) timerbar_set_draw_func(f);
|
||||
#define TIMERBAR_START_FRAME() if (Cmdline_timerbar) timerbar_start_frame();
|
||||
#define TIMERBAR_END_FRAME() if (Cmdline_timerbar) timerbar_end_frame();
|
||||
#define TIMERBAR_SWITCH_TYPE(n) if (Cmdline_timerbar) timerbar_switch_type(n);
|
||||
|
||||
#define TIMERBAR_PUSH(v) if (Cmdline_timerbar) timerbar_push(v);
|
||||
#define TIMERBAR_POP() if (Cmdline_timerbar) timerbar_pop();
|
||||
|
||||
#endif
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,129 +0,0 @@
|
||||
//header file for making decals-Bobboau
|
||||
|
||||
|
||||
#ifndef _DECAL_H
|
||||
#define _DECAL_H
|
||||
|
||||
#include "object/object.h"
|
||||
#include "globalincs/pstypes.h"
|
||||
//#include "ship/ship.h"
|
||||
|
||||
#ifdef ENABLE_DECALS
|
||||
|
||||
#define MAX_DECAL_POLY 40
|
||||
#define MAX_DECAL_POLY_POINT 10
|
||||
#define MAX_DECAL_DEFPOINTS 10000
|
||||
#define MAX_DECAL_POINT 10
|
||||
#define MAX_SHIP_DECALS 25
|
||||
#define MAX_GLOBAL_DECAL_POLYS 11000
|
||||
#define QUICKFIND_SUBDIVISION 100
|
||||
#define QUICKFIND_SEGMENT_LENGTH (MAX_GLOBAL_DECAL_POLYS/QUICKFIND_SUBDIVISION)
|
||||
#define MAX_GLOBAL_DECALS 5000
|
||||
|
||||
#define DP_EOF 0
|
||||
#define DP_DEFPOINTS 1
|
||||
#define DP_FLATPOLY 2
|
||||
#define DP_TMAPPOLY 3
|
||||
#define DP_SORTNORM 4
|
||||
#define DP_BOUNDBOX 5
|
||||
|
||||
#endif // ENABLE_DECALS
|
||||
|
||||
struct decal;
|
||||
struct decal_list;
|
||||
struct decal_list_controle;
|
||||
|
||||
struct decal_poly{
|
||||
vec3d norm[3];
|
||||
vertex point[3];
|
||||
decal_poly *next;
|
||||
decal* parent;
|
||||
int idx;
|
||||
};
|
||||
|
||||
struct decal{
|
||||
int n_poly;
|
||||
int timestamp; //when this decal was created
|
||||
int burn_time; //how long it takes for the glow texture to fade
|
||||
int vertex_buffer_start; //were is the start of this decal's polys in the vertex buffer
|
||||
decal_poly* poly;
|
||||
decal_poly* add_poly();
|
||||
decal_poly* get_last_poly();
|
||||
void remove_last_poly();
|
||||
decal_list_controle *parent;
|
||||
};
|
||||
|
||||
struct decal_list{
|
||||
decal dec;
|
||||
decal_list *next;
|
||||
};
|
||||
|
||||
struct decal_item{
|
||||
decal_list dec;
|
||||
bool used;
|
||||
};
|
||||
|
||||
struct decal_list_controle{
|
||||
int n_decals;
|
||||
int buffer;
|
||||
int texture;
|
||||
int n_poly;
|
||||
int burn_texture;
|
||||
int glow_texture;
|
||||
bool modifyed;
|
||||
decal_list *d_list;
|
||||
decal_list *end;
|
||||
decal_list *add_new();
|
||||
void trim();
|
||||
void clear();
|
||||
~decal_list_controle();
|
||||
decal_list_controle();
|
||||
};
|
||||
|
||||
struct decal_system{
|
||||
decal_list_controle *decals;
|
||||
int n_decal_textures;
|
||||
bool decals_modified;
|
||||
int max_decals;
|
||||
decal_system():decals(NULL),n_decal_textures(0),decals_modified(false){};
|
||||
};
|
||||
|
||||
|
||||
//this is used to give all the data to the generation data to the functions that make them
|
||||
|
||||
struct decal_point{
|
||||
vec3d pnt;
|
||||
matrix orient;
|
||||
float radius;
|
||||
};
|
||||
|
||||
#ifdef ENABLE_DECALS
|
||||
|
||||
int decal_create(object * obj, decal_point *point, int subobject, int texture, int backfaced_texture = -1, int glow_texture = -1, int burn_texture = -1, int burn_time = 1000);//makes the decal
|
||||
|
||||
int decal_create_simple(object * obj, decal_point *point, int texture);//makes a simple non-clipped decal
|
||||
|
||||
void decal_render_all(object * obj); //renders all decals
|
||||
|
||||
int decal_create_sub(void *model_ptr);
|
||||
|
||||
void clear_decals(decal_system *system);
|
||||
|
||||
void init_decals();
|
||||
|
||||
#else // ENABLE_DECALS
|
||||
|
||||
inline int decal_create(object * obj, decal_point *point, int subobject, int texture, int backfaced_texture = -1, int glow_texture = -1, int burn_texture = -1, int burn_time = 1000)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
#define decal_create_simple(a, b, c) (0)
|
||||
#define decal_render_all(a)
|
||||
#define decal_create_sub(a) (0);
|
||||
#define clear_decals(a)
|
||||
#define init_decals()
|
||||
|
||||
#endif // ENABLE_DECALS
|
||||
|
||||
#endif // _DECAL_H
|
||||
@@ -1,350 +0,0 @@
|
||||
#include <windows.h>
|
||||
#include <dshow.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "osapi/osapi.h"
|
||||
#include "directx/dx8show.h"
|
||||
#include "debugconsole/dbugfile.h"
|
||||
#include "graphics/2d.h"
|
||||
|
||||
#include <commctrl.h>
|
||||
#include <commdlg.h>
|
||||
#include <tchar.h>
|
||||
//#include <atlbase.h> // No dependecy on ATL!!!
|
||||
|
||||
|
||||
|
||||
enum PLAYSTATE {Stopped, Paused, Running, Init};
|
||||
void Msg(TCHAR *szFormat, ...);
|
||||
|
||||
// Local
|
||||
//HRESULT InitPlayerWindow(HWND ghApp);
|
||||
HRESULT InitVideoWindow(HWND ghApp, long w, long h);
|
||||
//bool HandleGraphEvent(void);
|
||||
void CheckVisibility(void);
|
||||
void CloseInterfaces(void);
|
||||
|
||||
//
|
||||
// Constants
|
||||
//
|
||||
#define VOLUME_FULL 0L
|
||||
#define VOLUME_SILENCE -10000L
|
||||
|
||||
#define WM_GRAPHNOTIFY WM_USER
|
||||
|
||||
char error_buffer[512];
|
||||
char *ParseDShowError(HRESULT hr)
|
||||
{
|
||||
#ifndef NDEBUG
|
||||
AMGetErrorText(hr, error_buffer, 512);
|
||||
return error_buffer;
|
||||
#else
|
||||
return "DShow error";
|
||||
#endif
|
||||
}
|
||||
|
||||
//
|
||||
// Macros
|
||||
//
|
||||
#define SAFE_RELEASE(x) { if (x) x->Release(); x = NULL; }
|
||||
|
||||
#define JIF(x) if (FAILED(hr=(x))) \
|
||||
{Msg(TEXT("FAILED(hr=0x%x) in ") TEXT(#x) " (%s) " TEXT("\n"), hr, ParseDShowError(hr)); return hr;}
|
||||
|
||||
#define LIF(x) if (FAILED(hr=(x))) \
|
||||
{Msg(TEXT("FAILED(hr=0x%x) in ") TEXT(#x) TEXT("\n"), hr);}
|
||||
|
||||
//
|
||||
// Global data
|
||||
//
|
||||
BOOL g_bAudioOnly=FALSE;
|
||||
LONG g_lVolume=VOLUME_FULL;
|
||||
//DWORD g_dwGraphRegister=0;
|
||||
PLAYSTATE g_psCurrent=Stopped;
|
||||
|
||||
// DirectShow interfaces
|
||||
IGraphBuilder *pGB = NULL;
|
||||
IMediaControl *pMC = NULL;
|
||||
IMediaEventEx *pME = NULL;
|
||||
IVideoWindow *pVW = NULL;
|
||||
IBasicAudio *pBA = NULL;
|
||||
IBasicVideo *pBV = NULL;
|
||||
IMediaSeeking *pMS = NULL;
|
||||
IMediaPosition *pMP = NULL;
|
||||
|
||||
/*
|
||||
void PassMsgToVideoWindow(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
if (pVW)
|
||||
pVW->NotifyOwnerMessage((long) hWnd, message, wParam, lParam);
|
||||
}
|
||||
|
||||
void SetCurrentState(PLAYSTATE state)
|
||||
{
|
||||
g_psCurrent = state;
|
||||
}
|
||||
|
||||
PLAYSTATE GetCurrentState()
|
||||
{
|
||||
return g_psCurrent;
|
||||
}
|
||||
|
||||
BOOL IsAudioOnly()
|
||||
{
|
||||
return g_bAudioOnly;
|
||||
}
|
||||
*/
|
||||
|
||||
HRESULT PlayMovieInWindow(HWND ghApp, LPTSTR szFile)
|
||||
{
|
||||
// USES_CONVERSION;
|
||||
WCHAR wFile[MAX_PATH];
|
||||
HRESULT hr;
|
||||
|
||||
// Clear open dialog remnants before calling RenderFile()
|
||||
UpdateWindow(ghApp);
|
||||
|
||||
// Convert filename to wide character string
|
||||
// wcscpy(wFile, T2W(szFile)); // requires ATL
|
||||
swprintf(wFile, L"%S", szFile); // Uses libc to convert instead
|
||||
|
||||
// Get the interface for DirectShow's GraphBuilder
|
||||
JIF(CoCreateInstance(CLSID_FilterGraph, NULL, CLSCTX_INPROC_SERVER,
|
||||
IID_IGraphBuilder, (void **)&pGB));
|
||||
|
||||
if(SUCCEEDED(hr))
|
||||
{
|
||||
HRESULT load_attempt = pGB->RenderFile(wFile, NULL);
|
||||
|
||||
// f%#$ing DivX6...
|
||||
// SetForegroundWindow(ghApp);
|
||||
|
||||
// Have the graph builder construct its the appropriate graph automatically
|
||||
if(FAILED(load_attempt))
|
||||
{
|
||||
return load_attempt;
|
||||
}
|
||||
|
||||
// QueryInterface for DirectShow interfaces
|
||||
JIF(pGB->QueryInterface(IID_IMediaControl, (void **)&pMC));
|
||||
JIF(pGB->QueryInterface(IID_IMediaEventEx, (void **)&pME));
|
||||
JIF(pGB->QueryInterface(IID_IMediaSeeking, (void **)&pMS));
|
||||
JIF(pGB->QueryInterface(IID_IMediaPosition, (void **)&pMP));
|
||||
|
||||
// Query for video interfaces, which may not be relevant for audio files
|
||||
JIF(pGB->QueryInterface(IID_IVideoWindow, (void **)&pVW));
|
||||
JIF(pGB->QueryInterface(IID_IBasicVideo, (void **)&pBV));
|
||||
|
||||
// Query for audio interfaces, which may not be relevant for video-only files
|
||||
JIF(pGB->QueryInterface(IID_IBasicAudio, (void **)&pBA));
|
||||
|
||||
// Is this an audio-only file (no video component)?
|
||||
CheckVisibility();
|
||||
|
||||
// Have the graph signal event via window callbacks for performance
|
||||
JIF(pME->SetNotifyWindow((OAHWND)ghApp, WM_GRAPHNOTIFY, 0));
|
||||
|
||||
long width, height;
|
||||
pBV->get_VideoWidth(&width);
|
||||
pBV->get_VideoHeight(&height);
|
||||
|
||||
// JIF(InitVideoWindow(ghApp,width, height));
|
||||
|
||||
if (!g_bAudioOnly)
|
||||
{
|
||||
JIF(pVW->put_Owner((OAHWND)ghApp));
|
||||
JIF(pVW->put_WindowStyle(WS_CHILD | WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_VISIBLE));
|
||||
JIF(InitVideoWindow(ghApp, width, height));
|
||||
JIF(pVW->SetWindowForeground(OATRUE));
|
||||
JIF(pVW->put_MessageDrain((OAHWND)ghApp));
|
||||
}
|
||||
|
||||
// Run the graph to play the media file
|
||||
JIF(pMC->Run());
|
||||
g_psCurrent=Running;
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
extern int Cmdline_window;
|
||||
extern int Cmdline_noscalevid;
|
||||
HRESULT InitVideoWindow(HWND ghApp, long video_w, long video_h)
|
||||
{
|
||||
HRESULT hr = S_OK;
|
||||
RECT rect;
|
||||
|
||||
GetClientRect(ghApp, &rect);
|
||||
|
||||
int screen_w = rect.right;
|
||||
int screen_h = rect.bottom;
|
||||
|
||||
int video_rescale_w;
|
||||
int video_rescale_h;
|
||||
|
||||
if (Cmdline_noscalevid && (video_w < screen_w) && (video_h < screen_h)) {
|
||||
video_rescale_w = video_w;
|
||||
video_rescale_h = video_h;
|
||||
} else {
|
||||
video_rescale_w = (video_w * screen_w) / video_w;
|
||||
video_rescale_h = (video_rescale_w * video_h) / video_w;
|
||||
}
|
||||
|
||||
int extra_w = (screen_w - video_rescale_w) / 2;
|
||||
int extra_h = (screen_h - video_rescale_h) / 2;
|
||||
|
||||
if (Cmdline_window)
|
||||
{
|
||||
rect.right += GetSystemMetrics(SM_CXFIXEDFRAME) * 2;
|
||||
rect.bottom += 2 * GetSystemMetrics(SM_CYFIXEDFRAME) + GetSystemMetrics(SM_CYCAPTION);
|
||||
}
|
||||
|
||||
if(SetWindowPos(ghApp, 0, 0, 0, rect.right, rect.bottom, SWP_NOMOVE | SWP_NOOWNERZORDER) == FALSE) {
|
||||
|
||||
MessageBox(ghApp,"Failed SetWindowPos","Error", MB_OK);
|
||||
}
|
||||
|
||||
JIF(pVW->SetWindowPosition(extra_w, extra_h, video_rescale_w, video_rescale_h));
|
||||
return hr;
|
||||
}
|
||||
|
||||
void CheckVisibility(void)
|
||||
{
|
||||
long lVisible;
|
||||
HRESULT hr;
|
||||
|
||||
if ((!pVW) || (!pBV))
|
||||
{
|
||||
// Audio-only files have no video interfaces. This might also
|
||||
// be a file whose video component uses an unknown video codec.
|
||||
g_bAudioOnly = TRUE;
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Clear the global flag
|
||||
g_bAudioOnly = FALSE;
|
||||
}
|
||||
|
||||
hr = pVW->get_Visible(&lVisible);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
|
||||
// If this is an audio-only clip, get_Visible() won't work.
|
||||
//
|
||||
// Also, if this video is encoded with an unsupported codec,
|
||||
// we won't see any video, although the audio will work if it is
|
||||
// of a supported format.
|
||||
//
|
||||
if (hr == E_NOINTERFACE)
|
||||
{
|
||||
g_bAudioOnly = TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
Msg(TEXT("Failed(%08lx) in pVW->get_Visible()!\r\n"), hr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool OpenClip(HWND ghApp, char *g_szFileName)
|
||||
{
|
||||
// Reset status variables
|
||||
g_psCurrent = Stopped;
|
||||
g_lVolume = VOLUME_FULL;
|
||||
|
||||
// Start playing the media file
|
||||
HRESULT hr = PlayMovieInWindow(ghApp, g_szFileName);
|
||||
|
||||
// If we couldn't play the clip, clean up
|
||||
if (FAILED(hr)) {
|
||||
CloseClip(ghApp);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void CloseClip(HWND ghApp)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
// Stop media playback
|
||||
if(pMC)
|
||||
hr = pMC->Stop();
|
||||
|
||||
// Clear global flags
|
||||
g_psCurrent = Stopped;
|
||||
g_bAudioOnly = TRUE;
|
||||
|
||||
// Free DirectShow interfaces
|
||||
CloseInterfaces();
|
||||
|
||||
// No current media state
|
||||
g_psCurrent = Init;
|
||||
}
|
||||
|
||||
|
||||
void CloseInterfaces(void)
|
||||
{
|
||||
// Relinquish ownership (IMPORTANT!) after hiding video window
|
||||
if (pVW) {
|
||||
pVW->put_Visible(OAFALSE);
|
||||
pVW->put_Owner(NULL);
|
||||
}
|
||||
|
||||
// Disable event callbacks
|
||||
if (pME)
|
||||
pME->SetNotifyWindow((OAHWND)NULL, 0, 0);
|
||||
|
||||
// Release and zero DirectShow interfaces
|
||||
SAFE_RELEASE(pME);
|
||||
SAFE_RELEASE(pMS);
|
||||
SAFE_RELEASE(pMP);
|
||||
SAFE_RELEASE(pMC);
|
||||
SAFE_RELEASE(pBA);
|
||||
SAFE_RELEASE(pBV);
|
||||
SAFE_RELEASE(pVW);
|
||||
SAFE_RELEASE(pGB);
|
||||
}
|
||||
|
||||
void Msg(TCHAR *szFormat, ...)
|
||||
{
|
||||
TCHAR szBuffer[512]; // Large buffer for very long filenames (like HTTP)
|
||||
|
||||
// Format the input string
|
||||
va_list pArgs;
|
||||
va_start(pArgs, szFormat);
|
||||
_vstprintf(szBuffer, szFormat, pArgs);
|
||||
va_end(pArgs);
|
||||
|
||||
// Display a message box with the formatted string
|
||||
MessageBox(NULL, szBuffer, TEXT("PlayWnd Sample"), MB_OK);
|
||||
}
|
||||
|
||||
// returns true when finished
|
||||
bool dx8show_stream_movie(void)
|
||||
{
|
||||
LONG evCode, evParam1, evParam2;
|
||||
HRESULT hr=S_OK;
|
||||
|
||||
// Make sure that we don't access the media event interface
|
||||
// after it has already been released.
|
||||
if (!pME) {
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
// Process all queued events
|
||||
while(SUCCEEDED(pME->GetEvent(&evCode, &evParam1,&evParam2, 0))) {
|
||||
// Free memory associated with callback, since we're not using it
|
||||
hr = pME->FreeEventParams(evCode, evParam1, evParam2);
|
||||
|
||||
// If this is the end of the clip, reset to beginning
|
||||
if(EC_COMPLETE == evCode)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
|
||||
#ifndef _DX8SHOW_HEADER_FILE
|
||||
#define _DX8SHOW_HEADER_FILE
|
||||
|
||||
bool OpenClip(HWND ghApp, char *g_szFileName);
|
||||
void CloseClip(HWND ghApp);
|
||||
bool dx8show_stream_movie(void);
|
||||
void PassMsgToVideoWindow(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
|
||||
|
||||
#endif
|
||||
|
||||
Binary file not shown.
Binary file not shown.
@@ -1,446 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/Fireball/WarpInEffect.cpp $
|
||||
* $Revision: 2.32.2.5 $
|
||||
* $Date: 2007-11-22 05:02:28 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* Code for rendering the warp in effects for ships
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 2.32.2.4 2006/11/16 01:07:23 taylor
|
||||
* do no culling on the warp effect model_render call properly (doesn't appear to break anything now that it actually set to not cull)
|
||||
*
|
||||
* Revision 2.32.2.3 2006/10/27 21:37:11 taylor
|
||||
* more cleanup of warp_global crap
|
||||
* scale render/detail box limits with detail level setting
|
||||
* make sure that we reset culling and zbuffer after each model buffer that gets rendered
|
||||
*
|
||||
* Revision 2.32.2.2 2006/10/27 06:42:29 taylor
|
||||
* rename set_warp_globals() to model_set_warp_globals()
|
||||
* remove two old/unused MR flags (MR_ALWAYS_REDRAW, used for caching that doesn't work; MR_SHOW_DAMAGE, didn't do anything)
|
||||
* add MR_FULL_DETAIL to render an object regardless of render/detail box setting
|
||||
* change "model_current_LOD" to a global "Interp_detail_level" and the static "Interp_detail_level" to "Interp_detail_level_locked", a bit more descriptive
|
||||
* minor bits of cleanup
|
||||
* change a couple of vm_vec_scale_add2() calls to just vm_vec_add2() calls in ship.cpp, since that was the final result anyway
|
||||
*
|
||||
* Revision 2.32.2.1 2006/07/21 16:08:03 taylor
|
||||
* little cleanup
|
||||
*
|
||||
* Revision 2.32 2006/03/31 10:20:01 wmcoolmon
|
||||
* Prelim. BSG warpin effect stuff
|
||||
*
|
||||
* Revision 2.31 2005/09/21 03:55:32 Goober5000
|
||||
* add option for warp flash; mess with the cmdlines a bit
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.30 2005/08/25 22:40:02 taylor
|
||||
* basic cleaning, removing old/useless code, sanity stuff, etc:
|
||||
* - very minor performance boost from not doing stupid things :)
|
||||
* - minor change to 3d shockwave sizing to better approximate 2d effect movements
|
||||
* - for shields, Gobal_tris was only holding half as many as the game can/will use, buffer is now set to full size to avoid possible rendering issues
|
||||
* - removed extra tcache_set on OGL spec map code, not sure how that slipped in
|
||||
*
|
||||
* Revision 2.29 2005/07/25 05:24:17 Goober5000
|
||||
* cleaned up some command line and mission flag stuff
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.28 2005/07/23 17:27:50 Goober5000
|
||||
* remove Bobboau's extra warp thing
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.27 2005/05/22 22:47:19 phreak
|
||||
* compile warning fixage.
|
||||
*
|
||||
* Revision 2.26 2005/04/05 05:53:15 taylor
|
||||
* s/vector/vec3d/g, better support for different compilers (Jens Granseuer)
|
||||
*
|
||||
* Revision 2.25 2005/03/25 06:57:33 wmcoolmon
|
||||
* Big, massive, codebase commit. I have not removed the old ai files as the ones I uploaded aren't up-to-date (But should work with the rest of the codebase)
|
||||
*
|
||||
* Revision 2.24 2005/03/19 18:02:33 bobboau
|
||||
* added new graphic functions for state blocks
|
||||
* also added a class formanageing a new effect
|
||||
*
|
||||
* Revision 2.23 2005/01/01 19:47:26 taylor
|
||||
* make use of MR_NO_FOGGING to render models without fog
|
||||
*
|
||||
* Revision 2.22 2004/11/23 19:29:13 taylor
|
||||
* fix 2d warp in D3D, add cmdline option for 3d warp
|
||||
*
|
||||
* Revision 2.21 2004/09/17 07:12:22 Goober5000
|
||||
* changed around the logic for the 3D warp effect
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.20 2004/08/23 04:32:39 Goober5000
|
||||
* warp effect is back to FS2 default
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.19 2004/07/26 20:47:28 Kazan
|
||||
* remove MCD complete
|
||||
*
|
||||
* Revision 2.18 2004/07/17 09:29:13 taylor
|
||||
* make old warpmap and new glow bitmap 3D unlit to render right in OGL
|
||||
*
|
||||
* Revision 2.17 2004/07/12 16:32:46 Kazan
|
||||
* MCD - define _MCD_CHECK to use memory tracking
|
||||
*
|
||||
* Revision 2.16 2004/07/05 05:09:18 bobboau
|
||||
* FVF code, only the data that is needed is sent off to the card,,
|
||||
* OGL can take advantage of this if they want but it won't break
|
||||
* anything if they don't. also state block code has been implemented,
|
||||
* that's totaly internal to D3D no high level code is involved.
|
||||
*
|
||||
* Revision 2.15 2004/05/12 22:49:13 phreak
|
||||
* renamed the warp model variable from 'wm' to 'Warp_model'
|
||||
*
|
||||
* Revision 2.14 2004/05/08 01:08:48 Goober5000
|
||||
* small fix
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.13 2004/03/17 04:07:29 bobboau
|
||||
* new fighter beam code
|
||||
* fixed old after burner trails
|
||||
* had to bump a few limits, working on some dynamic solutions
|
||||
* a few fixed to background POF rendering
|
||||
* fixing asorted bugs
|
||||
*
|
||||
* Revision 2.12 2004/03/05 09:02:00 Goober5000
|
||||
* Uber pass at reducing #includes
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.11 2003/11/16 04:09:19 Goober5000
|
||||
* language
|
||||
*
|
||||
* Revision 2.10 2003/11/11 03:56:10 bobboau
|
||||
* lots of bug fixing, much of it in nebula and bitmap drawing
|
||||
*
|
||||
* Revision 2.9 2003/09/26 14:37:13 bobboau
|
||||
* commiting Hardware T&L code, everything is ifdefed out with the compile flag HTL
|
||||
* still needs a lot of work, ubt the frame rates were getting with it are incredable
|
||||
* the biggest problem it still has is a bad lightmanegment system, and the zbuffer
|
||||
* doesn't work well with things still getting rendered useing the sofware pipeline, like thrusters,
|
||||
* and weapons, I think these should be modifyed to be sent through hardware,
|
||||
* it would be slightly faster and it would likely fix the problem
|
||||
*
|
||||
* also the thruster glow/particle stuff I did is now in.
|
||||
*
|
||||
* Revision 2.8 2003/08/31 06:00:41 bobboau
|
||||
* an asortment of bugfixes, mostly with the specular code,
|
||||
* HUD flickering should be completly gone now
|
||||
*
|
||||
* Revision 2.7 2003/03/19 23:06:40 Goober5000
|
||||
* bit o' housecleaning
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.6 2003/03/19 22:49:32 Goober5000
|
||||
* added some mission flags
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.5 2003/03/19 06:23:27 Goober5000
|
||||
* added warp-effect sexp
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.4 2003/03/18 01:44:30 Goober5000
|
||||
* fixed some misspellings
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.3 2003/01/05 23:41:50 bobboau
|
||||
* disabled decals (for now), removed the warp ray thingys,
|
||||
* made some better error mesages while parseing weapons and ships tbls,
|
||||
* and... oh ya, added glow mapping
|
||||
*
|
||||
* Revision 2.2 2002/11/14 04:18:16 bobboau
|
||||
* added warp model and type 1 glow points
|
||||
* and well as made the new glow file type,
|
||||
* some general improvement to fighter beams,
|
||||
*
|
||||
* Revision 2.1 2002/08/01 01:41:04 penguin
|
||||
* The big include file move
|
||||
*
|
||||
* Revision 2.0 2002/06/03 04:02:22 penguin
|
||||
* Warpcore CVS sync
|
||||
*
|
||||
* Revision 1.2 2002/05/03 22:07:08 mharris
|
||||
* got some stuff to compile
|
||||
*
|
||||
* Revision 1.1 2002/05/02 18:03:07 mharris
|
||||
* Initial checkin - converted filenames and includes to lower case
|
||||
*
|
||||
*
|
||||
* 3 7/22/99 1:22p Dave
|
||||
* Enable proper zbuffering for warpin glow effect.
|
||||
*
|
||||
* 2 10/07/98 10:52a Dave
|
||||
* Initial checkin.
|
||||
*
|
||||
* 1 10/07/98 10:48a Dave
|
||||
*
|
||||
* 23 4/08/98 8:20p John
|
||||
* Made "Apex" of warp effect not move.
|
||||
*
|
||||
* 22 3/30/98 4:02p John
|
||||
* Made machines with < 32 MB of RAM use every other frame of certain
|
||||
* bitmaps. Put in code to keep track of how much RAM we've malloc'd.
|
||||
*
|
||||
* 21 3/29/98 12:39p John
|
||||
* Made warp in glow page in
|
||||
*
|
||||
* 20 3/26/98 5:21p John
|
||||
* Added new code to preload all bitmaps at the start of a level.
|
||||
* Commented it out, though.
|
||||
*
|
||||
* 19 3/18/98 12:36p John
|
||||
* Made hardware have nicer looking warp effect
|
||||
*
|
||||
* 18 3/16/98 4:51p John
|
||||
* Added low-level code to clip all polygons against an arbritary plane.
|
||||
* Took out all old model_interp_zclip and used this new method instead.
|
||||
*
|
||||
* 17 3/10/98 4:18p John
|
||||
* Cleaned up graphics lib. Took out most unused gr functions. Made D3D
|
||||
* & Glide have popups and print screen. Took out all >8bpp software
|
||||
* support. Made Fred zbuffer. Made zbuffer allocate dynamically to
|
||||
* support Fred. Made zbuffering key off of functions rather than one
|
||||
* global variable.
|
||||
*
|
||||
* 16 3/04/98 7:07p John
|
||||
* Added debug code to try to normalize a zerolength vector.
|
||||
*
|
||||
* 15 2/26/98 3:28p John
|
||||
* fixed optimize compiler warning
|
||||
*
|
||||
* 14 2/24/98 6:36p John
|
||||
* Made warp effect draw as a 4 poly cone.
|
||||
*
|
||||
* 13 2/22/98 12:19p John
|
||||
* Externalized some strings
|
||||
*
|
||||
* 12 1/15/98 9:07p John
|
||||
* Added noise to warp effect glow.
|
||||
*
|
||||
* 11 1/15/98 4:58p John
|
||||
* Made warp effect use a looping ani. Made the scaling up & down be in
|
||||
* software.
|
||||
*
|
||||
* 10 12/30/97 6:44p John
|
||||
* Made g3_Draw_bitmap functions account for aspect of bitmap.
|
||||
*
|
||||
* 9 12/08/97 11:15a John
|
||||
* added parameter to warpout for life.
|
||||
*
|
||||
* 8 12/05/97 3:46p John
|
||||
* made ship thruster glow scale instead of being an animation.
|
||||
*
|
||||
* 7 12/02/97 3:59p John
|
||||
* Added first rev of thruster glow, along with variable levels of
|
||||
* translucency, which retquired some restructing of palman.
|
||||
*
|
||||
* 6 10/24/97 12:18p John
|
||||
* sped up warp effect by decreasing number of polys with distance.
|
||||
*
|
||||
* 5 9/15/97 5:45p John
|
||||
* took out chunk stuff.
|
||||
* made pofview display thrusters as blue polies.
|
||||
*
|
||||
* 4 9/12/97 4:02p John
|
||||
* put in ship warp out effect.
|
||||
* put in dynamic lighting for warp in/out
|
||||
*
|
||||
* 3 9/09/97 4:49p John
|
||||
* Almost done ship warp in code
|
||||
*
|
||||
* 2 9/08/97 8:39a John
|
||||
* added in code structure for grid
|
||||
*
|
||||
* 1 9/05/97 10:07a John
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
|
||||
#include "math/vecmat.h"
|
||||
#include "graphics/tmapper.h"
|
||||
#include "render/3d.h"
|
||||
#include "fireball/fireballs.h"
|
||||
#include "mission/missionparse.h"
|
||||
#include "nebula/neb.h"
|
||||
#include "globalincs/pstypes.h"
|
||||
#include "model/model.h"
|
||||
#include "ship/ship.h"
|
||||
#include "cmdline/cmdline.h"
|
||||
|
||||
|
||||
extern int Warp_model;
|
||||
extern int Warp_glow_bitmap;
|
||||
extern int Warp_ball_bitmap;
|
||||
|
||||
|
||||
void draw_face( vertex *v1, vertex *v2, vertex *v3 )
|
||||
{
|
||||
vec3d norm;
|
||||
vertex *vertlist[3];
|
||||
|
||||
vm_vec_perp(&norm,(vec3d *)&v1->x, (vec3d *)&v2->x, (vec3d *)&v3->x);
|
||||
if ( vm_vec_dot(&norm, (vec3d *)&v1->x ) >= 0.0 ) {
|
||||
vertlist[0] = v3;
|
||||
vertlist[1] = v2;
|
||||
vertlist[2] = v1;
|
||||
} else {
|
||||
vertlist[0] = v1;
|
||||
vertlist[1] = v2;
|
||||
vertlist[2] = v3;
|
||||
}
|
||||
|
||||
g3_draw_poly( 3, vertlist, TMAP_FLAG_TEXTURED | TMAP_HTL_3D_UNLIT );
|
||||
|
||||
}
|
||||
|
||||
void warpin_render(object *obj, matrix *orient, vec3d *pos, int texture_bitmap_num, float radius, float life_percent, float max_radius, int warp_3d)
|
||||
{
|
||||
vec3d center;
|
||||
vec3d vecs[5];
|
||||
vertex verts[5];
|
||||
int saved_gr_zbuffering = gr_zbuffer_get();
|
||||
|
||||
gr_zbuffer_set(GR_ZBUFF_READ);
|
||||
|
||||
vm_vec_scale_add( ¢er, pos, &orient->vec.fvec, -(max_radius/2.5f)/3.0f );
|
||||
|
||||
|
||||
if (Warp_glow_bitmap >= 0) {
|
||||
float r = radius;
|
||||
bool render_it = true;
|
||||
|
||||
#define OUT_PERCENT1 0.80f
|
||||
#define OUT_PERCENT2 0.90f
|
||||
|
||||
#define IN_PERCENT1 0.10f
|
||||
#define IN_PERCENT2 0.20f
|
||||
|
||||
if (Cmdline_warp_flash)
|
||||
{
|
||||
if ( (life_percent >= IN_PERCENT1) && (life_percent < IN_PERCENT2) ) {
|
||||
r *= (life_percent - IN_PERCENT1) / (IN_PERCENT2 - IN_PERCENT1);
|
||||
//render_it = true;
|
||||
} else if ( (life_percent >= OUT_PERCENT1) && (life_percent < OUT_PERCENT2) ) {
|
||||
r *= (OUT_PERCENT2 - life_percent) / (OUT_PERCENT2 - OUT_PERCENT1);
|
||||
//render_it = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (render_it) {
|
||||
// Add in noise
|
||||
int noise_frame = fl2i(Missiontime/15.0f) % NOISE_NUM_FRAMES;
|
||||
|
||||
r *= (0.40f + Noise[noise_frame] * 0.30f);
|
||||
|
||||
// Bobboau's warp thingie, toggled by cmdline
|
||||
if (Cmdline_warp_flash) {
|
||||
r += powf((2.0f * life_percent) - 1.0f, 24.0f) * max_radius * 1.5f;
|
||||
}
|
||||
|
||||
vecs[4] = center;
|
||||
verts[4].u = 0.5f; verts[4].v = 0.5f;
|
||||
|
||||
if (Cmdline_nohtl) {
|
||||
g3_rotate_vertex( &verts[4], &vecs[4] );
|
||||
} else {
|
||||
g3_transfer_vertex( &verts[4], &vecs[4] );
|
||||
}
|
||||
|
||||
float alpha = (The_mission.flags & MISSION_FLAG_FULLNEB) ? (1.0f - neb2_get_fog_intensity(obj)) : 1.0f;
|
||||
gr_set_bitmap( Warp_glow_bitmap, GR_ALPHABLEND_FILTER, GR_BITBLT_MODE_NORMAL, alpha );
|
||||
|
||||
g3_draw_bitmap( &verts[4], 0, r, TMAP_FLAG_TEXTURED | TMAP_HTL_3D_UNLIT );
|
||||
}
|
||||
}
|
||||
|
||||
if ( (Warp_model >= 0) && (warp_3d || Cmdline_3dwarp) ) {
|
||||
float scale = radius / 25.0f;
|
||||
model_set_warp_globals(scale, scale, scale, texture_bitmap_num, (radius/max_radius) );
|
||||
|
||||
float dist = vm_vec_dist_quick( pos, &Eye_position );
|
||||
model_set_detail_level((int)(dist / (radius * 10.0f)));
|
||||
|
||||
model_render( Warp_model, orient, pos, MR_LOCK_DETAIL | MR_NO_LIGHTING | MR_NORMAL | MR_NO_FOGGING | MR_NO_CULL );
|
||||
|
||||
model_set_warp_globals();
|
||||
} else {
|
||||
float Grid_depth = radius/2.5f;
|
||||
|
||||
gr_set_bitmap( texture_bitmap_num, GR_ALPHABLEND_FILTER, GR_BITBLT_MODE_NORMAL, 1.0f );
|
||||
|
||||
vm_vec_scale_add( &vecs[0], ¢er, &orient->vec.uvec, radius );
|
||||
vm_vec_scale_add2( &vecs[0], &orient->vec.rvec, -radius );
|
||||
vm_vec_scale_add2( &vecs[0], &orient->vec.fvec, Grid_depth );
|
||||
|
||||
vm_vec_scale_add( &vecs[1], ¢er, &orient->vec.uvec, radius );
|
||||
vm_vec_scale_add2( &vecs[1], &orient->vec.rvec, radius );
|
||||
vm_vec_scale_add2( &vecs[1], &orient->vec.fvec, Grid_depth );
|
||||
|
||||
vm_vec_scale_add( &vecs[2], ¢er, &orient->vec.uvec, -radius );
|
||||
vm_vec_scale_add2( &vecs[2], &orient->vec.rvec, radius );
|
||||
vm_vec_scale_add2( &vecs[2], &orient->vec.fvec, Grid_depth );
|
||||
|
||||
vm_vec_scale_add( &vecs[3], ¢er, &orient->vec.uvec, -radius );
|
||||
vm_vec_scale_add2( &vecs[3], &orient->vec.rvec, -radius );
|
||||
vm_vec_scale_add2( &vecs[3], &orient->vec.fvec, Grid_depth );
|
||||
|
||||
// vm_vec_scale_add( &vecs[4], ¢er, &orient->vec.fvec, -Grid_depth );
|
||||
vecs[4] = center;
|
||||
|
||||
verts[0].u = 0.01f; verts[0].v = 0.01f;
|
||||
verts[1].u = 0.99f; verts[1].v = 0.01f;
|
||||
verts[2].u = 0.99f; verts[2].v = 0.99f;
|
||||
verts[3].u = 0.01f; verts[3].v = 0.99f;
|
||||
verts[4].u = 0.5f; verts[4].v = 0.5f;
|
||||
|
||||
if (Cmdline_nohtl) {
|
||||
g3_rotate_vertex( &verts[0], &vecs[0] );
|
||||
g3_rotate_vertex( &verts[1], &vecs[1] );
|
||||
g3_rotate_vertex( &verts[2], &vecs[2] );
|
||||
g3_rotate_vertex( &verts[3], &vecs[3] );
|
||||
g3_rotate_vertex( &verts[4], &vecs[4] );
|
||||
} else {
|
||||
g3_transfer_vertex( &verts[0], &vecs[0] );
|
||||
g3_transfer_vertex( &verts[1], &vecs[1] );
|
||||
g3_transfer_vertex( &verts[2], &vecs[2] );
|
||||
g3_transfer_vertex( &verts[3], &vecs[3] );
|
||||
g3_transfer_vertex( &verts[4], &vecs[4] );
|
||||
}
|
||||
|
||||
int cull = gr_set_cull(0); // fixes rendering problem in D3D - taylor
|
||||
draw_face( &verts[0], &verts[4], &verts[1] );
|
||||
draw_face( &verts[1], &verts[4], &verts[2] );
|
||||
draw_face( &verts[4], &verts[3], &verts[2] );
|
||||
draw_face( &verts[0], &verts[3], &verts[4] );
|
||||
gr_set_cull(cull);
|
||||
}
|
||||
|
||||
if (Warp_ball_bitmap > -1 && Cmdline_warp_flash == 1) {
|
||||
flash_ball warp_ball(20, .1f,.25f, &vmd_z_vector, &vmd_zero_vector, 4.0f, 0.5f);
|
||||
float adg = (2.0f * life_percent) - 1.0f;
|
||||
float pct = (powf(adg, 4.0f) - powf(adg, 128.0f)) * 4.0f;
|
||||
|
||||
if (pct > 0.00001f) {
|
||||
g3_start_instance_matrix(pos, orient, true);
|
||||
|
||||
gr_set_bitmap(Warp_ball_bitmap, GR_ALPHABLEND_FILTER, GR_BITBLT_MODE_NORMAL, 0.9999f);
|
||||
|
||||
warp_ball.render(max_radius * pct * 0.5f, adg * adg, adg * adg * 6.0f);
|
||||
|
||||
g3_done_instance(true);
|
||||
}
|
||||
}
|
||||
|
||||
gr_zbuffer_set( saved_gr_zbuffering );
|
||||
}
|
||||
@@ -1,288 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
// AddVariableDlg.cpp : implementation file
|
||||
//
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "FRED.h"
|
||||
#include "AddVariableDlg.h"
|
||||
#include "parse/sexp.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
#define NO_RESET_FOCUS 0
|
||||
#define RESET_FOCUS 1
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CAddVariableDlg dialog
|
||||
|
||||
|
||||
CAddVariableDlg::CAddVariableDlg(CWnd* pParent /*=NULL*/)
|
||||
: CDialog(CAddVariableDlg::IDD, pParent)
|
||||
{
|
||||
//{{AFX_DATA_INIT(CAddVariableDlg)
|
||||
m_default_value = _T("");
|
||||
m_variable_name = _T("");
|
||||
//}}AFX_DATA_INIT
|
||||
}
|
||||
|
||||
|
||||
void CAddVariableDlg::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialog::DoDataExchange(pDX);
|
||||
//{{AFX_DATA_MAP(CAddVariableDlg)
|
||||
DDX_Text(pDX, IDC_ADD_VARIABLE_DEFAULT_VALUE, m_default_value);
|
||||
DDV_MaxChars(pDX, m_default_value, 31);
|
||||
DDX_Text(pDX, IDC_ADD_VARIABLE_NAME, m_variable_name);
|
||||
DDV_MaxChars(pDX, m_variable_name, 31);
|
||||
//}}AFX_DATA_MAP
|
||||
}
|
||||
|
||||
|
||||
BEGIN_MESSAGE_MAP(CAddVariableDlg, CDialog)
|
||||
//{{AFX_MSG_MAP(CAddVariableDlg)
|
||||
ON_BN_CLICKED(IDC_TYPE_NUMBER, OnTypeNumber)
|
||||
ON_BN_CLICKED(IDC_TYPE_STRING, OnTypeString)
|
||||
ON_BN_CLICKED(IDC_TYPE_CAMPAIGN_PERSISTENT, OnTypeCampaignPersistent)
|
||||
ON_BN_CLICKED(IDC_TYPE_PLAYER_PERSISTENT, OnTypePlayerPersistent)
|
||||
ON_BN_CLICKED(IDC_TYPE_NETWORK_VARIABLE, OnTypeNetworkVariable)
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CAddVariableDlg message handlers
|
||||
|
||||
void CAddVariableDlg::OnOK()
|
||||
{
|
||||
// validation name
|
||||
validate_variable_name(RESET_FOCUS);
|
||||
|
||||
// validate data
|
||||
if ( m_name_validated ) {
|
||||
validate_data(RESET_FOCUS);
|
||||
}
|
||||
|
||||
// both ok, then store results
|
||||
if ( m_name_validated && m_data_validated ) {
|
||||
// int sexp_add_variable(char *text, char*, int type);
|
||||
// char temp_name[32];
|
||||
// char temp_value[32];
|
||||
// strcpy(temp_name, m_variable_name);
|
||||
// strcpy(temp_value, m_default_value);
|
||||
// SEXP_VARIABLE_NUMBER SEXP_VARIABLE_STRING
|
||||
// int type;
|
||||
//
|
||||
// if (m_type_number) {
|
||||
// type = SEXP_VARIABLE_NUMBER;
|
||||
// } else {
|
||||
// type = SEXP_VARIABLE_STRING;
|
||||
// }
|
||||
//
|
||||
// // Goober5000
|
||||
// if (m_type_player_persistent) {
|
||||
// type |= SEXP_VARIABLE_PLAYER_PERSISTENT;
|
||||
// } else if (m_type_campaign_persistent) {
|
||||
// type |= SEXP_VARIABLE_CAMPAIGN_PERSISTENT;
|
||||
// }
|
||||
//
|
||||
// m_sexp_var_index = sexp_add_variable(temp_value, temp_name, type);
|
||||
// this get done for free CDialog::OnOk() UpdateData(TRUE);
|
||||
m_create = true;
|
||||
|
||||
CDialog::OnOK();
|
||||
}
|
||||
}
|
||||
|
||||
BOOL CAddVariableDlg::OnInitDialog()
|
||||
{
|
||||
CDialog::OnInitDialog();
|
||||
|
||||
// TODO: Add extra initialization here
|
||||
m_variable_name = "<Variable Name>";
|
||||
m_default_value = "<Default Value>";
|
||||
|
||||
// Set variable type to number
|
||||
m_type_number = true;
|
||||
m_type_campaign_persistent = false;
|
||||
m_type_player_persistent = false;
|
||||
m_type_network_variable = false;
|
||||
set_variable_type();
|
||||
|
||||
m_name_validated = false;
|
||||
m_data_validated = false;
|
||||
m_create = false;
|
||||
|
||||
// Send default name and values into dialog box
|
||||
UpdateData(FALSE);
|
||||
|
||||
return TRUE; // return TRUE unless you set the focus to a control
|
||||
// EXCEPTION: OCX Property Pages should return FALSE
|
||||
}
|
||||
|
||||
bool is_sexp_variable_name(const char* temp_name)
|
||||
{
|
||||
for (int i=0; i<MAX_SEXP_VARIABLES; i++) {
|
||||
if (Sexp_variables[i].type & SEXP_VARIABLE_SET) {
|
||||
if ( !strcmp(Sexp_variables[i].text, temp_name) ) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
// name not found
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// Check variable name (1) changed (2) > 0 length (3) does not already exist
|
||||
void CAddVariableDlg::validate_variable_name(int set_focus)
|
||||
{
|
||||
CString temp_name;
|
||||
|
||||
CEdit *edit = (CEdit *) GetDlgItem(IDC_ADD_VARIABLE_NAME);
|
||||
edit->GetWindowText(temp_name);
|
||||
|
||||
// Check if any change and not already in list
|
||||
if ( stricmp(temp_name, "<Variable Name>") ) {
|
||||
if ( (strlen(temp_name) > 0) && (get_index_sexp_variable_name(LPCTSTR(temp_name)) == -1) ) { //not already in list and length > 0 {
|
||||
// Goober5000 - replace spaces with hyphens
|
||||
if (strchr(temp_name, ' ') != NULL)
|
||||
{
|
||||
// display msg
|
||||
MessageBox("Variable names cannot contain spaces. Replacing with hyphens.");
|
||||
|
||||
// replace chars
|
||||
//Modified to make the code build. - Thunderbird
|
||||
temp_name.Replace((TCHAR) ' ', (TCHAR) '-');
|
||||
//temp_name.Replace((TCHAR) ' ', (TCHAR) '-'));
|
||||
|
||||
// fix what's displayed
|
||||
edit->SetFocus();
|
||||
edit->SetWindowText(temp_name);
|
||||
edit->SetSel(0, -1);
|
||||
}
|
||||
|
||||
m_name_validated = true;
|
||||
} else {
|
||||
// conflicting variable name
|
||||
if (strlen(temp_name) == 0) {
|
||||
edit->SetWindowText("<Variable Name>");
|
||||
}
|
||||
m_name_validated = false;
|
||||
if (set_focus == RESET_FOCUS) {
|
||||
MessageBox("Conflicting variable name");
|
||||
edit->SetFocus();
|
||||
edit->SetSel(0, -1);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// name unchanged from default
|
||||
m_name_validated = false;
|
||||
if (set_focus == RESET_FOCUS) {
|
||||
MessageBox("Invalid variable name");
|
||||
edit->SetFocus();
|
||||
edit->SetSel(0, -1);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void CAddVariableDlg::validate_data(int set_focus)
|
||||
{
|
||||
CString temp_data;
|
||||
|
||||
CEdit *edit = (CEdit *) GetDlgItem(IDC_ADD_VARIABLE_DEFAULT_VALUE);
|
||||
edit->GetWindowText(temp_data);
|
||||
|
||||
// check for 0 string length
|
||||
if (strlen(temp_data) == 0) {
|
||||
m_data_validated = false;
|
||||
} else {
|
||||
if (m_type_number) {
|
||||
// verify valid number
|
||||
int temp_num = atoi(temp_data);
|
||||
char buf[TOKEN_LENGTH];
|
||||
sprintf(buf, "%d", temp_num);
|
||||
|
||||
if ( stricmp(buf, temp_data) ) {
|
||||
m_data_validated = false;
|
||||
} else {
|
||||
m_data_validated = true;
|
||||
}
|
||||
} else {
|
||||
m_data_validated = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Display message and reset focus
|
||||
if ( (!m_data_validated) && (set_focus == RESET_FOCUS) ) {
|
||||
MessageBox("Invalid Default Value.");
|
||||
edit->SetFocus();
|
||||
edit->SetSel(0, -1);
|
||||
}
|
||||
}
|
||||
|
||||
// Set type to number
|
||||
void CAddVariableDlg::OnTypeNumber()
|
||||
{
|
||||
m_type_number = true;
|
||||
set_variable_type();
|
||||
}
|
||||
|
||||
// Set type to string
|
||||
void CAddVariableDlg::OnTypeString()
|
||||
{
|
||||
m_type_number = false;
|
||||
set_variable_type();
|
||||
}
|
||||
|
||||
void CAddVariableDlg::OnTypePlayerPersistent()
|
||||
{
|
||||
m_type_player_persistent = ((CButton *) GetDlgItem(IDC_TYPE_PLAYER_PERSISTENT))->GetCheck() ? true : false;
|
||||
|
||||
if (m_type_player_persistent)
|
||||
m_type_campaign_persistent = false;
|
||||
|
||||
set_variable_type();
|
||||
}
|
||||
|
||||
void CAddVariableDlg::OnTypeCampaignPersistent()
|
||||
{
|
||||
m_type_campaign_persistent = ((CButton *) GetDlgItem(IDC_TYPE_CAMPAIGN_PERSISTENT))->GetCheck() ? true : false;
|
||||
|
||||
if (m_type_campaign_persistent)
|
||||
m_type_player_persistent = false;
|
||||
|
||||
set_variable_type();
|
||||
}
|
||||
|
||||
void CAddVariableDlg::OnTypeNetworkVariable()
|
||||
{
|
||||
m_type_network_variable = ((CButton *) GetDlgItem(IDC_TYPE_NETWORK_VARIABLE))->GetCheck() ? true : false;
|
||||
set_variable_type();
|
||||
}
|
||||
|
||||
// Set type check boxes
|
||||
void CAddVariableDlg::set_variable_type()
|
||||
{
|
||||
|
||||
CButton *button_string = (CButton *) GetDlgItem(IDC_TYPE_STRING);
|
||||
CButton *button_number = (CButton *) GetDlgItem(IDC_TYPE_NUMBER);
|
||||
|
||||
button_number->SetCheck( m_type_number);
|
||||
button_string->SetCheck(!m_type_number);
|
||||
|
||||
((CButton *) GetDlgItem(IDC_TYPE_CAMPAIGN_PERSISTENT))->SetCheck(m_type_campaign_persistent);
|
||||
((CButton *) GetDlgItem(IDC_TYPE_PLAYER_PERSISTENT))->SetCheck(m_type_player_persistent);
|
||||
((CButton *) GetDlgItem(IDC_TYPE_NETWORK_VARIABLE))->SetCheck(m_type_network_variable);
|
||||
}
|
||||
@@ -1,74 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#if !defined(AFX_ADDVARIABLEDLG_H__0F668CB5_AAEE_11D2_A899_0060088FAE88__INCLUDED_)
|
||||
#define AFX_ADDVARIABLEDLG_H__0F668CB5_AAEE_11D2_A899_0060088FAE88__INCLUDED_
|
||||
|
||||
#if _MSC_VER > 1000
|
||||
#pragma once
|
||||
#endif // _MSC_VER > 1000
|
||||
// AddVariableDlg.h : header file
|
||||
//
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CAddVariableDlg dialog
|
||||
|
||||
class CAddVariableDlg : public CDialog
|
||||
{
|
||||
// Construction
|
||||
public:
|
||||
CAddVariableDlg(CWnd* pParent = NULL); // standard constructor
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(CAddVariableDlg)
|
||||
enum { IDD = IDD_ADD_VARIABLE };
|
||||
CString m_default_value;
|
||||
CString m_variable_name;
|
||||
bool m_name_validated;
|
||||
bool m_data_validated;
|
||||
bool m_type_number;
|
||||
bool m_type_campaign_persistent;
|
||||
bool m_type_player_persistent;
|
||||
bool m_type_network_variable;
|
||||
bool m_create;
|
||||
int m_sexp_var_index;
|
||||
//}}AFX_DATA
|
||||
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(CAddVariableDlg)
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(CAddVariableDlg)
|
||||
virtual void OnOK();
|
||||
virtual BOOL OnInitDialog();
|
||||
afx_msg void validate_variable_name(int set_focus);
|
||||
afx_msg void validate_data(int set_focus);
|
||||
afx_msg void OnTypeNumber();
|
||||
afx_msg void OnTypeString();
|
||||
afx_msg void OnTypePlayerPersistent();
|
||||
afx_msg void OnTypeCampaignPersistent();
|
||||
afx_msg void OnTypeNetworkVariable();
|
||||
afx_msg void set_variable_type();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
|
||||
//{{AFX_INSERT_LOCATION}}
|
||||
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
|
||||
|
||||
#endif // !defined(AFX_ADDVARIABLEDLG_H__0F668CB5_AAEE_11D2_A899_0060088FAE88__INCLUDED_)
|
||||
@@ -1,180 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/FRED2/AdjustGridDlg.cpp $
|
||||
* $Revision: 1.2 $
|
||||
* $Date: 2006-01-21 02:22:04 $
|
||||
* $Author: wmcoolmon $
|
||||
*
|
||||
* Editor to allow one to change Fred's grid orientation and position.
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.1 2006/01/19 02:27:31 Goober5000
|
||||
* import FRED2 back into fs2_open module
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.3 2002/08/15 04:35:44 penguin
|
||||
* Changes to build with fs2_open code.lib
|
||||
*
|
||||
* Revision 1.2 2002/08/15 01:06:34 penguin
|
||||
* Include filename reorg (to coordinate w/ fs2_open)
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:52 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 2:59p Dave
|
||||
*
|
||||
* 3 8/18/97 10:01p Hoffoss
|
||||
* Improved dialog by graying out fields that don't have any effect on
|
||||
* current plane setting.
|
||||
*
|
||||
* 2 8/18/97 9:31p Hoffoss
|
||||
* Added grid adjustment dialog and shield system editor dialog.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "FRED.h"
|
||||
#include "AdjustGridDlg.h"
|
||||
#include "mission/missiongrid.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// adjust_grid_dlg dialog
|
||||
|
||||
adjust_grid_dlg::adjust_grid_dlg(CWnd* pParent /*=NULL*/)
|
||||
: CDialog(adjust_grid_dlg::IDD, pParent)
|
||||
{
|
||||
//{{AFX_DATA_INIT(adjust_grid_dlg)
|
||||
m_x = 0;
|
||||
m_y = 0;
|
||||
m_z = 0;
|
||||
//}}AFX_DATA_INIT
|
||||
}
|
||||
|
||||
void adjust_grid_dlg::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialog::DoDataExchange(pDX);
|
||||
//{{AFX_DATA_MAP(adjust_grid_dlg)
|
||||
DDX_Control(pDX, IDC_SPIN_Z, m_spinz);
|
||||
DDX_Control(pDX, IDC_SPIN_Y, m_spiny);
|
||||
DDX_Control(pDX, IDC_SPIN_X, m_spinx);
|
||||
DDX_Text(pDX, IDC_EDIT_X, m_x);
|
||||
DDX_Text(pDX, IDC_EDIT_Y, m_y);
|
||||
DDX_Text(pDX, IDC_EDIT_Z, m_z);
|
||||
//}}AFX_DATA_MAP
|
||||
}
|
||||
|
||||
BEGIN_MESSAGE_MAP(adjust_grid_dlg, CDialog)
|
||||
//{{AFX_MSG_MAP(adjust_grid_dlg)
|
||||
ON_BN_CLICKED(IDC_XY_PLANE, OnXyPlane)
|
||||
ON_BN_CLICKED(IDC_XZ_PLANE, OnXzPlane)
|
||||
ON_BN_CLICKED(IDC_YZ_PLANE, OnYzPlane)
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// adjust_grid_dlg message handlers
|
||||
|
||||
BOOL adjust_grid_dlg::OnInitDialog()
|
||||
{
|
||||
m_x = (int) The_grid->center.xyz.x;
|
||||
m_y = (int) The_grid->center.xyz.y;
|
||||
m_z = (int) The_grid->center.xyz.z;
|
||||
CDialog::OnInitDialog();
|
||||
if (The_grid->gmatrix.vec.uvec.xyz.y) {
|
||||
((CButton *) GetDlgItem(IDC_XZ_PLANE))->SetCheck(TRUE);
|
||||
GetDlgItem(IDC_EDIT_X)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_EDIT_Z)->EnableWindow(FALSE);
|
||||
|
||||
} else if (The_grid->gmatrix.vec.uvec.xyz.z) {
|
||||
((CButton *) GetDlgItem(IDC_XY_PLANE))->SetCheck(TRUE);
|
||||
GetDlgItem(IDC_EDIT_X)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_EDIT_Y)->EnableWindow(FALSE);
|
||||
|
||||
} else {
|
||||
((CButton *) GetDlgItem(IDC_YZ_PLANE))->SetCheck(TRUE);
|
||||
GetDlgItem(IDC_EDIT_Y)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_EDIT_Z)->EnableWindow(FALSE);
|
||||
}
|
||||
|
||||
m_spinx.SetRange((short)99999, (short)-99999);
|
||||
m_spiny.SetRange((short)99999, (short)-99999);
|
||||
m_spinz.SetRange((short)99999, (short)-99999);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void adjust_grid_dlg::OnOK()
|
||||
{
|
||||
UpdateData(TRUE);
|
||||
The_grid->center.xyz.x = (float) m_x;
|
||||
The_grid->center.xyz.y = (float) m_y;
|
||||
The_grid->center.xyz.z = (float) m_z;
|
||||
|
||||
if (((CButton *) GetDlgItem(IDC_XY_PLANE)) -> GetCheck()) {
|
||||
The_grid->gmatrix.vec.fvec = vmd_x_vector;
|
||||
The_grid->gmatrix.vec.rvec = vmd_y_vector;
|
||||
|
||||
} else if (((CButton *) GetDlgItem(IDC_YZ_PLANE)) -> GetCheck()) {
|
||||
The_grid->gmatrix.vec.fvec = vmd_y_vector;
|
||||
The_grid->gmatrix.vec.rvec = vmd_z_vector;
|
||||
|
||||
} else { // XZ plane
|
||||
The_grid->gmatrix.vec.fvec = vmd_x_vector;
|
||||
The_grid->gmatrix.vec.rvec = vmd_z_vector;
|
||||
}
|
||||
|
||||
modify_grid(The_grid);
|
||||
CDialog::OnOK();
|
||||
}
|
||||
|
||||
void adjust_grid_dlg::OnXyPlane()
|
||||
{
|
||||
GetDlgItem(IDC_EDIT_X)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_SPIN_X)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_EDIT_Y)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_SPIN_Y)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_EDIT_Z)->EnableWindow(TRUE);
|
||||
GetDlgItem(IDC_SPIN_Z)->EnableWindow(TRUE);
|
||||
}
|
||||
|
||||
void adjust_grid_dlg::OnXzPlane()
|
||||
{
|
||||
GetDlgItem(IDC_EDIT_X)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_SPIN_X)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_EDIT_Y)->EnableWindow(TRUE);
|
||||
GetDlgItem(IDC_SPIN_Y)->EnableWindow(TRUE);
|
||||
GetDlgItem(IDC_EDIT_Z)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_SPIN_Z)->EnableWindow(FALSE);
|
||||
}
|
||||
|
||||
void adjust_grid_dlg::OnYzPlane()
|
||||
{
|
||||
GetDlgItem(IDC_EDIT_X)->EnableWindow(TRUE);
|
||||
GetDlgItem(IDC_SPIN_X)->EnableWindow(TRUE);
|
||||
GetDlgItem(IDC_EDIT_Y)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_SPIN_Y)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_EDIT_Z)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_SPIN_Z)->EnableWindow(FALSE);
|
||||
}
|
||||
@@ -1,88 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/FRED2/AdjustGridDlg.h $
|
||||
* $Revision: 1.1 $
|
||||
* $Date: 2006-01-19 02:27:31 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* Editor to allow one to change Fred's grid orientation and position.
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.3 2005/07/13 02:40:50 Goober5000
|
||||
* remove PreProcDefine #includes in FRED
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.2 2004/09/29 17:26:32 Kazan
|
||||
* PreProfDefines.h includes for fred2
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:52 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 2:59p Dave
|
||||
*
|
||||
* 3 8/18/97 10:01p Hoffoss
|
||||
* Improved dialog by graying out fields that don't have any effect on
|
||||
* current plane setting.
|
||||
*
|
||||
* 2 8/18/97 9:31p Hoffoss
|
||||
* Added grid adjustment dialog and shield system editor dialog.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// adjust_grid_dlg dialog
|
||||
|
||||
class adjust_grid_dlg : public CDialog
|
||||
{
|
||||
// Construction
|
||||
public:
|
||||
void OnOK();
|
||||
adjust_grid_dlg(CWnd* pParent = NULL); // standard constructor
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(adjust_grid_dlg)
|
||||
enum { IDD = IDD_ADJUST_GRID };
|
||||
CSpinButtonCtrl m_spinz;
|
||||
CSpinButtonCtrl m_spiny;
|
||||
CSpinButtonCtrl m_spinx;
|
||||
int m_x;
|
||||
int m_y;
|
||||
int m_z;
|
||||
//}}AFX_DATA
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(adjust_grid_dlg)
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(adjust_grid_dlg)
|
||||
virtual BOOL OnInitDialog();
|
||||
afx_msg void OnXyPlane();
|
||||
afx_msg void OnXzPlane();
|
||||
afx_msg void OnYzPlane();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
@@ -1,680 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
// AsteroidEditorDlg.cpp : implementation file
|
||||
//
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "FRED.h"
|
||||
#include "AsteroidEditorDlg.h"
|
||||
#include "starfield/starfield.h"
|
||||
#include "FREDDoc.h"
|
||||
#include "debris/debris.h" // Asteroid stuff.
|
||||
#include "species_defs/species_defs.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
#define ID_FIELD_MENU 9000
|
||||
|
||||
// helps in looping over combo boxes
|
||||
int Dlg_id[MAX_ACTIVE_DEBRIS_TYPES] = {IDC_SHIP_DEBRIS1, IDC_SHIP_DEBRIS2, IDC_SHIP_DEBRIS3};
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// asteroid_editor dialog
|
||||
|
||||
asteroid_editor::asteroid_editor(CWnd* pParent /*=NULL*/)
|
||||
: CDialog(asteroid_editor::IDD, pParent)
|
||||
{
|
||||
int i;
|
||||
|
||||
//{{AFX_DATA_INIT(asteroid_editor)
|
||||
m_avg_speed = 0;
|
||||
m_density = 0;
|
||||
m_enable_asteroids = FALSE;
|
||||
m_max_x = _T("");
|
||||
m_max_y = _T("");
|
||||
m_max_z = _T("");
|
||||
m_min_x = _T("");
|
||||
m_min_y = _T("");
|
||||
m_min_z = _T("");
|
||||
m_enable_inner_bounds = FALSE;
|
||||
m_field_type = FT_ACTIVE;
|
||||
m_box_max_x = _T("");
|
||||
m_box_max_y = _T("");
|
||||
m_box_max_z = _T("");
|
||||
m_box_min_x = _T("");
|
||||
m_box_min_y = _T("");
|
||||
m_box_min_z = _T("");
|
||||
//}}AFX_DATA_INIT
|
||||
|
||||
last_field = -1;
|
||||
i=0;
|
||||
// for (i=0; i<MAX_ASTEROID_FIELDS; i++)
|
||||
a_field[i] = Asteroid_field; // Only supporting one field per mission.
|
||||
}
|
||||
|
||||
void asteroid_editor::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialog::DoDataExchange(pDX);
|
||||
//{{AFX_DATA_MAP(asteroid_editor)
|
||||
DDX_Control(pDX, IDC_DENSITY_SPIN, m_density_spin);
|
||||
DDX_Text(pDX, IDC_AVG_SPEED, m_avg_speed);
|
||||
DDX_Text(pDX, IDC_DENSITY, m_density);
|
||||
DDX_Check(pDX, IDC_ENABLE_ASTEROIDS, m_enable_asteroids);
|
||||
DDX_Text(pDX, IDC_MAX_X, m_max_x);
|
||||
DDX_Text(pDX, IDC_MAX_Y, m_max_y);
|
||||
DDX_Text(pDX, IDC_MAX_Z, m_max_z);
|
||||
DDX_Text(pDX, IDC_MIN_X, m_min_x);
|
||||
DDX_Text(pDX, IDC_MIN_Y, m_min_y);
|
||||
DDX_Text(pDX, IDC_MIN_Z, m_min_z);
|
||||
DDX_Check(pDX, IDC_ENABLE_INNER_BOX, m_enable_inner_bounds);
|
||||
DDX_Text(pDX, IDC_INNER_MAX_X, m_box_max_x);
|
||||
DDX_Text(pDX, IDC_INNER_MAX_Y, m_box_max_y);
|
||||
DDX_Text(pDX, IDC_INNER_MAX_Z, m_box_max_z);
|
||||
DDX_Text(pDX, IDC_INNER_MIN_X, m_box_min_x);
|
||||
DDX_Text(pDX, IDC_INNER_MIN_Y, m_box_min_y);
|
||||
DDX_Text(pDX, IDC_INNER_MIN_Z, m_box_min_z);
|
||||
//}}AFX_DATA_MAP
|
||||
}
|
||||
|
||||
BEGIN_MESSAGE_MAP(asteroid_editor, CDialog)
|
||||
//{{AFX_MSG_MAP(asteroid_editor)
|
||||
ON_WM_INITMENU()
|
||||
ON_BN_CLICKED(IDC_ENABLE_ASTEROIDS, OnEnableAsteroids)
|
||||
ON_WM_CLOSE()
|
||||
ON_BN_CLICKED(IDC_ENABLE_INNER_BOX, OnEnableInnerBox)
|
||||
ON_BN_CLICKED(IDC_PASSIVE_FIELD, OnPassiveField)
|
||||
ON_BN_CLICKED(IDC_FIELD_SHIP, OnFieldShip)
|
||||
ON_BN_CLICKED(IDC_ACTIVE_FIELD, OnActiveField)
|
||||
ON_BN_CLICKED(IDC_FIELD_ASTEROID, OnFieldAsteroid)
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// asteroid_editor message handlers
|
||||
|
||||
void asteroid_editor::OnInitMenu(CMenu* pMenu)
|
||||
{
|
||||
int i;
|
||||
CString str;
|
||||
CMenu *m;
|
||||
|
||||
m = pMenu->GetSubMenu(0);
|
||||
clear_menu(m);
|
||||
i = 0; //for (i=0; i<MAX_ASTEROID_FIELDS; i++) {
|
||||
str.Format("Asteroid Field %d", i);
|
||||
m->AppendMenu(MF_ENABLED | MF_STRING, ID_FIELD_MENU + i, str);
|
||||
//}
|
||||
|
||||
m->DeleteMenu(ID_PLACEHOLDER, MF_BYCOMMAND);
|
||||
if (cur_field != -1)
|
||||
m->CheckMenuItem(ID_FIELD_MENU + cur_field, MF_BYCOMMAND | MF_CHECKED);
|
||||
|
||||
CDialog::OnInitMenu(pMenu);
|
||||
}
|
||||
|
||||
BOOL asteroid_editor::OnCommand(WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
int id;
|
||||
|
||||
id = LOWORD(wParam);
|
||||
if (id >= ID_FIELD_MENU && id < ID_FIELD_MENU + 1) { //MAX_ASTEROID_FIELDS) {
|
||||
cur_field = id - ID_FIELD_MENU;
|
||||
update_init();
|
||||
}
|
||||
|
||||
return CDialog::OnCommand(wParam, lParam);
|
||||
}
|
||||
|
||||
int asteroid_editor::query_modified()
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i=0; i<1 /*MAX_ASTEROID_FIELDS*/; i++) {
|
||||
if (a_field[i].num_initial_asteroids != Asteroid_field.num_initial_asteroids)
|
||||
return 1;
|
||||
if (vm_vec_dist_quick(&a_field[i].vel, &Asteroid_field.vel) == 0.0f)
|
||||
return 1;
|
||||
if (a_field[i].min_bound.xyz.x != Asteroid_field.min_bound.xyz.x)
|
||||
return 1;
|
||||
if (a_field[i].min_bound.xyz.y != Asteroid_field.min_bound.xyz.y)
|
||||
return 1;
|
||||
if (a_field[i].min_bound.xyz.z != Asteroid_field.min_bound.xyz.z)
|
||||
return 1;
|
||||
if (a_field[i].max_bound.xyz.x != Asteroid_field.max_bound.xyz.x)
|
||||
return 1;
|
||||
if (a_field[i].max_bound.xyz.y != Asteroid_field.max_bound.xyz.y)
|
||||
return 1;
|
||||
if (a_field[i].max_bound.xyz.z != Asteroid_field.max_bound.xyz.z)
|
||||
return 1;
|
||||
|
||||
|
||||
if (a_field[i].has_inner_bound != Asteroid_field.has_inner_bound)
|
||||
return 1;
|
||||
|
||||
if (a_field[i].field_type != Asteroid_field.field_type)
|
||||
return 1;
|
||||
|
||||
if (a_field[i].has_inner_bound) {
|
||||
if (a_field[i].inner_max_bound.xyz.x != Asteroid_field.inner_max_bound.xyz.x)
|
||||
return 1;
|
||||
|
||||
if (a_field[i].inner_max_bound.xyz.y != Asteroid_field.inner_max_bound.xyz.y)
|
||||
return 1;
|
||||
|
||||
if (a_field[i].inner_max_bound.xyz.z != Asteroid_field.inner_max_bound.xyz.z)
|
||||
return 1;
|
||||
|
||||
if (a_field[i].inner_min_bound.xyz.x != Asteroid_field.inner_min_bound.xyz.x)
|
||||
return 1;
|
||||
|
||||
if (a_field[i].inner_min_bound.xyz.y != Asteroid_field.inner_min_bound.xyz.y)
|
||||
return 1;
|
||||
|
||||
if (a_field[i].inner_min_bound.xyz.z != Asteroid_field.inner_min_bound.xyz.z)
|
||||
return 1;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#define MIN_BOX_THICKNESS 400
|
||||
int asteroid_editor::validate_data()
|
||||
{
|
||||
if (!m_enable_asteroids) {
|
||||
return 1;
|
||||
} else {
|
||||
// check x
|
||||
if (a_field[0].max_bound.xyz.x < a_field[0].min_bound.xyz.x) {
|
||||
MessageBox("Asteroid x min is greater than max");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// check y
|
||||
if (a_field[0].max_bound.xyz.y < a_field[0].min_bound.xyz.y) {
|
||||
MessageBox("Asteroid y min is greater than max");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// check z
|
||||
if (a_field[0].max_bound.xyz.z < a_field[0].min_bound.xyz.z) {
|
||||
MessageBox("Asteroid z min is greater than max");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// check if inner bounds enabled
|
||||
if (a_field[0].has_inner_bound) {
|
||||
if (a_field[0].inner_max_bound.xyz.x < a_field[0].inner_min_bound.xyz.x) {
|
||||
MessageBox("Asteroid x inner min is greater than inner max");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (a_field[0].inner_max_bound.xyz.y < a_field[0].inner_min_bound.xyz.y) {
|
||||
MessageBox("Asteroid y inner min is greater than inner max");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (a_field[0].inner_max_bound.xyz.z < a_field[0].inner_min_bound.xyz.z) {
|
||||
MessageBox("Asteroid z inner min is greater than inner max");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// check x thickness
|
||||
if (a_field[0].inner_min_bound.xyz.x - MIN_BOX_THICKNESS < a_field[0].min_bound.xyz.x) {
|
||||
MessageBox("Asteroid x thickness from outer box to inner box must be > 400");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (a_field[0].inner_max_bound.xyz.x + MIN_BOX_THICKNESS > a_field[0].max_bound.xyz.x) {
|
||||
MessageBox("Asteroid x thickness from outer box to inner box must be > 400");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// check y thickness
|
||||
if (a_field[0].inner_min_bound.xyz.y - MIN_BOX_THICKNESS < a_field[0].min_bound.xyz.y) {
|
||||
MessageBox("Asteroid y thickness from outer box to inner box must be > 400");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (a_field[0].inner_max_bound.xyz.y + MIN_BOX_THICKNESS > a_field[0].max_bound.xyz.y) {
|
||||
MessageBox("Asteroid y thickness from outer box to inner box must be > 400");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// check z thickness
|
||||
if (a_field[0].inner_min_bound.xyz.z - MIN_BOX_THICKNESS < a_field[0].min_bound.xyz.z) {
|
||||
MessageBox("Asteroid z thickness from outer box to inner box must be > 400");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (a_field[0].inner_max_bound.xyz.z + MIN_BOX_THICKNESS > a_field[0].max_bound.xyz.z) {
|
||||
MessageBox("Asteroid z thickness from outer box to inner box must be > 400");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check if passive, ship debris field, at least one speceis selected
|
||||
if (a_field[0].field_type == FT_PASSIVE) {
|
||||
if (a_field[0].debris_genre == DG_SHIP) {
|
||||
if ( (a_field[0].field_debris_type[0] == -1) && (a_field[0].field_debris_type[1] == -1) && (a_field[0].field_debris_type[2] == -1) ) {
|
||||
MessageBox("You must choose one or more types of ship debris");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// check at least one asteroid subtype is selected
|
||||
if (a_field[0].debris_genre == DG_ASTEROID) {
|
||||
if ( (a_field[0].field_debris_type[0] == -1) && (a_field[0].field_debris_type[1] == -1) && (a_field[0].field_debris_type[2] == -1) ) {
|
||||
MessageBox("You must choose one or more asteroid subtypes");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
void asteroid_editor::OnOK()
|
||||
{
|
||||
int i;
|
||||
|
||||
update_init();
|
||||
if (!validate_data()) {
|
||||
return;
|
||||
}
|
||||
for (i=0; i<1 /*MAX_ASTEROID_FIELDS*/; i++)
|
||||
Asteroid_field = a_field[i];
|
||||
|
||||
update_map_window();
|
||||
theApp.record_window_data(&Asteroid_wnd_data, this);
|
||||
CDialog::OnOK();
|
||||
}
|
||||
|
||||
BOOL asteroid_editor::OnInitDialog()
|
||||
{
|
||||
|
||||
|
||||
cur_field = 0;
|
||||
CDialog::OnInitDialog();
|
||||
update_init();
|
||||
theApp.init_window(&Asteroid_wnd_data, this);
|
||||
|
||||
m_density_spin.SetRange(1, MAX_ASTEROIDS);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void asteroid_editor::update_init()
|
||||
{
|
||||
int num_asteroids, idx, cur_choice;
|
||||
|
||||
UpdateData(TRUE);
|
||||
if (last_field >= 0) {
|
||||
// store into temp asteroid field
|
||||
num_asteroids = a_field[last_field].num_initial_asteroids;
|
||||
a_field[last_field].num_initial_asteroids = m_enable_asteroids ? m_density : 0;
|
||||
if (a_field[last_field].num_initial_asteroids < 0)
|
||||
a_field[last_field].num_initial_asteroids = 0;
|
||||
|
||||
if (a_field[last_field].num_initial_asteroids > MAX_ASTEROIDS)
|
||||
a_field[last_field].num_initial_asteroids = MAX_ASTEROIDS;
|
||||
|
||||
if (num_asteroids != a_field[last_field].num_initial_asteroids)
|
||||
set_modified();
|
||||
|
||||
vec3d vel_vec = {1.0f, 0.0f, 0.0f};
|
||||
vm_vec_scale(&vel_vec, (float) m_avg_speed);
|
||||
|
||||
MODIFY(a_field[last_field].vel.xyz.x, vel_vec.xyz.x);
|
||||
MODIFY(a_field[last_field].vel.xyz.y, vel_vec.xyz.y);
|
||||
MODIFY(a_field[last_field].vel.xyz.z, vel_vec.xyz.z);
|
||||
|
||||
MODIFY(a_field[last_field].min_bound.xyz.x, (float) atof(m_min_x));
|
||||
MODIFY(a_field[last_field].min_bound.xyz.y, (float) atof(m_min_y));
|
||||
MODIFY(a_field[last_field].min_bound.xyz.z, (float) atof(m_min_z));
|
||||
MODIFY(a_field[last_field].max_bound.xyz.x, (float) atof(m_max_x));
|
||||
MODIFY(a_field[last_field].max_bound.xyz.y, (float) atof(m_max_y));
|
||||
MODIFY(a_field[last_field].max_bound.xyz.z, (float) atof(m_max_z));
|
||||
|
||||
// type of field
|
||||
MODIFY(a_field[last_field].field_type, m_field_type);
|
||||
MODIFY(a_field[last_field].debris_genre, m_debris_genre);
|
||||
if ( (m_field_type == FT_PASSIVE) && (m_debris_genre == DG_SHIP) ) {
|
||||
// we should have ship debris
|
||||
for (idx=0; idx<MAX_ACTIVE_DEBRIS_TYPES; idx++) {
|
||||
// loop over combo boxes, store the item data of the cur selection, -1 in no cur selection
|
||||
int cur_sel = ((CComboBox*)GetDlgItem(Dlg_id[idx]))->GetCurSel();
|
||||
if (cur_sel != CB_ERR) {
|
||||
cur_choice = ((CComboBox*)GetDlgItem(Dlg_id[idx]))->GetItemData(cur_sel);
|
||||
} else {
|
||||
cur_choice = -1;
|
||||
}
|
||||
MODIFY(a_field[cur_field].field_debris_type[idx], cur_choice);
|
||||
}
|
||||
}
|
||||
|
||||
if ( m_debris_genre == DG_ASTEROID ) {
|
||||
if ( ((CButton *)GetDlgItem(IDC_SUBTYPE1))->GetCheck() == 1) {
|
||||
cur_choice = 1;
|
||||
} else {
|
||||
cur_choice = -1;
|
||||
}
|
||||
MODIFY(a_field[cur_field].field_debris_type[0], cur_choice);
|
||||
|
||||
|
||||
if ( ((CButton *)GetDlgItem(IDC_SUBTYPE2))->GetCheck() == 1) {
|
||||
cur_choice = 1;
|
||||
} else {
|
||||
cur_choice = -1;
|
||||
}
|
||||
MODIFY(a_field[cur_field].field_debris_type[1], cur_choice);
|
||||
|
||||
|
||||
if ( ((CButton *)GetDlgItem(IDC_SUBTYPE3))->GetCheck() == 1) {
|
||||
cur_choice = 1;
|
||||
} else {
|
||||
cur_choice = -1;
|
||||
}
|
||||
MODIFY(a_field[cur_field].field_debris_type[2], cur_choice);
|
||||
}
|
||||
|
||||
MODIFY(a_field[last_field].has_inner_bound, m_enable_inner_bounds);
|
||||
|
||||
MODIFY(a_field[last_field].inner_min_bound.xyz.x, (float) atof(m_box_min_x));
|
||||
MODIFY(a_field[last_field].inner_min_bound.xyz.y, (float) atof(m_box_min_y));
|
||||
MODIFY(a_field[last_field].inner_min_bound.xyz.z, (float) atof(m_box_min_z));
|
||||
MODIFY(a_field[last_field].inner_max_bound.xyz.x, (float) atof(m_box_max_x));
|
||||
MODIFY(a_field[last_field].inner_max_bound.xyz.y, (float) atof(m_box_max_y));
|
||||
MODIFY(a_field[last_field].inner_max_bound.xyz.z, (float) atof(m_box_max_z));
|
||||
}
|
||||
|
||||
Assert(cur_field >= 0);
|
||||
// get from temp asteroid field into class
|
||||
m_enable_asteroids = a_field[cur_field].num_initial_asteroids ? TRUE : FALSE;
|
||||
m_enable_inner_bounds = a_field[cur_field].has_inner_bound ? TRUE : FALSE;
|
||||
m_density = a_field[cur_field].num_initial_asteroids;
|
||||
if (!m_enable_asteroids)
|
||||
m_density = 10;
|
||||
|
||||
// set field type
|
||||
m_field_type = a_field[cur_field].field_type;
|
||||
m_debris_genre = a_field[cur_field].debris_genre;
|
||||
// m_debris_species = a_field[cur_field].debris_species;
|
||||
|
||||
m_avg_speed = (int) vm_vec_mag(&a_field[cur_field].vel);
|
||||
m_min_x.Format("%.1f", a_field[cur_field].min_bound.xyz.x);
|
||||
m_min_y.Format("%.1f", a_field[cur_field].min_bound.xyz.y);
|
||||
m_min_z.Format("%.1f", a_field[cur_field].min_bound.xyz.z);
|
||||
m_max_x.Format("%.1f", a_field[cur_field].max_bound.xyz.x);
|
||||
m_max_y.Format("%.1f", a_field[cur_field].max_bound.xyz.y);
|
||||
m_max_z.Format("%.1f", a_field[cur_field].max_bound.xyz.z);
|
||||
|
||||
m_box_min_x.Format("%.1f", a_field[cur_field].inner_min_bound.xyz.x);
|
||||
m_box_min_y.Format("%.1f", a_field[cur_field].inner_min_bound.xyz.y);
|
||||
m_box_min_z.Format("%.1f", a_field[cur_field].inner_min_bound.xyz.z);
|
||||
m_box_max_x.Format("%.1f", a_field[cur_field].inner_max_bound.xyz.x);
|
||||
m_box_max_y.Format("%.1f", a_field[cur_field].inner_max_bound.xyz.y);
|
||||
m_box_max_z.Format("%.1f", a_field[cur_field].inner_max_bound.xyz.z);
|
||||
|
||||
// set up combo boxes
|
||||
uint i;
|
||||
int j, k, index, box_index;
|
||||
|
||||
// add "None" to each box
|
||||
for (k = 0; k < MAX_ACTIVE_DEBRIS_TYPES; k++)
|
||||
{
|
||||
box_index = ((CComboBox*)GetDlgItem(Dlg_id[k]))->AddString("None");
|
||||
((CComboBox*)GetDlgItem(Dlg_id[k]))->SetItemData(box_index, -1);
|
||||
}
|
||||
|
||||
// now add each kind of debris to each box
|
||||
CString name;
|
||||
char *debris_size[NUM_DEBRIS_SIZES] = { "Small", "Medium", "Large" };
|
||||
|
||||
// each species
|
||||
for (i = 0; i < Species_info.size(); i++)
|
||||
{
|
||||
// each size
|
||||
for (j = 0; j < NUM_DEBRIS_SIZES; j++)
|
||||
{
|
||||
name = CString(Species_info[i].species_name) + " " + debris_size[j];
|
||||
index = NUM_DEBRIS_SIZES + ((i * NUM_DEBRIS_SIZES) + j);
|
||||
|
||||
// each box
|
||||
for (k = 0; k < MAX_ACTIVE_DEBRIS_TYPES; k++)
|
||||
{
|
||||
box_index = ((CComboBox*)GetDlgItem(Dlg_id[k]))->AddString(name);
|
||||
((CComboBox*)GetDlgItem(Dlg_id[k]))->SetItemData(box_index, index);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// set active debris type for each combo box
|
||||
int box_count, cur_box_data;
|
||||
for (idx=0;idx<MAX_ACTIVE_DEBRIS_TYPES; idx++) {
|
||||
// Only set selection if not "None"
|
||||
if (a_field[cur_field].field_debris_type[idx] != -1) {
|
||||
box_count = ((CComboBox*)GetDlgItem(Dlg_id[idx]))->GetCount();
|
||||
for (box_index=0; box_index<box_count; box_index++) {
|
||||
cur_box_data = ((CComboBox*)GetDlgItem(Dlg_id[idx]))->GetItemData(box_index);
|
||||
if (cur_box_data == a_field[cur_field].field_debris_type[idx]) {
|
||||
// set cur sel
|
||||
((CComboBox*)GetDlgItem(Dlg_id[idx]))->SetCurSel(box_index);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// set up asteroid subtype checkboxes
|
||||
((CButton*)GetDlgItem(IDC_SUBTYPE1))->SetCheck(a_field[cur_field].field_debris_type[0] == 1);
|
||||
((CButton*)GetDlgItem(IDC_SUBTYPE2))->SetCheck(a_field[cur_field].field_debris_type[1] == 1);
|
||||
((CButton*)GetDlgItem(IDC_SUBTYPE3))->SetCheck(a_field[cur_field].field_debris_type[2] == 1);
|
||||
|
||||
|
||||
UpdateData(FALSE);
|
||||
OnEnableAsteroids();
|
||||
|
||||
last_field = cur_field;
|
||||
}
|
||||
|
||||
void asteroid_editor::OnEnableAsteroids()
|
||||
{
|
||||
UpdateData(TRUE);
|
||||
GetDlgItem(IDC_DENSITY)->EnableWindow(m_enable_asteroids);
|
||||
GetDlgItem(IDC_DENSITY_SPIN)->EnableWindow(m_enable_asteroids);
|
||||
GetDlgItem(IDC_AVG_SPEED)->EnableWindow(m_enable_asteroids);
|
||||
GetDlgItem(IDC_MIN_X)->EnableWindow(m_enable_asteroids);
|
||||
GetDlgItem(IDC_MIN_Y)->EnableWindow(m_enable_asteroids);
|
||||
GetDlgItem(IDC_MIN_Z)->EnableWindow(m_enable_asteroids);
|
||||
GetDlgItem(IDC_MAX_X)->EnableWindow(m_enable_asteroids);
|
||||
GetDlgItem(IDC_MAX_Y)->EnableWindow(m_enable_asteroids);
|
||||
GetDlgItem(IDC_MAX_Z)->EnableWindow(m_enable_asteroids);
|
||||
|
||||
GetDlgItem(IDC_ENABLE_INNER_BOX)->EnableWindow(m_enable_asteroids);
|
||||
GetDlgItem(IDC_PASSIVE_FIELD)->EnableWindow(m_enable_asteroids);
|
||||
GetDlgItem(IDC_ACTIVE_FIELD)->EnableWindow(m_enable_asteroids);
|
||||
|
||||
GetDlgItem(IDC_FIELD_SHIP)->EnableWindow(m_enable_asteroids);
|
||||
GetDlgItem(IDC_FIELD_ASTEROID)->EnableWindow(m_enable_asteroids);
|
||||
GetDlgItem(IDC_SHIP_DEBRIS1)->EnableWindow(m_enable_asteroids && (Asteroid_field.debris_genre == DG_SHIP));
|
||||
GetDlgItem(IDC_SHIP_DEBRIS2)->EnableWindow(m_enable_asteroids && (Asteroid_field.debris_genre == DG_SHIP));
|
||||
GetDlgItem(IDC_SHIP_DEBRIS3)->EnableWindow(m_enable_asteroids && (Asteroid_field.debris_genre == DG_SHIP));
|
||||
GetDlgItem(IDC_SUBTYPE1)->EnableWindow(m_enable_asteroids && (Asteroid_field.debris_genre == DG_ASTEROID));
|
||||
GetDlgItem(IDC_SUBTYPE2)->EnableWindow(m_enable_asteroids && (Asteroid_field.debris_genre == DG_ASTEROID));
|
||||
GetDlgItem(IDC_SUBTYPE3)->EnableWindow(m_enable_asteroids && (Asteroid_field.debris_genre == DG_ASTEROID));
|
||||
|
||||
OnEnableInnerBox();
|
||||
OnEnableField();
|
||||
}
|
||||
|
||||
void asteroid_editor::OnCancel()
|
||||
{
|
||||
theApp.record_window_data(&Asteroid_wnd_data, this);
|
||||
CDialog::OnCancel();
|
||||
}
|
||||
|
||||
void asteroid_editor::OnClose()
|
||||
{
|
||||
int z;
|
||||
|
||||
update_init();
|
||||
if (query_modified()) {
|
||||
z = MessageBox("Do you want to keep your changes?", "Close", MB_ICONQUESTION | MB_YESNOCANCEL);
|
||||
if (z == IDCANCEL)
|
||||
return;
|
||||
|
||||
if (z == IDYES) {
|
||||
OnOK();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
CDialog::OnClose();
|
||||
}
|
||||
|
||||
// enable inner box (asteroid free zone)
|
||||
// only allowed for active debris field
|
||||
void asteroid_editor::OnEnableInnerBox()
|
||||
{
|
||||
UpdateData(TRUE);
|
||||
|
||||
GetDlgItem(IDC_INNER_MIN_X)->EnableWindow(m_enable_inner_bounds && m_enable_asteroids);
|
||||
GetDlgItem(IDC_INNER_MAX_X)->EnableWindow(m_enable_inner_bounds && m_enable_asteroids);
|
||||
GetDlgItem(IDC_INNER_MIN_Y)->EnableWindow(m_enable_inner_bounds && m_enable_asteroids);
|
||||
GetDlgItem(IDC_INNER_MAX_Y)->EnableWindow(m_enable_inner_bounds && m_enable_asteroids);
|
||||
GetDlgItem(IDC_INNER_MIN_Z)->EnableWindow(m_enable_inner_bounds && m_enable_asteroids);
|
||||
GetDlgItem(IDC_INNER_MAX_Z)->EnableWindow(m_enable_inner_bounds && m_enable_asteroids);
|
||||
}
|
||||
|
||||
//
|
||||
void asteroid_editor::OnEnableField()
|
||||
{
|
||||
// set check in active
|
||||
if (m_enable_asteroids) {
|
||||
if (m_field_type == FT_ACTIVE) {
|
||||
OnActiveField();
|
||||
} else {
|
||||
OnPassiveField();
|
||||
}
|
||||
}
|
||||
|
||||
// maybe enable species
|
||||
if ( m_enable_asteroids && (m_field_type == FT_PASSIVE) && (m_debris_genre == DG_SHIP) ) {
|
||||
OnFieldShip();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void asteroid_editor::OnActiveField()
|
||||
{
|
||||
// set field type
|
||||
m_field_type = FT_ACTIVE;
|
||||
m_debris_genre = DG_ASTEROID;
|
||||
|
||||
// gray out ship and species
|
||||
GetDlgItem(IDC_FIELD_SHIP)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_SHIP_DEBRIS1)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_SHIP_DEBRIS2)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_SHIP_DEBRIS3)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_SUBTYPE1)->EnableWindow(TRUE);
|
||||
GetDlgItem(IDC_SUBTYPE2)->EnableWindow(TRUE);
|
||||
GetDlgItem(IDC_SUBTYPE3)->EnableWindow(TRUE);
|
||||
|
||||
// force check of asteroid
|
||||
((CButton*)GetDlgItem(IDC_FIELD_ASTEROID))->SetCheck(1);
|
||||
((CButton*)GetDlgItem(IDC_FIELD_SHIP))->SetCheck(0);
|
||||
|
||||
// force check of active field
|
||||
((CButton*)GetDlgItem(IDC_ACTIVE_FIELD))->SetCheck(1);
|
||||
((CButton*)GetDlgItem(IDC_PASSIVE_FIELD))->SetCheck(0);
|
||||
|
||||
// enable inner box
|
||||
GetDlgItem(IDC_ENABLE_INNER_BOX)->EnableWindow(TRUE);
|
||||
}
|
||||
|
||||
void asteroid_editor::OnPassiveField()
|
||||
{
|
||||
// set field type
|
||||
m_field_type = FT_PASSIVE;
|
||||
|
||||
// acivate ship
|
||||
GetDlgItem(IDC_FIELD_SHIP)->EnableWindow(TRUE);
|
||||
|
||||
// maybe activate species
|
||||
GetDlgItem(IDC_SHIP_DEBRIS1)->EnableWindow(m_debris_genre == DG_SHIP);
|
||||
GetDlgItem(IDC_SHIP_DEBRIS2)->EnableWindow(m_debris_genre == DG_SHIP);
|
||||
GetDlgItem(IDC_SHIP_DEBRIS3)->EnableWindow(m_debris_genre == DG_SHIP);
|
||||
|
||||
// maybe activate asteroid subtype
|
||||
GetDlgItem(IDC_SUBTYPE1)->EnableWindow(m_debris_genre == DG_ASTEROID);
|
||||
GetDlgItem(IDC_SUBTYPE2)->EnableWindow(m_debris_genre == DG_ASTEROID);
|
||||
GetDlgItem(IDC_SUBTYPE3)->EnableWindow(m_debris_genre == DG_ASTEROID);
|
||||
|
||||
|
||||
// force check of current debris type
|
||||
((CButton*)GetDlgItem(IDC_FIELD_ASTEROID))->SetCheck(m_debris_genre == DG_ASTEROID);
|
||||
((CButton*)GetDlgItem(IDC_FIELD_SHIP))->SetCheck(m_debris_genre == DG_SHIP);
|
||||
|
||||
// force check of passive field
|
||||
((CButton*)GetDlgItem(IDC_ACTIVE_FIELD))->SetCheck(0);
|
||||
((CButton*)GetDlgItem(IDC_PASSIVE_FIELD))->SetCheck(1);
|
||||
|
||||
// disable inner box
|
||||
GetDlgItem(IDC_ENABLE_INNER_BOX)->EnableWindow(FALSE);
|
||||
}
|
||||
|
||||
void asteroid_editor::OnFieldShip()
|
||||
{
|
||||
// set debris type
|
||||
m_debris_genre = DG_SHIP;
|
||||
|
||||
GetDlgItem(IDC_SHIP_DEBRIS1)->EnableWindow(TRUE);
|
||||
GetDlgItem(IDC_SHIP_DEBRIS2)->EnableWindow(TRUE);
|
||||
GetDlgItem(IDC_SHIP_DEBRIS3)->EnableWindow(TRUE);
|
||||
|
||||
GetDlgItem(IDC_SUBTYPE1)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_SUBTYPE2)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_SUBTYPE3)->EnableWindow(FALSE);
|
||||
|
||||
// force check of ship
|
||||
((CButton*)GetDlgItem(IDC_FIELD_ASTEROID))->SetCheck(0);
|
||||
((CButton*)GetDlgItem(IDC_FIELD_SHIP))->SetCheck(1);
|
||||
|
||||
}
|
||||
|
||||
void asteroid_editor::OnFieldAsteroid()
|
||||
{
|
||||
// set debris type
|
||||
m_debris_genre = DG_ASTEROID;
|
||||
|
||||
GetDlgItem(IDC_SHIP_DEBRIS1)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_SHIP_DEBRIS2)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_SHIP_DEBRIS3)->EnableWindow(FALSE);
|
||||
|
||||
|
||||
GetDlgItem(IDC_SUBTYPE1)->EnableWindow(TRUE);
|
||||
GetDlgItem(IDC_SUBTYPE2)->EnableWindow(TRUE);
|
||||
GetDlgItem(IDC_SUBTYPE3)->EnableWindow(TRUE);
|
||||
|
||||
// force check of asteroid
|
||||
((CButton*)GetDlgItem(IDC_FIELD_ASTEROID))->SetCheck(1);
|
||||
((CButton*)GetDlgItem(IDC_FIELD_SHIP))->SetCheck(0);
|
||||
}
|
||||
@@ -1,85 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
// AsteroidEditorDlg.h : header file
|
||||
//
|
||||
|
||||
#include "starfield/starfield.h"
|
||||
#include "asteroid/asteroid.h"
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// asteroid_editor dialog
|
||||
|
||||
class asteroid_editor : public CDialog
|
||||
{
|
||||
// Construction
|
||||
public:
|
||||
void update_init();
|
||||
int query_modified();
|
||||
void OnCancel();
|
||||
void OnOK();
|
||||
void OnEnableField();
|
||||
int validate_data();
|
||||
|
||||
asteroid_editor(CWnd* pParent = NULL); // standard constructor
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(asteroid_editor)
|
||||
enum { IDD = IDD_ASTEROID_EDITOR };
|
||||
CSpinButtonCtrl m_density_spin;
|
||||
int m_avg_speed;
|
||||
int m_density;
|
||||
BOOL m_enable_asteroids;
|
||||
CString m_max_x;
|
||||
CString m_max_y;
|
||||
CString m_max_z;
|
||||
CString m_min_x;
|
||||
CString m_min_y;
|
||||
CString m_min_z;
|
||||
BOOL m_enable_inner_bounds;
|
||||
field_type_t m_field_type; // active or passive
|
||||
debris_genre_t m_debris_genre; // ship or asteroid
|
||||
int m_field_debris_type[3]; // species and size of ship debris
|
||||
CString m_box_max_x;
|
||||
CString m_box_max_y;
|
||||
CString m_box_max_z;
|
||||
CString m_box_min_x;
|
||||
CString m_box_min_y;
|
||||
CString m_box_min_z;
|
||||
//}}AFX_DATA
|
||||
|
||||
int cur_field, last_field;
|
||||
asteroid_field a_field[1 /*MAX_ASTEROID_FIELDS*/];
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(asteroid_editor)
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam);
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(asteroid_editor)
|
||||
virtual BOOL OnInitDialog();
|
||||
afx_msg void OnInitMenu(CMenu* pMenu);
|
||||
afx_msg void OnEnableAsteroids();
|
||||
afx_msg void OnClose();
|
||||
afx_msg void OnEnableInnerBox();
|
||||
afx_msg void OnPassiveField();
|
||||
afx_msg void OnFieldShip();
|
||||
afx_msg void OnActiveField();
|
||||
afx_msg void OnFieldAsteroid();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
@@ -1,88 +0,0 @@
|
||||
// BackgroundChooser.cpp : implementation file
|
||||
//
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "fred.h"
|
||||
#include "BackgroundChooser.h"
|
||||
#include "ship/ship.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// BackgroundChooser dialog
|
||||
|
||||
|
||||
BackgroundChooser::BackgroundChooser(int numBackgrounds)
|
||||
: CDialog(BackgroundChooser::IDD)
|
||||
{
|
||||
//{{AFX_DATA_INIT(BackgroundChooser)
|
||||
//}}AFX_DATA_INIT
|
||||
|
||||
m_numBackgrounds = numBackgrounds;
|
||||
m_chosenBackground = -1;
|
||||
}
|
||||
|
||||
|
||||
void BackgroundChooser::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialog::DoDataExchange(pDX);
|
||||
//{{AFX_DATA_MAP(BackgroundChooser)
|
||||
//}}AFX_DATA_MAP
|
||||
}
|
||||
|
||||
|
||||
BEGIN_MESSAGE_MAP(BackgroundChooser, CDialog)
|
||||
//{{AFX_MSG_MAP(BackgroundChooser)
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// BackgroundChooser message handlers
|
||||
|
||||
BOOL BackgroundChooser::OnInitDialog()
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < m_numBackgrounds; i++)
|
||||
{
|
||||
char temp[NAME_LENGTH];
|
||||
sprintf(temp, "Background %d", i + 1);
|
||||
|
||||
((CComboBox*) GetDlgItem(IDC_BACKGROUND))->AddString(temp);
|
||||
}
|
||||
((CComboBox*) GetDlgItem(IDC_BACKGROUND))->SetCurSel(0);
|
||||
|
||||
CDialog::OnInitDialog();
|
||||
UpdateData(FALSE);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void BackgroundChooser::OnOK()
|
||||
{
|
||||
UpdateData(TRUE);
|
||||
|
||||
m_chosenBackground = ((CComboBox*) GetDlgItem(IDC_BACKGROUND))->GetCurSel();
|
||||
|
||||
CDialog::OnOK();
|
||||
}
|
||||
|
||||
void BackgroundChooser::OnCancel()
|
||||
{
|
||||
// TODO: Add extra cleanup here
|
||||
|
||||
CDialog::OnCancel();
|
||||
}
|
||||
|
||||
void BackgroundChooser::OnClose()
|
||||
{
|
||||
OnCancel();
|
||||
}
|
||||
|
||||
int BackgroundChooser::GetChosenBackground()
|
||||
{
|
||||
return m_chosenBackground;
|
||||
}
|
||||
@@ -1,52 +0,0 @@
|
||||
#if !defined(_BACKGROUND_CHOOSER_H_)
|
||||
#define _BACKGROUND_CHOOSER_H_
|
||||
|
||||
#if _MSC_VER > 1000
|
||||
#pragma once
|
||||
#endif // _MSC_VER > 1000
|
||||
// BackgroundChooser.h : header file
|
||||
//
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// BackgroundChooser dialog
|
||||
|
||||
class BackgroundChooser : public CDialog
|
||||
{
|
||||
// Construction
|
||||
public:
|
||||
BackgroundChooser(int numBackgrounds); // standard constructor
|
||||
void OnOK();
|
||||
void OnCancel();
|
||||
|
||||
int GetChosenBackground();
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(BackgroundChooser)
|
||||
enum { IDD = IDD_BACKGROUND_CHOOSER};
|
||||
//}}AFX_DATA
|
||||
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(BackgroundChooser)
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
int m_numBackgrounds;
|
||||
int m_chosenBackground;
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(BackgroundChooser)
|
||||
virtual BOOL OnInitDialog();
|
||||
afx_msg void OnClose();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
|
||||
//{{AFX_INSERT_LOCATION}}
|
||||
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
|
||||
|
||||
#endif // !defined(_BACKGROUND_CHOOSER_H_)
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,275 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/Fred2/BgBitmapDlg.h $
|
||||
* $Revision: 1.2.2.2 $
|
||||
* $Date: 2006-10-24 13:44:54 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* Background space images manager dialog
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.2.2.1 2006/08/06 18:47:12 Goober5000
|
||||
* add the multiple background feature
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.2 2006/04/20 06:32:01 Goober5000
|
||||
* proper capitalization according to Volition
|
||||
*
|
||||
* Revision 1.1 2006/01/19 02:27:31 Goober5000
|
||||
* import FRED2 back into fs2_open module
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.9 2005/12/21 00:28:43 phreak
|
||||
* Import background button for mission bitmaps.
|
||||
*
|
||||
* Revision 1.8 2005/07/25 06:51:33 Goober5000
|
||||
* mission flag changes for FRED
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.7 2005/07/13 02:40:50 Goober5000
|
||||
* remove PreProcDefine #includes in FRED
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.6 2005/04/12 02:18:52 phreak
|
||||
* Ambient lighting sliders now work in the background editor.
|
||||
*
|
||||
* Revision 1.5 2005/03/29 03:13:06 phreak
|
||||
* Made some changes to the background bitmap dialog to show the user updates
|
||||
* whenever any information on the position or size changes, or another bitmap is
|
||||
* used instead of whats currently selected. The spinners for the bitmaps also wrap
|
||||
* from 359 - > 0 and from 0 -> 359. These enhancements should make creating
|
||||
* backgrounds much quicker and easier.
|
||||
*
|
||||
* Also fixed a bug where if a user entered "39" in either the pitch, bank, or heading
|
||||
* boxes, then the "39" would be set to "38" due to truncation from converting between
|
||||
* radians and degrees.
|
||||
*
|
||||
* Revision 1.4 2004/09/29 17:26:32 Kazan
|
||||
* PreProfDefines.h includes for fred2
|
||||
*
|
||||
* Revision 1.3 2003/10/23 23:52:26 phreak
|
||||
* changed the background bitmap dialog so the user can specify custom skyboxes
|
||||
*
|
||||
* Revision 1.2 2003/01/13 02:07:26 wmcoolmon
|
||||
* Removed the override checkbox + flag for ship trails and added a checkbox + flag to disable ship trails within the nebula, NO_NEB_TRAILS, to the Background dialog.
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:52 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 8 7/02/99 4:30p Dave
|
||||
* Much more sophisticated lightning support.
|
||||
*
|
||||
* 7 6/03/99 6:37p Dave
|
||||
* More TNT fun. Made perspective bitmaps more flexible.
|
||||
*
|
||||
* 6 4/26/99 8:47p Dave
|
||||
* Made all pof related nebula stuff customizable through Fred.
|
||||
*
|
||||
* 5 4/07/99 6:21p Dave
|
||||
* Fred and FreeSpace support for multiple background bitmaps and suns.
|
||||
* Fixed link errors on all subprojects. Moved encrypt_init() to
|
||||
* cfile_init() and lcl_init(), since its safe to call twice.
|
||||
*
|
||||
* 4 1/25/99 5:03a Dave
|
||||
* First run of stealth, AWACS and TAG missile support. New mission type
|
||||
* :)
|
||||
*
|
||||
* 3 11/14/98 5:37p Dave
|
||||
* Put in support for full nebulas.
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 2:59p Dave
|
||||
*
|
||||
* 12 4/13/98 10:25p Hoffoss
|
||||
* Added a flag for subspace missions, and for aboard the Galatea or
|
||||
* Bastion.
|
||||
*
|
||||
* 11 12/08/97 4:48p Hoffoss
|
||||
* Moved starfield editor controls to background editor.
|
||||
*
|
||||
* 10 11/25/97 11:40a Hoffoss
|
||||
* Added support for nebula placement editing.
|
||||
*
|
||||
* 9 11/21/97 2:55p Hoffoss
|
||||
* Added Nebula support to Fred. Implemented loading and saving nebula
|
||||
* info to/from mission files.
|
||||
*
|
||||
* 8 3/31/97 6:07p Hoffoss
|
||||
* Fixed several errors, including BG editor not graying fields, BG editor
|
||||
* not updating image when changed, Removed obsolete data from Weapon
|
||||
* editor, priority not being saved when missions saved, priority not
|
||||
* editable in initial orders editor.
|
||||
*
|
||||
* 7 3/27/97 2:24p Hoffoss
|
||||
* Fixed bug in image not updating when new image selected from listbox of
|
||||
* combo box.
|
||||
*
|
||||
* 6 3/21/97 4:24p Hoffoss
|
||||
* Fixed bug in changing image to an external image file.
|
||||
*
|
||||
* 5 3/17/97 1:54p Hoffoss
|
||||
* fixed bugs in BG editor, and added delete button functionality.
|
||||
*
|
||||
* 4 3/12/97 4:33p Hoffoss
|
||||
* added spin controls to orient editor, light intensity level can be
|
||||
* specified in BG editor.
|
||||
*
|
||||
* 3 2/04/97 3:09p Hoffoss
|
||||
* Background bitmap editor implemented fully.
|
||||
*
|
||||
* 2 1/30/97 2:24p Hoffoss
|
||||
* Added remaining mission file structures and implemented load/save of
|
||||
* them.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#ifndef _BG_BITMAP_DLG_H
|
||||
#define _BG_BITMAP_DLG_H
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// bg_bitmap_dlg dialog
|
||||
|
||||
class bg_bitmap_dlg : public CDialog
|
||||
{
|
||||
// Construction
|
||||
public:
|
||||
void update_data(int update = 1);
|
||||
void create();
|
||||
|
||||
// sun data functions
|
||||
void sun_data_init();
|
||||
void sun_data_close();
|
||||
void sun_data_save_current();
|
||||
|
||||
// bitmap data functions
|
||||
void bitmap_data_init();
|
||||
void bitmap_data_close();
|
||||
void bitmap_data_save_current();
|
||||
|
||||
void get_data_spinner(NM_UPDOWN* pUD, int id, int *var, int min, int max);
|
||||
void get_data_int(int id, int *var, int min, int max);
|
||||
void get_data_float(int id, float *var, float max, float min);
|
||||
|
||||
bg_bitmap_dlg(CWnd* pParent = NULL); // standard constructor
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(bg_bitmap_dlg)
|
||||
enum { IDD = IDD_BG_BITMAP };
|
||||
CSliderCtrl m_amb_blue;
|
||||
CSliderCtrl m_amb_green;
|
||||
CSliderCtrl m_amb_red;
|
||||
CString m_neb_intensity;
|
||||
int m_nebula_color;
|
||||
int m_nebula_index;
|
||||
int m_bank;
|
||||
int m_heading;
|
||||
int m_pitch;
|
||||
CSliderCtrl m_slider;
|
||||
int m_neb2_texture;
|
||||
BOOL m_subspace;
|
||||
BOOL m_fullneb;
|
||||
int m_poof_0;
|
||||
int m_poof_1;
|
||||
int m_poof_2;
|
||||
int m_poof_3;
|
||||
int m_poof_4;
|
||||
int m_poof_5;
|
||||
BOOL m_toggle_trails;
|
||||
CString m_storm_name;
|
||||
CString s_name;
|
||||
int s_pitch;
|
||||
int s_bank;
|
||||
int s_heading;
|
||||
float s_scale;
|
||||
int s_index;
|
||||
CString b_name;
|
||||
int b_pitch;
|
||||
int b_bank;
|
||||
int b_heading;
|
||||
float b_scale_x;
|
||||
float b_scale_y;
|
||||
int b_div_x;
|
||||
int b_div_y;
|
||||
int b_index;
|
||||
CString m_skybox_model;
|
||||
CString m_envmap;
|
||||
//}}AFX_DATA
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(bg_bitmap_dlg)
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
// clear and build the nebula filename list appropriately
|
||||
void build_nebfile_list();
|
||||
|
||||
int get_active_background();
|
||||
int get_swap_background();
|
||||
void reinitialize_lists();
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(bg_bitmap_dlg)
|
||||
afx_msg void OnClose();
|
||||
afx_msg void OnCancel();
|
||||
afx_msg void OnOK();
|
||||
afx_msg void OnSelchangeNebcolor();
|
||||
afx_msg void OnSelchangeNebpattern();
|
||||
afx_msg void OnFullNeb();
|
||||
afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
|
||||
afx_msg void OnSunChange();
|
||||
afx_msg void OnAddSun();
|
||||
afx_msg void OnDelSun();
|
||||
afx_msg void OnSunDropdownChange();
|
||||
afx_msg void OnBitmapChange();
|
||||
afx_msg void OnAddBitmap();
|
||||
afx_msg void OnDelBitmap();
|
||||
afx_msg void OnBitmapDropdownChange();
|
||||
afx_msg void OnDeltaposSbitmapPSpin(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnDeltaposSbitmapBSpin(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnDeltaposSbitmapHSpin(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnKillfocusSbitmapScaleX();
|
||||
afx_msg void OnKillfocusSbitmapScaleY();
|
||||
afx_msg void OnKillfocusSbitmapDivX();
|
||||
afx_msg void OnKillfocusSbitmapDivY();
|
||||
afx_msg void OnKillfocusSbitmapP();
|
||||
afx_msg void OnKillfocusSbitmapB();
|
||||
afx_msg void OnKillfocusSbitmapH();
|
||||
afx_msg void OnDeltaposSun1PSpin(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnDeltaposSun1HSpin(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnDeltaposSun1BSpin(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnKillfocusSun1P();
|
||||
afx_msg void OnKillfocusSun1H();
|
||||
afx_msg void OnKillfocusSun1B();
|
||||
afx_msg void OnKillfocusSun1Scale();
|
||||
afx_msg void OnImportBackground();
|
||||
afx_msg void OnSwapBackground();
|
||||
afx_msg void OnBackgroundDropdownChange();
|
||||
afx_msg void OnSkyboxBrowse();
|
||||
afx_msg void OnEnvmapBrowse();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
#endif
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,261 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/FRED2/BriefingEditorDlg.h $
|
||||
* $Revision: 1.3 $
|
||||
* $Date: 2006-05-30 02:13:22 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* Briefing editor dialog box class.
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.2 2006/01/26 04:01:58 Goober5000
|
||||
* spelling
|
||||
*
|
||||
* Revision 1.1 2006/01/19 02:27:31 Goober5000
|
||||
* import FRED2 back into fs2_open module
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.6 2005/12/29 00:55:25 phreak
|
||||
* Briefing icons are now able to be flipped. Left becomes right and vice versa.
|
||||
*
|
||||
* Revision 1.5 2005/07/13 02:40:50 Goober5000
|
||||
* remove PreProcDefine #includes in FRED
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.4 2005/04/13 20:02:08 chhogg
|
||||
* Changed vector to vec3d for Fred.
|
||||
*
|
||||
* Revision 1.3 2004/09/29 17:26:32 Kazan
|
||||
* PreProfDefines.h includes for fred2
|
||||
*
|
||||
* Revision 1.2 2002/08/15 01:06:34 penguin
|
||||
* Include filename reorg (to coordinate w/ fs2_open)
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:52 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 3 5/20/99 1:46p Andsager
|
||||
* Add briefing view copy and paste between stages
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 24 4/20/98 4:40p Hoffoss
|
||||
* Added a button to 4 editors to play the chosen wave file.
|
||||
*
|
||||
* 23 4/07/98 4:51p Dave
|
||||
* (Hoffoss) Fixed a boat load of bugs caused by the new change to
|
||||
* multiple briefings. Allender's code changed to support this in the
|
||||
* briefing editor wasn't quite correct.
|
||||
*
|
||||
* 22 4/06/98 5:37p Hoffoss
|
||||
* Added sexp tree support to briefings in Fred.
|
||||
*
|
||||
* 21 2/18/98 6:45p Hoffoss
|
||||
* Added support for lines between icons in briefings for Fred.
|
||||
*
|
||||
* 20 2/09/98 9:25p Allender
|
||||
* team v team support. multiple pools and briefings
|
||||
*
|
||||
* 19 2/04/98 4:32p Allender
|
||||
* support for multiple briefings and debriefings. Changes to mission
|
||||
* type (now a bitfield). Bitfield defs for multiplayer modes
|
||||
*
|
||||
* 18 11/04/97 4:33p Hoffoss
|
||||
* Made saving keep the current briefing state intact.
|
||||
*
|
||||
* 17 10/19/97 11:32p Hoffoss
|
||||
* Added support for briefing cuts in Fred.
|
||||
*
|
||||
* 16 9/30/97 5:56p Hoffoss
|
||||
* Added music selection combo boxes to Fred.
|
||||
*
|
||||
* 15 8/19/97 10:15a Hoffoss
|
||||
* Made escape close briefing window through normal channels.
|
||||
*
|
||||
* 14 8/14/97 6:37p Hoffoss
|
||||
* Added briefing icon id support to Fred.
|
||||
*
|
||||
* 13 8/07/97 3:45p Hoffoss
|
||||
* Added in several requested features to the briefing editor.
|
||||
*
|
||||
* 12 8/06/97 12:25p Hoffoss
|
||||
* Fixed bugs: Briefing editor dialog wasn't getting reset when new
|
||||
* mission created, and hitting MFC assert when quitting while briefing
|
||||
* editor open.
|
||||
*
|
||||
* 11 7/03/97 9:42a Hoffoss
|
||||
* Added a ship type field in briefing editor.
|
||||
*
|
||||
* 10 6/26/97 6:04p Hoffoss
|
||||
* Briefing icons now are selected before normal objects.
|
||||
*
|
||||
* 9 6/26/97 5:18p Hoffoss
|
||||
* Major rework of briefing editor functionality.
|
||||
*
|
||||
* 8 6/25/97 4:13p Hoffoss
|
||||
* Added functionality to the make icon button.
|
||||
*
|
||||
* 7 6/25/97 10:37a Hoffoss
|
||||
* Added icon text field support to briefing editor.
|
||||
*
|
||||
* 6 6/24/97 3:03p Hoffoss
|
||||
* New stages now copy another stage if possible.
|
||||
*
|
||||
* 5 6/24/97 11:31a Hoffoss
|
||||
* Added code for handling icon editing.
|
||||
*
|
||||
* 4 6/24/97 10:16a Hoffoss
|
||||
* Changes to briefing editor code.
|
||||
*
|
||||
* 3 6/23/97 2:58p Hoffoss
|
||||
* Added more functionality to briefing editor.
|
||||
*
|
||||
* 2 6/18/97 2:39p Hoffoss
|
||||
* Improved on briefing editor. Still far from done, though.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#ifndef __BRIEFINGEDITORDLG_H__
|
||||
#define __BRIEFINGEDITORDLG_H__
|
||||
|
||||
#include "parse/sexp.h"
|
||||
#include "mission/missionbriefcommon.h"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// briefing_editor_dlg dialog
|
||||
|
||||
class briefing_editor_dlg : public CDialog
|
||||
{
|
||||
// Construction
|
||||
public:
|
||||
void focus_sexp(int select_sexp_node);
|
||||
int calc_num_lines_for_icons(int num);
|
||||
void batch_render();
|
||||
void save_editor_state();
|
||||
void restore_editor_state();
|
||||
void reset_icon_loop(int stage);
|
||||
int get_next_icon(int id);
|
||||
void OnOK();
|
||||
void OnCancel();
|
||||
int find_icon(int id, int stage);
|
||||
void propagate_icon(int num);
|
||||
void reset_editor();
|
||||
int check_mouse_hit(int x, int y);
|
||||
void delete_icon(int num);
|
||||
void update_positions();
|
||||
void icon_select(int num);
|
||||
void draw_icon(object *objp);
|
||||
void create();
|
||||
void update_data(int update = 1);
|
||||
briefing_editor_dlg(CWnd* pParent = NULL); // standard constructor
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(briefing_editor_dlg)
|
||||
enum { IDD = IDD_BRIEFING_EDITOR };
|
||||
sexp_tree m_tree;
|
||||
CButton m_lines;
|
||||
BOOL m_hilight;
|
||||
int m_icon_image;
|
||||
CString m_icon_label;
|
||||
CString m_stage_title;
|
||||
CString m_text;
|
||||
CString m_time;
|
||||
CString m_voice;
|
||||
CString m_icon_text;
|
||||
int m_icon_team;
|
||||
int m_ship_type;
|
||||
BOOL m_change_local;
|
||||
int m_id;
|
||||
int m_briefing_music;
|
||||
CString m_substitute_briefing_music;
|
||||
BOOL m_cut_next;
|
||||
BOOL m_cut_prev;
|
||||
int m_current_briefing;
|
||||
BOOL m_flipicon;
|
||||
//}}AFX_DATA
|
||||
|
||||
CBitmap m_play_bm;
|
||||
|
||||
// copy view variables
|
||||
int m_copy_view_set;
|
||||
vec3d m_copy_view_pos;
|
||||
matrix m_copy_view_orient;
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(briefing_editor_dlg)
|
||||
public:
|
||||
virtual BOOL DestroyWindow();
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam);
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
brief_icon *iconp;
|
||||
briefing *save_briefing;
|
||||
int icon_loop, stage_loop;
|
||||
int m_cur_stage;
|
||||
int m_last_stage;
|
||||
int m_cur_icon;
|
||||
int m_last_icon;
|
||||
int m_voice_id;
|
||||
int stage_saved;
|
||||
int icon_saved;
|
||||
int modified;
|
||||
// int point_obj;
|
||||
int icon_obj[MAX_STAGE_ICONS];
|
||||
int icon_marked[MAX_STAGE_ICONS];
|
||||
int line_marked[MAX_BRIEF_STAGE_LINES];
|
||||
|
||||
void copy_stage(int from, int to);
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(briefing_editor_dlg)
|
||||
afx_msg void OnClose();
|
||||
afx_msg void OnNext();
|
||||
afx_msg void OnPrev();
|
||||
afx_msg void OnBrowse();
|
||||
afx_msg void OnAddStage();
|
||||
afx_msg void OnDeleteStage();
|
||||
afx_msg void OnInsertStage();
|
||||
afx_msg void OnMakeIcon();
|
||||
afx_msg void OnDeleteIcon();
|
||||
afx_msg void OnGotoView();
|
||||
afx_msg void OnSaveView();
|
||||
afx_msg void OnSelchangeIconImage();
|
||||
afx_msg void OnSelchangeTeam();
|
||||
afx_msg void OnPropagateIcons();
|
||||
afx_msg void OnInitMenu(CMenu* pMenu);
|
||||
afx_msg void OnLines();
|
||||
afx_msg void OnRclickTree(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnBeginlabeleditTree(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnEndlabeleditTree(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnPlay();
|
||||
afx_msg void OnCopyView();
|
||||
afx_msg void OnPasteView();
|
||||
afx_msg void OnFlipIcon();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
private:
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,901 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
// CampaignEditorDlg.cpp : implementation file
|
||||
//
|
||||
|
||||
#include <setjmp.h>
|
||||
#include "stdafx.h"
|
||||
#include "FRED.h"
|
||||
#include "CampaignEditorDlg.h"
|
||||
#include "CampaignTreeView.h"
|
||||
#include "CampaignTreeWnd.h"
|
||||
#include "Management.h"
|
||||
#include "cfile/cfile.h"
|
||||
#include "FREDDoc.h"
|
||||
#include "parse/parselo.h"
|
||||
#include "mission/missiongoals.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
int Cur_campaign_mission = -1;
|
||||
int Cur_campaign_link = -1;
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// campaign_editor dialog
|
||||
|
||||
IMPLEMENT_DYNCREATE(campaign_editor, CFormView)
|
||||
|
||||
campaign_editor *Campaign_tree_formp;
|
||||
|
||||
campaign_editor::campaign_editor()
|
||||
: CFormView(campaign_editor::IDD)
|
||||
{
|
||||
//{{AFX_DATA_INIT(campaign_editor)
|
||||
m_name = _T("");
|
||||
m_type = -1;
|
||||
m_num_players = _T("");
|
||||
m_desc = _T("");
|
||||
m_loop_desc = _T("");
|
||||
m_loop_brief_anim = _T("");
|
||||
m_loop_brief_sound = _T("");
|
||||
m_custom_tech_db = FALSE;
|
||||
//}}AFX_DATA_INIT
|
||||
|
||||
m_tree.m_mode = MODE_CAMPAIGN;
|
||||
m_num_links = 0;
|
||||
m_tree.link_modified(&Campaign_modified);
|
||||
m_last_mission = -1;
|
||||
}
|
||||
|
||||
campaign_editor::~campaign_editor()
|
||||
{
|
||||
}
|
||||
|
||||
void campaign_editor::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CFormView::DoDataExchange(pDX);
|
||||
//{{AFX_DATA_MAP(campaign_editor)
|
||||
DDX_Control(pDX, IDC_SEXP_TREE, m_tree);
|
||||
DDX_Control(pDX, IDC_FILELIST, m_filelist);
|
||||
DDX_Text(pDX, IDC_NAME, m_name);
|
||||
DDX_CBIndex(pDX, IDC_CAMPAIGN_TYPE, m_type);
|
||||
DDX_Text(pDX, IDC_NUM_PLAYERS, m_num_players);
|
||||
DDX_Text(pDX, IDC_DESC2, m_desc);
|
||||
DDX_Text(pDX, IDC_MISSISON_LOOP_DESC, m_loop_desc);
|
||||
DDX_Text(pDX, IDC_LOOP_BRIEF_ANIM, m_loop_brief_anim);
|
||||
DDX_Text(pDX, IDC_LOOP_BRIEF_SOUND, m_loop_brief_sound);
|
||||
DDX_Check(pDX, IDC_CUSTOM_TECH_DB, m_custom_tech_db);
|
||||
//}}AFX_DATA_MAP
|
||||
|
||||
DDV_MaxChars(pDX, m_desc, MISSION_DESC_LENGTH - 1);
|
||||
DDV_MaxChars(pDX, m_loop_desc, MISSION_DESC_LENGTH - 1);
|
||||
}
|
||||
|
||||
BEGIN_MESSAGE_MAP(campaign_editor, CFormView)
|
||||
//{{AFX_MSG_MAP(campaign_editor)
|
||||
ON_BN_CLICKED(ID_LOAD, OnLoad)
|
||||
ON_BN_CLICKED(IDC_ALIGN, OnAlign)
|
||||
ON_BN_CLICKED(ID_CPGN_CLOSE, OnCpgnClose)
|
||||
ON_NOTIFY(NM_RCLICK, IDC_SEXP_TREE, OnRclickTree)
|
||||
ON_NOTIFY(TVN_BEGINLABELEDIT, IDC_SEXP_TREE, OnBeginlabeleditSexpTree)
|
||||
ON_NOTIFY(TVN_ENDLABELEDIT, IDC_SEXP_TREE, OnEndlabeleditSexpTree)
|
||||
ON_NOTIFY(TVN_SELCHANGED, IDC_SEXP_TREE, OnSelchangedSexpTree)
|
||||
ON_BN_CLICKED(IDC_MOVE_UP, OnMoveUp)
|
||||
ON_BN_CLICKED(IDC_MOVE_DOWN, OnMoveDown)
|
||||
ON_COMMAND(ID_END_EDIT, OnEndEdit)
|
||||
ON_EN_CHANGE(IDC_BRIEFING_CUTSCENE, OnChangeBriefingCutscene)
|
||||
ON_CBN_SELCHANGE(IDC_CAMPAIGN_TYPE, OnSelchangeType)
|
||||
ON_BN_CLICKED(IDC_TOGGLE_LOOP, OnToggleLoop)
|
||||
ON_BN_CLICKED(IDC_LOOP_BRIEF_BROWSE, OnBrowseLoopAni)
|
||||
ON_BN_CLICKED(IDC_LOOP_BRIEF_SOUND_BROWSE, OnBrowseLoopSound)
|
||||
ON_EN_CHANGE(IDC_MAIN_HALL, OnChangeMainHall)
|
||||
ON_EN_CHANGE(IDC_DEBRIEFING_PERSONA, OnChangeDebriefingPersona)
|
||||
ON_BN_CLICKED(IDC_CUSTOM_TECH_DB, OnCustomTechDB)
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// campaign_editor diagnostics
|
||||
|
||||
#ifdef _DEBUG
|
||||
void campaign_editor::AssertValid() const
|
||||
{
|
||||
CFormView::AssertValid();
|
||||
}
|
||||
|
||||
void campaign_editor::Dump(CDumpContext& dc) const
|
||||
{
|
||||
CFormView::Dump(dc);
|
||||
}
|
||||
#endif //_DEBUG
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// campaign_editor message handlers
|
||||
|
||||
void campaign_editor::OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint)
|
||||
{
|
||||
UpdateData(FALSE);
|
||||
}
|
||||
|
||||
void campaign_editor::OnLoad()
|
||||
{
|
||||
char buf[512];
|
||||
int size, offset;
|
||||
|
||||
if (Cur_campaign_mission < 0){
|
||||
return;
|
||||
}
|
||||
|
||||
if (Campaign_modified){
|
||||
if (Campaign_wnd->save_modified()){
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
cf_find_file_location(Campaign.missions[Cur_campaign_mission].name, CF_TYPE_MISSIONS, 512, buf, &size, &offset, false);
|
||||
|
||||
FREDDoc_ptr->SetPathName(buf);
|
||||
Campaign_wnd->DestroyWindow();
|
||||
|
||||
// if (FREDDoc_ptr->OnOpenDocument(Campaign.missions[Cur_campaign_mission].name)) {
|
||||
// Bypass_clear_mission = 1;
|
||||
// Campaign_wnd->DestroyWindow();
|
||||
//
|
||||
// } else {
|
||||
// MessageBox("Failed to load mission!", "Error");
|
||||
// }
|
||||
}
|
||||
|
||||
BOOL campaign_editor::Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext)
|
||||
{
|
||||
int i;
|
||||
BOOL r;
|
||||
CComboBox *box;
|
||||
|
||||
r = CFormView::Create(lpszClassName, lpszWindowName, dwStyle, rect, pParentWnd, nID, pContext);
|
||||
if (r) {
|
||||
box = (CComboBox *) GetDlgItem(IDC_CAMPAIGN_TYPE);
|
||||
box->ResetContent();
|
||||
for (i=0; i<MAX_CAMPAIGN_TYPES; i++){
|
||||
box->AddString(campaign_types[i]);
|
||||
}
|
||||
}
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
void campaign_editor::load_campaign()
|
||||
{
|
||||
Cur_campaign_mission = Cur_campaign_link = -1;
|
||||
load_tree(0);
|
||||
|
||||
if (!strlen(Campaign.filename))
|
||||
strcpy(Campaign.filename, BUILTIN_CAMPAIGN);
|
||||
|
||||
if (mission_campaign_load(Campaign.filename, NULL, 0)) {
|
||||
MessageBox("Couldn't open Campaign file!", "Error");
|
||||
Campaign_wnd->OnCpgnFileNew();
|
||||
return;
|
||||
}
|
||||
|
||||
Campaign_modified = 0;
|
||||
Campaign_tree_viewp->construct_tree();
|
||||
initialize();
|
||||
}
|
||||
|
||||
void campaign_editor::OnAlign()
|
||||
{
|
||||
Campaign_tree_viewp->sort_elements();
|
||||
Campaign_tree_viewp->realign_tree();
|
||||
Campaign_tree_viewp->Invalidate();
|
||||
}
|
||||
|
||||
void campaign_editor::initialize( int init_files )
|
||||
{
|
||||
Cur_campaign_mission = Cur_campaign_link = -1;
|
||||
m_tree.setup((CEdit *) GetDlgItem(IDC_HELP_BOX));
|
||||
load_tree(0);
|
||||
Campaign_tree_viewp->initialize();
|
||||
|
||||
// only initialize the file dialog box when the parameter says to. This should
|
||||
// only happen when a campaign type changes
|
||||
if ( init_files ){
|
||||
m_filelist.initialize();
|
||||
}
|
||||
|
||||
m_name = Campaign.name;
|
||||
m_type = Campaign.type;
|
||||
m_num_players.Format("%d", Campaign.num_players);
|
||||
|
||||
if (Campaign.desc) {
|
||||
m_desc = convert_multiline_string(Campaign.desc);
|
||||
} else {
|
||||
m_desc = _T("");
|
||||
}
|
||||
|
||||
m_loop_desc = _T("");
|
||||
|
||||
m_loop_brief_anim = _T("");
|
||||
m_loop_brief_sound = _T("");
|
||||
|
||||
// single player should hide the two dialog items about number of players allowed
|
||||
if ( m_type == CAMPAIGN_TYPE_SINGLE ) {
|
||||
GetDlgItem(IDC_NUM_PLAYERS)->ShowWindow( SW_HIDE );
|
||||
GetDlgItem(IDC_PLAYERS_LABEL)->ShowWindow( SW_HIDE );
|
||||
} else {
|
||||
GetDlgItem(IDC_NUM_PLAYERS)->ShowWindow( SW_SHOW );
|
||||
GetDlgItem(IDC_PLAYERS_LABEL)->ShowWindow( SW_SHOW );
|
||||
}
|
||||
|
||||
// set up the tech db checkbox
|
||||
m_custom_tech_db = (BOOL)(Campaign.flags & CF_CUSTOM_TECH_DATABASE);
|
||||
|
||||
UpdateData(FALSE);
|
||||
}
|
||||
|
||||
void campaign_editor::mission_selected(int num)
|
||||
{
|
||||
CEdit *bc_dialog, *bc_hall, *bc_persona;
|
||||
char mainhalltext[10];
|
||||
char personatext[10];
|
||||
|
||||
bc_dialog = (CEdit *) GetDlgItem(IDC_BRIEFING_CUTSCENE);
|
||||
bc_hall = (CEdit *) GetDlgItem(IDC_MAIN_HALL);
|
||||
bc_persona = (CEdit *) GetDlgItem(IDC_DEBRIEFING_PERSONA);
|
||||
|
||||
// clear out the text for the briefing cutscene, and put in new text if specified
|
||||
bc_dialog->SetWindowText("");
|
||||
if ( strlen(Campaign.missions[num].briefing_cutscene) )
|
||||
bc_dialog->SetWindowText(Campaign.missions[num].briefing_cutscene);
|
||||
|
||||
// new main hall stuff
|
||||
sprintf(mainhalltext, "%d", Campaign.missions[num].main_hall);
|
||||
bc_hall->SetWindowText(CString(mainhalltext));
|
||||
|
||||
// new debriefing persona stuff
|
||||
sprintf(personatext, "%d", Campaign.missions[num].debrief_persona_index);
|
||||
bc_persona->SetWindowText(CString(personatext));
|
||||
}
|
||||
|
||||
void campaign_editor::update()
|
||||
{
|
||||
char buf[MISSION_DESC_LENGTH];
|
||||
|
||||
// get data from dlog box
|
||||
UpdateData(TRUE);
|
||||
|
||||
// update campaign name
|
||||
string_copy(Campaign.name, m_name, NAME_LENGTH);
|
||||
Campaign.type = m_type;
|
||||
|
||||
// update campaign desc
|
||||
deconvert_multiline_string(buf, m_desc, MISSION_DESC_LENGTH);
|
||||
if (Campaign.desc) {
|
||||
free(Campaign.desc);
|
||||
}
|
||||
|
||||
Campaign.desc = NULL;
|
||||
if (strlen(buf)) {
|
||||
Campaign.desc = strdup(buf);
|
||||
}
|
||||
|
||||
// update flags
|
||||
Campaign.flags = CF_DEFAULT_VALUE;
|
||||
if (m_custom_tech_db)
|
||||
Campaign.flags |= CF_CUSTOM_TECH_DATABASE;
|
||||
|
||||
// maybe update mission loop text
|
||||
save_loop_desc_window();
|
||||
|
||||
// set the number of players in a multiplayer mission equal to the number of players in the first mission
|
||||
if ( Campaign.type != CAMPAIGN_TYPE_SINGLE ) {
|
||||
if ( Campaign.num_missions == 0 ) {
|
||||
Campaign.num_players = 0;
|
||||
} else {
|
||||
mission a_mission;
|
||||
|
||||
get_mission_info(Campaign.missions[0].name, &a_mission);
|
||||
Campaign.num_players = a_mission.num_players;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void campaign_editor::OnCpgnClose()
|
||||
{
|
||||
Campaign_wnd->OnClose();
|
||||
}
|
||||
|
||||
void campaign_editor::load_tree(int save_first)
|
||||
{
|
||||
char text[80];
|
||||
int i;
|
||||
HTREEITEM h;
|
||||
|
||||
if (save_first)
|
||||
save_tree();
|
||||
|
||||
m_tree.clear_tree();
|
||||
m_tree.DeleteAllItems();
|
||||
m_num_links = 0;
|
||||
UpdateData(TRUE);
|
||||
update_loop_desc_window();
|
||||
|
||||
m_last_mission = Cur_campaign_mission;
|
||||
if (Cur_campaign_mission < 0) {
|
||||
GetDlgItem(IDC_SEXP_TREE)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_BRIEFING_CUTSCENE)->EnableWindow(FALSE);
|
||||
return;
|
||||
}
|
||||
|
||||
GetDlgItem(IDC_SEXP_TREE)->EnableWindow(TRUE);
|
||||
GetDlgItem(IDC_BRIEFING_CUTSCENE)->EnableWindow(TRUE);
|
||||
|
||||
GetDlgItem(IDC_MISSISON_LOOP_DESC)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_LOOP_BRIEF_ANIM)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_LOOP_BRIEF_SOUND)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_LOOP_BRIEF_BROWSE)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_LOOP_BRIEF_SOUND_BROWSE)->EnableWindow(FALSE);
|
||||
|
||||
for (i=0; i<Total_links; i++) {
|
||||
if (Links[i].from == Cur_campaign_mission) {
|
||||
Links[i].node = m_tree.load_sub_tree(Links[i].sexp, true, "do-nothing");
|
||||
m_num_links++;
|
||||
|
||||
if (Links[i].from == Links[i].to) {
|
||||
strcpy(text, "Repeat mission");
|
||||
} else if ( (Links[i].to == -1) && (Links[i].from != -1) ) {
|
||||
strcpy(text, "End of Campaign");
|
||||
} else {
|
||||
sprintf(text, "Branch to %s", Campaign.missions[Links[i].to].name);
|
||||
}
|
||||
|
||||
// insert item into tree
|
||||
int image, sel_image;
|
||||
if (Links[i].mission_loop) {
|
||||
image = BITMAP_BLUE_DOT;
|
||||
sel_image = BITMAP_GREEN_DOT;
|
||||
} else {
|
||||
image = BITMAP_BLACK_DOT;
|
||||
sel_image = BITMAP_RED_DOT;
|
||||
}
|
||||
|
||||
h = m_tree.insert(text, image, sel_image);
|
||||
|
||||
m_tree.SetItemData(h, Links[i].node);
|
||||
m_tree.add_sub_tree(Links[i].node, h);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void campaign_editor::OnRclickTree(NMHDR* pNMHDR, LRESULT* pResult)
|
||||
{
|
||||
m_tree.right_clicked(MODE_CAMPAIGN);
|
||||
*pResult = 0;
|
||||
}
|
||||
|
||||
void campaign_editor::OnBeginlabeleditSexpTree(NMHDR* pNMHDR, LRESULT* pResult)
|
||||
{
|
||||
TV_DISPINFO* pTVDispInfo = (TV_DISPINFO*)pNMHDR;
|
||||
|
||||
if (m_tree.edit_label(pTVDispInfo->item.hItem) == 1) {
|
||||
*pResult = 0;
|
||||
Campaign_modified = 1;
|
||||
} else {
|
||||
*pResult = 1;
|
||||
}
|
||||
}
|
||||
|
||||
void campaign_editor::OnEndlabeleditSexpTree(NMHDR* pNMHDR, LRESULT* pResult)
|
||||
{
|
||||
TV_DISPINFO* pTVDispInfo = (TV_DISPINFO*)pNMHDR;
|
||||
|
||||
*pResult = m_tree.end_label_edit(pTVDispInfo->item.hItem, pTVDispInfo->item.pszText);
|
||||
}
|
||||
|
||||
int campaign_editor::handler(int code, int node, char *str)
|
||||
{
|
||||
int i;
|
||||
|
||||
switch (code) {
|
||||
case ROOT_DELETED:
|
||||
for (i=0; i<Total_links; i++){
|
||||
if ((Links[i].from == Cur_campaign_mission) && (Links[i].node == node)){
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Campaign_tree_viewp->delete_link(i);
|
||||
m_num_links--;
|
||||
return node;
|
||||
|
||||
default:
|
||||
Int3();
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
void campaign_editor::save_tree(int clear)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (m_last_mission < 0){
|
||||
return; // nothing to save
|
||||
}
|
||||
|
||||
for (i=0; i<Total_links; i++){
|
||||
if (Links[i].from == m_last_mission) {
|
||||
sexp_unmark_persistent(Links[i].sexp);
|
||||
free_sexp2(Links[i].sexp);
|
||||
Links[i].sexp = m_tree.save_tree(Links[i].node);
|
||||
sexp_mark_persistent(Links[i].sexp);
|
||||
}
|
||||
}
|
||||
|
||||
if (clear){
|
||||
m_last_mission = -1;
|
||||
}
|
||||
}
|
||||
|
||||
void campaign_editor::OnSelchangedSexpTree(NMHDR* pNMHDR, LRESULT* pResult)
|
||||
{
|
||||
int i, node;
|
||||
HTREEITEM h, h2;
|
||||
|
||||
// get handle of selected item
|
||||
NM_TREEVIEW* pNMTreeView = (NM_TREEVIEW*)pNMHDR;
|
||||
h = pNMTreeView->itemNew.hItem;
|
||||
Assert(h);
|
||||
|
||||
// update help on sexp
|
||||
m_tree.update_help(h);
|
||||
|
||||
// get handle of parent
|
||||
while ((h2 = m_tree.GetParentItem(h))>0){
|
||||
h = h2;
|
||||
}
|
||||
|
||||
// get identifier of parent
|
||||
node = m_tree.GetItemData(h);
|
||||
for (i=0; i<Total_links; i++){
|
||||
if ((Links[i].from == Cur_campaign_mission) && (Links[i].node == node)){
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (i == Total_links) {
|
||||
Cur_campaign_link = -1;
|
||||
return;
|
||||
}
|
||||
|
||||
// update mission loop text
|
||||
UpdateData(TRUE);
|
||||
save_loop_desc_window();
|
||||
|
||||
Cur_campaign_link = i;
|
||||
update_loop_desc_window();
|
||||
Campaign_tree_viewp->Invalidate();
|
||||
*pResult = 0;
|
||||
}
|
||||
|
||||
void campaign_editor::OnMoveUp()
|
||||
{
|
||||
int i, last = -1;
|
||||
campaign_tree_link temp;
|
||||
HTREEITEM h1, h2;
|
||||
|
||||
if (Cur_campaign_link >= 0) {
|
||||
save_tree();
|
||||
for (i=0; i<Total_links; i++){
|
||||
if (Links[i].from == Cur_campaign_mission) {
|
||||
if (i == Cur_campaign_link){
|
||||
break;
|
||||
}
|
||||
|
||||
last = i;
|
||||
}
|
||||
}
|
||||
|
||||
if ((last != -1) && (i < Total_links)) {
|
||||
h1 = m_tree.GetParentItem(m_tree.handle(Links[i].node));
|
||||
h2 = m_tree.GetParentItem(m_tree.handle(Links[last].node));
|
||||
m_tree.swap_roots(h1, h2);
|
||||
m_tree.SelectItem(m_tree.GetParentItem(m_tree.handle(Links[i].node)));
|
||||
|
||||
temp = Links[last];
|
||||
Links[last] = Links[i];
|
||||
Links[i] = temp;
|
||||
Cur_campaign_link = last;
|
||||
}
|
||||
}
|
||||
|
||||
GetDlgItem(IDC_SEXP_TREE)->SetFocus();
|
||||
}
|
||||
|
||||
void campaign_editor::OnMoveDown()
|
||||
{
|
||||
int i, j;
|
||||
campaign_tree_link temp;
|
||||
HTREEITEM h1, h2;
|
||||
|
||||
if (Cur_campaign_link >= 0) {
|
||||
save_tree();
|
||||
for (i=0; i<Total_links; i++)
|
||||
if (Links[i].from == Cur_campaign_mission)
|
||||
if (i == Cur_campaign_link)
|
||||
break;
|
||||
|
||||
for (j=i+1; j<Total_links; j++)
|
||||
if (Links[j].from == Cur_campaign_mission)
|
||||
break;
|
||||
|
||||
if (j < Total_links) {
|
||||
h1 = m_tree.GetParentItem(m_tree.handle(Links[i].node));
|
||||
h2 = m_tree.GetParentItem(m_tree.handle(Links[j].node));
|
||||
m_tree.swap_roots(h1, h2);
|
||||
m_tree.SelectItem(m_tree.GetParentItem(m_tree.handle(Links[i].node)));
|
||||
|
||||
temp = Links[j];
|
||||
Links[j] = Links[i];
|
||||
Links[i] = temp;
|
||||
Cur_campaign_link = j;
|
||||
}
|
||||
}
|
||||
|
||||
GetDlgItem(IDC_SEXP_TREE)->SetFocus();
|
||||
}
|
||||
|
||||
void campaign_editor::swap_handler(int node1, int node2)
|
||||
{
|
||||
int index1, index2;
|
||||
campaign_tree_link temp;
|
||||
|
||||
for (index1=0; index1<Total_links; index1++){
|
||||
if ((Links[index1].from == Cur_campaign_mission) && (Links[index1].node == node1)){
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Assert(index1 < Total_links);
|
||||
for (index2=0; index2<Total_links; index2++){
|
||||
if ((Links[index2].from == Cur_campaign_mission) && (Links[index2].node == node2)){
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Assert(index2 < Total_links);
|
||||
temp = Links[index1];
|
||||
// Links[index1] = Links[index2];
|
||||
while (index1 < index2) {
|
||||
Links[index1] = Links[index1 + 1];
|
||||
index1++;
|
||||
}
|
||||
|
||||
while (index1 > index2 + 1) {
|
||||
Links[index1] = Links[index1 - 1];
|
||||
index1--;
|
||||
}
|
||||
|
||||
// update Cur_campaign_link
|
||||
Cur_campaign_link = index1;
|
||||
|
||||
Links[index1] = temp;
|
||||
}
|
||||
|
||||
void campaign_editor::insert_handler(int old, int node)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i=0; i<Total_links; i++){
|
||||
if ((Links[i].from == Cur_campaign_mission) && (Links[i].node == old)){
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Assert(i < Total_links);
|
||||
Links[i].node = node;
|
||||
return;
|
||||
}
|
||||
|
||||
void campaign_editor::OnEndEdit()
|
||||
{
|
||||
HWND h;
|
||||
CWnd *w;
|
||||
|
||||
w = GetFocus();
|
||||
if (w) {
|
||||
h = w->m_hWnd;
|
||||
GetDlgItem(IDC_SEXP_TREE)->SetFocus();
|
||||
::SetFocus(h);
|
||||
}
|
||||
}
|
||||
|
||||
void campaign_editor::OnChangeBriefingCutscene()
|
||||
{
|
||||
CEdit *bc_dialog;
|
||||
|
||||
bc_dialog = (CEdit *) GetDlgItem(IDC_BRIEFING_CUTSCENE);
|
||||
|
||||
// maybe save off the current cutscene names.
|
||||
if ( Cur_campaign_mission != -1 ) {
|
||||
|
||||
// see if the contents of the edit box have changed. Luckily, this returns 0 when the edit box is
|
||||
// cleared.
|
||||
if ( bc_dialog->GetModify() ) {
|
||||
bc_dialog->GetWindowText( Campaign.missions[Cur_campaign_mission].briefing_cutscene, NAME_LENGTH );
|
||||
Campaign_modified = 1;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// what to do when changing campaign type
|
||||
void campaign_editor::OnSelchangeType()
|
||||
{
|
||||
// if campaign type is single player, then disable the multiplayer items
|
||||
update();
|
||||
initialize();
|
||||
Campaign_modified = 1;
|
||||
}
|
||||
|
||||
|
||||
// update the loop mission text
|
||||
void campaign_editor::save_loop_desc_window()
|
||||
{
|
||||
char buffer[MISSION_DESC_LENGTH];
|
||||
|
||||
// update only if active link and there is a mission has mission loop
|
||||
if ( (Cur_campaign_link >= 0) && Links[Cur_campaign_link].mission_loop ) {
|
||||
deconvert_multiline_string(buffer, m_loop_desc, MISSION_DESC_LENGTH);
|
||||
if (Links[Cur_campaign_link].mission_loop_txt) {
|
||||
free(Links[Cur_campaign_link].mission_loop_txt);
|
||||
}
|
||||
if (Links[Cur_campaign_link].mission_loop_brief_anim) {
|
||||
free(Links[Cur_campaign_link].mission_loop_brief_anim);
|
||||
}
|
||||
if (Links[Cur_campaign_link].mission_loop_brief_sound) {
|
||||
free(Links[Cur_campaign_link].mission_loop_brief_sound);
|
||||
}
|
||||
|
||||
if (strlen(buffer)) {
|
||||
Links[Cur_campaign_link].mission_loop_txt = strdup(buffer);
|
||||
} else {
|
||||
Links[Cur_campaign_link].mission_loop_txt = NULL;
|
||||
}
|
||||
|
||||
deconvert_multiline_string(buffer, m_loop_brief_anim, MAX_FILENAME_LEN);
|
||||
if(strlen(buffer)){
|
||||
Links[Cur_campaign_link].mission_loop_brief_anim = strdup(buffer);
|
||||
} else {
|
||||
Links[Cur_campaign_link].mission_loop_brief_anim = NULL;
|
||||
}
|
||||
|
||||
deconvert_multiline_string(buffer, m_loop_brief_sound, MAX_FILENAME_LEN);
|
||||
if(strlen(buffer)){
|
||||
Links[Cur_campaign_link].mission_loop_brief_sound = strdup(buffer);
|
||||
} else {
|
||||
Links[Cur_campaign_link].mission_loop_brief_sound = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void campaign_editor::update_loop_desc_window()
|
||||
{
|
||||
bool enable_loop_desc_window;
|
||||
|
||||
enable_loop_desc_window = false;
|
||||
if ((Cur_campaign_link >= 0) && Links[Cur_campaign_link].mission_loop) {
|
||||
enable_loop_desc_window = true;
|
||||
}
|
||||
|
||||
// maybe enable description window
|
||||
GetDlgItem(IDC_MISSISON_LOOP_DESC)->EnableWindow(enable_loop_desc_window);
|
||||
GetDlgItem(IDC_LOOP_BRIEF_ANIM)->EnableWindow(enable_loop_desc_window);
|
||||
GetDlgItem(IDC_LOOP_BRIEF_SOUND)->EnableWindow(enable_loop_desc_window);
|
||||
GetDlgItem(IDC_LOOP_BRIEF_BROWSE)->EnableWindow(enable_loop_desc_window);
|
||||
GetDlgItem(IDC_LOOP_BRIEF_SOUND_BROWSE)->EnableWindow(enable_loop_desc_window);
|
||||
|
||||
// set new text
|
||||
if ((Cur_campaign_link >= 0) && Links[Cur_campaign_link].mission_loop_txt && enable_loop_desc_window) {
|
||||
m_loop_desc = convert_multiline_string(Links[Cur_campaign_link].mission_loop_txt);
|
||||
} else {
|
||||
m_loop_desc = _T("");
|
||||
}
|
||||
|
||||
// set new text
|
||||
if ((Cur_campaign_link >= 0) && Links[Cur_campaign_link].mission_loop_brief_anim && enable_loop_desc_window) {
|
||||
m_loop_brief_anim = convert_multiline_string(Links[Cur_campaign_link].mission_loop_brief_anim);
|
||||
} else {
|
||||
m_loop_brief_anim = _T("");
|
||||
}
|
||||
|
||||
// set new text
|
||||
if ((Cur_campaign_link >= 0) && Links[Cur_campaign_link].mission_loop_brief_sound && enable_loop_desc_window) {
|
||||
m_loop_brief_sound = convert_multiline_string(Links[Cur_campaign_link].mission_loop_brief_sound);
|
||||
} else {
|
||||
m_loop_brief_sound = _T("");
|
||||
}
|
||||
|
||||
// reset text
|
||||
UpdateData(FALSE);
|
||||
}
|
||||
|
||||
void campaign_editor::OnToggleLoop()
|
||||
{
|
||||
// check if branch selected
|
||||
if (Cur_campaign_link == -1) {
|
||||
return;
|
||||
}
|
||||
|
||||
// store mission looop text
|
||||
UpdateData(TRUE);
|
||||
|
||||
if ( (Cur_campaign_link >= 0) && Links[Cur_campaign_link].mission_loop ) {
|
||||
if (Links[Cur_campaign_link].mission_loop_txt) {
|
||||
free(Links[Cur_campaign_link].mission_loop_txt);
|
||||
}
|
||||
|
||||
if (Links[Cur_campaign_link].mission_loop_brief_anim) {
|
||||
free(Links[Cur_campaign_link].mission_loop_brief_anim);
|
||||
}
|
||||
|
||||
if (Links[Cur_campaign_link].mission_loop_brief_sound) {
|
||||
free(Links[Cur_campaign_link].mission_loop_brief_sound);
|
||||
}
|
||||
|
||||
char buffer[MISSION_DESC_LENGTH];
|
||||
|
||||
deconvert_multiline_string(buffer, m_loop_desc, MISSION_DESC_LENGTH);
|
||||
if (m_loop_desc && strlen(buffer)) {
|
||||
Links[Cur_campaign_link].mission_loop_txt = strdup(buffer);
|
||||
} else {
|
||||
Links[Cur_campaign_link].mission_loop_txt = NULL;
|
||||
}
|
||||
|
||||
deconvert_multiline_string(buffer, m_loop_brief_anim, MISSION_DESC_LENGTH);
|
||||
if (m_loop_brief_anim && strlen(buffer)) {
|
||||
Links[Cur_campaign_link].mission_loop_brief_anim = strdup(buffer);
|
||||
} else {
|
||||
Links[Cur_campaign_link].mission_loop_brief_anim = NULL;
|
||||
}
|
||||
|
||||
deconvert_multiline_string(buffer, m_loop_brief_sound, MISSION_DESC_LENGTH);
|
||||
if (m_loop_brief_sound && strlen(buffer)) {
|
||||
Links[Cur_campaign_link].mission_loop_brief_sound = strdup(buffer);
|
||||
} else {
|
||||
Links[Cur_campaign_link].mission_loop_brief_sound = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
// toggle to mission_loop setting
|
||||
Links[Cur_campaign_link].mission_loop = !Links[Cur_campaign_link].mission_loop;
|
||||
|
||||
// reset loop desc window (gray if inactive)
|
||||
update_loop_desc_window();
|
||||
|
||||
// set root icon
|
||||
int bitmap1, bitmap2;
|
||||
if (Links[Cur_campaign_link].mission_loop) {
|
||||
bitmap2 = BITMAP_GREEN_DOT;
|
||||
bitmap1 = BITMAP_BLUE_DOT;
|
||||
} else {
|
||||
bitmap1 = BITMAP_BLACK_DOT;
|
||||
bitmap2 = BITMAP_RED_DOT;
|
||||
}
|
||||
|
||||
// Search for item and update bitmap
|
||||
HTREEITEM h = m_tree.GetRootItem();
|
||||
while (h) {
|
||||
if ((int) m_tree.GetItemData(h) == Links[Cur_campaign_link].node) {
|
||||
m_tree.SetItemImage(h, bitmap1, bitmap2);
|
||||
break;
|
||||
}
|
||||
|
||||
h = m_tree.GetNextSiblingItem(h);
|
||||
}
|
||||
|
||||
// set to redraw
|
||||
Campaign_tree_viewp->Invalidate();
|
||||
}
|
||||
|
||||
void campaign_editor::OnBrowseLoopAni()
|
||||
{
|
||||
int pushed_dir;
|
||||
|
||||
UpdateData(TRUE);
|
||||
|
||||
// switch directories
|
||||
pushed_dir = cfile_push_chdir(CF_TYPE_INTERFACE);
|
||||
CFileDialog dlg(TRUE, "ani", NULL, OFN_HIDEREADONLY | OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR, "Ani Files (*.ani)|*.ani");
|
||||
|
||||
if (dlg.DoModal() == IDOK) {
|
||||
m_loop_brief_anim = dlg.GetFileName();
|
||||
UpdateData(FALSE);
|
||||
}
|
||||
|
||||
// move back to the proper directory
|
||||
if (!pushed_dir){
|
||||
cfile_pop_dir();
|
||||
}
|
||||
}
|
||||
|
||||
void campaign_editor::OnBrowseLoopSound()
|
||||
{
|
||||
int pushed_dir;
|
||||
|
||||
UpdateData(TRUE);
|
||||
|
||||
// switch directories
|
||||
pushed_dir = cfile_push_chdir(CF_TYPE_VOICE_CMD_BRIEF);
|
||||
CFileDialog dlg(TRUE, "wav", NULL, OFN_HIDEREADONLY | OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR,
|
||||
"Voice Files (*.ogg, *.wav)|*.ogg;*.wav|Ogg Vorbis Files (*.ogg)|*.ogg|Wave Files (*.wav)|*.wav||");
|
||||
|
||||
if (dlg.DoModal() == IDOK) {
|
||||
m_loop_brief_sound = dlg.GetFileName();
|
||||
UpdateData(FALSE);
|
||||
}
|
||||
|
||||
// move back to the proper directory
|
||||
if (!pushed_dir){
|
||||
cfile_pop_dir();
|
||||
}
|
||||
}
|
||||
|
||||
void campaign_editor::OnChangeMainHall()
|
||||
{
|
||||
CString str;
|
||||
int hall;
|
||||
|
||||
UpdateData(TRUE);
|
||||
|
||||
if (Cur_campaign_mission >= 0)
|
||||
{
|
||||
GetDlgItem(IDC_MAIN_HALL)->GetWindowText(str);
|
||||
hall = atoi(str);
|
||||
|
||||
if (hall > 255) hall = 255;
|
||||
if (hall < 0) hall = 0;
|
||||
|
||||
Campaign.missions[Cur_campaign_mission].main_hall = (ubyte) hall;
|
||||
}
|
||||
}
|
||||
|
||||
void campaign_editor::OnChangeDebriefingPersona()
|
||||
{
|
||||
CString str;
|
||||
int persona;
|
||||
|
||||
UpdateData(TRUE);
|
||||
|
||||
if (Cur_campaign_mission >= 0)
|
||||
{
|
||||
GetDlgItem(IDC_DEBRIEFING_PERSONA)->GetWindowText(str);
|
||||
persona = atoi(str);
|
||||
|
||||
if (persona < 0 || persona > 0xff)
|
||||
persona = 0;
|
||||
|
||||
Campaign.missions[Cur_campaign_mission].debrief_persona_index = persona;
|
||||
}
|
||||
}
|
||||
|
||||
void campaign_editor::OnCustomTechDB()
|
||||
{
|
||||
UpdateData(TRUE);
|
||||
|
||||
if (m_custom_tech_db)
|
||||
Campaign.flags |= CF_CUSTOM_TECH_DATABASE;
|
||||
else
|
||||
Campaign.flags &= ~CF_CUSTOM_TECH_DATABASE;
|
||||
}
|
||||
@@ -1,118 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
// CampaignEditorDlg.h : header file
|
||||
//
|
||||
|
||||
#include "resource.h"
|
||||
#include "Sexp_tree.h"
|
||||
#include "CampaignFilelistBox.h"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// campaign_editor form view
|
||||
|
||||
#ifndef __AFXEXT_H__
|
||||
#include <afxext.h>
|
||||
#endif
|
||||
|
||||
class campaign_sexp_tree : public sexp_tree
|
||||
{
|
||||
};
|
||||
|
||||
class campaign_editor : public CFormView
|
||||
{
|
||||
private:
|
||||
int m_num_links;
|
||||
int m_last_mission;
|
||||
|
||||
protected:
|
||||
campaign_editor(); // protected constructor used by dynamic creation
|
||||
DECLARE_DYNCREATE(campaign_editor)
|
||||
|
||||
// Form Data
|
||||
public:
|
||||
void mission_selected(int num);
|
||||
void insert_handler(int old, int node);
|
||||
void swap_handler(int node1, int node2);
|
||||
void update();
|
||||
void load_tree(int save = 1);
|
||||
void save_tree(int clear = 1);
|
||||
int handler(int code, int node, char *str = NULL);
|
||||
void initialize( int init_files = 1 );
|
||||
void load_campaign();
|
||||
void update_loop_desc_window();
|
||||
void campaign_editor::save_loop_desc_window();
|
||||
//{{AFX_DATA(campaign_editor)
|
||||
enum { IDD = IDD_CAMPAIGN };
|
||||
campaign_sexp_tree m_tree;
|
||||
campaign_filelist_box m_filelist;
|
||||
CString m_name;
|
||||
int m_type;
|
||||
CString m_num_players;
|
||||
CString m_desc;
|
||||
CString m_loop_desc;
|
||||
CString m_loop_brief_anim;
|
||||
CString m_loop_brief_sound;
|
||||
BOOL m_custom_tech_db;
|
||||
//}}AFX_DATA
|
||||
|
||||
// Attributes
|
||||
public:
|
||||
|
||||
// Operations
|
||||
public:
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(campaign_editor)
|
||||
public:
|
||||
virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL);
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
virtual void OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint);
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
virtual ~campaign_editor();
|
||||
#ifdef _DEBUG
|
||||
virtual void AssertValid() const;
|
||||
virtual void Dump(CDumpContext& dc) const;
|
||||
#endif
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(campaign_editor)
|
||||
afx_msg void OnLoad();
|
||||
afx_msg void OnAlign();
|
||||
afx_msg void OnCpgnClose();
|
||||
afx_msg void OnRclickTree(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnBeginlabeleditSexpTree(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnEndlabeleditSexpTree(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnSelchangedSexpTree(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnMoveUp();
|
||||
afx_msg void OnMoveDown();
|
||||
afx_msg void OnEndEdit();
|
||||
afx_msg void OnChangeBriefingCutscene();
|
||||
afx_msg void OnSelchangeType();
|
||||
afx_msg void MainHallChange();
|
||||
afx_msg void OnToggleLoop();
|
||||
afx_msg void OnBrowseLoopAni();
|
||||
afx_msg void OnBrowseLoopSound();
|
||||
afx_msg void OnChangeMainHall();
|
||||
afx_msg void OnChangeDebriefingPersona();
|
||||
afx_msg void OnCustomTechDB();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
extern campaign_editor *Campaign_tree_formp;
|
||||
extern int Cur_campaign_mission;
|
||||
extern int Cur_campaign_link;
|
||||
@@ -1,90 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
// CampaignFilelistBox.cpp : implementation file
|
||||
//
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "FRED.h"
|
||||
#include "freespace2/freespace.h"
|
||||
#include "CampaignFilelistBox.h"
|
||||
#include "CampaignTreeWnd.h"
|
||||
#include "mission/missioncampaign.h"
|
||||
#include "mission/missionparse.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// campaign_filelist_box
|
||||
|
||||
campaign_filelist_box::campaign_filelist_box()
|
||||
{
|
||||
}
|
||||
|
||||
campaign_filelist_box::~campaign_filelist_box()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
BEGIN_MESSAGE_MAP(campaign_filelist_box, CListBox)
|
||||
//{{AFX_MSG_MAP(campaign_filelist_box)
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// campaign_filelist_box message handlers
|
||||
|
||||
void campaign_filelist_box::initialize()
|
||||
{
|
||||
int i, z, num_files;
|
||||
char *mission_filenames[2000];
|
||||
char mission_filenames_arr[2000][MAX_FILENAME_LEN];
|
||||
mission a_mission;
|
||||
|
||||
ResetContent();
|
||||
|
||||
extern int Skip_packfile_search;
|
||||
Skip_packfile_search = 1;
|
||||
num_files = cf_get_file_list_preallocated(2000, mission_filenames_arr, mission_filenames, CF_TYPE_MISSIONS, "*.fs2");
|
||||
Skip_packfile_search = 0;
|
||||
|
||||
i=0;
|
||||
|
||||
while (i < num_files)
|
||||
{
|
||||
// make a call to get the mission info for this mission. Passing a misison as the second
|
||||
// parameter will prevent The_mission from getting overwritten.
|
||||
get_mission_info( mission_filenames[i] , &a_mission );
|
||||
strcat(mission_filenames[i],".fs2");
|
||||
|
||||
// only add missions of the appropriate type to the file listbox
|
||||
if ( (Campaign.type == CAMPAIGN_TYPE_SINGLE) && (a_mission.game_type & (MISSION_TYPE_SINGLE|MISSION_TYPE_TRAINING)) )
|
||||
AddString(mission_filenames[i]);
|
||||
else if ( (Campaign.type == CAMPAIGN_TYPE_MULTI_COOP) && (a_mission.game_type & MISSION_TYPE_MULTI_COOP) )
|
||||
AddString(mission_filenames[i]);
|
||||
else if ( (Campaign.type == CAMPAIGN_TYPE_MULTI_TEAMS) && (a_mission.game_type & MISSION_TYPE_MULTI_TEAMS) )
|
||||
AddString(mission_filenames[i]);
|
||||
|
||||
i++;
|
||||
}
|
||||
|
||||
|
||||
for (i=0; i<Campaign.num_missions; i++) {
|
||||
z = FindString(-1, Campaign.missions[i].name);
|
||||
if (z != LB_ERR) {
|
||||
DeleteString(z); // take out all missions already in the campaign
|
||||
i--; // recheck for name just in case there are two (should be impossible but can't be sure)
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,47 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
// CampaignFilelistBox.h : header file
|
||||
//
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// campaign_filelist_box window
|
||||
|
||||
class campaign_filelist_box : public CListBox
|
||||
{
|
||||
// Construction
|
||||
public:
|
||||
void initialize();
|
||||
campaign_filelist_box();
|
||||
|
||||
// Attributes
|
||||
public:
|
||||
|
||||
// Operations
|
||||
public:
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(campaign_filelist_box)
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
public:
|
||||
virtual ~campaign_filelist_box();
|
||||
|
||||
// Generated message map functions
|
||||
protected:
|
||||
//{{AFX_MSG(campaign_filelist_box)
|
||||
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
|
||||
//}}AFX_MSG
|
||||
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,115 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
// CampaignTreeView.h : header file
|
||||
//
|
||||
|
||||
#include "mission/missioncampaign.h"
|
||||
|
||||
#define MAX_LEVELS 100
|
||||
#define MAX_CAMPAIGN_TREE_LINKS 300
|
||||
|
||||
typedef struct campaign_tree_element {
|
||||
int from_links; // total branches from this mission
|
||||
int to_links; // total branches that lead to this mission
|
||||
CRect box; // coordinates of drawn box
|
||||
} campaign_tree_element;
|
||||
|
||||
typedef struct campaign_tree_link {
|
||||
int from; // index of source mission
|
||||
int to; // index of mission link leads to
|
||||
int sexp; // sexp index of condition that allows this branch
|
||||
int node; // node tracker when link is in sexp tree window
|
||||
int from_pos; // from link drawing offset
|
||||
int to_pos; // to link drawing offset
|
||||
bool mission_loop; // whether link leads to mission loop
|
||||
char *mission_loop_txt; // text describing mission loop
|
||||
char *mission_loop_brief_anim; // filename of anim to play in the brief
|
||||
char *mission_loop_brief_sound; // filename of anim to play in the brief
|
||||
CPoint p1; // coordinates of line last draw for link, from p1 to p2
|
||||
CPoint p2;
|
||||
} campaign_tree_link;
|
||||
|
||||
extern int Total_links;
|
||||
extern int Level_counts[MAX_LEVELS];
|
||||
extern int Sorted[MAX_CAMPAIGN_MISSIONS];
|
||||
extern campaign_tree_element Elements[MAX_CAMPAIGN_MISSIONS];
|
||||
extern campaign_tree_link Links[MAX_CAMPAIGN_TREE_LINKS];
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// campaign_tree_view view
|
||||
|
||||
class campaign_tree_view : public CScrollView
|
||||
{
|
||||
protected:
|
||||
campaign_tree_view(); // protected constructor used by dynamic creation
|
||||
DECLARE_DYNCREATE(campaign_tree_view)
|
||||
|
||||
// Attributes
|
||||
public:
|
||||
void drop_mission(int m, CPoint point);
|
||||
int add_link(int from, int to);
|
||||
void remove_mission(int m);
|
||||
void delete_link(int num);
|
||||
int get_root_mission();
|
||||
void horizontally_align_mission(int num, int dir);
|
||||
void correct_position(int num);
|
||||
void free_links();
|
||||
void sort_elements();
|
||||
int query_alternate_pos(const CPoint& p);
|
||||
int query_pos(const CPoint& p);
|
||||
int query_level(const CPoint& p);
|
||||
void sort_links();
|
||||
void realign_tree();
|
||||
int total_levels;
|
||||
int total_width;
|
||||
campaign_tree_link *first_link;
|
||||
|
||||
// Operations
|
||||
public:
|
||||
void construct_tree();
|
||||
void initialize();
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(campaign_tree_view)
|
||||
public:
|
||||
virtual void OnInitialUpdate();
|
||||
protected:
|
||||
virtual void OnDraw(CDC* pDC); // overridden to draw this view
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
virtual ~campaign_tree_view();
|
||||
#ifdef _DEBUG
|
||||
virtual void AssertValid() const;
|
||||
virtual void Dump(CDumpContext& dc) const;
|
||||
#endif
|
||||
|
||||
// Generated message map functions
|
||||
protected:
|
||||
//{{AFX_MSG(campaign_tree_view)
|
||||
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
|
||||
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
|
||||
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
|
||||
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
|
||||
afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
|
||||
afx_msg void OnRemoveMission();
|
||||
afx_msg void OnDeleteRow();
|
||||
afx_msg void OnInsertRow();
|
||||
afx_msg void OnAddRepeat();
|
||||
afx_msg void OnEndOfCampaign();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
extern campaign_tree_view *Campaign_tree_viewp;
|
||||
@@ -1,595 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/FRED2/CampaignTreeWnd.cpp $
|
||||
* $Revision: 1.1 $
|
||||
* $Date: 2006-01-19 02:27:31 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* Campaign display tree window code. Works very closely with the Campaign editor dialog box.
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.5 2006/01/11 04:46:17 phreak
|
||||
* Some campaign editor fixes:
|
||||
*
|
||||
* Filebox is initialized upon opening the window
|
||||
* Campaign will save to directories other than /data/missions/ or /mod/data/missions
|
||||
*
|
||||
* Revision 1.4 2003/03/03 04:15:24 Goober5000
|
||||
* FRED portion of tech room fix, plus some neatening up of the dialogs
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.3 2003/01/14 04:00:15 Goober5000
|
||||
* allowed for up to 256 main halls
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.2 2002/08/15 01:06:34 penguin
|
||||
* Include filename reorg (to coordinate w/ fs2_open)
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:53 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 3 1/07/99 1:52p Andsager
|
||||
* Initial check in of Sexp_variables
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 27 9/16/98 3:08p Dave
|
||||
* Upped max sexpression nodes to 1800 (from 1600). Changed FRED to sort
|
||||
* the ship list box. Added code so that tracker stats are not stored with
|
||||
* only 1 player.
|
||||
*
|
||||
* 26 8/19/98 9:46a Hoffoss
|
||||
* Added some 'save first?' type checks to the campaign editor.
|
||||
*
|
||||
* 25 5/26/98 2:32p Hoffoss
|
||||
* Made campaign editor come up with a new campaign instead of loading
|
||||
* built-in one.
|
||||
*
|
||||
* 24 5/22/98 1:06a Hoffoss
|
||||
* Made Fred not use OLE.
|
||||
*
|
||||
* 23 4/14/98 11:55a Allender
|
||||
* add end-of-campaign sexpression to allow for mission replay at the end
|
||||
* of campaigns
|
||||
*
|
||||
* 22 3/31/98 12:23a Allender
|
||||
* changed macro names of campaign types to be more descriptive. Added
|
||||
* "team" to objectives dialog for team v. team missions. Added two
|
||||
* distinct multiplayer campaign types
|
||||
*
|
||||
* 21 3/18/98 10:38p Allender
|
||||
* added required "num players" for multiplayer missions. Put in required
|
||||
* "num players" for multiplayer campaigns. Added campaign editor support
|
||||
* to determine "num players"
|
||||
*
|
||||
* 20 2/24/98 10:23a Johnson
|
||||
* Fixed up some build bugs caused by a multiplayer struct removal.
|
||||
*
|
||||
* 19 12/19/97 10:29a Allender
|
||||
* made initial status windows appear on top of campaign editor window
|
||||
* instead of Fred main window
|
||||
*
|
||||
* 18 12/18/97 5:11p Allender
|
||||
* initial support for ship/weapon persistence
|
||||
*
|
||||
* 17 12/02/97 5:29p Johnson
|
||||
* Fixed bug in branch sexp error checking. Was using link number instead
|
||||
* of mission number.
|
||||
*
|
||||
* 16 11/22/97 3:05p Allender
|
||||
* support for new fields for multiplayer in campaign editor
|
||||
*
|
||||
* 15 9/16/97 4:19p Jasen
|
||||
* Fixed a bug in Fred with Campaign mode.
|
||||
*
|
||||
* 14 9/01/97 6:31p Hoffoss
|
||||
* Added remaining missing features to campaign editor in Fred.
|
||||
*
|
||||
* 13 8/14/97 11:54p Hoffoss
|
||||
* Added more error checking to Campaign editor, and made exit from
|
||||
* Campaign editor reload last mission in Fred (unless specifically
|
||||
* loading another mission).
|
||||
*
|
||||
* 12 8/13/97 5:49p Hoffoss
|
||||
* Fixed bugs, made additions.
|
||||
*
|
||||
* 11 8/13/97 12:46p Hoffoss
|
||||
* Added campaign error checker, accelerator table, and mission goal data
|
||||
* listings to sexp tree right click menu.
|
||||
*
|
||||
* 10 7/09/97 2:28p Hoffoss
|
||||
* Fixed bug with adding new links, and made campaign general info update.
|
||||
*
|
||||
* 9 5/15/97 12:45p Hoffoss
|
||||
* Extensive changes to fix many little bugs.
|
||||
*
|
||||
* 8 5/14/97 12:54p Hoffoss
|
||||
* Added sexp tree for campaign branches, branch hilighting, and branch
|
||||
* reordering.
|
||||
*
|
||||
* 7 5/13/97 12:46p Hoffoss
|
||||
* Added close campaign editor functions, changed global pointer to have
|
||||
* capped first letter.
|
||||
*
|
||||
* 6 5/13/97 11:13a Hoffoss
|
||||
* Added remaining file menu options to campaign editor.
|
||||
*
|
||||
* 5 5/13/97 10:52a Hoffoss
|
||||
* Added campaign saving code.
|
||||
*
|
||||
* 4 5/09/97 9:50a Hoffoss
|
||||
* Routine code check in.
|
||||
*
|
||||
* 3 5/05/97 9:40a Hoffoss
|
||||
* Campaign editor begun.
|
||||
*
|
||||
* 2 5/01/97 4:11p Hoffoss
|
||||
* Started on Campaign editor stuff, being sidetracked with fixing bugs
|
||||
* now, though, so checking it for now.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "FRED.h"
|
||||
#include "CampaignTreeWnd.h"
|
||||
#include "CampaignEditorDlg.h"
|
||||
#include "CampaignTreeView.h"
|
||||
#include "Management.h"
|
||||
#include "MainFrm.h"
|
||||
#include "FREDView.h"
|
||||
#include "MissionSave.h"
|
||||
#include "InitialShips.h"
|
||||
#include "mission/missionparse.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
int Mission_filename_cb_format;
|
||||
int Campaign_modified = 0;
|
||||
int Bypass_clear_mission;
|
||||
campaign_tree_wnd *Campaign_wnd = NULL;
|
||||
|
||||
IMPLEMENT_DYNCREATE(campaign_tree_wnd, CFrameWnd)
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// campaign_tree_wnd
|
||||
|
||||
campaign_tree_wnd::campaign_tree_wnd()
|
||||
{
|
||||
Bypass_clear_mission = 0;
|
||||
}
|
||||
|
||||
campaign_tree_wnd::~campaign_tree_wnd()
|
||||
{
|
||||
}
|
||||
|
||||
BEGIN_MESSAGE_MAP(campaign_tree_wnd, CFrameWnd)
|
||||
//{{AFX_MSG_MAP(campaign_tree_wnd)
|
||||
ON_UPDATE_COMMAND_UI(ID_CPGN_FILE_OPEN, OnUpdateCpgnFileOpen)
|
||||
ON_COMMAND(ID_CPGN_FILE_OPEN, OnCpgnFileOpen)
|
||||
ON_WM_DESTROY()
|
||||
ON_COMMAND(ID_CPGN_FILE_SAVE, OnCpgnFileSave)
|
||||
ON_COMMAND(ID_CPGN_FILE_SAVE_AS, OnCpgnFileSaveAs)
|
||||
ON_COMMAND(ID_CPGN_FILE_NEW, OnCpgnFileNew)
|
||||
ON_COMMAND(ID_CLOSE, OnClose2)
|
||||
ON_COMMAND(ID_ERROR_CHECKER, OnErrorChecker)
|
||||
ON_WM_CLOSE()
|
||||
ON_COMMAND(ID_INITIAL_SHIPS, OnInitialShips)
|
||||
ON_COMMAND(ID_INITIAL_WEAPONS, OnInitialWeapons)
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// campaign_tree_wnd message handlers
|
||||
|
||||
BOOL campaign_tree_wnd::OnCreateClient(LPCREATESTRUCT, CCreateContext* pContext)
|
||||
{
|
||||
CSize s;
|
||||
|
||||
LoadAccelTable("IDR_ACC_CAMPAIGN");
|
||||
Mission_filename_cb_format = RegisterClipboardFormat("Mission Filename");
|
||||
Campaign_modified = 0;
|
||||
clear_mission();
|
||||
|
||||
// create a splitter with 1 row, 2 columns
|
||||
if (!m_splitter.CreateStatic(this, 1, 2))
|
||||
{
|
||||
TRACE0("Failed to CreateStaticSplitter\n");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// add the first splitter pane - the campaign input form in column 0
|
||||
if (!m_splitter.CreateView(0, 0, RUNTIME_CLASS(campaign_editor), CSize(0, 0), pContext))
|
||||
{
|
||||
TRACE0("Failed to create first pane\n");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// add the second splitter pane - the campaign tree view in column 1
|
||||
if (!m_splitter.CreateView(0, 1, RUNTIME_CLASS(campaign_tree_view), CSize(240, 100), pContext))
|
||||
{
|
||||
TRACE0("Failed to create second pane\n");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
Campaign_tree_formp = (campaign_editor *) m_splitter.GetPane(0, 0);
|
||||
Campaign_tree_viewp = (campaign_tree_view *) m_splitter.GetPane(0, 1);
|
||||
s = Campaign_tree_formp->GetTotalSize();
|
||||
m_splitter.SetColumnInfo(0, s.cx, 0);
|
||||
m_splitter.SetColumnInfo(1, 0, 0);
|
||||
m_splitter.RecalcLayout();
|
||||
|
||||
// activate the input view
|
||||
SetActiveView(Campaign_tree_formp);
|
||||
OnCpgnFileNew();
|
||||
// Campaign_tree_formp->load_campaign();
|
||||
Fred_main_wnd->EnableWindow(FALSE);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void campaign_tree_wnd::OnUpdateCpgnFileOpen(CCmdUI* pCmdUI)
|
||||
{
|
||||
pCmdUI->Enable();
|
||||
}
|
||||
|
||||
void campaign_tree_wnd::OnCpgnFileOpen()
|
||||
{
|
||||
CString name;
|
||||
|
||||
if (Campaign_modified)
|
||||
if (save_modified())
|
||||
return;
|
||||
|
||||
CFileDialog dlg(TRUE, "fc2", NULL, OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT, "FreeSpace Campaign files (*.fc2)|*.fc2||", this);
|
||||
if (dlg.DoModal() == IDOK)
|
||||
{
|
||||
name = dlg.GetFileName();
|
||||
if (strlen(name) > MAX_FILENAME_LEN - 1) {
|
||||
MessageBox("Filename is too long", "Error");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!strlen(name))
|
||||
return;
|
||||
|
||||
string_copy(Campaign.filename, name, MAX_FILENAME_LEN);
|
||||
Campaign_tree_formp->load_campaign();
|
||||
}
|
||||
}
|
||||
|
||||
void campaign_tree_wnd::OnDestroy()
|
||||
{
|
||||
CString str;
|
||||
|
||||
OnCpgnFileNew();
|
||||
Fred_main_wnd->EnableWindow(TRUE);
|
||||
// if (!Bypass_clear_mission)
|
||||
// create_new_mission();
|
||||
str = FREDDoc_ptr->GetPathName();
|
||||
if (str.IsEmpty())
|
||||
create_new_mission();
|
||||
else
|
||||
FREDDoc_ptr->OnOpenDocument(str);
|
||||
|
||||
CFrameWnd::OnDestroy();
|
||||
Campaign_wnd = NULL;
|
||||
Fred_main_wnd->SetFocus();
|
||||
}
|
||||
|
||||
void campaign_tree_wnd::OnCpgnFileSave()
|
||||
{
|
||||
CFred_mission_save save;
|
||||
|
||||
Campaign_tree_formp->update();
|
||||
if (!Campaign.filename[0]) {
|
||||
OnCpgnFileSaveAs();
|
||||
return;
|
||||
}
|
||||
|
||||
// sanity checking for multiplayer
|
||||
/*
|
||||
if ( Campaign.type == TYPE_MULTI_PLAYER ) {
|
||||
|
||||
if ( (Campaign.mc_info.min_players < 0) || (Campaign.mc_info.min_players > Campaign.mc_info.max_players) ) {
|
||||
MessageBox("Min players must be > 0 and <= max players", "Error", MB_OK | MB_ICONEXCLAMATION);
|
||||
return;
|
||||
}
|
||||
if ( (Campaign.mc_info.max_players < 0) || (Campaign.mc_info.max_players > MAX_PLAYERS) ) {
|
||||
char buf[256];
|
||||
|
||||
sprintf(buf, "Max players must be > 0 and <= %d", MAX_PLAYERS );
|
||||
MessageBox(buf, "Error", MB_OK | MB_ICONEXCLAMATION);
|
||||
return;
|
||||
}
|
||||
if ( Campaign.mc_info.max_players < Campaign.mc_info.min_players ) {
|
||||
MessageBox("Max Players must be greater than min players", "Error", MB_OK | MB_ICONEXCLAMATION);
|
||||
return;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
if (save.save_campaign_file(Campaign.filename))
|
||||
{
|
||||
MessageBox("An error occured while saving!", "Error", MB_OK | MB_ICONEXCLAMATION);
|
||||
return;
|
||||
}
|
||||
|
||||
Campaign_modified = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
void campaign_tree_wnd::OnCpgnFileSaveAs()
|
||||
{
|
||||
char *old_name = NULL;
|
||||
char campaign_path[256];
|
||||
CString name;
|
||||
CFred_mission_save save;
|
||||
|
||||
Campaign_tree_formp->update();
|
||||
if (Campaign.filename[0])
|
||||
old_name = Campaign.filename;
|
||||
|
||||
CFileDialog dlg(FALSE, "fc2", old_name, OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT, "FreeSpace Campaign files (*.fc2)|*.fc2||", this);
|
||||
if (dlg.DoModal() == IDOK)
|
||||
{
|
||||
name = dlg.GetFileName();
|
||||
if (strlen(name) > MAX_FILENAME_LEN - 1) {
|
||||
MessageBox("Filename is too long", "Error");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!strlen(name)){
|
||||
return;
|
||||
}
|
||||
|
||||
string_copy(Campaign.filename, name, MAX_FILENAME_LEN);
|
||||
string_copy(campaign_path, dlg.GetPathName(), 256);
|
||||
if (save.save_campaign_file(campaign_path))
|
||||
{
|
||||
MessageBox("An error occured while saving!", "Error", MB_OK | MB_ICONEXCLAMATION);
|
||||
return;
|
||||
}
|
||||
|
||||
Campaign_modified = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void campaign_tree_wnd::OnCpgnFileNew()
|
||||
{
|
||||
if (Campaign_modified)
|
||||
if (save_modified())
|
||||
return;
|
||||
|
||||
Campaign.filename[0] = 0;
|
||||
Campaign.num_missions = 0;
|
||||
Campaign.num_players = 0;
|
||||
strcpy(Campaign.name, "Unnamed");
|
||||
Campaign.desc = NULL;
|
||||
Campaign_tree_viewp->free_links();
|
||||
Campaign_tree_formp->initialize();
|
||||
Campaign_modified = 0;
|
||||
Campaign.flags = CF_DEFAULT_VALUE;
|
||||
((CButton *) (Campaign_tree_formp->GetDlgItem(IDC_CUSTOM_TECH_DB)))->SetCheck(0);
|
||||
}
|
||||
|
||||
void campaign_tree_wnd::OnClose()
|
||||
{
|
||||
if (Campaign_modified)
|
||||
if (save_modified())
|
||||
return;
|
||||
|
||||
CFrameWnd::OnClose();
|
||||
}
|
||||
|
||||
void campaign_tree_wnd::OnClose2()
|
||||
{
|
||||
if (Campaign_modified)
|
||||
if (save_modified())
|
||||
return;
|
||||
|
||||
DestroyWindow();
|
||||
}
|
||||
|
||||
// returns 0 for success and 1 for cancel
|
||||
int campaign_tree_wnd::save_modified()
|
||||
{
|
||||
int r;
|
||||
|
||||
r = MessageBox("This campaign has been modified. Save changes first?", "Campaign Modified",
|
||||
MB_YESNOCANCEL | MB_ICONQUESTION);
|
||||
|
||||
if (r == IDCANCEL)
|
||||
return 1;
|
||||
|
||||
if (r == IDYES) {
|
||||
OnCpgnFileSave();
|
||||
if (Campaign_modified) // error occured in saving.
|
||||
return 1;
|
||||
}
|
||||
|
||||
Campaign_modified = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void campaign_tree_wnd::OnErrorChecker()
|
||||
{
|
||||
Campaign_tree_formp->save_tree(0);
|
||||
error_checker();
|
||||
if (!g_err)
|
||||
MessageBox("No errors detected in campaign", "Woohoo!");
|
||||
}
|
||||
|
||||
int campaign_tree_wnd::error_checker()
|
||||
{
|
||||
int i, j, z;
|
||||
int mcount[MAX_CAMPAIGN_MISSIONS], true_at[MAX_CAMPAIGN_MISSIONS];
|
||||
|
||||
for (i=0; i<MAX_CAMPAIGN_MISSIONS; i++) {
|
||||
mcount[i] = 0;
|
||||
true_at[i] = -1;
|
||||
}
|
||||
|
||||
g_err = 0;
|
||||
for (i=0; i<Total_links; i++) {
|
||||
if ( (Links[i].from < 0) || (Links[i].from >= Campaign.num_missions) )
|
||||
return internal_error("Branch #%d has illegal source mission", i);
|
||||
if ( (Links[i].to < -1) || (Links[i].to >= Campaign.num_missions) )
|
||||
return internal_error("Branch #%d has illegal target mission", i);
|
||||
Sexp_useful_number = Links[i].from;
|
||||
if (fred_check_sexp(Links[i].sexp, OPR_BOOL, "formula of branch #%d", i))
|
||||
return -1;
|
||||
|
||||
z = Links[i].from;
|
||||
mcount[z]++;
|
||||
if (Links[i].sexp == Locked_sexp_false)
|
||||
if (error("Mission \"%s\" branch %d is always false", Campaign.missions[z].name, mcount[z]))
|
||||
return 1;
|
||||
|
||||
if (Links[i].sexp == Locked_sexp_true) {
|
||||
if (true_at[z] >= 0)
|
||||
if (error("Mission \"%s\" branch %d is true but is not last branch", Campaign.missions[z].name, true_at[z]))
|
||||
return 1;
|
||||
|
||||
true_at[z] = mcount[z];
|
||||
}
|
||||
}
|
||||
|
||||
// check that all missions in a multiplayer game have the same number of players
|
||||
if ( Campaign.type != CAMPAIGN_TYPE_SINGLE ) {
|
||||
for (i = 0; i < Campaign.num_missions; i++ ) {
|
||||
mission a_mission;
|
||||
|
||||
get_mission_info(Campaign.missions[i].name, &a_mission);
|
||||
if ( a_mission.num_players != Campaign.num_players ) {
|
||||
if ( error("Mission \"%s\" has %d players. Multiplayer campaign allows %d", Campaign.missions[i].name, a_mission.num_players, Campaign.num_players) )
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (i=0; i<Campaign.num_missions; i++)
|
||||
if (mcount[i] && true_at[i] < mcount[i])
|
||||
if (error("Mission \"%s\" last branch isn't set to true", Campaign.missions[i].name))
|
||||
return 1;
|
||||
|
||||
for (i=z=0; i<Campaign.num_missions; i++) {
|
||||
for (j=0; j<Campaign.num_missions; j++)
|
||||
if ((i != j) && !stricmp(Campaign.missions[i].name, Campaign.missions[j].name))
|
||||
return internal_error("Mission \"%s\" is listed twice in campaign", Campaign.missions[i].name);
|
||||
|
||||
if (!Campaign.missions[i].level)
|
||||
z++;
|
||||
}
|
||||
|
||||
if (!z)
|
||||
if (error("No top level mission present in tree"))
|
||||
return 1;
|
||||
|
||||
if (z > 1)
|
||||
return internal_error("More than one top level mission present in tree");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int campaign_tree_wnd::error(char *msg, ...)
|
||||
{
|
||||
char buf[2048];
|
||||
va_list args;
|
||||
|
||||
g_err++;
|
||||
va_start(args, msg);
|
||||
vsprintf(buf, msg, args);
|
||||
va_end(args);
|
||||
|
||||
if (MessageBox(buf, "Error", MB_OKCANCEL | MB_ICONEXCLAMATION) == IDOK)
|
||||
return 0;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int campaign_tree_wnd::internal_error(char *msg, ...)
|
||||
{
|
||||
char buf[2048], buf2[2048];
|
||||
va_list args;
|
||||
|
||||
g_err++;
|
||||
va_start(args, msg);
|
||||
vsprintf(buf, msg, args);
|
||||
va_end(args);
|
||||
|
||||
sprintf(buf2, "%s\n\nThis is an internal error. Please let Hoffoss\n"
|
||||
"know about this so he can fix it. Click cancel to debug.", buf);
|
||||
|
||||
if (MessageBox(buf2, "Internal Error", MB_OKCANCEL | MB_ICONEXCLAMATION) == IDCANCEL)
|
||||
Int3(); // drop to debugger so the problem can be analyzed.
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
int campaign_tree_wnd::fred_check_sexp(int sexp, int type, char *msg, ...)
|
||||
{
|
||||
char buf[512], buf2[2048], buf3[4096];
|
||||
int err = 0, z, faulty_node;
|
||||
va_list args;
|
||||
|
||||
va_start(args, msg);
|
||||
vsprintf(buf, msg, args);
|
||||
va_end(args);
|
||||
|
||||
if (sexp == -1)
|
||||
return 0;
|
||||
|
||||
z = check_sexp_syntax(sexp, type, 1, &faulty_node, SEXP_MODE_CAMPAIGN);
|
||||
if (!z)
|
||||
return 0;
|
||||
|
||||
convert_sexp_to_string(sexp, buf2, SEXP_ERROR_CHECK_MODE, 2048);
|
||||
sprintf(buf3, "Error in %s: %s\n\nIn sexpression: %s\n\n(Error appears to be: %s)",
|
||||
buf, sexp_error_message(z), buf2, Sexp_nodes[faulty_node].text);
|
||||
|
||||
if (z < 0 && z > -100)
|
||||
err = 1;
|
||||
|
||||
if (err)
|
||||
return internal_error(buf3);
|
||||
|
||||
if (error(buf3))
|
||||
return 1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// code to deal with the initial ships that a player can choose
|
||||
void campaign_tree_wnd::OnInitialShips()
|
||||
{
|
||||
InitialShips isd(Campaign_tree_formp);
|
||||
|
||||
isd.m_initial_items = INITIAL_SHIPS;
|
||||
isd.DoModal();
|
||||
}
|
||||
|
||||
void campaign_tree_wnd::OnInitialWeapons()
|
||||
{
|
||||
InitialShips isd(Campaign_tree_formp);
|
||||
|
||||
isd.m_initial_items = INITIAL_WEAPONS;
|
||||
isd.DoModal();
|
||||
}
|
||||
@@ -1,140 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/FRED2/CampaignTreeWnd.h $
|
||||
* $Revision: 1.1 $
|
||||
* $Date: 2006-01-19 02:27:31 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* Campaign display tree window code. Works very closely with the Campaign editor dialog box.
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.3 2005/07/13 02:40:50 Goober5000
|
||||
* remove PreProcDefine #includes in FRED
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.2 2004/09/29 17:26:32 Kazan
|
||||
* PreProfDefines.h includes for fred2
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:53 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 12 12/18/97 5:11p Allender
|
||||
* initial support for ship/weapon persistence
|
||||
*
|
||||
* 11 8/14/97 11:54p Hoffoss
|
||||
* Added more error checking to Campaign editor, and made exit from
|
||||
* Campaign editor reload last mission in Fred (unless specifically
|
||||
* loading another mission).
|
||||
*
|
||||
* 10 8/13/97 5:49p Hoffoss
|
||||
* Fixed bugs, made additions.
|
||||
*
|
||||
* 9 8/13/97 12:46p Hoffoss
|
||||
* Added campaign error checker, accelerator table, and mission goal data
|
||||
* listings to sexp tree right click menu.
|
||||
*
|
||||
* 8 5/15/97 12:45p Hoffoss
|
||||
* Extensive changes to fix many little bugs.
|
||||
*
|
||||
* 7 5/14/97 12:54p Hoffoss
|
||||
* Added sexp tree for campaign branches, branch hilighting, and branch
|
||||
* reordering.
|
||||
*
|
||||
* 6 5/13/97 12:46p Hoffoss
|
||||
* Added close campaign editor functions, changed global pointer to have
|
||||
* capped first letter.
|
||||
*
|
||||
* 5 5/13/97 11:13a Hoffoss
|
||||
* Added remaining file menu options to campaign editor.
|
||||
*
|
||||
* 4 5/13/97 10:52a Hoffoss
|
||||
* Added campaign saving code.
|
||||
*
|
||||
* 3 5/09/97 9:50a Hoffoss
|
||||
* Routine code check in.
|
||||
*
|
||||
* 2 5/01/97 4:11p Hoffoss
|
||||
* Started on Campaign editor stuff, being sidetracked with fixing bugs
|
||||
* now, though, so checking it for now.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// campaign_tree_wnd window
|
||||
|
||||
class campaign_tree_wnd : public CFrameWnd
|
||||
{
|
||||
DECLARE_DYNCREATE(campaign_tree_wnd)
|
||||
|
||||
// Construction
|
||||
public:
|
||||
campaign_tree_wnd();
|
||||
|
||||
// Attributes
|
||||
public:
|
||||
|
||||
// Operations
|
||||
public:
|
||||
int error_checker();
|
||||
int fred_check_sexp(int sexp, int type, char *msg, ...);
|
||||
int error(char *msg, ...);
|
||||
int internal_error(char *msg, ...);
|
||||
int save_modified();
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(campaign_tree_wnd)
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
private:
|
||||
int g_err;
|
||||
|
||||
// Implementation
|
||||
public:
|
||||
virtual ~campaign_tree_wnd();
|
||||
virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
|
||||
|
||||
// Generated message map functions
|
||||
CSplitterWnd m_splitter;
|
||||
|
||||
//{{AFX_MSG(campaign_tree_wnd)
|
||||
afx_msg void OnUpdateCpgnFileOpen(CCmdUI* pCmdUI);
|
||||
afx_msg void OnCpgnFileOpen();
|
||||
afx_msg void OnDestroy();
|
||||
afx_msg void OnCpgnFileSave();
|
||||
afx_msg void OnCpgnFileSaveAs();
|
||||
afx_msg void OnCpgnFileNew();
|
||||
afx_msg void OnClose2();
|
||||
afx_msg void OnErrorChecker();
|
||||
afx_msg void OnClose();
|
||||
afx_msg void OnInitialShips();
|
||||
afx_msg void OnInitialWeapons();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
extern int Mission_filename_cb_format;
|
||||
extern int Campaign_modified;
|
||||
extern int Bypass_clear_mission;
|
||||
extern campaign_tree_wnd *Campaign_wnd;
|
||||
@@ -1,401 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/FRED2/CmdBrief.cpp $
|
||||
* $Revision: 1.1.2.3 $
|
||||
* $Date: 2007-04-08 08:28:20 $
|
||||
* $Author: karajorma $
|
||||
*
|
||||
* Command Briefing Editor
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.1.2.2 2007/03/07 22:36:51 karajorma
|
||||
* Make .ogg selectable in FRED.
|
||||
*
|
||||
* Revision 1.1.2.1 2006/10/24 13:41:54 taylor
|
||||
* fix the cmdbrief editor deleting the wrong stage (Mantis bug #1115)
|
||||
*
|
||||
* Revision 1.1 2006/01/19 02:27:31 Goober5000
|
||||
* import FRED2 back into fs2_open module
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.3 2005/10/22 05:54:48 wmcoolmon
|
||||
* Fixed cf_find_file_location
|
||||
*
|
||||
* Revision 1.2 2002/08/15 01:06:34 penguin
|
||||
* Include filename reorg (to coordinate w/ fs2_open)
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:53 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 8 4/30/98 8:23p John
|
||||
* Fixed some bugs with Fred caused by my new cfile code.
|
||||
*
|
||||
* 7 4/22/98 9:56a Sandeep
|
||||
*
|
||||
* 6 4/20/98 4:40p Hoffoss
|
||||
* Added a button to 4 editors to play the chosen wave file.
|
||||
*
|
||||
* 5 4/03/98 12:39p Hoffoss
|
||||
* Changed starting directory for browse buttons in several editors.
|
||||
*
|
||||
* 4 3/19/98 4:24p Hoffoss
|
||||
* Added remaining support for command brief screen (ANI and WAVE file
|
||||
* playing).
|
||||
*
|
||||
* 3 3/06/98 2:36p Hoffoss
|
||||
* Placed correct text size limits on edit boxes.
|
||||
*
|
||||
* 2 3/05/98 3:59p Hoffoss
|
||||
* Added a bunch of new command brief stuff, and asteroid initialization
|
||||
* to Fred.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "FRED.h"
|
||||
#include "CmdBrief.h"
|
||||
#include "cfile/cfile.h"
|
||||
#include "sound/audiostr.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// cmd_brief_dlg dialog
|
||||
|
||||
cmd_brief_dlg::cmd_brief_dlg(CWnd* pParent /*=NULL*/)
|
||||
: CDialog(cmd_brief_dlg::IDD, pParent)
|
||||
{
|
||||
//{{AFX_DATA_INIT(cmd_brief_dlg)
|
||||
m_ani_filename = _T("");
|
||||
m_text = _T("");
|
||||
m_stage_title = _T("");
|
||||
m_wave_filename = _T("");
|
||||
//}}AFX_DATA_INIT
|
||||
|
||||
m_wave_id = -1;
|
||||
}
|
||||
|
||||
void cmd_brief_dlg::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialog::DoDataExchange(pDX);
|
||||
//{{AFX_DATA_MAP(cmd_brief_dlg)
|
||||
DDX_Text(pDX, IDC_ANI_FILENAME, m_ani_filename);
|
||||
DDX_Text(pDX, IDC_TEXT, m_text);
|
||||
DDX_Text(pDX, IDC_STAGE_TITLE, m_stage_title);
|
||||
DDX_Text(pDX, IDC_WAVE_FILENAME, m_wave_filename);
|
||||
//}}AFX_DATA_MAP
|
||||
|
||||
DDV_MaxChars(pDX, m_text, CMD_BRIEF_TEXT_MAX - 1);
|
||||
DDV_MaxChars(pDX, m_ani_filename, MAX_FILENAME_LEN - 1);
|
||||
DDV_MaxChars(pDX, m_wave_filename, MAX_FILENAME_LEN - 1);
|
||||
}
|
||||
|
||||
BEGIN_MESSAGE_MAP(cmd_brief_dlg, CDialog)
|
||||
//{{AFX_MSG_MAP(cmd_brief_dlg)
|
||||
ON_BN_CLICKED(IDC_NEXT, OnNext)
|
||||
ON_BN_CLICKED(IDC_PREV, OnPrev)
|
||||
ON_BN_CLICKED(IDC_ADD_STAGE, OnAddStage)
|
||||
ON_BN_CLICKED(IDC_INSERT_STAGE, OnInsertStage)
|
||||
ON_BN_CLICKED(IDC_DELETE_STAGE, OnDeleteStage)
|
||||
ON_BN_CLICKED(IDC_BROWSE_ANI, OnBrowseAni)
|
||||
ON_BN_CLICKED(IDC_BROWSE_WAVE, OnBrowseWave)
|
||||
ON_BN_CLICKED(IDC_PLAY, OnPlay)
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// cmd_brief_dlg message handlers
|
||||
|
||||
BOOL cmd_brief_dlg::OnInitDialog()
|
||||
{
|
||||
Cur_cmd_brief = Cmd_briefs; // default to first cmd briefing
|
||||
m_cur_stage = 0;
|
||||
last_cmd_brief = NULL;
|
||||
|
||||
CDialog::OnInitDialog();
|
||||
m_play_bm.LoadBitmap(IDB_PLAY);
|
||||
((CButton *) GetDlgItem(IDC_PLAY)) -> SetBitmap(m_play_bm);
|
||||
|
||||
update_data();
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void cmd_brief_dlg::update_data(int update)
|
||||
{
|
||||
int enable;
|
||||
|
||||
if (update)
|
||||
UpdateData(TRUE);
|
||||
|
||||
// save previously editing data before we load over it.
|
||||
if (last_cmd_brief && m_last_stage >= 0 && m_last_stage < last_cmd_brief->num_stages) {
|
||||
char buf[CMD_BRIEF_TEXT_MAX];
|
||||
|
||||
if (last_cmd_brief->stage[m_last_stage].text)
|
||||
free(last_cmd_brief->stage[m_last_stage].text);
|
||||
|
||||
deconvert_multiline_string(buf, m_text, CMD_BRIEF_TEXT_MAX);
|
||||
last_cmd_brief->stage[m_last_stage].text = strdup(buf);
|
||||
string_copy(last_cmd_brief->stage[m_last_stage].ani_filename, m_ani_filename, MAX_FILENAME_LEN);
|
||||
string_copy(last_cmd_brief->stage[m_last_stage].wave_filename, m_wave_filename, MAX_FILENAME_LEN);
|
||||
}
|
||||
|
||||
// load data of new stage into dialog
|
||||
if (Cur_cmd_brief && Cur_cmd_brief->num_stages > 0) {
|
||||
if (m_cur_stage < 0 || m_cur_stage >= Cur_cmd_brief->num_stages)
|
||||
m_cur_stage = 0;
|
||||
|
||||
m_stage_title.Format("Stage %d of %d", m_cur_stage + 1, Cur_cmd_brief->num_stages);
|
||||
m_text = convert_multiline_string(Cur_cmd_brief->stage[m_cur_stage].text);
|
||||
m_ani_filename = Cur_cmd_brief->stage[m_cur_stage].ani_filename;
|
||||
m_wave_filename = Cur_cmd_brief->stage[m_cur_stage].wave_filename;
|
||||
enable = TRUE;
|
||||
|
||||
} else {
|
||||
m_stage_title = _T("No stages");
|
||||
m_text = _T("");
|
||||
m_ani_filename = _T("");
|
||||
m_wave_filename = _T("");
|
||||
enable = FALSE;
|
||||
m_cur_stage = -1;
|
||||
}
|
||||
|
||||
if (m_cur_stage < Cur_cmd_brief->num_stages - 1)
|
||||
GetDlgItem(IDC_NEXT) -> EnableWindow(enable);
|
||||
else
|
||||
GetDlgItem(IDC_NEXT) -> EnableWindow(FALSE);
|
||||
|
||||
if (m_cur_stage)
|
||||
GetDlgItem(IDC_PREV) -> EnableWindow(enable);
|
||||
else
|
||||
GetDlgItem(IDC_PREV) -> EnableWindow(FALSE);
|
||||
|
||||
if (Cur_cmd_brief->num_stages >= CMD_BRIEF_STAGES_MAX)
|
||||
GetDlgItem(IDC_ADD_STAGE) -> EnableWindow(FALSE);
|
||||
else
|
||||
GetDlgItem(IDC_ADD_STAGE) -> EnableWindow(TRUE);
|
||||
|
||||
if (Cur_cmd_brief->num_stages) {
|
||||
GetDlgItem(IDC_DELETE_STAGE) -> EnableWindow(enable);
|
||||
GetDlgItem(IDC_INSERT_STAGE) -> EnableWindow(enable);
|
||||
|
||||
} else {
|
||||
GetDlgItem(IDC_DELETE_STAGE) -> EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_INSERT_STAGE) -> EnableWindow(FALSE);
|
||||
}
|
||||
|
||||
GetDlgItem(IDC_WAVE_FILENAME) -> EnableWindow(enable);
|
||||
GetDlgItem(IDC_ANI_FILENAME) -> EnableWindow(enable);
|
||||
GetDlgItem(IDC_BROWSE_ANI) -> EnableWindow(enable);
|
||||
GetDlgItem(IDC_BROWSE_WAVE) -> EnableWindow(enable);
|
||||
GetDlgItem(IDC_TEXT) -> EnableWindow(enable);
|
||||
|
||||
UpdateData(FALSE);
|
||||
|
||||
last_cmd_brief = Cur_cmd_brief;
|
||||
m_last_stage = m_cur_stage;
|
||||
}
|
||||
|
||||
void cmd_brief_dlg::OnOK()
|
||||
{
|
||||
audiostream_close_file(m_wave_id, 0);
|
||||
m_wave_id = -1;
|
||||
|
||||
update_data();
|
||||
CDialog::OnOK();
|
||||
}
|
||||
|
||||
void cmd_brief_dlg::OnNext()
|
||||
{
|
||||
audiostream_close_file(m_wave_id, 0);
|
||||
m_wave_id = -1;
|
||||
|
||||
m_cur_stage++;
|
||||
update_data();
|
||||
}
|
||||
|
||||
void cmd_brief_dlg::OnPrev()
|
||||
{
|
||||
audiostream_close_file(m_wave_id, 0);
|
||||
m_wave_id = -1;
|
||||
|
||||
m_cur_stage--;
|
||||
update_data();
|
||||
}
|
||||
|
||||
void cmd_brief_dlg::OnAddStage()
|
||||
{
|
||||
int i;
|
||||
|
||||
if (Cur_cmd_brief->num_stages >= CMD_BRIEF_STAGES_MAX)
|
||||
return;
|
||||
|
||||
audiostream_close_file(m_wave_id, 0);
|
||||
m_wave_id = -1;
|
||||
|
||||
m_cur_stage = i = Cur_cmd_brief->num_stages++;
|
||||
copy_stage(i - 1, i);
|
||||
update_data(1);
|
||||
}
|
||||
|
||||
void cmd_brief_dlg::OnInsertStage()
|
||||
{
|
||||
int i, z;
|
||||
|
||||
if (Cur_cmd_brief->num_stages >= CMD_BRIEF_STAGES_MAX)
|
||||
return;
|
||||
|
||||
if (!Cur_cmd_brief->num_stages) {
|
||||
OnAddStage();
|
||||
return;
|
||||
}
|
||||
|
||||
audiostream_close_file(m_wave_id, 0);
|
||||
m_wave_id = -1;
|
||||
|
||||
z = m_cur_stage;
|
||||
m_cur_stage = -1;
|
||||
update_data(1);
|
||||
for (i=Cur_cmd_brief->num_stages; i>z; i--)
|
||||
Cur_cmd_brief->stage[i] = Cur_cmd_brief->stage[i - 1];
|
||||
|
||||
Cur_cmd_brief->num_stages++;
|
||||
copy_stage(z, z + 1);
|
||||
m_cur_stage = z;
|
||||
m_last_stage = -1;
|
||||
update_data(0);
|
||||
}
|
||||
|
||||
void cmd_brief_dlg::OnDeleteStage()
|
||||
{
|
||||
int i, z;
|
||||
|
||||
if (m_cur_stage < 0)
|
||||
return;
|
||||
|
||||
audiostream_close_file(m_wave_id, 0);
|
||||
m_wave_id = -1;
|
||||
|
||||
Assert(Cur_cmd_brief->num_stages);
|
||||
z = m_cur_stage;
|
||||
m_cur_stage = -1;
|
||||
update_data(1);
|
||||
if (Cur_cmd_brief->stage[z].text)
|
||||
free(Cur_cmd_brief->stage[z].text);
|
||||
|
||||
for (i=z+1; i<Cur_cmd_brief->num_stages; i++)
|
||||
Cur_cmd_brief->stage[i-1] = Cur_cmd_brief->stage[i];
|
||||
|
||||
Cur_cmd_brief->num_stages--;
|
||||
m_cur_stage = z;
|
||||
m_last_stage = -1;
|
||||
|
||||
if (m_cur_stage >= Cur_cmd_brief->num_stages)
|
||||
m_cur_stage = Cur_cmd_brief->num_stages - 1;
|
||||
|
||||
update_data(0);
|
||||
}
|
||||
|
||||
void cmd_brief_dlg::copy_stage(int from, int to)
|
||||
{
|
||||
if ((from < 0) || (from >= Cur_cmd_brief->num_stages)) {
|
||||
Cur_cmd_brief->stage[to].text = strdup("<Text here>");
|
||||
strcpy(Cur_cmd_brief->stage[to].ani_filename, "<default>");
|
||||
strcpy(Cur_cmd_brief->stage[to].wave_filename, "none");
|
||||
return;
|
||||
}
|
||||
|
||||
Cur_cmd_brief->stage[to] = Cur_cmd_brief->stage[from];
|
||||
Cur_cmd_brief->stage[to].text = strdup(Cur_cmd_brief->stage[from].text);
|
||||
}
|
||||
|
||||
void cmd_brief_dlg::OnBrowseAni()
|
||||
{
|
||||
int z;
|
||||
CString name;
|
||||
|
||||
UpdateData(TRUE);
|
||||
z = cfile_push_chdir(CF_TYPE_INTERFACE);
|
||||
CFileDialog dlg(TRUE, "ani", NULL, OFN_HIDEREADONLY | OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR,
|
||||
"Ani Files (*.ani)|*.ani|Avi Files (*.avi)|*.avi|Both (*.ani, *.avi)|*.ani;*.avi||");
|
||||
|
||||
if (dlg.DoModal() == IDOK) {
|
||||
m_ani_filename = dlg.GetFileName();
|
||||
UpdateData(FALSE);
|
||||
}
|
||||
|
||||
if (!z)
|
||||
cfile_pop_dir();
|
||||
}
|
||||
|
||||
void cmd_brief_dlg::OnBrowseWave()
|
||||
{
|
||||
int z;
|
||||
CString name;
|
||||
|
||||
audiostream_close_file(m_wave_id, 0);
|
||||
m_wave_id = -1;
|
||||
|
||||
UpdateData(TRUE);
|
||||
z = cfile_push_chdir(CF_TYPE_VOICE_CMD_BRIEF);
|
||||
CFileDialog dlg(TRUE, "wav", NULL, OFN_HIDEREADONLY | OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR,
|
||||
"Voice Files (*.ogg, *.wav)|*.ogg;*.wav|Ogg Vorbis Files (*.ogg)|*.ogg|Wave Files (*.wav)|*.wav||");
|
||||
|
||||
if (dlg.DoModal() == IDOK) {
|
||||
m_wave_filename = dlg.GetFileName();
|
||||
UpdateData(FALSE);
|
||||
}
|
||||
|
||||
if (!z)
|
||||
cfile_pop_dir();
|
||||
}
|
||||
|
||||
BOOL cmd_brief_dlg::DestroyWindow()
|
||||
{
|
||||
audiostream_close_file(m_wave_id, 0);
|
||||
m_wave_id = -1;
|
||||
|
||||
m_play_bm.DeleteObject();
|
||||
return CDialog::DestroyWindow();
|
||||
}
|
||||
|
||||
void cmd_brief_dlg::OnPlay()
|
||||
{
|
||||
GetDlgItem(IDC_WAVE_FILENAME)->GetWindowText(m_wave_filename);
|
||||
|
||||
if (m_wave_id >= 0) {
|
||||
audiostream_close_file(m_wave_id, 0);
|
||||
m_wave_id = -1;
|
||||
return;
|
||||
}
|
||||
|
||||
// we use ASF_EVENTMUSIC here so that it will keep the extension in place
|
||||
m_wave_id = audiostream_open((char *)(LPCSTR) m_wave_filename, ASF_EVENTMUSIC);
|
||||
|
||||
if (m_wave_id >= 0) {
|
||||
audiostream_play(m_wave_id, 1.0f, 0);
|
||||
}
|
||||
}
|
||||
@@ -1,111 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/FRED2/CmdBrief.h $
|
||||
* $Revision: 1.1 $
|
||||
* $Date: 2006-01-19 02:27:31 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* Command Briefing Editor
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.4 2005/07/13 02:40:50 Goober5000
|
||||
* remove PreProcDefine #includes in FRED
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.3 2004/09/29 17:26:32 Kazan
|
||||
* PreProfDefines.h includes for fred2
|
||||
*
|
||||
* Revision 1.2 2002/08/15 01:06:34 penguin
|
||||
* Include filename reorg (to coordinate w/ fs2_open)
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:53 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 4 4/20/98 4:40p Hoffoss
|
||||
* Added a button to 4 editors to play the chosen wave file.
|
||||
*
|
||||
* 3 3/19/98 4:24p Hoffoss
|
||||
* Added remaining support for command brief screen (ANI and WAVE file
|
||||
* playing).
|
||||
*
|
||||
* 2 3/05/98 3:59p Hoffoss
|
||||
* Added a bunch of new command brief stuff, and asteroid initialization
|
||||
* to Fred.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#include "missionui/missioncmdbrief.h"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// cmd_brief_dlg dialog
|
||||
|
||||
class cmd_brief_dlg : public CDialog
|
||||
{
|
||||
// Construction
|
||||
public:
|
||||
cmd_brief_dlg(CWnd* pParent = NULL); // standard constructor
|
||||
void update_data(int update = 1);
|
||||
void OnOK();
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(cmd_brief_dlg)
|
||||
enum { IDD = IDD_CMD_BRIEF };
|
||||
CString m_ani_filename;
|
||||
CString m_text;
|
||||
CString m_stage_title;
|
||||
CString m_wave_filename;
|
||||
//}}AFX_DATA
|
||||
|
||||
CBitmap m_play_bm;
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(cmd_brief_dlg)
|
||||
public:
|
||||
virtual BOOL DestroyWindow();
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
int m_cur_stage;
|
||||
int m_last_stage;
|
||||
int m_wave_id;
|
||||
cmd_brief *last_cmd_brief;
|
||||
|
||||
void copy_stage(int from, int to);
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(cmd_brief_dlg)
|
||||
virtual BOOL OnInitDialog();
|
||||
afx_msg void OnNext();
|
||||
afx_msg void OnPrev();
|
||||
afx_msg void OnAddStage();
|
||||
afx_msg void OnInsertStage();
|
||||
afx_msg void OnDeleteStage();
|
||||
afx_msg void OnBrowseAni();
|
||||
afx_msg void OnBrowseWave();
|
||||
afx_msg void OnPlay();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
@@ -1,113 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
// CreateWingDlg.cpp : implementation file
|
||||
//
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "FRED.h"
|
||||
#include "CreateWingDlg.h"
|
||||
#include "object/object.h"
|
||||
#include "object/waypoint.h"
|
||||
#include "globalincs/linklist.h"
|
||||
#include "parse/parselo.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// create_wing_dlg dialog
|
||||
|
||||
create_wing_dlg::create_wing_dlg(CWnd* pParent /*=NULL*/)
|
||||
: CDialog(create_wing_dlg::IDD, pParent)
|
||||
{
|
||||
//{{AFX_DATA_INIT(create_wing_dlg)
|
||||
m_name = _T("");
|
||||
//}}AFX_DATA_INIT
|
||||
}
|
||||
|
||||
void create_wing_dlg::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialog::DoDataExchange(pDX);
|
||||
//{{AFX_DATA_MAP(create_wing_dlg)
|
||||
DDX_Text(pDX, IDC_NAME, m_name);
|
||||
//}}AFX_DATA_MAP
|
||||
|
||||
DDV_MaxChars(pDX, m_name, NAME_LENGTH - 4);
|
||||
}
|
||||
|
||||
BEGIN_MESSAGE_MAP(create_wing_dlg, CDialog)
|
||||
//{{AFX_MSG_MAP(create_wing_dlg)
|
||||
// NOTE: the ClassWizard will add message map macros here
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// create_wing_dlg message handlers
|
||||
|
||||
void create_wing_dlg::OnOK()
|
||||
{
|
||||
char msg[512];
|
||||
int i;
|
||||
object *ptr;
|
||||
|
||||
UpdateData(TRUE);
|
||||
UpdateData(TRUE);
|
||||
m_name = drop_white_space((char *)(LPCSTR) m_name);
|
||||
if (m_name.IsEmpty()) {
|
||||
MessageBox("You must give a name before you can continue.");
|
||||
return;
|
||||
}
|
||||
|
||||
for (i=0; i<MAX_WINGS; i++)
|
||||
if (!stricmp(Wings[i].name, m_name) && Wings[i].wave_count) {
|
||||
sprintf(msg, "The name \"%s\" is already being used by another wing", m_name);
|
||||
MessageBox(msg);
|
||||
return;
|
||||
}
|
||||
|
||||
ptr = GET_FIRST(&obj_used_list);
|
||||
while (ptr != END_OF_LIST(&obj_used_list)) {
|
||||
if (ptr->type == OBJ_SHIP) {
|
||||
i = ptr->instance;
|
||||
if (!strnicmp(m_name, Ships[i].ship_name, strlen(m_name))) {
|
||||
char *namep;
|
||||
|
||||
namep = Ships[i].ship_name + strlen(m_name);
|
||||
if (*namep == ' ') {
|
||||
namep++;
|
||||
while (*namep) {
|
||||
if (!isdigit(*namep))
|
||||
break;
|
||||
|
||||
namep++;
|
||||
}
|
||||
}
|
||||
|
||||
if (!*namep) {
|
||||
MessageBox("This wing name is already being used by a ship");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ptr = GET_NEXT(ptr);
|
||||
}
|
||||
|
||||
for (i=0; i<MAX_WAYPOINT_LISTS; i++)
|
||||
if (Waypoint_lists[i].count && !stricmp(Waypoint_lists[i].name, m_name)) {
|
||||
MessageBox("This wing name is already being used by a waypoint path");
|
||||
return;
|
||||
}
|
||||
|
||||
CDialog::OnOK();
|
||||
}
|
||||
@@ -1,45 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
// CreateWingDlg.h : header file
|
||||
//
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// create_wing_dlg dialog
|
||||
|
||||
class create_wing_dlg : public CDialog
|
||||
{
|
||||
// Construction
|
||||
public:
|
||||
void OnOK();
|
||||
create_wing_dlg(CWnd* pParent = NULL); // standard constructor
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(create_wing_dlg)
|
||||
enum { IDD = IDD_WING_CREATE };
|
||||
CString m_name;
|
||||
//}}AFX_DATA
|
||||
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(create_wing_dlg)
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(create_wing_dlg)
|
||||
// NOTE: the ClassWizard will add member functions here
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
@@ -1,173 +0,0 @@
|
||||
// CustomWingNames.cpp : implementation file
|
||||
//
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "fred.h"
|
||||
#include "CustomWingNames.h"
|
||||
#include "ship/ship.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CustomWingNames dialog
|
||||
|
||||
|
||||
CustomWingNames::CustomWingNames(CWnd* pParent /*=NULL*/)
|
||||
: CDialog(CustomWingNames::IDD, pParent)
|
||||
{
|
||||
//{{AFX_DATA_INIT(CustomWingNames)
|
||||
m_squadron_1 = _T("");
|
||||
m_squadron_2 = _T("");
|
||||
m_squadron_3 = _T("");
|
||||
m_squadron_4 = _T("");
|
||||
m_squadron_5 = _T("");
|
||||
m_starting_1 = _T("");
|
||||
m_starting_2 = _T("");
|
||||
m_starting_3 = _T("");
|
||||
m_tvt_1 = _T("");
|
||||
m_tvt_2 = _T("");
|
||||
//}}AFX_DATA_INIT
|
||||
}
|
||||
|
||||
|
||||
void CustomWingNames::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialog::DoDataExchange(pDX);
|
||||
//{{AFX_DATA_MAP(CustomWingNames)
|
||||
DDX_Text(pDX, IDC_SQUADRON_WING_NAME_1, m_squadron_1);
|
||||
DDX_Text(pDX, IDC_SQUADRON_WING_NAME_2, m_squadron_2);
|
||||
DDX_Text(pDX, IDC_SQUADRON_WING_NAME_3, m_squadron_3);
|
||||
DDX_Text(pDX, IDC_SQUADRON_WING_NAME_4, m_squadron_4);
|
||||
DDX_Text(pDX, IDC_SQUADRON_WING_NAME_5, m_squadron_5);
|
||||
DDX_Text(pDX, IDC_STARTING_WING_NAME_1, m_starting_1);
|
||||
DDX_Text(pDX, IDC_STARTING_WING_NAME_2, m_starting_2);
|
||||
DDX_Text(pDX, IDC_STARTING_WING_NAME_3, m_starting_3);
|
||||
DDX_Text(pDX, IDC_TVT_WING_NAME_1, m_tvt_1);
|
||||
DDX_Text(pDX, IDC_TVT_WING_NAME_2, m_tvt_2);
|
||||
//}}AFX_DATA_MAP
|
||||
}
|
||||
|
||||
|
||||
BEGIN_MESSAGE_MAP(CustomWingNames, CDialog)
|
||||
//{{AFX_MSG_MAP(CustomWingNames)
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CustomWingNames message handlers
|
||||
|
||||
BOOL CustomWingNames::OnInitDialog()
|
||||
{
|
||||
// init starting wings
|
||||
m_starting_1 = _T(Starting_wing_names[0]);
|
||||
m_starting_2 = _T(Starting_wing_names[1]);
|
||||
m_starting_3 = _T(Starting_wing_names[2]);
|
||||
|
||||
// init squadron wings
|
||||
m_squadron_1 = _T(Squadron_wing_names[0]);
|
||||
m_squadron_2 = _T(Squadron_wing_names[1]);
|
||||
m_squadron_3 = _T(Squadron_wing_names[2]);
|
||||
m_squadron_4 = _T(Squadron_wing_names[3]);
|
||||
m_squadron_5 = _T(Squadron_wing_names[4]);
|
||||
|
||||
// init tvt wings
|
||||
m_tvt_1 = _T(TVT_wing_names[0]);
|
||||
m_tvt_2 = _T(TVT_wing_names[1]);
|
||||
|
||||
CDialog::OnInitDialog();
|
||||
UpdateData(FALSE);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void CustomWingNames::OnOK()
|
||||
{
|
||||
UpdateData(TRUE);
|
||||
|
||||
if (strcmp(m_starting_1, m_tvt_1))
|
||||
{
|
||||
MessageBox("The first starting wing and the first team-versus-team wing must have the same wing name.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!stricmp(m_starting_1, m_starting_2) || !stricmp(m_starting_1, m_starting_3)
|
||||
|| !stricmp(m_starting_2, m_starting_3))
|
||||
{
|
||||
MessageBox("Duplicate wing names in starting wing list.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!stricmp(m_squadron_1, m_squadron_2) || !stricmp(m_squadron_1, m_squadron_3) || !stricmp(m_squadron_1, m_squadron_4) || !stricmp(m_squadron_1, m_squadron_5)
|
||||
|| !stricmp(m_squadron_2, m_squadron_3) || !stricmp(m_squadron_2, m_squadron_4) || !stricmp(m_squadron_2, m_squadron_5)
|
||||
|| !stricmp(m_squadron_3, m_squadron_4) || !stricmp(m_squadron_3, m_squadron_5)
|
||||
|| !stricmp(m_squadron_4, m_squadron_5))
|
||||
{
|
||||
MessageBox("Duplicate wing names in squadron wing list.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!stricmp(m_tvt_1, m_tvt_2))
|
||||
{
|
||||
MessageBox("Duplicate wing names in team-versus-team wing list.");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// copy starting wings
|
||||
strcpy(Starting_wing_names[0], m_starting_1);
|
||||
strcpy(Starting_wing_names[1], m_starting_2);
|
||||
strcpy(Starting_wing_names[2], m_starting_3);
|
||||
|
||||
// copy squadron wings
|
||||
strcpy(Squadron_wing_names[0], m_squadron_1);
|
||||
strcpy(Squadron_wing_names[1], m_squadron_2);
|
||||
strcpy(Squadron_wing_names[2], m_squadron_3);
|
||||
strcpy(Squadron_wing_names[3], m_squadron_4);
|
||||
strcpy(Squadron_wing_names[4], m_squadron_5);
|
||||
|
||||
// copy tvt wings
|
||||
strcpy(TVT_wing_names[0], m_tvt_1);
|
||||
strcpy(TVT_wing_names[1], m_tvt_2);
|
||||
|
||||
update_custom_wing_indexes();
|
||||
|
||||
CDialog::OnOK();
|
||||
}
|
||||
|
||||
void CustomWingNames::OnCancel()
|
||||
{
|
||||
// TODO: Add extra cleanup here
|
||||
|
||||
CDialog::OnCancel();
|
||||
}
|
||||
|
||||
void CustomWingNames::OnClose()
|
||||
{
|
||||
int z;
|
||||
|
||||
UpdateData(TRUE);
|
||||
|
||||
if (query_modified()) {
|
||||
z = MessageBox("Do you want to keep your changes?", "Close", MB_ICONQUESTION | MB_YESNOCANCEL);
|
||||
if (z == IDCANCEL){
|
||||
return;
|
||||
}
|
||||
|
||||
if (z == IDYES) {
|
||||
OnOK();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
CDialog::OnClose();
|
||||
}
|
||||
|
||||
int CustomWingNames::query_modified()
|
||||
{
|
||||
return strcmp(Starting_wing_names[0], m_starting_1) || strcmp(Starting_wing_names[1], m_starting_2) || strcmp(Starting_wing_names[2], m_starting_3)
|
||||
|| strcmp(Squadron_wing_names[0], m_squadron_1) || strcmp(Squadron_wing_names[1], m_squadron_2) || strcmp(Squadron_wing_names[2], m_squadron_3) || strcmp(Squadron_wing_names[3], m_squadron_4) || strcmp(Squadron_wing_names[4], m_squadron_5)
|
||||
|| strcmp(TVT_wing_names[0], m_tvt_1) || strcmp(TVT_wing_names[1], m_tvt_2);
|
||||
}
|
||||
@@ -1,59 +0,0 @@
|
||||
#if !defined(AFX_USTOMWINGNAME_H__D30D7519_D2C9_4907_8D87_EDB690B30608__INCLUDED_)
|
||||
#define AFX_USTOMWINGNAME_H__D30D7519_D2C9_4907_8D87_EDB690B30608__INCLUDED_
|
||||
|
||||
#if _MSC_VER > 1000
|
||||
#pragma once
|
||||
#endif // _MSC_VER > 1000
|
||||
// CustomWingNames.h : header file
|
||||
//
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CustomWingNames dialog
|
||||
|
||||
class CustomWingNames : public CDialog
|
||||
{
|
||||
// Construction
|
||||
public:
|
||||
CustomWingNames(CWnd* pParent = NULL); // standard constructor
|
||||
int query_modified();
|
||||
void OnOK();
|
||||
void OnCancel();
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(CustomWingNames)
|
||||
enum { IDD = IDD_CUSTOM_WING_NAMES };
|
||||
CString m_squadron_1;
|
||||
CString m_squadron_2;
|
||||
CString m_squadron_3;
|
||||
CString m_squadron_4;
|
||||
CString m_squadron_5;
|
||||
CString m_starting_1;
|
||||
CString m_starting_2;
|
||||
CString m_starting_3;
|
||||
CString m_tvt_1;
|
||||
CString m_tvt_2;
|
||||
//}}AFX_DATA
|
||||
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(CustomWingNames)
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(CustomWingNames)
|
||||
virtual BOOL OnInitDialog();
|
||||
afx_msg void OnClose();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
|
||||
//{{AFX_INSERT_LOCATION}}
|
||||
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
|
||||
|
||||
#endif // !defined(AFX_USTOMWINGNAME_H__D30D7519_D2C9_4907_8D87_EDB690B30608__INCLUDED_)
|
||||
@@ -1,565 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/FRED2/DebriefingEditorDlg.cpp $
|
||||
* $Revision: 1.2.2.4 $
|
||||
* $Date: 2007-04-08 08:28:20 $
|
||||
* $Author: karajorma $
|
||||
*
|
||||
* Debriefing editor dialog. Used to edit mission debriefings of course.
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.2.2.3 2007/03/07 22:36:51 karajorma
|
||||
* Make .ogg selectable in FRED.
|
||||
*
|
||||
* Revision 1.2.2.2 2006/09/20 04:53:53 taylor
|
||||
* properly fix the new_recommendation_text FRED problem, plus some real cleanup for that code in general, and some memory leak fixes
|
||||
*
|
||||
* Revision 1.2.2.1 2006/09/14 23:29:03 taylor
|
||||
* add default recommendation text for debriefing, it's either this or making sure that it's nul
|
||||
*
|
||||
* Revision 1.2 2006/01/26 04:01:58 Goober5000
|
||||
* spelling
|
||||
*
|
||||
* Revision 1.1 2006/01/19 02:27:31 Goober5000
|
||||
* import FRED2 back into fs2_open module
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.4 2005/10/22 05:54:48 wmcoolmon
|
||||
* Fixed cf_find_file_location
|
||||
*
|
||||
* Revision 1.3 2005/09/29 05:18:59 Goober5000
|
||||
* the FRED stuff
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.2 2002/08/15 01:06:34 penguin
|
||||
* Include filename reorg (to coordinate w/ fs2_open)
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:53 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 20 7/07/98 2:09p Hoffoss
|
||||
* Fixed bug where sexp for debriefing stages get cleared when inserting
|
||||
* or deleting stages.
|
||||
*
|
||||
* 19 4/30/98 8:23p John
|
||||
* Fixed some bugs with Fred caused by my new cfile code.
|
||||
*
|
||||
* 18 4/22/98 9:56a Sandeep
|
||||
*
|
||||
* 17 4/20/98 4:40p Hoffoss
|
||||
* Added a button to 4 editors to play the chosen wave file.
|
||||
*
|
||||
* 16 4/17/98 1:41p Allender
|
||||
* took out function calls in NDEBUG mode
|
||||
*
|
||||
* 15 4/06/98 10:43a John
|
||||
* Fixed bugs with inserting/deleting stages
|
||||
*
|
||||
* 14 4/03/98 12:39p Hoffoss
|
||||
* Changed starting directory for browse buttons in several editors.
|
||||
*
|
||||
* 13 4/03/98 11:34a John
|
||||
* Fixed the stuff I broke in Fred from the new briefing
|
||||
*
|
||||
* 12 3/17/98 2:06p Hoffoss
|
||||
* Made enter key not close the dialog box (default windows behavior, even
|
||||
* when no ok button. Talk about stupid. :)
|
||||
*
|
||||
* 11 2/09/98 9:25p Allender
|
||||
* team v team support. multiple pools and briefings
|
||||
*
|
||||
* 10 2/04/98 4:32p Allender
|
||||
* support for multiple briefings and debriefings. Changes to mission
|
||||
* type (now a bitfield). Bitfield defs for multiplayer modes
|
||||
*
|
||||
* 9 1/02/98 3:29p Duncan
|
||||
* Fixed bug with sexp tree freeing.
|
||||
*
|
||||
* 8 11/10/97 12:09p Johnson
|
||||
* Fixed sexp free error in debriefing editor.
|
||||
*
|
||||
* 7 11/10/97 11:58a Johnson
|
||||
* Added support to debriefing editor for "press cancel to go to reference
|
||||
* of sexp".
|
||||
*
|
||||
* 6 10/28/97 6:07p Jasen
|
||||
* Added some debugging code to detect sexp leaks. Looks there are some I
|
||||
* will need to investigate more.
|
||||
*
|
||||
* 5 10/27/97 2:06p Hoffoss
|
||||
* Fixed editor to allow correct character limit for recommendation text.
|
||||
*
|
||||
* 4 10/14/97 12:06p Hoffoss
|
||||
* Recoded debriefing editor to utilize new format.
|
||||
*
|
||||
* 3 10/14/97 10:35a Hoffoss
|
||||
* Hacked the hell out of this file to allow Fred to compile for now.
|
||||
* Next step is to fix it all.
|
||||
*
|
||||
* 2 7/08/97 2:03p Hoffoss
|
||||
* Debriefing editor coded and implemented.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "FRED.h"
|
||||
#include "DebriefingEditorDlg.h"
|
||||
#include "FREDDoc.h"
|
||||
#include "mission/missionbriefcommon.h"
|
||||
#include "parse/sexp.h"
|
||||
#include "cfile/cfile.h"
|
||||
#include "sound/audiostr.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// debriefing_editor_dlg dialog
|
||||
|
||||
debriefing_editor_dlg::debriefing_editor_dlg(CWnd* pParent /*=NULL*/)
|
||||
: CDialog(debriefing_editor_dlg::IDD, pParent)
|
||||
{
|
||||
//{{AFX_DATA_INIT(debriefing_editor_dlg)
|
||||
m_text = _T("");
|
||||
m_voice = _T("");
|
||||
m_stage_title = _T("");
|
||||
m_rec_text = _T("");
|
||||
m_current_debriefing = -1;
|
||||
//}}AFX_DATA_INIT
|
||||
|
||||
modified = 0;
|
||||
m_cur_stage = 0;
|
||||
m_last_stage = -1;
|
||||
m_voice_id = -1;
|
||||
select_sexp_node = -1;
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialog::DoDataExchange(pDX);
|
||||
//{{AFX_DATA_MAP(debriefing_editor_dlg)
|
||||
DDX_Control(pDX, IDC_TREE, m_tree);
|
||||
DDX_Text(pDX, IDC_TEXT, m_text);
|
||||
DDX_Text(pDX, IDC_VOICE, m_voice);
|
||||
DDX_Text(pDX, IDC_STAGE_TITLE, m_stage_title);
|
||||
DDX_Text(pDX, IDC_REC_TEXT, m_rec_text);
|
||||
//}}AFX_DATA_MAP
|
||||
|
||||
DDV_MaxChars(pDX, m_text, MAX_BRIEF_LEN - 1);
|
||||
DDV_MaxChars(pDX, m_voice, MAX_FILENAME_LEN - 1);
|
||||
DDV_MaxChars(pDX, m_rec_text, MAX_RECOMMENDATION_LEN - 1);
|
||||
}
|
||||
|
||||
BEGIN_MESSAGE_MAP(debriefing_editor_dlg, CDialog)
|
||||
//{{AFX_MSG_MAP(debriefing_editor_dlg)
|
||||
ON_BN_CLICKED(IDC_NEXT, OnNext)
|
||||
ON_BN_CLICKED(IDC_PREV, OnPrev)
|
||||
ON_BN_CLICKED(IDC_BROWSE, OnBrowse)
|
||||
ON_BN_CLICKED(IDC_ADD_STAGE, OnAddStage)
|
||||
ON_BN_CLICKED(IDC_DELETE_STAGE, OnDeleteStage)
|
||||
ON_BN_CLICKED(IDC_INSERT_STAGE, OnInsertStage)
|
||||
ON_NOTIFY(NM_RCLICK, IDC_TREE, OnRclickTree)
|
||||
ON_NOTIFY(TVN_BEGINLABELEDIT, IDC_TREE, OnBeginlabeleditTree)
|
||||
ON_NOTIFY(TVN_ENDLABELEDIT, IDC_TREE, OnEndlabeleditTree)
|
||||
ON_WM_CLOSE()
|
||||
ON_WM_INITMENU()
|
||||
ON_BN_CLICKED(IDC_PLAY, OnPlay)
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// debriefing_editor_dlg message handlers
|
||||
|
||||
void debriefing_editor_dlg::OnInitMenu(CMenu* pMenu)
|
||||
{
|
||||
int i;
|
||||
CMenu *m;
|
||||
|
||||
// disable any items we should disable
|
||||
m = pMenu->GetSubMenu(0);
|
||||
|
||||
// uncheck all menu items
|
||||
for (i = 0; i < Num_teams; i++ )
|
||||
m->CheckMenuItem( i, MF_BYPOSITION | MF_UNCHECKED );
|
||||
|
||||
for ( i = Num_teams; i < MAX_TVT_TEAMS; i++ )
|
||||
m->EnableMenuItem(i, MF_BYPOSITION | MF_GRAYED);
|
||||
|
||||
|
||||
// put a check next to the currently selected item
|
||||
m->CheckMenuItem(m_current_debriefing, MF_BYPOSITION | MF_CHECKED );
|
||||
|
||||
CDialog::OnInitMenu(pMenu);
|
||||
}
|
||||
|
||||
BOOL debriefing_editor_dlg::OnInitDialog()
|
||||
{
|
||||
int i, n;
|
||||
|
||||
CDialog::OnInitDialog();
|
||||
m_play_bm.LoadBitmap(IDB_PLAY);
|
||||
((CButton *) GetDlgItem(IDC_PLAY)) -> SetBitmap(m_play_bm);
|
||||
|
||||
m_current_debriefing = 0;
|
||||
UpdateData(FALSE);
|
||||
|
||||
Debriefing = &Debriefings[m_current_debriefing];
|
||||
|
||||
m_tree.link_modified(&modified); // provide way to indicate trees are modified in dialog
|
||||
n = m_tree.select_sexp_node = select_sexp_node;
|
||||
select_sexp_node = -1;
|
||||
if (n != -1) {
|
||||
for (i=0; i<Debriefing->num_stages; i++)
|
||||
if (query_node_in_sexp(n, Debriefing->stages[i].formula))
|
||||
break;
|
||||
|
||||
if (i < Debriefing->num_stages) {
|
||||
m_cur_stage = i;
|
||||
update_data();
|
||||
GetDlgItem(IDC_TREE) -> SetFocus();
|
||||
m_tree.hilite_item(m_tree.select_sexp_node);
|
||||
set_modified();
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
update_data();
|
||||
set_modified();
|
||||
|
||||
// hard coded stuff to deal with the multiple briefings per mission.
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::update_data(int update)
|
||||
{
|
||||
int enable, save_debriefing;
|
||||
debrief_stage *ptr;
|
||||
|
||||
save_debriefing = m_current_debriefing;
|
||||
|
||||
if (update)
|
||||
UpdateData(TRUE);
|
||||
|
||||
// based on the game type, enable the multiple briefings combo box (or disable it)
|
||||
|
||||
// set up the pointer to the briefing that we are editing
|
||||
if ( save_debriefing != m_current_debriefing )
|
||||
Debriefing = &Debriefings[save_debriefing];
|
||||
else
|
||||
Debriefing = &Debriefings[m_current_debriefing];
|
||||
|
||||
if (m_last_stage >= 0) {
|
||||
ptr = &Debriefing->stages[m_last_stage];
|
||||
if (ptr->formula >= 0)
|
||||
free_sexp2(ptr->formula);
|
||||
|
||||
ptr->formula = m_tree.save_tree();
|
||||
deconvert_multiline_string(ptr->new_text, m_text, MAX_DEBRIEF_LEN);
|
||||
deconvert_multiline_string(ptr->new_recommendation_text, m_rec_text, MAX_RECOMMENDATION_LEN);
|
||||
string_copy(ptr->voice, m_voice, MAX_FILENAME_LEN);
|
||||
}
|
||||
|
||||
// now get new stage data
|
||||
if ((m_cur_stage >= 0) && (m_cur_stage < Debriefing->num_stages)) {
|
||||
ptr = &Debriefing->stages[m_cur_stage];
|
||||
m_stage_title.Format("Stage %d of %d", m_cur_stage + 1, Debriefing->num_stages);
|
||||
m_tree.load_tree(ptr->formula);
|
||||
m_text = convert_multiline_string(ptr->new_text);
|
||||
m_rec_text = convert_multiline_string(ptr->new_recommendation_text);
|
||||
m_voice = ptr->voice;
|
||||
enable = TRUE;
|
||||
|
||||
} else {
|
||||
m_stage_title = _T("No stages");
|
||||
m_tree.clear_tree();
|
||||
m_text = _T("");
|
||||
m_rec_text = _T("");
|
||||
m_voice = _T("");
|
||||
enable = FALSE;
|
||||
m_cur_stage = -1;
|
||||
}
|
||||
|
||||
if (m_cur_stage == Debriefing->num_stages - 1)
|
||||
GetDlgItem(IDC_NEXT) -> EnableWindow(FALSE);
|
||||
else
|
||||
GetDlgItem(IDC_NEXT) -> EnableWindow(enable);
|
||||
|
||||
if (m_cur_stage)
|
||||
GetDlgItem(IDC_PREV) -> EnableWindow(enable);
|
||||
else
|
||||
GetDlgItem(IDC_PREV) -> EnableWindow(FALSE);
|
||||
|
||||
if (Debriefing->num_stages >= MAX_DEBRIEF_STAGES)
|
||||
GetDlgItem(IDC_ADD_STAGE) -> EnableWindow(FALSE);
|
||||
else
|
||||
GetDlgItem(IDC_ADD_STAGE) -> EnableWindow(TRUE);
|
||||
|
||||
if (Debriefing->num_stages) {
|
||||
GetDlgItem(IDC_DELETE_STAGE) -> EnableWindow(enable);
|
||||
GetDlgItem(IDC_INSERT_STAGE) -> EnableWindow(enable);
|
||||
|
||||
} else {
|
||||
GetDlgItem(IDC_DELETE_STAGE) -> EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_INSERT_STAGE) -> EnableWindow(FALSE);
|
||||
}
|
||||
|
||||
GetDlgItem(IDC_VOICE) -> EnableWindow(enable);
|
||||
GetDlgItem(IDC_BROWSE) -> EnableWindow(enable);
|
||||
GetDlgItem(IDC_TEXT) -> EnableWindow(enable);
|
||||
GetDlgItem(IDC_REC_TEXT) -> EnableWindow(enable);
|
||||
GetDlgItem(IDC_TREE) -> EnableWindow(enable);
|
||||
|
||||
m_last_stage = m_cur_stage;
|
||||
UpdateData(FALSE);
|
||||
|
||||
#ifndef NDEBUG
|
||||
count_free_sexp_nodes();
|
||||
#endif
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::OnNext()
|
||||
{
|
||||
audiostream_close_file(m_voice_id, 0);
|
||||
m_voice_id = -1;
|
||||
|
||||
m_cur_stage++;
|
||||
update_data();
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::OnPrev()
|
||||
{
|
||||
audiostream_close_file(m_voice_id, 0);
|
||||
m_voice_id = -1;
|
||||
|
||||
m_cur_stage--;
|
||||
update_data();
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::OnBrowse()
|
||||
{
|
||||
int z;
|
||||
CString name;
|
||||
|
||||
audiostream_close_file(m_voice_id, 0);
|
||||
m_voice_id = -1;
|
||||
|
||||
UpdateData(TRUE);
|
||||
|
||||
if (The_mission.game_type & MISSION_TYPE_TRAINING)
|
||||
z = cfile_push_chdir(CF_TYPE_VOICE_TRAINING);
|
||||
else
|
||||
z = cfile_push_chdir(CF_TYPE_VOICE_DEBRIEFINGS);
|
||||
|
||||
CFileDialog dlg(TRUE, "wav", NULL, OFN_HIDEREADONLY | OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR,
|
||||
"Voice Files (*.ogg, *.wav)|*.ogg;*.wav|Ogg Vorbis Files (*.ogg)|*.ogg|Wave Files (*.wav)|*.wav||");
|
||||
|
||||
if (dlg.DoModal() == IDOK) {
|
||||
m_voice = dlg.GetFileName();
|
||||
UpdateData(FALSE);
|
||||
}
|
||||
|
||||
if (!z)
|
||||
cfile_pop_dir();
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::OnAddStage()
|
||||
{
|
||||
int i;
|
||||
|
||||
if (Debriefing->num_stages >= MAX_DEBRIEF_STAGES)
|
||||
return;
|
||||
|
||||
audiostream_close_file(m_voice_id, 0);
|
||||
m_voice_id = -1;
|
||||
|
||||
m_cur_stage = i = Debriefing->num_stages++;
|
||||
copy_stage(i - 1, i, 1);
|
||||
update_data(1);
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::OnDeleteStage()
|
||||
{
|
||||
int i, z;
|
||||
|
||||
if (m_cur_stage < 0)
|
||||
return;
|
||||
|
||||
audiostream_close_file(m_voice_id, 0);
|
||||
m_voice_id = -1;
|
||||
|
||||
Assert(Debriefing->num_stages);
|
||||
z = m_cur_stage;
|
||||
m_cur_stage = -1;
|
||||
update_data(1);
|
||||
for (i=z+1; i<Debriefing->num_stages; i++) {
|
||||
copy_stage(i, i - 1);
|
||||
}
|
||||
|
||||
Debriefing->num_stages--;
|
||||
m_cur_stage = z;
|
||||
if (m_cur_stage >= Debriefing->num_stages)
|
||||
m_cur_stage = Debriefing->num_stages - 1;
|
||||
|
||||
update_data(0);
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::OnInsertStage()
|
||||
{
|
||||
int i, z;
|
||||
|
||||
if (Debriefing->num_stages >= MAX_DEBRIEF_STAGES)
|
||||
return;
|
||||
|
||||
if (!Debriefing->num_stages) {
|
||||
OnAddStage();
|
||||
return;
|
||||
}
|
||||
|
||||
audiostream_close_file(m_voice_id, 0);
|
||||
m_voice_id = -1;
|
||||
|
||||
z = m_cur_stage;
|
||||
m_cur_stage = -1;
|
||||
update_data(1);
|
||||
for (i=Debriefing->num_stages; i>z; i--) {
|
||||
copy_stage(i - 1, i);
|
||||
}
|
||||
|
||||
Debriefing->num_stages++;
|
||||
copy_stage(z, z + 1);
|
||||
Debriefing->stages[z].formula = -1;
|
||||
m_cur_stage = z;
|
||||
update_data(0);
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::copy_stage(int from, int to, int clear_formula)
|
||||
{
|
||||
if ((from < 0) || (from >= Debriefing->num_stages)) {
|
||||
strcpy(Debriefing->stages[to].new_text, "<Text here>");
|
||||
strcpy(Debriefing->stages[to].voice, "none.wav");
|
||||
Debriefing->stages[to].formula = -1;
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (clear_formula)
|
||||
Debriefing->stages[to].formula = -1;
|
||||
else
|
||||
Debriefing->stages[to].formula = Debriefing->stages[from].formula;
|
||||
|
||||
strcpy( Debriefing->stages[to].new_text, Debriefing->stages[from].new_text );
|
||||
strcpy( Debriefing->stages[to].voice, Debriefing->stages[from].voice );
|
||||
strcpy( Debriefing->stages[to].new_recommendation_text, Debriefing->stages[from].new_recommendation_text );
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::OnRclickTree(NMHDR* pNMHDR, LRESULT* pResult)
|
||||
{
|
||||
m_tree.right_clicked();
|
||||
*pResult = 0;
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::OnBeginlabeleditTree(NMHDR* pNMHDR, LRESULT* pResult)
|
||||
{
|
||||
TV_DISPINFO* pTVDispInfo = (TV_DISPINFO*)pNMHDR;
|
||||
|
||||
if (m_tree.edit_label(pTVDispInfo->item.hItem) == 1) {
|
||||
*pResult = 0;
|
||||
modified = 1;
|
||||
|
||||
} else
|
||||
*pResult = 1;
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::OnEndlabeleditTree(NMHDR* pNMHDR, LRESULT* pResult)
|
||||
{
|
||||
TV_DISPINFO* pTVDispInfo = (TV_DISPINFO*)pNMHDR;
|
||||
|
||||
*pResult = m_tree.end_label_edit(pTVDispInfo->item.hItem, pTVDispInfo->item.pszText);
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::OnClose()
|
||||
{
|
||||
audiostream_close_file(m_voice_id, 0);
|
||||
m_voice_id = -1;
|
||||
m_cur_stage = -1;
|
||||
update_data(1);
|
||||
CDialog::OnClose();
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::OnOK()
|
||||
{
|
||||
}
|
||||
|
||||
BOOL debriefing_editor_dlg::OnCommand(WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
int id;
|
||||
|
||||
// deal with figuring out menu stuff
|
||||
id = LOWORD(wParam);
|
||||
if ( (id >= ID_TEAM_1) && (id < ID_TEAM_3) ) {
|
||||
update_data(1);
|
||||
|
||||
// set the current debriefing
|
||||
m_current_debriefing = id - ID_TEAM_1;
|
||||
|
||||
// put user back at first stage for this team (or no current stage is there are none).
|
||||
Debriefing = &Debriefings[m_current_debriefing];
|
||||
if ( Debriefing->num_stages > 0 )
|
||||
m_cur_stage = 0;
|
||||
else
|
||||
m_cur_stage = -1;
|
||||
|
||||
m_last_stage = -1;
|
||||
update_data(0);
|
||||
}
|
||||
|
||||
return CDialog::OnCommand(wParam, lParam);
|
||||
}
|
||||
|
||||
BOOL debriefing_editor_dlg::DestroyWindow()
|
||||
{
|
||||
audiostream_close_file(m_voice_id, 0);
|
||||
m_play_bm.DeleteObject();
|
||||
return CDialog::DestroyWindow();
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::OnPlay()
|
||||
{
|
||||
GetDlgItem(IDC_VOICE)->GetWindowText(m_voice);
|
||||
|
||||
if (m_voice_id >= 0) {
|
||||
audiostream_close_file(m_voice_id, 0);
|
||||
m_voice_id = -1;
|
||||
return;
|
||||
}
|
||||
|
||||
// we use ASF_EVENTMUSIC here so that it will keep the extension in place
|
||||
m_voice_id = audiostream_open((char *)(LPCSTR) m_voice, ASF_EVENTMUSIC);
|
||||
|
||||
if (m_voice_id >= 0) {
|
||||
audiostream_play(m_voice_id, 1.0f, 0);
|
||||
}
|
||||
}
|
||||
@@ -1,134 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/FRED2/DebriefingEditorDlg.h $
|
||||
* $Revision: 1.2 $
|
||||
* $Date: 2006-01-26 04:01:58 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* Debriefing editor dialog. Used to edit mission debriefings of course.
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.1 2006/01/19 02:27:31 Goober5000
|
||||
* import FRED2 back into fs2_open module
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.3 2005/07/13 02:40:50 Goober5000
|
||||
* remove PreProcDefine #includes in FRED
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.2 2004/09/29 17:26:32 Kazan
|
||||
* PreProfDefines.h includes for fred2
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:53 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 9 7/07/98 2:11p Hoffoss
|
||||
*
|
||||
* 8 4/20/98 4:40p Hoffoss
|
||||
* Added a button to 4 editors to play the chosen wave file.
|
||||
*
|
||||
* 7 3/17/98 2:06p Hoffoss
|
||||
* Made enter key not close the dialog box (default windows behavior, even
|
||||
* when no ok button. Talk about stupid. :)
|
||||
*
|
||||
* 6 2/09/98 9:25p Allender
|
||||
* team v team support. multiple pools and briefings
|
||||
*
|
||||
* 5 2/04/98 4:32p Allender
|
||||
* support for multiple briefings and debriefings. Changes to mission
|
||||
* type (now a bitfield). Bitfield defs for multiplayer modes
|
||||
*
|
||||
* 4 11/10/97 11:58a Johnson
|
||||
* Added support to debriefing editor for "press cancel to go to reference
|
||||
* of sexp".
|
||||
*
|
||||
* 3 10/14/97 12:06p Hoffoss
|
||||
* Recoded debriefing editor to utilize new format.
|
||||
*
|
||||
* 2 7/08/97 2:03p Hoffoss
|
||||
* Debriefing editor coded and implemented.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// debriefing_editor_dlg dialog
|
||||
|
||||
class debriefing_editor_dlg : public CDialog
|
||||
{
|
||||
// Construction
|
||||
public:
|
||||
void OnOK();
|
||||
void update_data(int update = 1);
|
||||
debriefing_editor_dlg(CWnd* pParent = NULL); // standard constructor
|
||||
int select_sexp_node;
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(debriefing_editor_dlg)
|
||||
enum { IDD = IDD_DEBRIEFING_EDITOR };
|
||||
sexp_tree m_tree;
|
||||
CString m_text;
|
||||
CString m_voice;
|
||||
CString m_stage_title;
|
||||
CString m_rec_text;
|
||||
int m_current_debriefing;
|
||||
//}}AFX_DATA
|
||||
|
||||
CBitmap m_play_bm;
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(debriefing_editor_dlg)
|
||||
public:
|
||||
virtual BOOL DestroyWindow();
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam);
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
int m_cur_stage;
|
||||
int m_last_stage;
|
||||
int m_voice_id;
|
||||
int modified;
|
||||
|
||||
void copy_stage(int from, int to, int clear_formula = 0);
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(debriefing_editor_dlg)
|
||||
afx_msg void OnNext();
|
||||
afx_msg void OnPrev();
|
||||
afx_msg void OnBrowse();
|
||||
afx_msg void OnAddStage();
|
||||
afx_msg void OnDeleteStage();
|
||||
afx_msg void OnInsertStage();
|
||||
virtual BOOL OnInitDialog();
|
||||
afx_msg void OnRclickTree(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnBeginlabeleditTree(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnEndlabeleditTree(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnClose();
|
||||
afx_msg void OnInitMenu(CMenu* pMenu);
|
||||
afx_msg void OnPlay();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
private:
|
||||
};
|
||||
@@ -1,78 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/FRED2/dialog1.cpp $
|
||||
* $Revision: 1.1 $
|
||||
* $Date: 2006-01-19 02:27:31 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* key usage summary screen (actually a dialog box, but it's not very interactive)
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.2 2002/08/15 01:06:34 penguin
|
||||
* Include filename reorg (to coordinate w/ fs2_open)
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:53 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 2 2/17/97 5:28p Hoffoss
|
||||
* Checked RCS headers, added them were missing, changing description to
|
||||
* something better, etc where needed.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "FRED.h"
|
||||
#include "dialog1.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// dialog1 dialog
|
||||
|
||||
dialog1::dialog1(CWnd* pParent /*=NULL*/)
|
||||
: CDialog(dialog1::IDD, pParent)
|
||||
{
|
||||
//{{AFX_DATA_INIT(dialog1)
|
||||
// NOTE: the ClassWizard will add member initialization here
|
||||
//}}AFX_DATA_INIT
|
||||
}
|
||||
|
||||
void dialog1::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialog::DoDataExchange(pDX);
|
||||
//{{AFX_DATA_MAP(dialog1)
|
||||
// NOTE: the ClassWizard will add DDX and DDV calls here
|
||||
//}}AFX_DATA_MAP
|
||||
}
|
||||
|
||||
BEGIN_MESSAGE_MAP(dialog1, CDialog)
|
||||
//{{AFX_MSG_MAP(dialog1)
|
||||
// NOTE: the ClassWizard will add message map macros here
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// dialog1 message handlers
|
||||
@@ -1,77 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/FRED2/dialog1.h $
|
||||
* $Revision: 1.1 $
|
||||
* $Date: 2006-01-19 02:27:31 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* key usage summary screen (actually a dialog box, but it's not very interactive)
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.3 2005/07/13 02:40:50 Goober5000
|
||||
* remove PreProcDefine #includes in FRED
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.2 2004/09/29 17:26:33 Kazan
|
||||
* PreProfDefines.h includes for fred2
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:53 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 2 2/17/97 5:28p Hoffoss
|
||||
* Checked RCS headers, added them were missing, changing description to
|
||||
* something better, etc where needed.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// dialog1 dialog
|
||||
|
||||
class dialog1 : public CDialog
|
||||
{
|
||||
// Construction
|
||||
public:
|
||||
dialog1(CWnd* pParent = NULL); // standard constructor
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(dialog1)
|
||||
enum { IDD = IDD_HELP_INPUT_INTERFACE };
|
||||
// NOTE: the ClassWizard will add data members here
|
||||
//}}AFX_DATA
|
||||
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(dialog1)
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(dialog1)
|
||||
// NOTE: the ClassWizard will add member functions here
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
@@ -1,881 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
// DumpStats.cpp : implementation file
|
||||
//
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "FRED.h"
|
||||
#include "DumpStats.h"
|
||||
#include "starfield/starfield.h"
|
||||
#include "nebula/neb.h"
|
||||
#include "cfile/cfile.h"
|
||||
#include "globalincs/linklist.h"
|
||||
#include "object/object.h"
|
||||
#include "object/waypoint.h"
|
||||
#include "jumpnode/jumpnode.h"
|
||||
#include "mission/missiongoals.h"
|
||||
#include "gamesnd/eventmusic.h"
|
||||
#include "asteroid/asteroid.h"
|
||||
#include "species_defs/species_defs.h"
|
||||
#include "weapon/weapon.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// DumpStats dialog
|
||||
|
||||
|
||||
DumpStats::DumpStats(CWnd* pParent /*=NULL*/)
|
||||
: CDialog(DumpStats::IDD, pParent)
|
||||
{
|
||||
//{{AFX_DATA_INIT(DumpStats)
|
||||
// NOTE: the ClassWizard will add member initialization here
|
||||
//}}AFX_DATA_INIT
|
||||
}
|
||||
|
||||
|
||||
void DumpStats::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialog::DoDataExchange(pDX);
|
||||
//{{AFX_DATA_MAP(DumpStats)
|
||||
// NOTE: the ClassWizard will add DDX and DDV calls here
|
||||
//}}AFX_DATA_MAP
|
||||
}
|
||||
|
||||
|
||||
BEGIN_MESSAGE_MAP(DumpStats, CDialog)
|
||||
//{{AFX_MSG_MAP(DumpStats)
|
||||
ON_BN_CLICKED(IDC_DUMP_TO_FILE, OnDumpToFile)
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// DumpStats message handlers
|
||||
|
||||
BOOL DumpStats::OnInitDialog()
|
||||
{
|
||||
CDialog::OnInitDialog();
|
||||
|
||||
CString buffer;
|
||||
int i;
|
||||
|
||||
// get author, title, etc
|
||||
get_mission_stats(buffer);
|
||||
|
||||
// get nebula, stars, etc.
|
||||
get_background_stats(buffer);
|
||||
|
||||
// get number or ships, waypoints, start points, etc.
|
||||
get_object_stats(buffer);
|
||||
|
||||
// get objectives / goals
|
||||
get_objectives_and_goals(buffer);
|
||||
|
||||
// get ship selection for player wings
|
||||
get_ship_weapon_selection(buffer);
|
||||
|
||||
// get messaging info
|
||||
get_messaging_info(buffer);
|
||||
|
||||
// get species ship breakdown
|
||||
get_species_ship_breakdown(buffer);
|
||||
|
||||
// get default loadouts
|
||||
get_default_ship_loadouts(buffer);
|
||||
|
||||
int num_tab_stops = 5;
|
||||
int tab_stops[5];
|
||||
for (i=0; i<5; i++) {
|
||||
tab_stops[i] = (i+1) * 16;
|
||||
}
|
||||
|
||||
((CEdit*) GetDlgItem(IDC_STATS_TEXT))->SetTabStops(num_tab_stops, tab_stops);
|
||||
((CEdit*) GetDlgItem(IDC_STATS_TEXT))->SetWindowText(buffer);
|
||||
|
||||
return TRUE; // return TRUE unless you set the focus to a control
|
||||
// EXCEPTION: OCX Property Pages should return FALSE
|
||||
}
|
||||
|
||||
void DumpStats::OnDumpToFile()
|
||||
{
|
||||
// TODO: Add your control notification handler code here
|
||||
|
||||
// get dump from window
|
||||
CString buffer;
|
||||
((CEdit*) GetDlgItem(IDC_STATS_TEXT))->GetWindowText(buffer);
|
||||
|
||||
CString dump_filename;
|
||||
dump_filename.Format("%s.dmp", Mission_filename);
|
||||
|
||||
CFILE *fp;
|
||||
|
||||
fp = cfopen((char *)LPCTSTR(dump_filename), "wt", CFILE_NORMAL, CF_TYPE_MISSIONS);
|
||||
cfputs((char *)LPCTSTR(buffer), fp);
|
||||
cfclose(fp);
|
||||
}
|
||||
|
||||
void DumpStats::get_mission_stats(CString &buffer)
|
||||
{
|
||||
CString temp;
|
||||
|
||||
// Mission info
|
||||
buffer += "\t MISSION INFO\r\n";
|
||||
|
||||
temp.Format("Title: %s\r\n", The_mission.name);
|
||||
buffer += temp;
|
||||
|
||||
temp.Format("Filename: %s\r\n", Mission_filename);
|
||||
buffer += temp;
|
||||
|
||||
temp.Format("Author: %s\r\n", The_mission.author);
|
||||
buffer += temp;
|
||||
|
||||
temp.Format("Description: %s\r\n", The_mission.mission_desc);
|
||||
buffer += temp;
|
||||
|
||||
temp.Format("Notes: %s\r\n", The_mission.notes);
|
||||
buffer += temp;
|
||||
|
||||
if (The_mission.game_type & MISSION_TYPE_SINGLE) {
|
||||
temp.Format("Mission type: Single Player\r\n");
|
||||
} else if (The_mission.game_type & MISSION_TYPE_MULTI_COOP) {
|
||||
temp.Format("Mission type: Multi Coop\r\n");
|
||||
} else if (The_mission.game_type & MISSION_TYPE_MULTI_TEAMS) {
|
||||
temp.Format("Mission type: Multi Team vs. Team\r\n");
|
||||
} else if (The_mission.game_type & MISSION_TYPE_MULTI_DOGFIGHT) {
|
||||
temp.Format("Mission type: Dogfight\r\n");
|
||||
}
|
||||
buffer += temp;
|
||||
|
||||
if (The_mission.game_type & MISSION_TYPE_MULTI) {
|
||||
temp.Format("\tNum respawns: %d\r\n", The_mission.num_respawns);
|
||||
buffer += temp;
|
||||
}
|
||||
|
||||
if (Current_soundtrack_num >= 0) {
|
||||
temp.Format("\tMusic: %s\r\n", Soundtracks[Current_soundtrack_num].name);
|
||||
buffer += temp;
|
||||
}
|
||||
|
||||
if (The_mission.flags & MISSION_FLAG_RED_ALERT) {
|
||||
buffer += "\tRed Alert\r\n";
|
||||
}
|
||||
|
||||
if (The_mission.flags & MISSION_FLAG_SCRAMBLE) {
|
||||
buffer += "\tScramble\r\n";
|
||||
}
|
||||
|
||||
if (The_mission.flags & MISSION_FLAG_NO_PROMOTION) {
|
||||
buffer += "\tNo Promotions\r\n";
|
||||
}
|
||||
|
||||
if (The_mission.support_ships.max_support_ships == 0) {
|
||||
buffer += "\tNo Support ships\r\n";
|
||||
}
|
||||
|
||||
temp.Format("Squadron: %s, Squadron logo: %s\r\n", The_mission.squad_name, The_mission.squad_filename);
|
||||
buffer += temp;
|
||||
}
|
||||
|
||||
void DumpStats::get_background_stats(CString &buffer)
|
||||
{
|
||||
CString temp;
|
||||
int i;
|
||||
|
||||
// Background
|
||||
buffer += "\r\n\tBACKGROUND INFO\r\n";
|
||||
|
||||
// Num stars
|
||||
temp.Format("Num_stars: %d\r\n", Num_stars);
|
||||
buffer += temp;
|
||||
|
||||
// Suns
|
||||
temp.Format("Num_suns: %d\r\n", stars_get_num_suns());
|
||||
buffer += temp;
|
||||
|
||||
for (i=0; i<stars_get_num_suns(); i++) {
|
||||
temp.Format("\tSun%d bitmap name: %s\r\n", i, stars_get_sun_name(i));
|
||||
buffer += temp;
|
||||
//temp.Format("Sun%d glow name: %s\r\n", i, Suns[i].glow_filename);
|
||||
//buffer += temp;
|
||||
}
|
||||
|
||||
// Starfield bitmaps
|
||||
temp.Format("Num_starfield_bitmaps: %d\r\n", stars_get_num_bitmaps());
|
||||
buffer += temp;
|
||||
|
||||
for (i=0; i<stars_get_num_bitmaps(); i++) {
|
||||
temp.Format("\tStarfield%d bitmap name: %s\r\n", i, stars_get_bitmap_name(i));
|
||||
buffer += temp;
|
||||
}
|
||||
|
||||
// Asteroids
|
||||
temp.Format("Num Field Debris Chunks: %d\r\n", Asteroid_field.num_initial_asteroids);
|
||||
buffer += temp;
|
||||
if (Asteroid_field.num_initial_asteroids > 0) {
|
||||
// active or passive
|
||||
if (Asteroid_field.field_type == FT_ACTIVE) {
|
||||
temp.Format("\tActive Field\r\n");
|
||||
buffer += temp;
|
||||
|
||||
temp.Format("\tAsteroid Debris\r\n");
|
||||
buffer += temp;
|
||||
} else {
|
||||
// passive
|
||||
temp.Format("\tPassive Field\r\n");
|
||||
buffer += temp;
|
||||
|
||||
if (Asteroid_field.debris_genre == DG_ASTEROID) {
|
||||
temp.Format("\tAsteroid Debris\r\n");
|
||||
buffer += temp;
|
||||
} else {
|
||||
temp.Format("\tShip Debris\r\n");
|
||||
buffer += temp;
|
||||
|
||||
// species
|
||||
temp.Format("\t\tSpecies: ");
|
||||
for (i=0; i<(int)Species_info.size(); i++) {
|
||||
if (Asteroid_field.field_debris_type[i] >= 0) {
|
||||
temp += CString(Species_info[(Asteroid_field.field_debris_type[i] / NUM_DEBRIS_SIZES) - 1].species_name) + " ";
|
||||
}
|
||||
}
|
||||
|
||||
temp += "\r\n";
|
||||
|
||||
buffer += temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Nebula mission
|
||||
int nebula_mission = (The_mission.flags & MISSION_FLAG_FULLNEB);
|
||||
temp = "Nebula mission:";
|
||||
if (nebula_mission) {
|
||||
temp += " Yes\r\n";
|
||||
} else {
|
||||
temp += " No\r\n";
|
||||
}
|
||||
buffer += temp;
|
||||
|
||||
if (nebula_mission) {
|
||||
// range
|
||||
temp.Format("\tNebula awacs range: %.0f\r\n", Neb2_awacs);
|
||||
buffer += temp;
|
||||
|
||||
// list of poofs
|
||||
for (i=0; i<MAX_NEB2_POOFS; i++) {
|
||||
if ( Neb2_poof_flags & (1<<i) ) {
|
||||
temp.Format("\tNebula poof: %s\r\n", Neb2_poof_filenames[i]);
|
||||
buffer += temp;
|
||||
}
|
||||
}
|
||||
|
||||
// nebula texture
|
||||
if (strlen(Neb2_texture_name) > 0) {
|
||||
temp.Format("\tNebula texture: %s\r\n", Neb2_texture_name);
|
||||
buffer += temp;
|
||||
}
|
||||
} else {
|
||||
// FS! nebula pattern
|
||||
if (Nebula_index > 0) {
|
||||
temp.Format("\tOld style FS1 nebula filename: %s\r\n", Nebula_filenames[Nebula_index]);
|
||||
buffer += temp;
|
||||
}
|
||||
}
|
||||
|
||||
// Subspace mission
|
||||
temp = "Subspace mission:";
|
||||
if (The_mission.flags & MISSION_FLAG_SUBSPACE) {
|
||||
temp += " Yes\r\n";
|
||||
} else {
|
||||
temp += " No\r\n";
|
||||
}
|
||||
buffer += temp;
|
||||
}
|
||||
|
||||
void DumpStats::get_object_stats(CString &buffer)
|
||||
{
|
||||
object *objp;
|
||||
int obj_type_count[MAX_OBJECT_TYPES];
|
||||
CString temp;
|
||||
int num_small_ships, num_big_ships, num_huge_ships;
|
||||
int i;
|
||||
|
||||
memset(obj_type_count,0, sizeof(obj_type_count));
|
||||
num_small_ships = num_big_ships = num_huge_ships= 0;
|
||||
|
||||
for ( objp = GET_FIRST(&obj_used_list); objp != END_OF_LIST(&obj_used_list); objp = GET_NEXT(objp) ) {
|
||||
|
||||
// inc big ship or small ship count
|
||||
if ( (objp->type == OBJ_SHIP) || (objp->type == OBJ_START) ) {
|
||||
if ( Ship_info[Ships[objp->instance].ship_info_index].flags & SIF_SMALL_SHIP ) {
|
||||
num_small_ships++;
|
||||
} else if ( Ship_info[Ships[objp->instance].ship_info_index].flags & SIF_BIG_SHIP ) {
|
||||
num_big_ships++;
|
||||
} else if ( Ship_info[Ships[objp->instance].ship_info_index].flags & SIF_HUGE_SHIP ) {
|
||||
num_huge_ships++;
|
||||
}
|
||||
}
|
||||
|
||||
obj_type_count[objp->type]++;
|
||||
}
|
||||
|
||||
// Statistics
|
||||
buffer += "\r\n\tMISSION STATISTICS\r\n";
|
||||
|
||||
// OBJ_START is also a OBJ_SHIP
|
||||
// not counting num_waves (for wings)
|
||||
obj_type_count[OBJ_SHIP] += obj_type_count[OBJ_START];
|
||||
|
||||
for (i=0; i<MAX_OBJECT_TYPES; i++) {
|
||||
if (obj_type_count[i] > 0) {
|
||||
switch(i) {
|
||||
case OBJ_SHIP:
|
||||
temp.Format("Ship Count: %d\r\n", obj_type_count[i]);
|
||||
buffer += temp;
|
||||
break;
|
||||
|
||||
case OBJ_START:
|
||||
temp.Format("Start Count: %d\r\n", obj_type_count[i]);
|
||||
buffer += temp;
|
||||
break;
|
||||
|
||||
case OBJ_WAYPOINT:
|
||||
temp.Format("Waypoint Count: %d\r\n", obj_type_count[i]);
|
||||
buffer += temp;
|
||||
break;
|
||||
|
||||
case OBJ_WING:
|
||||
temp.Format("Wing Count: %d\r\n", obj_type_count[i]);
|
||||
buffer += temp;
|
||||
break;
|
||||
|
||||
case OBJ_JUMP_NODE:
|
||||
temp.Format("Jump Node Count: %d\r\n", obj_type_count[i]);
|
||||
buffer += temp;
|
||||
break;
|
||||
|
||||
default:
|
||||
Int3();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
buffer += "\r\nSHIPS\r\n";
|
||||
temp.Format("\tNum small ships: %d\r\n", num_small_ships);
|
||||
buffer += temp;
|
||||
|
||||
temp.Format("\tNum big ships: %d\r\n", num_big_ships);
|
||||
buffer += temp;
|
||||
|
||||
temp.Format("\tNum huge ships: %d\r\n", num_huge_ships);
|
||||
buffer += temp;
|
||||
|
||||
// Waypoints
|
||||
int total_waypoints = 0;
|
||||
buffer += "\r\nWAYPOINTS\r\n";
|
||||
for (i=0; i<Num_waypoint_lists; i++) {
|
||||
temp.Format("\tWaypoint: %s, count: %d\r\n", Waypoint_lists[i].name, Waypoint_lists[i].count);
|
||||
buffer += temp;
|
||||
total_waypoints += Waypoint_lists[i].count;
|
||||
|
||||
}
|
||||
|
||||
if (total_waypoints > 0) {
|
||||
temp.Format("\ttotal_waypoints: %d\r\n", total_waypoints);
|
||||
buffer += temp;
|
||||
}
|
||||
|
||||
// Jumpnodes
|
||||
buffer += "\r\nJUMPNODES\r\n";
|
||||
for ( jump_node *jnp = (jump_node *)Jump_nodes.get_first(); !Jump_nodes.is_end(jnp); jnp = (jump_node *)jnp->get_next() ) {
|
||||
temp.Format("\tJumpnode: %s\r\n", jnp->get_name_ptr());
|
||||
buffer += temp;
|
||||
}
|
||||
|
||||
if (Jump_nodes.get_num_elements() > 0) {
|
||||
temp.Format("\ttotal_jumpnodes: %d\r\n", Jump_nodes.get_num_elements());
|
||||
buffer += temp;
|
||||
}
|
||||
|
||||
|
||||
// Wings
|
||||
int num_counted_wings = 0;
|
||||
buffer += "\r\nWINGS\r\n";
|
||||
for (i=0; i<MAX_WINGS; i++) {
|
||||
if (Wings[i].wave_count > 0) {
|
||||
temp.Format("\tWing Name: %s, wave_count: %d, num_waves: %d\r\n", Wings[i].name, Wings[i].wave_count, Wings[i].num_waves);
|
||||
buffer += temp;
|
||||
|
||||
num_counted_wings++;
|
||||
if (num_counted_wings == Num_wings) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Escort
|
||||
buffer += "\r\nESCORT\r\n";
|
||||
for ( objp = GET_FIRST(&obj_used_list); objp != END_OF_LIST(&obj_used_list); objp = GET_NEXT(objp) ) {
|
||||
if ( (objp->type == OBJ_SHIP) || (objp->type == OBJ_START) ) {
|
||||
if (Ships[objp->instance].flags & SF_ESCORT) {
|
||||
temp.Format("\tShip name: %s, priority: %d\r\n", Ships[objp->instance].ship_name, Ships[objp->instance].escort_priority);
|
||||
buffer += temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Hotkeys
|
||||
buffer += "\r\nHOTKEYS\r\n";
|
||||
|
||||
// ship hotkeys
|
||||
for ( objp = GET_FIRST(&obj_used_list); objp != END_OF_LIST(&obj_used_list); objp = GET_NEXT(objp) ) {
|
||||
if ( (objp->type == OBJ_SHIP) || (objp->type == OBJ_START) ) {
|
||||
if (Ships[objp->instance].hotkey != -1) {
|
||||
temp.Format("\tShip name: %s, hotkey: F%d\r\n", Ships[objp->instance].ship_name, (Ships[objp->instance].hotkey + 5));
|
||||
buffer += temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// wing hotkeys
|
||||
for (i=0; i<MAX_WINGS; i++) {
|
||||
if (Wings[i].wave_count > 0) {
|
||||
if (Wings[i].hotkey != -1) {
|
||||
temp.Format("\tWing name: %s, hotkey: F%d\r\n", Wings[i].name, (Wings[i].hotkey + 5));
|
||||
buffer += temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void DumpStats::get_objectives_and_goals(CString &buffer)
|
||||
{
|
||||
CString temp;
|
||||
int i;
|
||||
|
||||
buffer += "\r\nOBJECTIVES AND GOALS\r\n";
|
||||
|
||||
// objectives
|
||||
for (i=0; i<Num_mission_events; i++) {
|
||||
// name, objective_text, objective_key_text
|
||||
if ( Mission_events[i].objective_text == NULL ) {
|
||||
continue;
|
||||
}
|
||||
temp.Format("\tObjective: %s, text: %s, key_text: %s\r\n", Mission_events[i].name, Mission_events[i].objective_text, Mission_events[i].objective_key_text);
|
||||
buffer += temp;
|
||||
}
|
||||
|
||||
buffer += "\r\n";
|
||||
|
||||
// goals
|
||||
for (i=0; i<Num_goals; i++) {
|
||||
temp.Format("\tGoal: %s, text: ", Mission_goals[i].name, Mission_goals[i].message);
|
||||
buffer += temp;
|
||||
|
||||
switch(Mission_goals[i].type & GOAL_TYPE_MASK) {
|
||||
case PRIMARY_GOAL:
|
||||
buffer += ", type: primary\r\n";
|
||||
break;
|
||||
|
||||
case SECONDARY_GOAL:
|
||||
buffer += ", type: secondary\r\n";
|
||||
break;
|
||||
|
||||
case BONUS_GOAL:
|
||||
buffer += ", type: bonus\r\n";
|
||||
break;
|
||||
|
||||
default:
|
||||
Int3();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void DumpStats::get_ship_weapon_selection(CString &buffer)
|
||||
{
|
||||
CString temp;
|
||||
int i,j;
|
||||
|
||||
buffer += "\r\nSHIP WEAPON/SELECTION\r\n";
|
||||
buffer += "Reported numbers are in addition to assigned ships and their default weapons\r\n";
|
||||
|
||||
for (i=0; i<Num_teams; i++) {
|
||||
temp.Format("Team %d\r\n", i);
|
||||
buffer += temp;
|
||||
|
||||
// ships
|
||||
for (j=0; j<Team_data[i].number_choices; j++) {
|
||||
temp.Format("\tShip name: %s, count %d", Ship_info[Ships[Team_data[i].ship_list[j]].ship_info_index].name, Team_data[i].ship_count[j]);
|
||||
buffer += temp;
|
||||
|
||||
if (Team_data[i].ship_list[j] == Team_data[i].default_ship) {
|
||||
temp = " DEFAULT SHIP\r\n";
|
||||
} else {
|
||||
temp = "\r\n";
|
||||
}
|
||||
buffer += temp;
|
||||
}
|
||||
|
||||
buffer += "\r\n";
|
||||
|
||||
// weapons
|
||||
for (j=0; j<MAX_WEAPON_TYPES; j++) {
|
||||
if (Team_data[i].weaponry_pool[j] > 0) {
|
||||
temp.Format("\tWeapon name: %s, count %d\r\n", Weapon_info[j].name, Team_data[i].weaponry_pool[j]);
|
||||
buffer += temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void DumpStats::get_messaging_info(CString &buffer)
|
||||
{
|
||||
CString temp;
|
||||
object *objp;
|
||||
ship *shipp;
|
||||
|
||||
buffer += "\r\nSHIP ACCEPTED ORDERS\r\n";
|
||||
|
||||
// go through all ships and check (.orders_accepted against default_orders)
|
||||
for ( objp = GET_FIRST(&obj_used_list); objp != END_OF_LIST(&obj_used_list); objp = GET_NEXT(objp) ) {
|
||||
if (objp->type == OBJ_START || objp->type == OBJ_SHIP) {
|
||||
shipp = &Ships[objp->instance];
|
||||
|
||||
if (shipp->orders_accepted != ship_get_default_orders_accepted(&Ship_info[shipp->ship_info_index])) {
|
||||
temp.Format("\tShip: %s with nonstandard accepted orders\r\n", shipp->ship_name);
|
||||
buffer += temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DumpStats::get_species_ship_breakdown(CString &buffer)
|
||||
{
|
||||
CString temp;
|
||||
int i;
|
||||
uint species;
|
||||
object *objp;
|
||||
ship *shipp;
|
||||
|
||||
buffer += "\r\nSHIP SPECIES BREAKDOWN\r\n";
|
||||
|
||||
|
||||
|
||||
for (species=0; species < Species_info.size(); species++) {
|
||||
buffer += Species_info[species].species_name;
|
||||
buffer += "\r\n";
|
||||
|
||||
// fighter wings
|
||||
buffer += "\tFighter wings:\r\n";
|
||||
for (i=0; i<MAX_WINGS; i++) {
|
||||
if (Wings[i].wave_count > 0) {
|
||||
int wing_leader_shipnum = Wings[i].ship_index[Wings[i].special_ship];
|
||||
if (Ship_info[Ships[wing_leader_shipnum].ship_info_index].species == species) {
|
||||
if (Ship_info[Ships[wing_leader_shipnum].ship_info_index].flags & SIF_FIGHTER) {
|
||||
temp.Format("\t\tWing: %s, count: %d, waves: %d, type: %s\r\n", Wings[i].name, Wings[i].wave_count, Wings[i].num_waves, Ship_info[Ships[wing_leader_shipnum].ship_info_index].name);
|
||||
buffer += temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// bomber wings
|
||||
buffer += "\tBomber wings:\r\n";
|
||||
for (i=0; i<MAX_WINGS; i++) {
|
||||
if (Wings[i].wave_count > 0) {
|
||||
int wing_leader_shipnum = Wings[i].ship_index[Wings[i].special_ship];
|
||||
if (Ship_info[Ships[wing_leader_shipnum].ship_info_index].species == species) {
|
||||
if (Ship_info[Ships[wing_leader_shipnum].ship_info_index].flags & SIF_BOMBER) {
|
||||
temp.Format("\t\tWing: %s, count: %d, waves: %d, type: %s\r\n", Wings[i].name, Wings[i].wave_count, Wings[i].num_waves, Ship_info[Ships[wing_leader_shipnum].ship_info_index].name);
|
||||
buffer += temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
buffer += "\tFreighters, Cargo, Transports:\r\n";
|
||||
// freighters and transports (cargo)
|
||||
for ( objp = GET_FIRST(&obj_used_list); objp != END_OF_LIST(&obj_used_list); objp = GET_NEXT(objp) ) {
|
||||
if (objp->type == OBJ_START || objp->type == OBJ_SHIP) {
|
||||
shipp = &Ships[objp->instance];
|
||||
|
||||
if (Ship_info[shipp->ship_info_index].species == species) {
|
||||
//if (shipp->wingnum == -1)
|
||||
//if (shipp->cargo1 > 0)
|
||||
if (Ship_info[shipp->ship_info_index].flags & (SIF_FREIGHTER | SIF_TRANSPORT | SIF_CARGO)) {
|
||||
temp.Format("\t\tName: %s Type: %s, Cargo: %s\r\n", shipp->ship_name, Ship_info[shipp->ship_info_index].name, Cargo_names[shipp->cargo1]);
|
||||
buffer += temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
buffer += "\tNav buoy, Escape pod, Sentry gun:\r\n";
|
||||
for ( objp = GET_FIRST(&obj_used_list); objp != END_OF_LIST(&obj_used_list); objp = GET_NEXT(objp) ) {
|
||||
if (objp->type == OBJ_START || objp->type == OBJ_SHIP) {
|
||||
shipp = &Ships[objp->instance];
|
||||
|
||||
if (Ship_info[shipp->ship_info_index].species == species) {
|
||||
//if (shipp->wingnum == -1)
|
||||
//if (shipp->cargo1 > 0)
|
||||
if (Ship_info[shipp->ship_info_index].flags & (SIF_NAVBUOY | SIF_ESCAPEPOD | SIF_SENTRYGUN)) {
|
||||
temp.Format("\t\tName: %s, Type: %s Cargo: %s\r\n", shipp->ship_name, Ship_info[shipp->ship_info_index].name, Cargo_names[shipp->cargo1]);
|
||||
buffer += temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// cruiser
|
||||
buffer += "\tCruiser:\r\n";
|
||||
for ( objp = GET_FIRST(&obj_used_list); objp != END_OF_LIST(&obj_used_list); objp = GET_NEXT(objp) ) {
|
||||
if (objp->type == OBJ_START || objp->type == OBJ_SHIP) {
|
||||
shipp = &Ships[objp->instance];
|
||||
|
||||
if (Ship_info[shipp->ship_info_index].species == species) {
|
||||
//if (shipp->wingnum == -1)
|
||||
//if (shipp->cargo1 > 0)
|
||||
if (Ship_info[shipp->ship_info_index].flags & (SIF_CRUISER)) {
|
||||
temp.Format("\t\tName: %s, Type: %s, Cargo: %s\r\n", shipp->ship_name, Ship_info[shipp->ship_info_index].name, Cargo_names[shipp->cargo1]);
|
||||
buffer += temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// dry dock, cap, super cap
|
||||
buffer += "\tDry dock, Capital, Supercap:\r\n";
|
||||
for ( objp = GET_FIRST(&obj_used_list); objp != END_OF_LIST(&obj_used_list); objp = GET_NEXT(objp) ) {
|
||||
if (objp->type == OBJ_START || objp->type == OBJ_SHIP) {
|
||||
shipp = &Ships[objp->instance];
|
||||
|
||||
if (Ship_info[shipp->ship_info_index].species == species) {
|
||||
//if (shipp->wingnum == -1)
|
||||
//if (shipp->cargo1 > 0)
|
||||
if (Ship_info[shipp->ship_info_index].flags & (SIF_DRYDOCK|SIF_CAPITAL|SIF_SUPERCAP)) {
|
||||
temp.Format("\t\tName: %s, Type: %s, Cargo: %s\r\n", shipp->ship_name, Ship_info[shipp->ship_info_index].name, Cargo_names[shipp->cargo1]);
|
||||
buffer += temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
buffer += "\r\n";
|
||||
}
|
||||
}
|
||||
|
||||
void dump_loadout(ship *shipp, CString &loadout)
|
||||
{
|
||||
CString temp;
|
||||
char *weapon_name;
|
||||
|
||||
loadout = "";
|
||||
|
||||
// PRIMARY
|
||||
int pri_idx, sec_idx;
|
||||
|
||||
for (pri_idx=0; pri_idx < shipp->weapons.num_primary_banks; pri_idx++) {
|
||||
if (shipp->weapons.primary_bank_weapons[pri_idx] == -1) {
|
||||
weapon_name = "none";
|
||||
} else {
|
||||
weapon_name = Weapon_info[shipp->weapons.primary_bank_weapons[pri_idx]].name;
|
||||
}
|
||||
temp.Format("\t\t\tPrimary[%d]: %s\r\n", pri_idx+1, weapon_name);
|
||||
loadout += temp;
|
||||
}
|
||||
|
||||
// SECONDARY
|
||||
for (sec_idx=0; sec_idx < shipp->weapons.num_secondary_banks; sec_idx++) {
|
||||
if (shipp->weapons.secondary_bank_weapons[sec_idx] == -1) {
|
||||
weapon_name = "none";
|
||||
} else {
|
||||
weapon_name = Weapon_info[shipp->weapons.secondary_bank_weapons[sec_idx]].name;
|
||||
}
|
||||
temp.Format("\t\t\tSecondary[%d]: %s\r\n", sec_idx+1, weapon_name);
|
||||
loadout += temp;
|
||||
}
|
||||
|
||||
// TURRET
|
||||
ship_subsys *ss;
|
||||
for (ss = GET_FIRST(&shipp->subsys_list); ss != END_OF_LIST(&shipp->subsys_list); ss = GET_NEXT(ss) ) {
|
||||
if ( (ss->system_info->type == SUBSYSTEM_TURRET) ) {
|
||||
// ss->weapons.num_primary_banks, ss->weapons.num_secondary_banks, ss->weapons.primary_bank_weapons[3], ss->weapons.secondary_bank_weapons[2]
|
||||
// ss->system_info->primary_banks, ss->system_info->secondary_banks
|
||||
temp.Format("\t\t\tTurret: %s\r\n", ss->system_info->subobj_name);
|
||||
loadout += temp;
|
||||
|
||||
// PRIMARY
|
||||
for (pri_idx=0; pri_idx < ss->weapons.num_primary_banks; pri_idx++) {
|
||||
if (ss->weapons.primary_bank_weapons[pri_idx] == -1) {
|
||||
weapon_name = "none";
|
||||
} else {
|
||||
weapon_name = Weapon_info[ss->weapons.primary_bank_weapons[pri_idx]].name;
|
||||
}
|
||||
temp.Format("\t\t\t\tPrimary[%d]: %s\r\n", pri_idx+1, weapon_name);
|
||||
loadout += temp;
|
||||
}
|
||||
|
||||
// SECONDARY
|
||||
for (sec_idx=0; sec_idx < ss->weapons.num_secondary_banks; sec_idx++) {
|
||||
if (ss->weapons.secondary_bank_weapons[sec_idx] == -1) {
|
||||
weapon_name = "none";
|
||||
} else {
|
||||
weapon_name = Weapon_info[ss->weapons.secondary_bank_weapons[sec_idx]].name;
|
||||
}
|
||||
temp.Format("\t\t\t\tSecondary[%d]: %s\r\n", sec_idx+1, weapon_name);
|
||||
loadout += temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void DumpStats::get_default_ship_loadouts(CString &buffer)
|
||||
{
|
||||
int i;
|
||||
uint species;
|
||||
object *objp;
|
||||
ship *shipp;
|
||||
CString temp, loadout;
|
||||
|
||||
buffer += "\r\nSHIP SPECIES BREAKDOWN\r\n";
|
||||
|
||||
|
||||
for (species=0; species < Species_info.size(); species++) {
|
||||
buffer += Species_info[species].species_name;
|
||||
buffer += "\r\n";
|
||||
|
||||
// fighter wings
|
||||
buffer += "\tFighter wings:\r\n";
|
||||
for (i=0; i<MAX_WINGS; i++) {
|
||||
if (Wings[i].wave_count > 0) {
|
||||
int wing_leader_shipnum = Wings[i].ship_index[Wings[i].special_ship];
|
||||
if (Ship_info[Ships[wing_leader_shipnum].ship_info_index].species == species) {
|
||||
if (Ship_info[Ships[wing_leader_shipnum].ship_info_index].flags & SIF_FIGHTER) {
|
||||
temp.Format("\t\tWing: %s\r\n", Wings[i].name);
|
||||
buffer += temp;
|
||||
dump_loadout(&Ships[wing_leader_shipnum], loadout);
|
||||
buffer += loadout;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// bomber wings
|
||||
buffer += "\tBomber wings:\r\n";
|
||||
for (i=0; i<MAX_WINGS; i++) {
|
||||
if (Wings[i].wave_count > 0) {
|
||||
int wing_leader_shipnum = Wings[i].ship_index[Wings[i].special_ship];
|
||||
if (Ship_info[Ships[wing_leader_shipnum].ship_info_index].species == species) {
|
||||
if (Ship_info[Ships[wing_leader_shipnum].ship_info_index].flags & SIF_BOMBER) {
|
||||
temp.Format("\t\tWing: %s\r\n", Wings[i].name);
|
||||
buffer += temp;
|
||||
dump_loadout(&Ships[wing_leader_shipnum], loadout);
|
||||
buffer += loadout;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
buffer += "\tFreighters, Cargo, Transports:\r\n";
|
||||
// freighters and transports (cargo)
|
||||
for ( objp = GET_FIRST(&obj_used_list); objp != END_OF_LIST(&obj_used_list); objp = GET_NEXT(objp) ) {
|
||||
if (objp->type == OBJ_START || objp->type == OBJ_SHIP) {
|
||||
shipp = &Ships[objp->instance];
|
||||
|
||||
if (Ship_info[shipp->ship_info_index].species == species) {
|
||||
//if (shipp->wingnum == -1)
|
||||
//if (shipp->cargo1 > 0)
|
||||
if (Ship_info[shipp->ship_info_index].flags & (SIF_FREIGHTER | SIF_TRANSPORT)) {
|
||||
temp.Format("\t\tName: %s\r\n", shipp->ship_name);
|
||||
buffer += temp;
|
||||
dump_loadout(shipp, loadout);
|
||||
buffer += loadout;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
buffer += "\tEscape pod, Sentry gun:\r\n";
|
||||
for ( objp = GET_FIRST(&obj_used_list); objp != END_OF_LIST(&obj_used_list); objp = GET_NEXT(objp) ) {
|
||||
if (objp->type == OBJ_START || objp->type == OBJ_SHIP) {
|
||||
shipp = &Ships[objp->instance];
|
||||
|
||||
if (Ship_info[shipp->ship_info_index].species == species) {
|
||||
//if (shipp->wingnum == -1)
|
||||
//if (shipp->cargo1 > 0)
|
||||
if (Ship_info[shipp->ship_info_index].flags & (SIF_ESCAPEPOD | SIF_SENTRYGUN)) {
|
||||
temp.Format("\t\tName: %s\r\n", shipp->ship_name);
|
||||
buffer += temp;
|
||||
dump_loadout(shipp, loadout);
|
||||
buffer += loadout;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// cruiser
|
||||
buffer += "\tCruiser:\r\n";
|
||||
for ( objp = GET_FIRST(&obj_used_list); objp != END_OF_LIST(&obj_used_list); objp = GET_NEXT(objp) ) {
|
||||
if (objp->type == OBJ_START || objp->type == OBJ_SHIP) {
|
||||
shipp = &Ships[objp->instance];
|
||||
|
||||
if (Ship_info[shipp->ship_info_index].species == species) {
|
||||
//if (shipp->wingnum == -1)
|
||||
//if (shipp->cargo1 > 0)
|
||||
if (Ship_info[shipp->ship_info_index].flags & (SIF_CRUISER)) {
|
||||
temp.Format("\t\tName: %s\r\n", shipp->ship_name);
|
||||
buffer += temp;
|
||||
dump_loadout(shipp, loadout);
|
||||
buffer += loadout;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// dry dock, cap, super cap
|
||||
buffer += "\tCapital, Supercap:\r\n";
|
||||
for ( objp = GET_FIRST(&obj_used_list); objp != END_OF_LIST(&obj_used_list); objp = GET_NEXT(objp) ) {
|
||||
if (objp->type == OBJ_START || objp->type == OBJ_SHIP) {
|
||||
shipp = &Ships[objp->instance];
|
||||
|
||||
if (Ship_info[shipp->ship_info_index].species == species) {
|
||||
//if (shipp->wingnum == -1)
|
||||
//if (shipp->cargo1 > 0)
|
||||
if (Ship_info[shipp->ship_info_index].flags & (SIF_CAPITAL|SIF_SUPERCAP)) {
|
||||
temp.Format("\t\tName: %s\r\n", shipp->ship_name);
|
||||
buffer += temp;
|
||||
dump_loadout(shipp, loadout);
|
||||
buffer += loadout;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
buffer += "\r\n";
|
||||
}
|
||||
// go through all wings
|
||||
|
||||
// go through all ships not in wings and FLYABLE
|
||||
|
||||
// print primary, secondary, and BIG turrets
|
||||
}
|
||||
@@ -1,64 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
#if !defined(AFX_DUMPSTATS_H__04996431_1A80_11D3_A923_0060088FAE88__INCLUDED_)
|
||||
#define AFX_DUMPSTATS_H__04996431_1A80_11D3_A923_0060088FAE88__INCLUDED_
|
||||
|
||||
#if _MSC_VER > 1000
|
||||
#pragma once
|
||||
#endif // _MSC_VER > 1000
|
||||
// DumpStats.h : header file
|
||||
//
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// DumpStats dialog
|
||||
|
||||
class DumpStats : public CDialog
|
||||
{
|
||||
// Construction
|
||||
public:
|
||||
DumpStats(CWnd* pParent = NULL); // standard constructor
|
||||
void get_mission_stats(CString &buffer);
|
||||
void get_background_stats(CString &buffer);
|
||||
void get_object_stats(CString &buffer);
|
||||
void get_objectives_and_goals(CString &buffer);
|
||||
void get_ship_weapon_selection(CString &buffer);
|
||||
void get_messaging_info(CString &buffer);
|
||||
void get_species_ship_breakdown(CString &buffer);
|
||||
void get_default_ship_loadouts(CString &buffer);
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(DumpStats)
|
||||
enum { IDD = IDD_DUMP_STATS };
|
||||
// NOTE: the ClassWizard will add data members here
|
||||
//}}AFX_DATA
|
||||
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(DumpStats)
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(DumpStats)
|
||||
virtual BOOL OnInitDialog();
|
||||
afx_msg void OnDumpToFile();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
|
||||
//{{AFX_INSERT_LOCATION}}
|
||||
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
|
||||
|
||||
#endif // !defined(AFX_DUMPSTATS_H__04996431_1A80_11D3_A923_0060088FAE88__INCLUDED_)
|
||||
@@ -1,48 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef _EDITOR_H
|
||||
#define _EDITOR_H
|
||||
|
||||
/*
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
*/
|
||||
|
||||
#include "physics/physics.h"
|
||||
#include "render/3d.h"
|
||||
#include "mission/missiongrid.h"
|
||||
|
||||
#define MAX_GRID_POINTS 1000
|
||||
|
||||
void create_object(int objnum, vec3d *pos);
|
||||
|
||||
// This stuff properly belongs in editor.h, but I gave up trying to figure out how
|
||||
// to add an include file to the project.
|
||||
|
||||
extern void test_form_wing(int x);
|
||||
|
||||
extern int select_object(int cx, int cy);
|
||||
extern void game_init();
|
||||
|
||||
extern matrix Grid_gmatrix;
|
||||
extern vec3d Grid_center;
|
||||
|
||||
extern int Show_stars;
|
||||
extern void rpd_line(vec3d *v0, vec3d *v1);
|
||||
|
||||
|
||||
/*
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
*/
|
||||
|
||||
#endif
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,265 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/Fred2/EventEditor.h $
|
||||
* $Revision: 1.1.2.1 $
|
||||
* $Date: 2006-10-09 05:25:07 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* Event editor dialog box class and event tree class (used for dialog)
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.1 2006/01/19 02:27:31 Goober5000
|
||||
* import FRED2 back into fs2_open module
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.4 2005/07/13 02:40:50 Goober5000
|
||||
* remove PreProcDefine #includes in FRED
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.3 2004/09/29 17:26:32 Kazan
|
||||
* PreProfDefines.h includes for fred2
|
||||
*
|
||||
* Revision 1.2 2002/08/15 01:06:34 penguin
|
||||
* Include filename reorg (to coordinate w/ fs2_open)
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:53 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 5 8/26/99 8:52p Dave
|
||||
* Gave multiplayer TvT messaging a heavy dose of sanity. Cheat codes.
|
||||
*
|
||||
* 4 5/04/99 5:21p Andsager
|
||||
*
|
||||
* 3 2/17/99 2:11p Dave
|
||||
* First full run of squad war. All freespace and tracker side stuff
|
||||
* works.
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 27 5/15/98 5:51p Hoffoss
|
||||
* Fixed escape key and cancel button bugs.
|
||||
*
|
||||
* 26 4/22/98 9:56a Sandeep
|
||||
*
|
||||
* 25 4/20/98 4:40p Hoffoss
|
||||
* Added a button to 4 editors to play the chosen wave file.
|
||||
*
|
||||
* 24 4/03/98 5:20p Hoffoss
|
||||
* Changed code so that changing a message's wave file will update the
|
||||
* persona as well, if the wave file has the proper prefix.
|
||||
*
|
||||
* 23 2/16/98 6:25p Hoffoss
|
||||
* Did major rework of the whole right_clicked() handler to simplify it
|
||||
* all, break it down and make it more flexible. Should be a lot easier
|
||||
* to work with from now on.
|
||||
*
|
||||
* 22 2/16/98 2:42p Hoffoss
|
||||
* Added new code in preparation to simplify the sexp_tree monster.
|
||||
* Checking in code now as a good foundation point that I can revert back
|
||||
* to if needed.
|
||||
*
|
||||
* 21 1/08/98 11:18a Hoffoss
|
||||
* Fixed several bugs in new Event Editor.
|
||||
*
|
||||
* 20 1/07/98 5:58p Hoffoss
|
||||
* Combined message editor into event editor.
|
||||
*
|
||||
* 19 1/06/98 8:25p Hoffoss
|
||||
* Added insert event functionality to event editor.
|
||||
*
|
||||
* 18 10/10/97 6:21p Hoffoss
|
||||
* Put in Fred support for training object list editing.
|
||||
*
|
||||
* 17 10/09/97 1:03p Hoffoss
|
||||
* Renaming events or goals now updates sexp references as well.
|
||||
*
|
||||
* 16 9/30/97 10:01a Hoffoss
|
||||
* Added event chaining support to Fred and FreeSpace.
|
||||
*
|
||||
* 15 8/12/97 3:33p Hoffoss
|
||||
* Fixed the "press cancel to go to reference" code to work properly.
|
||||
*
|
||||
* 14 7/30/97 5:23p Hoffoss
|
||||
* Removed Sexp tree verification code, since it duplicates normal sexp
|
||||
* verification, and is just another set of code to keep maintained.
|
||||
*
|
||||
* 13 7/25/97 3:05p Allender
|
||||
* added score field to goals and events editor
|
||||
*
|
||||
* 12 7/24/97 12:45p Hoffoss
|
||||
* Added sexp help system to sexp trees and some dialog boxes.
|
||||
*
|
||||
* 11 7/17/97 4:10p Hoffoss
|
||||
* Added drag and drop to sexp trees for reordering root items.
|
||||
*
|
||||
* 10 7/15/97 10:30a Allender
|
||||
* added repeat count and interval time to event editor. For use in
|
||||
* repeating events at regular intervals
|
||||
*
|
||||
* 9 6/02/97 8:47p Hoffoss
|
||||
* Fixed bug with inserting an operator at root position, but under a
|
||||
* label.
|
||||
*
|
||||
* 8 5/20/97 2:28p Hoffoss
|
||||
* Added message box queries for close window operation on all modal
|
||||
* dialog boxes.
|
||||
*
|
||||
* 7 5/01/97 4:12p Hoffoss
|
||||
* Added return handling to dialogs.
|
||||
*
|
||||
* 6 4/17/97 2:01p Hoffoss
|
||||
* All dialog box window states are saved between sessions now.
|
||||
*
|
||||
* 5 4/11/97 10:10a Hoffoss
|
||||
* Name fields supported by Fred for Events and Mission Goals.
|
||||
*
|
||||
* 4 4/07/97 3:48p Hoffoss
|
||||
* Event editor now supports a sporty new delete button!
|
||||
*
|
||||
* 3 1/22/97 11:01a Hoffoss
|
||||
* Many bug fixes (those pointed out by Mark during Fred testing trying to
|
||||
* make mission 5).
|
||||
*
|
||||
* 2 1/13/97 4:54p Hoffoss
|
||||
* Added event editor.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#ifndef _EVENTEDITOR_H
|
||||
#define _EVENTEDITOR_H
|
||||
|
||||
#include "Sexp_tree.h"
|
||||
#include "mission/missiongoals.h"
|
||||
#include "mission/missionmessage.h"
|
||||
|
||||
#define MAX_SEARCH_MESSAGE_DEPTH 5 // maximum search number of event nodes with message text
|
||||
|
||||
class event_sexp_tree : public sexp_tree
|
||||
{
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// event_editor dialog
|
||||
|
||||
class event_editor : public CDialog
|
||||
{
|
||||
// Construction
|
||||
public:
|
||||
void update_persona();
|
||||
void save();
|
||||
char *current_message_name(int index);
|
||||
char *get_message_list_item(int i);
|
||||
int save_message(int num);
|
||||
void update_cur_message();
|
||||
HTREEITEM get_event_handle(int num);
|
||||
void reset_event(int num, HTREEITEM after);
|
||||
void save_event(int e);
|
||||
void swap_handler(int node1, int node2);
|
||||
void insert_handler(int old, int node);
|
||||
int query_modified();
|
||||
void OnOK();
|
||||
void OnCancel();
|
||||
int handler(int code, int node, char *str = NULL);
|
||||
void create_tree();
|
||||
void load_tree();
|
||||
int modified;
|
||||
int select_sexp_node;
|
||||
event_editor(CWnd* pParent = NULL); // standard constructor
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(event_editor)
|
||||
enum { IDD = IDD_EVENT_EDITOR };
|
||||
event_sexp_tree m_event_tree;
|
||||
UINT m_repeat_count;
|
||||
UINT m_interval;
|
||||
int m_event_score;
|
||||
int m_chain_delay;
|
||||
BOOL m_chained;
|
||||
CString m_obj_text;
|
||||
CString m_obj_key_text;
|
||||
CString m_avi_filename;
|
||||
CString m_message_name;
|
||||
CString m_message_text;
|
||||
int m_persona;
|
||||
CString m_wave_filename;
|
||||
int m_cur_msg;
|
||||
int m_team;
|
||||
int m_message_team;
|
||||
int m_last_message_node;
|
||||
//}}AFX_DATA
|
||||
|
||||
CBitmap m_play_bm;
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(event_editor)
|
||||
public:
|
||||
virtual BOOL DestroyWindow();
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(event_editor)
|
||||
virtual BOOL OnInitDialog();
|
||||
afx_msg void OnRclickEventTree(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnBeginlabeleditEventTree(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnEndlabeleditEventTree(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnButtonNewEvent();
|
||||
afx_msg void OnDelete();
|
||||
afx_msg void OnOk();
|
||||
afx_msg void OnClose();
|
||||
afx_msg void OnSelchangedEventTree(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnUpdateRepeatCount();
|
||||
afx_msg void OnChained();
|
||||
afx_msg void OnInsert();
|
||||
afx_msg void OnSelchangeMessageList();
|
||||
afx_msg void OnNewMsg();
|
||||
afx_msg void OnDeleteMsg();
|
||||
afx_msg void OnBrowseAvi();
|
||||
afx_msg void OnBrowseWave();
|
||||
afx_msg void OnSelchangeWaveFilename();
|
||||
afx_msg void OnPlay();
|
||||
afx_msg void OnUpdate();
|
||||
afx_msg void On_Cancel();
|
||||
afx_msg void OnSelchangeTeam();
|
||||
afx_msg void OnSelchangeMessageTeam();
|
||||
afx_msg void OnDblclkMessageList();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
|
||||
private:
|
||||
int cur_event;
|
||||
void update_cur_event();
|
||||
int m_num_events;
|
||||
int m_sig[MAX_MISSION_EVENTS];
|
||||
mission_event m_events[MAX_MISSION_EVENTS];
|
||||
int m_num_messages;
|
||||
MMessage m_messages[MAX_MISSION_MESSAGES];
|
||||
int m_msg_sig[MAX_MISSION_MESSAGES];
|
||||
int m_wave_id;
|
||||
};
|
||||
|
||||
extern event_editor *Event_editor_dlg; // global reference needed by event tree class
|
||||
|
||||
#endif
|
||||
@@ -1,329 +0,0 @@
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
/*
|
||||
DESCRIPTION:
|
||||
CFolderDialog - Folder Selection Dialog Class
|
||||
Copyright(C) Armen Hakobyan, 2002 - 2005
|
||||
http://www.codeproject.com/dialog/cfolderdialog.asp
|
||||
|
||||
VERSION HISTORY:
|
||||
24 Mar 2002 - First release
|
||||
30 Mar 2003 - Some minor changes
|
||||
- Added missing in old Platform SDK new flag definitions
|
||||
- Added support for both MFC 6.0 and 7.0
|
||||
- Added OnIUnknown handler for Windows XP folder filtration
|
||||
- Added SetExpanded and SetOKText and GetSelectedFolder functions
|
||||
24 May 2003 - Added OnSelChanged implementation
|
||||
14 Jul 2003 - Added custom filtration for Windows XP, thanks to Arik Poznanski
|
||||
29 Nov 2003 - Added SetRootFolder, thanks to Eckhard Schwabe ( and Jose Insa )
|
||||
02 Jan 2004 - Added GetRootFolder, uncomment if needed
|
||||
15 Feb 2005 - Small bug fix in DoModal, thanks to WindSeven
|
||||
*/
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "FolderDlg.h"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef BFFM_VALIDATEFAILED
|
||||
#ifndef UNICODE
|
||||
#define BFFM_VALIDATEFAILED 3
|
||||
#else
|
||||
#define BFFM_VALIDATEFAILED 4
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef BFFM_IUNKNOWN
|
||||
#define BFFM_IUNKNOWN 5
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CFolderDialog
|
||||
|
||||
IMPLEMENT_DYNAMIC( CFolderDialog, CDialog )
|
||||
|
||||
CFolderDialog::CFolderDialog( IN LPCTSTR pszTitle /*NULL*/,
|
||||
IN LPCTSTR pszSelPath /*NULL*/,
|
||||
IN CWnd* pWndParent /*NULL*/,
|
||||
IN UINT uFlags /*BIF_RETURNONLYFSDIRS*/ )
|
||||
: CCommonDialog( pWndParent )
|
||||
, m_hWnd( NULL )
|
||||
{
|
||||
::ZeroMemory( &m_bi, sizeof( BROWSEINFO ) );
|
||||
::ZeroMemory( m_szFolPath, MAX_PATH );
|
||||
::ZeroMemory( m_szSelPath, MAX_PATH );
|
||||
|
||||
// Fill data
|
||||
|
||||
m_bi.hwndOwner = pWndParent->GetSafeHwnd();
|
||||
m_bi.pidlRoot = NULL;
|
||||
m_bi.lpszTitle = pszTitle;
|
||||
m_bi.ulFlags = uFlags;
|
||||
m_bi.lpfn = (BFFCALLBACK)&BrowseCallbackProc;
|
||||
m_bi.lParam = (LPARAM)this;
|
||||
|
||||
// The size of this buffer is assumed to be MAX_PATH bytes:
|
||||
|
||||
m_bi.pszDisplayName = new TCHAR[ MAX_PATH ];
|
||||
ASSERT( m_bi.pszDisplayName != NULL );
|
||||
|
||||
SAFE_ZEROMEMORY(
|
||||
m_bi.pszDisplayName, ( MAX_PATH * sizeof( TCHAR ) )
|
||||
);
|
||||
|
||||
if( pszSelPath )
|
||||
SetSelectedFolder( pszSelPath );
|
||||
}
|
||||
|
||||
CFolderDialog::~CFolderDialog( VOID )
|
||||
{
|
||||
SAFE_COTASKMEMFREE( m_bi.pidlRoot );
|
||||
SAFE_DELETE2( m_bi.pszDisplayName );
|
||||
|
||||
::ZeroMemory( &m_bi, sizeof( BROWSEINFO ) );
|
||||
}
|
||||
|
||||
BEGIN_MESSAGE_MAP( CFolderDialog, CCommonDialog )
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CFolderDialog message handlers
|
||||
|
||||
// SetRootFolder By Jose Insa
|
||||
// Microsoft knowledge Base Article
|
||||
// ID Q132750: Convert a File Path to an ITEMIDLIST
|
||||
|
||||
BOOL CFolderDialog::SetRootFolder( IN LPCTSTR pszPath )
|
||||
{
|
||||
ASSERT_VALID( this );
|
||||
|
||||
if( !pszPath )
|
||||
{
|
||||
SAFE_COTASKMEMFREE( m_bi.pidlRoot );
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
ASSERT( AfxIsValidString( pszPath, MAX_PATH ) );
|
||||
|
||||
HRESULT hResult = S_FALSE;
|
||||
IShellFolder* pDeskFolder = NULL;
|
||||
|
||||
hResult = ::SHGetDesktopFolder( &pDeskFolder );
|
||||
if ( hResult == S_OK )
|
||||
{
|
||||
LPITEMIDLIST pidlRoot = NULL;
|
||||
LPTSTR pszRoot = const_cast< LPTSTR >( pszPath );
|
||||
|
||||
// Convert the path to an ITEMIDLIST:
|
||||
|
||||
USES_CONVERSION;
|
||||
|
||||
hResult = pDeskFolder->ParseDisplayName(
|
||||
NULL, NULL, T2W( pszRoot ), NULL, &pidlRoot, NULL
|
||||
);
|
||||
|
||||
if( hResult == S_OK )
|
||||
{
|
||||
SAFE_COTASKMEMFREE( m_bi.pidlRoot );
|
||||
m_bi.pidlRoot = pidlRoot;
|
||||
}
|
||||
|
||||
SAFE_RELEASE( pDeskFolder );
|
||||
}
|
||||
|
||||
return ( hResult == S_OK );
|
||||
}
|
||||
|
||||
// NOTE: pszPath buffer must be at least
|
||||
// MAX_PATH characters in size:
|
||||
|
||||
BOOL CFolderDialog::GetRootFolder( IN OUT LPTSTR pszPath )
|
||||
{
|
||||
ASSERT_VALID( this );
|
||||
ASSERT( AfxIsValidString( pszPath, MAX_PATH ) );
|
||||
|
||||
return ::SHGetPathFromIDList( m_bi.pidlRoot, pszPath );
|
||||
}
|
||||
|
||||
BOOL CFolderDialog::SetSelectedFolder( IN LPCTSTR pszPath )
|
||||
{
|
||||
ASSERT( AfxIsValidString( pszPath, MAX_PATH ) );
|
||||
return (BOOL)::lstrcpy( m_szSelPath, pszPath );
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#if ( _MFC_VER >= 0x0700 )
|
||||
INT_PTR CFolderDialog::DoModal( VOID )
|
||||
#else
|
||||
INT CFolderDialog::DoModal( VOID )
|
||||
#endif
|
||||
{
|
||||
ASSERT_VALID( this );
|
||||
ASSERT( m_bi.lpfn != NULL );
|
||||
|
||||
INT_PTR nRet = -1;
|
||||
m_bi.hwndOwner = PreModal();
|
||||
|
||||
LPITEMIDLIST pItemIDList = ::SHBrowseForFolder( &m_bi );
|
||||
if( pItemIDList )
|
||||
{
|
||||
if( ::SHGetPathFromIDList( pItemIDList, m_szFolPath ) )
|
||||
nRet = IDOK;
|
||||
|
||||
SAFE_COTASKMEMFREE( pItemIDList );
|
||||
}
|
||||
else
|
||||
nRet = IDCANCEL;
|
||||
|
||||
|
||||
PostModal();
|
||||
return ( nRet );
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Overridables:
|
||||
|
||||
VOID CFolderDialog::OnInitialized( VOID )
|
||||
{
|
||||
if( ::lstrlen( m_szSelPath ) > 0 )
|
||||
SetSelection( m_szSelPath );
|
||||
}
|
||||
|
||||
VOID CFolderDialog::OnSelChanged( IN LPITEMIDLIST pItemIDList )
|
||||
{
|
||||
if( m_bi.ulFlags & BIF_STATUSTEXT )
|
||||
{
|
||||
TCHAR szSelFol[ MAX_PATH ] = { 0 };
|
||||
if( ::SHGetPathFromIDList( pItemIDList, szSelFol ) )
|
||||
SetStatusText( szSelFol );
|
||||
}
|
||||
}
|
||||
|
||||
INT CFolderDialog::OnValidateFailed( IN LPCTSTR /*pszPath*/ )
|
||||
{
|
||||
::MessageBeep( MB_ICONHAND );
|
||||
return 1; // Return 1 to leave dialog open, 0 - to end one
|
||||
}
|
||||
|
||||
VOID CFolderDialog::OnIUnknown( IN IUnknown* /*pIUnknown*/ )
|
||||
{
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Callback function used with the SHBrowseForFolder function.
|
||||
|
||||
INT CALLBACK CFolderDialog::BrowseCallbackProc( IN HWND hWnd,
|
||||
IN UINT uMsg,
|
||||
IN LPARAM lParam,
|
||||
IN LPARAM lpData )
|
||||
{
|
||||
CFolderDialog* pThis = (CFolderDialog*)lpData;
|
||||
ASSERT( pThis != NULL );
|
||||
|
||||
INT nRet = 0;
|
||||
pThis->m_hWnd = hWnd;
|
||||
|
||||
switch( uMsg )
|
||||
{
|
||||
case BFFM_INITIALIZED:
|
||||
pThis->OnInitialized();
|
||||
break;
|
||||
case BFFM_SELCHANGED:
|
||||
pThis->OnSelChanged( (LPITEMIDLIST)lParam );
|
||||
break;
|
||||
case BFFM_VALIDATEFAILED:
|
||||
nRet = pThis->OnValidateFailed( (LPCTSTR)lParam );
|
||||
break;
|
||||
case BFFM_IUNKNOWN:
|
||||
pThis->OnIUnknown( (IUnknown*)lParam );
|
||||
break;
|
||||
default:
|
||||
ASSERT( FALSE );
|
||||
break;
|
||||
}
|
||||
|
||||
pThis->m_hWnd = NULL;
|
||||
return nRet;
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Commands, valid to call only from handlers
|
||||
|
||||
VOID CFolderDialog::SetExpanded( IN LPCTSTR pszPath )
|
||||
{
|
||||
USES_CONVERSION;
|
||||
|
||||
ASSERT( m_hWnd != NULL );
|
||||
ASSERT( AfxIsValidString( pszPath, MAX_PATH ) );
|
||||
|
||||
::SendMessage(
|
||||
m_hWnd, BFFM_SETEXPANDED,
|
||||
(WPARAM)TRUE, (LPARAM)T2CW( pszPath )
|
||||
);
|
||||
}
|
||||
|
||||
VOID CFolderDialog::SetOKText( IN LPCTSTR pszText )
|
||||
{
|
||||
USES_CONVERSION;
|
||||
|
||||
ASSERT( m_hWnd != NULL );
|
||||
|
||||
::SendMessage(
|
||||
m_hWnd, BFFM_SETOKTEXT,
|
||||
(WPARAM)0, (LPARAM)T2CW( pszText )
|
||||
);
|
||||
}
|
||||
|
||||
VOID CFolderDialog::EnableOK( IN BOOL bEnable /*TRUE*/ )
|
||||
{
|
||||
ASSERT( m_hWnd != NULL );
|
||||
|
||||
::SendMessage(
|
||||
m_hWnd, BFFM_ENABLEOK, (WPARAM)bEnable, 0L
|
||||
);
|
||||
}
|
||||
|
||||
VOID CFolderDialog::SetSelection( IN LPITEMIDLIST pItemIDList )
|
||||
{
|
||||
ASSERT( m_hWnd != NULL );
|
||||
|
||||
::SendMessage(
|
||||
m_hWnd, BFFM_SETSELECTION,
|
||||
(WPARAM)FALSE, (LPARAM)pItemIDList
|
||||
);
|
||||
}
|
||||
|
||||
VOID CFolderDialog::SetSelection( IN LPCTSTR pszPath )
|
||||
{
|
||||
ASSERT( m_hWnd != NULL );
|
||||
ASSERT( AfxIsValidString( pszPath, MAX_PATH ) );
|
||||
|
||||
::SendMessage(
|
||||
m_hWnd, BFFM_SETSELECTION,
|
||||
(WPARAM)TRUE, (LPARAM)pszPath
|
||||
);
|
||||
}
|
||||
|
||||
VOID CFolderDialog::SetStatusText( IN LPCTSTR pszText )
|
||||
{
|
||||
ASSERT( m_hWnd != NULL );
|
||||
|
||||
::SendMessage(
|
||||
m_hWnd, BFFM_SETSTATUSTEXT,
|
||||
(WPARAM)0, (LPARAM)pszText
|
||||
);
|
||||
}
|
||||
|
||||
// Shell version 5.0 or later:
|
||||
|
||||
VOID CFolderDialog::SetExpanded( IN LPITEMIDLIST pItemIDList )
|
||||
{
|
||||
ASSERT( m_hWnd != NULL );
|
||||
|
||||
::SendMessage(
|
||||
m_hWnd, BFFM_SETEXPANDED,
|
||||
(WPARAM)FALSE, (LPARAM)pItemIDList
|
||||
);
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
@@ -1,197 +0,0 @@
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
/*
|
||||
DESCRIPTION:
|
||||
CFolderDialog - Folder Selection Dialog Class
|
||||
Copyright(C) Armen Hakobyan, 2002 - 2005
|
||||
http://www.codeproject.com/dialog/cfolderdialog.asp
|
||||
|
||||
VERSION HISTORY:
|
||||
24 Mar 2002 - First release
|
||||
30 Mar 2003 - Some minor changes
|
||||
- Added missing in old Platform SDK new flag definitions
|
||||
- Added support for both MFC 6.0 and 7.0
|
||||
- Added OnIUnknown handler for Windows XP folder filtration
|
||||
- Added SetExpanded and SetOKText and GetSelectedFolder functions
|
||||
24 May 2003 - Added OnSelChanged implementation
|
||||
14 Jul 2003 - Added custom filtration for Windows XP, thanks to Arik Poznanski
|
||||
29 Nov 2003 - Added SetRootFolder, thanks to Eckhard Schwabe ( and Jose Insa )
|
||||
02 Jan 2004 - Added GetRootFolder, uncomment if needed
|
||||
15 Feb 2005 - Small bug fix in DoModal, thanks to WindSeven
|
||||
*/
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef __FOLDERDLG_H__
|
||||
#define __FOLDERDLG_H__
|
||||
|
||||
#if defined( _MSC_VER ) && ( _MSC_VER >= 1020 )
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef __AFXDLGS_H__
|
||||
#include < AfxDlgs.h >
|
||||
#endif
|
||||
|
||||
// Goober5000 - dunno why this wasn't included in the first place
|
||||
#ifndef _INC_SHLOBJ
|
||||
#include <shlobj.h>
|
||||
#endif
|
||||
|
||||
#ifndef __ATLCONV_H__
|
||||
#include < AtlConv.h > // MBCS/Unicode Conversion Macros
|
||||
#endif
|
||||
|
||||
// Uncomment if using GetRootFolder
|
||||
//#ifndef _INC_SHLWAPI
|
||||
// #include < shlwapi.h >
|
||||
//#endif
|
||||
//#pragma comment( lib, "shlwapi.lib" )
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef SAFE_DELETE2
|
||||
#define SAFE_DELETE2( p ) \
|
||||
if( p ){ delete[] p; p = NULL; }
|
||||
#endif
|
||||
|
||||
#ifndef SAFE_ZEROMEMORY
|
||||
#define SAFE_ZEROMEMORY( p, size ) \
|
||||
if( p ){ ZeroMemory( p, size ); }
|
||||
#endif
|
||||
|
||||
#ifndef SAFE_RELEASE
|
||||
#if defined( __cplusplus )
|
||||
#define SAFE_RELEASE( p ) \
|
||||
if( p ){ p->Release(); p = NULL; }
|
||||
#else
|
||||
#define SAFE_RELEASE( p ) \
|
||||
if( p ){ p->lpVtbl->Release( p ); p = NULL; }
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef SAFE_COTASKMEMFREE
|
||||
#define SAFE_COTASKMEMFREE( p ) \
|
||||
if( p ){ CoTaskMemFree( (LPVOID)p ); p = NULL; }
|
||||
#endif
|
||||
|
||||
#ifndef _countof
|
||||
#define _countof( x ) \
|
||||
( sizeof( x ) / sizeof( x[ 0 ] ) )
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef BFFM_SETOKTEXT // Version 5.0 or later
|
||||
#define BFFM_SETOKTEXT ( WM_USER + 105 ) // Unicode only, req. BIF_USENEWUI
|
||||
#define BFFM_SETEXPANDED ( WM_USER + 106 ) // Unicode only, req. BIF_USENEWUI
|
||||
#endif
|
||||
|
||||
#ifndef BIF_NEWDIALOGSTYLE // Version 5.0 or later
|
||||
#define BIF_NEWDIALOGSTYLE 0x0040
|
||||
#define BIF_BROWSEINCLUDEURLS 0x0080
|
||||
#define BIF_UAHINT 0x0100 // Req. BIF_NEWDIALOGSTYLE
|
||||
#define BIF_NONEWFOLDERBUTTON 0x0200
|
||||
#define BIF_NOTRANSLATETARGETS 0x0400
|
||||
#define BIF_SHAREABLE 0x8000 // Req. BIF_USENEWUI
|
||||
#define BIF_USENEWUI ( BIF_NEWDIALOGSTYLE | BIF_EDITBOX )
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
class CFolderDialog : public CCommonDialog
|
||||
{
|
||||
DECLARE_DYNAMIC( CFolderDialog )
|
||||
|
||||
public:
|
||||
CFolderDialog( IN LPCTSTR pszTitle = NULL,
|
||||
IN LPCTSTR pszSelPath = NULL,
|
||||
IN CWnd* pWndParent = NULL,
|
||||
IN UINT uFlags = BIF_RETURNONLYFSDIRS );
|
||||
virtual ~CFolderDialog( VOID );
|
||||
|
||||
public:
|
||||
#if ( _MFC_VER >= 0x0700 ) // VC++ 2002 (7.0)
|
||||
virtual INT_PTR DoModal( VOID );
|
||||
#else
|
||||
virtual INT DoModal( VOID );
|
||||
#endif
|
||||
|
||||
BOOL SetRootFolder( IN LPCTSTR pszPath );
|
||||
BOOL GetRootFolder( IN OUT LPTSTR pszPath );
|
||||
BOOL SetSelectedFolder( IN LPCTSTR pszPath );
|
||||
|
||||
public:
|
||||
AFX_INLINE LPCTSTR GetFolderPath( VOID ) const;
|
||||
AFX_INLINE LPCTSTR GetFolderName( VOID ) const;
|
||||
AFX_INLINE INT GetFolderImage( VOID ) const;
|
||||
AFX_INLINE LPCTSTR GetSelectedFolder( VOID ) const;
|
||||
|
||||
AFX_INLINE BROWSEINFO& GetBI( VOID );
|
||||
AFX_INLINE const BROWSEINFO& GetBI( VOID ) const;
|
||||
|
||||
protected:
|
||||
BROWSEINFO m_bi;
|
||||
|
||||
TCHAR m_szSelPath[ MAX_PATH ];
|
||||
TCHAR m_szFolPath[ MAX_PATH ];
|
||||
|
||||
protected:
|
||||
DECLARE_MESSAGE_MAP()
|
||||
|
||||
protected: // Overridables
|
||||
|
||||
virtual VOID OnInitialized( VOID );
|
||||
virtual VOID OnSelChanged( IN LPITEMIDLIST pItemIDList );
|
||||
virtual INT OnValidateFailed( IN LPCTSTR /*pszPath*/ );
|
||||
|
||||
protected: // Windows XP or later
|
||||
virtual VOID OnIUnknown( IN IUnknown* /*pIUnknown*/ );
|
||||
|
||||
protected: // Valid to call only from the above handlers
|
||||
|
||||
VOID EnableOK( IN BOOL bEnable = TRUE );
|
||||
VOID SetSelection( IN LPITEMIDLIST pItemIDList );
|
||||
VOID SetSelection( IN LPCTSTR pszPath );
|
||||
VOID SetStatusText( IN LPCTSTR pszText );
|
||||
|
||||
protected: // Shell version 5.0 or later:
|
||||
VOID SetExpanded( IN LPCTSTR pszPath );
|
||||
VOID SetExpanded( IN LPITEMIDLIST pItemIDList );
|
||||
VOID SetOKText( IN LPCTSTR pszText );
|
||||
|
||||
private:
|
||||
HWND m_hWnd; // used only in the callback function
|
||||
|
||||
private:
|
||||
static INT CALLBACK BrowseCallbackProc(
|
||||
IN HWND hWnd, IN UINT uMsg, IN LPARAM lParam, IN LPARAM lpData
|
||||
);
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
AFX_INLINE LPCTSTR CFolderDialog::GetSelectedFolder( VOID ) const
|
||||
{ return m_szSelPath; }
|
||||
|
||||
AFX_INLINE BROWSEINFO& CFolderDialog::GetBI( VOID )
|
||||
{ return m_bi; }
|
||||
|
||||
AFX_INLINE const BROWSEINFO& CFolderDialog::GetBI( VOID ) const
|
||||
{ return m_bi; }
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Filled after a call to DoModal
|
||||
|
||||
AFX_INLINE LPCTSTR CFolderDialog::GetFolderPath( VOID ) const
|
||||
{ return m_szFolPath; }
|
||||
|
||||
AFX_INLINE LPCTSTR CFolderDialog::GetFolderName( VOID ) const
|
||||
{ return m_bi.pszDisplayName; }
|
||||
|
||||
AFX_INLINE INT CFolderDialog::GetFolderImage( VOID ) const
|
||||
{ return m_bi.iImage; }
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#endif // __FOLDERDLG_H__
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
@@ -1,930 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/Fred2/FRED.cpp $
|
||||
* $Revision: 1.2.2.3 $
|
||||
* $Date: 2007-10-28 16:34:11 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* FRED.cpp : Defines the class behaviors for the application.
|
||||
* Global editor dialog box classes are instantiated here, initializes the
|
||||
* application (MFC level at least), processes the INI file.
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.2.2.2 2006/11/15 00:36:07 taylor
|
||||
* various bits of little cleanup
|
||||
* get rid of some more compiler warnings
|
||||
*
|
||||
* Revision 1.2.2.1 2006/10/08 02:05:33 Goober5000
|
||||
* fix forum links
|
||||
*
|
||||
* Revision 1.2 2006/04/20 06:32:01 Goober5000
|
||||
* proper capitalization according to Volition
|
||||
*
|
||||
* Revision 1.1 2006/01/19 02:27:31 Goober5000
|
||||
* import FRED2 back into fs2_open module
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.8 2004/02/13 04:25:37 randomtiger
|
||||
* Added messagebox to offer startup choice between htl, non htl and quitting.
|
||||
* Tidied up the background dialog box a bit and added some disabled controls for future ambient light feature.
|
||||
* Set non htl to use a lower level of model and texture detail to boost poor performance on this path.
|
||||
*
|
||||
* Revision 1.7 2004/02/05 23:23:19 randomtiger
|
||||
* Merging OGL Fred into normal Fred, no conflicts, should be perfect
|
||||
*
|
||||
* Revision 1.6.2.4 2004/01/24 13:00:43 randomtiger
|
||||
* Implemented basic OGL HT&L but some drawing routines missing from cobe.lib so keeping turned off for now.
|
||||
* Added lighting menu option and made about dialog more useful.
|
||||
* Ship menu now defaults to the first entry.
|
||||
* Loads of debug to try and trap crashes.
|
||||
*
|
||||
* Revision 1.6.2.3 2004/01/20 19:11:29 randomtiger
|
||||
* Cut unneeded code, text now works in graphics window.
|
||||
*
|
||||
* Revision 1.6.2.2 2004/01/18 14:53:17 randomtiger
|
||||
* Textures work now, initialisation runs from cobe.lib not internally.
|
||||
*
|
||||
* Revision 1.6.2.1 2004/01/17 22:11:25 randomtiger
|
||||
* Large series of changes to make fred run though OGL. Requires code.lib to be up to date to compile.
|
||||
* Port still in progress, fred currently unusable, note this has been committed to fred_ogl branch.
|
||||
*
|
||||
* Revision 1.6 2004/01/14 05:51:51 Goober5000
|
||||
* fixed the file association annoyance
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.5 2003/10/15 22:10:34 Kazan
|
||||
* Da Species Update :D
|
||||
*
|
||||
* Revision 1.4 2003/08/26 20:32:41 Goober5000
|
||||
* added support for saving in FS2 retail format
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.3 2003/08/21 08:56:34 Goober5000
|
||||
* fixed two linker errors inadvertently added by people who changed stuff in freespace.cpp
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.2 2002/08/15 01:06:34 penguin
|
||||
* Include filename reorg (to coordinate w/ fs2_open)
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:56 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 6 5/19/99 4:07p Dave
|
||||
* Moved versioning code into a nice isolated common place. Fixed up
|
||||
* updating code on the pxo screen. Fixed several stub problems.
|
||||
*
|
||||
* 5 3/26/99 4:49p Dave
|
||||
* Made cruisers able to dock with stuff. Made docking points and paths
|
||||
* visible in fred.
|
||||
*
|
||||
* 4 3/20/99 5:09p Dave
|
||||
* Fixed release build fred warnings and unhandled exception.
|
||||
*
|
||||
* 3 10/29/98 10:41a Dave
|
||||
* Change the way cfile initializes exe directory.
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 71 7/02/98 12:17p Hoffoss
|
||||
* Load and save options 'anti-aliased gridlines' and 'double fine
|
||||
* gridlines'.
|
||||
*
|
||||
* 70 5/22/98 11:02a Allender
|
||||
* Added error conditions on compile and new MAX_SHIPS limits for when
|
||||
* FRED is defined when building
|
||||
*
|
||||
* 69 5/22/98 1:06a Hoffoss
|
||||
* Made Fred not use OLE.
|
||||
*
|
||||
* 68 4/17/98 1:41p Allender
|
||||
* took out function calls in NDEBUG mode
|
||||
*
|
||||
* 67 3/25/98 4:14p Hoffoss
|
||||
* Split ship editor up into ship editor and a misc dialog, which tracks
|
||||
* flags and such.
|
||||
*
|
||||
* 66 3/23/98 4:04p Hoffoss
|
||||
* Fixed dialog window initialization so it looks better at startup (they
|
||||
* don't flash on for a second).
|
||||
*
|
||||
* 65 3/19/98 11:41a Hoffoss
|
||||
* Fixed problems with rendering and reading of flying controls in Fred.
|
||||
*
|
||||
* 64 3/19/98 11:11a Allender
|
||||
* made Fred actually be able to move camera again -- Hoffos is going to
|
||||
* fix the code right.
|
||||
*
|
||||
* 63 3/18/98 3:10p Allender
|
||||
* fixed update problems in OnIdle routine
|
||||
*
|
||||
* 62 2/06/98 4:39p Hoffoss
|
||||
* Added better checking for whether Fred is in the foreground or
|
||||
* background.
|
||||
*
|
||||
* 61 8/19/97 5:46p Hoffoss
|
||||
* Changed font used in Fred, and added display to show current eye
|
||||
* position.
|
||||
*
|
||||
* 60 8/17/97 10:22p Hoffoss
|
||||
* Fixed several bugs in Fred with Undo feature. In the process, recoded
|
||||
* a lot of CFile.cpp.
|
||||
*
|
||||
* 59 8/14/97 2:32p Hoffoss
|
||||
* fixed bug where controlling an object doesn't cause screen updates, and
|
||||
* added a number of cool features to viewpoint/control object code.
|
||||
*
|
||||
* 58 8/13/97 1:38p Hoffoss
|
||||
* Added ability to update multiple times, which in needed in one case to
|
||||
* brute force redraw so deleted ships actually do get removed from the
|
||||
* display.
|
||||
*
|
||||
* 57 8/12/97 6:32p Hoffoss
|
||||
* Added code to allow hiding of arrival and departure cues in editors.
|
||||
*
|
||||
* 56 8/10/97 4:52p Hoffoss
|
||||
* Made Fred startup with main window having focus.
|
||||
*
|
||||
* 55 8/06/97 7:55p Hoffoss
|
||||
* Fixed bug with objects not seeming to be where they are drawn (due to
|
||||
* new briefing clip render stuff). This caused rendering problems,
|
||||
* though. So I fixed those next.
|
||||
*
|
||||
* 54 8/05/97 1:29p Hoffoss
|
||||
* show sexp help saved between sessions.
|
||||
*
|
||||
* 53 8/01/97 3:10p Hoffoss
|
||||
* Made Sexp help hidable.
|
||||
*
|
||||
* 52 8/01/97 12:49p Hoffoss
|
||||
* Changed recently used files total to 9 instead of 4.
|
||||
*
|
||||
* 51 6/18/97 11:46a Hoffoss
|
||||
* Fixed initial order object reference updating and added briefing dialog
|
||||
* window tracking data.
|
||||
*
|
||||
* 50 6/03/97 10:18a Allender
|
||||
* make showCmd default to maximized since 0 will make the window hidden
|
||||
* by default
|
||||
*
|
||||
* 49 6/02/97 5:18p Hoffoss
|
||||
* Fixed bug in error checker and improved startup code.
|
||||
*
|
||||
* 48 6/02/97 11:52a Hoffoss
|
||||
* Custom cursors displayed when over objects in different modes.
|
||||
*
|
||||
* 47 5/12/97 12:27p John
|
||||
* Restructured Graphics Library to add support for multiple renderers.
|
||||
*
|
||||
* 46 5/09/97 9:45a Hoffoss
|
||||
* Added OLE initialization. (needed for drag and drop functionality)
|
||||
*
|
||||
* 45 5/06/97 10:34a Hoffoss
|
||||
* Fixed bug where dialog boxes that change size (in the code) still
|
||||
* retain their old size from the INI stored values. They are resized now
|
||||
* automatically.
|
||||
*
|
||||
* 44 5/05/97 9:41a Hoffoss
|
||||
* Campaign editor begun.
|
||||
*
|
||||
* 43 5/02/97 8:39a Allender
|
||||
* turn of heap allocation debuging
|
||||
*
|
||||
* 42 4/29/97 1:58p Hoffoss
|
||||
* Added some debugging to Fred to try and track down sexp corruption
|
||||
* causes.
|
||||
*
|
||||
* 41 4/28/97 3:43p Hoffoss
|
||||
* Show_waypoints defaults to on for Fred, and is saved as a preference
|
||||
* now.
|
||||
*
|
||||
* 40 4/17/97 2:01p Hoffoss
|
||||
* All dialog box window states are saved between sessions now.
|
||||
*
|
||||
* 39 4/03/97 11:35a Hoffoss
|
||||
* Fixed bugs: viewpoint didn't reset, initial orders not updated when
|
||||
* referenced ship is renamed or deleted.
|
||||
*
|
||||
* 38 4/01/97 11:43p Mike
|
||||
* Resolve link errors due to addition of SystemVars.cpp.
|
||||
*
|
||||
* 37 3/26/97 12:44p Hoffoss
|
||||
* Took out the debugging 3d compass on/off toggling I put in to test
|
||||
* rerendering with.
|
||||
*
|
||||
* 36 3/20/97 3:55p Hoffoss
|
||||
* Major changes to how dialog boxes initialize (load) and update (save)
|
||||
* their internal data. This should simplify things and create less
|
||||
* problems.
|
||||
*
|
||||
* 35 3/13/97 12:08p Hoffoss
|
||||
* Waypoint path editor finished (apparently I didn't get around to
|
||||
* completing it before).
|
||||
*
|
||||
* 34 3/12/97 12:39p Hoffoss
|
||||
* Fixed bugs in wing object management functions, several small additions
|
||||
* and rearrangements.
|
||||
*
|
||||
* 33 3/06/97 3:35p Hoffoss
|
||||
* Added Show_outline stuff, moved show options to the view menu, fixed a
|
||||
* bug in message dialog editor.
|
||||
*
|
||||
* 32 2/28/97 11:31a Hoffoss
|
||||
* Implemented modeless dialog saving and restoring, and changed some
|
||||
* variables names.
|
||||
*
|
||||
* 31 2/27/97 5:54p Hoffoss
|
||||
* Implemented support for saving and restoring window positions.
|
||||
*
|
||||
* 30 2/25/97 6:10p Hoffoss
|
||||
* Fixed bug with modeless dialog box errors on update.
|
||||
*
|
||||
* 29 2/24/97 12:50p Hoffoss
|
||||
* First attempt at non-continuous redrawing.
|
||||
*
|
||||
* 28 2/17/97 5:28p Hoffoss
|
||||
* Checked RCS headers, added them were missing, changing description to
|
||||
* something better, etc where needed.
|
||||
*
|
||||
* 27 2/12/97 12:25p Hoffoss
|
||||
* Expanded on global error checker, added initial orders conflict
|
||||
* checking and warning, added waypoint editor dialog and code.
|
||||
*
|
||||
* 26 1/30/97 2:24p Hoffoss
|
||||
* Added remaining mission file structures and implemented load/save of
|
||||
* them.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "FRED.h"
|
||||
|
||||
#include "MainFrm.h"
|
||||
#include "FREDDoc.h"
|
||||
#include "FREDView.h"
|
||||
#include "FredRender.h"
|
||||
#include "Management.h"
|
||||
|
||||
#include "graphics/2d.h"
|
||||
#include "io/key.h"
|
||||
#include "object/object.h"
|
||||
#include "editor.h"
|
||||
#include "CampaignTreeWnd.h"
|
||||
#include "CampaignTreeView.h"
|
||||
#include "CampaignEditorDlg.h"
|
||||
#include "debugconsole/dbugfile.h"
|
||||
|
||||
#ifdef NDEBUG
|
||||
#ifndef FRED
|
||||
#error macro FRED is not defined when trying to build release Fred. Please define FRED macro in build settings in all Fred projects
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
|
||||
int Fred_running = 1;
|
||||
int User_interface = HOFFOSS_INTERFACE;
|
||||
int FrameCount = 0;
|
||||
int Fred_active = 1;
|
||||
int Update_window = 1;
|
||||
HCURSOR h_cursor_move, h_cursor_rotate;
|
||||
|
||||
// Goober5000 - needed to restore compatibility with the changes in fs2_open
|
||||
int Show_cpu = 0;
|
||||
|
||||
CWnd *Prev_window;
|
||||
CShipEditorDlg Ship_editor_dialog;
|
||||
wing_editor Wing_editor_dialog;
|
||||
waypoint_path_dlg Waypoint_editor_dialog;
|
||||
bg_bitmap_dlg *Bg_bitmap_dialog = NULL;
|
||||
briefing_editor_dlg *Briefing_dialog = NULL;
|
||||
|
||||
window_data Main_wnd_data;
|
||||
window_data Ship_wnd_data;
|
||||
window_data Wing_wnd_data;
|
||||
window_data Object_wnd_data;
|
||||
window_data Mission_goals_wnd_data;
|
||||
window_data Messages_wnd_data;
|
||||
window_data Player_wnd_data;
|
||||
window_data Events_wnd_data;
|
||||
window_data Bg_wnd_data;
|
||||
window_data Briefing_wnd_data;
|
||||
window_data Reinforcement_wnd_data;
|
||||
window_data Waypoint_wnd_data;
|
||||
window_data Starfield_wnd_data;
|
||||
window_data Asteroid_wnd_data;
|
||||
window_data Mission_notes_wnd_data;
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CFREDApp
|
||||
|
||||
BEGIN_MESSAGE_MAP(CFREDApp, CWinApp)
|
||||
//{{AFX_MSG_MAP(CFREDApp)
|
||||
ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
|
||||
// NOTE - the ClassWizard will add and remove mapping macros here.
|
||||
// DO NOT EDIT what you see in these blocks of generated code!
|
||||
//}}AFX_MSG_MAP
|
||||
// Standard file based document commands
|
||||
ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
|
||||
ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
|
||||
// Standard print setup command
|
||||
ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup)
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CFREDApp construction
|
||||
|
||||
CFREDApp::CFREDApp()
|
||||
{
|
||||
app_init = 0;
|
||||
|
||||
DBUGFILE_INIT();
|
||||
|
||||
#ifndef NDEBUG
|
||||
outwnd_init();
|
||||
#endif
|
||||
}
|
||||
|
||||
CFREDApp::~CFREDApp()
|
||||
{
|
||||
DBUGFILE_DEINIT();
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// The one and only CFREDApp object
|
||||
|
||||
CFREDApp theApp;
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CFREDApp initialization
|
||||
char *c;
|
||||
char *tok = "whee";
|
||||
BOOL CFREDApp::InitInstance()
|
||||
{
|
||||
|
||||
|
||||
// disable the debug memory stuff
|
||||
_CrtSetDbgFlag(~(_CRTDBG_ALLOC_MEM_DF) & _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG));
|
||||
|
||||
// Standard initialization
|
||||
// If you are not using these features and wish to reduce the size
|
||||
// of your final executable, you should remove from the following
|
||||
// the specific initialization routines you do not need.
|
||||
|
||||
#ifdef _AFXDLL
|
||||
Enable3dControls(); // Call this when using MFC in a shared DLL
|
||||
#else
|
||||
Enable3dControlsStatic(); // Call this when linking to MFC statically
|
||||
#endif
|
||||
|
||||
LoadStdProfileSettings(9); // Load standard INI file options (including MRU)
|
||||
User_interface = GetProfileInt("Preferences", "User interface", User_interface);
|
||||
Show_stars = GetProfileInt("Preferences", "Show stars", Show_stars);
|
||||
Show_grid_positions = GetProfileInt("Preferences", "Show grid positions", Show_grid_positions);
|
||||
Show_coordinates = GetProfileInt("Preferences", "Show coordinates", Show_coordinates);
|
||||
Show_compass = GetProfileInt("Preferences", "Show compass", Show_compass);
|
||||
Show_ship_models = GetProfileInt("Preferences", "Show ship models", Show_ship_models);
|
||||
Show_ship_info = GetProfileInt("Preferences", "Show ship info", Show_ship_info);
|
||||
Show_outlines = GetProfileInt("Preferences", "Show outlines", Show_outlines);
|
||||
Show_waypoints = GetProfileInt("Preferences", "Show waypoints", Show_waypoints);
|
||||
Show_sexp_help = GetProfileInt("Preferences", "Show sexp help", Show_sexp_help);
|
||||
physics_speed = GetProfileInt("Preferences", "Physics speed", physics_speed);
|
||||
physics_rot = GetProfileInt("Preferences", "Physics rotation", physics_rot);
|
||||
Hide_ship_cues = GetProfileInt("Preferences", "Hide ship cues", Hide_ship_cues);
|
||||
Hide_wing_cues = GetProfileInt("Preferences", "Hide wing cues", Hide_wing_cues);
|
||||
Autosave_disabled = GetProfileInt("Preferences", "Autosave disabled", Autosave_disabled);
|
||||
double_fine_gridlines = GetProfileInt("Preferences", "Double fine gridlines", double_fine_gridlines);
|
||||
Aa_gridlines = GetProfileInt("Preferences", "Anti aliased gridlines", Aa_gridlines);
|
||||
Show_dock_points = GetProfileInt("Preferences", "Show dock points", Show_dock_points);
|
||||
Show_paths_fred = GetProfileInt("Preferences", "Show paths", Show_paths_fred);
|
||||
Lighting_on = GetProfileInt("Preferences", "Lighting On", Lighting_on);
|
||||
|
||||
// Goober5000
|
||||
Format_fs2_open = GetProfileInt("Preferences", "FS2 open format", Format_fs2_open);
|
||||
Format_fs2_retail = GetProfileInt("Preferences", "FS2 retail format", Format_fs2_retail);
|
||||
Format_fs1_retail = GetProfileInt("Preferences", "FS1 retail format", Format_fs1_retail);
|
||||
|
||||
read_window("Main window", &Main_wnd_data);
|
||||
read_window("Ship window", &Ship_wnd_data);
|
||||
read_window("Wing window", &Wing_wnd_data);
|
||||
read_window("Waypoint window", &Waypoint_wnd_data);
|
||||
read_window("Object window", &Object_wnd_data);
|
||||
read_window("Mission goals window", &Mission_goals_wnd_data);
|
||||
read_window("Messages window", &Messages_wnd_data);
|
||||
read_window("Player window", &Player_wnd_data);
|
||||
read_window("Events window", &Events_wnd_data);
|
||||
read_window("Bg window", &Bg_wnd_data);
|
||||
read_window("Briefing window", &Briefing_wnd_data);
|
||||
read_window("Reinforcement window", &Reinforcement_wnd_data);
|
||||
read_window("Starfield window", &Starfield_wnd_data);
|
||||
read_window("Asteroid window", &Asteroid_wnd_data);
|
||||
read_window("Mission notes window", &Mission_notes_wnd_data);
|
||||
write_ini_file(1);
|
||||
|
||||
// Register the application's document templates. Document templates
|
||||
// serve as the connection between documents, frame windows and views.
|
||||
|
||||
CSingleDocTemplate* pDocTemplate;
|
||||
pDocTemplate = new CSingleDocTemplate(
|
||||
IDR_MAINFRAME,
|
||||
RUNTIME_CLASS(CFREDDoc),
|
||||
RUNTIME_CLASS(CMainFrame), // main SDI frame window
|
||||
RUNTIME_CLASS(CFREDView));
|
||||
AddDocTemplate(pDocTemplate);
|
||||
|
||||
/* Goober5000: um, no, because this is extremely annoying
|
||||
// Enable DDE Execute open
|
||||
EnableShellOpen();
|
||||
RegisterShellFileTypes(TRUE); */
|
||||
|
||||
// setup the fred exe directory so CFILE can init properly
|
||||
/*
|
||||
c = GetCommandLine();
|
||||
Assert(c != NULL);
|
||||
if(c == NULL){
|
||||
return FALSE;
|
||||
}
|
||||
tok = strtok(c, " \n");
|
||||
Assert(tok != NULL);
|
||||
if(tok == NULL){
|
||||
return FALSE;
|
||||
}
|
||||
// Fred_exe_dir = strdup(c);
|
||||
strcpy(Fred_exe_dir, tok);
|
||||
*/
|
||||
|
||||
// we need a full path, and if run from a shell that may not happen, so work that case out...
|
||||
|
||||
Assert( strlen(__argv[0]) > 2 );
|
||||
|
||||
// see if we have a ':', and if not then assume that we don't have a full path
|
||||
if (__argv[0][1] != ':') {
|
||||
GetCurrentDirectory( sizeof(Fred_exe_dir)-1, Fred_exe_dir );
|
||||
strcat(Fred_exe_dir, "\\");
|
||||
strcat(Fred_exe_dir, __argv[0]);
|
||||
} else {
|
||||
strcpy(Fred_exe_dir, __argv[0]);
|
||||
}
|
||||
|
||||
strcpy(Fred_base_dir, Fred_exe_dir);
|
||||
|
||||
char *str_end = Fred_base_dir + strlen(Fred_base_dir) - 1; // last char
|
||||
|
||||
while (*str_end != '//' && *str_end != '\\')
|
||||
str_end--;
|
||||
*str_end = '\0';
|
||||
|
||||
|
||||
// Parse command line for standard shell commands, DDE, file open
|
||||
CCommandLineInfo cmdInfo;
|
||||
ParseCommandLine(cmdInfo);
|
||||
|
||||
m_nCmdShow = Main_wnd_data.p.showCmd;
|
||||
|
||||
OnFileNew();
|
||||
|
||||
if(m_pMainWnd == NULL) return FALSE;
|
||||
|
||||
// Enable drag/drop open
|
||||
m_pMainWnd->DragAcceptFiles();
|
||||
|
||||
h_cursor_move = LoadCursor(IDC_CURSOR1);
|
||||
h_cursor_rotate = LoadCursor(IDC_CURSOR2);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CAboutDlg dialog used for App About
|
||||
|
||||
class CAboutDlg : public CDialog
|
||||
{
|
||||
public:
|
||||
CAboutDlg();
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(CAboutDlg)
|
||||
enum { IDD = IDD_ABOUTBOX };
|
||||
//}}AFX_DATA
|
||||
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(CAboutDlg)
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
//{{AFX_MSG(CAboutDlg)
|
||||
afx_msg void OnBug();
|
||||
afx_msg void OnForums();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
|
||||
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
|
||||
{
|
||||
//{{AFX_DATA_INIT(CAboutDlg)
|
||||
//}}AFX_DATA_INIT
|
||||
}
|
||||
|
||||
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialog::DoDataExchange(pDX);
|
||||
//{{AFX_DATA_MAP(CAboutDlg)
|
||||
//}}AFX_DATA_MAP
|
||||
}
|
||||
|
||||
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
|
||||
//{{AFX_MSG_MAP(CAboutDlg)
|
||||
ON_BN_CLICKED(IDC_BUG, OnBug)
|
||||
ON_BN_CLICKED(IDC_FORUMS, OnForums)
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
// App command to run the dialog
|
||||
void CFREDApp::OnAppAbout()
|
||||
{
|
||||
CAboutDlg aboutDlg;
|
||||
aboutDlg.DoModal();
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CFREDApp commands
|
||||
|
||||
char *edit_mode_text[] = {
|
||||
"Ships",
|
||||
"Waypoints",
|
||||
};
|
||||
/* "Grid",
|
||||
"Wing",
|
||||
"Object Relative"
|
||||
};
|
||||
*/
|
||||
|
||||
char *control_mode_text[] = {
|
||||
"Camera",
|
||||
"Object"
|
||||
};
|
||||
|
||||
void show_control_mode(void)
|
||||
{
|
||||
CString str;
|
||||
|
||||
CMainFrame* pFrame = (CMainFrame*) AfxGetApp()->m_pMainWnd;
|
||||
CStatusBar* pStatus = &pFrame->m_wndStatusBar;
|
||||
//CStatusBarCtrl pStatusBarCtrl;
|
||||
|
||||
if (pStatus) {
|
||||
// pStatus->GetStatusBarCtrl().SetParts(NUM_STATUS_PARTS, parts);
|
||||
|
||||
if (Marked)
|
||||
str.Format("Marked: %d", Marked);
|
||||
else
|
||||
str = _T("");
|
||||
pStatus->SetPaneText(1, str);
|
||||
|
||||
if (viewpoint)
|
||||
str.Format("Viewpoint: %s", object_name(view_obj));
|
||||
else
|
||||
str.Format("Viewpoint: Camera");
|
||||
|
||||
pStatus->SetPaneText(2, str);
|
||||
|
||||
if (FREDDoc_ptr->IsModified())
|
||||
pStatus->SetPaneText(3, "MODIFIED");
|
||||
else
|
||||
pStatus->SetPaneText(3, "");
|
||||
|
||||
str.Format("Units = %.1f Meters", The_grid->square_size);
|
||||
pStatus->SetPaneText(4, str);
|
||||
|
||||
// pStatus->SetPaneText(4, "abcdefg");
|
||||
// pStatus->SetPaneText(4, "1234567890!");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#define MAX_PENDING_MESSAGES 16
|
||||
|
||||
typedef struct {
|
||||
int frame_to_process, hwnd, id, wparam, lparam;
|
||||
} pending_message;
|
||||
|
||||
pending_message Pending_messages[MAX_PENDING_MESSAGES];
|
||||
|
||||
// Process messages that needed to wait until a frame had gone by.
|
||||
void process_pending_messages(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i=0; i<MAX_PENDING_MESSAGES; i++)
|
||||
if (Pending_messages[i].frame_to_process != -1)
|
||||
if (Pending_messages[i].frame_to_process <= FrameCount) {
|
||||
pending_message *pmp = &Pending_messages[i];
|
||||
PostMessage((HWND) pmp->hwnd, pmp->id, pmp->wparam, pmp->lparam);
|
||||
Pending_messages[i].frame_to_process = -1;
|
||||
}
|
||||
}
|
||||
|
||||
// Add a message to be processed to a buffer.
|
||||
// Wait skip_count frames before processing.
|
||||
void add_pending_message(HWND hwnd, int id, int wparam, int lparam, int skip_count)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i=0; i<MAX_PENDING_MESSAGES; i++)
|
||||
if (Pending_messages[i].frame_to_process == -1) {
|
||||
Pending_messages[i].hwnd = (int) hwnd;
|
||||
Pending_messages[i].id = id;
|
||||
Pending_messages[i].wparam = wparam;
|
||||
Pending_messages[i].lparam = lparam;
|
||||
Pending_messages[i].frame_to_process = FrameCount + skip_count;
|
||||
}
|
||||
}
|
||||
|
||||
void init_pending_messages(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i=0; i<MAX_PENDING_MESSAGES; i++)
|
||||
Pending_messages[i].frame_to_process = -1;
|
||||
}
|
||||
|
||||
// void win32_blit(HDC hSrcDC, HPALETTE hPalette, int x, int y, int w, int h )
|
||||
#if 0
|
||||
void win32_blit(void *xx, void *yy, int x, int y, int w, int h )
|
||||
{
|
||||
HPALETTE hOldPalette = NULL;
|
||||
HDC hdc = GetDC(hwndApp);
|
||||
|
||||
if ( !hdc ) return;
|
||||
if ( !fAppActive ) return;
|
||||
|
||||
if (hPalette) {
|
||||
hOldPalette = SelectPalette(hdc, hPalette, FALSE);
|
||||
RealizePalette( hdc );
|
||||
}
|
||||
|
||||
BitBlt(hdc, 0, 0, w, h, hSrcDC, x, y, SRCCOPY);
|
||||
|
||||
if ( hOldPalette )
|
||||
SelectPalette(hdc, hOldPalette, FALSE);
|
||||
|
||||
ReleaseDC( hwndApp, hdc );
|
||||
}
|
||||
#endif
|
||||
|
||||
BOOL CFREDApp::OnIdle(LONG lCount)
|
||||
{
|
||||
int adjust = 0;
|
||||
CWnd *top, *wnd;
|
||||
|
||||
if (!Show_sexp_help)
|
||||
adjust = -SEXP_HELP_BOX_SIZE;
|
||||
|
||||
if (!app_init) {
|
||||
app_init = 1;
|
||||
theApp.init_window(&Ship_wnd_data, &Ship_editor_dialog, adjust, 1);
|
||||
theApp.init_window(&Wing_wnd_data, &Wing_editor_dialog, adjust, 1);
|
||||
theApp.init_window(&Waypoint_wnd_data, &Waypoint_editor_dialog, 0, 1);
|
||||
init_window(&Main_wnd_data, Fred_main_wnd);
|
||||
Fred_main_wnd->SetWindowPos(&CWnd::wndTop, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
|
||||
|
||||
Ship_editor_dialog.calc_cue_height();
|
||||
Wing_editor_dialog.calc_cue_height();
|
||||
}
|
||||
|
||||
CWinApp::OnIdle(lCount);
|
||||
// internal_integrity_check();
|
||||
if (Update_ship) {
|
||||
Ship_editor_dialog.initialize_data(1);
|
||||
Update_ship = 0;
|
||||
}
|
||||
|
||||
if (Update_wing) {
|
||||
Wing_editor_dialog.initialize_data(1);
|
||||
Update_wing = 0;
|
||||
}
|
||||
|
||||
Prev_window = CFREDView::GetActiveWindow();
|
||||
|
||||
// Find the root window of the active window
|
||||
wnd = top = Prev_window;
|
||||
while (wnd) {
|
||||
top = wnd;
|
||||
wnd = wnd->GetParent();
|
||||
}
|
||||
|
||||
// See if the active window is a child of Fred
|
||||
if (Prev_window)
|
||||
Fred_active = ( (top == Fred_main_wnd) || (top == Campaign_wnd) );
|
||||
else
|
||||
Fred_active = 0;
|
||||
|
||||
if (!Fred_active)
|
||||
return FALSE; // if fred isn't active, don't waste any time with it.
|
||||
|
||||
game_do_frame(); // do stuff that needs doing, whether we render or not.
|
||||
show_control_mode();
|
||||
|
||||
if (!Update_window)
|
||||
return FALSE;
|
||||
|
||||
render_frame(); // "do the rendering!" Renders image to offscreen buffer
|
||||
process_pending_messages();
|
||||
|
||||
FrameCount++;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void update_map_window()
|
||||
{
|
||||
if (Fred_active) {
|
||||
Update_window++; // on idle will handle the drawing already.
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Fred_main_wnd)
|
||||
return;
|
||||
|
||||
render_frame(); // "do the rendering!"
|
||||
|
||||
gr_flip();
|
||||
|
||||
show_control_mode();
|
||||
process_pending_messages();
|
||||
|
||||
FrameCount++;
|
||||
}
|
||||
|
||||
void CFREDApp::write_ini_file(int degree)
|
||||
{
|
||||
WriteProfileInt("Preferences", "User interface", User_interface);
|
||||
WriteProfileInt("Preferences", "Show stars", Show_stars);
|
||||
WriteProfileInt("Preferences", "Show grid positions", Show_grid_positions);
|
||||
WriteProfileInt("Preferences", "Show coordinates", Show_coordinates);
|
||||
WriteProfileInt("Preferences", "Show compass", Show_compass);
|
||||
WriteProfileInt("Preferences", "Show ship models", Show_ship_models);
|
||||
WriteProfileInt("Preferences", "Show ship info", Show_ship_info);
|
||||
WriteProfileInt("Preferences", "Show outlines", Show_outlines);
|
||||
WriteProfileInt("Preferences", "Physics speed", physics_speed);
|
||||
WriteProfileInt("Preferences", "Physics rotation", physics_rot);
|
||||
WriteProfileInt("Preferences", "Show waypoints", Show_waypoints);
|
||||
WriteProfileInt("Preferences", "Show sexp help", Show_sexp_help);
|
||||
WriteProfileInt("Preferences", "Hide ship cues", Hide_ship_cues);
|
||||
WriteProfileInt("Preferences", "Hide wing cues", Hide_wing_cues);
|
||||
WriteProfileInt("Preferences", "Autosave disabled", Autosave_disabled);
|
||||
WriteProfileInt("Preferences", "Double fine gridlines", double_fine_gridlines);
|
||||
WriteProfileInt("Preferences", "Anti aliased gridlines", Aa_gridlines);
|
||||
WriteProfileInt("Preferences", "Show dock points", Show_dock_points);
|
||||
WriteProfileInt("Preferences", "Show paths", Show_paths_fred);
|
||||
WriteProfileInt("Preferences", "Lighting On", Lighting_on);
|
||||
|
||||
// Goober5000
|
||||
WriteProfileInt("Preferences", "FS2 open format", Format_fs2_open);
|
||||
WriteProfileInt("Preferences", "FS2 retail format", Format_fs2_retail);
|
||||
WriteProfileInt("Preferences", "FS1 retail format", Format_fs1_retail);
|
||||
|
||||
if (!degree) {
|
||||
record_window_data(&Waypoint_wnd_data, &Waypoint_editor_dialog);
|
||||
record_window_data(&Wing_wnd_data, &Wing_editor_dialog);
|
||||
record_window_data(&Ship_wnd_data, &Ship_editor_dialog);
|
||||
record_window_data(&Main_wnd_data, Fred_main_wnd);
|
||||
|
||||
write_window("Main window", &Main_wnd_data);
|
||||
write_window("Ship window", &Ship_wnd_data);
|
||||
write_window("Wing window", &Wing_wnd_data);
|
||||
write_window("Waypoint window", &Waypoint_wnd_data);
|
||||
write_window("Object window", &Object_wnd_data);
|
||||
write_window("Mission goals window", &Mission_goals_wnd_data);
|
||||
write_window("Messages window", &Messages_wnd_data);
|
||||
write_window("Player window", &Player_wnd_data);
|
||||
write_window("Events window", &Events_wnd_data);
|
||||
write_window("Bg window", &Bg_wnd_data);
|
||||
write_window("Briefing window", &Briefing_wnd_data);
|
||||
write_window("Reinforcement window", &Reinforcement_wnd_data);
|
||||
write_window("Starfield window", &Starfield_wnd_data);
|
||||
write_window("Asteroid window", &Asteroid_wnd_data);
|
||||
write_window("Mission notes window", &Mission_notes_wnd_data);
|
||||
}
|
||||
}
|
||||
|
||||
void CFREDApp::write_window(char *name, window_data *wndd)
|
||||
{
|
||||
WriteProfileInt(name, "valid", wndd->valid);
|
||||
WriteProfileInt(name, "length", wndd->p.length);
|
||||
WriteProfileInt(name, "flags", wndd->p.flags);
|
||||
WriteProfileInt(name, "showCmd", wndd->p.showCmd);
|
||||
WriteProfileInt(name, "ptMinPosition.x", wndd->p.ptMinPosition.x);
|
||||
WriteProfileInt(name, "ptMinPosition.y", wndd->p.ptMinPosition.y);
|
||||
WriteProfileInt(name, "ptMaxPosition.x", wndd->p.ptMaxPosition.x);
|
||||
WriteProfileInt(name, "ptMaxPosition.y", wndd->p.ptMaxPosition.y);
|
||||
WriteProfileInt(name, "rcNormalPosition.left", wndd->p.rcNormalPosition.left);
|
||||
WriteProfileInt(name, "rcNormalPosition.top", wndd->p.rcNormalPosition.top);
|
||||
WriteProfileInt(name, "rcNormalPosition.right", wndd->p.rcNormalPosition.right);
|
||||
WriteProfileInt(name, "rcNormalPosition.bottom", wndd->p.rcNormalPosition.bottom);
|
||||
WriteProfileInt(name, "Visible", wndd->visible);
|
||||
}
|
||||
|
||||
void CFREDApp::read_window(char *name, window_data *wndd)
|
||||
{
|
||||
wndd->processed = 0;
|
||||
wndd->valid = GetProfileInt(name, "valid", FALSE);
|
||||
wndd->p.length = GetProfileInt(name, "length", 0);
|
||||
wndd->p.flags = GetProfileInt(name, "flags", 0);
|
||||
wndd->p.showCmd = GetProfileInt(name, "showCmd", SW_SHOWMAXIMIZED);
|
||||
wndd->p.ptMinPosition.x = GetProfileInt(name, "ptMinPosition.x", 0);
|
||||
wndd->p.ptMinPosition.y = GetProfileInt(name, "ptMinPosition.y", 0);
|
||||
wndd->p.ptMaxPosition.x = GetProfileInt(name, "ptMaxPosition.x", 0);
|
||||
wndd->p.ptMaxPosition.y = GetProfileInt(name, "ptMaxPosition.y", 0);
|
||||
wndd->p.rcNormalPosition.left = GetProfileInt(name, "rcNormalPosition.left", 0);
|
||||
wndd->p.rcNormalPosition.top = GetProfileInt(name, "rcNormalPosition.top", 0);
|
||||
wndd->p.rcNormalPosition.right = GetProfileInt(name, "rcNormalPosition.right", 0);
|
||||
wndd->p.rcNormalPosition.bottom = GetProfileInt(name, "rcNormalPosition.bottom", 0);
|
||||
wndd->visible = GetProfileInt(name, "Visible", 1);
|
||||
}
|
||||
|
||||
int CFREDApp::init_window(window_data *wndd, CWnd *wnd, int adjust, int pre)
|
||||
{
|
||||
int width, height;
|
||||
WINDOWPLACEMENT p;
|
||||
|
||||
if (pre && !wndd->visible)
|
||||
return -1;
|
||||
|
||||
if (wndd->processed)
|
||||
return -2;
|
||||
|
||||
Assert(wnd->GetSafeHwnd());
|
||||
wnd->GetWindowPlacement(&p);
|
||||
width = p.rcNormalPosition.right - p.rcNormalPosition.left;
|
||||
height = p.rcNormalPosition.bottom - p.rcNormalPosition.top + adjust;
|
||||
wndd->p.rcNormalPosition.right = wndd->p.rcNormalPosition.left + width;
|
||||
wndd->p.rcNormalPosition.bottom = wndd->p.rcNormalPosition.top + height;
|
||||
|
||||
if (wndd->valid) {
|
||||
wnd->SetWindowPlacement(&wndd->p);
|
||||
// if (!wndd->visible)
|
||||
// wnd->ShowWindow(SW_SHOW);
|
||||
// else
|
||||
// wnd->ShowWindow(SW_HIDE);
|
||||
}
|
||||
|
||||
record_window_data(wndd, wnd);
|
||||
wndd->processed = 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void CFREDApp::record_window_data(window_data *wndd, CWnd *wnd)
|
||||
{
|
||||
wnd->GetWindowPlacement(&wndd->p);
|
||||
wndd->visible = wnd->IsWindowVisible();
|
||||
wndd->valid = TRUE;
|
||||
}
|
||||
|
||||
void CAboutDlg::OnBug()
|
||||
{
|
||||
char *path = "http://mgo.maxgaming.net/mantis/login_page.php";
|
||||
|
||||
char buffer[MAX_PATH];
|
||||
sprintf(buffer,"explorer.exe \"%s\"", path);
|
||||
|
||||
WinExec(buffer,SW_SHOW);
|
||||
}
|
||||
|
||||
void CAboutDlg::OnForums()
|
||||
{
|
||||
char *path = "http://www.hard-light.net/forums/";
|
||||
|
||||
char buffer[MAX_PATH];
|
||||
sprintf(buffer,"explorer.exe \"%s\"", path);
|
||||
|
||||
WinExec(buffer,SW_SHOW);
|
||||
}
|
||||
|
||||
int CFREDApp::ExitInstance()
|
||||
{
|
||||
|
||||
return CWinApp::ExitInstance();
|
||||
}
|
||||
@@ -1,241 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/FRED2/FRED.h $
|
||||
* $Revision: 1.1 $
|
||||
* $Date: 2006-01-19 02:27:31 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* FRED.h : main header file for the FRED application
|
||||
* Global editor dialog box classes are instantiated here, initializes the
|
||||
* application (MFC level at least), processes the INI file.
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.5 2005/07/13 02:40:50 Goober5000
|
||||
* remove PreProcDefine #includes in FRED
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.4 2004/09/29 17:26:32 Kazan
|
||||
* PreProfDefines.h includes for fred2
|
||||
*
|
||||
* Revision 1.3 2004/02/05 23:23:19 randomtiger
|
||||
* Merging OGL Fred into normal Fred, no conflicts, should be perfect
|
||||
*
|
||||
* Revision 1.2.2.1 2004/01/24 13:00:43 randomtiger
|
||||
* Implemented basic OGL HT&L but some drawing routines missing from cobe.lib so keeping turned off for now.
|
||||
* Added lighting menu option and made about dialog more useful.
|
||||
* Ship menu now defaults to the first entry.
|
||||
* Loads of debug to try and trap crashes.
|
||||
*
|
||||
* Revision 1.2 2002/08/15 01:06:34 penguin
|
||||
* Include filename reorg (to coordinate w/ fs2_open)
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:56 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 32 3/23/98 4:04p Hoffoss
|
||||
* Fixed dialog window initialization so it looks better at startup (they
|
||||
* don't flash on for a second).
|
||||
*
|
||||
* 31 9/09/97 10:25a Hoffoss
|
||||
* Fixed a potential problem.
|
||||
*
|
||||
* 30 8/01/97 3:10p Hoffoss
|
||||
* Made Sexp help hidable.
|
||||
*
|
||||
* 29 6/18/97 11:46a Hoffoss
|
||||
* Fixed initial order object reference updating and added briefing dialog
|
||||
* window tracking data.
|
||||
*
|
||||
* 28 6/05/97 6:10p Hoffoss
|
||||
* Added features: Autosaving, object hiding. Also fixed some minor bugs.
|
||||
*
|
||||
* 27 6/02/97 11:52a Hoffoss
|
||||
* Custom cursors displayed when over objects in different modes.
|
||||
*
|
||||
* 26 5/29/97 5:15p Allender
|
||||
* fixed macro for MODIFY so that it will work properly within 'if'
|
||||
* statements
|
||||
*
|
||||
* 25 4/29/97 12:24p Adam
|
||||
* JAS: Added code for delayed point to vec. Fixed some FRED
|
||||
* sequencing problems with g3_start_frame / g3_end_frame.
|
||||
*
|
||||
* 24 4/17/97 2:01p Hoffoss
|
||||
* All dialog box window states are saved between sessions now.
|
||||
*
|
||||
* 23 4/01/97 11:07p Mike
|
||||
* Clean up game sequencing functions. Get rid of Multiplayer and add
|
||||
* Game_mode. Add SystemVars.cpp
|
||||
*
|
||||
* 22 3/26/97 11:45a Hoffoss
|
||||
* Fred uses fvi_ray_* functions now (as much as possible) for checking
|
||||
* mouse selection stuff.
|
||||
*
|
||||
* 21 2/28/97 11:31a Hoffoss
|
||||
* Implemented modeless dialog saving and restoring, and changed some
|
||||
* variables names.
|
||||
*
|
||||
* 20 2/27/97 5:54p Hoffoss
|
||||
* Implemented support for saving and restoring window positions.
|
||||
*
|
||||
* 19 2/24/97 12:50p Hoffoss
|
||||
* First attempt at non-continuous redrawing.
|
||||
*
|
||||
* 18 2/20/97 5:42p Hoffoss
|
||||
* Fixed bug in modification checking and updating macro.
|
||||
*
|
||||
* 17 2/20/97 4:28p Hoffoss
|
||||
* Added modification tracking to ship editor dialog box, and support
|
||||
* functions.
|
||||
*
|
||||
* 16 2/20/97 4:03p Hoffoss
|
||||
* Several ToDo items: new reinforcement clears arrival cue, reinforcement
|
||||
* control from ship and wing dialogs, show grid toggle.
|
||||
*
|
||||
* 15 2/17/97 5:28p Hoffoss
|
||||
* Checked RCS headers, added them were missing, changing description to
|
||||
* something better, etc where needed.
|
||||
*
|
||||
* 14 2/12/97 12:25p Hoffoss
|
||||
* Expanded on global error checker, added initial orders conflict
|
||||
* checking and warning, added waypoint editor dialog and code.
|
||||
*
|
||||
* 13 1/30/97 2:24p Hoffoss
|
||||
* Added remaining mission file structures and implemented load/save of
|
||||
* them.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#ifndef __AFXWIN_H__
|
||||
#error include 'stdafx.h' before including this file for PCH
|
||||
#endif
|
||||
|
||||
#include "globalincs/systemvars.h" // Low level variables, common to FreeSpace and Fred
|
||||
#include "resource.h" // main symbols
|
||||
#include "mission/missionparse.h"
|
||||
#include "ShipEditorDlg.h"
|
||||
#include "wing_editor.h"
|
||||
#include "WaypointPathDlg.h"
|
||||
#include "BgBitmapDlg.h"
|
||||
#include "BriefingEditorDlg.h"
|
||||
#include "globalincs/systemvars.h"
|
||||
|
||||
#define MODIFY(a, b) do { \
|
||||
if (a != (b)) { \
|
||||
a = (b); \
|
||||
set_modified(); \
|
||||
} \
|
||||
} while(0)
|
||||
|
||||
#define F_RENDER_SHIP_MODELS 0x01
|
||||
#define F_RENDER_SHIP_ICONS 0x02
|
||||
|
||||
// user interface types
|
||||
#define HOFFOSS_INTERFACE 1
|
||||
#define ALLENDER_INTERFACE 2
|
||||
|
||||
typedef struct window_data {
|
||||
WINDOWPLACEMENT p;
|
||||
int visible;
|
||||
int valid;
|
||||
int processed;
|
||||
} window_data;
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CFREDApp:
|
||||
// See FRED.cpp for the implementation of this class
|
||||
//
|
||||
|
||||
class CFREDApp : public CWinApp
|
||||
{
|
||||
int app_init;
|
||||
|
||||
public:
|
||||
void record_window_data(window_data *wndd, CWnd *wnd);
|
||||
int init_window(window_data *wndd, CWnd *wnd, int adjust = 0, int pre = 0);
|
||||
void read_window(char *name, window_data *wndd);
|
||||
void write_window(char *name, window_data *wndd);
|
||||
void write_ini_file(int degree = 0);
|
||||
CFREDApp();
|
||||
~CFREDApp();
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(CFREDApp)
|
||||
public:
|
||||
virtual BOOL InitInstance();
|
||||
virtual BOOL OnIdle(LONG lCount);
|
||||
virtual int ExitInstance();
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
|
||||
//{{AFX_MSG(CFREDApp)
|
||||
afx_msg void OnAppAbout();
|
||||
// NOTE - the ClassWizard will add and remove member functions here.
|
||||
// DO NOT EDIT what you see in these blocks of generated code !
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Add a message to be processed at the end of this frame.
|
||||
// This is useful if you need the display to update before it's useful
|
||||
// to process the message. For example, right click brings up a popup menu.
|
||||
// But the menu it brings up depends on where you right clicked. If you
|
||||
// right click on a ship, you get a message that pertains to the chosen
|
||||
// ship. It is useful to have a visual indication that you have changed the
|
||||
// current ship.
|
||||
void add_pending_message(HWND hwnd, int id, int wparam, int lparam, int skip_count);
|
||||
void init_pending_messages(void);
|
||||
void update_map_window();
|
||||
|
||||
extern int User_interface;
|
||||
extern int Fred_active;
|
||||
extern int Update_window;
|
||||
extern HCURSOR h_cursor_move, h_cursor_rotate;
|
||||
|
||||
extern CWnd *Prev_window;
|
||||
extern CShipEditorDlg Ship_editor_dialog;
|
||||
extern wing_editor Wing_editor_dialog;
|
||||
extern waypoint_path_dlg Waypoint_editor_dialog;
|
||||
extern bg_bitmap_dlg *Bg_bitmap_dialog;
|
||||
extern briefing_editor_dlg *Briefing_dialog;
|
||||
|
||||
extern CFREDApp theApp;
|
||||
|
||||
extern window_data Main_wnd_data;
|
||||
extern window_data Ship_wnd_data;
|
||||
extern window_data Wing_wnd_data;
|
||||
extern window_data Object_wnd_data;
|
||||
extern window_data Mission_goals_wnd_data;
|
||||
extern window_data Messages_wnd_data;
|
||||
extern window_data Player_wnd_data;
|
||||
extern window_data Events_wnd_data;
|
||||
extern window_data Bg_wnd_data;
|
||||
extern window_data Briefing_wnd_data;
|
||||
extern window_data Reinforcement_wnd_data;
|
||||
extern window_data Waypoint_wnd_data;
|
||||
extern window_data Starfield_wnd_data;
|
||||
extern window_data Asteroid_wnd_data;
|
||||
extern window_data Mission_notes_wnd_data;
|
||||
-2867
File diff suppressed because it is too large.
Load diff
File diff suppressed because it is too large.
Load diff
@@ -1,208 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/FRED2/FREDDoc.h $
|
||||
* $Revision: 1.2 $
|
||||
* $Date: 2006-01-31 01:53:36 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* FREDDoc.h : interface of the CFREDDoc class
|
||||
* Document class for document/view architechure, which we don't really use in
|
||||
* Fred, but MFC forces you do use like it or not. Handles loading/saving
|
||||
* mainly. Most of the MFC related stuff is handled in FredView.
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.1 2006/01/19 02:27:31 Goober5000
|
||||
* import FRED2 back into fs2_open module
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.8 2005/07/13 02:40:50 Goober5000
|
||||
* remove PreProcDefine #includes in FRED
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.7 2005/04/13 20:02:08 chhogg
|
||||
* Changed vector to vec3d for Fred.
|
||||
*
|
||||
* Revision 1.6 2005/03/29 03:43:11 phreak
|
||||
* ai directory fixes as well as fixes for the new jump node code
|
||||
*
|
||||
* Revision 1.5 2004/09/29 17:26:32 Kazan
|
||||
* PreProfDefines.h includes for fred2
|
||||
*
|
||||
* Revision 1.4 2003/09/30 04:05:08 Goober5000
|
||||
* updated FRED to import FS1 default weapons loadouts as well as missions
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.3 2003/09/28 21:22:58 Goober5000
|
||||
* added the option to import FSM missions, added a replace function, spruced
|
||||
* up my $player, $rank, etc. code, and fixed encrypt being misspelled as 'encrpyt'
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.2 2002/08/15 01:06:34 penguin
|
||||
* Include filename reorg (to coordinate w/ fs2_open)
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:57 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 15 8/17/97 10:22p Hoffoss
|
||||
* Fixed several bugs in Fred with Undo feature. In the process, recoded
|
||||
* a lot of CFile.cpp.
|
||||
*
|
||||
* 14 8/13/97 5:49p Hoffoss
|
||||
* Fixed bugs, made additions.
|
||||
*
|
||||
* 13 8/13/97 12:46p Hoffoss
|
||||
* Added campaign error checker, accelerator table, and mission goal data
|
||||
* listings to sexp tree right click menu.
|
||||
*
|
||||
* 12 6/09/97 4:57p Hoffoss
|
||||
* Added autosave and undo to Fred.
|
||||
*
|
||||
* 11 6/05/97 6:10p Hoffoss
|
||||
* Added features: Autosaving, object hiding. Also fixed some minor bugs.
|
||||
*
|
||||
* 10 5/21/97 5:42p Hoffoss
|
||||
* Added features requested on Todo list.
|
||||
*
|
||||
* 9 2/20/97 4:03p Hoffoss
|
||||
* Several ToDo items: new reinforcement clears arrival cue, reinforcement
|
||||
* control from ship and wing dialogs, show grid toggle.
|
||||
*
|
||||
* 8 2/17/97 5:28p Hoffoss
|
||||
* Checked RCS headers, added them were missing, changing description to
|
||||
* something better, etc where needed.
|
||||
*
|
||||
* 14 2/12/97 12:25p Hoffoss
|
||||
* Expanded on global error checker, added initial orders conflict
|
||||
* checking and warning, added waypoint editor dialog and code.
|
||||
*
|
||||
* 13 1/30/97 2:24p Hoffoss
|
||||
* Added remaining mission file structures and implemented load/save of
|
||||
* them.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#ifndef _FREDDOC_H
|
||||
#define _FREDDOC_H
|
||||
|
||||
#include "ai/ailocal.h"
|
||||
#include "MissionSave.h"
|
||||
|
||||
#define MISSION_BACKUP_NAME "Backup"
|
||||
|
||||
#define US_WORLD_CHANGED 0x01
|
||||
#define US_VIEW_CHANGED 0x02
|
||||
|
||||
class CFREDDoc : public CDocument
|
||||
{
|
||||
protected: // create from serialization only
|
||||
CFREDDoc();
|
||||
DECLARE_DYNCREATE(CFREDDoc)
|
||||
|
||||
// Attributes
|
||||
public:
|
||||
int check_undo();
|
||||
int autoload();
|
||||
int load_mission(char *pathname, int flags = 0);
|
||||
int autosave(char *desc);
|
||||
int save_matrix(matrix &m, FILE *fp);
|
||||
int save_vector(vec3d &v, FILE *fp);
|
||||
BOOL confirm_deleting;
|
||||
BOOL show_capital_ships;
|
||||
BOOL show_elevations;
|
||||
BOOL show_fighters;
|
||||
BOOL show_grid;
|
||||
BOOL show_misc_objects;
|
||||
BOOL show_planets;
|
||||
BOOL show_waypoints;
|
||||
BOOL show_starfield;
|
||||
char mission_pathname[256];
|
||||
|
||||
// Operations
|
||||
public:
|
||||
CString undo_desc[BACKUP_DEPTH + 1];
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(CFREDDoc)
|
||||
public:
|
||||
virtual BOOL OnNewDocument();
|
||||
virtual void Serialize(CArchive& ar);
|
||||
virtual void OnEditClearAll();
|
||||
virtual void DeleteContents();
|
||||
virtual BOOL OnOpenDocument(LPCTSTR lpszPathName);
|
||||
virtual BOOL OnSaveDocument(LPCTSTR lpszPathName);
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
public:
|
||||
virtual ~CFREDDoc();
|
||||
static void UpdateStatus(int flags = US_WORLD_CHANGED);
|
||||
|
||||
#ifdef _DEBUG
|
||||
virtual void AssertValid() const;
|
||||
virtual void Dump(CDumpContext &dc) const;
|
||||
#endif
|
||||
|
||||
protected:
|
||||
|
||||
// Generated message map functions
|
||||
protected:
|
||||
//{{AFX_MSG(CFREDDoc)
|
||||
afx_msg void OnEditDelete();
|
||||
afx_msg void OnDuplicate();
|
||||
afx_msg void OnEditCopy();
|
||||
afx_msg void OnEditCut();
|
||||
afx_msg void OnEditHold();
|
||||
afx_msg void OnEditFetch();
|
||||
afx_msg void OnEditPaste();
|
||||
afx_msg void OnEditUndo();
|
||||
afx_msg void OnFilePreferences();
|
||||
afx_msg void OnFileSave();
|
||||
afx_msg void OnFileNew();
|
||||
afx_msg void editor_init_mission();
|
||||
afx_msg void OnFileImportFSM();
|
||||
afx_msg void OnFileImportWeapons();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
|
||||
private:
|
||||
int save_waypoint_list(waypoint_list &w, FILE *fp);
|
||||
int save_waypoints(FILE *fp);
|
||||
int save_goals(FILE *fp);
|
||||
int save_wings(FILE *fp);
|
||||
int save_objects(FILE *fp);
|
||||
int save_players(FILE *fp);
|
||||
int save_briefing_info(FILE *fp);
|
||||
int save_plot_info(FILE *fp);
|
||||
int save_mission_info(FILE *FP);
|
||||
};
|
||||
|
||||
extern int Local_modified;
|
||||
extern int Undo_available;
|
||||
extern int Undo_count;
|
||||
extern CFREDDoc *FREDDoc_ptr;
|
||||
|
||||
void set_modified(BOOL arg = TRUE);
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#endif
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,167 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/FRED2/FredRender.h $
|
||||
* $Revision: 1.1 $
|
||||
* $Date: 2006-01-19 02:27:31 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* Handles all view rendering in FRED.
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.5 2005/07/13 02:40:50 Goober5000
|
||||
* remove PreProcDefine #includes in FRED
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.4 2005/04/13 20:02:08 chhogg
|
||||
* Changed vector to vec3d for Fred.
|
||||
*
|
||||
* Revision 1.3 2004/09/29 17:26:32 Kazan
|
||||
* PreProfDefines.h includes for fred2
|
||||
*
|
||||
* Revision 1.2 2002/08/15 01:06:34 penguin
|
||||
* Include filename reorg (to coordinate w/ fs2_open)
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:57 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 26 3/19/98 11:41a Hoffoss
|
||||
* Fixed problems with rendering and reading of flying controls in Fred.
|
||||
*
|
||||
* 25 10/30/97 3:30p Hoffoss
|
||||
* Made anti-aliased gridlines an option in Fred.
|
||||
*
|
||||
* 24 9/09/97 2:12p Hoffoss
|
||||
* Added code to allow briefing editor view to be a 1:1 pixel size fixed
|
||||
* as the FreeSpace view will have.
|
||||
*
|
||||
* 23 8/25/97 5:58p Hoffoss
|
||||
* Created menu items for keypress functions in Fred, and fixed bug this
|
||||
* uncovered with wing_delete function.
|
||||
*
|
||||
* 22 8/07/97 6:01p Hoffoss
|
||||
* Added a rotate about selected object button to toolbar and
|
||||
* functionality, as requested by Comet.
|
||||
*
|
||||
* 21 8/06/97 6:10p Hoffoss
|
||||
* Changed Fred to display a forced aspect ratio while briefing editor is
|
||||
* open. This aspect ratio is the same as the briefing view in FreeSpace,
|
||||
* so icons appear on and off screen the same as would be in FreeSpace.
|
||||
*
|
||||
* 20 6/26/97 5:18p Hoffoss
|
||||
* Major rework of briefing editor functionality.
|
||||
*
|
||||
* 19 6/23/97 3:00p Hoffoss
|
||||
* Added a define.
|
||||
*
|
||||
* 18 6/23/97 2:58p Hoffoss
|
||||
* Added briefing lookat point variables.
|
||||
*
|
||||
* 17 6/18/97 11:36p Lawrance
|
||||
* move grid rendering code to MissionGrid.cpp
|
||||
*
|
||||
* 16 6/12/97 11:27a Lawrance
|
||||
* separating FRED dependant briefing code
|
||||
*
|
||||
* 15 3/06/97 3:35p Hoffoss
|
||||
* Added Show_outline stuff, moved show options to the view menu, fixed a
|
||||
* bug in message dialog editor.
|
||||
*
|
||||
* 14 2/20/97 4:03p Hoffoss
|
||||
* Several ToDo items: new reinforcement clears arrival cue, reinforcement
|
||||
* control from ship and wing dialogs, show grid toggle.
|
||||
*
|
||||
* 13 12/02/96 3:36p Hoffoss
|
||||
* Show horizon now implemented.
|
||||
*
|
||||
* 12 11/22/96 12:24p Hoffoss
|
||||
* Editor functionality added.
|
||||
*
|
||||
* 11 11/21/96 12:52p Hoffoss
|
||||
* Changes to flying controls, etc.
|
||||
*
|
||||
* 10 11/21/96 9:20a Hoffoss
|
||||
* New show distances feature.
|
||||
*
|
||||
* 9 11/20/96 5:16p Hoffoss
|
||||
* New grid system working as suggested.
|
||||
*
|
||||
* 8 11/20/96 10:01a Hoffoss
|
||||
* A few minor improvements.
|
||||
*
|
||||
* 7 11/19/96 9:50a Hoffoss
|
||||
* New interface working, but not finished yet.
|
||||
*
|
||||
* 6 11/15/96 1:43p Hoffoss
|
||||
* Improvements to the Ship Dialog editor window. It is now an
|
||||
* independant window that updates data correctly.
|
||||
*
|
||||
* 5 11/14/96 10:43a Hoffoss
|
||||
* Made changes to grid display and how it works, etc.
|
||||
*
|
||||
* 4 11/13/96 10:15a Hoffoss
|
||||
* Waypoint editing added, but not quite finished yet.
|
||||
*
|
||||
* 3 11/12/96 11:14a Hoffoss
|
||||
* Everything check in because I don't know what's changed and what's not
|
||||
* to prevent compiling.
|
||||
*
|
||||
* 2 11/11/96 3:47p Hoffoss
|
||||
* Milestone Checkin.
|
||||
*
|
||||
* 1 10/29/96 12:17p Hoffoss
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#include "mission/missiongrid.h"
|
||||
|
||||
#define BRIEFING_LOOKAT_POINT_ID 99999
|
||||
|
||||
extern int Aa_gridlines;
|
||||
extern int player_start1;
|
||||
extern int Editing_mode;
|
||||
extern int Control_mode;
|
||||
extern int Show_grid;
|
||||
extern int Show_grid_positions;
|
||||
extern int Show_coordinates;
|
||||
extern int Show_outlines;
|
||||
extern int Single_axis_constraint;
|
||||
extern int Show_distances;
|
||||
extern int Universal_heading;
|
||||
extern int Flying_controls_mode;
|
||||
extern int Group_rotate;
|
||||
extern int Show_horizon;
|
||||
extern int Lookat_mode;
|
||||
extern int True_rw, True_rh;
|
||||
extern int Fixed_briefing_size;
|
||||
extern vec3d Constraint, Anticonstraint;
|
||||
extern vec3d Tp1, Tp2; // test points
|
||||
extern physics_info view_physics;
|
||||
extern vec3d view_pos, eye_pos;
|
||||
extern matrix view_orient, eye_orient;
|
||||
|
||||
void fred_render_init();
|
||||
void generate_starfield();
|
||||
void move_mouse(int btn, int mdx, int mdy);
|
||||
void game_do_frame();
|
||||
void render_frame();
|
||||
void level_controlled();
|
||||
void verticalize_controlled();
|
||||
@@ -1,721 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/Fred2/FredStubs.cpp $
|
||||
* $Revision: 1.4.2.3 $
|
||||
* $Date: 2007-09-29 13:58:33 $
|
||||
* $Author: karajorma $
|
||||
*
|
||||
* Bogus C file for functions and variable stubs that Fred needs because it
|
||||
* includes some libraries that makes functions calls to other libraries that FRED
|
||||
* doesn't include. In a perfect world, programmers would work harder to keep
|
||||
* the code they write more self-contained and not tie all the code everywhere
|
||||
* to each other.
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.4.2.2 2007/02/11 09:35:11 taylor
|
||||
* add VALID_FNAME() macro and put it around a few places (more to come)
|
||||
* clean out some old variables
|
||||
* move CLAMP() macro from opengl header to global header
|
||||
* update COUNT_ESTIMATE to match new bmpman changes
|
||||
*
|
||||
* Revision 1.4.2.1 2006/07/14 03:49:33 taylor
|
||||
* add missing stub for game_get_overall_frametime()
|
||||
*
|
||||
* Revision 1.4 2006/04/20 06:32:01 Goober5000
|
||||
* proper capitalization according to Volition
|
||||
*
|
||||
* Revision 1.3 2006/03/18 21:23:38 taylor
|
||||
* add framerate var since it's contained in freespace.cpp and that's not used in a FRED2 compile
|
||||
*
|
||||
* Revision 1.2 2006/01/20 05:35:59 wmcoolmon
|
||||
* Updated FREDStubs.cpp to most current version
|
||||
*
|
||||
* Revision 1.1 2006/01/19 02:27:31 Goober5000
|
||||
* import FRED2 back into fs2_open module
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.12 2005/12/06 21:45:04 taylor
|
||||
* stub fix for get_version_string() change
|
||||
*
|
||||
* Revision 1.11 2005/10/16 18:49:26 taylor
|
||||
* add Networking_disabled
|
||||
*
|
||||
* Revision 1.10 2005/08/28 20:36:38 phreak
|
||||
* Added "Multi_ping_timestamp" variable to fred stubs
|
||||
*
|
||||
* Revision 1.9 2005/06/20 16:07:24 phreak
|
||||
* added game_pause() and game_unpause() to fred stubs.
|
||||
* fixed models rendering out of position.
|
||||
*
|
||||
* Revision 1.8 2005/05/18 05:19:15 phreak
|
||||
* stub added for game_feature_disabled_popup()
|
||||
*
|
||||
* Revision 1.7 2005/04/13 20:11:06 chhogg
|
||||
* Changed vector to vec3d for Fred.
|
||||
*
|
||||
* Revision 1.6 2005/03/19 23:17:01 phreak
|
||||
* Added the "cube_map_drawen" (lol) variable to the stub for fred to compile
|
||||
*
|
||||
* Revision 1.5 2005/03/06 22:43:14 wmcoolmon
|
||||
* Fixx0red some of the jump node errors
|
||||
*
|
||||
* Revision 1.4 2004/04/29 03:35:47 wmcoolmon
|
||||
* Added alt_tab_pause() stub
|
||||
*
|
||||
* Revision 1.3 2004/03/15 12:14:46 randomtiger
|
||||
* Fixed a whole heap of problems with Fred introduced by changes to global vars.
|
||||
*
|
||||
* Revision 1.2 2002/08/15 01:06:34 penguin
|
||||
* Include filename reorg (to coordinate w/ fs2_open)
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:57 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 26 9/27/99 10:13a Jefff
|
||||
* another stub for not_in_demo popup
|
||||
*
|
||||
* 25 9/13/99 5:16p Dave
|
||||
* New stubs
|
||||
*
|
||||
* 24 9/06/99 8:43p Dave
|
||||
* Checked in some stubs.
|
||||
*
|
||||
* 23 9/01/99 10:14a Dave
|
||||
* Pirate bob.
|
||||
*
|
||||
* 22 8/26/99 10:15a Dave
|
||||
* Don't apply beam whacks to docked ships.
|
||||
*
|
||||
* 21 8/04/99 2:24a Dave
|
||||
* Fixed escort gauge ordering for dogfight.
|
||||
*
|
||||
* 20 7/08/99 10:53a Dave
|
||||
* New multiplayer interpolation scheme. Not 100% done yet, but still
|
||||
* better than the old way.
|
||||
*
|
||||
* 19 6/10/99 11:11a Jamesa
|
||||
* More stubs.
|
||||
*
|
||||
* 18 4/12/99 10:36a Johnson
|
||||
* Stub for game_hacked_data
|
||||
*
|
||||
* 17 3/19/99 6:15p Dave
|
||||
* Stubs
|
||||
*
|
||||
* 16 2/23/99 7:03p Dave
|
||||
* Rewrote a horribly mangled and evil team loadout dialog. Bugs gone.
|
||||
*
|
||||
* 15 2/17/99 2:11p Dave
|
||||
* First full run of squad war. All freespace and tracker side stuff
|
||||
* works.
|
||||
*
|
||||
* 14 1/14/99 12:49a Dave
|
||||
* Made an attempt to put briefing icons back into FRED.
|
||||
*
|
||||
* 13 1/12/99 5:45p Dave
|
||||
* Whole slew of new stubs.
|
||||
*
|
||||
* 12 1/08/99 2:07p Dave
|
||||
* Temporary checkin. Super early support for AWACS and beam weapons.
|
||||
*
|
||||
* 11 12/06/98 2:36p Dave
|
||||
* Stub.
|
||||
*
|
||||
* 10 12/03/98 10:14a Dave
|
||||
*
|
||||
* 9 11/30/98 5:32p Dave
|
||||
* Fixed up Fred support for software mode.
|
||||
*
|
||||
* 8 11/19/98 8:05a Dave
|
||||
* Psnet stub
|
||||
*
|
||||
* 7 11/12/98 12:12a Dave
|
||||
* Stub for new turret fired packet.
|
||||
*
|
||||
* 6 10/21/98 9:56a Dave
|
||||
* Fixed stupid linker thing.
|
||||
*
|
||||
* 5 10/13/98 9:57a Dave
|
||||
*
|
||||
* 4 10/13/98 9:27a Dave
|
||||
* Started neatening up freespace.h
|
||||
*
|
||||
* 3 10/12/98 1:01p Dave
|
||||
* Fixed object rotation bug (uninitialized data). Changed a few stubs to
|
||||
* correspond to new var names.
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 238 9/20/98 9:46p Dave
|
||||
* send_change_iff_packet() stub.
|
||||
*
|
||||
* 237 9/15/98 11:44a Dave
|
||||
* Renamed builtin ships and wepaons appropriately in FRED. Put in scoring
|
||||
* scale factors. Fixed standalone filtering of MD missions to non-MD
|
||||
* hosts.
|
||||
*
|
||||
* 236 9/12/98 2:17p Dave
|
||||
* Multiplayer reinforcement fix stub.
|
||||
*
|
||||
* 235 8/28/98 3:28p Dave
|
||||
* EMP effect done. AI effects may need some tweaking as required.
|
||||
*
|
||||
* 234 8/26/98 2:14p Dave
|
||||
*
|
||||
* 233 8/25/98 1:48p Dave
|
||||
* First rev of EMP effect. Player side stuff basically done. Next comes
|
||||
* AI code.
|
||||
*
|
||||
* 232 8/11/98 9:21a Dave
|
||||
* new TvT stub.
|
||||
*
|
||||
* 231 7/14/98 4:57p Allender
|
||||
*
|
||||
* 230 7/06/98 5:08p Hoffoss
|
||||
*
|
||||
* 229 6/22/98 11:02a Hoffoss
|
||||
*
|
||||
* 228 6/09/98 12:12p Hoffoss
|
||||
* Added XSTR localization code.
|
||||
*
|
||||
* 227 6/07/98 3:25p Lawrance
|
||||
*
|
||||
* 226 5/25/98 2:20p Allender
|
||||
* scoring_level_close()
|
||||
*
|
||||
* 225 5/23/98 6:53p Allender
|
||||
* AL: add Skill_level to stubs
|
||||
*
|
||||
* 224 5/21/98 4:14a Allender
|
||||
*
|
||||
* 223 5/18/98 1:56a Allender
|
||||
* respawn limit to 999 max
|
||||
*
|
||||
* 222 5/18/98 12:41a Allender
|
||||
* fixed subsystem problems on clients (i.e. not reporting properly on
|
||||
* damage indicator). Fixed ingame join problem with respawns. minor
|
||||
* comm menu stuff
|
||||
*
|
||||
* 221 5/15/98 11:04p Sandeep
|
||||
* fixed a bug caused by Alan. :)
|
||||
*
|
||||
* 220 5/14/98 2:24p Sandeep
|
||||
*
|
||||
* 219 5/13/98 11:34p Mike
|
||||
* Model caching system.
|
||||
*
|
||||
* 218 5/13/98 11:16p Allender
|
||||
*
|
||||
* 217 5/09/98 10:35p Allender
|
||||
*
|
||||
* 216 5/09/98 9:49p Allender
|
||||
*
|
||||
* 215 5/09/98 3:38p Sandeep
|
||||
*
|
||||
* 214 5/08/98 11:20a Allender
|
||||
* fix ingame join trouble. Small messaging fix. Enable collisions for
|
||||
* friendlies again
|
||||
*
|
||||
* 213 5/05/98 5:12p Sandeep
|
||||
*
|
||||
* 212 5/05/98 11:10a Johnson
|
||||
* Fix help overlay link errors
|
||||
*
|
||||
* 211 5/04/98 6:06p Lawrance
|
||||
* Make red alert mode work!
|
||||
*
|
||||
* 210 4/30/98 9:15a Allender
|
||||
*
|
||||
* 209 4/28/98 8:07a Jasen
|
||||
* JAS: Stubbed in cdrom_path
|
||||
*
|
||||
* 208 4/27/98 10:17p Allender
|
||||
*
|
||||
* 207 4/27/98 8:56p Jim
|
||||
* stub for modifcation of scoring_eval_hit
|
||||
*
|
||||
* 206 4/26/98 12:42p Sandeep
|
||||
* stubbed send_turret_fired_packet. Stop breaking fred! :)
|
||||
*
|
||||
* 205 4/25/98 1:57p Mike
|
||||
* Oops, someone else had just stubbed out big_explosion_flash.
|
||||
*
|
||||
* 204 4/25/98 1:56p Mike
|
||||
* Stub out big_explosion_flash().
|
||||
*
|
||||
* 203 4/25/98 1:20p Jim
|
||||
* stub for big_explosion_flash
|
||||
*
|
||||
* 202 4/20/98 8:54a Mike
|
||||
* Stub opposing_team_mask().
|
||||
*
|
||||
* 201 4/13/98 9:53p Hoffoss
|
||||
*
|
||||
* 200 4/13/98 2:48p Allender
|
||||
* countermeasure sucess packet
|
||||
*
|
||||
* 199 4/12/98 12:15p Jim
|
||||
* Stub out Subspace_effect
|
||||
*
|
||||
* 198 4/10/98 12:16p Allender
|
||||
* fix ship hit kill and debris packets
|
||||
*
|
||||
* 197 4/10/98 9:15a Allender
|
||||
*
|
||||
* 196 4/09/98 8:42p Sandeep
|
||||
*
|
||||
* 195 4/09/98 12:46a Sandeep
|
||||
*
|
||||
* 194 4/08/98 8:37a Mike
|
||||
* Stub out hud_find_target_distance().
|
||||
*
|
||||
* 193 4/07/98 10:11p Lawrance
|
||||
* stub out hud_communications_state
|
||||
*
|
||||
* 192 4/07/98 2:52p Andsager
|
||||
* stub out Energy_levels
|
||||
*
|
||||
* 191 4/05/98 10:33a John
|
||||
* Stubbed in a variable
|
||||
*
|
||||
* 190 3/31/98 5:11p John
|
||||
* Removed demo/save/restore. Made NDEBUG defined compile. Removed a
|
||||
* bunch of debug stuff out of player file. Made model code be able to
|
||||
* unload models and malloc out only however many models are needed.
|
||||
*
|
||||
* 189 3/30/98 10:26a Hoffoss
|
||||
*
|
||||
* 188 3/26/98 6:41p Lawrance
|
||||
* stub out bmap paging function
|
||||
*
|
||||
* 187 3/19/98 10:26a Dave
|
||||
* Put in several HUD_offset problems.
|
||||
*
|
||||
* 186 3/17/98 10:27a Johnson
|
||||
* AL: stub out some asteroid network calls
|
||||
*
|
||||
* 185 3/14/98 4:57p Lawrance
|
||||
* stub out some wingman status functions
|
||||
*
|
||||
* 184 3/12/98 5:36p John
|
||||
* Took out any unused shaders. Made shader code take rgbc instead of
|
||||
* matrix and vector since noone used it like a matrix and it would have
|
||||
* been impossible to do in hardware. Made Glide implement a basic
|
||||
* shader for online help.
|
||||
*
|
||||
* 183 3/12/98 2:21p Johnson
|
||||
* Fixed some Fred bugs related to jump nodes.
|
||||
*
|
||||
* 182 3/11/98 10:22p Dave
|
||||
* Laid groundwork for new observer HUD. Split up multi respawning into
|
||||
* its own module.
|
||||
*
|
||||
* 181 3/11/98 9:36p Allender
|
||||
*
|
||||
* 180 3/11/98 12:25a Lawrance
|
||||
* stub yet another HUD function.
|
||||
*
|
||||
* 179 3/10/98 5:08p Allender
|
||||
* fixed up multiplayer death messages (I hope). changes in object update
|
||||
* packets
|
||||
*
|
||||
* 178 3/09/98 9:54p Hoffoss
|
||||
*
|
||||
* 177 3/09/98 5:03p Lawrance
|
||||
* stub hud function
|
||||
*
|
||||
* 176 3/09/98 4:30p Allender
|
||||
* multiplayer secondary weapon changes. red-alert and cargo-known-delay
|
||||
* sexpressions. Add time cargo revealed to ship structure
|
||||
*
|
||||
* 175 3/09/98 10:50a Hoffoss
|
||||
*
|
||||
* 174 3/09/98 12:12a Lawrance
|
||||
* Add support for Red Alert missions
|
||||
*
|
||||
* 173 3/08/98 12:03p Allender
|
||||
* changed how ship network signatures are handed out. Done at mission
|
||||
* load time. Space reserved in wings for all waves/counts for their
|
||||
* signatures. Fixed some secondary firing issues
|
||||
*
|
||||
* 172 3/06/98 5:10p Allender
|
||||
* made time to: field in extended targetbox use support time to dock code
|
||||
* for all docking shpis. Only display for waypoints and docking (not
|
||||
* undocking). Small fixups to message menu -- not allowing depart when
|
||||
* disabled. Depart is now by default ignored for all non-small ships
|
||||
*
|
||||
* 171 3/05/98 11:15p Hoffoss
|
||||
* Changed non-game key checking to use game_check_key() instead of
|
||||
* game_poll().
|
||||
*
|
||||
* 170 3/04/98 5:04p Hoffoss
|
||||
* stub out hud function
|
||||
*
|
||||
* 169 3/03/98 1:21a Lawrance
|
||||
* stub out some hud escort functions
|
||||
*
|
||||
* 168 2/27/98 10:34a Johnson
|
||||
*
|
||||
* 167 2/24/98 3:08p Allender
|
||||
*
|
||||
* 166 2/23/98 5:07p Allender
|
||||
* made net_signature in the object structure an unsigned short. Created
|
||||
* permanent and non-permanent network object "pools".
|
||||
*
|
||||
* 165 2/19/98 7:06p Sandeep
|
||||
*
|
||||
* 164 2/18/98 10:34p Allender
|
||||
* repair/rearm system (for single and multi) about finished.
|
||||
* dock/undock and ai goals packets implemented for multiplayer
|
||||
*
|
||||
* 163 2/17/98 5:03p Allender
|
||||
* major cdhanges to rearm repair code. All flag and variable setting
|
||||
* done in one function. A little more work to do. Fix bug in squad
|
||||
* messaging when hotkey was used on invalid target
|
||||
*
|
||||
* 162 2/17/98 8:58a Mike
|
||||
* Resolve link errors with stubs in FredStubs.
|
||||
*
|
||||
* 161 2/12/98 5:12p Lawrance
|
||||
* stub out hud function
|
||||
*
|
||||
* 160 2/11/98 9:44p Allender
|
||||
* rearm repair code fixes. hud support view shows abort status. New
|
||||
* support ship killed message. More network stats
|
||||
*
|
||||
* 159 2/11/98 5:47p Dave
|
||||
* multiplayer packet function stub
|
||||
*
|
||||
* 158 2/10/98 9:55a Lawrance
|
||||
* stub out cmeasure function
|
||||
*
|
||||
* 157 1/29/98 5:22p Dave
|
||||
* Made ingame join ignore bad packets more gracefully.
|
||||
*
|
||||
* 156 1/29/98 9:00a Allender
|
||||
* yet more stubs
|
||||
*
|
||||
* 155 1/28/98 7:31p Lawrance
|
||||
* stub out some more hud stuff
|
||||
*
|
||||
* 154 1/24/98 4:00p Lawrance
|
||||
* stub out some new hud functions
|
||||
*
|
||||
* 153 1/22/98 11:46p Hoffoss
|
||||
* Fixed linking problem with Fred.
|
||||
*
|
||||
* 152 1/20/98 4:45p Allender
|
||||
* more, uh..., umm...., more stubs -- yeah, that's it
|
||||
*
|
||||
* 151 1/20/98 11:43a Sandeep
|
||||
* fixed unresolved external
|
||||
*
|
||||
* 150 1/17/98 12:35a Sandeep
|
||||
* fixed fred stub build error
|
||||
*
|
||||
* 149 1/16/98 10:40a Lawrance
|
||||
* stub out hud function
|
||||
*
|
||||
* 148 1/14/98 5:22p Allender
|
||||
* save/restore hotkey selections when replaying the same mission
|
||||
*
|
||||
* 147 1/13/98 5:37p Dave
|
||||
* Reworked a lot of standalone interface code. Put in single and
|
||||
* multiplayer popups for death sequence. Solidified multiplayer kick
|
||||
* code.
|
||||
*
|
||||
* 146 1/12/98 9:29p Mike
|
||||
* Stub out send_mission_goal_info_packet().
|
||||
*
|
||||
* 145 1/10/98 1:22a Lawrance
|
||||
* fix link error in FRED
|
||||
*
|
||||
* 144 1/07/98 4:40p Allender
|
||||
* minor modification to special messages. Fixed cargo_revealed problem
|
||||
* for multiplayer and problem with is-cargo-known sexpression
|
||||
*
|
||||
* 143 1/05/98 10:06p Lawrance
|
||||
* stub out some HUD functions
|
||||
*
|
||||
* 142 1/02/98 10:20p Lawrance
|
||||
* stub out hud_set_default_color()
|
||||
*
|
||||
* 141 1/02/98 9:12p Lawrance
|
||||
* remove some obsolete stubs
|
||||
*
|
||||
* 140 12/24/97 9:57p Lawrance
|
||||
* remove stub
|
||||
*
|
||||
* 139 12/24/97 3:37p Hoffoss
|
||||
* Moved control config stuff to seperate library to Fred can access it as
|
||||
* well.
|
||||
*
|
||||
* 138 12/19/97 2:01p Johnson
|
||||
* added stubs for game_flash
|
||||
*
|
||||
* 137 12/19/97 11:56a John
|
||||
* Added texturing to missilie trails. Took out Alan's old sphere
|
||||
* debugging code. Added palette flash effect code.
|
||||
*
|
||||
* 136 12/19/97 11:21a Hoffoss
|
||||
*
|
||||
* 135 12/18/97 8:46p Lawrance
|
||||
* Move IFF_color definitions from HUD->ship, so FRED can use them.
|
||||
*
|
||||
* 134 12/16/97 9:32p Lawrance
|
||||
* stub out demo_query_debug()
|
||||
*
|
||||
* 133 12/16/97 6:20p Hoffoss
|
||||
* Added more debugging code for demos, and fixed a bug in demo
|
||||
* recording/playback.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
#include "object/object.h"
|
||||
#include "io/key.h"
|
||||
#include "ship/ship.h"
|
||||
#include "graphics/2d.h"
|
||||
#include "mission/missionparse.h"
|
||||
#include "network/psnet.h"
|
||||
#include "stats/scoring.h"
|
||||
#include "cfile/cfile.h"
|
||||
|
||||
float flFrametime;
|
||||
int game_zbuffer = 1;
|
||||
int Current_mission = 0xdeadbeef;
|
||||
char **Builtin_mission_names;
|
||||
char *Game_current_mission_filename;
|
||||
CFILE *Working_demo;
|
||||
struct beam_info;
|
||||
bool Env_cubemap_drawn = false;
|
||||
int Multi_ping_timestamp = -1;
|
||||
int Sun_drew = 0;
|
||||
int Networking_disabled = 0;
|
||||
|
||||
void init_ets(struct object*){}
|
||||
|
||||
control_info PlayerControls;
|
||||
|
||||
char * Game_CDROM_dir = NULL;
|
||||
|
||||
void game_flash(float r, float g, float b )
|
||||
{
|
||||
}
|
||||
|
||||
void freespace_menu_background()
|
||||
{
|
||||
gr_reset_clip();
|
||||
gr_clear();
|
||||
}
|
||||
|
||||
int My_observer_num;
|
||||
|
||||
void std_update_goals()
|
||||
{
|
||||
}
|
||||
|
||||
void os_close()
|
||||
{
|
||||
}
|
||||
|
||||
int gameseq_get_state(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
int game_check_key()
|
||||
{
|
||||
return key_inkey();
|
||||
}
|
||||
|
||||
int game_poll()
|
||||
{
|
||||
return key_inkey();
|
||||
}
|
||||
|
||||
void multi_delete_ship(object *obj)
|
||||
{
|
||||
}
|
||||
|
||||
void send_homing_fired_packet()
|
||||
{
|
||||
}
|
||||
|
||||
void game_flush()
|
||||
{
|
||||
}
|
||||
|
||||
typedef struct config_struct
|
||||
{
|
||||
int boob;
|
||||
} config_struct;
|
||||
|
||||
config_struct default_config;
|
||||
|
||||
typedef struct netgame_info
|
||||
{
|
||||
int bubba;
|
||||
} netgame_info;
|
||||
|
||||
void send_netgame_state_packet()
|
||||
{
|
||||
}
|
||||
|
||||
void send_update_state_packet()
|
||||
{
|
||||
}
|
||||
|
||||
void send_goal_status_packet()
|
||||
{
|
||||
}
|
||||
|
||||
int Show_area_effect;
|
||||
|
||||
void state_set_mem(unsigned char *c, int i) {}
|
||||
int state_check_mem(unsigned char *c, int i) { return 0; }
|
||||
|
||||
void demo_do_flag_dead(int i) {}
|
||||
void demo_checkpoint() {}
|
||||
void demo_set_playback_filter() {}
|
||||
|
||||
void multi_end_sequence()
|
||||
{
|
||||
}
|
||||
void multi_server_respawn() {}
|
||||
|
||||
void multi_build_respawn_points() {}
|
||||
|
||||
void store_p_object( p_object *pbojp, CFILE *fp ) {}
|
||||
void restore_p_object( p_object *pobjp, CFILE *dp) {}
|
||||
|
||||
int Multi_squad_msg_targ;
|
||||
int Multi_squad_msg_local;
|
||||
void send_support_warpin_packet(int,int,int){}
|
||||
void send_support_warpin_packet( int net_sig, int how ) {}
|
||||
|
||||
int demo_query_debug(int id) { return 0; };
|
||||
|
||||
void send_support_warpin_packet(int){}
|
||||
void game_whack_apply(float x, float y) {}
|
||||
|
||||
void save_restore_vector(vec3d *vec, CFILE *fp, int version, vec3d *deflt) {}
|
||||
void save_restore_matrix(matrix *mat, CFILE *fp, int version, matrix *deflt) {}
|
||||
void save_restore_float(float *fl, CFILE *fp, int version, float deflt) {}
|
||||
void save_restore_angles(angles *ang, CFILE *fp, int version, angles *deflt) {}
|
||||
void save_restore_int(int *n, CFILE *fp, int version, int deflt) {}
|
||||
void save_restore_uint(uint *n, CFILE *fp, int version, uint deflt) {}
|
||||
void save_restore_short(short *n, CFILE *fp, int version, short deflt) {}
|
||||
void save_restore_ushort(ushort *n, CFILE *fp, int version, ushort deflt) {}
|
||||
void save_restore_ubyte(ubyte *n, CFILE *fp, int version, ubyte deflt) {}
|
||||
void save_restore_fix(fix *n, CFILE *fp, int version, fix deflt) {}
|
||||
void save_restore_string(char *str, CFILE *fp, int len, int version, char *deflt) {}
|
||||
char *restore_string_alloc(CFILE *fp, int version, char *deflt) { return NULL; }
|
||||
|
||||
void save_restore_p_object(p_object *pobj, CFILE *fp) {}
|
||||
|
||||
void demo_write_char(char x) {}
|
||||
char demo_read_char() { return 0; }
|
||||
|
||||
int red_alert_default_status() {return 0;}
|
||||
|
||||
void send_ship_kill_packet(struct object *,struct object *,float,unsigned char) {}
|
||||
void send_debris_create_packet( object *objp, ushort net_sig, int model_num, vec3d pos) {}
|
||||
|
||||
int Game_subspace_effect;
|
||||
void big_explosion_flash(float x) {}
|
||||
|
||||
int game_do_cd_check(char *) {return 0;}
|
||||
|
||||
void game_stop_looped_sounds() {}
|
||||
|
||||
int Game_skill_level;
|
||||
int game_cd_changed(void) {return 0;}
|
||||
|
||||
int Interface_framerate;
|
||||
void game_set_view_clip(){}
|
||||
|
||||
int Warpout_forced = 0;
|
||||
float Warpout_time;
|
||||
vec3d Dead_player_last_vel;
|
||||
int game_start_mission(){return 0;}
|
||||
int Game_weapons_tbl_valid;
|
||||
int Game_ships_tbl_valid;
|
||||
void game_level_close(){}
|
||||
void game_enter_state(int, int){}
|
||||
void game_leave_state(int, int){}
|
||||
int Test_begin;
|
||||
int Debug_octant;
|
||||
int Framerate_delay;
|
||||
void game_start_time(){}
|
||||
void game_stop_time(){}
|
||||
int game_get_default_skill_level(){return 0;}
|
||||
void game_load_palette(){}
|
||||
float FreeSpace_gamma;
|
||||
int set_cdrom_path(int){return 0;}
|
||||
int find_freespace_cd(char*){return 0;}
|
||||
void get_version_string(){}
|
||||
void game_do_state_common(int, int){}
|
||||
void game_set_frametime(int){}
|
||||
void game_increase_skill_level(){}
|
||||
void get_version_string(char*, int){}
|
||||
int Show_target_weapons;
|
||||
int Show_target_debug_info;
|
||||
int Game_do_state_should_skip;
|
||||
long Game_time_compression;
|
||||
struct fs_builtin_mission *game_find_builtin_mission(char*){return NULL;}
|
||||
void game_format_time(long, char*){}
|
||||
void game_do_state(int){}
|
||||
void game_process_event(int, int){}
|
||||
void game_shudder_apply(int, float){}
|
||||
int game_hacked_data(){return 0;}
|
||||
int game_single_step;
|
||||
int last_single_step;
|
||||
void get_version_string_short(char *){}
|
||||
void game_tst_mark(struct object *, struct ship *){}
|
||||
int tst;
|
||||
int game_do_cd_mission_check(char *){return 1;}
|
||||
//int Player_multi_died_check;
|
||||
int Show_framerate = 0;
|
||||
|
||||
void game_feature_not_in_demo_popup() {}
|
||||
void alt_tab_pause(){}
|
||||
|
||||
void game_feature_disabled_popup() {}
|
||||
|
||||
void game_pause() {}
|
||||
void game_unpause() {}
|
||||
|
||||
//Time stuff
|
||||
bool Time_compression_locked;
|
||||
float flRealframetime;
|
||||
void lock_time_compression(bool is_locked){}
|
||||
void change_time_compression(float multiplier){}
|
||||
void set_time_compression(float multiplier, float change_time){}
|
||||
fix game_get_overall_frametime() { return 0; }
|
||||
|
||||
//WMC
|
||||
void game_level_init(int seed){}
|
||||
void game_post_level_init(){}
|
||||
camid game_render_frame_setup(){return camid();}
|
||||
void game_render_frame(camid cid){}
|
||||
void game_simulation_frame(){}
|
||||
void game_update_missiontime(){}
|
||||
void game_render_post_frame(){}
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,627 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/fred2/FREDView.h $
|
||||
* $Revision: 1.2.2.1 $
|
||||
* $Date: 2006-10-27 06:33:38 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* View class for a document/view architechure design program, which we don't
|
||||
* want or need, but MFC forces us to use. This is the main place we handle
|
||||
* MFC messages, events, etc. Sort of the interface between our code and MFC.
|
||||
* There is also a lot of our code in here related to these things.
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.2 2006/04/20 06:32:01 Goober5000
|
||||
* proper capitalization according to Volition
|
||||
*
|
||||
* Revision 1.1 2006/01/19 02:27:31 Goober5000
|
||||
* import FRED2 back into fs2_open module
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.9 2006/01/15 00:48:25 Goober5000
|
||||
* this should complete the new IFF stuff for FRED
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.8 2005/07/13 02:40:50 Goober5000
|
||||
* remove PreProcDefine #includes in FRED
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.7 2005/04/13 20:02:08 chhogg
|
||||
* Changed vector to vec3d for Fred.
|
||||
*
|
||||
* Revision 1.6 2004/11/04 01:41:00 Goober5000
|
||||
* preliminary work on voice acting mananger for FRED
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.5 2004/09/29 17:26:32 Kazan
|
||||
* PreProfDefines.h includes for fred2
|
||||
*
|
||||
* Revision 1.4 2004/02/05 23:23:19 randomtiger
|
||||
* Merging OGL Fred into normal Fred, no conflicts, should be perfect
|
||||
*
|
||||
* Revision 1.3.2.4 2004/01/24 13:00:43 randomtiger
|
||||
* Implemented basic OGL HT&L but some drawing routines missing from cobe.lib so keeping turned off for now.
|
||||
* Added lighting menu option and made about dialog more useful.
|
||||
* Ship menu now defaults to the first entry.
|
||||
* Loads of debug to try and trap crashes.
|
||||
*
|
||||
* Revision 1.3.2.3 2004/01/20 19:11:29 randomtiger
|
||||
* Cut unneeded code, text now works in graphics window.
|
||||
*
|
||||
* Revision 1.3.2.2 2004/01/18 14:53:17 randomtiger
|
||||
* Textures work now, initialisation runs from cobe.lib not internally.
|
||||
*
|
||||
* Revision 1.3.2.1 2004/01/17 22:11:25 randomtiger
|
||||
* Large series of changes to make fred run though OGL. Requires code.lib to be up to date to compile.
|
||||
* Port still in progress, fred currently unusable, note this has been committed to fred_ogl branch.
|
||||
*
|
||||
* Revision 1.3 2003/09/05 05:32:36 Goober5000
|
||||
* moved custom buttons from shield sys dialog and added dialog to set
|
||||
* ship flags globally
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.2 2003/08/26 20:32:41 Goober5000
|
||||
* added support for saving in FS2 retail format
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:58 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 6 6/04/99 2:20p Andsager
|
||||
* Add dump stats basic functionality
|
||||
*
|
||||
* 5 3/26/99 4:49p Dave
|
||||
* Made cruisers able to dock with stuff. Made docking points and paths
|
||||
* visible in fred.
|
||||
*
|
||||
* 4 1/27/99 4:09p Andsager
|
||||
* Added highlight to ship subsystems
|
||||
*
|
||||
* 3 10/13/98 9:27a Dave
|
||||
* Started neatening up freespace.h
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 84 5/21/98 11:48a Hoffoss
|
||||
* Removed check in and check out options.
|
||||
*
|
||||
* 83 5/14/98 5:32p Hoffoss
|
||||
* Added some more error checking.
|
||||
*
|
||||
* 82 4/01/98 10:48a Hoffoss
|
||||
* Changed Fred to not allow command briefings in multiplayer missions.
|
||||
*
|
||||
* 81 3/25/98 4:14p Hoffoss
|
||||
* Split ship editor up into ship editor and a misc dialog, which tracks
|
||||
* flags and such.
|
||||
*
|
||||
* 80 3/09/98 10:56a Hoffoss
|
||||
* Added jump node objects to Fred.
|
||||
*
|
||||
* 79 3/05/98 3:59p Hoffoss
|
||||
* Added a bunch of new command brief stuff, and asteroid initialization
|
||||
* to Fred.
|
||||
*
|
||||
* 78 1/29/98 5:14p Hoffoss
|
||||
* Added error checking for more than 4 ships in a player starting wing.
|
||||
*
|
||||
* 77 10/30/97 3:30p Hoffoss
|
||||
* Made anti-aliased gridlines an option in Fred.
|
||||
*
|
||||
* 76 10/14/97 10:59a Allender
|
||||
* more persona work. Made global error checker call funciton to assign
|
||||
* and check personas
|
||||
*
|
||||
* 75 9/06/97 2:13p Mike
|
||||
* Replace support for TEAM_NEUTRAL
|
||||
*
|
||||
* 74 9/01/97 6:59p Hoffoss
|
||||
* Added source safe checkin and checkout capabilities to Fred.
|
||||
*
|
||||
* 73 8/26/97 4:18p Hoffoss
|
||||
* Added error checking to initial orders dialog when ok is clicked.
|
||||
*
|
||||
* 72 8/25/97 5:58p Hoffoss
|
||||
* Created menu items for keypress functions in Fred, and fixed bug this
|
||||
* uncovered with wing_delete function.
|
||||
*
|
||||
* 71 8/18/97 9:31p Hoffoss
|
||||
* Added grid adjustment dialog and shield system editor dialog.
|
||||
*
|
||||
* 70 8/14/97 2:32p Hoffoss
|
||||
* fixed bug where controlling an object doesn't cause screen updates, and
|
||||
* added a number of cool features to viewpoint/control object code.
|
||||
*
|
||||
* 69 8/12/97 6:32p Hoffoss
|
||||
* Added code to allow hiding of arrival and departure cues in editors.
|
||||
*
|
||||
* 68 8/11/97 6:54p Hoffoss
|
||||
* Groups now supported in Fred.
|
||||
*
|
||||
* 67 8/11/97 11:51a Allender
|
||||
* added stamp stuff to Fred
|
||||
*
|
||||
* 66 8/07/97 6:01p Hoffoss
|
||||
* Added a rotate about selected object button to toolbar and
|
||||
* functionality, as requested by Comet.
|
||||
*
|
||||
* 65 8/01/97 3:10p Hoffoss
|
||||
* Made Sexp help hidable.
|
||||
*
|
||||
* 64 8/01/97 12:52p Hoffoss
|
||||
* Added variable, fixed bug with global error check.
|
||||
*
|
||||
* 63 7/28/97 2:51p Hoffoss
|
||||
* Re-evaluated and improved global error checker in Fred.
|
||||
*
|
||||
* 62 7/24/97 12:45p Hoffoss
|
||||
* Added camera position save and restore.
|
||||
*
|
||||
* 61 7/08/97 2:03p Hoffoss
|
||||
* Debriefing editor coded and implemented.
|
||||
*
|
||||
* 60 6/18/97 3:07p Hoffoss
|
||||
* Wing ship names are 1 indexes instead of 0 indexed now.
|
||||
*
|
||||
* 59 6/09/97 4:57p Hoffoss
|
||||
* Added autosave and undo to Fred.
|
||||
*
|
||||
* 58 6/05/97 6:10p Hoffoss
|
||||
* Added features: Autosaving, object hiding. Also fixed some minor bugs.
|
||||
*
|
||||
* 57 6/02/97 11:52a Hoffoss
|
||||
* Custom cursors displayed when over objects in different modes.
|
||||
*
|
||||
* 56 5/21/97 5:43p Hoffoss
|
||||
* Added features requested on Todo list.
|
||||
*
|
||||
* 55 5/06/97 3:01p Hoffoss
|
||||
* Added some accelerator keys.
|
||||
*
|
||||
* 54 5/05/97 5:44p Hoffoss
|
||||
* Added specialized popup menu choices, save before running FreeSpace,
|
||||
* and display filters.
|
||||
*
|
||||
* 53 5/05/97 9:42a Hoffoss
|
||||
* Single axis contraint code changed to operate better.
|
||||
*
|
||||
* 52 4/24/97 5:15p Hoffoss
|
||||
* fixes to Fred.
|
||||
*
|
||||
* 51 4/17/97 5:23p Hoffoss
|
||||
* Implemented ability to run FreeSpace from Fred.
|
||||
*
|
||||
* 50 4/16/97 5:18p Hoffoss
|
||||
* Moved Asteroid field editor stuff to a seperate dialog box.
|
||||
*
|
||||
* 49 4/11/97 4:22p Hoffoss
|
||||
* Fixed bug in Sexp trees, moved Show starfield option to view menu and
|
||||
* removed preferences dialog box.
|
||||
*
|
||||
* 48 3/12/97 12:40p Hoffoss
|
||||
* Fixed bugs in wing object management functions, several small additions
|
||||
* and rearrangements.
|
||||
*
|
||||
* 47 3/10/97 4:58p Hoffoss
|
||||
* Added waypoint and start types to drop down toolbar combo box and fixed
|
||||
* context menu new ship type selection to also work.
|
||||
*
|
||||
* 46 3/10/97 12:54p Hoffoss
|
||||
* Added drop down combo box to toolbar and fixed compiling errors Mark
|
||||
* (maybe Mike?) introduced to code.
|
||||
*
|
||||
* 45 3/06/97 3:35p Hoffoss
|
||||
* Added Show_outline stuff, moved show options to the view menu, fixed a
|
||||
* bug in message dialog editor.
|
||||
*
|
||||
* 44 3/04/97 6:27p Hoffoss
|
||||
* Changes to Fred to handle new wing structure.
|
||||
*
|
||||
* 43 2/28/97 11:31a Hoffoss
|
||||
* Implemented modeless dialog saving and restoring, and changed some
|
||||
* variables names.
|
||||
*
|
||||
* 42 2/27/97 5:54p Hoffoss
|
||||
* Implemented support for saving and restoring window positions.
|
||||
*
|
||||
* 41 2/17/97 5:28p Hoffoss
|
||||
* Checked RCS headers, added them were missing, changing description to
|
||||
* something better, etc where needed.
|
||||
*
|
||||
* 72 2/12/97 5:50p Hoffoss
|
||||
* Expanded on error checking.
|
||||
*
|
||||
* 71 2/12/97 12:25p Hoffoss
|
||||
* Expanded on global error checker, added initial orders conflict
|
||||
* checking and warning, added waypoint editor dialog and code.
|
||||
*
|
||||
* 70 2/10/97 5:18p Hoffoss
|
||||
* Global error checker work. Added checks for many things, but still
|
||||
* more to add tomorrow!
|
||||
*
|
||||
* 69 2/04/97 3:09p Hoffoss
|
||||
* Background bitmap editor implemented fully.
|
||||
*
|
||||
* 68 1/30/97 2:24p Hoffoss
|
||||
* Added remaining mission file structures and implemented load/save of
|
||||
* them.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#ifndef STAMPER_PROGRAM
|
||||
|
||||
#include "FREDDoc.h"
|
||||
|
||||
#define WM_MENU_POPUP_SHIPS (WM_USER+6)
|
||||
#define WM_MENU_POPUP_EDIT (WM_USER+7)
|
||||
#define SEXP_HELP_BOX_SIZE 170
|
||||
|
||||
typedef struct Marking_box {
|
||||
int x1, y1, x2, y2;
|
||||
} Marking_box;
|
||||
|
||||
typedef struct subsys_to_render
|
||||
{
|
||||
bool do_render;
|
||||
object *ship_obj;
|
||||
ship_subsys *cur_subsys;
|
||||
} subsys_to_render;
|
||||
|
||||
class CShipEditorDlg;
|
||||
class CGrid;
|
||||
|
||||
class CFREDView : public CView
|
||||
{
|
||||
private:
|
||||
CGrid* m_pGDlg;
|
||||
int global_error_check_player_wings(int multi);
|
||||
|
||||
protected: // create from serialization only
|
||||
CFREDView();
|
||||
DECLARE_DYNCREATE(CFREDView)
|
||||
|
||||
// Attributes
|
||||
public:
|
||||
|
||||
int global_error_check_mixed_player_wing(int w);
|
||||
int fred_check_sexp(int sexp, int type, char *msg, ...);
|
||||
int internal_error(char *msg, ...);
|
||||
int error(char *msg, ...);
|
||||
int global_error_check();
|
||||
void place_background_bitmap(vec3d v);
|
||||
void cycle_constraint();
|
||||
CFREDDoc *GetDocument();
|
||||
|
||||
static CFREDView *GetView();
|
||||
|
||||
LONG OnGoodbye(UINT wParam, LONG lParam);
|
||||
// LONG OnMenuPopupShips(CWnd *pWnd, CPoint point);
|
||||
// LONG OnMenuPopupShips(UINT wParam, LONG lParam);
|
||||
|
||||
//BOOL m_ConfirmDeleting;
|
||||
//BOOL m_ShowCapitalShips;
|
||||
//BOOL m_ShowElevations;
|
||||
//BOOL m_ShowFighters;
|
||||
//BOOL m_ShowGrid;
|
||||
//BOOL m_ShowMiscObjects;
|
||||
//BOOL m_ShowPlanets;
|
||||
//BOOL m_ShowWaypoints;
|
||||
|
||||
// Operations
|
||||
public:
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(CFREDView)
|
||||
public:
|
||||
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
|
||||
virtual BOOL OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo);
|
||||
virtual void OnInitialUpdate();
|
||||
virtual BOOL DestroyWindow();
|
||||
protected:
|
||||
virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
|
||||
virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
|
||||
virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
|
||||
virtual void OnDraw(CDC* pDC);
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
|
||||
|
||||
// Implementation
|
||||
public:
|
||||
virtual ~CFREDView();
|
||||
#ifdef _DEBUG
|
||||
virtual void AssertValid() const;
|
||||
virtual void Dump(CDumpContext& dc) const;
|
||||
#endif
|
||||
|
||||
// virtual void SEDlg_destroy();
|
||||
|
||||
// Generated message map functions
|
||||
protected:
|
||||
//{{AFX_MSG(CFREDView)
|
||||
afx_msg void OnViewGrid();
|
||||
afx_msg void OnUpdateViewGrid(CCmdUI* pCmdUI);
|
||||
afx_msg void OnViewWaypoints();
|
||||
afx_msg void OnUpdateViewWaypoints(CCmdUI* pCmdUI);
|
||||
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
|
||||
afx_msg void OnEditorsShips();
|
||||
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
|
||||
afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags);
|
||||
afx_msg void OnSetFocus(CWnd* pOldWnd);
|
||||
afx_msg void OnKillFocus(CWnd* pNewWnd);
|
||||
afx_msg void OnSize(UINT nType, int cx, int cy);
|
||||
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
|
||||
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
|
||||
afx_msg void OnMiscstuffShowshipsasicons();
|
||||
afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
|
||||
afx_msg void OnEditPopupShowShipIcons();
|
||||
afx_msg void OnUpdateEditPopupShowShipIcons(CCmdUI* pCmdUI);
|
||||
afx_msg void OnEditPopupShowShipModels();
|
||||
afx_msg void OnUpdateEditPopupShowShipModels(CCmdUI* pCmdUI);
|
||||
afx_msg void OnMiscStatistics();
|
||||
afx_msg void OnEditPopupShowCompass();
|
||||
afx_msg void OnUpdateEditPopupShowCompass(CCmdUI* pCmdUI);
|
||||
afx_msg void OnUpdateChangeViewpointExternal(CCmdUI* pCmdUI);
|
||||
afx_msg void OnChangeViewpointExternal();
|
||||
afx_msg void OnUpdateChangeViewpointFollow(CCmdUI* pCmdUI);
|
||||
afx_msg void OnChangeViewpointFollow();
|
||||
afx_msg void OnEditorsGoals();
|
||||
afx_msg void OnSpeed1();
|
||||
afx_msg void OnSpeed2();
|
||||
afx_msg void OnSpeed5();
|
||||
afx_msg void OnSpeed10();
|
||||
afx_msg void OnUpdateSpeed1(CCmdUI* pCmdUI);
|
||||
afx_msg void OnSpeed3();
|
||||
afx_msg void OnSpeed8();
|
||||
afx_msg void OnRot1();
|
||||
afx_msg void OnRot2();
|
||||
afx_msg void OnRot3();
|
||||
afx_msg void OnRot4();
|
||||
afx_msg void OnRot5();
|
||||
afx_msg void OnUpdateSpeed2(CCmdUI* pCmdUI);
|
||||
afx_msg void OnUpdateSpeed3(CCmdUI* pCmdUI);
|
||||
afx_msg void OnUpdateSpeed5(CCmdUI* pCmdUI);
|
||||
afx_msg void OnUpdateSpeed8(CCmdUI* pCmdUI);
|
||||
afx_msg void OnUpdateSpeed10(CCmdUI* pCmdUI);
|
||||
afx_msg void OnUpdateRot1(CCmdUI* pCmdUI);
|
||||
afx_msg void OnUpdateRot2(CCmdUI* pCmdUI);
|
||||
afx_msg void OnUpdateRot3(CCmdUI* pCmdUI);
|
||||
afx_msg void OnUpdateRot4(CCmdUI* pCmdUI);
|
||||
afx_msg void OnUpdateRot5(CCmdUI* pCmdUI);
|
||||
afx_msg void OnControlModeCamera();
|
||||
afx_msg void OnUpdateControlModeCamera(CCmdUI* pCmdUI);
|
||||
afx_msg void OnControlModeShip();
|
||||
afx_msg void OnUpdateControlModeShip(CCmdUI* pCmdUI);
|
||||
afx_msg void OnShowGridPositions();
|
||||
afx_msg void OnUpdateShowGridPositions(CCmdUI* pCmdUI);
|
||||
afx_msg void OnShowCoordinates();
|
||||
afx_msg void OnUpdateShowCoordinates(CCmdUI* pCmdUI);
|
||||
afx_msg void OnSpeed50();
|
||||
afx_msg void OnUpdateSpeed50(CCmdUI* pCmdUI);
|
||||
afx_msg void OnSpeed100();
|
||||
afx_msg void OnUpdateSpeed100(CCmdUI* pCmdUI);
|
||||
afx_msg void OnSelect();
|
||||
afx_msg void OnUpdateSelect(CCmdUI* pCmdUI);
|
||||
afx_msg void OnSelectAndMove();
|
||||
afx_msg void OnUpdateSelectAndMove(CCmdUI* pCmdUI);
|
||||
afx_msg void OnSelectAndRotate();
|
||||
afx_msg void OnUpdateSelectAndRotate(CCmdUI* pCmdUI);
|
||||
afx_msg void OnConstrainX();
|
||||
afx_msg void OnUpdateConstrainX(CCmdUI* pCmdUI);
|
||||
afx_msg void OnConstrainY();
|
||||
afx_msg void OnUpdateConstrainY(CCmdUI* pCmdUI);
|
||||
afx_msg void OnConstrainZ();
|
||||
afx_msg void OnUpdateConstrainZ(CCmdUI* pCmdUI);
|
||||
afx_msg void OnConstrainXz();
|
||||
afx_msg void OnUpdateConstrainXz(CCmdUI* pCmdUI);
|
||||
afx_msg void OnSelectionLock();
|
||||
afx_msg void OnUpdateSelectionLock(CCmdUI* pCmdUI);
|
||||
afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
|
||||
afx_msg void OnDoubleFineGridlines();
|
||||
afx_msg void OnUpdateDoubleFineGridlines(CCmdUI* pCmdUI);
|
||||
afx_msg void OnShowDistances();
|
||||
afx_msg void OnUpdateShowDistances(CCmdUI* pCmdUI);
|
||||
afx_msg void OnUniversalHeading();
|
||||
afx_msg void OnUpdateUniversalHeading(CCmdUI* pCmdUI);
|
||||
afx_msg void OnFlyingControls();
|
||||
afx_msg void OnUpdateFlyingControls(CCmdUI* pCmdUI);
|
||||
afx_msg void OnRotateLocally();
|
||||
afx_msg void OnUpdateRotateLocally(CCmdUI* pCmdUI);
|
||||
afx_msg void OnConstrainXy();
|
||||
afx_msg void OnUpdateConstrainXy(CCmdUI* pCmdUI);
|
||||
afx_msg void OnUpdateConstrainYz(CCmdUI* pCmdUI);
|
||||
afx_msg void OnConstrainYz();
|
||||
afx_msg void OnSelectList();
|
||||
afx_msg void OnZoomExtents();
|
||||
afx_msg void OnZoomSelected();
|
||||
afx_msg void OnUpdateZoomSelected(CCmdUI* pCmdUI);
|
||||
afx_msg void OnFormWing();
|
||||
afx_msg void OnUpdateFormWing(CCmdUI* pCmdUI);
|
||||
afx_msg void OnDisbandWing();
|
||||
afx_msg void OnUpdateDisbandWing(CCmdUI* pCmdUI);
|
||||
afx_msg void OnShowHorizon();
|
||||
afx_msg void OnUpdateShowHorizon(CCmdUI* pCmdUI);
|
||||
afx_msg void OnEditorsWing();
|
||||
afx_msg void OnEditorsPlayer();
|
||||
afx_msg void OnEditorsOrient();
|
||||
afx_msg void OnEditorsEvents();
|
||||
afx_msg void OnUpdateEditorsOrient(CCmdUI* pCmdUI);
|
||||
afx_msg void OnEditorsMessage();
|
||||
afx_msg void OnEditorsStarfield();
|
||||
afx_msg void OnEditorsBgBitmaps();
|
||||
afx_msg void OnEditorsReinforcement();
|
||||
afx_msg void OnErrorChecker();
|
||||
afx_msg void OnEditorsWaypoint();
|
||||
afx_msg void OnViewOutlines();
|
||||
afx_msg void OnUpdateViewOutlines(CCmdUI* pCmdUI);
|
||||
afx_msg void OnUpdateNewShipType(CCmdUI* pCmdUI);
|
||||
afx_msg void OnShowStarfield();
|
||||
afx_msg void OnUpdateShowStarfield(CCmdUI* pCmdUI);
|
||||
afx_msg void OnAsteroidEditor();
|
||||
afx_msg void OnRunFreeSpace();
|
||||
afx_msg void OnEditorCampaign();
|
||||
afx_msg void OnShowShips();
|
||||
afx_msg void OnUpdateShowShips(CCmdUI* pCmdUI);
|
||||
afx_msg void OnShowStarts();
|
||||
afx_msg void OnUpdateShowStarts(CCmdUI* pCmdUI);
|
||||
afx_msg void OnShowIFF0();
|
||||
afx_msg void OnUpdateShowIFF0(CCmdUI* pCmdUI);
|
||||
afx_msg void OnShowIFF1();
|
||||
afx_msg void OnUpdateShowIFF1(CCmdUI* pCmdUI);
|
||||
afx_msg void OnShowIFF2();
|
||||
afx_msg void OnUpdateShowIFF2(CCmdUI* pCmdUI);
|
||||
afx_msg void OnShowIFF3();
|
||||
afx_msg void OnUpdateShowIFF3(CCmdUI* pCmdUI);
|
||||
afx_msg void OnShowIFF4();
|
||||
afx_msg void OnUpdateShowIFF4(CCmdUI* pCmdUI);
|
||||
afx_msg void OnShowIFF5();
|
||||
afx_msg void OnUpdateShowIFF5(CCmdUI* pCmdUI);
|
||||
afx_msg void OnShowIFF6();
|
||||
afx_msg void OnUpdateShowIFF6(CCmdUI* pCmdUI);
|
||||
afx_msg void OnShowIFF7();
|
||||
afx_msg void OnUpdateShowIFF7(CCmdUI* pCmdUI);
|
||||
afx_msg void OnShowIFF8();
|
||||
afx_msg void OnUpdateShowIFF8(CCmdUI* pCmdUI);
|
||||
afx_msg void OnShowIFF9();
|
||||
afx_msg void OnUpdateShowIFF9(CCmdUI* pCmdUI);
|
||||
afx_msg void OnToggleViewpoint();
|
||||
afx_msg void OnRevert();
|
||||
afx_msg void OnUpdateRevert(CCmdUI* pCmdUI);
|
||||
afx_msg BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message);
|
||||
afx_msg void OnHideObjects();
|
||||
afx_msg void OnShowHiddenObjects();
|
||||
afx_msg void OnEditUndo();
|
||||
afx_msg void OnUpdateEditUndo(CCmdUI* pCmdUI);
|
||||
afx_msg void OnEditorsBriefing();
|
||||
afx_msg void OnEditorsDebriefing();
|
||||
afx_msg void OnSaveCamera();
|
||||
afx_msg void OnRestoreCamera();
|
||||
afx_msg void OnUpdateRestoreCamera(CCmdUI* pCmdUI);
|
||||
afx_msg void OnShowSexpHelp();
|
||||
afx_msg void OnUpdateShowSexpHelp(CCmdUI* pCmdUI);
|
||||
afx_msg void OnLookatObj();
|
||||
afx_msg void OnUpdateLookatObj(CCmdUI* pCmdUI);
|
||||
afx_msg void OnEditorsAdjustGrid();
|
||||
afx_msg void OnEditorsShieldSys();
|
||||
afx_msg void OnLevelObj();
|
||||
afx_msg void OnAlignObj();
|
||||
afx_msg void OnControlObj();
|
||||
afx_msg void OnNextObj();
|
||||
afx_msg void OnPrevObj();
|
||||
afx_msg void OnEditDeleteWing();
|
||||
afx_msg void OnMarkWing();
|
||||
afx_msg void OnUpdateControlObj(CCmdUI* pCmdUI);
|
||||
afx_msg void OnEditDelete();
|
||||
afx_msg void OnAaGridlines();
|
||||
afx_msg void OnUpdateAaGridlines(CCmdUI* pCmdUI);
|
||||
afx_msg void OnCmdBrief();
|
||||
afx_msg void OnDisableUndo();
|
||||
afx_msg void OnUpdateDisableUndo(CCmdUI* pCmdUI);
|
||||
afx_msg void OnUpdateCmdBrief(CCmdUI* pCmdUI);
|
||||
afx_msg void OnNextSubsys();
|
||||
afx_msg void OnPrevSubsys();
|
||||
afx_msg void OnCancelSubsys();
|
||||
afx_msg void OnDumpStats();
|
||||
afx_msg void OnShowPaths();
|
||||
afx_msg void OnUpdateShowPaths(CCmdUI* pCmdUI);
|
||||
afx_msg void OnShowDockPoints();
|
||||
afx_msg void OnUpdateShowDockPoints(CCmdUI* pCmdUI);
|
||||
afx_msg void OnFormatFs2Open();
|
||||
afx_msg void OnUpdateFormatFs2Open(CCmdUI* pCmdUI);
|
||||
afx_msg void OnFormatFs2OpenComp();
|
||||
afx_msg void OnUpdateFormatFs2OpenComp(CCmdUI* pCmdUI);
|
||||
afx_msg void OnFormatFs2Retail();
|
||||
afx_msg void OnUpdateFormatFs2Retail(CCmdUI* pCmdUI);
|
||||
afx_msg void OnFormatFs1Retail();
|
||||
afx_msg void OnUpdateFormatFs1Retail(CCmdUI* pCmdUI);
|
||||
afx_msg void OnEditorsSetGlobalShipFlags();
|
||||
afx_msg void OnEditorsVoiceManager();
|
||||
afx_msg void OnDestroy();
|
||||
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
|
||||
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
|
||||
afx_msg void OnViewLighting();
|
||||
afx_msg void OnUpdateViewLighting(CCmdUI* pCmdUI);
|
||||
afx_msg void OnViewFullDetail();
|
||||
afx_msg void OnUpdateViewFullDetail(CCmdUI *pCmdUI);
|
||||
//}}AFX_MSG
|
||||
afx_msg void OnGroup(UINT nID);
|
||||
afx_msg void OnSetGroup(UINT nID);
|
||||
|
||||
void OnShowIFF(int iff);
|
||||
void OnUpdateShowIFF(int iff, CCmdUI* pCmdUI);
|
||||
|
||||
// LONG OnMenuPopupShips(CWnd *pWnd, CPoint point);
|
||||
LONG OnMenuPopupShips(UINT wParam, LONG lParam);
|
||||
LONG OnMenuPopupEdit(UINT wParam, LONG lParam);
|
||||
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
|
||||
#ifndef _DEBUG // debug version in FREDView.cpp
|
||||
inline CFREDDoc* CFREDView::GetDocument()
|
||||
{ return (CFREDDoc*)m_pDocument; }
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void cancel_drag();
|
||||
char *error_check_initial_orders(ai_goal *goals, int ship, int wing);
|
||||
extern void fred_check_message_personas();
|
||||
|
||||
extern int Autosave_disabled;
|
||||
extern int Show_sexp_help;
|
||||
extern int Show_ships;
|
||||
extern int Show_starts;
|
||||
extern int physics_speed;
|
||||
extern int physics_rot;
|
||||
extern int viewpoint;
|
||||
extern int view_obj;
|
||||
extern int box_marking; // Are we currently box marking? (i.e. draging out a box to mark)
|
||||
extern int button_down; // Is the left mouse button down and we are handling it?
|
||||
extern int Marked; // number of marked objects
|
||||
extern int Show_compass;
|
||||
extern int Show_ship_models;
|
||||
extern int Show_ship_info;
|
||||
extern int Show_dock_points;
|
||||
extern int Lighting_on;
|
||||
extern int FullDetail;
|
||||
extern int Show_paths_fred;
|
||||
extern int Selection_lock;
|
||||
extern int Cursor_over;
|
||||
extern int Cur_bitmap;
|
||||
extern int Id_select_type_jump_node;
|
||||
extern int Id_select_type_start;
|
||||
extern int Id_select_type_waypoint;
|
||||
extern int Hide_ship_cues, Hide_wing_cues;
|
||||
extern Marking_box marking_box;
|
||||
extern object_orient_pos rotation_backup[MAX_OBJECTS];
|
||||
|
||||
#define FSO_FORMAT_STANDARD 1
|
||||
#define FSO_FORMAT_COMPATIBILITY_MODE 2
|
||||
|
||||
// Goober5000 (currently, FS1 retail not implemented)
|
||||
extern int Format_fs2_open;
|
||||
extern int Format_fs2_retail;
|
||||
extern int Format_fs1_retail;
|
||||
|
||||
extern CFREDView *Fred_view_wnd;
|
||||
|
||||
#endif // if #ifndef STAMPER_PROGRAM
|
||||
@@ -1,239 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/FRED2/Grid.cpp $
|
||||
* $Revision: 1.1 $
|
||||
* $Date: 2006-01-19 02:27:31 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* Grid dialog box created by Mike. Probably will never be used again.
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.3 2005/04/13 20:11:06 chhogg
|
||||
* Changed vector to vec3d for Fred.
|
||||
*
|
||||
* Revision 1.2 2002/08/15 01:06:34 penguin
|
||||
* Include filename reorg (to coordinate w/ fs2_open)
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:58 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 5 6/18/97 11:36p Lawrance
|
||||
* move grid rendering code to MissionGrid.cpp
|
||||
*
|
||||
* 4 2/17/97 5:28p Hoffoss
|
||||
* Checked RCS headers, added them were missing, changing description to
|
||||
* something better, etc where needed.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "FRED.h"
|
||||
#include "Grid.h"
|
||||
|
||||
#include "render/3d.h"
|
||||
#include "object/object.h"
|
||||
#include "editor.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
extern int double_fine_gridlines;
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CGrid dialog
|
||||
|
||||
// Modeless constructor, MK
|
||||
CGrid::CGrid(CView* pView)
|
||||
{
|
||||
m_pGView = pView;
|
||||
}
|
||||
|
||||
|
||||
CGrid::CGrid(CWnd* pParent /*=NULL*/)
|
||||
: CDialog(CGrid::IDD, pParent)
|
||||
{
|
||||
//{{AFX_DATA_INIT(CGrid)
|
||||
m_GridSize = 0;
|
||||
//}}AFX_DATA_INIT
|
||||
|
||||
m_pGView = NULL;
|
||||
|
||||
}
|
||||
|
||||
|
||||
void CGrid::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialog::DoDataExchange(pDX);
|
||||
//{{AFX_DATA_MAP(CGrid)
|
||||
DDX_Text(pDX, IDC_GRID_SIZE, m_GridSize);
|
||||
DDV_MinMaxUInt(pDX, m_GridSize, 2, 20);
|
||||
//}}AFX_DATA_MAP
|
||||
}
|
||||
|
||||
|
||||
BEGIN_MESSAGE_MAP(CGrid, CDialog)
|
||||
//{{AFX_MSG_MAP(CGrid)
|
||||
ON_BN_CLICKED(IDC_GRID_XY_PLANE, OnGridXyPlane)
|
||||
ON_BN_CLICKED(IDC_GRID_XZ_PLANE, OnGridXzPlane)
|
||||
ON_BN_CLICKED(IDC_GRID_YZ_PLANE, OnGridYzPlane)
|
||||
ON_WM_CLOSE()
|
||||
ON_WM_DESTROY()
|
||||
ON_WM_KILLFOCUS()
|
||||
ON_WM_VSCROLL()
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CGrid message handlers
|
||||
|
||||
extern grid *The_grid;
|
||||
|
||||
void GridOrient(vec3d *forward, vec3d *right)
|
||||
{
|
||||
vec3d center;
|
||||
int nrows, ncols;
|
||||
float square_size;
|
||||
|
||||
if (The_grid != NULL){
|
||||
center = The_grid->center;
|
||||
nrows = The_grid->nrows;
|
||||
ncols = The_grid->ncols;
|
||||
square_size = The_grid->square_size;
|
||||
} else {
|
||||
vm_vec_make(¢er, 0.0f, 0.0f, 0.0f);
|
||||
nrows = 20;
|
||||
ncols = 20;
|
||||
square_size = 2.0f;
|
||||
}
|
||||
|
||||
The_grid = create_grid(The_grid, forward,
|
||||
right,
|
||||
¢er,
|
||||
nrows, ncols,
|
||||
square_size);
|
||||
|
||||
physics_init(&The_grid->physics);
|
||||
}
|
||||
|
||||
void CGrid::OnGridXyPlane()
|
||||
{
|
||||
vec3d forward, right;
|
||||
|
||||
vm_vec_make(&forward, 0.0f, 1.0f, 0.0f);
|
||||
vm_vec_make(&right, 1.0f, 0.0f, 0.0f);
|
||||
|
||||
GridOrient(&forward, &right);
|
||||
}
|
||||
|
||||
void CGrid::OnGridXzPlane()
|
||||
{
|
||||
vec3d forward, right;
|
||||
|
||||
vm_vec_make(&forward, 0.0f, 0.0f, 1.0f);
|
||||
vm_vec_make(&right, 1.0f, 0.0f, 0.0f);
|
||||
|
||||
GridOrient(&forward, &right);
|
||||
}
|
||||
|
||||
void CGrid::OnGridYzPlane()
|
||||
{
|
||||
vec3d forward, right;
|
||||
|
||||
vm_vec_make(&forward, 0.0f, 1.0f, 0.0f);
|
||||
vm_vec_make(&right, 0.0f, 0.0f, 1.0f);
|
||||
|
||||
GridOrient(&forward, &right);
|
||||
}
|
||||
|
||||
BOOL CGrid::Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext)
|
||||
{
|
||||
return CDialog::Create(IDD, pParentWnd);
|
||||
}
|
||||
|
||||
BOOL CGrid::Create()
|
||||
{
|
||||
return CDialog::Create(CGrid::IDD);
|
||||
}
|
||||
|
||||
|
||||
void CGrid::OnClose()
|
||||
{
|
||||
DestroyWindow();
|
||||
}
|
||||
|
||||
void CGrid::OnDestroy()
|
||||
{
|
||||
UpdateData(TRUE);
|
||||
|
||||
CDialog::OnDestroy();
|
||||
|
||||
}
|
||||
|
||||
void CGrid::OnKillFocus(CWnd* pNewWnd)
|
||||
{
|
||||
CDialog::OnKillFocus(pNewWnd);
|
||||
|
||||
DestroyWindow();
|
||||
|
||||
}
|
||||
|
||||
BOOL CGrid::DestroyWindow()
|
||||
{
|
||||
// TODO: Add your specialized code here and/or call the base class
|
||||
|
||||
UpdateData(TRUE);
|
||||
|
||||
return CDialog::DestroyWindow();
|
||||
}
|
||||
|
||||
BOOL CGrid::OnInitDialog()
|
||||
{
|
||||
CDialog::OnInitDialog();
|
||||
|
||||
CSpinButtonCtrl* pSpin = (CSpinButtonCtrl*) GetDlgItem(IDC_SPIN_GRID_SIZE);
|
||||
pSpin->SetRange(2, 20);
|
||||
if ((m_GridSize < 2) || (m_GridSize > 20))
|
||||
m_GridSize = The_grid->ncols/5;
|
||||
pSpin->SetPos(m_GridSize);
|
||||
|
||||
return TRUE; // return TRUE unless you set the focus to a control
|
||||
// EXCEPTION: OCX Property Pages should return FALSE
|
||||
}
|
||||
|
||||
void CGrid::OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar)
|
||||
{
|
||||
CString strValue;
|
||||
|
||||
CSpinButtonCtrl* pSpin = (CSpinButtonCtrl*) GetDlgItem(IDC_SPIN_GRID_SIZE);
|
||||
strValue.Format("%i", pSpin->GetPos());
|
||||
pSpin->GetBuddy()->SetWindowText(strValue);
|
||||
|
||||
The_grid->nrows = pSpin->GetPos()*5;
|
||||
The_grid->ncols = The_grid->nrows;
|
||||
|
||||
modify_grid(The_grid);
|
||||
|
||||
CDialog::OnVScroll(nSBCode, nPos, pScrollBar);
|
||||
}
|
||||
@@ -1,93 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/FRED2/Grid.h $
|
||||
* $Revision: 1.1 $
|
||||
* $Date: 2006-01-19 02:27:31 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* Grid dialog box created by Mike. Probably will never be used again.
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.3 2005/07/13 02:40:50 Goober5000
|
||||
* remove PreProcDefine #includes in FRED
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.2 2004/09/29 17:26:32 Kazan
|
||||
* PreProfDefines.h includes for fred2
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:58 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 2 2/17/97 5:28p Hoffoss
|
||||
* Checked RCS headers, added them were missing, changing description to
|
||||
* something better, etc where needed.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CGrid dialog
|
||||
|
||||
class CGrid : public CDialog
|
||||
{
|
||||
private:
|
||||
CView* m_pGView;
|
||||
|
||||
// Construction
|
||||
public:
|
||||
CGrid(CWnd* pParent = NULL); // standard constructor
|
||||
CGrid(CView* pView);
|
||||
|
||||
BOOL Create();
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(CGrid)
|
||||
enum { IDD = IDD_GRID };
|
||||
UINT m_GridSize;
|
||||
//}}AFX_DATA
|
||||
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(CGrid)
|
||||
public:
|
||||
virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL);
|
||||
virtual BOOL DestroyWindow();
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(CGrid)
|
||||
afx_msg void OnGridXyPlane();
|
||||
afx_msg void OnGridXzPlane();
|
||||
afx_msg void OnGridYzPlane();
|
||||
afx_msg void OnClose();
|
||||
afx_msg void OnDestroy();
|
||||
afx_msg void OnKillFocus(CWnd* pNewWnd);
|
||||
virtual BOOL OnInitDialog();
|
||||
afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
@@ -1,23 +0,0 @@
|
||||
{\rtf1\ansi \deff0\deflang1033{\fonttbl{\f0\froman\fcharset0\fprq2 Tms Rmn{\*\falt Times New Roman};}{\f2\fswiss\fcharset0\fprq2 Helv{\*\falt Arial};}{\f7\fswiss\fcharset0\fprq2 MS Sans Serif;}
|
||||
{\f9\fswiss\fcharset0\fprq2 Helvetica{\*\falt Arial};}}{\colortbl;\red0\green0\blue0;\red0\green0\blue255;\red0\green255\blue255;\red0\green255\blue0;\red255\green0\blue255;\red255\green0\blue0;\red255\green255\blue0;\red255\green255\blue255;
|
||||
\red0\green0\blue128;\red0\green128\blue128;\red0\green128\blue0;\red128\green0\blue128;\red128\green0\blue0;\red128\green128\blue0;\red128\green128\blue128;\red192\green192\blue192;}{\stylesheet{\nowidctlpar \fs20 \snext0 Normal;}{\s1\sb240\nowidctlpar
|
||||
\b\f2\ul \sbasedon0\snext0 heading 1;}{\s2\sb120\nowidctlpar \b\f2 \sbasedon0\snext0 heading 2;}{\s3\li360\nowidctlpar \b \sbasedon0\snext17 heading 3;}{\s4\li360\nowidctlpar \ul \sbasedon0\snext17 heading 4;}{\s5\li720\nowidctlpar \b\fs20
|
||||
\sbasedon0\snext17 heading 5;}{\s6\li720\nowidctlpar \fs20\ul \sbasedon0\snext17 heading 6;}{\s7\li720\nowidctlpar \i\fs20 \sbasedon0\snext17 heading 7;}{\s8\li720\nowidctlpar \i\fs20 \sbasedon0\snext17 heading 8;}{\s9\li720\nowidctlpar \i\fs20
|
||||
\sbasedon0\snext17 heading 9;}{\*\cs10 \additive Default Paragraph Font;}{\*\cs15 \additive\f0\fs16\up6\lang1033 \sbasedon10 footnote reference;}{\s16\nowidctlpar \fs20 \sbasedon0\snext16 footnote text;}{\s17\li720\nowidctlpar \fs20 \sbasedon0\snext17
|
||||
Normal Indent;}{\s18\fi-240\li480\sb80\nowidctlpar\tx480 \f9 \sbasedon0\snext18 nscba;}{\s19\fi-240\li240\sa20\nowidctlpar \f9 \sbasedon0\snext19 j;}{\s20\li480\sa20\nowidctlpar \f9 \sbasedon0\snext20 ij;}{\s21\sb80\sa20\nowidctlpar \f9
|
||||
\sbasedon0\snext21 btb;}{\s22\fi-240\li2400\sb20\sa20\nowidctlpar \f9\fs20 \sbasedon0\snext22 ctcb;}{\s23\fi-240\li480\sa40\nowidctlpar\tx480 \f9 \sbasedon0\snext23 ns;}{\s24\sa120\nowidctlpar \f9\fs28 \sbasedon0\snext24 TT;}{
|
||||
\s25\fi-240\li2400\sa20\nowidctlpar \f9 \sbasedon0\snext25 crtj;}{\s26\fi-240\li480\nowidctlpar\tx480 \f9 \sbasedon0\snext26 nsca;}{\s27\sa20\nowidctlpar \f9 \sbasedon0\snext27 bt;}{\s28\li240\sb120\sa40\nowidctlpar \f9 \sbasedon0\snext28 Hf;}{
|
||||
\s29\li240\sb120\sa40\nowidctlpar \f9 \sbasedon0\snext29 Hs;}{\s30\li480\sb120\sa40\nowidctlpar \f9 \sbasedon0\snext30 RT;}{\s31\fi-2160\li2160\sb240\sa80\nowidctlpar\tx2160 \f9 \sbasedon0\snext31 c;}{\s32\li2160\sa20\nowidctlpar \f9 \sbasedon0\snext32
|
||||
ct;}{\s33\li240\sa20\nowidctlpar \f9 \sbasedon0\snext33 it;}{\s34\li480\nowidctlpar \f9\fs20 \sbasedon0\snext34 nsct;}{\s35\fi-160\li400\sb80\sa40\nowidctlpar \f9 \sbasedon0\snext35 nscb;}{\s36\fi-2640\li2880\sb120\sa40\nowidctlpar\brdrb\brdrs\brdrw15
|
||||
\brdrbtw\brdrs\brdrw15 \tx2880 \f9 \sbasedon0\snext36 HC2;}{\s37\fi-2640\li2880\sb120\sa20\nowidctlpar\tx2880 \f9 \sbasedon0\snext37 C2;}{\s38\fi-240\li2400\sa20\nowidctlpar \f9\fs20 \sbasedon0\snext38 ctc;}{\s39\li2160\sb160\nowidctlpar \f9
|
||||
\sbasedon0\snext39 crt;}{\s40\li480\sb20\sa40\nowidctlpar \f9 \sbasedon0\snext40 or;}{\s41\fi-259\li360\sb40\sa40\nowidctlpar\tx360 \f7\fs20 \sbasedon0\snext41 Ln1;}{\s42\li115\sb80\sa80\nowidctlpar \f7\fs20 \sbasedon0\snext0 *Intro;}{
|
||||
\s43\li115\sb80\sa80\keepn\nowidctlpar \b\f7 \sbasedon3\snext42 *Title;}{\s44\fi-245\li360\sb80\nowidctlpar \f7\fs20 \snext44 *Jl;}{\s45\li360\sb40\sa40\nowidctlpar \f7\fs20 \snext0 Lp1;}{\s46\fi-1800\li1915\sb60\sl-240\slmult0\nowidctlpar\tx1915
|
||||
\f7\fs20 \sbasedon0\snext46 Tph;}{\s47\li115\sb120\sa80\nowidctlpar \b\f7\fs20 \snext41 Proch;}{\*\cs48 \additive\super \sbasedon10 endnote reference;}}{\info{\title AFXCORE}{\subject MFC Core RTF Help}{\author Jason Hoffoss}{\operator Adam Pletcher}
|
||||
{\creatim\yr1992\mo10\dy7\hr11\min4}{\revtim\yr1998\mo5\dy26\hr19\min26}{\version2}{\edmins1}{\nofpages1}{\nofwords34}{\nofchars195}{\*\company Parallax Software}{\vern57431}}\widowctrl\ftnbj\aenddoc\hyphcaps0 \fet0\sectd \linex576\endnhere {\*\pnseclvl1
|
||||
\pnucrm\pnstart1\pnindent720\pnhang{\pntxta .}}{\*\pnseclvl2\pnucltr\pnstart1\pnindent720\pnhang{\pntxta .}}{\*\pnseclvl3\pndec\pnstart1\pnindent720\pnhang{\pntxta .}}{\*\pnseclvl4\pnlcltr\pnstart1\pnindent720\pnhang{\pntxta )}}{\*\pnseclvl5
|
||||
\pndec\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}{\*\pnseclvl6\pnlcltr\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}{\*\pnseclvl7\pnlcrm\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}{\*\pnseclvl8\pnlcltr\pnstart1\pnindent720\pnhang
|
||||
{\pntxtb (}{\pntxta )}}{\*\pnseclvl9\pnlcrm\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}\pard\plain \sl240\slmult0\widctlpar \fs20 {\cs15\fs16\up6 #{\footnote \pard\plain \s16\widctlpar \fs20 {\cs15\fs16\up6 #} main_index}}{\fs16\up6 }{
|
||||
\b\f2\fs24\up6 FRED Help}{\b\f2
|
||||
\par }{\f9
|
||||
\par }{\f2 For detailed information on how to use FRED, please refer to the FRED documentation (FRED.rtf file). It should be used as the definitive source of information for the operation of FRED rather than this online help system.
|
||||
\par }}
|
||||
@@ -1,272 +0,0 @@
|
||||
// This is a part of the Microsoft Foundation Classes C++ library.
|
||||
// Copyright (C) 1992-1995 Microsoft Corporation
|
||||
// All rights reserved.
|
||||
//
|
||||
// This source code is only intended as a supplement to the
|
||||
// Microsoft Foundation Classes Reference and related
|
||||
// electronic documentation provided with the library.
|
||||
// See these sources for detailed information regarding the
|
||||
// Microsoft Foundation Classes product.
|
||||
|
||||
// Non-Client HitTest help IDs
|
||||
HID_HT_NOWHERE 0x40000
|
||||
HID_HT_CAPTION 0x40002
|
||||
HID_HT_SIZE 0x40004
|
||||
HID_HT_HSCROLL 0x40006
|
||||
HID_HT_VSCROLL 0x40007
|
||||
HID_HT_MINBUTTON 0x40008
|
||||
HID_HT_MAXBUTTON 0x40009
|
||||
HID_HT_SIZE 0x4000A // alias: ID_HT_LEFT
|
||||
HID_HT_SIZE 0x4000B // alias: ID_HT_RIGHT
|
||||
HID_HT_SIZE 0x4000C // alias: ID_HT_TOP
|
||||
HID_HT_SIZE 0x4000D // alias: ID_HT_TOPLEFT
|
||||
HID_HT_SIZE 0x4000E // alias: ID_HT_TOPRIGHT
|
||||
HID_HT_SIZE 0x4000F // alias: ID_HT_BOTTOM
|
||||
HID_HT_SIZE 0x40010 // alias: ID_HT_BOTTOMLEFT
|
||||
HID_HT_SIZE 0x40011 // alias: ID_HT_BOTTOMRIGHT
|
||||
HID_HT_SIZE 0x40012 // alias: ID_HT_BORDER
|
||||
|
||||
// WM_SYSCOMMAND help IDs
|
||||
HID_SC_SIZE 0x1EF00
|
||||
HID_SC_MOVE 0x1EF01
|
||||
HID_SC_MINIMIZE 0x1EF02
|
||||
HID_SC_MAXIMIZE 0x1EF03
|
||||
HID_SC_NEXTWINDOW 0x1EF04
|
||||
HID_SC_PREVWINDOW 0x1EF05
|
||||
HID_SC_CLOSE 0x1EF06
|
||||
HID_SC_RESTORE 0x1EF12
|
||||
HID_SC_TASKLIST 0x1EF13
|
||||
|
||||
// File MRU and aliases
|
||||
HID_FILE_MRU_FILE1 0x1E110
|
||||
HID_FILE_MRU_FILE1 0x1E111 // aliases: MRU_2 - MRU_16
|
||||
HID_FILE_MRU_FILE1 0x1E112
|
||||
HID_FILE_MRU_FILE1 0x1E113
|
||||
HID_FILE_MRU_FILE1 0x1E114
|
||||
HID_FILE_MRU_FILE1 0x1E115
|
||||
HID_FILE_MRU_FILE1 0x1E116
|
||||
HID_FILE_MRU_FILE1 0x1E117
|
||||
HID_FILE_MRU_FILE1 0x1E118
|
||||
HID_FILE_MRU_FILE1 0x1E119
|
||||
HID_FILE_MRU_FILE1 0x1E11A
|
||||
HID_FILE_MRU_FILE1 0x1E11B
|
||||
HID_FILE_MRU_FILE1 0x1E11C
|
||||
HID_FILE_MRU_FILE1 0x1E11D
|
||||
HID_FILE_MRU_FILE1 0x1E11E
|
||||
HID_FILE_MRU_FILE1 0x1E11F
|
||||
|
||||
// Window menu list
|
||||
HID_WINDOW_ALL 0x1EF1F
|
||||
|
||||
// OLE menu and aliases
|
||||
HID_OLE_VERB_1 0x1E210
|
||||
HID_OLE_VERB_1 0x1E211 // aliases: VERB_2 -> VERB_16
|
||||
HID_OLE_VERB_1 0x1E212
|
||||
HID_OLE_VERB_1 0x1E213
|
||||
HID_OLE_VERB_1 0x1E214
|
||||
HID_OLE_VERB_1 0x1E215
|
||||
HID_OLE_VERB_1 0x1E216
|
||||
HID_OLE_VERB_1 0x1E217
|
||||
HID_OLE_VERB_1 0x1E218
|
||||
HID_OLE_VERB_1 0x1E219
|
||||
HID_OLE_VERB_1 0x1E21A
|
||||
HID_OLE_VERB_1 0x1E21B
|
||||
HID_OLE_VERB_1 0x1E21C
|
||||
HID_OLE_VERB_1 0x1E21D
|
||||
HID_OLE_VERB_1 0x1E21E
|
||||
HID_OLE_VERB_1 0x1E21F
|
||||
|
||||
// Commands (HID_*)
|
||||
HID_FILE_NEW 0x1E100
|
||||
HID_FILE_OPEN 0x1E101
|
||||
HID_FILE_CLOSE 0x1E102
|
||||
HID_FILE_SAVE 0x1E103
|
||||
HID_FILE_SAVE_AS 0x1E104
|
||||
HID_FILE_PAGE_SETUP 0x1E105
|
||||
HID_FILE_PRINT_SETUP 0x1E106
|
||||
HID_FILE_PRINT 0x1E107
|
||||
HID_FILE_PRINT_DIRECT 0x1E108
|
||||
HID_FILE_PRINT_PREVIEW 0x1E109
|
||||
HID_FILE_UPDATE 0x1E10A
|
||||
HID_FILE_SAVE_COPY_AS 0x1E10B
|
||||
HID_FILE_SEND_MAIL 0x1E10C
|
||||
HID_EDIT_CLEAR 0x1E120
|
||||
HID_EDIT_CLEAR_ALL 0x1E121
|
||||
HID_EDIT_COPY 0x1E122
|
||||
HID_EDIT_CUT 0x1E123
|
||||
HID_EDIT_FIND 0x1E124
|
||||
HID_EDIT_PASTE 0x1E125
|
||||
HID_EDIT_PASTE_LINK 0x1E126
|
||||
HID_EDIT_PASTE_SPECIAL 0x1E127
|
||||
HID_EDIT_REPEAT 0x1E128
|
||||
HID_EDIT_REPLACE 0x1E129
|
||||
HID_EDIT_SELECT_ALL 0x1E12A
|
||||
HID_EDIT_UNDO 0x1E12B
|
||||
HID_EDIT_REDO 0x1E12C
|
||||
HID_WINDOW_NEW 0x1E130
|
||||
HID_WINDOW_ARRANGE 0x1E131
|
||||
HID_WINDOW_CASCADE 0x1E132
|
||||
HID_WINDOW_TILE_HORZ 0x1E133
|
||||
HID_WINDOW_TILE_VERT 0x1E134
|
||||
HID_WINDOW_SPLIT 0x1E135
|
||||
HID_APP_ABOUT 0x1E140
|
||||
HID_APP_EXIT 0x1E141
|
||||
HID_HELP_INDEX 0x1E142
|
||||
HID_HELP_FINDER 0x1E143
|
||||
HID_HELP_USING 0x1E144
|
||||
HID_CONTEXT_HELP 0x1E145
|
||||
HID_NEXT_PANE 0x1E150
|
||||
HID_PREV_PANE 0x1E151
|
||||
HID_FORMAT_FONT 0x1E160
|
||||
HID_OLE_INSERT_NEW 0x1E200
|
||||
HID_OLE_EDIT_LINKS 0x1E201
|
||||
HID_OLE_EDIT_CONVERT 0x1E202
|
||||
HID_OLE_EDIT_CHANGE_ICON 0x1E203
|
||||
HID_OLE_EDIT_PROPERTIES 0x1E204
|
||||
HID_VIEW_TOOLBAR 0x1E800
|
||||
HID_VIEW_STATUS_BAR 0x1E801
|
||||
HID_RECORD_FIRST 0x1E900
|
||||
HID_RECORD_LAST 0x1E901
|
||||
HID_RECORD_NEXT 0x1E902
|
||||
HID_RECORD_PREV 0x1E903
|
||||
HID_WIZBACK 0x13023
|
||||
HID_WIZNEXT 0x13024
|
||||
HID_WIZFINISH 0x13025
|
||||
|
||||
// Dialogs (AFX_HIDD_*)
|
||||
AFX_HIDD_FILEOPEN 0x27004
|
||||
AFX_HIDD_FILESAVE 0x27005
|
||||
AFX_HIDD_FONT 0x27006
|
||||
AFX_HIDD_COLOR 0x27007
|
||||
AFX_HIDD_PRINT 0x27008
|
||||
AFX_HIDD_PRINTSETUP 0x27009
|
||||
AFX_HIDD_FIND 0x2700A
|
||||
AFX_HIDD_REPLACE 0x2700B
|
||||
AFX_HIDD_NEWTYPEDLG 0x27801
|
||||
AFX_HIDD_PRINTDLG 0x27802
|
||||
AFX_HIDD_PREVIEW_TOOLBAR 0x27803
|
||||
AFX_HIDD_PREVIEW_SHORTTOOLBAR 0x2780B
|
||||
AFX_HIDD_INSERTOBJECT 0x27804
|
||||
AFX_HIDD_CHANGEICON 0x27805
|
||||
AFX_HIDD_CONVERT 0x27806
|
||||
AFX_HIDD_PASTESPECIAL 0x27807
|
||||
AFX_HIDD_EDITLINKS 0x27808
|
||||
AFX_HIDD_FILEBROWSE 0x27809
|
||||
AFX_HIDD_BUSY 0x2780A
|
||||
AFX_HIDD_OBJECTPROPERTIES 0x2780C
|
||||
AFX_HIDD_CHANGESOURCE 0x2780D
|
||||
|
||||
// Prompts/Errors (AFX_HIDP_*)
|
||||
AFX_HIDP_NO_ERROR_AVAILABLE 0x3F020
|
||||
AFX_HIDP_INVALID_FILENAME 0x3F100
|
||||
AFX_HIDP_FAILED_TO_OPEN_DOC 0x3F101
|
||||
AFX_HIDP_FAILED_TO_SAVE_DOC 0x3F102
|
||||
AFX_HIDP_ASK_TO_SAVE 0x3F103
|
||||
AFX_HIDP_FAILED_TO_CREATE_DOC 0x3F104
|
||||
AFX_HIDP_FILE_TOO_LARGE 0x3F105
|
||||
AFX_HIDP_FAILED_TO_START_PRINT 0x3F106
|
||||
AFX_HIDP_FAILED_TO_LAUNCH_HELP 0x3F107
|
||||
AFX_HIDP_INTERNAL_FAILURE 0x3F108
|
||||
AFX_HIDP_COMMAND_FAILURE 0x3F109
|
||||
AFX_HIDP_FAILED_MEMORY_ALLOC 0x3F10A
|
||||
AFX_HIDP_PARSE_INT 0x3F110
|
||||
AFX_HIDP_PARSE_REAL 0x3F111
|
||||
AFX_HIDP_PARSE_INT_RANGE 0x3F112
|
||||
AFX_HIDP_PARSE_REAL_RANGE 0x3F113
|
||||
AFX_HIDP_PARSE_STRING_SIZE 0x3F114
|
||||
AFX_HIDP_PARSE_RADIO_BUTTON 0x3F115
|
||||
AFX_HIDP_PARSE_BYTE 0x3F116
|
||||
AFX_HIDP_PARSE_UINT 0x3F117
|
||||
AFX_HIDP_PARSE_DATETIME 0x3F118
|
||||
AFX_HIDP_PARSE_CURRENCY 0x3F119
|
||||
AFX_HIDP_FAILED_INVALID_FORMAT 0x3F120
|
||||
AFX_HIDP_FAILED_INVALID_PATH 0x3F121
|
||||
AFX_HIDP_FAILED_DISK_FULL 0x3F122
|
||||
AFX_HIDP_FAILED_ACCESS_READ 0x3F123
|
||||
AFX_HIDP_FAILED_ACCESS_WRITE 0x3F124
|
||||
AFX_HIDP_FAILED_IO_ERROR_READ 0x3F125
|
||||
AFX_HIDP_FAILED_IO_ERROR_WRITE 0x3F126
|
||||
AFX_HIDP_STATIC_OBJECT 0x3F180
|
||||
AFX_HIDP_FAILED_TO_CONNECT 0x3F181
|
||||
AFX_HIDP_SERVER_BUSY 0x3F182
|
||||
AFX_HIDP_BAD_VERB 0x3F183
|
||||
AFX_HIDP_FAILED_TO_NOTIFY 0x3F185
|
||||
AFX_HIDP_FAILED_TO_LAUNCH 0x3F186
|
||||
AFX_HIDP_ASK_TO_UPDATE 0x3F187
|
||||
AFX_HIDP_FAILED_TO_UPDATE 0x3F188
|
||||
AFX_HIDP_FAILED_TO_REGISTER 0x3F189
|
||||
AFX_HIDP_FAILED_TO_AUTO_REGISTER 0x3F18A
|
||||
AFX_HIDP_FAILED_TO_CONVERT 0x3F18B
|
||||
AFX_HIDP_GET_NOT_SUPPORTED 0x3F18C
|
||||
AFX_HIDP_SET_NOT_SUPPORTED 0x3F18D
|
||||
AFX_HIDP_ASK_TO_DISCARD 0x3F18E
|
||||
AFX_HIDP_FAILED_TO_CREATE 0x3F18F
|
||||
AFX_HIDP_FAILED_MAPI_LOAD 0x3F190
|
||||
AFX_HIDP_INVALID_MAPI_DLL 0x3F191
|
||||
AFX_HIDP_FAILED_MAPI_SEND 0x3F192
|
||||
AFX_HIDP_FILE_NONE 0x3F1A0
|
||||
AFX_HIDP_FILE_GENERIC 0x3F1A1
|
||||
AFX_HIDP_FILE_NOT_FOUND 0x3F1A2
|
||||
AFX_HIDP_FILE_BAD_PATH 0x3F1A3
|
||||
AFX_HIDP_FILE_TOO_MANY_OPEN 0x3F1A4
|
||||
AFX_HIDP_FILE_ACCESS_DENIED 0x3F1A5
|
||||
AFX_HIDP_FILE_INVALID_FILE 0x3F1A6
|
||||
AFX_HIDP_FILE_REMOVE_CURRENT 0x3F1A7
|
||||
AFX_HIDP_FILE_DIR_FULL 0x3F1A8
|
||||
AFX_HIDP_FILE_BAD_SEEK 0x3F1A9
|
||||
AFX_HIDP_FILE_HARD_IO 0x3F1AA
|
||||
AFX_HIDP_FILE_SHARING 0x3F1AB
|
||||
AFX_HIDP_FILE_LOCKING 0x3F1AC
|
||||
AFX_HIDP_FILE_DISKFULL 0x3F1AD
|
||||
AFX_HIDP_FILE_EOF 0x3F1AE
|
||||
AFX_HIDP_ARCH_NONE 0x3F1B0
|
||||
AFX_HIDP_ARCH_GENERIC 0x3F1B1
|
||||
AFX_HIDP_ARCH_READONLY 0x3F1B2
|
||||
AFX_HIDP_ARCH_ENDOFFILE 0x3F1B3
|
||||
AFX_HIDP_ARCH_WRITEONLY 0x3F1B4
|
||||
AFX_HIDP_ARCH_BADINDEX 0x3F1B5
|
||||
AFX_HIDP_ARCH_BADCLASS 0x3F1B6
|
||||
AFX_HIDP_ARCH_BADSCHEMA 0x3F1B7
|
||||
AFX_HIDP_SQL_CONNECT_FAIL 0x3F281
|
||||
AFX_HIDP_SQL_RECORDSET_FORWARD_ONLY 0x3F282
|
||||
AFX_HIDP_SQL_EMPTY_COLUMN_LIST 0x3F283
|
||||
AFX_HIDP_SQL_FIELD_SCHEMA_MISMATCH 0x3F284
|
||||
AFX_HIDP_SQL_ILLEGAL_MODE 0x3F285
|
||||
AFX_HIDP_SQL_MULTIPLE_ROWS_AFFECTED 0x3F286
|
||||
AFX_HIDP_SQL_NO_CURRENT_RECORD 0x3F287
|
||||
AFX_HIDP_SQL_NO_ROWS_AFFECTED 0x3F288
|
||||
AFX_HIDP_SQL_RECORDSET_READONLY 0x3F289
|
||||
AFX_HIDP_SQL_SQL_NO_TOTAL 0x3F28A
|
||||
AFX_HIDP_SQL_ODBC_LOAD_FAILED 0x3F28B
|
||||
AFX_HIDP_SQL_DYNASET_NOT_SUPPORTED 0x3F28C
|
||||
AFX_HIDP_SQL_SNAPSHOT_NOT_SUPPORTED 0x3F28D
|
||||
AFX_HIDP_SQL_API_CONFORMANCE 0x3F28E
|
||||
AFX_HIDP_SQL_SQL_CONFORMANCE 0x3F28F
|
||||
AFX_HIDP_SQL_NO_DATA_FOUND 0x3F290
|
||||
AFX_HIDP_SQL_ROW_UPDATE_NOT_SUPPORTED 0x3F291
|
||||
AFX_HIDP_SQL_ODBC_V2_REQUIRED 0x3F292
|
||||
AFX_HIDP_SQL_NO_POSITIONED_UPDATES 0x3F293
|
||||
AFX_HIDP_SQL_LOCK_MODE_NOT_SUPPORTED 0x3F294
|
||||
AFX_HIDP_SQL_DATA_TRUNCATED 0x3F295
|
||||
AFX_HIDP_SQL_ROW_FETCH 0x3F296
|
||||
AFX_HIDP_SQL_INCORRECT_ODBC 0x3F297
|
||||
AFX_HIDP_SQL_UPDATE_DELETE_FAILED 0x3F298
|
||||
AFX_HIDP_SQL_DYNAMIC_CURSOR_NOT_SUPPORTED 0x3F299
|
||||
AFX_HIDP_DAO_ENGINE_INITIALIZATION 0x3F2A0
|
||||
AFX_HIDP_DAO_DFX_BIND 0x3F2A1
|
||||
AFX_HIDP_DAO_OBJECT_NOT_OPEN 0x3F2A2
|
||||
AFX_HIDP_DAO_ROWTOOSHORT 0x3F2A3
|
||||
AFX_HIDP_DAO_BADBINDINFO 0x3F2A4
|
||||
AFX_HIDP_DAO_COLUMNUNAVAILABLE 0x3F2A5
|
||||
|
||||
// Frame Controls (AFX_HIDW_*)
|
||||
AFX_HIDW_TOOLBAR 0x5E800
|
||||
AFX_HIDW_STATUS_BAR 0x5E801
|
||||
AFX_HIDW_PREVIEW_BAR 0x5E802
|
||||
AFX_HIDW_RESIZE_BAR 0x5E803
|
||||
AFX_HIDW_DOCKBAR_TOP 0x5E81B
|
||||
AFX_HIDW_DOCKBAR_LEFT 0x5E81C
|
||||
AFX_HIDW_DOCKBAR_RIGHT 0x5E81D
|
||||
AFX_HIDW_DOCKBAR_BOTTOM 0x5E81E
|
||||
AFX_HIDW_DOCKBAR_FLOAT 0x5E81F
|
||||
|
||||
@@ -1,98 +0,0 @@
|
||||
{\rtf1\ansi \deff0\deflang1024{\fonttbl{\f0\froman Times New Roman;}{\f1\froman Symbol;}{\f2\fswiss Arial;}{\f3\froman Tms Rmn;}{\f4\fswiss Helv;}{\f5\fswiss Helvetica;}{\f6\fswiss MS Sans Serif;}}
|
||||
{\colortbl;\red0\green0\blue0;\red0\green0\blue255;\red0\green255\blue255;\red0\green255\blue0;\red255\green0\blue255;\red255\green0\blue0;\red255\green255\blue0;\red255\green255\blue255;\red0\green0\blue127;\red0\green127\blue127;\red0\green127\blue0;
|
||||
\red127\green0\blue127;\red127\green0\blue0;\red127\green127\blue0;\red127\green127\blue127;\red192\green192\blue192;}{\stylesheet{\s244 \f3\fs16\up6\lang1033 \sbasedon0\snext0 footnote reference;}{\s245 \f3\fs20\lang1033
|
||||
\sbasedon0\snext245 footnote text;}{\s246\li720 \i\f3\fs20\lang1033 \sbasedon0\snext255 heading 9;}{\s247\li720 \i\f3\fs20\lang1033 \sbasedon0\snext255 heading 8;}{\s248\li720 \i\f3\fs20\lang1033 \sbasedon0\snext255 heading 7;}{\s249\li720
|
||||
\f3\fs20\ul\lang1033 \sbasedon0\snext255 heading 6;}{\s250\li720 \b\f3\fs20\lang1033 \sbasedon0\snext255 heading 5;}{\s251\li360 \f3\ul\lang1033 \sbasedon0\snext255 heading 4;}{\s252\li360 \b\f3\lang1033 \sbasedon0\snext255 heading 3;}{\s253\sb120
|
||||
\b\f4\lang1033 \sbasedon0\snext0 heading 2;}{\s254\sb240 \b\f4\ul\lang1033 \sbasedon0\snext0 heading 1;}{\s255\li720 \f3\fs20\lang1033 \sbasedon0\snext255 Normal Indent;}{\f3\fs20\lang1033 \snext0 Normal;}{\s2\fi-240\li480\sb80\tx480 \f5\lang1033
|
||||
\sbasedon0\snext2 nscba;}{\s3\fi-240\li240\sa20 \f5\lang1033 \sbasedon0\snext3 j;}{\s4\li480\sa20 \f5\lang1033 \sbasedon0\snext4 ij;}{\s5\sb80\sa20 \f5\lang1033 \sbasedon0\snext5 btb;}{\s6\fi-240\li2400\sb20\sa20 \f5\fs20\lang1033 \sbasedon0\snext6 ctcb;}
|
||||
{\s7\fi-240\li480\sa40\tx480 \f5\lang1033 \sbasedon0\snext7 ns;}{\s8\sa120 \f5\fs28\lang1033 \sbasedon0\snext8 TT;}{\s9\fi-240\li2400\sa20 \f5\lang1033 \sbasedon0\snext9 crtj;}{\s10\fi-240\li480\tx480 \f5\lang1033 \sbasedon0\snext10 nsca;}{\s11\sa20
|
||||
\f5\lang1033 \sbasedon0\snext11 bt;}{\s12\li240\sb120\sa40 \f5\lang1033 \sbasedon0\snext12 Hf;}{\s13\li240\sb120\sa40 \f5\lang1033 \sbasedon0\snext13 Hs;}{\s14\li480\sb120\sa40 \f5\lang1033 \sbasedon0\snext14 RT;}{\s15\fi-2160\li2160\sb240\sa80\tx2160
|
||||
\f5\lang1033 \sbasedon0\snext15 c;}{\s16\li2160\sa20 \f5\lang1033 \sbasedon0\snext16 ct;}{\s17\li240\sa20 \f5\lang1033 \sbasedon0\snext17 it;}{\s18\li480 \f5\fs20\lang1033 \sbasedon0\snext18 nsct;}{\s19\fi-160\li400\sb80\sa40 \f5\lang1033
|
||||
\sbasedon0\snext19 nscb;}{\s20\fi-2640\li2880\sb120\sa40\brdrb\brdrs\brdrw15 \brdrbtw\brdrs\brdrw15 \tx2880 \f5\lang1033 \sbasedon0\snext20 HC2;}{\s21\fi-2640\li2880\sb120\sa20\tx2880 \f5\lang1033 \sbasedon0\snext21 C2;}{\s22\fi-240\li2400\sa20
|
||||
\f5\fs20\lang1033 \sbasedon0\snext22 ctc;}{\s23\li2160\sb160 \f5\lang1033 \sbasedon0\snext23 crt;}{\s24\li480\sb20\sa40 \f5\lang1033 \sbasedon0\snext24 or;}{\s25\fi-259\li360\sb40\sa40\tx360 \f6\fs20\lang1033 \sbasedon0\snext25 Ln1;}{\s26\li115\sb80\sa80
|
||||
\f6\fs20\lang1033 \sbasedon0\snext0 *Intro;}{\s27\li115\sb80\sa80\keepn \b\f6\lang1033 \sbasedon252\snext26 *Title;}{\s28\fi-245\li360\sb80 \f6\fs20\lang1033 \snext28 *Jl;}{\s29\li360\sb40\sa40 \f6\fs20\lang1033 \snext0 Lp1;}{
|
||||
\s30\fi-1800\li1915\sb60\sl-240\tx1915 \f6\fs20\lang1033 \sbasedon0\snext30 Tph;}{\s31\li115\sb120\sa80 \b\f6\fs20\lang1033 \snext25 Proch;}}{\info{\title AFXPRINT}{\subject MFC Print RTF Help}{\author AFX}{\creatim\yr1992\mo10\dy7\hr12\min33}{\version1}
|
||||
{\edmins46}{\nofpages1}{\nofwords65536}{\nofchars65536}{\vern16433}}\paperw12240\paperh15840\margl1800\margr1800\margt1440\margb1440\gutter0 \widowctrl\ftnbj \sectd \linex0\endnhere \pard\plain \sl240 \f3\fs20\lang1033 {\f4 \page }{\f4 #{\footnote
|
||||
\pard\plain \sl240 \f3\fs20\lang1033 # HID_FILE_PRINT}}{\fs16\up6 K{\footnote \pard\plain \s245 \f3\fs20\lang1033 {\fs16\up6 K} printing and print preview}}{\f4 }{\fs16\up6 ${\footnote \pard\plain \s245 \f3\fs20\lang1033 {\fs16\up6 $} File Print command}
|
||||
}{\f4 }{\b\f4 Print command (File menu)}{\b\f4
|
||||
\par }{\f4
|
||||
\par }{\f4 Use this command to print a document. This command presents a }{\f4\uldb Print dialog box}{\v AFX_HIDD_PRINT}{\f4
|
||||
, where you may specify the range of pages to be printed, the number of copies, the destination printer, and other printer setup options.}{\b\f4
|
||||
\par }{\b\f4
|
||||
\par }{\b\f4 Shortcuts}{\b\f4
|
||||
\par }\pard \fi-1080\li1440\sl240\tx1440 {\f4 Toolbar:}{\f4 \tab }{\f4 \{}{\f4 bmc }{\f4 fileprnt.bmp}{\f4 \}}{\f4
|
||||
\par }{\f4 Keys:}{\f4 \tab }{\f4 CTRL+P}{\f4
|
||||
\par }\pard \sl240 {\f4
|
||||
\par }{\f4 \page }{\f4 #{\footnote \pard\plain \sl240 \f3\fs20\lang1033 # AFX_HIDD_PRINT}}{\b\f4 Print }{\b\f4 dialog box}{\b\f4
|
||||
\par }{\f4
|
||||
\par }{\f4 The following options allow you to specify how the document should be printed:}{\f4
|
||||
\par }\pard \sb60\sl240 {\b\f4 Printer}{\b\f4
|
||||
\par }\pard \li360\sl240 {\f4 This is the active printer and printer connection. Choose the Setup option to change the printer and printer connection.}{\f4
|
||||
\par }\pard \sb60\sl240 {\b\f4 Setup}{\b\f4
|
||||
\par }\pard \li360\sl240 {\f4 Displays a }{\f4\uldb Print Setup dialog box}{\v AFX_HIDD_PRINTSETUP}{\f4 , so you can select a printer and printer connection.}{\f4
|
||||
\par }\pard \sb60\sl240 {\b\f4 Print Range}{\b\f4
|
||||
\par }\pard \li360\sl240 {\f4 Specify the pages you want to print:}{\f4
|
||||
\par }\trowd \trgaph108\trleft402 \cellx1647\cellx8622\pard \sl240\intbl {\b\f4 All}{\b\f4 \cell }{\f4 Prints the entire document.}{\f4 \cell }\pard \intbl {\f4 \row }\trowd \trgaph108\trleft402 \cellx1647\cellx8622\pard \sl240\intbl {\b\f4 Selection}{\b\f4
|
||||
\cell }{\f4 Prints the currently selected text.}{\f4 \cell }\pard \intbl {\f4 \row }\trowd \trgaph108\trleft402 \cellx1647\cellx8622\pard \sl240\intbl {\b\f4 Pages}{\b\f4 \cell }{\f4 Prints the range of pages you specify in }{\f4 the From and To boxes.}{
|
||||
\f4 \cell }\pard \intbl {\f4 \row }\pard \sb60\sl240 {\b\f4 Copies}{\b\f4
|
||||
\par }\pard \li360\sl240 {\f4 Specify the number of copies you want to print for the above page range.}{\f4
|
||||
\par }\pard \sb60\sl240 {\b\f4 Collate Copies}{\b\f4
|
||||
\par }\pard \li360\sl240 {\f4 Prints copies in page number order, instead of separated multiple copies of each page.}{\f4
|
||||
\par }\pard \sb60\sl240 {\b\f4 Print Quality}{\b\f4
|
||||
\par }\pard \li360\sl240 {\f4 Select the quality of the printing. Generally, lower quality printing takes less time to produce.}{\f4
|
||||
\par }\pard \sl240 {\f4 \page }{\f4 #{\footnote \pard\plain \sl240 \f3\fs20\lang1033 # AFX_HIDD_PRINTDLG}}{\b\f4 P}{\b\f4 rint Progress Dialog}{\b\f4
|
||||
\par }{\f4
|
||||
\par }{\f4 The Printing dialog box is shown during the time that <<YourApp>> is sending output to the printer. The page number indicates the progre}{\f4 ss of the printing.}{\f4
|
||||
\par }{\f4
|
||||
\par }{\f4 To abort printing, choose Cancel.}{\f4
|
||||
\par }{\f4
|
||||
\par }{\f4 \page }{\f4 #{\footnote \pard\plain \sl240 \f3\fs20\lang1033 # HID_FILE_PRINT_PREVIEW}}{\fs16\up6 K{\footnote \pard\plain \s245 \f3\fs20\lang1033 {\fs16\up6 K} printing and print preview}}{\f4 }{\fs16\up6 ${\footnote \pard\plain \s245
|
||||
\f3\fs20\lang1033 {\fs16\up6 $} File Print Preview command}}{\f4 }{\b\f4 Print Preview command (File menu)}{\f4
|
||||
\par }{\f4
|
||||
\par }{\f4 Use this command to display the active document as it would appear when printed. When you choose this command, the main window will be replaced with a print preview window in which one or two pages will be displayed in their printed format. The }{
|
||||
\f4\uldb print preview toolbar}{\v\f4 AFX_HIDW_PREVIEW_BAR}{\f4 offers you options to view either one or two pages at a time; move back and forth through the document; zoom in and out of pages; and initiate a print job.}{\f4
|
||||
\par }{\f4 \page }{\f4 #{\footnote \pard\plain \sl240 \f3\fs20\lang1033 # AFX_HIDW_PREVIEW_BAR}}{\fs16\up6 K{\footnote \pard\plain \s245 \f3\fs20\lang1033 {\fs16\up6 K} printing and print preview}}{\f4 }{\fs16\up6 ${\footnote \pard\plain \s245
|
||||
\f3\fs20\lang1033 {\fs16\up6 $} print preview toolbar}}{\f4 }{\b\f4 Print Preview toolbar}{\b\f4
|
||||
\par }{\f4
|
||||
\par }{\f4 The print preview toolbar offers you the following options:}{\f4
|
||||
\par }\pard \sb60\sl240 {\b\f4 Print}{\b\f4
|
||||
\par }\pard \li360\sl240 {\f4 Bring up the print dialog box, to start a print job.}{\f4
|
||||
\par }\pard \sb60\sl240 {\b\f4 Next Page}{\b\f4
|
||||
\par }\pard \li360\sl240 {\f4 Preview the next printed page.}{\f4
|
||||
\par }\pard \sb60\sl240 {\b\f4 Prev Page}{\b\f4
|
||||
\par }\pard \li360\sl240 {\f4 Preview the previous printed page.}{\f4
|
||||
\par }\pard \sb60\sl240 {\b\f4 One Page / Two Page}{\b\f4
|
||||
\par }\pard \li360\sl240 {\f4 Preview one or two printed pages at a time.}{\f4
|
||||
\par }\pard \sb60\sl240 {\b\f4 Zoom In}{\b\f4
|
||||
\par }\pard \li360\sl240 {\f4 Take a closer look at the printed page.}{\f4
|
||||
\par }\pard \sb60\sl240 {\b\f4 Zoom Out}{\b\f4
|
||||
\par }\pard \li360\sl240 {\f4 Take a larger look at the printed page.}{\f4
|
||||
\par }\pard \sb60\sl240 {\b\f4 Close}{\b\f4
|
||||
\par }\pard \li360\sl240 {\f4 Return from print preview to the editing window.}{\f4
|
||||
\par }\pard \sl240 {\f4
|
||||
\par }{\f4 \page }{\f4 #{\footnote \pard\plain \sl240 \f3\fs20\lang1033 # HID_FILE_PRINT_SETUP}}{\fs16\up6 K{\footnote \pard\plain \s245 \f3\fs20\lang1033 {\fs16\up6 K} printing and print preview}}{\f4 }{\fs16\up6 ${\footnote \pard\plain \s245
|
||||
\f3\fs20\lang1033 {\fs16\up6 $} File Print Setup command}}{\f4 }{\b\f4 Print Setup command (File menu)}{\b\f4
|
||||
\par }{\f4
|
||||
\par }{\f4 Use this command to select a printer and a printer connection. This command presents a }{\f4\uldb Print Setup dialog box}{\v AFX_HIDD_PRINTSETUP}{\f4 , where you specify the printer and its connection.}{\b\f4
|
||||
\par }{\f4 \page }{\f4 #{\footnote \pard\plain \sl240 \f3\fs20\lang1033 # AFX_HIDD_PRINTSETUP}}{\b\f4 Print}{\b\f4 Setup dialog box}{\b\f4
|
||||
\par }{\f4
|
||||
\par }{\f4 The following options allow you to select the destination printer and its connection.}{\f4
|
||||
\par }\pard \sb60\sl240 {\b\f4 Printer}{\b\f4
|
||||
\par }\pard \li360\sl240 {\f4
|
||||
Select the printer you want to use. Choose the Default Printer; or choose the Specific Printer option and select one of the current installed printers shown in the box. You install printers and configure ports using the Windows Control Panel. }{\f4
|
||||
|
||||
\par }\pard \sb60\sl240 {\b\f4 Orientation}{\b\f4
|
||||
\par }\pard \li360\sl240 {\f4 Choose Portrait or Landscape.}{\f4
|
||||
\par }\pard \sb60\sl240 {\b\f4 Paper Size}{\b\f4
|
||||
\par }\pard \li360\sl240 {\f4 Select the size of paper that the document is to be printed on.}{\f4
|
||||
\par }\pard \sb60\sl240 {\b\f4 Paper Source}{\b\f4
|
||||
\par }\pard \li360\sl240 {\f4 Some printers offer multiple trays for different paper sources. Specify the tray here.}{\f4
|
||||
\par }\pard \sb60\sl240 {\b\f4 Options}{\b\f4
|
||||
\par }\pard \li360\sl240 {\f4 Displays a dialog box where you can make additional choices about printing, specific to the type of printer you have selected.}{\f4
|
||||
\par }\pard \sb60\sl240 {\b\f4 Network...}{\b\f4
|
||||
\par }\pard \li360\sl240 {\f4 Choose this button to connect to a network location, assigning it a new drive letter.}{\f4
|
||||
\par }\pard \sl240 {\f4 \page }{\f4 #{\footnote \pard\plain \sl240 \f3\fs20\lang1033 # HID_FILE_PAGE_SETUP}}{\f4 ${\footnote \pard\plain \sl240 \f3\fs20\lang1033 $ File Page Setup Command}}{\b\f4 Page Setup command (File menu)}{\b\f4
|
||||
\par }{\b\f4
|
||||
\par }{\f4 << Write application-specific help here. >>}{\f4
|
||||
\par }\pard
|
||||
\par }
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 2.2 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 142 B |
Loaded 100 of 1159 files, more files were not shown because too many files have changed in this diff.
Show more
Reference in new issue
Block a user