Files
FSCyborg 601fa75d50 Change while(0) to while(false)
Travis is complaining about while(0), so we're getting it off of our back by switching to while(false).
2019-11-03 16:27:23 -05:00

214 lines
5.1 KiB
C++

/*
* Copyright (C) Volition, Inc. 1999. All rights reserved.
*
* All source code herein is the property of Volition, Inc. You may not sell
* or otherwise commercially exploit the source or things you created based on the
* source.
*
*/
// -----------------------------------------------------------------------------------------------------------------------
// MULTI RATE DEFINES/VARS
//
#include "network/multi_rate.h"
#ifdef MULTI_RATE
#include "io/timer.h"
#include "globalincs/alphacolors.h"
// how many records in the past we'll keep track of
#define NUM_UPDATE_RECORDS 5
// rate monitoring info
typedef struct mr_info {
// type
char type[MAX_RATE_TYPE_LEN+1];
// all time info
int total_bytes; // total bytes alltime
// per second info
int stamp_second; // stamp for one second
int bytes_second; // how many bytes we've sent in the last second
int records_second[NUM_UPDATE_RECORDS]; // records
int records_second_count; // how many records we have
float avg_second; // avg bytes/sec
// per frame info
int bytes_frame; // how many bytes we've sent this frame
int records_frame[NUM_UPDATE_RECORDS]; // records
int records_frame_count; // how many records we have
float avg_frame; // avg bytes/frame
} mr_info;
// all records
mr_info Multi_rate[MAX_RATE_PLAYERS][MAX_RATE_TYPES];
// -----------------------------------------------------------------------------------------------------------------------
// MULTI RATE FUNCTIONS
//
// notify of a player join
void multi_rate_reset(int np_index)
{
int idx;
// sanity checks
if((np_index < 0) || (np_index >= MAX_RATE_PLAYERS)){
return;
}
// blast the index clear
for(idx=0; idx<MAX_RATE_TYPES; idx++){
memset(&Multi_rate[np_index][idx], 0, sizeof(mr_info));
Multi_rate[np_index][idx].stamp_second = -1;
}
}
// add data of the specified type to datarate processing, returns 0 on fail (if we ran out of types, etc, etc)
int multi_rate_add(int np_index, const char *type, int size)
{
int idx;
mr_info *m;
// sanity checks
if((np_index < 0) || (np_index >= MAX_RATE_PLAYERS)){
return 0;
}
if((type == NULL) || (strlen(type) <= 0)){
return 0;
}
// see if the type already exists
for(idx=0; idx<MAX_RATE_TYPES; idx++){
// empty slot
if(strlen(Multi_rate[np_index][idx].type) <= 0){
break;
}
// existing
else if(!stricmp(Multi_rate[np_index][idx].type, type)){
break;
}
}
// if we couldn't find a slot
if(idx >= MAX_RATE_TYPES){
return 0;
}
// otherwise add the data
m = &Multi_rate[np_index][idx];
// type string
strcpy_s(m->type, type);
// alltime
m->total_bytes += size;
// per-second
m->bytes_second += size;
// per-frame
m->bytes_frame += size;
// success
return 1;
}
// process
#define R_AVG(ct, ar, avg) do {int av_idx; float av_sum = 0.0f; if(ct == 0){ avg = 0;} else { for(av_idx=0; av_idx<ct; av_idx++){ av_sum += (float)ar[av_idx]; } avg = av_sum / (float)ct; } }while(false)
void multi_rate_process()
{
int idx, s_idx;
mr_info *m;
// process all active players
for(idx=0; idx<MAX_RATE_PLAYERS; idx++){
for(s_idx=0; s_idx<MAX_RATE_TYPES; s_idx++){
m = &Multi_rate[idx][s_idx];
// invalid entries
if(strlen(m->type) <= 0){
continue;
}
// process alltime
if(m->stamp_second == -1){
m->stamp_second = timestamp(1000);
} else if(timestamp_elapsed(m->stamp_second)){
// if we've reached max records
if(m->records_second_count >= NUM_UPDATE_RECORDS){
memmove(m->records_second, m->records_second+1, sizeof(int) * (NUM_UPDATE_RECORDS - 1));
m->records_second[NUM_UPDATE_RECORDS-1] = m->bytes_second;
}
// haven't reached max records
else {
m->records_second[m->records_second_count++] = m->bytes_second;
}
// recalculate the average
R_AVG(m->records_second_count, m->records_second, m->avg_second);
// reset bytes/second and timestamp
m->bytes_second = 0;
m->stamp_second = timestamp(1000);
}
// process per-frame
// if we've reached max records
if(m->records_frame_count >= NUM_UPDATE_RECORDS){
memmove(m->records_frame, m->records_frame+1, sizeof(int) * (NUM_UPDATE_RECORDS - 1));
m->records_frame[NUM_UPDATE_RECORDS-1] = m->bytes_frame;
}
// haven't reached max records
else {
m->records_frame[m->records_frame_count++] = m->bytes_frame;
}
// recalculate the average
R_AVG(m->records_frame_count, m->records_frame, m->avg_frame);
// reset bytes/frame
m->bytes_frame = 0;
}
}
}
// display
void multi_rate_display(int np_index, int x, int y)
{
int idx;
mr_info *m;
int line_height = gr_get_font_height() + 1;
// sanity checks
if((np_index < 0) || (np_index >= MAX_RATE_PLAYERS)){
return;
}
// get info
for(idx=0; idx<MAX_RATE_TYPES; idx++){
m = &Multi_rate[np_index][idx];
// if we have a 0 length string, we're done
if(strlen(m->type) <= 0){
break;
}
// display
gr_set_color_fast(&Color_red);
gr_printf_no_resize(x, y, "%s %d (%d/s) (%f/f)", m->type, m->total_bytes, (int)m->avg_second, m->avg_frame);
y += line_height;
}
}
#endif