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25 lines
637 B
C++
25 lines
637 B
C++
#pragma once
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#include "scripting/ade_api.h"
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namespace scripting {
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namespace api {
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struct bytearray_h {
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SCP_vector<uint8_t> m_data;
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public:
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bytearray_h();
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explicit bytearray_h(SCP_vector<uint8_t> data);
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const SCP_vector<uint8_t>& data() const;
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static void serialize(lua_State* /*L*/, const scripting::ade_table_entry& /*tableEntry*/, const luacpp::LuaValue& value, ubyte* data, int& packet_size);
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static void deserialize(lua_State* /*L*/, const scripting::ade_table_entry& /*tableEntry*/, char* data_ptr, ubyte* data, int& offset);
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};
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DECLARE_ADE_OBJ(l_Bytearray, bytearray_h);
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} // namespace api
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} // namespace scripting
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