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23 lines
472 B
C++
23 lines
472 B
C++
#pragma once
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#include "mission/missionbriefcommon.h"
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#include "missionui/missiondebrief.h"
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#include "scripting/ade_api.h"
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namespace scripting {
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namespace api {
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struct debrief_stage_h {
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debrief_stage* stage;
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debrief_stage_h();
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explicit debrief_stage_h(debrief_stage* db_stage);
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bool isValid() const;
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debrief_stage* getStage() const;
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};
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DECLARE_ADE_OBJ(l_DebriefStage, debrief_stage_h);
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DECLARE_ADE_OBJ(l_Debrief, int);
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} // namespace api
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} // namespace scripting
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