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21 lines
291 B
C++
21 lines
291 B
C++
//
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//
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#ifndef FS2_OPEN_SHIELDS_H
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#define FS2_OPEN_SHIELDS_H
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#include "globalincs/pstypes.h"
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#include "scripting/ade.h"
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#include "scripting/ade_api.h"
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#include "object/object.h"
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namespace scripting {
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namespace api {
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DECLARE_ADE_OBJ(l_Shields, object_h);
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}
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}
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#endif //FS2_OPEN_SHIELDS_H
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