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21 lines
291 B
C++

//
//
#ifndef FS2_OPEN_SHIELDS_H
#define FS2_OPEN_SHIELDS_H
#include "globalincs/pstypes.h"
#include "scripting/ade.h"
#include "scripting/ade_api.h"
#include "object/object.h"
namespace scripting {
namespace api {
DECLARE_ADE_OBJ(l_Shields, object_h);
}
}
#endif //FS2_OPEN_SHIELDS_H