Files
LuytenKyandwookieejedi b8c3c560d2 Implementation for an AI order to chase ship types -Second Attempt- (#6828)
* Back in business hopefully

* Refactor

* Resolve CI issue in aigoals.cpp

* Updating order.cpp

* Whoops

* Updated objecttypes.tbl to incorporate attack ship type

* Fix clang-tidy issue

* Forgot one other instance

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Co-authored-by: wookieejedi <[email protected]>
2025-08-07 09:56:18 -04:00

11 lines
124 B
C++

#pragma once
#include "scripting/ade_api.h"
namespace scripting {
namespace api {
DECLARE_ADE_OBJ(l_Shipclass, int);
}
}