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30 lines
598 B
C++
30 lines
598 B
C++
#pragma once
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#include "globalincs/pstypes.h"
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#include "scripting/ade.h"
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#include "scripting/ade_api.h"
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#include "graphics/generic.h"
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namespace scripting {
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namespace api {
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class streaminganim_h {
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public:
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generic_anim ga;
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bool isValid() const;
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explicit streaminganim_h (const char* filename);
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~streaminganim_h();
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streaminganim_h(const streaminganim_h&) = delete;
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streaminganim_h& operator=(const streaminganim_h&) = delete;
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streaminganim_h(streaminganim_h&&) noexcept;
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streaminganim_h& operator=(streaminganim_h&&) noexcept;
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};
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DECLARE_ADE_OBJ(l_streaminganim, streaminganim_h);
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}
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}
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