Sync SDL3 wiki -> header

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SDL Wiki Bot
2025-12-06 18:52:33 +00:00
parent 2c11d62d17
commit 9369a341c6

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@@ -242,11 +242,11 @@ extern SDL_DECLSPEC void SDLCALL SDL_DestroySurface(SDL_Surface *surface);
* - `SDL_PROP_SURFACE_HOTSPOT_Y_NUMBER`: the hotspot pixel offset from the
* top edge of the image, if this surface is being used as a cursor.
* - `SDL_PROP_SURFACE_ROTATION_NUMBER`: the number of degrees a surface's
* data is meant to be rotated clockwise to make the image
* right-side up. Default 0. This is used by the camera API, if a mobile
* device is oriented differently than what its camera provides (i.e. -
* the camera always provides portrait images but the phone is being held
* in landscape orientation). Since SDL 3.4.0.
* data is meant to be rotated clockwise to make the image right-side up.
* Default 0. This is used by the camera API, if a mobile device is oriented
* differently than what its camera provides (i.e. - the camera always
* provides portrait images but the phone is being held in landscape
* orientation). Since SDL 3.4.0.
*
* \param surface the SDL_Surface structure to query.
* \returns a valid property ID on success or 0 on failure; call