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Sylvain
5976b79c1c
testautomation: create no window, so that testautomation_mouse.c::mouse_getMouseFocus() pass
(more precisely, the last test, when the window is destroyed, focus window should report null)
testautomation_video: if SDL_SetWindowSize/Position isn't honored, we should check there is an event
Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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