"fix" looting on 10.00

+ acknowledge that skins dont work on 10.00
This commit is contained in:
Gray
2025-04-06 19:48:17 -04:00
parent 2b6b321270
commit 79b081f8b6
2 changed files with 5 additions and 1 deletions

View File

@@ -625,7 +625,9 @@ std::vector<LootDrop> PickLootDrops(FName TierGroupName, int WorldLevel, int For
if (!Addresses::LoadAsset) if (!Addresses::LoadAsset)
{ {
if (Fortnite_Version <= 6 || std::floor(Fortnite_Version) == 9) // the tables unload! if (Fortnite_Version <= 6
|| std::floor(Fortnite_Version) == 9
|| Fortnite_Version == 10.00) // the tables unload!
{ {
LTDTables.clear(); LTDTables.clear();
LPTables.clear(); LPTables.clear();

View File

@@ -1534,6 +1534,8 @@ static inline uint64 FindGetNetMode()
static inline uint64 FindApplyCharacterCustomization() static inline uint64 FindApplyCharacterCustomization()
{ {
// RETURNS 0 ON 10.00!
// if (std::floor(Fortnite_Version) == 4) // RetrieveCharacterParts return null if dedicated server????? // if (std::floor(Fortnite_Version) == 4) // RetrieveCharacterParts return null if dedicated server?????
// return 0; // return 0;