125 Commits

Author SHA1 Message Date
mmvanheusden
1053c7b114 minor fix 2022-07-22 20:48:37 +02:00
mmvanheusden
510d80c58a 2.0.2 2022-07-22 20:20:30 +02:00
mmvanheusden
894197e75e Fix the working directory problem for every platform 2022-07-22 20:18:35 +02:00
mmvanheusden
eca48e2495 Add a notice thing to the youtube tuorial 2022-07-21 09:47:30 +02:00
mmvanheusden
2bd8dc7c41 2.0.1 2022-07-09 09:30:23 +02:00
mmvanheusden
b8eb915788 Add a hacky fix for Windows portable builds
Signed-off-by: mmvanheusden <50550545+mmvanheusden@users.noreply.github.com>
2022-07-09 09:26:40 +02:00
mmvanheusden
5c0fe6fc9a fix badge 2022-07-08 22:05:54 +02:00
mmvanheusden
14ecff0d12 make the GitHub action run on the master branch instead of the rewrite branch 2022-07-08 21:42:51 +02:00
mmvanheusden
9135dbd788 Fix the actions 2022-07-08 21:40:25 +02:00
mmvanheusden
39511b2cbe Merge branch 'rewrite' 2022-07-08 21:37:20 +02:00
mmvanheusden
55db579d88 Fix the github actions build workflow 2 2022-07-08 21:26:19 +02:00
mmvanheusden
8d31196e4d Fix the github actions build workflow 2022-07-08 21:14:24 +02:00
mmvanheusden
49d0378530 add macos commnad 2022-07-08 20:54:38 +02:00
mmvanheusden
67f78a5242 fix workflow 3 2022-07-08 20:45:30 +02:00
mmvanheusden
ed71768d36 fix workflow 2 2022-07-08 20:41:04 +02:00
mmvanheusden
baf017efbd fix workflow 2022-07-08 20:39:33 +02:00
mmvanheusden
567d143cf5 push this as well XD 2022-07-08 20:31:57 +02:00
mmvanheusden
496ad5724b clean 2022-07-08 20:31:26 +02:00
mmvanheusden
76997c1c88 Move utils to utils file 2022-07-08 19:37:29 +02:00
mmvanheusden
6d42c8c886 Merge rewrite into master 2022-07-08 17:50:28 +02:00
mmvanheusden
4c687b3b33 Prepare for first release and block macOS
Signed-off-by: mmvanheusden <50550545+mmvanheusden@users.noreply.github.com>
2022-07-08 17:33:52 +02:00
mmvanheusden
53c7eb9a35 Finalize Windows support 🎉
Signed-off-by: mmvanheusden <50550545+mmvanheusden@users.noreply.github.com>
2022-07-08 17:14:13 +02:00
mmvanheusden
35ceb8ad48 Add untested Windows support 2022-07-08 12:32:00 +02:00
mmvanheusden
d9067650b4 Add contributors info 2022-07-08 12:03:35 +02:00
mmvanheusden
1a3e6d7f04 Rewrite the README 2022-07-08 11:49:52 +02:00
mmvanheusden
33a88f172c Improve the warning banner 2022-07-08 11:22:04 +02:00
mmvanheusden
087e40a705 Make ESLint compatible with nodejs 2022-07-08 11:13:22 +02:00
mmvanheusden
36cadc541a Add a screenshot of the W.I.P rewrite 2022-07-08 11:10:27 +02:00
mmvanheusden
b6852432dd Cleanup .github directory, add .ZIP to gitignore 2022-07-08 11:02:37 +02:00
mmvanheusden
7f6060dc19 Rename index, downloader and update dependencies 2022-07-08 11:00:28 +02:00
mmvanheusden
c4f0177b4a Code the rest and cleanup 2022-07-08 10:27:32 +02:00
mmvanheusden
157a2ecce9 fix the code and add green comments 2022-07-08 09:52:44 +02:00
mmvanheusden
e0f99bd1af start rewrite of entire thing 2022-07-05 14:23:48 +02:00
mmvanheusden
638fef954c Properly center the button 2022-07-01 21:39:15 +02:00
mmvanheusden
cd45a53aee Properly center the button 2022-07-01 21:37:28 +02:00
mmvanheusden
1413a34c69 Add more comments, update Primer CSS, and change var to let 2022-07-01 20:47:10 +02:00
mmvanheusden
0c6a4353a5 Add comments 2022-07-01 20:24:11 +02:00
mmvanheusden
b811201363 ESLint reformat 2022-07-01 20:03:57 +02:00
mmvanheusden
11ab85dbf8 Disable spell checking to form 2022-07-01 20:01:12 +02:00
mmvanheusden
4759a418c6 Revert "Add support for windows (experimental)"
This reverts commit f77477b52e.
2022-07-01 19:17:20 +02:00
mmvanheusden
f77477b52e Add support for windows (experimental) 2022-06-28 17:40:03 +02:00
mmvanheusden
c4df5da15e Add support for linux terminals 2022-06-27 18:45:57 +02:00
mmvanheusden
ca066bcb3c fix actions 3 2022-06-27 15:32:33 +02:00
mmvanheusden
7ed72f79ac fix actions 3 2022-06-26 18:08:12 +02:00
mmvanheusden
7228e4bfbf Update README.md 2022-06-26 18:05:44 +02:00
mmvanheusden
99c97dbfb1 fix actions 2 2022-06-26 17:57:17 +02:00
mmvanheusden
2803eeee08 fix actions 2022-06-26 17:31:45 +02:00
mmvanheusden
c336639baf Add stuff to readme and add github actions 2022-06-26 17:29:41 +02:00
mmvanheusden
2dee6b66dc Add a license, disable resizing, and add a build system 2022-06-26 16:56:21 +02:00
mmvanheusden
7d925ef800 cleanup code 2022-06-26 15:38:47 +02:00
mmvanheusden
f91247c0f0 put everything in a file 2022-06-26 15:10:57 +02:00
mmvanheusden
ad52750cdf 🎉 the downloader works! 2022-06-26 14:56:41 +02:00
mmvanheusden
882f0cbf21 Make the downloader follow redirects 2022-06-26 13:22:45 +02:00
mmvanheusden
6813a268fd IntelliJ cleanup
xD
2022-06-25 20:53:41 +02:00
mmvanheusden
f379eb2e46 Check if dotnet is installed before downloading 2022-06-25 20:52:34 +02:00
mmvanheusden
2cec3f077c Update README.md 2022-06-25 19:40:52 +02:00
mmvanheusden
a385a82773 Merge pull request #22 from SlejmUr/patch-1
[REWRITE] ID's are numbers :)
2022-06-25 19:37:38 +02:00
mmvanheusden
7a6458ce76 Modify the interface a bit 2022-06-25 19:37:14 +02:00
SlejmUr
4eb07780f2 ID's are numbers :)
+added win
2022-06-25 19:12:46 +02:00
mmvanheusden
acba5bf774 download system test 2
not working yet
2022-06-25 18:04:16 +02:00
mmvanheusden
a6115ef016 download system thing 2022-06-25 17:20:42 +02:00
mmvanheusden
878f98bfef Add a linux detector thing 2022-06-25 13:22:07 +02:00
mmvanheusden
f5b6adbdc2 Implement script 2022-06-25 12:06:08 +02:00
mmvanheusden
465111fbdc Create the design 2022-06-25 11:04:17 +02:00
mmvanheusden
3cdb8fe138 Add a README 2022-06-25 09:16:01 +02:00
mmvanheusden
bcde2397cd Update README.md 2022-06-24 22:52:23 +02:00
mmvanheusden
fab7360488 Basic form WIP 2022-06-24 22:17:26 +02:00
mmvanheusden
c6eba0b51b initial init 2022-06-24 21:10:41 +02:00
mmvanheusden
80bdef06c9 Prepare for (possible) rewrite soon™️ 2022-06-24 20:09:13 +02:00
mmvanheusden
7bb99845a5 Merge pull request #19 from morinted/patch-1
Fix support for passwords with spaces and quotes
2022-06-08 07:07:33 +02:00
mmvanheusden
cfc599f753 Merge pull request #20 from SlejmUr/master
Updated to DD 2.4.6
2022-06-08 07:07:09 +02:00
SlejmUr
5c5e6d5b7e Updated to DD 2.4.6 2022-06-07 22:00:48 +02:00
Ted Morin
5347341414 Fix support for passwords with spaces and quotes 2022-02-06 22:48:47 -05:00
Maarten
ae83e0eea9 Update README.md 2021-11-12 19:15:09 +01:00
Maarten
0262e82f3b Delete SECURITY.md
lel
2021-11-05 21:31:12 +01:00
Maarten
4c3e0273d4 Create SECURITY.md 2021-11-05 21:30:34 +01:00
Maarten
d5d8e4112e Update README.md 2021-11-05 21:27:09 +01:00
Maarten van Heusden
d0904e711c Update hero.png 2021-10-31 13:25:15 +01:00
Maarten van Heusden
dd5dc86522 Update downloadGUI.cs 2021-10-31 13:19:31 +01:00
SlejmUr
70c949db02 Merge branch 'master' of https://github.com/SlejmUr/SteamDepotDownloaderGUI 2021-10-29 13:46:42 +02:00
SlejmUr
1a6117c674 Sorry Literally has no idea why Github does this. 2021-10-29 13:46:25 +02:00
SlejmUr
cbab3919b8 Merge branch 'mmvanheusden:master' into master 2021-10-29 13:44:55 +02:00
SlejmUr
72520a9da0 Merge branch 'master' of https://github.com/SlejmUr/SteamDepotDownloaderGUI 2021-10-29 13:41:59 +02:00
SlejmUr
39026d1562 Removed Unneded Lines 2021-10-29 13:40:48 +02:00
SlejmUr
b6e70d5157 Added nice Icon there 2021-10-29 13:37:53 +02:00
SlejmUr
bfdf917c6f Added "Better" checking for username,password,etc
Added InstantSearch + AppName Query
Added MouseHover on AppID TextBox
2021-10-29 13:36:14 +02:00
SlejmUr
a2144e4126 password remember 2021-10-28 15:57:59 +02:00
Maarten
1ab8b6220b Merge pull request #14 from SlejmUr/master
Added icon
2021-10-16 10:04:16 +02:00
SlejmUr
8de8c7f9f8 Added icon
On gui and csproj too
2021-10-15 20:43:41 +02:00
Maarten van Heusden
33d575b334 updated image 2021-10-11 15:31:50 +01:00
Maarten
13bb1d57b9 Merge pull request #13 from nunogois/dark-ui-cleanup
feat: add dark UI, general cleanup
2021-10-11 16:29:12 +02:00
Nuno Góis
6c980628f1 feat: add dark UI, general cleanup 2021-10-10 20:57:47 +01:00
Maarten van Heusden
ff3c7d2cff oops i forgor 💀 to delete the entire folder 2021-10-09 12:01:55 +01:00
Maarten
dc5f38d39e Update README.md 2021-10-09 09:54:33 +00:00
Maarten van Heusden
65793aa6dc small improvements 2021-10-09 10:09:17 +01:00
Maarten van Heusden
1cb7a4f667 do i even need this 2021-10-09 09:52:23 +01:00
Maarten
7d143bbff7 Update codeql-analysis.yml 2021-10-09 08:48:33 +00:00
Maarten van Heusden
f1bec83c03 Fix(hopefully) 2021-10-07 18:16:44 +02:00
Maarten van Heusden
3b187dc717 English corrections
i was bored at school
2021-09-21 11:01:49 +02:00
Maarten van Heusden
54def97c38 UwU 2021-09-06 08:22:14 +02:00
Maarten van Heusden
6296d62089 Update README.md 2021-06-12 17:57:46 +02:00
Maarten van Heusden
36f7432330 Thank you @SlejmUr for your contributions! 2021-06-10 16:08:58 +02:00
Maarten van Heusden
4d4d17df75 Add Bitcoin donation badge 2021-05-25 12:33:47 +02:00
Maarten van Heusden
81267565f5 Merge pull request #10 from maarten46/master
Update README.md
2021-04-09 09:25:29 +02:00
maarten46
bd57a9672f Update README.md 2021-04-09 09:22:48 +02:00
Maarten van Heusden
ecdea58db3 Create CODE_OF_CONDUCT.md 2021-03-21 12:51:26 +01:00
Maarten van Heusden
e45a9253b3 Disable window resizing 2021-03-06 08:50:00 +01:00
Maarten van Heusden
c9cfca688f Rename LICENSE to LICENSE.md 2021-03-01 11:22:26 +01:00
Maarten van Heusden
76668207e3 Create LICENSE 2021-03-01 11:20:46 +01:00
Maarten van Heusden
9c5758aa31 YouTube video image 2021-02-19 08:26:19 +01:00
mmvanheusden
8b818fdc6c Create youtube.png 2021-02-19 08:25:21 +01:00
Maarten van Heusden
c08501d4c4 Add YouTube video 2021-02-19 08:21:17 +01:00
mmvanheusden
e7d48cff39 Update hero.png 2021-02-08 09:01:48 +01:00
mmvanheusden
4e438ebccf Title font 2021-02-08 08:54:36 +01:00
Maarten van Heusden
b3dbcb6bd6 Merge pull request #7 from mmvanheusden/experiments
add submodule...
2021-02-07 14:40:10 +01:00
mmvanheusden
d4bd2d1563 add submodule... 2021-02-07 14:35:18 +01:00
mmvanheusden
1d33578481 added depotdownloader source 2021-02-06 17:02:24 +01:00
Maarten van Heusden
cc4939f75e Update README.md 2021-02-06 16:57:30 +01:00
Maarten van Heusden
aee2e6fea4 Create codeql-analysis.yml 2021-02-06 13:18:09 +01:00
Maarten van Heusden
e9d1cdee2e Update README.md 2021-02-06 11:03:25 +01:00
mmvanheusden
cfdc2659ef Merge branch 'master' of https://github.com/mmvanheusden/SteamDepotDownloaderGUI 2021-02-06 10:54:53 +01:00
mmvanheusden
49380eaed4 :-) 2021-02-06 10:54:43 +01:00
Maarten van Heusden
9700f3de86 Update README.md 2021-02-06 10:48:27 +01:00
Maarten van Heusden
206cd6c0ff Update README.md 2021-02-06 10:44:44 +01:00
mmvanheusden
879210cc43 Update hero.png 2021-02-06 10:43:09 +01:00
29 changed files with 7668 additions and 2023 deletions

21
.eslintrc.yml Normal file
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@@ -0,0 +1,21 @@
env:
browser: true
es2021: true
node: true
extends: eslint:recommended
parserOptions:
ecmaVersion: latest
sourceType: module
rules:
indent:
- error
- tab
linebreak-style:
- error
- unix
quotes:
- error
- double
semi:
- error
- never

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@@ -1,38 +0,0 @@
---
name: Bug report
about: Create a report to help us improve
title: ''
labels: ''
assignees: ''
---
**Describe the bug**
A clear and concise description of what the bug is.
**To Reproduce**
Steps to reproduce the behavior:
1. Go to '...'
2. Click on '....'
3. Scroll down to '....'
4. See error
**Expected behavior**
A clear and concise description of what you expected to happen.
**Screenshots**
If applicable, add screenshots to help explain your problem.
**Desktop (please complete the following information):**
- OS: [e.g. iOS]
- Browser [e.g. chrome, safari]
- Version [e.g. 22]
**Smartphone (please complete the following information):**
- Device: [e.g. iPhone6]
- OS: [e.g. iOS8.1]
- Browser [e.g. stock browser, safari]
- Version [e.g. 22]
**Additional context**
Add any other context about the problem here.

45
.github/workflows/build.yml vendored Normal file
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@@ -0,0 +1,45 @@
on:
push:
branches:
- master
pull_request:
workflow_dispatch:
jobs:
build:
runs-on: macos-latest
steps:
- name: Check out repositoty
uses: actions/checkout@v3
- name: Set up nodejs
uses: actions/setup-node@v3
with:
node-version: 18
- name: Set up npm project
run: npm install
- name: build project
run: npm run buildall
- name: Move x64 exe
run: cp ./dist/SteamDepotDownloaderGUI*.exe ./SteamDepotDownloaderGUI-${{ github.run_number }}.exe
- name: Move x64 AppImage
run: cp `ls -d1 dist/* | grep -E "SteamDepotDownloaderGUI-[0-9]+\.[0-9]+\.[0-9]+\.AppImage"` ./SteamDepotDownloaderGUI-${{ github.run_number }}.AppImage
- name: Move x64 zip
run: cp `ls -d1 dist/* | grep -E "steamdepotdownloadergui-[0-9]+\.[0-9]+\.[0-9]+\.zip"` ./SteamDepotDownloaderGUI-${{ github.run_number }}.zip
- name: Move arm64 AppImage
run: cp `ls -d1 dist/* | grep -E "SteamDepotDownloaderGUI-[0-9]+\.[0-9]+\.[0-9]+\-arm64.AppImage"` ./SteamDepotDownloaderGUI-${{ github.run_number }}.AppImage
- name: Move arm64 zip
run: cp `ls -d1 dist/* | grep -E "steamdepotdownloadergui-[0-9]+\.[0-9]+\.[0-9]+\-arm64.zip"` ./SteamDepotDownloaderGUI-${{ github.run_number }}-arm64.zip
- name: Upload artifacts
uses: actions/upload-artifact@v3
with:
name: SteamDepotDownloaderGUI-${{ github.run_number }}
path: SteamDepotDownloaderGUI-${{ github.run_number }}*.*

435
.gitignore vendored
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@@ -1,362 +1,141 @@
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[Oo]bj/
[Ll]og/
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# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
*.vbw
# Optional npm cache directory
.npm
# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
**/*.DesktopClient/ModelManifest.xml
**/*.Server/GeneratedArtifacts
**/*.Server/ModelManifest.xml
_Pvt_Extensions
# Optional eslint cache
.eslintcache
# Paket dependency manager
.paket/paket.exe
paket-files/
# Optional stylelint cache
.stylelintcache
# FAKE - F# Make
.fake/
# Microbundle cache
.rpt2_cache/
.rts2_cache_cjs/
.rts2_cache_es/
.rts2_cache_umd/
# CodeRush personal settings
.cr/personal
# Optional REPL history
.node_repl_history
# Python Tools for Visual Studio (PTVS)
__pycache__/
*.pyc
# Output of 'npm pack'
*.tgz
# Cake - Uncomment if you are using it
# tools/**
# !tools/packages.config
# Yarn Integrity file
.yarn-integrity
# Tabs Studio
*.tss
# dotenv environment variable files
.env
.env.development.local
.env.test.local
.env.production.local
.env.local
# Telerik's JustMock configuration file
*.jmconfig
# parcel-bundler cache (https://parceljs.org/)
.cache
.parcel-cache
# BizTalk build output
*.btp.cs
*.btm.cs
*.odx.cs
*.xsd.cs
# Next.js build output
.next
out
# OpenCover UI analysis results
OpenCover/
# Nuxt.js build / generate output
.nuxt
dist
# Azure Stream Analytics local run output
ASALocalRun/
# Gatsby files
.cache/
# Comment in the public line in if your project uses Gatsby and not Next.js
# https://nextjs.org/blog/next-9-1#public-directory-support
# public
# MSBuild Binary and Structured Log
*.binlog
# vuepress build output
.vuepress/dist
# NVidia Nsight GPU debugger configuration file
*.nvuser
# vuepress v2.x temp and cache directory
.temp
.cache
# MFractors (Xamarin productivity tool) working folder
.mfractor/
# Docusaurus cache and generated files
.docusaurus
# Local History for Visual Studio
.localhistory/
# Serverless directories
.serverless/
# BeatPulse healthcheck temp database
healthchecksdb
# FuseBox cache
.fusebox/
# Backup folder for Package Reference Convert tool in Visual Studio 2017
MigrationBackup/
# DynamoDB Local files
.dynamodb/
# Ionide (cross platform F# VS Code tools) working folder
.ionide/
# TernJS port file
.tern-port
# Fody - auto-generated XML schema
FodyWeavers.xsd
# Stores VSCode versions used for testing VSCode extensions
.vscode-test
# VSCode directory for storing user settings
.vscode
# yarn v2
.yarn/cache
.yarn/unplugged
.yarn/build-state.yml
.yarn/install-state.gz
.pnp.*
# IntelliJ
.idea/
# SteamDepotDownloaderGUI specific directories
/depotdownloader/
/games/
*.zip

View File

@@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8" />
</startup>
</configuration>

View File

@@ -1,84 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{9FE2AF44-2D88-43DB-9B8F-EA410552D8CE}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>DepotDownloaderGUI</RootNamespace>
<AssemblyName>DepotDownloaderGUI</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.DirectoryServices" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Form1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Form1.resx">
<DependentUpon>Form1.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

View File

@@ -1,25 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30907.101
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DepotDownloaderGUI", "DepotDownloaderGUI.csproj", "{9FE2AF44-2D88-43DB-9B8F-EA410552D8CE}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{9FE2AF44-2D88-43DB-9B8F-EA410552D8CE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{9FE2AF44-2D88-43DB-9B8F-EA410552D8CE}.Debug|Any CPU.Build.0 = Debug|Any CPU
{9FE2AF44-2D88-43DB-9B8F-EA410552D8CE}.Release|Any CPU.ActiveCfg = Release|Any CPU
{9FE2AF44-2D88-43DB-9B8F-EA410552D8CE}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {B49312C0-32E2-42A5-9DC8-892A707C0EF8}
EndGlobalSection
EndGlobal

317
Form1.Designer.cs generated
View File

@@ -1,317 +0,0 @@

namespace DepotDownloaderGUI
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1));
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.label3 = new System.Windows.Forms.Label();
this.label4 = new System.Windows.Forms.Label();
this.label5 = new System.Windows.Forms.Label();
this.label6 = new System.Windows.Forms.Label();
this.label7 = new System.Windows.Forms.Label();
this.label8 = new System.Windows.Forms.Label();
this.textBox1 = new System.Windows.Forms.TextBox();
this.textBox2 = new System.Windows.Forms.TextBox();
this.textBox3 = new System.Windows.Forms.TextBox();
this.textBox4 = new System.Windows.Forms.TextBox();
this.textBox5 = new System.Windows.Forms.TextBox();
this.textBox8 = new System.Windows.Forms.TextBox();
this.button1 = new System.Windows.Forms.Button();
this.numericUpDown1 = new System.Windows.Forms.NumericUpDown();
this.numericUpDown2 = new System.Windows.Forms.NumericUpDown();
this.button2 = new System.Windows.Forms.Button();
this.button3 = new System.Windows.Forms.Button();
this.button4 = new System.Windows.Forms.Button();
this.label9 = new System.Windows.Forms.Label();
this.label10 = new System.Windows.Forms.Label();
this.toolTip1 = new System.Windows.Forms.ToolTip(this.components);
((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.numericUpDown2)).BeginInit();
this.SuspendLayout();
//
// label1
//
resources.ApplyResources(this.label1, "label1");
this.label1.Name = "label1";
this.toolTip1.SetToolTip(this.label1, resources.GetString("label1.ToolTip"));
//
// label2
//
resources.ApplyResources(this.label2, "label2");
this.label2.Name = "label2";
this.toolTip1.SetToolTip(this.label2, resources.GetString("label2.ToolTip"));
//
// label3
//
resources.ApplyResources(this.label3, "label3");
this.label3.Name = "label3";
this.toolTip1.SetToolTip(this.label3, resources.GetString("label3.ToolTip"));
//
// label4
//
resources.ApplyResources(this.label4, "label4");
this.label4.Name = "label4";
this.toolTip1.SetToolTip(this.label4, resources.GetString("label4.ToolTip"));
//
// label5
//
resources.ApplyResources(this.label5, "label5");
this.label5.Name = "label5";
this.toolTip1.SetToolTip(this.label5, resources.GetString("label5.ToolTip"));
//
// label6
//
resources.ApplyResources(this.label6, "label6");
this.label6.Name = "label6";
this.toolTip1.SetToolTip(this.label6, resources.GetString("label6.ToolTip"));
//
// label7
//
resources.ApplyResources(this.label7, "label7");
this.label7.Name = "label7";
this.toolTip1.SetToolTip(this.label7, resources.GetString("label7.ToolTip"));
//
// label8
//
resources.ApplyResources(this.label8, "label8");
this.label8.Name = "label8";
this.toolTip1.SetToolTip(this.label8, resources.GetString("label8.ToolTip"));
//
// textBox1
//
resources.ApplyResources(this.textBox1, "textBox1");
this.textBox1.Name = "textBox1";
this.toolTip1.SetToolTip(this.textBox1, resources.GetString("textBox1.ToolTip"));
//
// textBox2
//
resources.ApplyResources(this.textBox2, "textBox2");
this.textBox2.Name = "textBox2";
this.toolTip1.SetToolTip(this.textBox2, resources.GetString("textBox2.ToolTip"));
this.textBox2.TextChanged += new System.EventHandler(this.textBox2_TextChanged);
//
// textBox3
//
resources.ApplyResources(this.textBox3, "textBox3");
this.textBox3.Name = "textBox3";
this.toolTip1.SetToolTip(this.textBox3, resources.GetString("textBox3.ToolTip"));
//
// textBox4
//
resources.ApplyResources(this.textBox4, "textBox4");
this.textBox4.Name = "textBox4";
this.toolTip1.SetToolTip(this.textBox4, resources.GetString("textBox4.ToolTip"));
//
// textBox5
//
resources.ApplyResources(this.textBox5, "textBox5");
this.textBox5.Name = "textBox5";
this.toolTip1.SetToolTip(this.textBox5, resources.GetString("textBox5.ToolTip"));
//
// textBox8
//
resources.ApplyResources(this.textBox8, "textBox8");
this.textBox8.Name = "textBox8";
this.toolTip1.SetToolTip(this.textBox8, resources.GetString("textBox8.ToolTip"));
this.textBox8.TextChanged += new System.EventHandler(this.textBox8_TextChanged);
//
// button1
//
resources.ApplyResources(this.button1, "button1");
this.button1.Name = "button1";
this.toolTip1.SetToolTip(this.button1, resources.GetString("button1.ToolTip"));
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// numericUpDown1
//
resources.ApplyResources(this.numericUpDown1, "numericUpDown1");
this.numericUpDown1.Increment = new decimal(new int[] {
5,
0,
0,
0});
this.numericUpDown1.Maximum = new decimal(new int[] {
1000,
0,
0,
0});
this.numericUpDown1.Minimum = new decimal(new int[] {
10,
0,
0,
0});
this.numericUpDown1.Name = "numericUpDown1";
this.toolTip1.SetToolTip(this.numericUpDown1, resources.GetString("numericUpDown1.ToolTip"));
this.numericUpDown1.Value = new decimal(new int[] {
10,
0,
0,
0});
//
// numericUpDown2
//
resources.ApplyResources(this.numericUpDown2, "numericUpDown2");
this.numericUpDown2.Increment = new decimal(new int[] {
5,
0,
0,
0});
this.numericUpDown2.Maximum = new decimal(new int[] {
1000,
0,
0,
0});
this.numericUpDown2.Minimum = new decimal(new int[] {
10,
0,
0,
0});
this.numericUpDown2.Name = "numericUpDown2";
this.toolTip1.SetToolTip(this.numericUpDown2, resources.GetString("numericUpDown2.ToolTip"));
this.numericUpDown2.Value = new decimal(new int[] {
10,
0,
0,
0});
//
// button2
//
resources.ApplyResources(this.button2, "button2");
this.button2.Name = "button2";
this.toolTip1.SetToolTip(this.button2, resources.GetString("button2.ToolTip"));
this.button2.UseVisualStyleBackColor = true;
this.button2.Click += new System.EventHandler(this.button2_Click);
//
// button3
//
resources.ApplyResources(this.button3, "button3");
this.button3.Name = "button3";
this.toolTip1.SetToolTip(this.button3, resources.GetString("button3.ToolTip"));
this.button3.UseVisualStyleBackColor = true;
this.button3.Click += new System.EventHandler(this.button3_Click);
//
// button4
//
resources.ApplyResources(this.button4, "button4");
this.button4.Name = "button4";
this.toolTip1.SetToolTip(this.button4, resources.GetString("button4.ToolTip"));
this.button4.UseVisualStyleBackColor = true;
this.button4.Click += new System.EventHandler(this.button4_Click);
//
// label9
//
resources.ApplyResources(this.label9, "label9");
this.label9.Name = "label9";
this.toolTip1.SetToolTip(this.label9, resources.GetString("label9.ToolTip"));
//
// label10
//
resources.ApplyResources(this.label10, "label10");
this.label10.Name = "label10";
this.toolTip1.SetToolTip(this.label10, resources.GetString("label10.ToolTip"));
//
// toolTip1
//
this.toolTip1.AutomaticDelay = 0;
this.toolTip1.AutoPopDelay = 0;
this.toolTip1.InitialDelay = 0;
this.toolTip1.IsBalloon = true;
this.toolTip1.ReshowDelay = 600;
this.toolTip1.ToolTipIcon = System.Windows.Forms.ToolTipIcon.Info;
this.toolTip1.ToolTipTitle = "Info";
this.toolTip1.Popup += new System.Windows.Forms.PopupEventHandler(this.toolTip1_Popup);
//
// Form1
//
resources.ApplyResources(this, "$this");
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.label10);
this.Controls.Add(this.label9);
this.Controls.Add(this.button4);
this.Controls.Add(this.button3);
this.Controls.Add(this.button2);
this.Controls.Add(this.numericUpDown2);
this.Controls.Add(this.numericUpDown1);
this.Controls.Add(this.button1);
this.Controls.Add(this.textBox8);
this.Controls.Add(this.textBox5);
this.Controls.Add(this.textBox4);
this.Controls.Add(this.textBox3);
this.Controls.Add(this.textBox2);
this.Controls.Add(this.textBox1);
this.Controls.Add(this.label8);
this.Controls.Add(this.label7);
this.Controls.Add(this.label6);
this.Controls.Add(this.label5);
this.Controls.Add(this.label4);
this.Controls.Add(this.label3);
this.Controls.Add(this.label2);
this.Controls.Add(this.label1);
this.Name = "Form1";
this.toolTip1.SetToolTip(this, resources.GetString("$this.ToolTip"));
this.Load += new System.EventHandler(this.Form1_Load);
((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.numericUpDown2)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.Label label4;
private System.Windows.Forms.Label label5;
private System.Windows.Forms.Label label6;
private System.Windows.Forms.Label label7;
private System.Windows.Forms.Label label8;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.TextBox textBox2;
private System.Windows.Forms.TextBox textBox3;
private System.Windows.Forms.TextBox textBox4;
private System.Windows.Forms.TextBox textBox5;
private System.Windows.Forms.TextBox textBox8;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.NumericUpDown numericUpDown1;
private System.Windows.Forms.NumericUpDown numericUpDown2;
private System.Windows.Forms.Button button2;
private System.Windows.Forms.Button button3;
private System.Windows.Forms.Button button4;
private System.Windows.Forms.Label label9;
private System.Windows.Forms.Label label10;
private System.Windows.Forms.ToolTip toolTip1;
}
}

View File

@@ -1,68 +0,0 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.IO;
namespace DepotDownloaderGUI
{
public partial class Form1 : Form
{
string Command;
public Form1()
{
InitializeComponent();
Directory.SetCurrentDirectory("./depotdownloader/");
textBox2.PasswordChar = '*';
}
private void Form1_Load(object sender, EventArgs e)
{
}
private void button1_Click(object sender, EventArgs e)
{
if (textBox2.Text == "")
Command = $"/k dotnet DepotDownloader.dll -app {textBox3.Text} -depot {textBox4.Text} -manifest {textBox5.Text} -max-servers {numericUpDown1.Value} -max-downloads {numericUpDown2.Value} -dir ../YourGame {textBox8.Text}";
else
Command = $"/k dotnet DepotDownloader.dll -app {textBox3.Text} -depot {textBox4.Text} -manifest {textBox5.Text} -username {textBox1.Text} -password {textBox2.Text} -max-servers {numericUpDown1.Value} -max-downloads {numericUpDown2.Value} -dir ../YourGame {textBox8.Text}";
System.Diagnostics.Process.Start("cmd.exe", Command);
}
private void textBox2_TextChanged(object sender, EventArgs e)
{
}
private void textBox8_TextChanged(object sender, EventArgs e)
{
}
private void button2_Click(object sender, EventArgs e)
{
System.Diagnostics.Process.Start("https://github.com/mmvanheusden/SteamDepotDownloaderGUI/discussions/5");
}
private void button3_Click(object sender, EventArgs e)
{
System.Diagnostics.Process.Start("https://steamdb.info/instantsearch/");
}
private void button4_Click(object sender, EventArgs e)
{
System.Diagnostics.Process.Start("https://github.com/mmvanheusden/SteamDepotDownloaderGUI");
}
private void toolTip1_Popup(object sender, PopupEventArgs e)
{
}
}
}

View File

@@ -1,820 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="textBox5.Font" type="System.Drawing.Font, System.Drawing">
<value>Segoe UI, 12.75pt</value>
</data>
<data name="label3.Size" type="System.Drawing.Size, System.Drawing">
<value>63, 23</value>
</data>
<assembly alias="mscorlib" name="mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="label10.AutoSize" type="System.Boolean, mscorlib">
<value>True</value>
</data>
<data name="&gt;&gt;label6.Name" xml:space="preserve">
<value>label6</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>Steam Depot Downloader</value>
</data>
<data name="textBox8.ToolTip" xml:space="preserve">
<value />
</data>
<data name="&gt;&gt;label8.Type" xml:space="preserve">
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;label8.ZOrder" xml:space="preserve">
<value>14</value>
</data>
<data name="label7.ToolTip" xml:space="preserve">
<value>Maximum number of chunks to download concurrently.
Speeds up download drastically</value>
</data>
<data name="button3.ToolTip" xml:space="preserve">
<value>Brings you to the SteamDB Instant game search page.</value>
</data>
<data name="&gt;&gt;label5.Type" xml:space="preserve">
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="label4.TabIndex" type="System.Int32, mscorlib">
<value>3</value>
</data>
<data name="&gt;&gt;textBox2.Type" xml:space="preserve">
<value>System.Windows.Forms.TextBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="label2.Font" type="System.Drawing.Font, System.Drawing">
<value>Segoe UI, 12.75pt</value>
</data>
<data name="textBox3.TabIndex" type="System.Int32, mscorlib">
<value>3</value>
</data>
<data name="label5.TabIndex" type="System.Int32, mscorlib">
<value>4</value>
</data>
<data name="&gt;&gt;textBox3.ZOrder" xml:space="preserve">
<value>11</value>
</data>
<data name="&gt;&gt;label1.Type" xml:space="preserve">
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="label9.Location" type="System.Drawing.Point, System.Drawing">
<value>26, -1</value>
</data>
<data name="&gt;&gt;numericUpDown2.ZOrder" xml:space="preserve">
<value>5</value>
</data>
<data name="&gt;&gt;textBox8.Type" xml:space="preserve">
<value>System.Windows.Forms.TextBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;label6.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="button1.Size" type="System.Drawing.Size, System.Drawing">
<value>117, 25</value>
</data>
<data name="label9.Size" type="System.Drawing.Size, System.Drawing">
<value>296, 32</value>
</data>
<data name="button2.Location" type="System.Drawing.Point, System.Drawing">
<value>209, 280</value>
</data>
<data name="textBox4.TabIndex" type="System.Int32, mscorlib">
<value>4</value>
</data>
<data name="&gt;&gt;label3.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="textBox8.Font" type="System.Drawing.Font, System.Drawing">
<value>Segoe UI, 12.75pt</value>
</data>
<data name="&gt;&gt;label9.ZOrder" xml:space="preserve">
<value>1</value>
</data>
<data name="label2.Size" type="System.Drawing.Size, System.Drawing">
<value>80, 23</value>
</data>
<data name="&gt;&gt;textBox4.ZOrder" xml:space="preserve">
<value>10</value>
</data>
<data name="button2.Font" type="System.Drawing.Font, System.Drawing">
<value>Segoe UI Semibold, 9.75pt, style=Bold</value>
</data>
<data name="&gt;&gt;textBox3.Name" xml:space="preserve">
<value>textBox3</value>
</data>
<data name="&gt;&gt;label7.ZOrder" xml:space="preserve">
<value>15</value>
</data>
<data name="label7.AutoSize" type="System.Boolean, mscorlib">
<value>True</value>
</data>
<data name="&gt;&gt;numericUpDown2.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;textBox8.Name" xml:space="preserve">
<value>textBox8</value>
</data>
<data name="&gt;&gt;label10.Type" xml:space="preserve">
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="numericUpDown1.Location" type="System.Drawing.Point, System.Drawing">
<value>117, 188</value>
</data>
<data name="button2.TabIndex" type="System.Int32, mscorlib">
<value>9</value>
</data>
<data name="&gt;&gt;label2.ZOrder" xml:space="preserve">
<value>20</value>
</data>
<data name="&gt;&gt;textBox5.ZOrder" xml:space="preserve">
<value>9</value>
</data>
<data name="textBox1.Font" type="System.Drawing.Font, System.Drawing">
<value>Segoe UI, 12.75pt</value>
</data>
<data name="button1.Text" xml:space="preserve">
<value>Start Download</value>
</data>
<data name="numericUpDown1.ToolTip" xml:space="preserve">
<value />
</data>
<data name="textBox8.Size" type="System.Drawing.Size, System.Drawing">
<value>144, 30</value>
</data>
<data name="label9.TabIndex" type="System.Int32, mscorlib">
<value>13</value>
</data>
<data name="&gt;&gt;label1.ZOrder" xml:space="preserve">
<value>21</value>
</data>
<data name="&gt;&gt;label10.Name" xml:space="preserve">
<value>label10</value>
</data>
<data name="&gt;&gt;label1.Name" xml:space="preserve">
<value>label1</value>
</data>
<data name="label3.TabIndex" type="System.Int32, mscorlib">
<value>2</value>
</data>
<data name="label7.TabIndex" type="System.Int32, mscorlib">
<value>6</value>
</data>
<data name="textBox2.Location" type="System.Drawing.Point, System.Drawing">
<value>117, 73</value>
</data>
<data name="textBox2.TabIndex" type="System.Int32, mscorlib">
<value>2</value>
</data>
<data name="label10.Text" xml:space="preserve">
<value>Star this project on GitHub!</value>
</data>
<data name="textBox1.Size" type="System.Drawing.Size, System.Drawing">
<value>209, 30</value>
</data>
<data name="button1.ToolTip" xml:space="preserve">
<value>Starts the download</value>
</data>
<data name="button2.Size" type="System.Drawing.Size, System.Drawing">
<value>117, 23</value>
</data>
<data name="label5.Size" type="System.Drawing.Size, System.Drawing">
<value>97, 23</value>
</data>
<data name="textBox4.Size" type="System.Drawing.Size, System.Drawing">
<value>209, 30</value>
</data>
<data name="button3.Location" type="System.Drawing.Point, System.Drawing">
<value>12, 280</value>
</data>
<data name="&gt;&gt;toolTip1.Type" xml:space="preserve">
<value>System.Windows.Forms.ToolTip, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="label3.Text" xml:space="preserve">
<value>App ID</value>
</data>
<data name="label5.Text" xml:space="preserve">
<value>Manifest ID</value>
</data>
<data name="label2.AutoSize" type="System.Boolean, mscorlib">
<value>True</value>
</data>
<data name="textBox5.Size" type="System.Drawing.Size, System.Drawing">
<value>209, 30</value>
</data>
<data name="label3.AutoSize" type="System.Boolean, mscorlib">
<value>True</value>
</data>
<data name="numericUpDown1.Size" type="System.Drawing.Size, System.Drawing">
<value>209, 30</value>
</data>
<data name="label10.Location" type="System.Drawing.Point, System.Drawing">
<value>200, 335</value>
</data>
<data name="&gt;&gt;label2.Type" xml:space="preserve">
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="label6.AutoSize" type="System.Boolean, mscorlib">
<value>True</value>
</data>
<data name="&gt;&gt;label5.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;button4.ZOrder" xml:space="preserve">
<value>2</value>
</data>
<data name="numericUpDown2.TabIndex" type="System.Int32, mscorlib">
<value>7</value>
</data>
<data name="label8.Size" type="System.Drawing.Size, System.Drawing">
<value>165, 23</value>
</data>
<data name="&gt;&gt;textBox3.Type" xml:space="preserve">
<value>System.Windows.Forms.TextBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="textBox2.Font" type="System.Drawing.Font, System.Drawing">
<value>Segoe UI, 12.75pt</value>
</data>
<data name="&gt;&gt;button3.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="label6.Text" xml:space="preserve">
<value>Max Servers</value>
</data>
<data name="textBox3.Location" type="System.Drawing.Point, System.Drawing">
<value>117, 101</value>
</data>
<data name="label8.Text" xml:space="preserve">
<value>Optional Arguments</value>
</data>
<data name="button3.Font" type="System.Drawing.Font, System.Drawing">
<value>Segoe UI Semibold, 9.75pt, style=Bold</value>
</data>
<data name="&gt;&gt;label5.Name" xml:space="preserve">
<value>label5</value>
</data>
<data name="label7.Size" type="System.Drawing.Size, System.Drawing">
<value>103, 23</value>
</data>
<data name="&gt;&gt;textBox4.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;button1.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;button4.Name" xml:space="preserve">
<value>button4</value>
</data>
<data name="label4.Location" type="System.Drawing.Point, System.Drawing">
<value>11, 127</value>
</data>
<data name="label8.ToolTip" xml:space="preserve">
<value>Optional Parameters.
For advanced users</value>
</data>
<data name="textBox1.Location" type="System.Drawing.Point, System.Drawing">
<value>117, 44</value>
</data>
<data name="label1.Location" type="System.Drawing.Point, System.Drawing">
<value>12, 44</value>
</data>
<data name="textBox8.Location" type="System.Drawing.Point, System.Drawing">
<value>182, 249</value>
</data>
<data name="label10.TabIndex" type="System.Int32, mscorlib">
<value>14</value>
</data>
<data name="&gt;&gt;$this.Name" xml:space="preserve">
<value>Form1</value>
</data>
<data name="&gt;&gt;button1.Type" xml:space="preserve">
<value>System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;label4.Type" xml:space="preserve">
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="numericUpDown1.Font" type="System.Drawing.Font, System.Drawing">
<value>Segoe UI, 12.75pt</value>
</data>
<data name="&gt;&gt;label2.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="button2.ToolTip" xml:space="preserve">
<value />
</data>
<data name="label8.Font" type="System.Drawing.Font, System.Drawing">
<value>Segoe UI, 12.75pt</value>
</data>
<data name="&gt;&gt;button2.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;textBox1.ZOrder" xml:space="preserve">
<value>13</value>
</data>
<data name="&gt;&gt;label4.ZOrder" xml:space="preserve">
<value>18</value>
</data>
<data name="&gt;&gt;label7.Type" xml:space="preserve">
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="button1.Font" type="System.Drawing.Font, System.Drawing">
<value>Segoe UI Semibold, 9.75pt, style=Bold</value>
</data>
<data name="&gt;&gt;label9.Type" xml:space="preserve">
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;label5.ZOrder" xml:space="preserve">
<value>17</value>
</data>
<data name="&gt;&gt;button4.Type" xml:space="preserve">
<value>System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="label7.Font" type="System.Drawing.Font, System.Drawing">
<value>Segoe UI, 12.75pt</value>
</data>
<data name="textBox2.ToolTip" xml:space="preserve">
<value />
</data>
<data name="label8.Location" type="System.Drawing.Point, System.Drawing">
<value>11, 249</value>
</data>
<data name="label5.Location" type="System.Drawing.Point, System.Drawing">
<value>11, 158</value>
</data>
<data name="label10.ToolTip" xml:space="preserve">
<value>Don't forget!!</value>
</data>
<data name="&gt;&gt;textBox5.Type" xml:space="preserve">
<value>System.Windows.Forms.TextBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="label5.ToolTip" xml:space="preserve">
<value>The app's unique Manifest ID, which can be found on the
SteamDB website at 'Manifests' in the sidebar.</value>
</data>
<data name="label4.ToolTip" xml:space="preserve">
<value>The app's unique Depot ID, which can be found on the
SteamDB website at 'Depots' in the sidebar.</value>
</data>
<data name="label4.Font" type="System.Drawing.Font, System.Drawing">
<value>Segoe UI, 12.75pt</value>
</data>
<data name="&gt;&gt;button1.Name" xml:space="preserve">
<value>button1</value>
</data>
<data name="&gt;&gt;numericUpDown1.Type" xml:space="preserve">
<value>System.Windows.Forms.NumericUpDown, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="numericUpDown2.ToolTip" xml:space="preserve">
<value />
</data>
<data name="button4.TabIndex" type="System.Int32, mscorlib">
<value>10</value>
</data>
<data name="&gt;&gt;label8.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="button4.ToolTip" xml:space="preserve">
<value>Brings you to the GitHub Repository page.</value>
</data>
<data name="&gt;&gt;textBox8.ZOrder" xml:space="preserve">
<value>8</value>
</data>
<data name="label3.Font" type="System.Drawing.Font, System.Drawing">
<value>Segoe UI, 12.75pt</value>
</data>
<data name="button4.Location" type="System.Drawing.Point, System.Drawing">
<value>12, 309</value>
</data>
<data name="textBox3.ToolTip" xml:space="preserve">
<value />
</data>
<data name="numericUpDown2.Size" type="System.Drawing.Size, System.Drawing">
<value>209, 30</value>
</data>
<data name="button3.Text" xml:space="preserve">
<value>SteamDB Instant Search</value>
</data>
<data name="&gt;&gt;label4.Name" xml:space="preserve">
<value>label4</value>
</data>
<data name="textBox4.ToolTip" xml:space="preserve">
<value />
</data>
<data name="label7.Text" xml:space="preserve">
<value>Max Chunks</value>
</data>
<data name="label9.ToolTip" xml:space="preserve">
<value />
</data>
<data name="label9.Text" xml:space="preserve">
<value>Steam Depot Downloader</value>
</data>
<data name="&gt;&gt;label9.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;textBox4.Name" xml:space="preserve">
<value>textBox4</value>
</data>
<data name="label1.TabIndex" type="System.Int32, mscorlib">
<value>0</value>
</data>
<data name="&gt;&gt;numericUpDown2.Type" xml:space="preserve">
<value>System.Windows.Forms.NumericUpDown, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="textBox4.Font" type="System.Drawing.Font, System.Drawing">
<value>Segoe UI, 12.75pt</value>
</data>
<data name="label3.Location" type="System.Drawing.Point, System.Drawing">
<value>12, 100</value>
</data>
<data name="label2.TabIndex" type="System.Int32, mscorlib">
<value>1</value>
</data>
<data name="label3.ToolTip" xml:space="preserve">
<value>The app's unique ID, which can be found on the SteamDB website.</value>
</data>
<data name="&gt;&gt;toolTip1.Name" xml:space="preserve">
<value>toolTip1</value>
</data>
<data name="&gt;&gt;label10.ZOrder" xml:space="preserve">
<value>0</value>
</data>
<data name="label6.TabIndex" type="System.Int32, mscorlib">
<value>5</value>
</data>
<data name="&gt;&gt;textBox4.Type" xml:space="preserve">
<value>System.Windows.Forms.TextBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;label9.Name" xml:space="preserve">
<value>label9</value>
</data>
<data name="&gt;&gt;textBox8.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="label9.AutoSize" type="System.Boolean, mscorlib">
<value>True</value>
</data>
<data name="&gt;&gt;button1.ZOrder" xml:space="preserve">
<value>7</value>
</data>
<data name="textBox4.Location" type="System.Drawing.Point, System.Drawing">
<value>117, 130</value>
</data>
<data name="&gt;&gt;textBox1.Name" xml:space="preserve">
<value>textBox1</value>
</data>
<data name="button1.TabIndex" type="System.Int32, mscorlib">
<value>11</value>
</data>
<data name="textBox3.Font" type="System.Drawing.Font, System.Drawing">
<value>Segoe UI, 12.75pt</value>
</data>
<data name="&gt;&gt;label7.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="label9.Font" type="System.Drawing.Font, System.Drawing">
<value>Segoe UI Semibold, 18pt, style=Bold</value>
</data>
<data name="&gt;&gt;label6.Type" xml:space="preserve">
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;label1.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;$this.Type" xml:space="preserve">
<value>System.Windows.Forms.Form, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;label3.Name" xml:space="preserve">
<value>label3</value>
</data>
<data name="label2.Text" xml:space="preserve">
<value>Password</value>
</data>
<data name="textBox5.ToolTip" xml:space="preserve">
<value />
</data>
<data name="label2.ToolTip" xml:space="preserve">
<value>Your Steam Password</value>
</data>
<data name="&gt;&gt;textBox3.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="label8.AutoSize" type="System.Boolean, mscorlib">
<value>True</value>
</data>
<data name="&gt;&gt;button2.ZOrder" xml:space="preserve">
<value>4</value>
</data>
<data name="&gt;&gt;textBox5.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="label7.Location" type="System.Drawing.Point, System.Drawing">
<value>12, 223</value>
</data>
<data name="&gt;&gt;label8.Name" xml:space="preserve">
<value>label8</value>
</data>
<data name="button4.Font" type="System.Drawing.Font, System.Drawing">
<value>Segoe UI Semibold, 9.75pt, style=Bold</value>
</data>
<data name="label6.ToolTip" xml:space="preserve">
<value>Maximum number of content servers to use.
Speeds up download drastically</value>
</data>
<data name="label1.Size" type="System.Drawing.Size, System.Drawing">
<value>87, 23</value>
</data>
<data name="&gt;&gt;numericUpDown1.Name" xml:space="preserve">
<value>numericUpDown1</value>
</data>
<data name="&gt;&gt;textBox5.Name" xml:space="preserve">
<value>textBox5</value>
</data>
<data name="textBox8.TabIndex" type="System.Int32, mscorlib">
<value>8</value>
</data>
<data name="button4.Size" type="System.Drawing.Size, System.Drawing">
<value>164, 23</value>
</data>
<data name="textBox3.Size" type="System.Drawing.Size, System.Drawing">
<value>209, 30</value>
</data>
<data name="$this.AutoScaleDimensions" type="System.Drawing.SizeF, System.Drawing">
<value>6, 13</value>
</data>
<data name="label5.AutoSize" type="System.Boolean, mscorlib">
<value>True</value>
</data>
<data name="label5.Font" type="System.Drawing.Font, System.Drawing">
<value>Segoe UI, 12.75pt</value>
</data>
<data name="label1.Text" xml:space="preserve">
<value>Username</value>
</data>
<data name="$this.ToolTip" xml:space="preserve">
<value />
</data>
<data name="label8.TabIndex" type="System.Int32, mscorlib">
<value>7</value>
</data>
<data name="&gt;&gt;button2.Name" xml:space="preserve">
<value>button2</value>
</data>
<data name="&gt;&gt;button3.ZOrder" xml:space="preserve">
<value>3</value>
</data>
<data name="label6.Size" type="System.Drawing.Size, System.Drawing">
<value>101, 23</value>
</data>
<data name="&gt;&gt;label10.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;label3.Type" xml:space="preserve">
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="textBox5.Location" type="System.Drawing.Point, System.Drawing">
<value>117, 159</value>
</data>
<data name="&gt;&gt;label2.Name" xml:space="preserve">
<value>label2</value>
</data>
<data name="button3.TabIndex" type="System.Int32, mscorlib">
<value>8</value>
</data>
<data name="&gt;&gt;textBox1.Type" xml:space="preserve">
<value>System.Windows.Forms.TextBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="label1.Font" type="System.Drawing.Font, System.Drawing">
<value>Segoe UI, 12.75pt</value>
</data>
<data name="label2.Location" type="System.Drawing.Point, System.Drawing">
<value>12, 72</value>
</data>
<data name="$this.ClientSize" type="System.Drawing.Size, System.Drawing">
<value>334, 351</value>
</data>
<data name="numericUpDown1.TabIndex" type="System.Int32, mscorlib">
<value>6</value>
</data>
<data name="&gt;&gt;label7.Name" xml:space="preserve">
<value>label7</value>
</data>
<data name="label1.ToolTip" xml:space="preserve">
<value>Your Steam Username</value>
</data>
<data name="&gt;&gt;button3.Name" xml:space="preserve">
<value>button3</value>
</data>
<data name="button3.Size" type="System.Drawing.Size, System.Drawing">
<value>164, 26</value>
</data>
<data name="&gt;&gt;label6.ZOrder" xml:space="preserve">
<value>16</value>
</data>
<data name="button2.Text" xml:space="preserve">
<value>Need Help?</value>
</data>
<data name="button1.Location" type="System.Drawing.Point, System.Drawing">
<value>209, 307</value>
</data>
<data name="&gt;&gt;label3.ZOrder" xml:space="preserve">
<value>19</value>
</data>
<data name="button4.Text" xml:space="preserve">
<value>GitHub Repo</value>
</data>
<data name="&gt;&gt;button2.Type" xml:space="preserve">
<value>System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;numericUpDown1.ZOrder" xml:space="preserve">
<value>6</value>
</data>
<data name="textBox2.Size" type="System.Drawing.Size, System.Drawing">
<value>209, 30</value>
</data>
<data name="label1.AutoSize" type="System.Boolean, mscorlib">
<value>True</value>
</data>
<data name="&gt;&gt;numericUpDown1.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="textBox1.ToolTip" xml:space="preserve">
<value />
</data>
<data name="label6.Font" type="System.Drawing.Font, System.Drawing">
<value>Segoe UI, 12.75pt</value>
</data>
<data name="numericUpDown2.Font" type="System.Drawing.Font, System.Drawing">
<value>Segoe UI, 12.75pt</value>
</data>
<data name="numericUpDown2.Location" type="System.Drawing.Point, System.Drawing">
<value>117, 216</value>
</data>
<data name="&gt;&gt;textBox1.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;numericUpDown2.Name" xml:space="preserve">
<value>numericUpDown2</value>
</data>
<data name="label4.Size" type="System.Drawing.Size, System.Drawing">
<value>79, 23</value>
</data>
<data name="label10.Size" type="System.Drawing.Size, System.Drawing">
<value>134, 13</value>
</data>
<data name="&gt;&gt;textBox2.ZOrder" xml:space="preserve">
<value>12</value>
</data>
<data name="&gt;&gt;textBox2.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;label4.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;textBox2.Name" xml:space="preserve">
<value>textBox2</value>
</data>
<data name="textBox5.TabIndex" type="System.Int32, mscorlib">
<value>5</value>
</data>
<data name="label6.Location" type="System.Drawing.Point, System.Drawing">
<value>11, 192</value>
</data>
<data name="textBox1.TabIndex" type="System.Int32, mscorlib">
<value>1</value>
</data>
<data name="label4.AutoSize" type="System.Boolean, mscorlib">
<value>True</value>
</data>
<data name="label4.Text" xml:space="preserve">
<value>Depot ID</value>
</data>
<data name="&gt;&gt;button3.Type" xml:space="preserve">
<value>System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;button4.Parent" xml:space="preserve">
<value>$this</value>
</data>
<metadata name="$this.Localizable" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
<metadata name="toolTip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>

15
LICENSE.md Normal file
View File

@@ -0,0 +1,15 @@
```
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. You just DO WHAT THE FUCK YOU WANT TO.
```

View File

@@ -1,22 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace DepotDownloaderGUI
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
}

View File

@@ -1,36 +0,0 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("DepotDownloaderGUI")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("DepotDownloaderGUI")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("9fe2af44-2d88-43db-9b8f-ea410552d8ce")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@@ -1,70 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace DepotDownloaderGUI.Properties
{
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DepotDownloaderGUI.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}

View File

@@ -1,117 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -1,29 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace DepotDownloaderGUI.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}

View File

@@ -1,7 +0,0 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

View File

@@ -1,71 +1,37 @@
![SteamDepotDownloaderGUI](https://socialify.git.ci/mmvanheusden/SteamDepotDownloaderGUI/image?description=1&font=Inter&forks=1&issues=1&language=1&owner=1&pattern=Formal%20Invitation&pulls=1&stargazers=1&theme=Dark)
<h1 align="center">SteamDepotDownloaderGUI</h1>
<p align="center">
<img src="https://img.shields.io/badge/status-Beta-blue" />
<img alt="Project Status" src="https://img.shields.io/badge/status-maintained-blue" />
<img alt="GitHub all releases" src="https://img.shields.io/github/downloads/mmvanheusden/SteamDepotDownloaderGUI/total?color=orange&label=downloads">
<img alt="GitHub release (latest by date including pre-releases)" src="https://img.shields.io/github/v/release/mmvanheusden/SteamDepotDownloaderGUI?color=seagreen&include_prereleases">
<img alt="GitHub last commit" src="https://img.shields.io/github/last-commit/mmvanheusden/SteamDepotDownloaderGUI?color=crimson">
<a href="https://wakatime.com/badge/github/mmvanheusden/SteamDepotDownloaderGUI"><img src="https://wakatime.com/badge/github/mmvanheusden/SteamDepotDownloaderGUI.svg"></a>
<img alt="Visitor Count" src="https://visitor-badge.glitch.me/badge?page_id=mmvanheusden.SteamDepotDownloaderGUI">
<a href="https://www.codefactor.io/repository/github/mmvanheusden/steamdepotdownloadergui/overview/rewrite"><img src="https://www.codefactor.io/repository/github/mmvanheusden/steamdepotdownloadergui/badge/master" alt="CodeFactor" /></a>
</p>
<p align="center">
<img alt="Screenshot" src="screenshot.png" />
</p>
# DepotDownloaderGUI
<p align="center">SteamDepotDownloaderGUI is a graphical user interface for DepotDownloader.</p>
<p align="center">You can download older versions of Steam games, useful for testing and speedrunners.</p>
A simple GUI tool based on [**DepotDownloader**][depotdownloader] for downloading older versions of Steam games.
## Installation
![The Program](https://raw.githubusercontent.com/mmvanheusden/DepotDownloaderGUI/master/src/readme.md/hero.png "The Program")
Download the latest release for your operating system
from [GitHub](https://github.com/mmvanheusden/SteamDepotDownloaderGUI/releases/latest).
## What can you do with the program?
You can download older versions of Steam games and software!!!:sunglasses:
## Usage
## Want an example?
Take a look at [**This**][subnauticawiki] example.
Enter everything you normally would in the SteamDepotDownloader console.
## How use the program?
There is a video tutorial available [here](https://www.youtube.com/watch?v=dQw4w9WgXcQ). (not done yet)
### step 0:
Download [**.NET Core 2.0.**][dotnet] It is required for the program to work properly.
### step 1:
Download and unzip the program. (You can download it [**Here**][latest])
### step 2:
Run DepotDownloaderGUI.exe.
### step 3:
First enter your Steam credentials at "Username" and "Password" (Don't worry, it's safe!)
### step 4:
Click on "SteamDB Instant Search".
### step 5:
Enter your game of choice at the search bar and select the game.
### step 6:
Copy the App ID and paste it in the program at "App ID"
### step 7:
Click on "Depots" in the sidebar.
### step 8:
Select the Windows depot (usually it is Win32)
### step 9:
Copy the Depot ID and paste it in the program at "Depot ID"
### step 10:
Click on "Manifests" in the sidebar
### step 11:
Choose a Manifest(game version) of choice and copy its ID and paste it in the program at "Manifest ID"
### step 12:
If you want a faster download speed, increase the max servers and max chunks.
### step 13:
Click on "Start Download", a terminal will pop up and will show the download progress.
### step 14:
Once the download is done, close the program.
The downloaded game is stored in the folder "YourGame"
> :warning: **Once the download progress is complete, Move the downloaded files to a different folder!**
### Enjoy your game!
## Contributing
## Need help?
Just place your cursor on a text label or button and a help balloon will appear!
### If you have any questions, use the shiny new ✨GitHub Discussions✨ page!
If you want to contribute to SteamDepotDownloaderGUI, please make sure to follow
the [contributing instructions and guidelines](contributing.md).
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.
[latest]: https://github.com/mmvanheusden/DepotDownloaderGUI/releases/latest
[steamdb]: https://steamdb.info/
[depotdownloader]: https://github.com/SteamRE/DepotDownloader
[subnauticawiki]: https://github.com/mmvanheusden/DepotDownloaderGUI/wiki/How-to-Download-older-versions-of-Subnautica
[dotnet]: https://dotnet.microsoft.com/download/dotnet-core/thank-you/runtime-2.0.9-windows-x64-installer
Please make sure to keep code consistent and cross-platform compatible.
![License](license.png)

61
contributing.md Normal file
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@@ -0,0 +1,61 @@
# SteamDepotDownloaderGUI development information
SteamDepotDownloaderGUI is a graphical user interface for DepotDownloader.
It is written in Node.js and uses the [electron](https://electronjs.org/) framework.
The CSS framework is [Primer](https://primer.style).
## Setup development environment
**Note that these instructions may differ from operating system to operating system.**
* Install node.js, npm, and git on your computer.
* Clone the repository.
```bash
git clone https://github.com/mmvanheusden/SteamDepotDownloaderGUI
```
* Move into the directory and install npm dependencies.
```bash
cd SteamDepotDownloaderGUI
npm install
```
* **You are now ready to contribute**
## Testing the application
```bash
npm start
```
## Building the application
```bash
npm run build
```
* If you are using macOS, you may build using the following command:
```bash
npm run buildall
```
This will build the application for all supported operating systems.
## Contributing Guidelines
Please make sure to keep code consistent and cross-platform compatible.
After you made a change, clean-up the code using your favorite code editor and run the following command:
```bash
npx eslint *.js --fix
```
Please make sure your git commit message is descriptive and contains the changes you made.
**Happy coding!**

63
downloader.js Normal file
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@@ -0,0 +1,63 @@
const {
checkDotnet,
download,
createCommand,
runCommand,
removeDir,
removeFile,
unzip
} = require("./utils")
function submitForm() {
checkDotnet().then(async function (result) {
if (!result) {
console.error("dotnet not found in PATH")
document.getElementById("dotnetwarning").hidden = false
} else {
console.info("dotnet found in PATH")
// Remove the old depotdownloader directory
await removeDir("depotdownloader")
// Download the DepotDownloader binary, so it doesn't have to be included in the source code
await download("https://github.com/SteamRE/DepotDownloader/releases/download/DepotDownloader_2.4.6/depotdownloader-2.4.6.zip")
// Unzip the DepotDownloader binary
await unzip("depotdownloader-2.4.6.zip", "depotdownloader")
// Clean up the old files
await removeFile("depotdownloader-2.4.6.zip")
// Run the final command
await runCommand(createCommand().toString())
}
})
}
function submitDotnet() {
const electron = require("electron")
const os = process.platform.toString()
document.getElementById("dotnetwarning").hidden = true
if (os.includes("win")) {
console.debug("Opened .NET download page for " + os.charAt(0).toUpperCase() + os.slice(1))
void electron.shell.openExternal("https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/sdk-6.0.301-windows-x64-installer")
}
if (os.includes("linux")) {
console.debug("Opened .NET download page for " + os.charAt(0).toUpperCase() + os.slice(1))
void electron.shell.openExternal("https://docs.microsoft.com/en-us/dotnet/core/install/linux")
}
if (os.includes("darwin")) {
console.debug("Opened .NET download page for" + os)
//TODO: apple silicon(ARM64) URL
void electron.shell.openExternal("https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/sdk-6.0.301-macos-x64-installer")
}
}
window.addEventListener("DOMContentLoaded", () => {
document.getElementById("alertbtn").addEventListener("click", submitDotnet)
document.getElementById("downloadbtn").addEventListener("click", submitForm)
})

32
electron-builder.yml Normal file
View File

@@ -0,0 +1,32 @@
appId: steam.depot.downloader.gui
productName: SteamDepotDownloaderGUI
copyright: Copyright © 2022 mmvanheusden | This work is free. Licensed under the Do What The Fuck You Want To Public License
linux:
executableName: SteamDepotDownloaderGUI
category: Utility;FileTools;
maintainer: mmvanheusden
target:
- target: AppImage
arch:
- x64
- arm64
- target: zip
arch:
- x64
- arm64
# lmao mac building only works on mac
mac:
category: public.app-category.utilities
target:
- target: dmg
arch:
- x64
win:
legalTrademarks: Copyright © 2022 mmvanheusden | This work is free. Licensed under the Do What The Fuck You Want To Public License
target:
- target: portable
arch:
- x64

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<!DOCTYPE html>
<!-- automatic dark mode :) -->
<html class="anim-fade-in" data-color-mode="auto" data-dark-theme="dark" data-light-theme="light" lang="en">
<head>
<meta charset="UTF-8">
<meta content="width=device-width, initial-scale=1" name="viewport"/>
<link href="https://unpkg.com/@primer/css@20.2.4/dist/primer.css" rel="stylesheet"/>
<title>SteamDepotDownloaderGUI</title>
</head>
<body>
<script src="downloader.js"></script>
<div class="mx-auto">
<div hidden id="dotnetwarning">
<div class="flash flash-error mx-2 mt-2 color-shadow-medium" id="alert">
<svg class="octicon" height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg">
<path d="M8 1.5a6.5 6.5 0 100 13 6.5 6.5 0 000-13zM0 8a8 8 0 1116 0A8 8 0 010 8zm6.5-.25A.75.75 0 017.25 7h1a.75.75 0 01.75.75v2.75h.25a.75.75 0 010 1.5h-2a.75.75 0 010-1.5h.25v-2h-.25a.75.75 0 01-.75-.75zM8 6a1 1 0 100-2 1 1 0 000 2z"
fill-rule="evenodd"></path>
</svg>
<code><span class="text-italic">dotnet</span></code> was not found.
<button class="btn btn-sm flash-action" id="alertbtn">
<svg class="octicon" height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg">
<path d="M7.47 10.78a.75.75 0 001.06 0l3.75-3.75a.75.75 0 00-1.06-1.06L8.75 8.44V1.75a.75.75 0 00-1.5
0v6.69L4.78 5.97a.75.75 0 00-1.06 1.06l3.75 3.75zM3.75 13a.75.75 0 000 1.5h8.5a.75.75 0 000-1.5h-8.5z"
fill-rule="evenodd"></path>
</svg>
<span class="text-bold">Download</span>
</button>
</div>
</div>
<div class="f0-light text-center">Steam Depot Downloader</div>
<form id="theform">
<div class="form-group mx-3 mt-1">
<div class="form-group-header">
<label for="username">Username</label>
</div>
<div class="form-group-body">
<input class="form-control input-block" id="username" type="text"/>
</div>
</div>
<div class="form-group mx-3 mt-1">
<div class="form-group-header">
<label for="password">Password</label>
</div>
<div class="form-group-body">
<input class="form-control input-block" id="password" type="password"/>
</div>
</div>
<div class="form-group mx-3 mt-1">
<div class="form-group-header">
<label for="appid">App ID</label>
</div>
<div class="form-group-body">
<input class="form-control input-block" id="appid" type="number"/>
</div>
</div>
<div class="form-group mx-3 mt-1">
<div class="form-group-header">
<label for="depotid">Depot ID</label>
</div>
<div class="form-group-body">
<input class="form-control input-block" id="depotid" type="number"/>
</div>
</div>
<div class="form-group mx-3 mt-1">
<div class="form-group-header">
<label for="manifestid">Manifest ID</label>
</div>
<div class="form-group-body">
<input class="form-control input-block" id="manifestid" type="number"/>
</div>
</div>
<div class="form-group mx-3 mt-1">
<div class="form-group-header">
<label for="osdropdown">Operating system</label>
</div>
<div class="form-group-body">
<select aria-label="Preference" class="form-select" id="osdropdown">
<option disabled>Choose your OS</option>
<option>Windows</option>
<option disabled>macOS (NOT YET IMPLEMENTED)</option>
<option disabled>If you are using Linux</option>
<option disabled>Select your terminal</option>
<option>KDE Konsole</option>
<option>Gnome Terminal</option>
<option>Xfce Terminal</option>
<option>Terminator</option>
<option>Print command in console</option>
</select>
</div>
</div>
</form>
<div class="form-group mx-3">
<button class="btn btn-block btn-primary" id="downloadbtn">Download</button>
</div>
</div>
</body>
</html>

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const {app, BrowserWindow} = require("electron")
const createWindow = () => {
// Create the browser window.
const mainWindow = new BrowserWindow({
autoHideMenuBar: true,
resizable: false,
width: 425,
height: 575,
maximizable: false,
webPreferences: {
nodeIntegration: true,
contextIsolation: false
}
})
// and load the index.html of the app.
mainWindow.loadFile("index.html")
// Open the DevTools for debugging, only if not in production.
if (!app.isPackaged) {
mainWindow.webContents.openDevTools({mode: "detach"})
}
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(() => {
createWindow()
app.on("activate", () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) createWindow()
})
})
// Quit when all windows are closed, except on macOS. There, it's common
// for applications and their menu bar to stay active until the user quits
// explicitly with Cmd + Q.
app.on("window-all-closed", () => {
if (process.platform !== "darwin") app.quit()
})

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{
"name": "steamdepotdownloadergui",
"version": "2.0.2",
"description": "DepotDownloader Electron frontend",
"main": "main.js",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1",
"start": "electron .",
"build": "electron-builder -c electron-builder.yml -wl -p never",
"buildall": "electron-builder -c electron-builder.yml -mwl -p never",
"buildlinux": "electron-builder -c electron-builder.yml -l -p never",
"buildwin": "electron-builder -c electron-builder.yml -w -p never",
"buildmacos": "electron-builder -c electron-builder.yml -m -p never"
},
"repository": {
"type": "git",
"url": "git+https://github.com/mmvanheusden/SteamDepotDownloaderGUI.git"
},
"keywords": [
"electron",
"steam",
"depotdownloader",
"electron",
"gui",
"ui",
"subnautica"
],
"author": "mmvanheusden",
"license": "WTFPL",
"bugs": {
"url": "https://github.com/mmvanheusden/SteamDepotDownloaderGUI/issues"
},
"homepage": "https://github.com/mmvanheusden/SteamDepotDownloaderGUI#readme",
"devDependencies": {
"electron-builder": "^23.1.0",
"electron": "^19.0.6",
"eslint": "^8.18.0"
},
"dependencies": {
"follow-redirects": "^1.15.1"
}
}

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/**
* Checks if dotnet is installed in the system path
* @returns {Promise<unknown>} A promise that resolves to true if dotnet is installed, false otherwise
*/
function checkDotnet() {
return new Promise((resolve) => {
if (process.platform.toString().includes("win")) {
const {exec} = require("child_process")
const command = "dotnet.exe --version"
exec(command, function (error) {
if (error) {
resolve(false)
} else {
resolve(true)
}
})
} else {
const {exec} = require("child_process")
const command = "dotnet --version"
exec(command, function (error) {
if (error) {
resolve(false)
} else {
resolve(true)
}
})
}
})
}
/**
* Download a file from a url, saving it to the current directory (__dirname)
* @param url The url to download from
* @returns {Promise<unknown>} A promise that resolves when the download is finished
*/
function download(url) {
return new Promise((resolve) => {
const {https} = require("follow-redirects")
const fs = require("fs")
const path = require("path")
const file = fs.createWriteStream(platformpath() + path.sep + url.split("/").pop())
https.get(url, function (response) {
response.pipe(file)
file.on("finish", function () {
file.close()
resolve()
})
})
})
}
/**
* Removes a file from the current directory
* @param file The filename to remove
* @returns {Promise<unknown>} A promise that resolves when the file is removed (or fails)
*/
function removeFile(file) {
return new Promise((resolve) => {
const fs = require("fs")
const path = require("path")
fs.unlink(platformpath() + path.sep + file, function (err) {
if (err) {
console.error(err)
}
resolve()
})
})
}
/**
* Removes a directory from the current directory
* @param dir The directory to remove
* @returns {Promise<unknown>} A promise that resolves when the directory is removed (or fails)
*/
function removeDir(dir,) {
return new Promise((resolve) => {
const fs = require("fs")
const path = require("path")
fs.rm(platformpath() + path.sep + dir, {recursive: true, force: true}, function (err) {
if (err) {
console.error(err)
}
resolve()
})
})
}
/**
* Unzip a file to the current directory
* @param file The file to unzip, preferably a .zip file
* @param target The target directory to unzip to
* @returns {Promise<unknown>} A promise that resolves when the unzip is complete (or fails)
*/
function unzip(file, target) {
const {exec} = require("child_process")
const path = require("path")
return new Promise((resolve) => {
if (process.platform.toString().includes("win")) {
const command = "powershell.exe -Command Expand-Archive -Path " + platformpath() + path.sep + file + " -Destination " + platformpath() + path.sep + target
exec(command, function (error, stdout, stderr) {
if (error) {
console.error("Unzipping failed with error: " + error)
}
console.debug(stdout)
if (stderr) {
console.error(stderr)
}
resolve()
})
} else {
const command = "unzip -o " + file + " -d ./" + target + "/"
exec(command, function (error, stdout, stderr) {
if (error) {
console.error("Unzipping failed with error: " + error)
}
console.debug(stdout)
if (stderr) {
console.error(stderr)
}
resolve()
})
}
})
}
/**
* Creates a command based on the operating system/terminal being selected and the form values
* @returns {string} The final command to run
*/
const createCommand = () => {
// Import path so \ can be put in a string
const path = require("path")
// The values inputted by the user in the form
let username = document.forms["theform"]["username"].value
let password = document.forms["theform"]["password"].value
let appid = document.forms["theform"]["appid"].value
let depotid = document.forms["theform"]["depotid"].value
let manifestid = document.forms["theform"]["manifestid"].value
let osdropdown = document.getElementById("osdropdown")
// The final command to run, returned by this function
if (osdropdown.options[osdropdown.selectedIndex].text.includes("Gnome")) {
return `gnome-terminal -e 'bash -c "dotnet ./depotdownloader/DepotDownloader.dll -username ${username} -password ${password} -app ${appid} -depot ${depotid} -manifest ${manifestid} -dir ./games/${appid}/ -max-servers 50 -max-downloads 16";bash'`
} else if (osdropdown.options[osdropdown.selectedIndex].text.includes("Windows")) {
return `start cmd.exe /k dotnet ${platformpath()}${path.sep}depotdownloader${path.sep}DepotDownloader.dll -username ${username} -password ${password} -app ${appid} -depot ${depotid} -manifest ${manifestid} -dir ${platformpath()}${path.sep}games${path.sep}${appid}/ -max-servers 50 -max-downloads 16`
} else if (osdropdown.options[osdropdown.selectedIndex].text.includes("macOS")) {
return `osascript -c 'tell application "Terminal" to do script 'dotnet ./depotdownloader/DepotDownloader.dll -username ${username} -password ${password} -app ${appid} -depot ${depotid} -manifest ${manifestid} -dir ./games/${appid}/ -max-servers 50 -max-downloads 16'`
} else if (osdropdown.options[osdropdown.selectedIndex].text.includes("Konsole")) {
return `konsole --hold -e "dotnet ./depotdownloader/DepotDownloader.dll -username ${username} -password ${password} -app ${appid} -depot ${depotid} -manifest ${manifestid} -dir ./games/${appid}/ -max-servers 50 -max-downloads 16"`
} else if (osdropdown.options[osdropdown.selectedIndex].text.includes("Xfce")) {
return `xfce4-terminal -H -e "dotnet ./depotdownloader/DepotDownloader.dll -username ${username} -password ${password} -app ${appid} -depot ${depotid} -manifest ${manifestid} -dir ./games/${appid}/ -max-servers 50 -max-downloads 16"`
} else if (osdropdown.options[osdropdown.selectedIndex].text.includes("Terminator")) {
return `terminator -e 'bash -c "dotnet ./depotdownloader/DepotDownloader.dll -username ${username} -password ${password} -app ${appid} -depot ${depotid} -manifest ${manifestid} -dir ./games/${appid}/ -max-servers 50 -max-downloads 16";bash'`
} else if (osdropdown.options[osdropdown.selectedIndex].text.includes("Print command")) {
console.log(`COPY-PASTE THE FOLLOWING INTO YOUR TERMINAL OF CHOICE:\n\ndotnet ${__dirname}/depotdownloader/DepotDownloader.dll -username ${username} -password ${password} -app ${appid} -depot ${depotid} -manifest ${manifestid} -dir ./games/${appid}/ -max-servers 50 -max-downloads 16`)
return "echo hello"
}
}
/**
* Runs a command in a separate process, printing errors and debugging info to the console
* @param command The command to run
* @returns {Promise<unknown>} A promise that resolves when the command is complete (or fails)
*/
function runCommand(command) {
return new Promise((resolve) => {
const {exec} = require("child_process")
exec(command, function (error, stdout, stderr) {
if (error) {
console.debug("Command failed with error: " + error)
}
if (stderr) {
console.error(stderr)
}
resolve()
})
})
}
const platformpath = () => {
if ((__dirname.includes("AppData") || __dirname.includes("Temp")) && process.platform.toString().includes("win")) {
// Windows portable exe
return process.env.PORTABLE_EXECUTABLE_DIR
} else if (__dirname.includes("/tmp/") && process.platform.toString().includes("linux")) {
// Linux AppImage
return process.cwd()
} else {
// .zip binary
return __dirname
}
}
module.exports = {checkDotnet, download, createCommand, runCommand, removeDir, removeFile, unzip, platformpath}