RetroArch/ps3/main.c

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/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
* Copyright (C) 2011-2012 - Daniel De Matteis
*
* Some code herein may be based on code found in BSNES.
*
* SSNES is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with SSNES.
* If not, see <http://www.gnu.org/licenses/>.
*/
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#include <stdint.h>
#include <stdbool.h>
#include <stddef.h>
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#include <string.h>
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#include <sys/process.h>
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#include <cell/sysmodule.h>
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#include <sysutil/sysutil_screenshot.h>
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#include <sysutil/sysutil_common.h>
#include <sys/spu_initialize.h>
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#include <sysutil/sysutil_gamecontent.h>
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#include "ps3_input.h"
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#include "ps3_video_psgl.h"
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#include "../console/main_wrap.h"
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#include "../conf/config_file.h"
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#include "../conf/config_file_macros.h"
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#include "../general.h"
#include "../file.h"
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#include "shared.h"
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#include "menu.h"
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#define MAX_PATH_LENGTH 1024
#define EMULATOR_CONTENT_DIR "SSNE10000"
char special_action_msg[256]; /* message which should be overlaid on top of the screen*/
uint32_t special_action_msg_expired; /* time at which the message no longer needs to be overlaid onscreen*/
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uint64_t ingame_menu_item = 0;
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char contentInfoPath[MAX_PATH_LENGTH];
char usrDirPath[MAX_PATH_LENGTH];
char DEFAULT_PRESET_FILE[MAX_PATH_LENGTH];
char DEFAULT_BORDER_FILE[MAX_PATH_LENGTH];
char DEFAULT_MENU_BORDER_FILE[MAX_PATH_LENGTH];
char GAME_AWARE_SHADER_DIR_PATH[MAX_PATH_LENGTH];
char PRESETS_DIR_PATH[MAX_PATH_LENGTH];
char INPUT_PRESETS_DIR_PATH[MAX_PATH_LENGTH];
char BORDERS_DIR_PATH[MAX_PATH_LENGTH];
char SHADERS_DIR_PATH[MAX_PATH_LENGTH];
char DEFAULT_SHADER_FILE[MAX_PATH_LENGTH];
char DEFAULT_MENU_SHADER_FILE[MAX_PATH_LENGTH];
char SYS_CONFIG_FILE[MAX_PATH_LENGTH];
char MULTIMAN_GAME_TO_BOOT[MAX_PATH_LENGTH];
static bool frame_advance_disabled = true;
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int ssnes_main(int argc, char *argv[]);
SYS_PROCESS_PARAM(1001, 0x100000)
#undef main
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uint32_t set_text_message_speed(uint32_t value)
{
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return g_frame_count + value;
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}
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void set_text_message(const char * message, uint32_t speed)
{
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snprintf(special_action_msg, sizeof(special_action_msg), message);
special_action_msg_expired = set_text_message_speed(speed);
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}
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static bool file_exists(const char * filename)
{
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CellFsStat sb;
if(cellFsStat(filename,&sb) == CELL_FS_SUCCEEDED)
return true;
else
return false;
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}
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static void set_default_settings(void)
{
// g_settings
strlcpy(g_settings.cheat_database, usrDirPath, sizeof(g_settings.cheat_database));
g_settings.rewind_enable = false;
strlcpy(g_settings.video.cg_shader_path, DEFAULT_SHADER_FILE, sizeof(g_settings.video.cg_shader_path));
g_settings.video.fbo_scale_x = 2.0f;
g_settings.video.fbo_scale_y = 2.0f;
g_settings.video.render_to_texture = true;
strlcpy(g_settings.video.second_pass_shader, DEFAULT_SHADER_FILE, sizeof(g_settings.video.second_pass_shader));
g_settings.video.second_pass_smooth = true;
g_settings.video.smooth = true;
g_settings.video.vsync = true;
strlcpy(g_settings.cheat_database, usrDirPath, sizeof(g_settings.cheat_database));
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g_settings.video.msg_pos_x = 0.09f;
g_settings.video.msg_pos_y = 0.90f;
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g_settings.video.aspect_ratio = -1.0f;
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for(uint32_t x = 0; x < MAX_PLAYERS; x++)
{
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_B].id = SNES_DEVICE_ID_JOYPAD_B;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_B].joykey = CTRL_CROSS_MASK;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_Y].id = SNES_DEVICE_ID_JOYPAD_Y;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_Y].joykey = CTRL_SQUARE_MASK;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_SELECT].id = SNES_DEVICE_ID_JOYPAD_SELECT;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_SELECT].joykey = CTRL_SELECT_MASK;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_START].id = SNES_DEVICE_ID_JOYPAD_START;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_START].joykey = CTRL_START_MASK;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_UP].id = SNES_DEVICE_ID_JOYPAD_UP;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_UP].joykey = CTRL_UP_MASK;
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g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_UP].joyaxis = CTRL_LSTICK_UP_MASK;
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g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_DOWN].id = SNES_DEVICE_ID_JOYPAD_DOWN;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_DOWN].joykey = CTRL_DOWN_MASK;
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g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_DOWN].joyaxis = CTRL_LSTICK_DOWN_MASK;
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g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_LEFT].id = SNES_DEVICE_ID_JOYPAD_LEFT;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_LEFT].joykey = CTRL_LEFT_MASK;
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g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_LEFT].joyaxis = CTRL_LSTICK_LEFT_MASK;
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g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_RIGHT].id = SNES_DEVICE_ID_JOYPAD_RIGHT;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_RIGHT].joykey = CTRL_RIGHT_MASK;
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g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_RIGHT].joyaxis = CTRL_LSTICK_RIGHT_MASK;
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g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_A].id = SNES_DEVICE_ID_JOYPAD_A;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_A].joykey = CTRL_CIRCLE_MASK;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_X].id = SNES_DEVICE_ID_JOYPAD_X;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_X].joykey = CTRL_TRIANGLE_MASK;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_L].id = SNES_DEVICE_ID_JOYPAD_L;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_L].joykey = CTRL_L1_MASK;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_R].id = SNES_DEVICE_ID_JOYPAD_R;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_R].joykey = CTRL_R1_MASK;
}
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// g_console
g_console.block_config_read = true;
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g_console.emulator_initialized = 0;
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g_console.screenshots_enable = false;
g_console.throttle_enable = true;
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g_console.initialize_ssnes_enable = false;
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g_console.triple_buffering_enable = true;
g_console.default_savestate_dir_enable = false;
g_console.default_sram_dir_enable = false;
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g_console.mode_switch = MODE_MENU;
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g_console.screen_orientation = ORIENTATION_NORMAL;
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g_console.current_resolution_id = CELL_VIDEO_OUT_RESOLUTION_UNDEFINED;
strlcpy(g_console.default_rom_startup_dir, "/", sizeof(g_console.default_rom_startup_dir));
strlcpy(g_console.default_savestate_dir, usrDirPath, sizeof(g_console.default_savestate_dir));
strlcpy(g_console.default_sram_dir, usrDirPath, sizeof(g_console.default_sram_dir));
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g_console.aspect_ratio_index = 0;
strlcpy(g_console.aspect_ratio_name, "4:3", sizeof(g_console.aspect_ratio_name));
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g_console.menu_font_size = 1.0f;
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g_console.overscan_enable = false;
g_console.overscan_amount = 0.0f;
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// g_extern
g_extern.state_slot = 0;
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g_extern.audio_data.mute = 0;
g_extern.verbose = true;
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}
static void init_settings(void)
{
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if(!file_exists(SYS_CONFIG_FILE))
{
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SSNES_ERR("Config file \"%s\" doesn't exist! Creating...\n", SYS_CONFIG_FILE);
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FILE * f;
f = fopen(SYS_CONFIG_FILE, "w");
fclose(f);
}
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config_file_t * conf = config_file_new(SYS_CONFIG_FILE);
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// g_settings
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CONFIG_GET_STRING(cheat_database, "cheat_database");
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CONFIG_GET_BOOL(rewind_enable, "rewind_enable");
CONFIG_GET_STRING(video.cg_shader_path, "video_cg_shader");
CONFIG_GET_STRING(video.second_pass_shader, "video_second_pass_shader");
CONFIG_GET_FLOAT(video.fbo_scale_x, "video_fbo_scale_x");
CONFIG_GET_FLOAT(video.fbo_scale_y, "video_fbo_scale_y");
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CONFIG_GET_BOOL(video.render_to_texture, "video_render_to_texture");
CONFIG_GET_BOOL(video.second_pass_smooth, "video_second_pass_smooth");
CONFIG_GET_BOOL(video.smooth, "video_smooth");
CONFIG_GET_BOOL(video.vsync, "video_vsync");
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CONFIG_GET_FLOAT(video.aspect_ratio, "video_aspect_ratio");
// g_console
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CONFIG_GET_BOOL_CONSOLE(overscan_enable, "overscan_enable");
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CONFIG_GET_BOOL_CONSOLE(screenshots_enable, "screenshots_enable");
CONFIG_GET_BOOL_CONSOLE(throttle_enable, "throttle_enable");
CONFIG_GET_BOOL_CONSOLE(triple_buffering_enable, "triple_buffering_enable");
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CONFIG_GET_INT_CONSOLE(aspect_ratio_index, "aspect_ratio_index");
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CONFIG_GET_INT_CONSOLE(current_resolution_id, "current_resolution_id");
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CONFIG_GET_INT_CONSOLE(screen_orientation, "screen_orientation");
CONFIG_GET_STRING_CONSOLE(aspect_ratio_name, "aspect_ratio_name");
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CONFIG_GET_STRING_CONSOLE(default_rom_startup_dir, "default_rom_startup_dir");
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CONFIG_GET_FLOAT_CONSOLE(menu_font_size, "menu_font_size");
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CONFIG_GET_FLOAT_CONSOLE(overscan_amount, "overscan_amount");
// g_extern
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CONFIG_GET_INT_EXTERN(state_slot, "state_slot");
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CONFIG_GET_INT_EXTERN(audio_data.mute, "audio_mute");
}
static void save_settings(void)
{
if(!file_exists(SYS_CONFIG_FILE))
{
FILE * f;
f = fopen(SYS_CONFIG_FILE, "w");
fclose(f);
}
config_file_t * conf = config_file_new(SYS_CONFIG_FILE);
if(conf == NULL)
conf = config_file_new(NULL);
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// g_settings
config_set_string(conf, "cheat_database_path", g_settings.cheat_database);
config_set_bool(conf, "rewind_enable", g_settings.rewind_enable);
config_set_string(conf, "video_cg_shader", g_settings.video.cg_shader_path);
config_set_string(conf, "video_second_pass_shader", g_settings.video.second_pass_shader);
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config_set_float(conf, "video_aspect_ratio", g_settings.video.aspect_ratio);
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config_set_float(conf, "video_fbo_scale_x", g_settings.video.fbo_scale_x);
config_set_float(conf, "video_fbo_scale_y", g_settings.video.fbo_scale_y);
config_set_bool(conf, "video_render_to_texture", g_settings.video.render_to_texture);
config_set_bool(conf, "video_second_pass_smooth", g_settings.video.second_pass_smooth);
config_set_bool(conf, "video_smooth", g_settings.video.smooth);
config_set_bool(conf, "video_vsync", g_settings.video.vsync);
// g_console
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config_set_bool(conf, "overscan_enable", g_console.overscan_enable);
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config_set_bool(conf, "screenshots_enable", g_console.screenshots_enable);
config_set_bool(conf, "throttle_enable", g_console.throttle_enable);
config_set_bool(conf, "triple_buffering_enable", g_console.triple_buffering_enable);
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config_set_int(conf, "aspect_ratio_index", g_console.aspect_ratio_index);
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config_set_int(conf, "current_resolution_id", g_console.current_resolution_id);
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config_set_int(conf, "screen_orientation", g_console.screen_orientation);
config_set_string(conf, "aspect_ratio_name", g_console.aspect_ratio_name);
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config_set_string(conf, "default_rom_startup_dir", g_console.default_rom_startup_dir);
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config_set_float(conf, "menu_font_size", g_console.menu_font_size);
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config_set_float(conf, "overscan_amount", g_console.overscan_amount);
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// g_extern
config_set_int(conf, "state_slot", g_extern.state_slot);
config_set_int(conf, "audio_mute", g_extern.audio_data.mute);
if (!config_file_write(conf, SYS_CONFIG_FILE))
SSNES_ERR("Failed to write config file to \"%s\"! Check permissions!\n", SYS_CONFIG_FILE);
free(conf);
}
static void callback_sysutil_exit(uint64_t status, uint64_t param, void *userdata)
{
(void) param;
(void) userdata;
switch (status)
{
case CELL_SYSUTIL_REQUEST_EXITGAME:
g_console.menu_enable = false;
g_quitting = true;
g_console.ingame_menu_enable = false;
g_console.mode_switch = MODE_EXIT;
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if(g_console.emulator_initialized)
ssnes_main_deinit();
break;
}
}
static void get_environment_settings(void)
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{
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unsigned int get_type;
unsigned int get_attributes;
CellGameContentSize size;
char dirName[CELL_GAME_DIRNAME_SIZE];
SSNES_LOG("Registering Callback\n");
cellSysutilRegisterCallback(0, callback_sysutil_exit, NULL);
#ifdef MULTIMAN_SUPPORT
g_console.return_to_multiman_enable = true;
if(argc > 1)
{
strncpy(MULTIMAN_GAME_TO_BOOT, argv[1], sizeof(MULTIMAN_GAME_TO_BOOT));
}
#else
g_console.return_to_multiman_enable = false;
#endif
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memset(&size, 0x00, sizeof(CellGameContentSize));
int ret = cellGameBootCheck(&get_type, &get_attributes, &size, dirName);
if(ret < 0)
{
SSNES_ERR("cellGameBootCheck() Error: 0x%x\n", ret);
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}
else
{
SSNES_LOG("cellGameBootCheck() OK\n");
SSNES_LOG(" get_type = [%d] get_attributes = [0x%08x] dirName = [%s]\n", get_type, get_attributes, dirName);
SSNES_LOG(" hddFreeSizeKB = [%d] sizeKB = [%d] sysSizeKB = [%d]\n", size.hddFreeSizeKB, size.sizeKB, size.sysSizeKB);
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ret = cellGameContentPermit(contentInfoPath, usrDirPath);
if(g_console.return_to_multiman_enable)
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{
snprintf(contentInfoPath, sizeof(contentInfoPath), "/dev_hdd0/game/%s", EMULATOR_CONTENT_DIR);
snprintf(usrDirPath, sizeof(usrDirPath), "/dev_hdd0/game/%s/USRDIR", EMULATOR_CONTENT_DIR);
}
if(ret < 0)
{
SSNES_ERR("cellGameContentPermit() Error: 0x%x\n", ret);
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}
else
{
SSNES_LOG("cellGameContentPermit() OK\n");
SSNES_LOG("contentInfoPath:[%s]\n", contentInfoPath);
SSNES_LOG("usrDirPath:[%s]\n", usrDirPath);
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}
/* now we fill in all the variables */
snprintf(DEFAULT_PRESET_FILE, sizeof(DEFAULT_PRESET_FILE), "%s/presets/stock.conf", usrDirPath);
snprintf(DEFAULT_BORDER_FILE, sizeof(DEFAULT_BORDER_FILE), "%s/borders/Centered-1080p/mega-man-2.png", usrDirPath);
snprintf(DEFAULT_MENU_BORDER_FILE, sizeof(DEFAULT_MENU_BORDER_FILE), "%s/borders/Menu/main-menu.jpg", usrDirPath);
snprintf(GAME_AWARE_SHADER_DIR_PATH, sizeof(GAME_AWARE_SHADER_DIR_PATH), "%s/gameaware", usrDirPath);
snprintf(PRESETS_DIR_PATH, sizeof(PRESETS_DIR_PATH), "%s/presets", usrDirPath);
snprintf(INPUT_PRESETS_DIR_PATH, sizeof(INPUT_PRESETS_DIR_PATH), "%s/input-presets", usrDirPath);
snprintf(BORDERS_DIR_PATH, sizeof(BORDERS_DIR_PATH), "%s/borders", usrDirPath);
snprintf(SHADERS_DIR_PATH, sizeof(SHADERS_DIR_PATH), "%s/shaders", usrDirPath);
snprintf(DEFAULT_SHADER_FILE, sizeof(DEFAULT_SHADER_FILE), "%s/shaders/stock.cg", usrDirPath);
snprintf(DEFAULT_MENU_SHADER_FILE, sizeof(DEFAULT_MENU_SHADER_FILE), "%s/shaders/Borders/Menu/border-only-ssnes.cg", usrDirPath);
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snprintf(SYS_CONFIG_FILE, sizeof(SYS_CONFIG_FILE), "%s/ssnes.cfg", usrDirPath);
}
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}
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#define ingame_menu_reset_entry_colors(ingame_menu_item) \
{ \
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for(int i = 0; i < MENU_ITEM_LAST; i++) \
menuitem_colors[i] = GREEN; \
menuitem_colors[ingame_menu_item] = RED; \
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}
static void ingame_menu(void)
{
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uint32_t menuitem_colors[MENU_ITEM_LAST];
char comment[256], msg_temp[256];
ps3graphics_block_swap();
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do
{
uint64_t state = cell_pad_input_poll_device(0);
static uint64_t old_state = 0;
uint64_t stuck_in_loop = 1;
const uint64_t button_was_pressed = old_state & (old_state ^ state);
const uint64_t button_was_held = old_state & state;
static uint64_t blocking = 0;
ssnes_render_cached_frame();
if(g_frame_count < special_action_msg_expired && blocking)
{
}
else
{
if(CTRL_CIRCLE(state))
{
frame_advance_disabled = true;
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ingame_menu_item = 0;
g_console.ingame_menu_enable = false;
g_console.mode_switch = MODE_EMULATION;
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}
switch(ingame_menu_item)
{
case MENU_ITEM_LOAD_STATE:
if(CTRL_CROSS(button_was_pressed))
{
char msg[512];
bool ret = load_state(g_extern.savestate_name);
msg_queue_clear(g_extern.msg_queue);
if(ret)
snprintf(msg, sizeof(msg), "Loaded state from slot #%d!", g_extern.state_slot);
else
snprintf(msg, sizeof(msg), "Can't load from save state slot #%d", g_extern.state_slot);
msg_queue_clear(g_extern.msg_queue);
msg_queue_push(g_extern.msg_queue, msg, 1, 180);
ingame_menu_item = 0;
g_console.ingame_menu_enable = false;
g_console.mode_switch = MODE_EMULATION;
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}
if(CTRL_LEFT(button_was_pressed) || CTRL_LSTICK_LEFT(button_was_pressed))
{
if(g_extern.state_slot > 0)
{
char msg[512];
g_extern.state_slot--;
snprintf(msg, sizeof(msg), "Save state slot changed to: #%d", g_extern.state_slot);
set_text_message(msg, 60);
}
blocking = 0;
2012-01-29 22:16:39 +00:00
}
if(CTRL_RIGHT(button_was_pressed) || CTRL_LSTICK_RIGHT(button_was_pressed))
{
char msg[512];
g_extern.state_slot++;
snprintf(msg, sizeof(msg), "Save state slot changed to: #%d", g_extern.state_slot);
set_text_message(msg, 60);
blocking = 0;
2012-01-29 22:16:39 +00:00
}
ingame_menu_reset_entry_colors(ingame_menu_item);
strcpy(comment, "Press LEFT or RIGHT to change the current save state slot.\nPress CROSS to load the state from the currently selected save state slot.");
break;
case MENU_ITEM_SAVE_STATE:
if(CTRL_CROSS(button_was_pressed))
{
char msg[512];
bool ret = save_state(g_extern.savestate_name);
snprintf(msg, sizeof(msg), "Saved state to slot #%d!", g_extern.state_slot);
msg_queue_clear(g_extern.msg_queue);
msg_queue_push(g_extern.msg_queue, msg, 1, 180);
ingame_menu_item = 0;
g_console.ingame_menu_enable = false;
g_console.mode_switch = MODE_EMULATION;
2012-01-29 22:16:39 +00:00
}
if(CTRL_LEFT(button_was_pressed) || CTRL_LSTICK_LEFT(button_was_pressed))
{
if(g_extern.state_slot > 0)
{
char msg[512];
g_extern.state_slot--;
snprintf(msg, sizeof(msg), "Save state slot changed to: #%d", g_extern.state_slot);
set_text_message(msg, 60);
}
blocking = 0;
2012-01-29 22:16:39 +00:00
}
if(CTRL_RIGHT(button_was_pressed) || CTRL_LSTICK_RIGHT(button_was_pressed))
{
char msg[512];
g_extern.state_slot++;
snprintf(msg, sizeof(msg), "Save state slot changed to: #%d", g_extern.state_slot);
set_text_message(msg, 60);
blocking = 0;
2012-01-29 22:16:39 +00:00
}
ingame_menu_reset_entry_colors (ingame_menu_item);
strcpy(comment, "Press LEFT or RIGHT to change the current save state slot.\nPress CROSS to save the state to the currently selected save state slot.");
break;
case MENU_ITEM_KEEP_ASPECT_RATIO:
if(CTRL_LEFT(button_was_pressed) || CTRL_LSTICK_LEFT(button_was_pressed))
{
2012-01-31 13:12:00 +00:00
if(g_console.aspect_ratio_index > 0)
{
g_console.aspect_ratio_index--;
ps3graphics_set_aspect_ratio(g_console.aspect_ratio_index);
}
2012-01-29 22:16:39 +00:00
}
if(CTRL_RIGHT(button_was_pressed) || CTRL_LSTICK_RIGHT(button_was_pressed))
{
2012-01-31 13:12:00 +00:00
if(g_console.aspect_ratio_index < LAST_ASPECT_RATIO)
{
g_console.aspect_ratio_index++;
ps3graphics_set_aspect_ratio(g_console.aspect_ratio_index);
}
2012-01-29 22:16:39 +00:00
}
if(CTRL_START(button_was_pressed))
{
2012-01-31 13:12:00 +00:00
g_console.aspect_ratio_index = ASPECT_RATIO_4_3;
ps3graphics_set_aspect_ratio(g_console.aspect_ratio_index);
2012-01-29 22:16:39 +00:00
}
ingame_menu_reset_entry_colors (ingame_menu_item);
strcpy(comment, "Press LEFT or RIGHT to change the [Aspect Ratio].\nPress START to reset back to default values.");
break;
case MENU_ITEM_OVERSCAN_AMOUNT:
if(CTRL_LEFT(button_was_pressed) || CTRL_LSTICK_LEFT(button_was_pressed) || CTRL_CROSS(button_was_pressed) || CTRL_LSTICK_LEFT(button_was_held))
{
2012-02-02 17:39:09 +00:00
g_console.overscan_amount -= 0.01f;
g_console.overscan_enable = true;
if(g_console.overscan_amount == 0.00f)
g_console.overscan_enable = false;
ps3graphics_set_overscan(g_console.overscan_enable, g_console.overscan_amount, 1);
2012-01-29 22:16:39 +00:00
}
if(CTRL_RIGHT(button_was_pressed) || CTRL_LSTICK_RIGHT(button_was_pressed) || CTRL_CROSS(button_was_pressed) || CTRL_LSTICK_RIGHT(button_was_held))
{
2012-02-02 17:39:09 +00:00
g_console.overscan_amount += 0.01f;
g_console.overscan_enable = true;
if(g_console.overscan_amount == 0.0f)
g_console.overscan_amount = false;
ps3graphics_set_overscan(g_console.overscan_enable, g_console.overscan_amount, 1);
2012-01-29 22:16:39 +00:00
}
if(CTRL_START(button_was_pressed))
{
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g_console.overscan_amount = 0.0f;
g_console.overscan_enable = false;
ps3graphics_set_overscan(g_console.overscan_enable, g_console.overscan_amount, 1);
2012-01-29 22:16:39 +00:00
}
ingame_menu_reset_entry_colors (ingame_menu_item);
strcpy(comment, "Press LEFT or RIGHT to change the [Overscan] settings.\nPress START to reset back to default values.");
break;
case MENU_ITEM_ORIENTATION:
if(CTRL_LEFT(button_was_pressed) || CTRL_LSTICK_LEFT(button_was_pressed) || CTRL_CROSS(button_was_pressed) || CTRL_LSTICK_LEFT(button_was_held))
{
2012-01-30 18:44:21 +00:00
if(g_console.screen_orientation > ORIENTATION_NORMAL)
{
g_console.screen_orientation--;
ps3graphics_set_orientation(g_console.screen_orientation);
}
2012-01-29 22:16:39 +00:00
}
if(CTRL_RIGHT(button_was_pressed) || CTRL_LSTICK_RIGHT(button_was_pressed) || CTRL_CROSS(button_was_pressed) || CTRL_LSTICK_RIGHT(button_was_held))
{
2012-01-30 18:44:21 +00:00
if((g_console.screen_orientation+1) < ORIENTATION_END)
{
g_console.screen_orientation++;
ps3graphics_set_orientation(g_console.screen_orientation);
}
2012-01-29 22:16:39 +00:00
}
if(CTRL_START(button_was_pressed))
{
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g_console.screen_orientation = ORIENTATION_NORMAL;
ps3graphics_set_orientation(g_console.screen_orientation);
2012-01-29 22:16:39 +00:00
}
ingame_menu_reset_entry_colors (ingame_menu_item);
strcpy(comment, "Press LEFT or RIGHT to change the [Orientation] settings.\nPress START to reset back to default values.");
break;
case MENU_ITEM_FRAME_ADVANCE:
if(CTRL_CROSS(state) || CTRL_R2(state) || CTRL_L2(state))
{
frame_advance_disabled = false;
ingame_menu_item = MENU_ITEM_FRAME_ADVANCE;
g_console.ingame_menu_enable = false;
g_console.mode_switch = MODE_EMULATION;
2012-01-29 22:16:39 +00:00
}
ingame_menu_reset_entry_colors (ingame_menu_item);
strcpy(comment, "Press 'CROSS', 'L2' or 'R2' button to step one frame.\nNOTE: Pressing the button rapidly will advance the frame more slowly\nand prevent buttons from being input.");
break;
case MENU_ITEM_RESIZE_MODE:
if(CTRL_CROSS(state))
{
}
ingame_menu_reset_entry_colors (ingame_menu_item);
strcpy(comment, "Allows you to resize the screen by moving around the two analog sticks.\nPress TRIANGLE to reset to default values, and CIRCLE to go back to the\nin-game menu.");
break;
case MENU_ITEM_SCREENSHOT_MODE:
if(CTRL_CROSS(state))
{
}
ingame_menu_reset_entry_colors (ingame_menu_item);
strcpy(comment, "Allows you to take a screenshot without any text clutter.\nPress CIRCLE to go back to the in-game menu while in 'Screenshot Mode'.");
break;
case MENU_ITEM_RETURN_TO_GAME:
if(CTRL_CROSS(button_was_pressed))
{
frame_advance_disabled = true;
2012-01-29 22:16:39 +00:00
ingame_menu_item = 0;
g_console.ingame_menu_enable = false;
g_console.mode_switch = MODE_EMULATION;
2012-01-29 22:16:39 +00:00
}
ingame_menu_reset_entry_colors (ingame_menu_item);
strcpy(comment, "Press 'CROSS' to return back to the game.");
break;
case MENU_ITEM_RESET:
if(CTRL_CROSS(button_was_pressed))
{
ingame_menu_item = 0;
g_console.ingame_menu_enable = false;
g_console.mode_switch = MODE_EMULATION;
ssnes_game_reset();
2012-01-29 22:16:39 +00:00
}
ingame_menu_reset_entry_colors (ingame_menu_item);
strcpy(comment, "Press 'CROSS' to reset the game.");
break;
case MENU_ITEM_RETURN_TO_MENU:
if(CTRL_CROSS(button_was_pressed))
{
ingame_menu_item = 0;
g_console.ingame_menu_enable = false;
g_console.menu_enable = false;
g_console.mode_switch = MODE_MENU;
2012-01-29 22:16:39 +00:00
}
ingame_menu_reset_entry_colors (ingame_menu_item);
strcpy(comment, "Press 'CROSS' to return to the ROM Browser menu.");
break;
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#ifdef MULTIMAN_SUPPORT
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case MENU_ITEM_RETURN_TO_MULTIMAN:
if(CTRL_CROSS(button_was_pressed))
{
g_console.ingame_menu_enable = false;
g_console.mode_switch = MODE_EXIT;
2012-01-29 22:16:39 +00:00
}
ingame_menu_reset_entry_colors (ingame_menu_item);
strcpy(comment, "Press 'CROSS' to quit the emulator and return to multiMAN.");
break;
2012-01-20 23:30:01 +00:00
#endif
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case MENU_ITEM_RETURN_TO_XMB:
if(CTRL_CROSS(button_was_pressed))
{
g_console.ingame_menu_enable = false;
2012-01-20 23:30:01 +00:00
#ifdef MULTIMAN_SUPPORT
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return_to_MM = false;
2012-01-20 23:30:01 +00:00
#endif
g_console.mode_switch = MODE_EXIT;
2012-01-29 22:16:39 +00:00
}
2012-01-20 23:30:01 +00:00
2012-01-29 22:16:39 +00:00
ingame_menu_reset_entry_colors (ingame_menu_item);
strcpy(comment, "Press 'CROSS' to quit the emulator and return to the XMB.");
break;
}
2012-01-20 23:30:01 +00:00
2012-01-29 22:16:39 +00:00
if(CTRL_UP(button_was_pressed) || CTRL_LSTICK_UP(button_was_pressed))
{
if(ingame_menu_item > 0)
ingame_menu_item--;
}
2012-01-20 23:30:01 +00:00
2012-01-29 22:16:39 +00:00
if(CTRL_DOWN(button_was_pressed) || CTRL_LSTICK_DOWN(button_was_pressed))
{
if(ingame_menu_item < MENU_ITEM_LAST)
ingame_menu_item++;
}
}
2012-01-20 23:30:01 +00:00
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float x_position = 0.3f;
float font_size = 1.1f;
float ypos = 0.19f;
float ypos_increment = 0.04f;
2012-01-20 23:30:01 +00:00
2012-01-30 18:44:21 +00:00
switch(g_console.screen_orientation)
{
case ORIENTATION_NORMAL:
snprintf(msg_temp, sizeof(msg_temp), "Normal");
break;
case ORIENTATION_VERTICAL:
snprintf(msg_temp, sizeof(msg_temp), "Vertical");
break;
case ORIENTATION_FLIPPED:
snprintf(msg_temp, sizeof(msg_temp), "Flipped");
break;
case ORIENTATION_FLIPPED_ROTATED:
snprintf(msg_temp, sizeof(msg_temp), "Flipped Rotated");
break;
}
2012-01-29 22:16:39 +00:00
cellDbgFontPrintf (x_position, 0.10f, 1.4f+0.01f, BLUE, "Quick Menu");
cellDbgFontPrintf(x_position, 0.10f, 1.4f, WHITE, "Quick Menu");
2012-01-20 23:30:01 +00:00
2012-01-29 22:16:39 +00:00
cellDbgFontPrintf (x_position, ypos, font_size+0.01f, BLUE, "Load State #%d", g_extern.state_slot);
cellDbgFontPrintf(x_position, ypos, font_size, menuitem_colors[MENU_ITEM_LOAD_STATE], "Load State #%d", g_extern.state_slot);
2012-01-20 23:30:01 +00:00
2012-01-29 22:16:39 +00:00
cellDbgFontPrintf (x_position, ypos+(ypos_increment*MENU_ITEM_SAVE_STATE), font_size+0.01f, BLUE, "Save State #%d", g_extern.state_slot);
cellDbgFontPrintf(x_position, ypos+(ypos_increment*MENU_ITEM_SAVE_STATE), font_size, menuitem_colors[MENU_ITEM_SAVE_STATE], "Save State #%d", g_extern.state_slot);
cellDbgFontDraw();
2012-01-20 23:30:01 +00:00
2012-01-31 13:12:00 +00:00
cellDbgFontPrintf (x_position, (ypos+(ypos_increment*MENU_ITEM_KEEP_ASPECT_RATIO)), font_size+0.01f, BLUE, "Aspect Ratio: %s", g_console.aspect_ratio_name);
cellDbgFontPrintf(x_position, (ypos+(ypos_increment*MENU_ITEM_KEEP_ASPECT_RATIO)), font_size, menuitem_colors[MENU_ITEM_KEEP_ASPECT_RATIO], "Aspect Ratio: %s", g_console.aspect_ratio_name);
2012-01-20 23:30:01 +00:00
2012-02-02 17:39:09 +00:00
cellDbgFontPrintf(x_position, (ypos+(ypos_increment*MENU_ITEM_OVERSCAN_AMOUNT)), font_size+0.01f, BLUE, "Overscan: %f", g_console.overscan_amount);
cellDbgFontPrintf(x_position, (ypos+(ypos_increment*MENU_ITEM_OVERSCAN_AMOUNT)), font_size, menuitem_colors[MENU_ITEM_OVERSCAN_AMOUNT], "Overscan: %f", g_console.overscan_amount);
2012-01-20 23:30:01 +00:00
2012-01-29 22:16:39 +00:00
cellDbgFontPrintf (x_position, (ypos+(ypos_increment*MENU_ITEM_ORIENTATION)), font_size+0.01f, BLUE, "Orientation: ");
2012-01-30 18:44:21 +00:00
cellDbgFontPrintf (x_position, (ypos+(ypos_increment*MENU_ITEM_ORIENTATION)), font_size, menuitem_colors[MENU_ITEM_ORIENTATION], "Orientation: %s", msg_temp);
2012-01-20 23:30:01 +00:00
2012-01-29 22:16:39 +00:00
cellDbgFontPrintf (x_position, (ypos+(ypos_increment*MENU_ITEM_RESIZE_MODE)), font_size+0.01f, BLUE, "Resize Mode");
cellDbgFontPrintf(x_position, (ypos+(ypos_increment*MENU_ITEM_RESIZE_MODE)), font_size, menuitem_colors[MENU_ITEM_RESIZE_MODE], "Resize Mode");
2012-01-20 23:30:01 +00:00
2012-01-29 22:16:39 +00:00
cellDbgFontPuts (x_position, (ypos+(ypos_increment*MENU_ITEM_FRAME_ADVANCE)), font_size+0.01f, BLUE, "Frame Advance");
cellDbgFontPuts(x_position, (ypos+(ypos_increment*MENU_ITEM_FRAME_ADVANCE)), font_size, menuitem_colors[MENU_ITEM_FRAME_ADVANCE], "Frame Advance");
2012-01-20 23:30:01 +00:00
2012-01-29 22:16:39 +00:00
cellDbgFontPuts (x_position, (ypos+(ypos_increment*MENU_ITEM_SCREENSHOT_MODE)), font_size+0.01f, BLUE, "Screenshot Mode");
cellDbgFontPuts(x_position, (ypos+(ypos_increment*MENU_ITEM_SCREENSHOT_MODE)), font_size, menuitem_colors[MENU_ITEM_SCREENSHOT_MODE], "Screenshot Mode");
2012-01-20 23:30:01 +00:00
2012-01-29 22:16:39 +00:00
cellDbgFontDraw();
2012-01-20 23:30:01 +00:00
2012-01-29 22:16:39 +00:00
cellDbgFontPuts (x_position, (ypos+(ypos_increment*MENU_ITEM_RESET)), font_size+0.01f, BLUE, "Reset");
cellDbgFontPuts(x_position, (ypos+(ypos_increment*MENU_ITEM_RESET)), font_size, menuitem_colors[MENU_ITEM_RESET], "Reset");
2012-01-20 23:30:01 +00:00
2012-01-29 22:16:39 +00:00
cellDbgFontPuts (x_position, (ypos+(ypos_increment*MENU_ITEM_RETURN_TO_GAME)), font_size+0.01f, BLUE, "Return to Game");
cellDbgFontPuts(x_position, (ypos+(ypos_increment*MENU_ITEM_RETURN_TO_GAME)), font_size, menuitem_colors[MENU_ITEM_RETURN_TO_GAME], "Return to Game");
2012-01-20 23:30:01 +00:00
2012-01-29 22:16:39 +00:00
cellDbgFontPuts (x_position, (ypos+(ypos_increment*MENU_ITEM_RETURN_TO_MENU)), font_size+0.01f, BLUE, "Return to Menu");
cellDbgFontPuts(x_position, (ypos+(ypos_increment*MENU_ITEM_RETURN_TO_MENU)), font_size, menuitem_colors[MENU_ITEM_RETURN_TO_MENU], "Return to Menu");
2012-01-20 23:30:01 +00:00
#ifdef MULTIMAN_SUPPORT
2012-01-29 22:16:39 +00:00
cellDbgFontPuts (x_position, (ypos+(ypos_increment*MENU_ITEM_RETURN_TO_MULTIMAN)), font_size+0.01f, BLUE, "Return to multiMAN");
cellDbgFontPuts(x_position, (ypos+(ypos_increment*MENU_ITEM_RETURN_TO_MULTIMAN)), font_size, menuitem_colors[MENU_ITEM_RETURN_TO_MULTIMAN], "Return to multiMAN");
2012-01-20 23:30:01 +00:00
#endif
2012-01-29 22:16:39 +00:00
cellDbgFontDraw();
cellDbgFontPuts (x_position, (ypos+(ypos_increment*MENU_ITEM_RETURN_TO_XMB)), font_size+0.01f, BLUE, "Return to XMB");
cellDbgFontPuts(x_position, (ypos+(ypos_increment*MENU_ITEM_RETURN_TO_XMB)), font_size, menuitem_colors[MENU_ITEM_RETURN_TO_XMB], "Return to XMB");
if(g_frame_count < special_action_msg_expired)
{
cellDbgFontPrintf (0.09f, 0.90f, 1.51f, BLUE, special_action_msg);
cellDbgFontPrintf (0.09f, 0.90f, 1.50f, WHITE, special_action_msg);
cellDbgFontDraw();
}
else
{
special_action_msg_expired = 0;
cellDbgFontPrintf (0.09f, 0.90f, 0.98f+0.01f, BLUE, comment);
cellDbgFontPrintf (0.09f, 0.90f, 0.98f, LIGHTBLUE, comment);
}
cellDbgFontDraw();
psglSwap();
old_state = state;
cellSysutilCheckCallback();
}while(g_console.ingame_menu_enable);
2012-01-29 22:16:39 +00:00
ps3graphics_unblock_swap();
2012-01-20 23:30:01 +00:00
}
2012-01-05 21:47:34 +00:00
int main(int argc, char *argv[])
{
2012-01-29 22:16:39 +00:00
// Initialize 6 SPUs but reserve 1 SPU as a raw SPU for PSGL
sys_spu_initialize(6, 1);
2012-01-11 00:04:17 +00:00
2012-01-29 22:16:39 +00:00
cellSysmoduleLoadModule(CELL_SYSMODULE_IO);
cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_GAME);
cellSysmoduleLoadModule(CELL_SYSMODULE_AVCONF_EXT);
cellSysmoduleLoadModule(CELL_SYSMODULE_PNGDEC);
cellSysmoduleLoadModule(CELL_SYSMODULE_JPGDEC);
2012-01-11 00:04:17 +00:00
get_environment_settings();
2012-01-29 22:16:39 +00:00
ssnes_main_clear_state();
2012-01-16 03:07:02 +00:00
2012-01-29 22:16:39 +00:00
config_set_defaults();
2012-01-21 16:24:25 +00:00
2012-01-30 12:45:37 +00:00
set_default_settings();
2012-01-29 22:16:39 +00:00
init_settings();
2012-01-11 00:04:17 +00:00
2012-01-16 14:45:55 +00:00
#if(CELL_SDK_VERSION > 0x340000)
2012-01-29 22:16:39 +00:00
if (g_console.screenshots_enable)
{
cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
CellScreenShotSetParam screenshot_param = {0, 0, 0, 0};
screenshot_param.photo_title = "SSNES PS3";
screenshot_param.game_title = "SSNES PS3";
cellScreenShotSetParameter (&screenshot_param);
cellScreenShotEnable();
}
2012-01-16 14:45:55 +00:00
#endif
ps3graphics_video_init(true);
2012-01-29 22:16:39 +00:00
ps3_input_init();
2012-01-11 21:27:07 +00:00
2012-01-29 22:16:39 +00:00
menu_init();
g_console.mode_switch = MODE_MENU;
2012-01-16 03:07:02 +00:00
2012-01-20 17:00:33 +00:00
begin_loop:
if(g_console.mode_switch == MODE_EMULATION)
2012-01-29 22:16:39 +00:00
{
bool repeat = false;
if(ingame_menu_item != 0)
g_console.ingame_menu_enable = true;
2012-01-29 22:16:39 +00:00
g_extern.is_paused = false;
input_ps3.poll(NULL);
do{
repeat = ssnes_main_iterate();
}while(repeat && frame_advance_disabled);
2012-01-29 22:16:39 +00:00
g_extern.is_paused = true;
if(g_console.ingame_menu_enable)
2012-01-29 22:16:39 +00:00
ingame_menu();
}
else if(g_console.mode_switch == MODE_MENU)
2012-01-29 22:16:39 +00:00
{
menu_loop();
2012-02-09 13:25:13 +00:00
if(g_console.initialize_ssnes_enable)
2012-01-29 22:16:39 +00:00
{
2012-02-09 13:25:13 +00:00
if(g_console.emulator_initialized)
2012-01-29 22:16:39 +00:00
ssnes_main_deinit();
2012-01-30 17:17:47 +00:00
struct ssnes_main_wrap args = {
.verbose = g_extern.verbose,
.config_path = SYS_CONFIG_FILE,
.sram_path = g_console.default_sram_dir_enable ? g_console.default_sram_dir : NULL,
.state_path = g_console.default_savestate_dir_enable ? g_console.default_savestate_dir : NULL,
.rom_path = g_console.rom_path
};
int init_ret = ssnes_main_init_wrap(&args);
2012-02-09 13:25:13 +00:00
g_console.emulator_initialized = 1;
g_console.initialize_ssnes_enable = 0;
2012-01-29 22:16:39 +00:00
}
}
2012-01-20 17:00:33 +00:00
#ifdef MULTIMAN_SUPPORT
else if(g_console.mode_switch == MODE_MULTIMAN_STARTUP)
2012-01-29 22:16:39 +00:00
{
}
2012-01-20 17:00:33 +00:00
#endif
2012-01-29 22:16:39 +00:00
else
goto begin_shutdown;
2012-01-16 03:07:02 +00:00
2012-01-29 22:16:39 +00:00
goto begin_loop;
2012-01-11 21:27:07 +00:00
2012-01-20 17:00:33 +00:00
begin_shutdown:
2012-01-30 14:59:15 +00:00
if(file_exists(SYS_CONFIG_FILE))
save_settings();
2012-01-29 22:16:39 +00:00
ps3_input_deinit();
ps3_video_deinit();
sys_process_exit(0);
2012-01-05 21:47:34 +00:00
}