Commit Graph

389 Commits

Author SHA1 Message Date
twinaphex
1c5144f9bd (RMenu) Move RMenu logic out of graphics driver context files 2013-04-06 17:44:07 +02:00
twinaphex
a2d9129782 Kill off set_fbo_state and get_fbo_state function pointers 2013-04-06 06:21:11 +02:00
twinaphex
f94ddb2eab (RMenu) Remove now redundant enum ID 2013-04-06 05:58:26 +02:00
twinaphex
eb0feac9e3 (PS3/All) Purge fixed-style shaders again - this time avoiding
breakage on PS3. Maister -you will need to redo shader_parse.c
again though - and this time I need to test it on PS3 to avoid
a regression that happened two pages prior again
2013-04-06 05:46:09 +02:00
twinaphex
4f1cd6a5ee Revert "(PS3) Remove fixed shader slots"
This reverts commit f58a038a5f.
2013-04-06 03:54:57 +02:00
twinaphex
cbb300f863 Revert "(RMenu XUI) Take out fixed second pass shader slot"
This reverts commit a61437c3db.
2013-04-06 03:54:47 +02:00
twinaphex
cbfe5ff111 Revert "More scrubbing - no more render_to_texture, fbo_scale_x / fbo_scale_y,"
This reverts commit 7155dd9ca9.
2013-04-06 03:53:57 +02:00
twinaphex
09c123859d Revert "(RMenu) take out no longer used HAVE_FBO ifdef"
This reverts commit 5f6601ac7e.
2013-04-06 03:53:18 +02:00
twinaphex
5f6601ac7e (RMenu) take out no longer used HAVE_FBO ifdef 2013-04-06 00:24:11 +02:00
twinaphex
7155dd9ca9 More scrubbing - no more render_to_texture, fbo_scale_x / fbo_scale_y,
etc
2013-04-06 00:16:10 +02:00
twinaphex
a61437c3db (RMenu XUI) Take out fixed second pass shader slot 2013-04-06 00:03:09 +02:00
twinaphex
f58a038a5f (PS3) Remove fixed shader slots 2013-04-05 23:58:30 +02:00
meancoot
ed01b57036 (iOS) Fix stale sram and state paths after loading a game through RGUI. 2013-04-05 12:09:33 -04:00
Themaister
cf92211254 Update overlay when in RGUI. 2013-04-04 23:10:38 +02:00
Themaister
7c3e4ef12d Fix unsigned bug in RGUI. 2013-04-04 22:27:16 +02:00
Themaister
d7797f8497 Core options work in RGUI. 2013-04-04 22:08:23 +02:00
Themaister
435eec44f0 Start adding core options to RGUI.
Broken atm.
2013-04-04 21:48:09 +02:00
Themaister
262b867ae0 Update MSVC2010 build.
Add RGUI, add folder query for Windows, fix GL HW render bug.
2013-04-04 20:25:41 +02:00
twinaphex
896d5d66d6 (RGUI) Add 'Change Game' option to RGUI Settings 2013-04-04 04:56:04 +02:00
meancoot
6d657d6fab (iOS Thread) Make the pause menu's exit button work again 2013-04-03 12:08:27 -04:00
meancoot
ca4921d6c0 (iOS Thread) Use pthread, rather than Grand Central Dispatch, to create the emulator thread 2013-04-03 11:58:18 -04:00
meancoot
c778844852 (iOS Thread) Use an event queue to pass events (reset, state load, etc) to the retroarch thread 2013-04-02 22:38:33 -04:00
meancoot
1ab77945da (iOS Thread) Handle the cases where the retroarch thread ends 2013-04-02 21:07:04 -04:00
meancoot
f4a3345f0b (iOS Thread) Rough draft, needs a lot of work 2013-04-02 20:39:51 -04:00
twinaphex
52d6c0158f (RMenu) Fixes INGAME_MENU_CHANGE_GAME 2013-04-01 09:53:31 +02:00
twinaphex
f5667f0297 (RMenu) Fixed 'Change Game' action 2013-04-01 09:38:16 +02:00
twinaphex
5d3949c610 (RMenu) Rewritten ingame menu 2013-04-01 09:18:30 +02:00
twinaphex
6f8a008d1b (RMenu) Change menu labels 2013-04-01 06:31:17 +02:00
twinaphex
684197ee77 (RGUI) Sets and resets MODE_MENU_INGAME flag for whenever we go
in and out of Settings
2013-03-31 06:15:56 +02:00
twinaphex
241ed9286a (RGUI) Menu toggle now goes to 'Settings' screen by default when
already ingame - will make the 'home screen' configurable to either
filebrowser or settings menu later on
2013-03-31 06:04:32 +02:00
twinaphex
d2521204a0 (RMenu) Change 'Return to menu' to 'Change game' 2013-03-31 01:47:00 +01:00
twinaphex
57b4de45a3 (RMenu) Can now use L3 + R3 to exit ingame menu 2013-03-30 19:56:16 +01:00
twinaphex
43a4979dc9 (360) RMenu XUI build fix 2013-03-30 08:16:58 +01:00
twinaphex
58a98e3043 (GX RGUI) Resolution additions for Wii - by request 2013-03-30 05:38:22 +01:00
twinaphex
426b3a255d Revert "(PS3) Add third-pass shaders (ifdeffed for PS3 for now - could" -
going to do this better

This reverts commit 8b4e6bed93.
2013-03-29 01:55:08 +01:00
twinaphex
8b4e6bed93 (PS3) Add third-pass shaders (ifdeffed for PS3 for now - could
be added to PC as well)
2013-03-28 20:59:49 +01:00
twinaphex
fa80fbf5bb (RMenu) select_setting - cleanups 2013-03-26 15:26:16 +01:00
twinaphex
d58122c655 (RMenu) select_setting refactor pt. 2 - don't put array of struct
on heap anymore
2013-03-26 15:15:38 +01:00
twinaphex
32791fe59c (RMenu) Refactor of select_setting 2013-03-26 15:06:08 +01:00
twinaphex
7d9ca5bf6a (RMenu) Rewrite select_setting 2013-03-26 08:15:48 +01:00
twinaphex
0fb415fa82 (RMenu) Move pressed_down/pressed_up logic inside for loop - select_settings 2013-03-26 00:23:05 +01:00
twinaphex
d1b691a696 (RMenu) Take input states out of rmenu_state 2013-03-25 22:37:40 +01:00
twinaphex
f0794daa34 (RMenu) Pass input states by value instead of by reference 2013-03-25 22:31:09 +01:00
twinaphex
9b893e2154 (RMenu) More cleanups pt. 2 2013-03-25 21:55:42 +01:00
twinaphex
afda4b1a63 (RMenu) More cleanups 2013-03-25 21:24:51 +01:00
twinaphex
8568246454 (RMenu) Clean up init_filebrowser and free_filebrowser - make part of
RMenu
2013-03-25 21:01:04 +01:00
twinaphex
fee0d9d77a Embed menu_stack into rmenu.c 2013-03-25 20:41:53 +01:00
twinaphex
d57484e6eb Revert "(RMenu) RMenu cleanups pt. 3"
This reverts commit bcc5f906b6.
2013-03-25 20:19:43 +01:00
twinaphex
bcc5f906b6 (RMenu) RMenu cleanups pt. 3 2013-03-25 19:04:23 +01:00
twinaphex
986806ca78 (RMenu) RMenu cleanups pt. 2 2013-03-25 18:36:15 +01:00