twinaphex
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2ae20608e8
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Wrap SetTexture calls
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2015-04-05 17:44:27 +02:00 |
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twinaphex
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252c9e5947
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(D3D) d3d_set_texture - implement it properly
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2015-04-05 17:42:53 +02:00 |
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twinaphex
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7a2554c750
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(D3D) Wrap SetSamplerState calls
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2015-04-05 17:41:04 +02:00 |
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twinaphex
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07dc651d15
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(D3D) Go through d3d_set_stream_source in render_chain.cpp
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2015-04-05 17:33:54 +02:00 |
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twinaphex
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500ad905a8
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(D3D) Cleanups
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2015-04-05 17:27:45 +02:00 |
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twinaphex
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7f65bf700a
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Revert "(D3D) More refactors to do with hiding away vertex declaration"
This reverts commit c6458daa0e .
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2015-04-05 17:21:52 +02:00 |
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twinaphex
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c6458daa0e
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(D3D) More refactors to do with hiding away vertex declaration
code in render_chain.cpp
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2015-04-05 17:17:18 +02:00 |
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twinaphex
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aaee638f6d
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(D3D) Cleanup
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2015-04-05 17:08:22 +02:00 |
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twinaphex
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74a1920fda
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(D3D) Free vertex declaration in d3d_vertex_buffer_free
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2015-04-05 17:05:53 +02:00 |
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twinaphex
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d1af8742f6
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(D3D) Turn _XBOX1 ifdef into HAVE_D3D8
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2015-04-05 16:54:06 +02:00 |
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twinaphex
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2adab38d8e
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(D3D) Use libretro.h pixel format types
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2015-04-05 16:51:19 +02:00 |
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twinaphex
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e89a712d8d
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(D3D) Use libretro pixel format types
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2015-04-05 16:48:22 +02:00 |
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twinaphex
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162ffd9586
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(D3D) Cleanups
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2015-04-05 16:34:31 +02:00 |
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twinaphex
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3f118245a6
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Change some _XBOX1 defines to HAVE_D3D8 defines
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2015-04-05 16:17:22 +02:00 |
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twinaphex
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bd9b6f4795
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(D3D) Style nits
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2015-04-05 16:15:14 +02:00 |
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twinaphex
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975464968f
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(D3D) Style nits
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2015-04-05 15:53:06 +02:00 |
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twinaphex
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e3e99d0516
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Include render_chain_cg.h into render_chain.cpp
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2015-04-05 05:09:05 +02:00 |
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twinaphex
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a1106e949e
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(XDK) Don't increment video frame count in video driver
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2015-04-05 05:06:01 +02:00 |
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twinaphex
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f0dbe674a4
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Move struct definition of renderchain_t to render_chain.cpp
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2015-04-05 05:01:47 +02:00 |
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twinaphex
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8b9d08e8ee
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(D3D) Refactors pt. 2
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2015-04-05 04:59:35 +02:00 |
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twinaphex
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bf196212f3
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(D3D) Refactor renderchain code some more
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2015-04-05 04:54:50 +02:00 |
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twinaphex
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4ba073424c
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(D3D) More refactors
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2015-04-05 04:30:50 +02:00 |
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twinaphex
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122df894ff
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(D3D) Cleanups
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2015-04-05 04:18:49 +02:00 |
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twinaphex
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58112a1409
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(D3D) Refactor find_semantic
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2015-04-05 04:04:19 +02:00 |
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twinaphex
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32d80dc413
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(D3D) Create renderchain_add_lut
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2015-04-05 03:57:09 +02:00 |
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twinaphex
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e0e54ca093
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(D3D) Buildfix
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2015-04-05 03:43:28 +02:00 |
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twinaphex
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784e7998c1
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(D3D) Rewrite renderchain_set_mvp
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2015-04-05 03:42:15 +02:00 |
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twinaphex
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4a41dbcda7
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Rewrite find_param_from_semantic
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2015-04-05 03:35:21 +02:00 |
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twinaphex
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6e04afad4d
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(D3D) Update
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2015-04-05 02:31:24 +02:00 |
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twinaphex
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4e7f1f0dc8
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(D3D) Change lut_info.id to char
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2015-04-05 02:13:27 +02:00 |
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twinaphex
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dd3aedf927
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(Cg) Rewrite renderbind_chain_pass pt. 2
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2015-04-05 02:10:06 +02:00 |
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twinaphex
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89b0daa458
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(D3D) Rewrite renderchain_bind_pass
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2015-04-05 02:08:18 +02:00 |
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twinaphex
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f425ea56a4
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(D3D) Buildfix
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2015-04-05 01:50:19 +02:00 |
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twinaphex
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0a5a72b8b1
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(D3D) Cleanups pt. 8
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2015-04-05 01:48:44 +02:00 |
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twinaphex
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249a0b898d
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(D3D) Use pointer arguments instead of references
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2015-04-05 01:24:09 +02:00 |
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twinaphex
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583855a85c
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(D3D) Cleanups pt. 7
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2015-04-05 01:15:54 +02:00 |
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twinaphex
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cf4975b059
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(D3D) Cleanups pt. 6
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2015-04-05 01:05:51 +02:00 |
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twinaphex
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b6c862c76b
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(D3D) Cleanups pt. 5
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2015-04-05 00:59:02 +02:00 |
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twinaphex
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8a516b13ac
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(D3D) Cleanups pt. 4
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2015-04-05 00:54:51 +02:00 |
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twinaphex
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9081500780
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(D3D) Cleanups pt. 3
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2015-04-05 00:44:54 +02:00 |
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twinaphex
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880a7813a1
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(D3D) Cleanups pt. 2
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2015-04-05 00:09:39 +02:00 |
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twinaphex
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94fa13512c
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(D3D) Cleanups
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2015-04-05 00:06:53 +02:00 |
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radius
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5e6cf7d74d
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windows build fixes
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2015-04-04 13:56:26 -05:00 |
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twinaphex
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0a6be957e9
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(D3D) Cleanups
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2015-04-04 20:49:30 +02:00 |
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twinaphex
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a8f9d73a97
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(Win32) Replace wgl_shader_dlg.h header includes
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2015-04-04 20:45:15 +02:00 |
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twinaphex
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66a17301f1
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Move resource.h file to gfx/drivers_wm
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2015-04-04 20:37:22 +02:00 |
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twinaphex
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36b054506d
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Move window manager code to gfx/drivers_wm
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2015-04-04 20:30:44 +02:00 |
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twinaphex
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02c514a873
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(D3D) Build fixes
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2015-04-04 03:04:01 +02:00 |
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twinaphex
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ece77e4bfa
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Add extern "C" to font_renderer_driver.h
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2015-04-04 02:47:13 +02:00 |
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twinaphex
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24733603ea
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Rename d3d_ctx.c to d3d_ctx.cpp
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2015-04-04 02:45:22 +02:00 |
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