TwinAphex51224
|
525d9b3cf5
|
(360) Implemented rotation callback function
|
2012-04-01 16:10:02 +02:00 |
|
TwinAphex51224
|
a7b486cef1
|
(360) Some cleanups to xdk360_video_resources
|
2012-03-29 17:27:42 +02:00 |
|
Twinaphex
|
75661e7527
|
(360/PS3) Moved file_browser.c to console/ - 360/PS3 now use
the same file browser code
|
2012-03-29 16:18:23 +02:00 |
|
TwinAphex51224
|
23f9cf8618
|
(360) Have 360 use HAVE_GRIFFIN_OVERRIDE_VIDEO_FRAME_FUNC too
|
2012-03-29 15:30:27 +02:00 |
|
TwinAphex51224
|
a860a71016
|
(360) 360 uses Griffin now too
|
2012-03-29 12:04:58 +02:00 |
|
TwinAphex51224
|
a0a27658bd
|
(360) 360 compile update
|
2012-03-25 03:12:31 +02:00 |
|
TwinAphex51224
|
885c165716
|
(360) Combine xdk360_video.cpp and xdk360_video_resources.cpp
|
2012-03-18 00:23:11 +01:00 |
|
TwinAphex51224
|
7974533452
|
(360) Fixed SSNES Salamander 360
|
2012-03-17 00:40:48 +01:00 |
|
TwinAphex51224
|
dd9f4be2aa
|
(Wii) Some work on Wii port - included szlib.c - moved input-related
function over to input_luts.c
|
2012-03-12 22:40:04 +01:00 |
|
TwinAphex51224
|
8781b5c7d3
|
(360) Works now - environment settings were getting 'defaulted'
- placed init_libsnes_syms now right before menu_init
|
2012-03-12 04:34:49 +01:00 |
|
TwinAphex51224
|
ed4a81e497
|
(360) More of aforementioned
|
2012-03-12 03:53:44 +01:00 |
|
TwinAphex51224
|
e1bbaee64c
|
(360) Set up SSNES 360 for new console environment settings
|
2012-03-12 03:08:15 +01:00 |
|
TwinAphex51224
|
a328bd578e
|
(360/PS3) Some changes needed for FBA on consoles in specific
|
2012-03-11 22:39:48 +01:00 |
|
TwinAphex51224
|
51b3cafed7
|
(360) Add xdk360_video_general.h header file
|
2012-03-11 16:19:47 +01:00 |
|
TwinAphex51224
|
81988fc1ef
|
(360) Don't include D3D/Netcode where not needed through NOD3D/
NONET defines
|
2012-03-11 16:17:42 +01:00 |
|
TwinAphex51224
|
1f00ce1812
|
(360) Use C version code in objbase.h for XAudio2
|
2012-03-11 15:00:15 +01:00 |
|
TwinAphex51224
|
2295c4abd8
|
(360) Add objbase.h
|
2012-03-11 14:45:20 +01:00 |
|
TwinAphex51224
|
48230ba533
|
(360) Use more direct functions for Xaudio2
|
2012-03-11 07:24:53 +01:00 |
|
TwinAphex51224
|
4737d28644
|
(360) Add custom Xaudio header
|
2012-03-11 06:58:56 +01:00 |
|
TwinAphex51224
|
5c4ad2884e
|
(360) Get rid of unused font_texture
|
2012-03-11 03:57:07 +01:00 |
|
TwinAphex51224
|
e30966bfd0
|
(360) Get rid of constant table - seem to be getting nowhere with
this
|
2012-03-11 03:40:52 +01:00 |
|
TwinAphex51224
|
c5d8e1a75c
|
(360) Add constant table for fragment shader too
|
2012-03-10 20:55:55 +01:00 |
|
TwinAphex51224
|
c2cc7a278f
|
(360) Nit
|
2012-03-10 18:54:07 +01:00 |
|
TwinAphex51224
|
5cad1e4c39
|
(360) Stock Cg/HLSL shaders should be now almost the same - only
mall 1/2-line ifdefs should be needed
|
2012-03-10 18:50:30 +01:00 |
|
TwinAphex51224
|
40035908f3
|
(360) Nit.
|
2012-03-10 17:00:21 +01:00 |
|
TwinAphex51224
|
b0de19f3e0
|
(360) force_resize_enable member was a hack for hacky orientation,
can go now that we do it properly
|
2012-03-10 16:57:59 +01:00 |
|
TwinAphex51224
|
a47bcf6cc1
|
(360) Texture coordinates updated now again per video width/height change
|
2012-03-10 16:50:11 +01:00 |
|
TwinAphex51224
|
bc307d4b63
|
(360) Moving away from crufty orientation code
|
2012-03-10 16:41:10 +01:00 |
|
TwinAphex51224
|
bdb8b3f0fe
|
(360) MVP shader stuff fixed
|
2012-03-10 15:51:42 +01:00 |
|
TwinAphex51224
|
6053b61b5b
|
(360) MVP stuff - right now ouputs black - to be fixed shortly
|
2012-03-10 15:32:36 +01:00 |
|
TwinAphex51224
|
31be6766c6
|
(360) Uses runtime shader compiler - loads stock shader from
file now
|
2012-03-09 21:50:12 +01:00 |
|
TwinAphex51224
|
7d8d8f39f7
|
(360) Add aspect ratio changing - fixed bugs
|
2012-03-09 01:22:01 +01:00 |
|
TwinAphex51224
|
760d3bbecf
|
(360) WIP aspect ratio changing - currently broken
|
2012-03-09 00:09:39 +01:00 |
|
TwinAphex51224
|
ac070a6b2b
|
(360) Added gamma correction setting
|
2012-03-08 23:29:18 +01:00 |
|
TwinAphex51224
|
94f09d2093
|
(360) Some more replacing of D3D functions
|
2012-03-08 21:15:18 +01:00 |
|
TwinAphex51224
|
b8e6443710
|
(360) Use C functions for D3D
|
2012-03-08 16:14:09 +01:00 |
|
TwinAphex51224
|
8823b47a05
|
(360) Added screen orientation options - might want to refactor
this later on
|
2012-03-08 13:45:00 +01:00 |
|
TwinAphex51224
|
428050904c
|
(360) ZIP files can now be unzipped - press X on a ZIP file to
unzip the files to the cache: partition - from the filebrowser
you can then go to the cache partition and load the unzipped ROM.
|
2012-03-07 20:33:14 +01:00 |
|
TwinAphex51224
|
44b873af5b
|
Rename rom_ext.c to console_ext.c - rename xdk360_input.cpp to
xdk360_input.c
|
2012-03-06 14:12:28 +01:00 |
|
TwinAphex51224
|
4ff4957a45
|
(360) Use input LUTs in code
|
2012-03-06 13:35:20 +01:00 |
|
TwinAphex51224
|
0b3f0de625
|
(360) Will now start at root of game:\\ volume in ROM browser
as default path
|
2012-03-05 13:27:10 +01:00 |
|
TwinAphex51224
|
80a680a7ee
|
(360) You can change between libsnes cores now from the menu
|
2012-03-05 13:06:24 +01:00 |
|
TwinAphex51224
|
762c2cb170
|
(360) Added SSNES Salamander to 360 - will now boot CORE.xex
from SSNES-Salamander.xex and rename CORE.xex once booted.
|
2012-03-05 12:07:09 +01:00 |
|
TwinAphex51224
|
bd500ae249
|
(360) Header typos
|
2012-03-05 01:15:27 +01:00 |
|
TwinAphex51224
|
ad5c890603
|
(360) Forgot to add new xdk360_input.h header file
|
2012-03-05 01:10:26 +01:00 |
|
TwinAphex51224
|
f46889daae
|
(360) D-pad mapped to left analog stick -make this configurable
later on (same for PS3 port)
|
2012-03-05 01:00:09 +01:00 |
|
Themaister
|
e3c5ebd937
|
Add define for strtoull.
|
2012-03-04 23:09:05 +01:00 |
|
TwinAphex51224
|
471dfcd478
|
(360) Filebrowser can now load ROMs from subdir
|
2012-02-17 21:28:23 +01:00 |
|
TwinAphex51224
|
8e8f56b5e8
|
(360) Combined console and font code into one file
|
2012-02-17 19:35:51 +01:00 |
|
TwinAphex51224
|
f9ab3711eb
|
(360) Remove some comments
|
2012-02-16 22:34:19 +01:00 |
|