Commit Graph

6826 Commits

Author SHA1 Message Date
Twinaphex
59cabfe80f Merge pull request #5454 from rz5/master
Prevent crashes caused by loading shaders in incompatible contexts
2017-10-11 17:25:25 +02:00
Brad Parker
fff3e225d2 comments 2017-10-10 15:28:29 -04:00
Brad Parker
072b347c0f fix OSD background alignment with non-default X/Y positions 2017-10-10 15:16:58 -04:00
Brad Parker
a4bc1c9768 add menu options for OSD background color 2017-10-10 14:53:32 -04:00
Brad Parker
7aadb0ee13 allow transparency for OSD background 2017-10-10 14:00:49 -04:00
Brad Parker
f156f7cd94 initial working OSD background color (only when content not loaded) 2017-10-09 23:30:11 -04:00
Brad Parker
a153ed0b42 testing 2017-10-09 21:19:32 -04:00
twinaphex
6a5ad56bc6 Start undoing C++ comments 2017-10-07 17:19:20 +02:00
twinaphex
7dcafe4b40 (HLSL) Cleanups 2017-10-03 05:18:32 +02:00
twinaphex
a1b39b9c8b (360) Buildfix 2017-10-03 05:15:18 +02:00
twinaphex
0a3a30c99c (xdk360_fonts.cpp) Use some d3d_common functions 2017-10-03 05:12:21 +02:00
twinaphex
86f5cc6571 xdk360_fonts.cpp - use C comments 2017-10-03 04:46:36 +02:00
twinaphex
0695d93cee (xdk360_fonts.cpp) Start using d3d_common functions 2017-10-03 04:43:54 +02:00
twinaphex
cf9ab18cab (360) Buildfix 2017-10-03 04:21:25 +02:00
twinaphex
51ea984f4f Create d3d_texture_get_level_desc 2017-10-03 04:18:27 +02:00
twinaphex
d10de20bff Start compiling Griffin as C for 360 - C89 fixes 2017-10-03 04:11:41 +02:00
twinaphex
bd94f265fa Cleanups 2017-10-03 03:57:28 +02:00
twinaphex
51a173fc83 Fix CXX_BUILD 2017-10-03 02:57:24 +02:00
twinaphex
6c262fe44f Convert to C 2017-10-03 02:49:06 +02:00
twinaphex
d23d742439 Convert d3d9_cg_renderchain to C 2017-10-03 02:45:06 +02:00
Brad Parker
2bb20a0b4f add generic vector_list for custom types, use it to remove std::vector from D3D9 Cg renderchain 2017-10-02 19:19:12 -04:00
twinaphex
71dd8f9084 Silence more warnings 2017-10-03 00:56:18 +02:00
twinaphex
702f1276d6 Silence warnings 2017-10-03 00:53:09 +02:00
Alcaro
8d274f4f43 let's not include unneeded headers. 2017-10-03 00:03:55 +02:00
Alcaro
b97853a536 Rename STRING_REP_ULONG to STRING_REP_USIZE 2017-10-02 22:51:51 +02:00
twinaphex
bb2702ef2f (Xbox) Some buildfixes 2017-10-02 22:35:06 +02:00
twinaphex
345e1ae419 Buildfix for Xbox 2017-10-02 22:31:20 +02:00
twinaphex
721afe22d8 (MSVC 2010) Compile griffin.c as C 2017-10-02 22:06:32 +02:00
twinaphex
7ff34f8efe Update 2017-10-02 21:58:06 +02:00
twinaphex
590cdeb130 Convert d3d_w32_font to C 2017-10-02 21:52:10 +02:00
twinaphex
8aef6dff1c Convert d3d8_renderchain to C 2017-10-02 21:39:35 +02:00
twinaphex
fa0728d6b7 (NGC/Wii) BUildfix 2017-10-02 20:31:38 +02:00
twinaphex
9abd790353 Remove some more D3DX dependencies 2017-10-02 20:18:36 +02:00
twinaphex
bceb8000dd Use replacement D3DXMatrix functions 2017-10-02 19:01:23 +02:00
twinaphex
6eb23efb54 Start implementing D3DXMatrix functions inside d3d_common.c 2017-10-02 18:50:54 +02:00
twinaphex
af9ec3f7a2 Start adding C codepath 2017-10-02 18:25:54 +02:00
twinaphex
bd66937112 Convert d3d_ctx.cpp to C 2017-10-02 07:57:49 +02:00
twinaphex
c3bcbaea14 Convert d3d.cpp to C 2017-10-02 07:48:57 +02:00
twinaphex
9c639ec529 Don't use std::vector 2017-10-02 06:12:33 +02:00
twinaphex
5ef6de4d4e C codepath for D3D9 works now 2017-10-02 03:52:53 +02:00
twinaphex
22b14142b6 Update d3d_common.cpp 2017-10-02 03:27:44 +02:00
twinaphex
f6fb1fd953 Create d3d_create_device 2017-10-02 03:15:49 +02:00
twinaphex
4dd209696b Cleanups 2017-10-02 03:02:22 +02:00
twinaphex
6b1a1272a7 Remove d3d->d3d_err 2017-10-02 01:41:23 +02:00
twinaphex
cf9147ff66 Remove <string> include 2017-10-02 01:40:20 +02:00
twinaphex
ace611798e No longer include <string> for d3d.h 2017-10-02 01:38:48 +02:00
twinaphex
52b479fb22 Turn std::string shader_path into char * 2017-10-02 01:38:06 +02:00
twinaphex
c4c41b277e Create d3d_begin_scene/d3d_end_scene 2017-10-02 01:15:23 +02:00
twinaphex
c1cf1af265 Update d3d_device_create_offscreen_plain_surface 2017-10-02 00:49:29 +02:00
twinaphex
86096e677c Update 2017-10-02 00:48:31 +02:00