twinaphex
|
9c67f3a6ac
|
refactor out rarch_console_get_rom_ext - use this for PC too
since RMenu depends on it and it will run on that as well
|
2013-01-09 07:07:46 +01:00 |
|
twinaphex
|
8fdc5197f5
|
(RARCH_CONSOLE) Use g_extern.fullpath
|
2013-01-09 06:40:55 +01:00 |
|
twinaphex
|
b074adbc1d
|
(Griffin) Add NULL ifdefs for Griffin
|
2013-01-09 05:57:02 +01:00 |
|
twinaphex
|
403a087926
|
Null drivers have to be explicitly compiled in now -
otherwise they are ommitted
|
2013-01-09 05:54:48 +01:00 |
|
twinaphex
|
f53321b0ce
|
(Xbox 1) Iosupport.cpp code integrated into platform_xdk.c
|
2013-01-09 05:24:31 +01:00 |
|
twinaphex
|
d5b3cef544
|
HAVE_ZLIB functions now part of rarch_console_rom_ext.c
|
2013-01-09 04:51:14 +01:00 |
|
twinaphex
|
71b632faba
|
Remove rarch_console_libretro_mgmt.c
|
2013-01-09 03:44:10 +01:00 |
|
twinaphex
|
413c757144
|
Move libretro_management functions to frontend_console and rename
them
|
2013-01-09 03:34:05 +01:00 |
|
twinaphex
|
1e57bcab5f
|
Move rarch_manage_libretro_set_first_file to frontend_console.c
|
2013-01-09 02:49:20 +01:00 |
|
twinaphex
|
70c85be081
|
Refactored out of existence rarch_console_exec.c - now implemented
per platform port that needs it
|
2013-01-09 02:31:54 +01:00 |
|
twinaphex
|
0cd26b3623
|
(GX) Salamander code baked into platform_gx.c - debloats things
|
2013-01-09 00:10:56 +01:00 |
|
twinaphex
|
410e32b64a
|
Reuse g_extern.title_buf (already preset) in console menus
|
2013-01-08 23:36:04 +01:00 |
|
twinaphex
|
f7fdf34914
|
Cleanup unused header includes in rarch_console_video.c
|
2013-01-08 09:00:38 +01:00 |
|
twinaphex
|
025f0995f5
|
(RARCH_CONSOLE) Refactor frontend_psp.c into platform_psp.c
|
2013-01-08 08:38:25 +01:00 |
|
twinaphex
|
e8a0ab1e1d
|
(XDK) Now uses frontend_console.c too
|
2013-01-08 06:26:02 +01:00 |
|
ToadKing
|
f33ed73671
|
(Consoles) re-add second timer for scroll delays
|
2013-01-07 23:58:00 -05:00 |
|
ToadKing
|
1dc08b9a6d
|
(GX) work with new console code
|
2013-01-07 23:48:21 -05:00 |
|
Themaister
|
d9b640fafe
|
(RARCH_CONSOLE) fixups for set_shader().
|
2013-01-08 04:08:15 +01:00 |
|
twinaphex
|
c721ddd560
|
(RARCH_CONSOLE) One main() function to rule them all - PS3
port currently set up - callback system needs to be done
later for system/platform-specific functions
|
2013-01-08 01:26:18 +01:00 |
|
twinaphex
|
fe62828fb1
|
(RARCH_CONSOLE) Refactor timer code
|
2013-01-08 00:35:49 +01:00 |
|
twinaphex
|
88653cbc10
|
(RMenu) Put filebrowser instances on heap
|
2013-01-07 23:29:56 +01:00 |
|
twinaphex
|
06be0e521d
|
(Rzlib) Cleanups to rzlib frontend code
|
2013-01-07 19:22:35 +01:00 |
|
twinaphex
|
6bb4ebbdfd
|
(LIBRETRO_MANAGEMENT) rarch_configure_libretro_core() refactored
|
2013-01-07 18:34:32 +01:00 |
|
twinaphex
|
c76ae2a8d1
|
(RARCH_CONSOLE) Use init_drivers_pre once at startup of console
ports - use driver.video, driver.input as much as possible from
then instead of explicit platform-specific drivers
|
2013-01-07 18:18:44 +01:00 |
|
twinaphex
|
9251eebe13
|
(RARCH_CONSOLE) Make find_video_driver public in scope and use
it in console ports
|
2013-01-07 17:48:45 +01:00 |
|
twinaphex
|
e74fc47b9a
|
(RARCH_CONSOLE) Better way to detect shader type
|
2013-01-07 17:22:51 +01:00 |
|
twinaphex
|
b56b645366
|
Rename RARCH_SHADER_BSNES to RARCH_SHADER_GLSL
|
2013-01-07 17:03:10 +01:00 |
|
twinaphex
|
3a5d056b95
|
Expand functionality of set_shader callback function
|
2013-01-07 16:46:26 +01:00 |
|
twinaphex
|
fa8ccf412c
|
(GX) Build fix
|
2013-01-07 07:55:44 +01:00 |
|
twinaphex
|
39f38d98ab
|
(RMenu) use g_extern.title_buf
|
2013-01-07 07:55:19 +01:00 |
|
twinaphex
|
411bda0006
|
Small cleanups
|
2013-01-07 07:47:42 +01:00 |
|
twinaphex
|
eda62dc9ac
|
(Rzlib) Fix regression in rzlib frontend code
|
2013-01-07 06:42:32 +01:00 |
|
twinaphex
|
076b027711
|
(Wii) Add more resolutions
|
2013-01-07 05:58:32 +01:00 |
|
twinaphex
|
a67c247ebc
|
(Wiiuse) Add HAVE_WIIUSE_RUMBLE and HAVE_WIIUSE_SPEAKER defines
|
2013-01-07 05:03:50 +01:00 |
|
twinaphex
|
5ee38b157d
|
(Wii) Add customized Wiiuse - should reduce overall input latency
(also debloats - no Guitar Hero 3/Wii Board/key down/key up)
|
2013-01-07 04:10:16 +01:00 |
|
twinaphex
|
1a48a5522d
|
(GX) Shows 'ingame menu' options now
|
2013-01-06 23:45:30 +01:00 |
|
twinaphex
|
2d17014d99
|
(GX) Add extra resolutions
|
2013-01-06 18:09:56 +01:00 |
|
twinaphex
|
40430f735b
|
(Wii) Menu flow control improvements
|
2013-01-06 17:40:27 +01:00 |
|
twinaphex
|
c4d81c6371
|
(RARCH_CONSOLE) Use static variable for ingame menu index
|
2013-01-06 17:00:46 +01:00 |
|
twinaphex
|
de0132cd43
|
(NGC) Some build fixes
|
2013-01-06 14:41:55 +01:00 |
|
twinaphex
|
c7679d9386
|
(RARCH_CONSOLE) Save default libretro core to config file
in a more robust fashion
|
2013-01-06 06:39:32 +01:00 |
|
twinaphex
|
f8160fb2bd
|
(Android) Cleanups
|
2013-01-06 06:10:24 +01:00 |
|
twinaphex
|
013fda1cb6
|
(Android) Move Android frontend file too
|
2013-01-06 05:28:42 +01:00 |
|
twinaphex
|
011e740129
|
Move all frontend files to new dir 'frontend'
|
2013-01-06 05:22:21 +01:00 |
|
twinaphex
|
aaebc0be3d
|
(RARCH_CONSOLE) Add #ifdef HAVE_DYNAMIC for libretro dynamic
library argv
|
2013-01-06 04:11:24 +01:00 |
|
twinaphex
|
494148f579
|
Remove rarch_console_main_wrap.c file
|
2013-01-06 03:53:39 +01:00 |
|
twinaphex
|
7c2dd5e769
|
(Griffin) Remove rarch_console_main_wrap.c include
|
2013-01-06 03:52:29 +01:00 |
|
twinaphex
|
66dfceabe1
|
(RARCH_CONSOLE) Build fixes + rarch_main_init_wrap needs to be
always compiled in and not ifndef HAVE_RARCH_MAIN_WRAP
|
2013-01-06 03:50:55 +01:00 |
|
twinaphex
|
d94dc34b17
|
Merge branch 'master' of https://github.com/Themaister/RetroArch
Conflicts:
console/rarch_console_main_wrap.c
console/rarch_console_main_wrap.h
|
2013-01-06 03:28:02 +01:00 |
|
twinaphex
|
3f537518e1
|
(RARCH_CONSOLE) Use g_extern.config_path
|
2013-01-06 03:09:51 +01:00 |
|
Themaister
|
9df3b56413
|
Refactor main_wrap out to core.
|
2013-01-06 03:06:47 +01:00 |
|
twinaphex
|
c572a5b544
|
(RARCH_CONSOLE) Remove initialize_rarch_enable
|
2013-01-06 01:39:43 +01:00 |
|
twinaphex
|
369477a15b
|
(RARCH_CONSOLE) Add MODE_INIT
|
2013-01-06 01:28:39 +01:00 |
|
twinaphex
|
e06583a45c
|
(RARCH_CONSOLE) Get rid of emulator_initialized - replace with main_is_init
|
2013-01-05 23:49:58 +01:00 |
|
twinaphex
|
c0c81bf22b
|
(RARCH_CONSOLE) Move rarch_config_save to settings.c - rename to
config_save_file
|
2013-01-05 22:18:59 +01:00 |
|
twinaphex
|
2c26f92c7d
|
(RARCH_CONSOLE) Cleanups
|
2013-01-05 21:56:19 +01:00 |
|
twinaphex
|
01633dc0a6
|
(RGL) More cleanups, pt. 9 (and some opts.)
|
2013-01-05 21:02:36 +01:00 |
|
twinaphex
|
f27e7e4943
|
(RGL) More cleanups, pt. 8
|
2013-01-05 20:29:54 +01:00 |
|
twinaphex
|
26d87330ad
|
(Assets) Move around some assets
|
2013-01-04 20:58:16 +01:00 |
|
twinaphex
|
7e426d171b
|
(RGL) More cleanups, pt. 7
|
2013-01-04 18:27:05 +01:00 |
|
twinaphex
|
14590e1846
|
(RGL) More cleanups pt. 6
|
2013-01-04 07:28:14 +01:00 |
|
twinaphex
|
4382875749
|
(RGL) More cleanups pt. 5
|
2013-01-04 06:39:34 +01:00 |
|
twinaphex
|
e1314a6d32
|
(RGL) More cleanups pt. 4
|
2013-01-04 05:39:31 +01:00 |
|
twinaphex
|
92c6f0aa45
|
(RGL) More cleanups pt. 3
|
2013-01-03 18:09:27 +01:00 |
|
twinaphex
|
e6de786756
|
(RGL) More cleanups pt. 2
|
2013-01-03 15:40:31 +01:00 |
|
twinaphex
|
4a45ead07e
|
(RGL) More cleanups
|
2013-01-03 14:55:11 +01:00 |
|
twinaphex
|
471acec6c9
|
(RGL) Cleanups
|
2013-01-03 14:31:25 +01:00 |
|
twinaphex
|
5c57182330
|
(RGL PS3) Misc. cleanups
|
2013-01-03 03:38:44 +01:00 |
|
twinaphex
|
129ff2d8f3
|
(Filebrowser) Use void * wherever possible
|
2013-01-03 02:32:09 +01:00 |
|
Themaister
|
78a8e03f2f
|
Update griffin for RXML. Purge libxml2.
|
2013-01-02 15:23:22 +01:00 |
|
Themaister
|
0b4cf2d053
|
Update license headers to 2013.
|
2013-01-01 01:41:15 +01:00 |
|
twinaphex
|
0de110a274
|
(Android) Create separate input_autodetect.c input file
|
2012-12-31 18:02:20 +01:00 |
|
twinaphex
|
e2163317d7
|
(Android/RARCH_CONSOLE) Move DPAD_EMULATION enums to general.h -
makes it easier from maintenance perspective
|
2012-12-31 17:50:47 +01:00 |
|
ToadKing
|
02db5ccd90
|
(Console) save sram_dir_enabled and savestate_dir_enabled to config file
|
2012-12-30 17:42:05 -05:00 |
|
ToadKing
|
1fccba40d5
|
(GX) add ability to change default save location
fix save/load/screenshot/reset options not showing up in in-game menu
|
2012-12-30 17:30:43 -05:00 |
|
twinaphex
|
d114095447
|
(RARCH_CONSOLE) Don't compile in input_common.c for consoles
|
2012-12-25 20:46:58 +01:00 |
|
Themaister
|
7c60aaf48f
|
Compile in overlay if HAVE_OVERLAY in griffin.
|
2012-12-23 18:39:34 +01:00 |
|
Themaister
|
f445c939e9
|
Merge branch 'master' into overlay
|
2012-12-23 13:56:57 +01:00 |
|
Themaister
|
9b58fac354
|
Always compile in config file support.
|
2012-12-23 13:55:59 +01:00 |
|
twinaphex
|
04cabb0996
|
(Android) refactor JNI code - still can't load ClassLoader
|
2012-12-23 13:16:58 +01:00 |
|
twinaphex
|
29ef7dc4ed
|
(Android) Initial implementation of input overlay key input code -
not working yet due to need to determine whether or not touchscreen
is pressed in input_state_pressed
|
2012-12-21 01:31:01 +01:00 |
|
twinaphex
|
675124bda4
|
(Griffin) Compile in overlay code - get rid of input_state
override for Android
|
2012-12-20 20:48:09 +01:00 |
|
twinaphex
|
d5dffe88dc
|
(Griffin) Add stub for post_render_func for Griffin
|
2012-12-20 03:59:33 +01:00 |
|
twinaphex
|
ddc94054cb
|
Get rid of RMenu context clear function
|
2012-12-18 09:17:40 +01:00 |
|
twinaphex
|
34951c121b
|
(PS3) Use g_extern.draw_menu instead of block_swap
|
2012-12-18 08:20:44 +01:00 |
|
twinaphex
|
155e0692a9
|
(PS3) Some work on OSK - still doesn't work alright - a bitch to
get working properly without extra threads
|
2012-12-17 06:44:28 +01:00 |
|
twinaphex
|
8e98968c85
|
(RMenu) Big refactor
|
2012-12-17 05:30:28 +01:00 |
|
twinaphex
|
6750808e56
|
(RMenu) Menu callback entry function should now be pretty much self-contained
|
2012-12-17 01:30:38 +01:00 |
|
twinaphex
|
e391a18107
|
(RMenu) Add input_iterate function pointer - cleanup some code
|
2012-12-17 01:02:45 +01:00 |
|
twinaphex
|
00058618c9
|
(RMenu) RMenu refactor - have function pointers for menu struct
|
2012-12-17 00:32:16 +01:00 |
|
twinaphex
|
ae089a7b58
|
(Android) Make logging optional
|
2012-12-16 04:13:31 +01:00 |
|
twinaphex
|
dacab094f0
|
(RMenu) menu_loop renamed into rmenu_iterate - iterates menu code for one frame
|
2012-12-15 16:40:02 +01:00 |
|
twinaphex
|
566296068a
|
(Xbox 1) Fix build
|
2012-12-15 03:59:31 +01:00 |
|
twinaphex
|
13b8c40c27
|
Remove null_fonts - bitmap fonts will always be the fallback
default now
|
2012-12-15 03:02:26 +01:00 |
|
twinaphex
|
d2683cc02a
|
(Android) Fix build
|
2012-12-15 02:59:35 +01:00 |
|
twinaphex
|
8a271d318c
|
Frame advance - get rid of unnecessary extern variables now
|
2012-12-15 02:25:48 +01:00 |
|
twinaphex
|
04674fbba7
|
(PS3/XDK) Better way to toggle frame advance
|
2012-12-15 02:13:58 +01:00 |
|
twinaphex
|
0261d934f2
|
(RARCH_CONSOLE) Rework how we do RARCH_QUIT_KEY - right now used
for ports that define HAVE_RMENU - made compiling in the RMenu
GUI separate from the HAVE_RMENU logic
|
2012-12-15 01:14:21 +01:00 |
|
twinaphex
|
a7a901962f
|
(PS3) Works again on PS3
|
2012-12-15 00:17:43 +01:00 |
|
twinaphex
|
fcb31db218
|
(PSFont) Add PS Font renderer for font abstraction interface
|
2012-12-14 22:35:47 +01:00 |
|
twinaphex
|
dbb962e946
|
Streamline frame_count usage
(Android/Griffin) Fix build
|
2012-12-14 20:33:36 +01:00 |
|
twinaphex
|
20bdef5d3b
|
(PS3) Input refactoring (note - other console ports will need
refactoring too - will do that nexta)
|
2012-12-14 17:42:01 +01:00 |
|
twinaphex
|
707bcd483f
|
(Android) Some patches for RMenu compatibility
|
2012-12-14 01:29:01 +01:00 |
|
twinaphex
|
986f886a35
|
(Android) Compiles in bitmap fonts
|
2012-12-13 22:49:17 +01:00 |
|
Toad King
|
e75bdffdbf
|
cleanup remaining font code
move font.bin and font.bmp used to generate binaryfont to gfx/fonts
|
2012-12-13 16:17:01 -05:00 |
|
Toad King
|
2209103248
|
(GX) redo video/RGUI code to use new font location
|
2012-12-13 16:12:51 -05:00 |
|
twinaphex
|
bb1e2a4677
|
(Android) Don't split up JNI functions into their own file -
assumed this is Android-specific for now
(Android) Some input improvements - don't call AKeyEvent_getKeyCode
unless type is of AINPUT_EVENT_TYPE_KEY
|
2012-12-13 17:05:07 +01:00 |
|
twinaphex
|
c5bda29ce3
|
(Android) Refactor JNI code
|
2012-12-13 15:32:35 +01:00 |
|
twinaphex
|
ddc9c94884
|
(Android) Refactor Android.mk - better defines
|
2012-12-03 04:58:44 +01:00 |
|
twinaphex
|
7403faa608
|
HAVE_NEON define seems to give problems - WANT_NEON seems to work
- so quick-fix hack for now
|
2012-12-03 00:20:21 +01:00 |
|
twinaphex
|
1c9dec56a8
|
(NEON/Android) Some fixes
|
2012-12-02 23:50:32 +01:00 |
|
twinaphex
|
3f50384a3b
|
(Android/GL) Avoid some function pointers
|
2012-12-02 03:30:46 +01:00 |
|
twinaphex
|
67fb8485c6
|
(Libxml2) Take out threads support
|
2012-11-30 17:40:18 +01:00 |
|
Toad King
|
c6111a3259
|
[CONSOLE] Make separate timers for holding scroll and menu/exit button delay.
Fixes issues with exit/menu button combo not working on GC controllers occasionally
|
2012-11-28 19:55:08 -05:00 |
|
twinaphex
|
050627ba93
|
(RGL PS3) Cleanups
|
2012-11-28 05:05:53 +01:00 |
|
twinaphex
|
bb7ba4cdac
|
(RGL PS3) Small cleanup
|
2012-11-28 04:31:40 +01:00 |
|
twinaphex
|
966cc93b5e
|
Refactor of driver function hooks
|
2012-11-27 00:50:56 +01:00 |
|
twinaphex
|
70119e5558
|
Move driver macro defines to driver_funcs.h header and move
Griffin hook overrides too
|
2012-11-26 21:23:31 +01:00 |
|
twinaphex
|
a697b562f6
|
(PSP2) Rename to Vita
|
2012-11-26 03:16:20 +01:00 |
|
twinaphex
|
e1ea973e58
|
Promote HAVE_FILE_LOGGER for all platforms
|
2012-11-26 02:46:40 +01:00 |
|
Themaister
|
8b09314aa3
|
Add fill_pathname_parent_dir.
|
2012-11-25 16:22:53 +01:00 |
|
twinaphex
|
beaed3a6a4
|
(Griffin) Quick fix
|
2012-11-25 05:44:44 +01:00 |
|
twinaphex
|
f0457637c6
|
(Griffin/LibXenon) Logger input files now included in Griffin - also cleaned
up Xenon makefile to use Grifffin
|
2012-11-25 05:41:12 +01:00 |
|
twinaphex
|
a783819b22
|
(PSP) Seems to finally link when libretro ports are passed -G0
to CFLAGS/CXXFLAGS as well
|
2012-11-24 04:23:20 +01:00 |
|
twinaphex
|
728b775905
|
(PSP1) Add preliminary PSP1 video driver
|
2012-11-23 05:20:05 +01:00 |
|
twinaphex
|
3b6fffa9f9
|
(PSP1/PSP2) Refactor psp_input.c - should now work for both PSP1
and PSP2
|
2012-11-23 02:40:03 +01:00 |
|
twinaphex
|
c837e1101d
|
(PSP2/Griffin) Add video driver hooks
|
2012-11-22 23:32:42 +01:00 |
|
twinaphex
|
f278bc7f55
|
(PSP2) Add input driver
|
2012-11-22 18:37:10 +01:00 |
|
twinaphex
|
4693b0aaa5
|
(PS3/PSP2) Make libdbgfont portable
|
2012-11-22 18:02:46 +01:00 |
|
Toad King
|
f333d0bc8c
|
[GX] cleanup, prepare for 32-bit support (needs to be implemented)
|
2012-11-22 02:09:12 -05:00 |
|
twinaphex
|
0d96b7bf2f
|
(360) Fonts - more cleanups - removing a bunch of cruft we won't
need
|
2012-11-22 01:44:59 +01:00 |
|
twinaphex
|
897167789f
|
(RGL PS3) Cleanups
|
2012-11-21 01:15:07 +01:00 |
|
twinaphex
|
0c5cdcddb6
|
(PS3/RARCH_CONSOLE) Remove force_16bit
|
2012-11-20 23:47:04 +01:00 |
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twinaphex
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9efe3411b5
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(RARCH_CONSOLE) Save system_directory setting to config file
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2012-11-20 04:53:56 +01:00 |
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twinaphex
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c12cb44936
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Small nit in rarch_console_video.c
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2012-11-20 04:18:39 +01:00 |
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twinaphex
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05d04e443d
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(Android) Define WANT_LIBXML2 - Griffin compiles in libxml2
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2012-11-20 04:15:12 +01:00 |
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twinaphex
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68ca851156
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(Xbox 1) Define WANT_RZLIB
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2012-11-20 03:40:39 +01:00 |
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twinaphex
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aae3b10169
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Move baked-in dependencies to 'deps' directory
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2012-11-20 03:34:45 +01:00 |
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twinaphex
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e9dc0faace
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(360) Add 'force 16bit color' option
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2012-11-20 03:09:11 +01:00 |
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twinaphex
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01a7fb0f3b
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(Griffin) Compile in RZlib into Grifin with WANT_RZLIB
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2012-11-19 05:43:57 +01:00 |
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twinaphex
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f0ebecfc32
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(RMenu) Remove RMenu context files and use Gfx context files
instead
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2012-11-19 04:09:16 +01:00 |
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twinaphex
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3bdfb3a011
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(PS3/XDK) Get rid of redundant apply_fbo_state_changes function
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2012-11-19 00:01:55 +01:00 |
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twinaphex
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ce1de27b5a
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(GL/PS3) Refactor FBO setting
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2012-11-18 21:50:27 +01:00 |
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twinaphex
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4285d9d128
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(Android) Add libxml2 - will be heavily cut down/slimmed down
- already took out HTML parser and nanohttp/nanoftp webserver
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2012-11-17 17:16:11 +01:00 |
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twinaphex
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7b03e554ad
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(PS3) Build system simplification - remove separate step to compile
RetroArch as a static library
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2012-11-15 14:40:50 +01:00 |
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twinaphex
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71191c1440
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(RGLv2) Take out accidental swap file
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2012-11-06 09:36:30 +01:00 |
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twinaphex
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5580c201b1
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(PS3) Committed RGL v2 - PS3 build should now compile again
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2012-11-06 09:23:41 +01:00 |
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Themaister
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330e724f34
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Use vec_madd instead of vec_mul.
vec_mul was apparently a POWER7 instruction.
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2012-11-06 09:26:28 +01:00 |
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twinaphex
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876bf69a80
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(PS3) Hack around vec_mul not being supported for PS3 VMX/Altivec
for now
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2012-11-06 03:33:00 +01:00 |
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twinaphex
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fcf75398ea
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(PS3) Get build at least working again
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2012-11-06 02:37:36 +01:00 |
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