Commit Graph

883 Commits

Author SHA1 Message Date
twinaphex
9c67f3a6ac refactor out rarch_console_get_rom_ext - use this for PC too
since RMenu depends on it and it will run on that as well
2013-01-09 07:07:46 +01:00
twinaphex
8fdc5197f5 (RARCH_CONSOLE) Use g_extern.fullpath 2013-01-09 06:40:55 +01:00
twinaphex
b074adbc1d (Griffin) Add NULL ifdefs for Griffin 2013-01-09 05:57:02 +01:00
twinaphex
403a087926 Null drivers have to be explicitly compiled in now -
otherwise they are ommitted
2013-01-09 05:54:48 +01:00
twinaphex
f53321b0ce (Xbox 1) Iosupport.cpp code integrated into platform_xdk.c 2013-01-09 05:24:31 +01:00
twinaphex
d5b3cef544 HAVE_ZLIB functions now part of rarch_console_rom_ext.c 2013-01-09 04:51:14 +01:00
twinaphex
71b632faba Remove rarch_console_libretro_mgmt.c 2013-01-09 03:44:10 +01:00
twinaphex
413c757144 Move libretro_management functions to frontend_console and rename
them
2013-01-09 03:34:05 +01:00
twinaphex
1e57bcab5f Move rarch_manage_libretro_set_first_file to frontend_console.c 2013-01-09 02:49:20 +01:00
twinaphex
70c85be081 Refactored out of existence rarch_console_exec.c - now implemented
per platform port that needs it
2013-01-09 02:31:54 +01:00
twinaphex
0cd26b3623 (GX) Salamander code baked into platform_gx.c - debloats things 2013-01-09 00:10:56 +01:00
twinaphex
410e32b64a Reuse g_extern.title_buf (already preset) in console menus 2013-01-08 23:36:04 +01:00
twinaphex
f7fdf34914 Cleanup unused header includes in rarch_console_video.c 2013-01-08 09:00:38 +01:00
twinaphex
025f0995f5 (RARCH_CONSOLE) Refactor frontend_psp.c into platform_psp.c 2013-01-08 08:38:25 +01:00
twinaphex
e8a0ab1e1d (XDK) Now uses frontend_console.c too 2013-01-08 06:26:02 +01:00
ToadKing
f33ed73671 (Consoles) re-add second timer for scroll delays 2013-01-07 23:58:00 -05:00
ToadKing
1dc08b9a6d (GX) work with new console code 2013-01-07 23:48:21 -05:00
Themaister
d9b640fafe (RARCH_CONSOLE) fixups for set_shader(). 2013-01-08 04:08:15 +01:00
twinaphex
c721ddd560 (RARCH_CONSOLE) One main() function to rule them all - PS3
port currently set up - callback system needs to be done
later for system/platform-specific functions
2013-01-08 01:26:18 +01:00
twinaphex
fe62828fb1 (RARCH_CONSOLE) Refactor timer code 2013-01-08 00:35:49 +01:00
twinaphex
88653cbc10 (RMenu) Put filebrowser instances on heap 2013-01-07 23:29:56 +01:00
twinaphex
06be0e521d (Rzlib) Cleanups to rzlib frontend code 2013-01-07 19:22:35 +01:00
twinaphex
6bb4ebbdfd (LIBRETRO_MANAGEMENT) rarch_configure_libretro_core() refactored 2013-01-07 18:34:32 +01:00
twinaphex
c76ae2a8d1 (RARCH_CONSOLE) Use init_drivers_pre once at startup of console
ports - use driver.video, driver.input as much as possible from
then instead of explicit platform-specific drivers
2013-01-07 18:18:44 +01:00
twinaphex
9251eebe13 (RARCH_CONSOLE) Make find_video_driver public in scope and use
it in console ports
2013-01-07 17:48:45 +01:00
twinaphex
e74fc47b9a (RARCH_CONSOLE) Better way to detect shader type 2013-01-07 17:22:51 +01:00
twinaphex
b56b645366 Rename RARCH_SHADER_BSNES to RARCH_SHADER_GLSL 2013-01-07 17:03:10 +01:00
twinaphex
3a5d056b95 Expand functionality of set_shader callback function 2013-01-07 16:46:26 +01:00
twinaphex
fa8ccf412c (GX) Build fix 2013-01-07 07:55:44 +01:00
twinaphex
39f38d98ab (RMenu) use g_extern.title_buf 2013-01-07 07:55:19 +01:00
twinaphex
411bda0006 Small cleanups 2013-01-07 07:47:42 +01:00
twinaphex
eda62dc9ac (Rzlib) Fix regression in rzlib frontend code 2013-01-07 06:42:32 +01:00
twinaphex
076b027711 (Wii) Add more resolutions 2013-01-07 05:58:32 +01:00
twinaphex
a67c247ebc (Wiiuse) Add HAVE_WIIUSE_RUMBLE and HAVE_WIIUSE_SPEAKER defines 2013-01-07 05:03:50 +01:00
twinaphex
5ee38b157d (Wii) Add customized Wiiuse - should reduce overall input latency
(also debloats - no Guitar Hero 3/Wii Board/key down/key up)
2013-01-07 04:10:16 +01:00
twinaphex
1a48a5522d (GX) Shows 'ingame menu' options now 2013-01-06 23:45:30 +01:00
twinaphex
2d17014d99 (GX) Add extra resolutions 2013-01-06 18:09:56 +01:00
twinaphex
40430f735b (Wii) Menu flow control improvements 2013-01-06 17:40:27 +01:00
twinaphex
c4d81c6371 (RARCH_CONSOLE) Use static variable for ingame menu index 2013-01-06 17:00:46 +01:00
twinaphex
de0132cd43 (NGC) Some build fixes 2013-01-06 14:41:55 +01:00
twinaphex
c7679d9386 (RARCH_CONSOLE) Save default libretro core to config file
in a more robust fashion
2013-01-06 06:39:32 +01:00
twinaphex
f8160fb2bd (Android) Cleanups 2013-01-06 06:10:24 +01:00
twinaphex
013fda1cb6 (Android) Move Android frontend file too 2013-01-06 05:28:42 +01:00
twinaphex
011e740129 Move all frontend files to new dir 'frontend' 2013-01-06 05:22:21 +01:00
twinaphex
aaebc0be3d (RARCH_CONSOLE) Add #ifdef HAVE_DYNAMIC for libretro dynamic
library argv
2013-01-06 04:11:24 +01:00
twinaphex
494148f579 Remove rarch_console_main_wrap.c file 2013-01-06 03:53:39 +01:00
twinaphex
7c2dd5e769 (Griffin) Remove rarch_console_main_wrap.c include 2013-01-06 03:52:29 +01:00
twinaphex
66dfceabe1 (RARCH_CONSOLE) Build fixes + rarch_main_init_wrap needs to be
always compiled in and not ifndef HAVE_RARCH_MAIN_WRAP
2013-01-06 03:50:55 +01:00
twinaphex
d94dc34b17 Merge branch 'master' of https://github.com/Themaister/RetroArch
Conflicts:
	console/rarch_console_main_wrap.c
	console/rarch_console_main_wrap.h
2013-01-06 03:28:02 +01:00
twinaphex
3f537518e1 (RARCH_CONSOLE) Use g_extern.config_path 2013-01-06 03:09:51 +01:00
Themaister
9df3b56413 Refactor main_wrap out to core. 2013-01-06 03:06:47 +01:00
twinaphex
c572a5b544 (RARCH_CONSOLE) Remove initialize_rarch_enable 2013-01-06 01:39:43 +01:00
twinaphex
369477a15b (RARCH_CONSOLE) Add MODE_INIT 2013-01-06 01:28:39 +01:00
twinaphex
e06583a45c (RARCH_CONSOLE) Get rid of emulator_initialized - replace with main_is_init 2013-01-05 23:49:58 +01:00
twinaphex
c0c81bf22b (RARCH_CONSOLE) Move rarch_config_save to settings.c - rename to
config_save_file
2013-01-05 22:18:59 +01:00
twinaphex
2c26f92c7d (RARCH_CONSOLE) Cleanups 2013-01-05 21:56:19 +01:00
twinaphex
01633dc0a6 (RGL) More cleanups, pt. 9 (and some opts.) 2013-01-05 21:02:36 +01:00
twinaphex
f27e7e4943 (RGL) More cleanups, pt. 8 2013-01-05 20:29:54 +01:00
twinaphex
26d87330ad (Assets) Move around some assets 2013-01-04 20:58:16 +01:00
twinaphex
7e426d171b (RGL) More cleanups, pt. 7 2013-01-04 18:27:05 +01:00
twinaphex
14590e1846 (RGL) More cleanups pt. 6 2013-01-04 07:28:14 +01:00
twinaphex
4382875749 (RGL) More cleanups pt. 5 2013-01-04 06:39:34 +01:00
twinaphex
e1314a6d32 (RGL) More cleanups pt. 4 2013-01-04 05:39:31 +01:00
twinaphex
92c6f0aa45 (RGL) More cleanups pt. 3 2013-01-03 18:09:27 +01:00
twinaphex
e6de786756 (RGL) More cleanups pt. 2 2013-01-03 15:40:31 +01:00
twinaphex
4a45ead07e (RGL) More cleanups 2013-01-03 14:55:11 +01:00
twinaphex
471acec6c9 (RGL) Cleanups 2013-01-03 14:31:25 +01:00
twinaphex
5c57182330 (RGL PS3) Misc. cleanups 2013-01-03 03:38:44 +01:00
twinaphex
129ff2d8f3 (Filebrowser) Use void * wherever possible 2013-01-03 02:32:09 +01:00
Themaister
78a8e03f2f Update griffin for RXML. Purge libxml2. 2013-01-02 15:23:22 +01:00
Themaister
0b4cf2d053 Update license headers to 2013. 2013-01-01 01:41:15 +01:00
twinaphex
0de110a274 (Android) Create separate input_autodetect.c input file 2012-12-31 18:02:20 +01:00
twinaphex
e2163317d7 (Android/RARCH_CONSOLE) Move DPAD_EMULATION enums to general.h -
makes it easier from maintenance perspective
2012-12-31 17:50:47 +01:00
ToadKing
02db5ccd90 (Console) save sram_dir_enabled and savestate_dir_enabled to config file 2012-12-30 17:42:05 -05:00
ToadKing
1fccba40d5 (GX) add ability to change default save location
fix save/load/screenshot/reset options not showing up in in-game menu
2012-12-30 17:30:43 -05:00
twinaphex
d114095447 (RARCH_CONSOLE) Don't compile in input_common.c for consoles 2012-12-25 20:46:58 +01:00
Themaister
7c60aaf48f Compile in overlay if HAVE_OVERLAY in griffin. 2012-12-23 18:39:34 +01:00
Themaister
f445c939e9 Merge branch 'master' into overlay 2012-12-23 13:56:57 +01:00
Themaister
9b58fac354 Always compile in config file support. 2012-12-23 13:55:59 +01:00
twinaphex
04cabb0996 (Android) refactor JNI code - still can't load ClassLoader 2012-12-23 13:16:58 +01:00
twinaphex
29ef7dc4ed (Android) Initial implementation of input overlay key input code -
not working yet due to need to determine whether or not touchscreen
is pressed in input_state_pressed
2012-12-21 01:31:01 +01:00
twinaphex
675124bda4 (Griffin) Compile in overlay code - get rid of input_state
override for Android
2012-12-20 20:48:09 +01:00
twinaphex
d5dffe88dc (Griffin) Add stub for post_render_func for Griffin 2012-12-20 03:59:33 +01:00
twinaphex
ddc94054cb Get rid of RMenu context clear function 2012-12-18 09:17:40 +01:00
twinaphex
34951c121b (PS3) Use g_extern.draw_menu instead of block_swap 2012-12-18 08:20:44 +01:00
twinaphex
155e0692a9 (PS3) Some work on OSK - still doesn't work alright - a bitch to
get working properly without extra threads
2012-12-17 06:44:28 +01:00
twinaphex
8e98968c85 (RMenu) Big refactor 2012-12-17 05:30:28 +01:00
twinaphex
6750808e56 (RMenu) Menu callback entry function should now be pretty much self-contained 2012-12-17 01:30:38 +01:00
twinaphex
e391a18107 (RMenu) Add input_iterate function pointer - cleanup some code 2012-12-17 01:02:45 +01:00
twinaphex
00058618c9 (RMenu) RMenu refactor - have function pointers for menu struct 2012-12-17 00:32:16 +01:00
twinaphex
ae089a7b58 (Android) Make logging optional 2012-12-16 04:13:31 +01:00
twinaphex
dacab094f0 (RMenu) menu_loop renamed into rmenu_iterate - iterates menu code for one frame 2012-12-15 16:40:02 +01:00
twinaphex
566296068a (Xbox 1) Fix build 2012-12-15 03:59:31 +01:00
twinaphex
13b8c40c27 Remove null_fonts - bitmap fonts will always be the fallback
default now
2012-12-15 03:02:26 +01:00
twinaphex
d2683cc02a (Android) Fix build 2012-12-15 02:59:35 +01:00
twinaphex
8a271d318c Frame advance - get rid of unnecessary extern variables now 2012-12-15 02:25:48 +01:00
twinaphex
04674fbba7 (PS3/XDK) Better way to toggle frame advance 2012-12-15 02:13:58 +01:00
twinaphex
0261d934f2 (RARCH_CONSOLE) Rework how we do RARCH_QUIT_KEY - right now used
for ports that define HAVE_RMENU - made compiling in the RMenu
GUI separate from the HAVE_RMENU logic
2012-12-15 01:14:21 +01:00
twinaphex
a7a901962f (PS3) Works again on PS3 2012-12-15 00:17:43 +01:00
twinaphex
fcb31db218 (PSFont) Add PS Font renderer for font abstraction interface 2012-12-14 22:35:47 +01:00
twinaphex
dbb962e946 Streamline frame_count usage
(Android/Griffin) Fix build
2012-12-14 20:33:36 +01:00
twinaphex
20bdef5d3b (PS3) Input refactoring (note - other console ports will need
refactoring too - will do that nexta)
2012-12-14 17:42:01 +01:00
twinaphex
707bcd483f (Android) Some patches for RMenu compatibility 2012-12-14 01:29:01 +01:00
twinaphex
986f886a35 (Android) Compiles in bitmap fonts 2012-12-13 22:49:17 +01:00
Toad King
e75bdffdbf cleanup remaining font code
move font.bin and font.bmp used to generate binaryfont to gfx/fonts
2012-12-13 16:17:01 -05:00
Toad King
2209103248 (GX) redo video/RGUI code to use new font location 2012-12-13 16:12:51 -05:00
twinaphex
bb1e2a4677 (Android) Don't split up JNI functions into their own file -
assumed this is Android-specific for now
(Android) Some input improvements - don't call AKeyEvent_getKeyCode
unless type is of AINPUT_EVENT_TYPE_KEY
2012-12-13 17:05:07 +01:00
twinaphex
c5bda29ce3 (Android) Refactor JNI code 2012-12-13 15:32:35 +01:00
twinaphex
ddc9c94884 (Android) Refactor Android.mk - better defines 2012-12-03 04:58:44 +01:00
twinaphex
7403faa608 HAVE_NEON define seems to give problems - WANT_NEON seems to work
- so quick-fix hack for now
2012-12-03 00:20:21 +01:00
twinaphex
1c9dec56a8 (NEON/Android) Some fixes 2012-12-02 23:50:32 +01:00
twinaphex
3f50384a3b (Android/GL) Avoid some function pointers 2012-12-02 03:30:46 +01:00
twinaphex
67fb8485c6 (Libxml2) Take out threads support 2012-11-30 17:40:18 +01:00
Toad King
c6111a3259 [CONSOLE] Make separate timers for holding scroll and menu/exit button delay.
Fixes issues with exit/menu button combo not working on GC controllers occasionally
2012-11-28 19:55:08 -05:00
twinaphex
050627ba93 (RGL PS3) Cleanups 2012-11-28 05:05:53 +01:00
twinaphex
bb7ba4cdac (RGL PS3) Small cleanup 2012-11-28 04:31:40 +01:00
twinaphex
966cc93b5e Refactor of driver function hooks 2012-11-27 00:50:56 +01:00
twinaphex
70119e5558 Move driver macro defines to driver_funcs.h header and move
Griffin hook overrides too
2012-11-26 21:23:31 +01:00
twinaphex
a697b562f6 (PSP2) Rename to Vita 2012-11-26 03:16:20 +01:00
twinaphex
e1ea973e58 Promote HAVE_FILE_LOGGER for all platforms 2012-11-26 02:46:40 +01:00
Themaister
8b09314aa3 Add fill_pathname_parent_dir. 2012-11-25 16:22:53 +01:00
twinaphex
beaed3a6a4 (Griffin) Quick fix 2012-11-25 05:44:44 +01:00
twinaphex
f0457637c6 (Griffin/LibXenon) Logger input files now included in Griffin - also cleaned
up Xenon makefile to use Grifffin
2012-11-25 05:41:12 +01:00
twinaphex
a783819b22 (PSP) Seems to finally link when libretro ports are passed -G0
to CFLAGS/CXXFLAGS as well
2012-11-24 04:23:20 +01:00
twinaphex
728b775905 (PSP1) Add preliminary PSP1 video driver 2012-11-23 05:20:05 +01:00
twinaphex
3b6fffa9f9 (PSP1/PSP2) Refactor psp_input.c - should now work for both PSP1
and PSP2
2012-11-23 02:40:03 +01:00
twinaphex
c837e1101d (PSP2/Griffin) Add video driver hooks 2012-11-22 23:32:42 +01:00
twinaphex
f278bc7f55 (PSP2) Add input driver 2012-11-22 18:37:10 +01:00
twinaphex
4693b0aaa5 (PS3/PSP2) Make libdbgfont portable 2012-11-22 18:02:46 +01:00
Toad King
f333d0bc8c [GX] cleanup, prepare for 32-bit support (needs to be implemented) 2012-11-22 02:09:12 -05:00
twinaphex
0d96b7bf2f (360) Fonts - more cleanups - removing a bunch of cruft we won't
need
2012-11-22 01:44:59 +01:00
twinaphex
897167789f (RGL PS3) Cleanups 2012-11-21 01:15:07 +01:00
twinaphex
0c5cdcddb6 (PS3/RARCH_CONSOLE) Remove force_16bit 2012-11-20 23:47:04 +01:00
twinaphex
9efe3411b5 (RARCH_CONSOLE) Save system_directory setting to config file 2012-11-20 04:53:56 +01:00
twinaphex
c12cb44936 Small nit in rarch_console_video.c 2012-11-20 04:18:39 +01:00
twinaphex
05d04e443d (Android) Define WANT_LIBXML2 - Griffin compiles in libxml2 2012-11-20 04:15:12 +01:00
twinaphex
68ca851156 (Xbox 1) Define WANT_RZLIB 2012-11-20 03:40:39 +01:00
twinaphex
aae3b10169 Move baked-in dependencies to 'deps' directory 2012-11-20 03:34:45 +01:00
twinaphex
e9dc0faace (360) Add 'force 16bit color' option 2012-11-20 03:09:11 +01:00
twinaphex
01a7fb0f3b (Griffin) Compile in RZlib into Grifin with WANT_RZLIB 2012-11-19 05:43:57 +01:00
twinaphex
f0ebecfc32 (RMenu) Remove RMenu context files and use Gfx context files
instead
2012-11-19 04:09:16 +01:00
twinaphex
3bdfb3a011 (PS3/XDK) Get rid of redundant apply_fbo_state_changes function 2012-11-19 00:01:55 +01:00
twinaphex
ce1de27b5a (GL/PS3) Refactor FBO setting 2012-11-18 21:50:27 +01:00
twinaphex
4285d9d128 (Android) Add libxml2 - will be heavily cut down/slimmed down
- already took out HTML parser and nanohttp/nanoftp webserver
2012-11-17 17:16:11 +01:00
twinaphex
7b03e554ad (PS3) Build system simplification - remove separate step to compile
RetroArch as a static library
2012-11-15 14:40:50 +01:00
twinaphex
71191c1440 (RGLv2) Take out accidental swap file 2012-11-06 09:36:30 +01:00
twinaphex
5580c201b1 (PS3) Committed RGL v2 - PS3 build should now compile again 2012-11-06 09:23:41 +01:00
Themaister
330e724f34 Use vec_madd instead of vec_mul.
vec_mul was apparently a POWER7 instruction.
2012-11-06 09:26:28 +01:00
twinaphex
876bf69a80 (PS3) Hack around vec_mul not being supported for PS3 VMX/Altivec
for now
2012-11-06 03:33:00 +01:00
twinaphex
fcf75398ea (PS3) Get build at least working again 2012-11-06 02:37:36 +01:00