Themaister
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9fb827d238
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Stuff seems to work.
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2011-05-27 03:48:59 +02:00 |
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Themaister
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24f802023a
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Start adding tracker stuff to Cg as well.
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2011-05-27 02:25:26 +02:00 |
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Themaister
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7cc8c01a1e
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Fix slight bug. Also add missing scale_type_x/y.
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2011-05-26 23:55:46 +02:00 |
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Themaister
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7c5f36be61
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Fix build when config file support isn't compiled in.
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2011-05-26 20:44:12 +02:00 |
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Themaister
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f2ad94f1c3
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Finally figure it all out ... Damn.
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2011-05-26 12:34:14 +02:00 |
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Themaister
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3aed471d57
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This bug is driving me nuts. It cannot possibly be my bug ...
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2011-05-26 02:03:38 +02:00 |
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Themaister
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3ee19ec75f
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Found something ... unsettling.
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2011-05-26 00:23:36 +02:00 |
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Themaister
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2782c9da91
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Ifdef CG debugging.
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2011-05-23 21:43:08 +02:00 |
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Themaister
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2f539cd326
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Seems to work in Cg as well ... :)
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2011-05-23 21:04:25 +02:00 |
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Themaister
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eebe0ae5d0
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Getting there ... But passN textures aren't set properly ;x
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2011-05-23 19:57:52 +02:00 |
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Themaister
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f9c5c7c8a5
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Path to check initial texture with GLSL.
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2011-05-23 17:43:29 +02:00 |
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Themaister
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5dced40c98
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LUT textures work :)
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2011-05-22 18:48:43 +02:00 |
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Themaister
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3f58932c2b
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Seems to work :) Yay!
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2011-05-22 17:36:18 +02:00 |
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Themaister
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373b9dcc37
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Some fixups.
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2011-05-22 17:07:47 +02:00 |
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Themaister
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993bdfb75f
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Start working on Cg preset spec.
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2011-05-22 17:02:09 +02:00 |
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Themaister
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59c6de69b0
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Frame counter for shaders. Not in spec currently.
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2011-05-11 13:24:59 +02:00 |
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Themaister
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4878a283ed
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Properly deinit Cg.
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2011-03-29 19:18:06 +02:00 |
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Themaister
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e2daab9ce9
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Fetch some scale values (this is not in the standard (yet!))
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2011-03-14 22:51:03 +01:00 |
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Themaister
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ef19ea7a85
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Add fbo structures, ready to implement. :v
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2011-03-14 22:09:35 +01:00 |
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Themaister
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01cf24f15f
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Add filter attributes.
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2011-03-14 21:28:30 +01:00 |
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Themaister
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8b241c3deb
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Preparation for new XML shader specs.
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2011-03-12 15:30:57 +01:00 |
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Themaister
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b541c27226
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FBO seems to work! :D
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2011-03-06 19:56:35 +01:00 |
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Themaister
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2267c7d048
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Update licensing headers.
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2011-01-23 20:29:28 +01:00 |
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Themaister
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0c10f10edd
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Add shaders in the mix. Can disable/enable shaders on the fly.
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2011-01-23 00:49:09 +01:00 |
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Themaister
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c7e6e73bcb
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Fix a blooper in headers.
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2011-01-17 20:54:58 +01:00 |
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Themaister
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633cc43949
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Refactor shader code. Start adding code for bSNES xml shaders as well...
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2011-01-05 17:22:12 +01:00 |
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