Jon Maddox
b764360d54
ignore xcode workspaces
2013-12-05 00:45:38 -05:00
Jon Maddox
54fe8e072c
ignore all the .info files in modules
2013-12-05 00:45:27 -05:00
Themaister
46c3dd6d20
Clean up float FBO handling a bit.
...
Fallback to UNORM if not supported.
2013-12-04 12:55:51 +01:00
meancoot
96c9357273
(iOS) Add an enumeration type setting and use it for selecting screen orientations and bluetooth mode
2013-12-03 19:47:24 -05:00
meancoot
8882d07f3f
(iOS) Move iOS settings code into iOS specific file and fix the issue where every compile unit would get its own copy of apple_frontend_settings
2013-12-03 19:47:24 -05:00
Tobias Jakobi
1e0b0970e8
video_omap: remove debug message
2013-12-03 22:53:20 +01:00
Tobias Jakobi
ae3f005f54
video_omap: add to build system
2013-12-03 22:40:49 +01:00
Tobias Jakobi
06aa2ebcfd
video_omap: complete rework and refactoring of the driver
2013-12-03 22:40:49 +01:00
meancoot
42fba17f3f
(iOS) Don't crash when creating a file browser with a null extension list
2013-12-03 14:55:56 -05:00
meancoot
806cca44ca
(iOS) Improve handling of path settings some:
...
The file browser will start in the directory of the currently seleected file.
The setting menu will display only the filename instead of the full path.
Path settings can specify a list of extensions to search for.
2013-12-02 19:55:58 -05:00
meancoot
6943127aef
(Apple) Start to refactor setting data structure; clean up iOS code some
2013-12-02 19:34:05 -05:00
meancoot
6548c303e7
(iOS) Change way setting menu items are created
2013-12-02 19:34:05 -05:00
ToadKing
eb74d1fe4e
add sample overlay using per-button images
2013-12-01 17:35:37 -05:00
twinaphex
99b5c77b0d
(iOS) Camera - do glBindTexture(GL_TEXTURE_2D, 0) at end of processFrame
...
to prevent stale garbage texture frame from being output to main
framebuffer. There is still flickering going on though
2013-12-01 23:19:59 +01:00
twinaphex
5a483468f0
(iOS) Camera works now with instancingviewer camera core - it's glitchy
...
though - still seems to render to default framebuffer too - which we
need to avoid
2013-12-01 22:07:25 +01:00
twinaphex
977e6a1b52
(iOS) Integrate iOS camera driver into RAGameView.m - CVOpenGLESTextureCacheCreateTextureFromImage keeps failing right now so instancingviewer camera core doesn't yet work
2013-12-01 20:39:06 +01:00
twinaphex
37622eb48d
(iOS) Camera - implement most of the code inside RAGameView -
...
totally untested - C camera driver is now a shim and will just
need to dial into the RAGameView camera driver parts
2013-12-01 19:31:00 +01:00
twinaphex
224c0b4652
(iOS) Flesh out camera driver some more - still no image - have to
...
generate texture cache in RAGameView.m
2013-12-01 17:06:44 +01:00
twinaphex
624250cc7f
(iOS) Camera - add two links for reference
2013-12-01 16:30:18 +01:00
twinaphex
272795ca17
(iOS) Start adding camera code - right now fails at camera_init
2013-12-01 16:14:31 +01:00
twinaphex
cc7cda7252
(iOS) Skeleton camera driver
2013-12-01 14:41:18 +01:00
twinaphex
7cd8f6c188
(Android) Change case sensitivity for detecting JXD S7800b controls
2013-11-30 17:23:18 +01:00
meancoot
7a0158bfd7
(iOS) Fix core auto-detect
2013-11-29 18:19:31 -05:00
meancoot
717225afce
(iOS) Settings will now update immediately after closing pause menu
2013-11-29 17:57:12 -05:00
meancoot
fb8fd8555b
(Apple) Add toolbar buttons to the file browser to quickly browse to important locations
2013-11-29 16:04:37 -05:00
meancoot
9befaf995b
(Apple) Fix input issues caused by previous commit
2013-11-29 14:41:21 -05:00
meancoot
697ce1b354
(Apple) Fix input binding with the settings menu, add groups for remaining players
2013-11-29 14:26:18 -05:00
twinaphex
3d18d580b6
(iOS) Add frontend/platform/platform_ios.h
2013-11-29 19:32:07 +01:00
twinaphex
3ec9581c68
(iOS) Move some cdoe from platform.m over to C
2013-11-29 19:31:39 +01:00
twinaphex
8759e43542
(iOS) Add ic_pause.png to project
2013-11-29 17:36:31 +01:00
twinaphex
57ef49903b
(iOS) Add back ic_pause.png
2013-11-29 16:44:07 +01:00
twinaphex
e0309bbd01
(iOS) Reword 'game' to 'content' and 'play' to 'run'
2013-11-29 16:39:47 +01:00
twinaphex
2b01f0a33e
(Android) Add JXD S7800B autodetected controls
2013-11-29 15:10:39 +01:00
twinaphex
664d6e6e06
(RGL PS3) Cleanups
2013-11-29 05:04:23 +01:00
twinaphex
6f5b28cd60
(PS3) Get rid of warnings in gl.c
2013-11-29 03:06:04 +01:00
twinaphex
61f0ec3e25
(core_info.c) Get rid of potential uninitialized variable warning
2013-11-29 03:03:06 +01:00
twinaphex
a3b5d8d7d7
(PS3) Update assets
2013-11-29 02:25:12 +01:00
twinaphex
98ca741ca0
(Android) Should be backwards compatible with Android 2.3.x again -
...
2.3.x now uses RetroActivityPast
2013-11-29 01:35:56 +01:00
twinaphex
03ca0d89b2
(Android) Replace logo
2013-11-29 00:25:43 +01:00
twinaphex
43563f7ef4
(Logger) Some changes
2013-11-27 23:36:46 +01:00
twinaphex
60baa25233
(Android) Move around cpufeatures.c/.h to performance/
2013-11-27 22:57:49 +01:00
twinaphex
fc11d4501d
(Apple/Android) Rename more 'game'/'emulator' strings
2013-11-26 23:15:05 +01:00
twinaphex
d8b5ac7a83
Reword README.md and rewrite 'game' strings
2013-11-26 23:09:12 +01:00
twinaphex
7bcb695c68
(menu_common) Rename 'Game' to 'Content' - RetroArch is not limited
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to games/emulators
2013-11-26 21:41:27 +01:00
twinaphex
849e71138a
(rmenu_disp) Initialize j to 0
2013-11-26 21:29:18 +01:00
twinaphex
98d937d9e0
(Android) Camera - avoid potential memory leaks
2013-11-26 21:28:05 +01:00
twinaphex
0ce62ed346
(iOS) Remove hardcoded default config paths
2013-11-26 20:08:06 +01:00
twinaphex
a8f51e4477
(Android) Implement 'Quit' button functionality - will still need to build
...
in working code for 'Back behavior = menu button'
2013-11-26 16:30:29 +01:00
twinaphex
a7b34ec794
(Android) Implement all back behaviors
2013-11-26 13:41:33 +01:00
twinaphex
ab735cb307
Build fix - retroarch_logger.h
2013-11-26 12:13:02 +01:00