Commit Graph

133 Commits

Author SHA1 Message Date
TwinAphex51224
b0de19f3e0 (360) force_resize_enable member was a hack for hacky orientation,
can go now that we do it properly
2012-03-10 16:57:59 +01:00
TwinAphex51224
a47bcf6cc1 (360) Texture coordinates updated now again per video width/height change 2012-03-10 16:50:11 +01:00
TwinAphex51224
bc307d4b63 (360) Moving away from crufty orientation code 2012-03-10 16:41:10 +01:00
TwinAphex51224
bdb8b3f0fe (360) MVP shader stuff fixed 2012-03-10 15:51:42 +01:00
TwinAphex51224
6053b61b5b (360) MVP stuff - right now ouputs black - to be fixed shortly 2012-03-10 15:32:36 +01:00
TwinAphex51224
31be6766c6 (360) Uses runtime shader compiler - loads stock shader from
file now
2012-03-09 21:50:12 +01:00
TwinAphex51224
7d8d8f39f7 (360) Add aspect ratio changing - fixed bugs 2012-03-09 01:22:01 +01:00
TwinAphex51224
760d3bbecf (360) WIP aspect ratio changing - currently broken 2012-03-09 00:09:39 +01:00
TwinAphex51224
ac070a6b2b (360) Added gamma correction setting 2012-03-08 23:29:18 +01:00
TwinAphex51224
94f09d2093 (360) Some more replacing of D3D functions 2012-03-08 21:15:18 +01:00
TwinAphex51224
b8e6443710 (360) Use C functions for D3D 2012-03-08 16:14:09 +01:00
TwinAphex51224
8823b47a05 (360) Added screen orientation options - might want to refactor
this later on
2012-03-08 13:45:00 +01:00
TwinAphex51224
428050904c (360) ZIP files can now be unzipped - press X on a ZIP file to
unzip the files to the cache: partition - from the filebrowser
you can then go to the cache partition and load the unzipped ROM.
2012-03-07 20:33:14 +01:00
TwinAphex51224
44b873af5b Rename rom_ext.c to console_ext.c - rename xdk360_input.cpp to
xdk360_input.c
2012-03-06 14:12:28 +01:00
TwinAphex51224
4ff4957a45 (360) Use input LUTs in code 2012-03-06 13:35:20 +01:00
TwinAphex51224
0b3f0de625 (360) Will now start at root of game:\\ volume in ROM browser
as default path
2012-03-05 13:27:10 +01:00
TwinAphex51224
80a680a7ee (360) You can change between libsnes cores now from the menu 2012-03-05 13:06:24 +01:00
TwinAphex51224
762c2cb170 (360) Added SSNES Salamander to 360 - will now boot CORE.xex
from SSNES-Salamander.xex and rename CORE.xex once booted.
2012-03-05 12:07:09 +01:00
TwinAphex51224
bd500ae249 (360) Header typos 2012-03-05 01:15:27 +01:00
TwinAphex51224
ad5c890603 (360) Forgot to add new xdk360_input.h header file 2012-03-05 01:10:26 +01:00
TwinAphex51224
f46889daae (360) D-pad mapped to left analog stick -make this configurable
later on (same for PS3 port)
2012-03-05 01:00:09 +01:00
Themaister
e3c5ebd937 Add define for strtoull. 2012-03-04 23:09:05 +01:00
TwinAphex51224
471dfcd478 (360) Filebrowser can now load ROMs from subdir 2012-02-17 21:28:23 +01:00
TwinAphex51224
8e8f56b5e8 (360) Combined console and font code into one file 2012-02-17 19:35:51 +01:00
TwinAphex51224
f9ab3711eb (360) Remove some comments 2012-02-16 22:34:19 +01:00
TwinAphex51224
f2f09ce2ed (360) xdk360_video_debugfonts is no longer class-based 2012-02-16 22:10:54 +01:00
TwinAphex51224
356d565ce6 (360) xdk360_video_console no longer class-based 2012-02-16 18:19:22 +01:00
TwinAphex51224
8ec0cb4f6c (360) Simplified video console 2012-02-16 17:45:11 +01:00
TwinAphex51224
fd9f020afa (360) Remove PIX calls 2012-02-16 16:28:31 +01:00
TwinAphex51224
52402d02c5 (360) Some improvements to font rendering 2012-02-16 16:14:31 +01:00
TwinAphex51224
1373ba167d (360) Remove font centering/alignment code 2012-02-16 15:43:15 +01:00
TwinAphex51224
668aa9a9ac (360) removed some unused code in console/debug fonts 2012-02-16 15:27:51 +01:00
TwinAphex51224
8dcf132b0c (360) Updated 360 port too 2012-02-15 18:57:29 +01:00
TwinAphex51224
3cc042e2a6 (360) Compile fix for filepath_exists 2012-02-15 02:24:22 +01:00
TwinAphex51224
2cb946ec8b (Core) Add filepath_exists to file.c - needed for console ports 2012-02-15 02:09:55 +01:00
TwinAphex51224
8459f39933 (360) Remove PNGs we are no longer going to use in our GUI 2012-02-15 01:44:16 +01:00
TwinAphex51224
48d589ffce (360) New Quick Menu 2012-02-14 17:34:25 +01:00
TwinAphex51224
227f347e70 (360) Added initial Quick Menu 2012-02-14 02:41:35 +01:00
TwinAphex51224
69a5faaaab (360) Implement swap callback 2012-02-13 22:53:07 +01:00
TwinAphex51224
1b28ea4945 (360) implement set swap block callback 2012-02-13 22:45:28 +01:00
TwinAphex51224
beeb660103 (360) Added new ingame menu (Right thumb stick) - will still have
to add a 'Quick Menu'
2012-02-13 16:45:08 +01:00
TwinAphex51224
9969474326 (360) Dehardcode control binds 2012-02-13 15:53:50 +01:00
TwinAphex51224
1307648d08 (360) Simplify filtering types to 'point filtering' and 'linear
interpolation' (anisotropic is useless for 2D) - also get rid
of filter_type member in g_console
2012-02-13 15:16:01 +01:00
TwinAphex51224
08f3313a3b (360) Some more cleanups to console/debug fonts/resources 2012-02-13 04:28:44 +01:00
TwinAphex51224
98f30469eb (360) Some cleanups 2012-02-13 02:51:07 +01:00
TwinAphex51224
36309050c4 (360) Skeleton ingame menu - doesn't yet draw anything yet other
than cached game image
2012-02-13 02:35:01 +01:00
TwinAphex51224
5a3b88bdd6 (360) Added /privilege=6 to imagexex command line (allow insecure
sockets - no more 'couldn't resolve symbolic link root name
XlfsUploadCache'
2012-02-13 00:05:23 +01:00
Themaister
000d863ae0 Fix nonblock bug. 2012-02-12 21:12:55 +01:00
TwinAphex51224
9609eca940 (360) Added fast forwarding option (hold down RStick down) 2012-02-12 18:42:51 +01:00
TwinAphex51224
ccfa448a66 (360) Some more cleanups 2012-02-12 17:39:02 +01:00