Themaister
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ce740f8948
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More fixups.
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2012-04-21 23:31:57 +02:00 |
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Themaister
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aab8fb6151
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ssnes_* => rarch_*.
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2012-04-21 23:25:32 +02:00 |
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Themaister
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9ab51ad23a
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SSNES => RetroArch.
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2012-04-21 23:17:43 +02:00 |
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Twinaphex
|
a853964755
|
(Wii) Simplify macros in wii/video.c
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2012-04-14 16:41:01 +02:00 |
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Twinaphex
|
dd50c986ec
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(Wii) Some small fixes in wii/video.c
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2012-04-14 02:35:19 +02:00 |
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Twinaphex
|
b0cc4a6f61
|
(Wii) Prepare for Griffin
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2012-04-14 01:00:09 +02:00 |
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Twinaphex
|
1352c29f39
|
(Wii) Add HAVE_FILE_LOGGER debugging code
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2012-04-13 23:40:10 +02:00 |
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Twinaphex
|
6fb2f9b161
|
Move to HAVE_SSNES_MAIN_WRAP for Wii
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2012-04-13 23:16:51 +02:00 |
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Twinaphex
|
1193d41360
|
Add some file logging stuff for Wii debugging
|
2012-04-13 22:54:30 +02:00 |
|
Twinaphex
|
9db2a51a81
|
Updated meta.xml + fixed some indenting in xdk360_video.cpp
|
2012-04-13 03:23:23 +02:00 |
|
Twinaphex
|
9cb9597e8a
|
(Wii) Wii port updates - broken right now -
exits to HBC right after loading a ROM
|
2012-04-13 02:17:27 +02:00 |
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Twinaphex
|
d33e0250b6
|
(Wii/NGC) Add HW_RVL defines to wii/input.c (there will be
SSNES GameCube too)
|
2012-04-11 04:25:55 +02:00 |
|
Twinaphex
|
24ecf1c4e5
|
(Wii) Some cleanups to wii/input.c
|
2012-04-11 04:22:41 +02:00 |
|
Twinaphex
|
cb9fa07ad9
|
(Wii) Fix include path
|
2012-04-10 22:40:44 +02:00 |
|
Twinaphex
|
5906754468
|
(Libretro) libretro-related to ports
|
2012-04-10 03:14:21 +02:00 |
|
Twinaphex
|
b2fcf5b281
|
(PS3) More libretro commits - broken right now on retro_run
|
2012-04-10 01:00:25 +02:00 |
|
Themaister
|
e3a71a8c5b
|
Fixup headers.
|
2012-04-09 22:05:26 +02:00 |
|
Themaister
|
62c96ea937
|
Change license header.
|
2012-04-09 22:03:57 +02:00 |
|
Themaister
|
9698cd7dbd
|
Change headers.
|
2012-04-09 22:03:57 +02:00 |
|
Themaister
|
6cd4989651
|
Rename macro.
|
2012-03-12 22:55:19 +01:00 |
|
Themaister
|
7f4d701b19
|
Preparations for 0.9.5 release.
|
2012-03-11 17:52:10 +01:00 |
|
Themaister
|
b0ddf78db0
|
Updates for 0.9.4.1.
|
2012-01-22 19:43:13 +01:00 |
|
TwinAphex51224
|
c7e32cbbd2
|
(PS3) Some more work on PS3 menu front
|
2012-01-17 23:59:23 +01:00 |
|
Themaister
|
d186e14eeb
|
VSync one frame earlier.
|
2012-01-08 02:21:28 +01:00 |
|
Themaister
|
08aaa1021c
|
More aestethically pleasing effect.
|
2012-01-08 01:32:45 +01:00 |
|
Themaister
|
b4248038fb
|
Update license headers.
|
2012-01-08 01:12:05 +01:00 |
|
Themaister
|
ca587ab92e
|
Actually runs.
|
2012-01-08 01:07:26 +01:00 |
|
Themaister
|
6f5c33848e
|
Begin work on menu for Wii.
|
2012-01-08 00:57:44 +01:00 |
|
Themaister
|
114c723d59
|
Only init input once.
|
2012-01-03 12:22:07 +01:00 |
|
Themaister
|
da39f8d3d6
|
Support classic controller.
|
2012-01-03 12:11:02 +01:00 |
|
Themaister
|
33b76628aa
|
Far better vsync handling.
|
2012-01-03 11:32:07 +01:00 |
|
Themaister
|
94162f452d
|
Use RGB5A3 for Wii.
|
2012-01-03 10:32:51 +01:00 |
|
Themaister
|
d66e039536
|
Fix 15->16 bit conversions.
|
2012-01-02 15:43:46 +01:00 |
|
Themaister
|
eeebc2d06b
|
Optimize a bit.
|
2012-01-02 14:50:03 +01:00 |
|
Themaister
|
7d1ebdf94a
|
Pick linear/nearest filtering correctly.
|
2012-01-02 13:45:31 +01:00 |
|
Themaister
|
793c00e614
|
Attempt on tiled textures for Wii.
|
2012-01-02 12:56:09 +01:00 |
|
Themaister
|
62ead00f0f
|
Some additions, but still broken.
|
2011-12-24 14:41:19 +01:00 |
|
Themaister
|
0b78abb31d
|
hrr drr.
|
2011-12-15 00:28:47 +01:00 |
|
Themaister
|
2fd8ffbf22
|
Some progress at least.
|
2011-12-14 23:56:07 +01:00 |
|
Themaister
|
83f7be0cbb
|
Some more stuff.
|
2011-12-14 22:29:12 +01:00 |
|
Themaister
|
7f5db4d70f
|
Boots up, but broken graphics.
|
2011-12-14 21:44:03 +01:00 |
|
Themaister
|
4f04c1288b
|
Use fatInit default.
|
2011-12-14 19:11:46 +01:00 |
|
Themaister
|
fd7b0b05b8
|
Hurr.
|
2011-12-14 16:01:16 +01:00 |
|
Themaister
|
9abc7c00c9
|
It links :o
|
2011-12-14 14:52:58 +01:00 |
|
Themaister
|
aa4f79f236
|
Start working on video.
|
2011-12-14 14:26:40 +01:00 |
|
Themaister
|
62f5c53b72
|
Start on Wii input.
|
2011-12-14 13:20:22 +01:00 |
|
Themaister
|
534163a57f
|
Start adding stuff for Wii.
|
2011-12-14 12:49:13 +01:00 |
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