Commit Graph

59 Commits

Author SHA1 Message Date
TwinAphex51224
a0a27658bd (360) 360 compile update 2012-03-25 03:12:31 +02:00
TwinAphex51224
dd9f4be2aa (Wii) Some work on Wii port - included szlib.c - moved input-related
function over to input_luts.c
2012-03-12 22:40:04 +01:00
TwinAphex51224
8781b5c7d3 (360) Works now - environment settings were getting 'defaulted'
- placed init_libsnes_syms now right before menu_init
2012-03-12 04:34:49 +01:00
TwinAphex51224
e1bbaee64c (360) Set up SSNES 360 for new console environment settings 2012-03-12 03:08:15 +01:00
TwinAphex51224
a328bd578e (360/PS3) Some changes needed for FBA on consoles in specific 2012-03-11 22:39:48 +01:00
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6053b61b5b (360) MVP stuff - right now ouputs black - to be fixed shortly 2012-03-10 15:32:36 +01:00
TwinAphex51224
760d3bbecf (360) WIP aspect ratio changing - currently broken 2012-03-09 00:09:39 +01:00
TwinAphex51224
ac070a6b2b (360) Added gamma correction setting 2012-03-08 23:29:18 +01:00
TwinAphex51224
8823b47a05 (360) Added screen orientation options - might want to refactor
this later on
2012-03-08 13:45:00 +01:00
TwinAphex51224
428050904c (360) ZIP files can now be unzipped - press X on a ZIP file to
unzip the files to the cache: partition - from the filebrowser
you can then go to the cache partition and load the unzipped ROM.
2012-03-07 20:33:14 +01:00
TwinAphex51224
44b873af5b Rename rom_ext.c to console_ext.c - rename xdk360_input.cpp to
xdk360_input.c
2012-03-06 14:12:28 +01:00
TwinAphex51224
4ff4957a45 (360) Use input LUTs in code 2012-03-06 13:35:20 +01:00
TwinAphex51224
0b3f0de625 (360) Will now start at root of game:\\ volume in ROM browser
as default path
2012-03-05 13:27:10 +01:00
TwinAphex51224
80a680a7ee (360) You can change between libsnes cores now from the menu 2012-03-05 13:06:24 +01:00
TwinAphex51224
762c2cb170 (360) Added SSNES Salamander to 360 - will now boot CORE.xex
from SSNES-Salamander.xex and rename CORE.xex once booted.
2012-03-05 12:07:09 +01:00
TwinAphex51224
f46889daae (360) D-pad mapped to left analog stick -make this configurable
later on (same for PS3 port)
2012-03-05 01:00:09 +01:00
TwinAphex51224
8dcf132b0c (360) Updated 360 port too 2012-02-15 18:57:29 +01:00
TwinAphex51224
3cc042e2a6 (360) Compile fix for filepath_exists 2012-02-15 02:24:22 +01:00
TwinAphex51224
2cb946ec8b (Core) Add filepath_exists to file.c - needed for console ports 2012-02-15 02:09:55 +01:00
TwinAphex51224
227f347e70 (360) Added initial Quick Menu 2012-02-14 02:41:35 +01:00
TwinAphex51224
beeb660103 (360) Added new ingame menu (Right thumb stick) - will still have
to add a 'Quick Menu'
2012-02-13 16:45:08 +01:00
TwinAphex51224
9969474326 (360) Dehardcode control binds 2012-02-13 15:53:50 +01:00
TwinAphex51224
1307648d08 (360) Simplify filtering types to 'point filtering' and 'linear
interpolation' (anisotropic is useless for 2D) - also get rid
of filter_type member in g_console
2012-02-13 15:16:01 +01:00
TwinAphex51224
08f3313a3b (360) Some more cleanups to console/debug fonts/resources 2012-02-13 04:28:44 +01:00
TwinAphex51224
36309050c4 (360) Skeleton ingame menu - doesn't yet draw anything yet other
than cached game image
2012-02-13 02:35:01 +01:00
TwinAphex51224
5a3b88bdd6 (360) Added /privilege=6 to imagexex command line (allow insecure
sockets - no more 'couldn't resolve symbolic link root name
XlfsUploadCache'
2012-02-13 00:05:23 +01:00
TwinAphex51224
3a66829933 (360) Working debug fonts 2012-02-12 15:23:35 +01:00
Themaister
9c861f13be Fix additional exclamation marks. 2012-02-11 21:16:01 +01:00
TwinAphex51224
c0cba36dec (360) Added hardware filtering settings 2012-02-10 17:17:44 +01:00
TwinAphex51224
40c3158d7e (360) Some more settings read from/saved to config file 2012-02-09 16:47:29 +01:00
TwinAphex51224
979b54178e (360) Moved some state variables to g_console struct 2012-02-09 14:11:55 +01:00
TwinAphex51224
3a33c5e1ec (360) Push small fix for config file loading/saving 2012-02-09 03:06:43 +01:00
TwinAphex51224
aeeb491a49 (360) Config file gets loaded and saved now 2012-02-09 03:10:20 +01:00
TwinAphex51224
2cd7349cac (360) No more memset in input_poll function 2012-02-08 21:10:13 +01:00
TwinAphex51224
dc1a32f7f7 (360) Can exit back to menu and load another ROM with thumb stick
left + thumb stick right - loads several ROMs fine but might still
be crash-prone
2012-02-08 18:52:42 +01:00
TwinAphex51224
c161e3bc35 (360) Filebrowser can now navigate subdirs 2012-02-08 15:23:12 +01:00
TwinAphex51224
18d6d58a2b (360) Small fix 2012-02-05 00:32:31 +01:00
TwinAphex51224
996794134f (360) Give menu screens some more real estate (480p lowest res) 2012-02-05 00:25:57 +01:00
TwinAphex51224
02996fbe2e (360) Rudimentary working filebrowser - hardcoded to game://roms/
path right now
2012-02-04 23:40:11 +01:00
TwinAphex51224
402be572ea (360) Added some extra printf reports to get_environment_settting 2012-02-04 14:25:44 +01:00
TwinAphex51224
884e39c58d (360) Added get_environment_settings 2012-02-04 13:33:19 +01:00
TwinAphex51224
979b7e6479 (360) Can now enable/disable rewind setting in Settings menu -
can now return from Settings menu to main menu
2012-02-03 11:32:31 +01:00
TwinAphex51224
862082915b (360) Fix 360 build 2012-02-02 21:50:11 +01:00
TwinAphex51224
15bc0e0813 (360) Have 360 port use same setting variables as PS3 port
from g_console struct
2012-02-02 19:01:52 +01:00
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b9ce2d4142 (360) Can now navigate to settings screen 2012-01-25 07:19:07 +01:00
TwinAphex51224
2797ec3a79 (360) file browser button now goes to ROM loading/emulation state 2012-01-24 00:29:03 +01:00
TwinAphex51224
08a9525508 (360) XUI additions 2012-01-23 22:22:54 +01:00
TwinAphex51224
8da940d0e5 (360) Fixed some deployment rules 2012-01-23 21:30:59 +01:00
TwinAphex51224
05607880f8 (360) Add some more XUI code - resource files from xzp files still
not loading - also added drive mounting code
2012-01-23 05:10:23 +01:00
TwinAphex51224
aa32810151 (360) More work on XUI + fixed a bug in input code 2012-01-22 22:45:32 +01:00