twinaphex
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a925f3ca9f
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(RARCH_CONSOLE) Rename and relocate all menu files
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2013-01-09 17:50:12 +01:00 |
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Themaister
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0b4cf2d053
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Update license headers to 2013.
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2013-01-01 01:41:15 +01:00 |
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Themaister
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5eb7432fff
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Add overlay rendering to GL.
This allows e.g. Android to render a keypad overlay for touch.
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2012-12-19 13:26:11 +01:00 |
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twinaphex
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ddc94054cb
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Get rid of RMenu context clear function
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2012-12-18 09:17:40 +01:00 |
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twinaphex
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dacab094f0
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(RMenu) menu_loop renamed into rmenu_iterate - iterates menu code for one frame
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2012-12-15 16:40:02 +01:00 |
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twinaphex
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a7a901962f
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(PS3) Works again on PS3
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2012-12-15 00:17:43 +01:00 |
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twinaphex
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707bcd483f
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(Android) Some patches for RMenu compatibility
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2012-12-14 01:29:01 +01:00 |
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Themaister
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28bb46483c
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Drop video_force_16bit.
This option is silly now.
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2012-11-20 23:23:18 +01:00 |
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twinaphex
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52f52bc253
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(360) Build fixes
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2012-11-19 04:46:48 +01:00 |
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twinaphex
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f0ebecfc32
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(RMenu) Remove RMenu context files and use Gfx context files
instead
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2012-11-19 04:09:16 +01:00 |
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twinaphex
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3bdfb3a011
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(PS3/XDK) Get rid of redundant apply_fbo_state_changes function
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2012-11-19 00:01:55 +01:00 |
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twinaphex
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9bc0f382ab
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(PS3/RMenu) refactored HAVE_CG_MENU out of existence - now
replaced with HAVE_RMENU - menu code has been moved over to
PS3 context file
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2012-10-22 06:12:12 +02:00 |
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Toad King
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c7dad59402
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Add EGLImage support to GL driver.
On videocore, uploading image textures using OpenVG instead of OpenGL ES saves us about 4.5 milliseconds per frame.
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2012-10-19 23:08:53 -04:00 |
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Toad King
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faf1b47d61
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VideoCore EGLImage, still needs EGLImage support in GL driver
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2012-10-19 21:24:28 -04:00 |
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Toad King
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86fb0984d2
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beginning framework for EGLImage support, added (untested) example to OpenVG
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2012-10-18 19:00:25 -04:00 |
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twinaphex
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d30d345d84
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(Android) Cleanups - remove unneeded gfx_ctx_set_window/gfx_ctx_free_window
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2012-10-15 19:15:09 +02:00 |
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twinaphex
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8132f9fd8a
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(Android) Add Android context hooks
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2012-10-09 00:11:11 +02:00 |
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Themaister
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0241b463fc
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Fix build against static FFmpeg.
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2012-10-06 10:30:45 +02:00 |
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twinaphex
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350b15b0f2
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(Android) Add some initial funtions for setting native window
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2012-10-06 06:51:42 +02:00 |
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Themaister
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66867c9b07
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Remove breaking include of gl_common.h.
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2012-09-30 19:28:36 +02:00 |
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twinaphex
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71443385e9
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(PS3/XDK - Context) Some refactorings
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2012-09-30 17:51:48 +02:00 |
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twinaphex
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c1e3dcd00e
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(Xbox 1/360) XDK context file updated - fixes build
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2012-09-30 17:10:04 +02:00 |
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Themaister
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dd6d27c108
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Add WGL context.
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2012-09-30 14:41:58 +02:00 |
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Themaister
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e58bdc4811
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Add GLX context.
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2012-09-29 12:13:11 +02:00 |
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Themaister
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2674a67cdd
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Abstract away aspect ratio handling.
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2012-09-25 13:51:44 +02:00 |
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Themaister
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d0e220bbf1
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Refactor all GL context handling code.
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2012-09-25 01:37:23 +02:00 |
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Themaister
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a1999af4a7
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Don't use projection abstraction in GL.
Makes no sense anymore as it's calculated with gfx/math/ ...
Keep abstraction for XBox.
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2012-09-24 22:51:26 +02:00 |
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Themaister
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ff60bcb5e5
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Add experimental X/EGL support.
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2012-09-15 15:17:34 +02:00 |
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Themaister
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e1fc6d7ab5
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Do not use SDL_SYM_WRAP outside sdl_ctx.c.
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2012-09-12 09:30:36 +02:00 |
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Themaister
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8663c1f009
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Do not include SDL_syswm.h on OSX as it breaks.
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2012-09-01 15:32:21 +02:00 |
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Twinaphex
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9976b81f18
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(PS3/Xbox 1) Menu changes
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2012-08-03 17:54:22 +02:00 |
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twinaphex
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fd94eee988
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(Xbox 1) Compile with HAVE_D3D8 defined - cleaned up some stuff
from xdK_d3d8.cpp/h that we won't need for Xbox 1
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2012-07-08 21:57:26 +02:00 |
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twinaphex
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9d5978cb3e
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(360/Xbox 1) xdk360_video changed
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2012-07-07 20:15:06 +03:00 |
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Twinaphex
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3e6a10ffb6
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(PS3) Add some Griffin overrides
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2012-05-30 17:03:23 +02:00 |
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Themaister
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3902bc19b3
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Fix strange newlines.
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2012-05-30 16:55:23 +02:00 |
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Twinaphex
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3fd10a723d
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(PS3) Cleanups
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2012-05-30 16:30:25 +02:00 |
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TwinAphex51224
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463fdd9bdf
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(360) Add 360 context file and use it
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2012-05-28 02:29:51 +02:00 |
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Themaister
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72310b6661
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Style nit party.
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2012-05-27 23:15:02 +02:00 |
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Twinaphex
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b6131dfcd7
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(PS3) PS3 now uses gl.c - ps3_video_psgl.c removed
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2012-05-27 22:39:29 +02:00 |
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Themaister
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0171023edc
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Fix build.
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2012-05-27 21:24:55 +02:00 |
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Twinaphex
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1c2c2e1a37
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Rename to gfx_ctx_set_projection
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2012-05-27 20:55:11 +02:00 |
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Twinaphex
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29ba19bc73
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(PS3) Implement start/stop/restart
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2012-05-27 19:29:10 +02:00 |
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Twinaphex
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90d6aca1e1
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(PS3) Move set_filtering and set_fbo to ps3_ctx.c
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2012-05-27 18:04:25 +02:00 |
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Twinaphex
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754e36ea33
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(PS3) Moved gfx_ctx_menu_init to ps3_ctx.c
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2012-05-27 17:20:02 +02:00 |
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Twinaphex
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1386e2ee90
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Restructuring of sdlwrap.c for portability reasons -
could need a code review
|
2012-05-26 04:47:24 +02:00 |
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