twinaphex
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fd319cb223
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(D3D) Cleanups
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2015-11-10 05:09:31 +01:00 |
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twinaphex
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1666265427
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Don't use GRfloat/GRuint anymore
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2015-11-10 01:58:05 +01:00 |
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twinaphex
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413d783127
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Include header
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2015-11-10 01:50:15 +01:00 |
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twinaphex
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54b2d46855
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(D3D) Add video_viewport
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2015-11-10 00:30:00 +01:00 |
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twinaphex
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c5b5d3c186
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(D3D) Cleanups
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2015-11-10 00:13:28 +01:00 |
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twinaphex
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40aa2a1864
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Revert "(D3D) Don't use std::vector for attrib_map"
This reverts commit 02d61bf992f42b291d1d0915258b88922ef20c96.
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2015-11-09 22:07:44 +01:00 |
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twinaphex
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02d61bf992
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(D3D) Don't use std::vector for attrib_map
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2015-11-09 22:04:45 +01:00 |
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twinaphex
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f277fd5323
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Don't do overloading of translate_filter
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2015-11-09 19:35:59 +01:00 |
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twinaphex
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9f6e273e6a
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(D3D) Buildfix
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2015-11-09 19:08:57 +01:00 |
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twinaphex
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4fbebb57df
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Revert "Move releasing of devices to d3d_deinitialize"
This reverts commit f90bd168251cdfba2f24ef26c38e6cba09f7aa48.
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2015-11-09 19:01:24 +01:00 |
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twinaphex
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f90bd16825
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Move releasing of devices to d3d_deinitialize
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2015-11-09 18:56:24 +01:00 |
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twinaphex
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4f0be8bcb0
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(D3D/renderchain_cg) More cleanups
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2015-11-09 17:18:21 +01:00 |
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twinaphex
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ffed38fbf3
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(render_chain_cg.cpp) Stop abusing void pointers
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2015-11-09 17:03:25 +01:00 |
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twinaphex
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5d155860cb
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(D3D) Buildfix
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2015-11-09 16:04:33 +01:00 |
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twinaphex
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b5171c251a
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Not sure why this was stubbed out
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2015-11-09 16:03:40 +01:00 |
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twinaphex
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64bc7cbe36
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(D3D) Fix function call
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2015-11-09 15:43:46 +01:00 |
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twinaphex
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b8a5249474
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d3d_lock_rectangle - fix function signature
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2015-11-09 15:43:03 +01:00 |
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twinaphex
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0bb7f30d6a
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Use d3d wrapper functions more
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2015-11-09 15:39:47 +01:00 |
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twinaphex
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3a9ee7feae
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Add more d3d_wrapper functions
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2015-11-09 15:34:16 +01:00 |
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twinaphex
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ed35db13e8
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Fix some linking errors with CXX_BUILD
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2015-11-09 05:23:11 +01:00 |
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twinaphex
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c49754fc72
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Revert "Should save font renderer API now"
This reverts commit 92632a4dbb8d8ba740a3ec7ea6fbcc7e247c4e57.
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2015-11-09 04:11:21 +01:00 |
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twinaphex
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92632a4dbb
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Should save font renderer API now
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2015-11-09 02:29:19 +01:00 |
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twinaphex
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7e207626ad
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(gl.c) Add video_texture.h header include
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2015-11-09 02:08:40 +01:00 |
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twinaphex
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8a55aae0a5
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Move gl_load_texture_data to video_texture_c
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2015-11-09 02:07:17 +01:00 |
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twinaphex
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6a12e874b8
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Handle failure with d3d_swap
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2015-11-09 01:59:24 +01:00 |
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twinaphex
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780bf74273
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Try to not use glDeleteTextures directly outside
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2015-11-09 01:50:05 +01:00 |
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twinaphex
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e81e027022
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Fix linking problems
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2015-11-09 01:33:46 +01:00 |
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twinaphex
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15fc4fe118
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Fix include
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2015-11-09 01:24:11 +01:00 |
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twinaphex
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cb9960c6e2
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Compile video_texture as C++ for Win32
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2015-11-09 01:19:09 +01:00 |
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twinaphex
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bbeebcc29a
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(d3d_wrapper.cpp) Buildfixes
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2015-11-09 01:06:35 +01:00 |
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twinaphex
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d2657fb18a
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d3d_wrapper.cpp - don't make us require d3d.h
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2015-11-09 01:04:32 +01:00 |
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twinaphex
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44464624e9
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(video_texture.c) Don't use video_driver_get_ptr
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2015-11-09 00:46:59 +01:00 |
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twinaphex
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ab651ec09b
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Don't include <string> inside gfx/d3d/d3d.h
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2015-11-09 00:43:39 +01:00 |
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twinaphex
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1bcbaf5fba
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Add D3D support for video_texture_{load/unload}
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2015-11-09 00:38:02 +01:00 |
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radius
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7bddda2252
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make the OSD coordinates relative to screen size instead of viewport size
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2015-11-08 17:50:40 -05:00 |
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Stefan
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742d6a62b5
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vc_egl_ctx.c: Fix missing fps output
Related to: https://github.com/libretro/RetroArch/issues/2034
It does not segfault but there is no fps output with msg_queue_push(). Just do it like other context driver.
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2015-11-07 12:30:28 +01:00 |
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twinaphex
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ae7d9222e2
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Try to not reference UIScreen directly
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2015-11-05 22:17:02 +01:00 |
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twinaphex
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be57dcb659
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Hopefully fixes mingw64-w32 build
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2015-11-05 19:44:00 +01:00 |
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Andrés
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d638a12c87
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Merge pull request #2328 from aliaspider/master
(3DS) implement dynamic memory management.
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2015-11-01 19:27:27 -05:00 |
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aliaspider
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8741ec48d5
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(3DS) implement dynamic memory management.
heap/linear heap and stack sizes can now change dynamically at runtime,
depending on usage, no need to specify those on a per-core basis
anymore.
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2015-11-02 01:24:11 +01:00 |
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twinaphex
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40a4a7a354
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(OSX PPC/PS3) Forcibly disable mipmapped textures
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2015-11-01 16:11:17 +01:00 |
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Twinaphex
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51426f64c2
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Revert "Add OSX implementation for cocoagl_gfx_ctx_get_native_scale"
This reverts commit a408a5e59a57627b3ea9440e1ec26f04ad25c552.
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2015-11-01 12:45:36 +01:00 |
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twinaphex
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a408a5e59a
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Add OSX implementation for cocoagl_gfx_ctx_get_native_scale
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2015-11-01 12:15:21 +01:00 |
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twinaphex
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11a7d2d772
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Cleanups
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2015-10-31 21:43:30 +01:00 |
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twinaphex
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61a67f0938
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Cleanups
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2015-10-31 21:41:31 +01:00 |
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twinaphex
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2d62493157
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Cleanups
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2015-10-31 20:53:08 +01:00 |
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twinaphex
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922e6f868b
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Don't assume we can use NPOT mipmapped textures for anything GLES2
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2015-10-30 16:23:44 +01:00 |
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lugaidster
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5c7c53f026
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fixed a typo that caused Retroarch to crash on wayland using the gl driver.
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2015-10-29 23:59:40 -03:00 |
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Twinaphex
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c85414c7be
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(iOS) Force mipmapping off for textures on iOS
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2015-10-29 23:23:56 +01:00 |
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Twinaphex
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89d5eaa7c8
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(GLSL) Add precision hack for GLES
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2015-10-29 01:39:08 +01:00 |
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