ppsspp/android/jni/AndroidAudio.cpp

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#include "Common/Log.h"
#include "android/jni/AndroidAudio.h"
#include "android/jni/OpenSLContext.h"
std::string g_error;
std::mutex g_errorMutex;
AudioContext::AudioContext(AndroidAudioCallback cb, int _FramesPerBuffer, int _SampleRate)
: audioCallback(cb), framesPerBuffer(_FramesPerBuffer), sampleRate(_SampleRate) {
if (framesPerBuffer == 0)
framesPerBuffer = 256;
if (framesPerBuffer < 32)
framesPerBuffer = 32;
if (framesPerBuffer > 4096)
framesPerBuffer = 4096;
sampleRate = _SampleRate;
g_error = "";
}
void AudioContext::SetErrorString(const std::string &error) {
std::unique_lock<std::mutex> lock(g_errorMutex);
g_error = error;
}
struct AndroidAudioState {
AudioContext *ctx = nullptr;
AndroidAudioCallback callback = nullptr;
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// output
int frames_per_buffer = 0;
int sample_rate = 0;
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// input
int input_enable = 0;
int input_sample_rate = 0;
};
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AndroidAudioState *AndroidAudio_Init(AndroidAudioCallback callback, int optimalFramesPerBuffer, int optimalSampleRate) {
AndroidAudioState *state = new AndroidAudioState();
state->callback = callback;
state->frames_per_buffer = optimalFramesPerBuffer ? optimalFramesPerBuffer : 256;
state->sample_rate = optimalSampleRate ? optimalSampleRate : 44100;
return state;
}
bool AndroidAudio_Recording_SetSampleRate(AndroidAudioState *state, int sampleRate) {
if (!state) {
ERROR_LOG(Log::Audio, "AndroidAudioState not initialized, cannot set recording sample rate");
return false;
}
state->input_sample_rate = sampleRate;
INFO_LOG(Log::Audio, "AndroidAudio_Recording_SetSampleRate=%d", sampleRate);
return true;
}
bool AndroidAudio_Recording_Start(AndroidAudioState *state) {
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if (!state) {
ERROR_LOG(Log::Audio, "AndroidAudioState not initialized, cannot start recording!");
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return false;
}
state->input_enable = 1;
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if (!state->ctx) {
ERROR_LOG(Log::Audio, "OpenSLContext not initialized, cannot start recording!");
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return false;
}
state->ctx->AudioRecord_Start(state->input_sample_rate);
INFO_LOG(Log::Audio, "AndroidAudio_Recording_Start");
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return true;
}
bool AndroidAudio_Recording_Stop(AndroidAudioState *state) {
if (!state) {
ERROR_LOG(Log::Audio, "AndroidAudioState not initialized, cannot stop recording!");
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return false;
}
if (!state->ctx) {
ERROR_LOG(Log::Audio, "OpenSLContext not initialized, cannot stop recording!");
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return false;
}
state->input_enable = 0;
state->input_sample_rate = 0;
state->ctx->AudioRecord_Stop();
INFO_LOG(Log::Audio, "AndroidAudio_Recording_Stop");
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return true;
}
bool AndroidAudio_Recording_State(AndroidAudioState *state) {
if (!state) {
return false;
}
return state->input_enable;
}
bool AndroidAudio_Resume(AndroidAudioState *state) {
if (!state) {
ERROR_LOG(Log::Audio, "Audio was shutdown, cannot resume!");
return false;
}
if (!state->ctx) {
INFO_LOG(Log::Audio, "Calling OpenSLWrap_Init_T...");
state->ctx = new OpenSLContext(state->callback, state->frames_per_buffer, state->sample_rate);
INFO_LOG(Log::Audio, "Returned from OpenSLWrap_Init_T");
bool init_retval = state->ctx->Init();
if (!init_retval) {
delete state->ctx;
state->ctx = nullptr;
} else if (state->input_enable) {
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state->ctx->AudioRecord_Start(state->input_sample_rate);
}
return init_retval;
}
return false;
}
bool AndroidAudio_Pause(AndroidAudioState *state) {
if (!state) {
ERROR_LOG(Log::Audio, "Audio was shutdown, cannot pause!");
return false;
}
if (state->ctx) {
INFO_LOG(Log::Audio, "Calling OpenSLWrap_Shutdown_T...");
delete state->ctx;
state->ctx = nullptr;
INFO_LOG(Log::Audio, "Returned from OpenSLWrap_Shutdown_T ...");
return true;
}
return false;
}
bool AndroidAudio_Shutdown(AndroidAudioState *state) {
if (!state) {
ERROR_LOG(Log::Audio, "Audio already shutdown!");
return false;
}
if (state->ctx) {
ERROR_LOG(Log::Audio, "Should not shut down when playing! Something is wrong!");
return false;
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}
delete state;
INFO_LOG(Log::Audio, "OpenSLWrap completely unloaded.");
return true;
}
const std::string AndroidAudio_GetErrorString(AndroidAudioState *state) {
if (!state) {
return "No state";
}
std::unique_lock<std::mutex> lock(g_errorMutex);
return g_error;
}