Merge pull request #19495 from hrydgard/translation-fixes

Translation fixes, etc
This commit is contained in:
Henrik Rydgård 2024-09-27 10:37:32 +02:00 committed by GitHub
commit 6b383e40e0
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
47 changed files with 93 additions and 4 deletions

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@ -337,7 +337,7 @@ bool SavedataParam::Delete(SceUtilitySavedataParam* param, int saveId) {
std::string dirPath = GetSaveFilePath(param, GetSaveDir(saveId));
if (dirPath.size() == 0) {
ERROR_LOG(Log::sceUtility, "GetSaveFilePath returned empty - cannot delete save directory");
ERROR_LOG(Log::sceUtility, "GetSaveFilePath (%.*s) returned empty - cannot delete save directory. Might already be deleted?", sizeof(param->gameName), param->gameName);
return false;
}

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@ -1009,7 +1009,7 @@ bool TextureReplacer::GenerateIni(const std::string &gameID, Path &generatedFile
[options]
version = 1
hash = quick # options available: "quick", xxh32 - more accurate, but much slower, xxh64 - more accurate and quite fast, but slower than xxh32 on 32 bit cpu's
hash = quick # options available: "quick", "xxh32" - more accurate, but slower, "xxh64" - more accurate and quite fast, but slower than xxh32 on 32 bit cpu's
ignoreMipmap = true # Usually, can just generate them with basisu, no need to dump.
reduceHash = false # Unsafe and can cause glitches in some cases, but allows to skip garbage data in some textures reducing endless duplicates as a side effect speeds up hashing as well, requires stronger hash like xxh32 or xxh64
ignoreAddress = false # Reduces duplicates at the cost of making hash less reliable, requires stronger hash like xxh32 or xxh64. Basically automatically sets the address to 0 in the dumped filenames.

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@ -1782,6 +1782,7 @@ void DeveloperToolsScreen::CreateViews() {
auto sy = GetI18NCategory(I18NCat::SYSTEM);
auto ps = GetI18NCategory(I18NCat::POSTSHADERS);
auto ms = GetI18NCategory(I18NCat::MEMSTICK);
auto si = GetI18NCategory(I18NCat::SYSINFO);
AddStandardBack(root_);
@ -1916,7 +1917,7 @@ void DeveloperToolsScreen::CreateViews() {
ffMode->HideChoice(1); // not used
auto displayRefreshRate = list->Add(new PopupSliderChoice(&g_Config.iDisplayRefreshRate, 60, 1000, 60, dev->T("Display refresh rate"), 1, screenManager()));
displayRefreshRate->SetFormat(dev->T("%d Hz"));
displayRefreshRate->SetFormat(si->T("%d Hz"));
#if !PPSSPP_PLATFORM(ANDROID) && !PPSSPP_PLATFORM(IOS) && !PPSSPP_PLATFORM(SWITCH)
list->Add(new ItemHeader(dev->T("MIPSTracer")));
@ -1990,7 +1991,7 @@ void DeveloperToolsScreen::CreateViews() {
// Experimental, allow some VR features without OpenXR
if (GetGPUBackend() == GPUBackend::OPENGL) {
auto vr = GetI18NCategory(I18NCat::VR);
list->Add(new ItemHeader(gr->T("Virtual reality")));
list->Add(new ItemHeader(vr->T("Virtual reality")));
list->Add(new CheckBox(&g_Config.bForceVR, vr->T("VR camera")));
}

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@ -305,6 +305,7 @@ Debug stats = Debug stats
Dev Tools = ‎أدوات المطور
DevMenu = قائمة المطور
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = Dump next frame to log
@ -356,6 +357,7 @@ Control Debug = تصحيح التحكم
Toggle Freeze = ‎تفعيل الإيقاف
Touchscreen Test = إختبار لمس الشاشة
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Debug stats
Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = Dump next frame to log
@ -348,6 +349,7 @@ Control Debug = Control Debug
Toggle Freeze = Toggle freeze
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Debug stats
Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = Dump next frame to log
@ -348,6 +349,7 @@ Control Debug = Control Debug
Toggle Freeze = Toggle freeze
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Debug stats
Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Aboca «EBOOT.BIN» desxifrat quan s'iniciï el joc
Dump next frame to log = Dump next frame to log
@ -348,6 +349,7 @@ Control Debug = Control Debug
Toggle Freeze = Commuta la imatge
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Debug stats
Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Vypsat dešifrovaný EBOOT.BIN při načtení hry
Dump next frame to log = Vypsat příští snímek do záznamu
@ -348,6 +349,7 @@ Control Debug = Control Debug
Toggle Freeze = Přepnout zamrznutí
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Debug stats
Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump dekrypteret EBOOT.BIN ved spil boot
Dump next frame to log = Gem næste frame i loggen
@ -348,6 +349,7 @@ Control Debug = Control Debug
Toggle Freeze = Skift freeze
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Debug stats
Dev Tools = Entwicklungswerkzeuge
DevMenu = Entwicklermenü
Disabled JIT functionality = Deaktivierte JIT Funktionalität
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Zeichne frametimes Graphen
Dump Decrypted Eboot = Entschlüsselte EBOOT.BIN abspeichern (falls verschlüsselt)
Dump next frame to log = Nächsten Frame im Log speichern
@ -348,6 +349,7 @@ Control Debug = Control Debug
Toggle Freeze = Bild einfrieren an/aus
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Debug stats
Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = Palakoi log to gambara' undipa
@ -348,6 +349,7 @@ Control Debug = Control Debug
Toggle Freeze = Toggle freeze
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -323,6 +323,7 @@ Debug stats = Debug stats
Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = Dump next frame to log
@ -372,6 +373,7 @@ Texture Replacement = Texture replacement
Toggle Freeze = Toggle freeze
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Debug stats
Dev Tools = Herramientas de desarrollo
DevMenu = DevMenu
Disabled JIT functionality = Desactivar funcionalidad JIT
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Dibujar gráfico de cuadros
Dump Decrypted Eboot = Volcar "EBOOT.BIN" descifrado al iniciar el juego
Dump next frame to log = Volcar siguiente cuadro al registro
@ -348,6 +349,7 @@ Control Debug = Control Debug
Toggle Freeze = Parar/Reanudar imagen
Touchscreen Test = Test de pantalla táctil
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Estadisticas debug
Dev Tools = Herramientas de\ndesarrollador
DevMenu = Menú Depuración
Disabled JIT functionality = Apagar funcionalidad de JIT
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Mostrar gráfica de tiempos de frames
Dump Decrypted Eboot = Volcar EBOOT.BIN descifrado al iniciar el juego
Dump next frame to log = Volcar siguiente cuadro al registro
@ -348,6 +349,7 @@ Control Debug = Control Debug
Toggle Freeze = Parar/Reanudar imagen
Touchscreen Test = Probar pantalla táctil
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Debug stats
Dev Tools = ابزارهای توسعه
DevMenu = منوی توسعه دهنده
Disabled JIT functionality = قابلیت JIT غیر فعال
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = ‎ریختن فریم بعدی به فایل لاگ
@ -348,6 +349,7 @@ Control Debug = Control Debug
Toggle Freeze = Toggle freeze
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Debug stats
Dev Tools = Kehitystökalut
DevMenu = Kehitysvalikko
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = Dump next frame to log
@ -348,6 +349,7 @@ Control Debug = Control Debug
Toggle Freeze = Toggle freeze
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Debug stats
Dev Tools = Outils de développement
DevMenu = MenuDev
Disabled JIT functionality = Fonctionnalité JIT désactivée
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Dessiner le graphique des temps d'image
Dump Decrypted Eboot = Créer un EBOOT.BIN déchiffré au lancement du jeu
Dump next frame to log = Dump de l'image suivante dans le journal
@ -348,6 +349,7 @@ Control Debug = Control Debug
Toggle Freeze = Geler/Dégeler l'image
Touchscreen Test = Test de l'écran tactile
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Debug stats
Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Volcar EBOOT.BIN descifrado ó iniciar o xogo
Dump next frame to log = Volcar seguinte cadro ó rexistro
@ -348,6 +349,7 @@ Control Debug = Control Debug
Toggle Freeze = Parar/Reanudar imaxe
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Debug stats
Dev Tools = Εργαλεία ανάπτυξης
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Εξαγωγή αποκρυπτογραφημένου EBOOT.BIN κατά την έναρξη
Dump next frame to log = Αποτύπωση πλαισίου σε καταγραφέα
@ -348,6 +349,7 @@ Control Debug = Control Debug
Toggle Freeze = Πάγωμα Εναλαγής
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Debug stats
Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = בחר את הפריים הבא כדי לדווח
@ -348,6 +349,7 @@ Control Debug = Control Debug
Toggle Freeze = Toggle freeze
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Debug stats
Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = חוודל ידכ אבה םיירפה תא רחב
@ -348,6 +349,7 @@ Control Debug = Control Debug
Toggle Freeze = Toggle freeze
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Debug stats
Dev Tools = Razvojni alati
DevMenu = DevMenu
Disabled JIT functionality = Isključena JIT funkcionalnost
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = Odbaci sljedeći frame u log
@ -348,6 +349,7 @@ Control Debug = Control Debug
Toggle Freeze = Uključi zamrzavanje
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Debug stats
Dev Tools = Fejlesztői eszközök
DevMenu = DevMenu
Disabled JIT functionality = Kikapcsolt JIT funkcionalitások
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Visszafejtett EBOOT.BIN írása játék indításakor
Dump next frame to log = Következő képkocka kiírása naplófájlba
@ -348,6 +349,7 @@ Control Debug = Control Debug
Toggle Freeze = Fagyasztás ki/bekapcsolása
Touchscreen Test = Érintőképernyő teszt
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Debug stats
Dev Tools = Alat pengembang
DevMenu = Menu pengembang
Disabled JIT functionality = Fungsi JIT dinonaktifkan
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Gambar grafis sketsa waktu
Dump Decrypted Eboot = Buang EBOOT.BIN yang didekripsi pada pengaktifan ulang permainan
Dump next frame to log = Buang laju bingkai selanjutnya untuk masuk
@ -348,6 +349,7 @@ Control Debug = Control Debug
Toggle Freeze = Alihkan pembekuan
Touchscreen Test = Tes layar sentuh
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Statistiche debug
Dev Tools = Strumenti di sviluppo
DevMenu = MenuSvil
Disabled JIT functionality = Funzionalità JIT Disattivata
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Disegna Grafico dei Frametime
Dump Decrypted Eboot = Crea EBOOT.BIN decriptato all'avvio del gioco
Dump next frame to log = Crea Log del Frame Successivo
@ -348,6 +349,7 @@ Control Debug = Debug Controlli
Toggle Freeze = Attiva/Disattiva Congelamento
Touchscreen Test = Test del Touchscreen
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Debug stats
Dev Tools = 開発用ツール
DevMenu = 開発者用メニュー
Disabled JIT functionality = 無効化するJIT機能
Display refresh rate = Display refresh rate
Draw Frametimes Graph = フレームタイムグラフを描く
Dump Decrypted Eboot = 復号したEBOOT.BINを起動時にダンプする
Dump next frame to log = 次のフレームをログにダンプする
@ -348,6 +349,7 @@ Control Debug = Control Debug
Toggle Freeze = フリーズを切り替える
Touchscreen Test = タッチスクリーンのテスト
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = 頂点
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Debug stats
Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Mbucal EBOOT.BIN decrypted ing boot dolanan
Dump next frame to log = Mbucal pigura jejere log
@ -348,6 +349,7 @@ Control Debug = Control Debug
Toggle Freeze = Pilian Beku
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -299,6 +299,7 @@ Debug stats = 디버그 통계
Dev Tools = 개발 도구
DevMenu = 개발메뉴
Disabled JIT functionality = 비활성화된 JIT 기능
Display refresh rate = Display refresh rate
Draw Frametimes Graph = 프레임 시간 그래프 그리기
Dump Decrypted Eboot = 게임 부팅 시 해독된 EBOOT.BIN 덤프
Dump next frame to log = 다음 프레임을 로그로 덤프
@ -348,6 +349,7 @@ Texture Replacement = 텍스쳐 교체
Toggle Freeze = 프리징 토글
Touchscreen Test = 터치화면 테스트
Ubershaders = 우버셰이더
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = 꼭짓점
VFPU = VFPU

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@ -313,6 +313,7 @@ Debug stats = Debug stats
Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = Dump next frame to log
@ -362,6 +363,7 @@ Texture Replacement = Texture replacement
Toggle Freeze = Toggle freeze
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Debug stats
Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = ດຶງໄຟລ໌ EBOOT.BIN ອອກມາເກັບໄວ້ເມື່ອເລີ່ມເກມ
Dump next frame to log = ດຶງຂໍ້ມູນຂອງເຟຣມຕໍ່ໄປເພື່ອເກັບບັນທຶກຄ່າ
@ -348,6 +349,7 @@ Control Debug = Control Debug
Toggle Freeze = ປຸ່ມແຊ່ແຂງ
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Debug stats
Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = "Rašyti" atrakintą "EBOOT.BIN" failą žaidimui kraunantis
Dump next frame to log = "Rašyti" kitą kadrą į statusą
@ -348,6 +349,7 @@ Control Debug = Control Debug
Toggle Freeze = Toggle freeze
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Debug stats
Dev Tools = Alat pembangunan
DevMenu = DevMenu
Disabled JIT functionality = Fungsi JIT yang dilumpuhkan
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = Letak frame berikutnya ke log
@ -348,6 +349,7 @@ Control Debug = Control Debug
Toggle Freeze = Toggle freeze
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Debug stats
Dev Tools = Ontwikkelingstools
DevMenu = Ontwikkelaarsmenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Gedecodeerde EBOOT.BIN opslaan tijdens starten
Dump next frame to log = Volgende frame in logboek plaatsen
@ -348,6 +349,7 @@ Control Debug = Control Debug
Toggle Freeze = Bevriezen in-/uitschakelen
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Debug stats
Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = Dump next frame to log
@ -348,6 +349,7 @@ Control Debug = Control Debug
Toggle Freeze = Toggle freeze
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Statystyki debugowania
Dev Tools = Narzędzia Developerskie
DevMenu = Menu deweloperskie
Disabled JIT functionality = Wyłącz funkcje JIT
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Narysuj wykres czasu klatki
Dump Decrypted Eboot = Zachowuj odszyfrowany EBOOT.BIN przy starcie
Dump next frame to log = Zrzuć następną klatkę do dziennika zdarzeń
@ -348,6 +349,7 @@ Control Debug = Debugowanie sterowania
Toggle Freeze = Wł./Wył. zamrożenie
Touchscreen Test = Test ekranu dotykowego
Ubershaders = Ubershadery
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -323,6 +323,7 @@ Debug stats = Estatísticas do debug
Dev Tools = Ferramentas de desenvolvimento
DevMenu = Menu do DEV
Disabled JIT functionality = Funcionalidade do JIT desativada
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Desenhar o gráfico dos tempos dos frames
Dump Decrypted Eboot = Dumpar o EBOOT.BIN decriptado na inicialização do jogo
Dump next frame to log = Dumpar o frame seguinte no registro
@ -372,6 +373,7 @@ Texture Replacement = Substituição das texturas
Toggle Freeze = Alternar congelamento
Touchscreen Test = Teste do Touchscreen
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vértice
VFPU = VFPU

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@ -321,6 +321,7 @@ Debug stats = Estatísticas Debug
Dev Tools = Ferramentas de desenvolvedor
DevMenu = Menu de Desenvolvedor
Disabled JIT functionality = Funcionalidade do JIT desabilitada
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Desenhar gráfico dos tempos dos frames
Dump Decrypted Eboot = Guardar EBOOT.BIN desencriptado no arranque do jogo
Dump next frame to log = Guardar o próximo frame no Log
@ -372,6 +373,7 @@ Control Debug = Debugging dos controlos
Toggle Freeze = Alternar congelamento
Touchscreen Test = Teste do ecrã
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vértice
VFPU = VFPU

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@ -298,6 +298,7 @@ Debug stats = Debug stats
Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = Dump next frame to log
@ -349,6 +350,7 @@ Control Debug = Control Debug
Toggle Freeze = Toggle freeze
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Статистика отладки
Dev Tools = Инструменты разработчика
DevMenu = Меню разраб.
Disabled JIT functionality = Отключение функционала JIT
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Отрисовывать график времени кадров
Dump Decrypted Eboot = Дамп дешифрованного EBOOT.BIN при запуске
Dump next frame to log = Сохранить следующий кадр в логе
@ -348,6 +349,7 @@ Control Debug = Отладка управления
Toggle Freeze = Запустить/остановить
Touchscreen Test = Тест сенсорного экрана
Ubershaders = Убершейдеры
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Вершина
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Debug stats
Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Avstängd JIT-funktionalitet
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Rita upp graf över frame-tider
Dump Decrypted Eboot = Dumpa decrypterad EBOOT.BIN när spelet startar
Dump next frame to log = Dumpa nästa frame till log
@ -348,6 +349,7 @@ Control Debug = Kontroll-debuggning
Toggle Freeze = Toggla freeze
Touchscreen Test = Touchskärm-test
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -298,6 +298,7 @@ Debug stats = Mga istatistika ng pag-debug
Dev Tools = Mga Dev tools
DevMenu = DevMenu
Disabled JIT functionality = Na-disable ang functionality ng JIT
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Ilabas ang graph ng frametimes
Dump Decrypted Eboot = Itapon ang na-decrypt na EBOOT.BIN sa boot ng laro
Dump next frame to log = I-refresh ang set-up
@ -349,6 +350,7 @@ Control Debug = Control Debug
Toggle Freeze = I-Toggle freeze
Touchscreen Test = I-test and touchscreen
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = สถานะการแก้ไขจุดบกพร่อ
Dev Tools = เครื่องมือนักพัฒนา
DevMenu = เมนูผู้พัฒนา
Disabled JIT functionality = ปิดฟังก์ชั่นการทำงานของระบบ JIT
Display refresh rate = Display refresh rate
Draw Frametimes Graph = กราฟแสดงจำนวนเฟรม
Dump Decrypted Eboot = ดึงไฟล์ EBOOT.BIN ออกมาเก็บไว้เมื่อเริ่มเกม
Dump next frame to log = ดึงข้อมูลของเฟรมถัดไปเก็บบันทึกค่า
@ -349,6 +350,7 @@ Control Debug = แก้ไขจุดบกพร่องการควบ
Toggle Freeze = ปุ่มแช่แข็ง
Touchscreen Test = ทดสอบหน้าจอสัมผัส
Ubershaders = อูเบอร์เฉดเดอร์
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = เวอร์เท็ค
VFPU = VFPU

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@ -299,6 +299,7 @@ Debug stats = Hata ayıklama istatistikleri
Dev Tools = Geliştirme araçları
DevMenu = Geliştirici Menüsü
Disabled JIT functionality = JIT işlevselliğini devre dışı bırakın
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Kare süreleri grafiğini çizin
Dump Decrypted Eboot = Şifresi çözülmüş EBOOT.BIN'i oyun açılışında temizleyin
Dump next frame to log = Sonraki kareyi günlüğe dökümle
@ -350,6 +351,7 @@ Control Debug = Hata ayıklamayı kontrol et
Toggle Freeze = Donmayı Aç/Kapa
Touchscreen Test = Dokunmatik ekran testi
Ubershaders = Ubershader'lar
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Debug stats
Dev Tools = Інструменти розробника
DevMenu = Меню розроб.
Disabled JIT functionality = Вимкнений функціонал JIT
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Намалюйте графік фрагментів
Dump Decrypted Eboot = Дамп дешифрування Eboot.bin при паузі
Dump next frame to log = Зберегти кадр у лог
@ -348,6 +349,7 @@ Control Debug = Control Debug
Toggle Freeze = Запустити/Зупинити
Touchscreen Test = Тест сенсорного екрану
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = Debug stats
Dev Tools = Công cụ NPH
DevMenu = Menu NPH
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Đưa file vào EBOOT.BIN để khởi động trò chơi
Dump next frame to log = Đưa khung hình kế tiếp vào nhật ký
@ -348,6 +349,7 @@ Control Debug = Control Debug
Toggle Freeze = Chuyển qua chế độ đóng băng
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = Vertex
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = 调试统计
Dev Tools = 开发者工具
DevMenu = 开发者菜单
Disabled JIT functionality = 已禁用的JIT功能
Display refresh rate = Display refresh rate
Draw Frametimes Graph = 帧时间图表
Dump Decrypted Eboot = 载入游戏时保存已解密的EBOOT.bin
Dump next frame to log = 转储下一帧到日志
@ -348,6 +349,7 @@ Control Debug = 切换操纵调试
Toggle Freeze = 切换冻结
Touchscreen Test = 触屏测试
Ubershaders = 超着色器 (减轻卡顿,略微消耗性能)
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = 顶点着色器
VFPU = VFPU

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@ -297,6 +297,7 @@ Debug stats = 偵錯統計資料
Dev Tools = 開發工具
DevMenu = 開發選單
Disabled JIT functionality = 停用 JIT 功能
Display refresh rate = Display refresh rate
Draw Frametimes Graph = 繪製影格時間圖形
Dump Decrypted Eboot = 遊戲啟動時傾印已解密的 EBOOT.BIN
Dump next frame to log = 將下一個影格傾印至記錄
@ -348,6 +349,7 @@ Control Debug = 控制偵錯
Toggle Freeze = 切換凍結開關
Touchscreen Test = 觸控式螢幕測試
Ubershaders = 超級著色器
Use experimental sceAtrac = Use experimental sceAtrac
Vertex = 頂點
VFPU = VFPU