Unknown W. Brackets
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132577a050
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Ignore leading spaces on absolute paths.
Weird but true. Not sure if it will help any game.
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2013-10-08 23:55:51 -07:00 |
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Unknown W. Brackets
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73d5c42596
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Don't allow a new async cmd while one is busy.
Fixes Valhalla Knights 1. Also some logging tweaks.
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2013-10-08 23:49:24 -07:00 |
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Sacha
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02e076ec95
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Build fixes.
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2013-10-09 14:17:48 +10:00 |
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Henrik Rydgard
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f8e626b574
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Update native with crashfix
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2013-10-08 23:13:39 +02:00 |
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Henrik Rydgard
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3608ee8233
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Update native with android buildfix
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2013-10-08 23:06:45 +02:00 |
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Henrik Rydgard
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4c2c015774
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Expose the experimental "bPrescaleUV" as "Texture Coord Speedhack"
It's actually quite beneficial in some games, can substantially reduce
glUniform4fv calls.
Also throw in a second shot at glDrawRangeElements.
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2013-10-08 22:59:40 +02:00 |
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Henrik Rydgard
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7a0b1e40c6
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Update native (making GLES3 features possible on desktop). Minor optimization.
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2013-10-08 21:50:43 +02:00 |
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Henrik Rydgard
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e08ac100ce
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Update native with workaround for #4078 and add some comments
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2013-10-08 20:11:01 +02:00 |
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Henrik Rydgård
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a0f10d5cdf
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Update lang and native (buildfix on linux desktop)
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2013-10-08 19:55:56 +02:00 |
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Henrik Rydgård
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0a4750909e
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Try to avoid unnecessary calls to glEnable/DisableVertexAttribArray
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2013-10-08 17:47:47 +02:00 |
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Sacha
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a7346e5d59
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Buildfix for CMake / Qt
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2013-10-09 01:45:37 +10:00 |
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Henrik Rydgård
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2558d3bf4b
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Merge pull request #4076 from bollu/SaveStateHighlight
Highlight save states in use
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2013-10-08 08:36:52 -07:00 |
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Henrik Rydgård
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43445eb479
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Merge pull request #4077 from shenweip/patch-1
Don't save the console position when it is minimized.
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2013-10-08 08:36:00 -07:00 |
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Henrik Rydgård
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4b019bfcbb
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Remove '_' from attribute names as Adreno hates them in glBindAttribLocation.
Sigh.
Also remove some logging.
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2013-10-08 17:26:33 +02:00 |
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Henrik Rydgård
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0ecac31abd
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Use glBindAttribLocation to simplify shader usage a little.
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2013-10-08 17:18:59 +02:00 |
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shenweip
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db44c4c478
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Don't save the console position when it is minimized.
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2013-10-08 22:04:07 +08:00 |
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Siddharth
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bb66c442e5
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less obnoxious color
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2013-10-08 19:22:21 +05:30 |
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Siddharth
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4dba847ea4
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Uses StickyChoice's Highlight() to highlight save slots in use
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2013-10-08 19:08:50 +05:30 |
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Henrik Rydgård
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df29da0b13
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GLES3: Use glTexStorage2D for (possibly) more efficient texture uploading
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2013-10-08 15:00:48 +02:00 |
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Henrik Rydgård
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7059efd6b2
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Update native (OpenGL ES 3.0 init support for android)
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2013-10-08 12:04:36 +02:00 |
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Henrik Rydgård
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ef3c947fe3
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Add a few pixels of margin around the path in the game browser
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2013-10-08 12:04:36 +02:00 |
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Henrik Rydgård
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ef2d188a68
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Merge pull request #4035 from shenweip/patch-12
Implemented sceJpegDecodeMJpegYCbCr and sceJpegMJpegCsc.
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2013-10-08 02:52:42 -07:00 |
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Henrik Rydgård
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2362640346
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Merge pull request #4072 from raven02/patch-25
GLES: Add GE_CMD_ZWRITEDISABLE to ZTEST section
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2013-10-08 01:53:00 -07:00 |
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Henrik Rydgård
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4b8899323d
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Merge pull request #4073 from unknownbrackets/debugger
Add basic break on texture UI to GE debugger
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2013-10-08 01:33:08 -07:00 |
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Henrik Rydgård
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0eee21dbc7
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Merge pull request #4074 from tpunix/scePauth_support
add scePauth support
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2013-10-08 01:32:27 -07:00 |
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tpu
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99913b1b08
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add scePauth support
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2013-10-08 15:54:28 +08:00 |
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Unknown W. Brackets
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f1f526f8cd
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Add some additional unknown cmds to reporting.
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2013-10-08 00:34:17 -07:00 |
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Unknown W. Brackets
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5a90ddcb47
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Add a button to break on a particular texture.
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2013-10-08 00:28:57 -07:00 |
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Unknown W. Brackets
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dd314c83bd
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Add texture and frame break buttons.
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2013-10-08 00:04:11 -07:00 |
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Unknown W. Brackets
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dc98ede031
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Warning fixes.
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2013-10-08 00:03:58 -07:00 |
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raven02
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bf64df71f9
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GLES: Add GE_CMD_ZWRITEDISABLE to ZTEST section
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2013-10-08 09:29:51 +08:00 |
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Henrik Rydgard
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fc8aa7bd8f
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Crashfix dumping display lists that start at the start of VRAM (seems to hit this in GTA).
Add a couple of comments.
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2013-10-07 22:58:46 +02:00 |
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Henrik Rydgard
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8f620c30ab
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x86 jit: Implement vs2i (similar to vh2f but simpler)
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2013-10-07 21:59:33 +02:00 |
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Henrik Rydgard
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cd57e8a09d
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Forgot that you should never walk arrays with member variables, throws off the MSVC optimizer (probably a pointer aliasing issue)
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2013-10-07 21:35:22 +02:00 |
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Henrik Rydgard
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e61c0b3dd4
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Update gitignore, lang, native
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2013-10-07 21:17:49 +02:00 |
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Henrik Rydgard
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4751dd631c
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Some more IndexGenerator optimization just for kicks
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2013-10-07 21:13:52 +02:00 |
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Henrik Rydgard
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367a1e21b2
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Revert "Merge pull request #4021 from bollu/master"
This reverts commit c84a9daa40 , reversing
changes made to da5b52ce1f .
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2013-10-07 20:26:10 +02:00 |
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Henrik Rydgard
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f938b95925
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Revert "Merge pull request #4068 from bollu/AudioArtefactFix"
This reverts commit e4c6ba9b01 , reversing
changes made to 061efd35db .
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2013-10-07 20:25:35 +02:00 |
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Henrik Rydgard
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f645988b8f
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More precision annotations in shader generators, other microoptimizations
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2013-10-07 20:15:00 +02:00 |
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Henrik Rydgard
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af46d17b94
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Optimize index generator
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2013-10-07 20:15:00 +02:00 |
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Henrik Rydgård
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e4c6ba9b01
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Merge pull request #4068 from bollu/AudioArtefactFix
Audio artefact fix
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2013-10-07 10:05:59 -07:00 |
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Siddharth
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f5ab5b77f3
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silly mistakes
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2013-10-07 22:07:10 +05:30 |
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Siddharth
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e6ae3ef9b1
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forgot to add this
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2013-10-07 22:06:16 +05:30 |
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Siddharth
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1708febac1
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sets audio samples to 0 if audio was not mixed.
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2013-10-07 22:03:14 +05:30 |
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Siddharth
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34f7109821
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removed SaveChoice class (was useless)
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2013-10-07 21:58:00 +05:30 |
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Henrik Rydgård
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061efd35db
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Merge pull request #4067 from unknownbrackets/savestates
Always register the cheat event, for savestates
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2013-10-07 09:26:08 -07:00 |
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Siddharth
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630201017b
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save states with data on them are now highlighted
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2013-10-07 21:46:02 +05:30 |
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Unknown W. Brackets
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0c8cc25eb4
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Always register the cheat event, for savestates.
This way, if you savestate with cheats on or off, it'll load fine.
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2013-10-07 07:46:18 -07:00 |
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Henrik Rydgård
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07cf92b3a9
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Merge pull request #4066 from unknownbrackets/debugger
GE debugger - fix some preview issues, softgpu stencil fix
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2013-10-07 06:12:55 -07:00 |
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Unknown W. Brackets
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5e54847aaf
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Wait better with broken win32 cond vars.
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2013-10-07 01:45:20 -07:00 |
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