Commit Graph

2966 Commits

Author SHA1 Message Date
Henrik Rydgård
1b3413945b Some header include cleanup 2020-09-16 09:20:41 +02:00
Henrik Rydgård
cea35007ae Always use a linear filter for video, unless forcing NEAREST filtering. 2020-09-13 16:40:37 +02:00
shenweip
fbea8f438d Update symbol list of disassembly window when loadexec. 2020-09-12 19:45:25 +08:00
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e3dd3e597c
Merge pull request #13411 from hrydgard/clear-speedhack-option
Add option for the clear-fb-on-first-use speedhack.
2020-09-10 22:59:04 -04:00
Henrik Rydgård
406fed7914 Add option for the clear-fb-on-first-use speedhack. See #13295 2020-09-10 23:52:35 +02:00
Unknown W. Brackets
e383b0279f Plugins: Support for loading game-specific plugins. 2020-09-08 09:12:19 -07:00
Henrik Rydgård
e0d797a9be Forgot the if, oops. 2020-08-30 22:43:13 +02:00
Henrik Rydgård
cdf11dffd1 Shrink the "Cardboard VR Off" button.
Got a complaint through email that it was so large it could be visible with
the cardboard on, despite its location.
2020-08-30 17:50:42 +02:00
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6b8f7294b3 Global: Remove ARM64 define.
Was barely used anymore, and some users are specifying it when it's not
the case, so better to detect consistently.
2020-08-29 08:45:50 -07:00
Unknown W. Brackets
53d9c10b22 irjit: Switch to XXH3. 2020-08-27 20:40:55 -07:00
Unknown W. Brackets
3c5d82d30e UI: Use standard text wrapping for chat messages.
This way they will actually wrap in a width-aware way, regardless of
screen size.  They should also better take into account non-Unicode.
2020-08-19 21:58:11 -07:00
Unknown W. Brackets
aa14fef19d UI: Allow text to use native fonts.
Yes, it changes, but we want to show characters outside our atlas.  It's
not just ASCII.
2020-08-19 21:38:46 -07:00
Unknown W. Brackets
631924f3e0 UI: Split chat lines using Unicode. 2020-08-19 21:35:31 -07:00
ANR2ME
0298f59fd5 Avoid using getaddrinfo during initialization as it could blocked the thread if there is no network 2020-08-19 12:33:20 +07:00
Henrik Rydgård
60801e066f Improve JPEG file detection (mainly for background image use) 2020-08-18 15:31:16 +02:00
Henrik Rydgård
5313fc5b36 More work on GL state leaks. Some things really need a redesign. 2020-08-18 09:18:24 +02:00
Henrik Rydgård
479dedf0ba Some logging improvements. Show more coordinates for block transfers, etc. 2020-08-16 22:27:21 +02:00
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20eef073b4
Global: Unbreak build. 2020-08-16 10:54:47 -07:00
Henrik Rydgård
0bf6bd9175 More Log.h cleanup. 2020-08-16 14:48:54 +02:00
Henrik Rydgård
61bf512244
Merge pull request #13291 from hrydgard/assert-cleanup
Assert function cleanup
2020-08-16 13:57:22 +02:00
Henrik Rydgård
5d64fc5ff1 Switch to PPSSPP's assert functions (don't use the system's) 2020-08-16 10:01:10 +02:00
Henrik Rydgård
7aacf3df37 Remove time_now() - time_now_d() is the replacement. Absolute time values can't be stored reliably in floats. 2020-08-16 09:37:18 +02:00
Henrik Rydgård
ccc0331279 Move timeutil to Common. (Experiment to see how much work it is to move these). 2020-08-15 20:53:08 +02:00
Henrik Rydgård
99a5a9aac5 Address feedback 2020-08-15 20:02:07 +02:00
Henrik Rydgård
f0d2f24658 Finally delete base/logging.cpp/h. Carefully preserve behaviour on Android.
There's more cleanup to do ...
2020-08-15 19:09:09 +02:00
Henrik Rydgård
3c412ea21e Fix build of ZimTool/AtlasTool. Had to break the ugly backwards dependency from LogManager to g_Config. 2020-08-15 19:09:09 +02:00
Henrik Rydgård
80e0f85332 Getting really close to getting rid of base/logging.h now.
Qt buildfix
2020-08-15 19:09:01 +02:00
Henrik Rydgård
c41f875df4 Remove base/logging.h in a whole lot more places. 2020-08-15 19:09:00 +02:00
Henrik Rydgård
6f1915110f Remove base/logging from UI and more 2020-08-15 19:08:54 +02:00
Henrik Rydgård
b43698a13d Remove most instances of base/logging.h from Common, Core, GPU, more 2020-08-15 19:08:44 +02:00
Henrik Rydgård
14532847c7 Fix some minor issues found by address-sanitizer on Linux 2020-08-11 22:28:36 +02:00
Unknown W. Brackets
850df75c45 Merge remote branch remove-sstream-from-stringutil. 2020-08-10 07:18:49 -07:00
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e59951382a Global: Make stringutil includes more explicit. 2020-08-10 07:05:22 -07:00
Henrik Rydgård
5ec2da0f2d Move Section out of IniFile so it can be forward declared. Unlocked further improvements to build speed. 2020-08-10 15:53:52 +02:00
Unknown W. Brackets
b8342fb8ec SaveState: Rename ChunkFile files to Serialize.
Makes more sense and less weird than ChunkFileDoMap, etc.
2020-08-10 08:04:05 +00:00
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4c46867230 Audio: Avoid exposing fixed size queue in header. 2020-08-10 08:03:44 +00:00
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34f6d085a5 Global: Remove unnecessary includes. 2020-08-10 08:03:44 +00:00
Henrik Rydgård
fbf6008a03 Set debug names for more framebuffers and textures 2020-08-09 09:36:54 +02:00
Henrik Rydgård
2f5de1987e Allow passing in an object name tag when creating framebuffers 2020-08-09 09:36:45 +02:00
iota97
d2a9bc6bcc Remove double disable function on frame duplication 2020-08-07 10:48:11 +02:00
Henrik Rydgård
f9a1a0eee5 Fix issue where after a backend change restart, the new instance was considered secondary. 2020-08-06 10:19:58 +02:00
iota97
c392d95c63 UI sound fix 2020-08-04 23:36:35 +02:00
Henrik Rydgård
d57edfbdac Rename FramebufferCommon.cpp/h to FramebufferManagerCommon.cpp/h for consistency 2020-08-03 23:17:22 +02:00
Henrik Rydgård
b77d954bc1 Off by default 2020-08-03 12:14:38 +02:00
Henrik Rydgård
3fd8f3d86d Add a setting. Various tweaks to sound triggering. 2020-08-03 12:08:11 +02:00
Henrik Rydgård
434b717ba0 Add a couple of more sounds. Rename some vars. 2020-08-03 12:08:11 +02:00
Henrik Rydgård
55eb2844fd Hook up a couple more sounds. Unfortunately clickable back buttons now play both back and confirm sounds... 2020-08-03 12:08:11 +02:00
Henrik Rydgård
5423f76e25 Hook up the first UI sound, make it play. 2020-08-03 12:08:11 +02:00
Henrik Rydgård
b30be913c0 Read in WAV files for UI sounds 2020-08-03 12:08:11 +02:00
Henrik Rydgård
e13b53e02c BackgroundAudio: Switch to a heap allocated buffer. 2020-08-03 10:43:26 +02:00