..
BackgroundAudio.cpp
Remove base/logging.h in a whole lot more places.
2020-08-15 19:09:00 +02:00
BackgroundAudio.h
Add a couple of more sounds. Rename some vars.
2020-08-03 12:08:11 +02:00
ChatScreen.cpp
Fix translation things
2020-03-23 23:43:24 +01:00
ChatScreen.h
Enable chat input for SDL
2020-03-23 21:38:39 +01:00
ComboKeyMappingScreen.cpp
Also move out the global stuff from view.cpp/h to root.cpp/h
2020-03-08 15:16:32 +01:00
ComboKeyMappingScreen.h
Also move out the global stuff from view.cpp/h to root.cpp/h
2020-03-08 15:16:32 +01:00
ControlMappingScreen.cpp
Remove base/logging.h in a whole lot more places.
2020-08-15 19:09:00 +02:00
ControlMappingScreen.h
UI: Add more options to touch test screen.
2020-05-09 14:06:54 -07:00
CwCheatScreen.cpp
Move Section out of IniFile so it can be forward declared. Unlocked further improvements to build speed.
2020-08-10 15:53:52 +02:00
CwCheatScreen.h
Cheats: Cleanup global usage.
2020-04-11 13:56:06 -07:00
DevScreens.cpp
Global: Make stringutil includes more explicit.
2020-08-10 07:05:22 -07:00
DevScreens.h
Split the fault handling from MemMap.cpp to MemFault.cpp.
2020-07-15 12:12:57 +02:00
DiscordIntegration.cpp
Core: Use a shared_ptr for i18n categories.
2020-02-09 07:35:16 -08:00
DiscordIntegration.h
Discord: Attempt to explicitly cleanup on exit.
2018-11-10 09:49:08 -08:00
DisplayLayoutEditor.cpp
Remove base/logging from UI and more
2020-08-15 19:08:54 +02:00
DisplayLayoutEditor.h
Switch all images to dynamic lookup in the atlas by string ID.
2020-03-01 12:06:47 +01:00
DisplayLayoutScreen.cpp
Rename FramebufferCommon.cpp/h to FramebufferManagerCommon.cpp/h for consistency
2020-08-03 23:17:22 +02:00
DisplayLayoutScreen.h
UI: General cleanup in layout editor.
2020-04-05 12:31:46 -07:00
EmuScreen.cpp
Remove base/logging from UI and more
2020-08-15 19:08:54 +02:00
EmuScreen.h
Use 2 different button for CW and CCW
2020-03-23 09:24:36 +01:00
GameInfoCache.cpp
Remove base/logging from UI and more
2020-08-15 19:08:54 +02:00
GameInfoCache.h
Show region on game selection screen
2020-02-23 12:00:26 +01:00
GamepadEmu.cpp
Merge pull request #12486 from iota97/dpad
2020-05-17 20:51:40 +02:00
GamepadEmu.h
Merge pull request #12486 from iota97/dpad
2020-05-17 20:51:40 +02:00
GameScreen.cpp
Consolidate BackgroundAudio.cpp into a class
2020-08-03 10:43:26 +02:00
GameScreen.h
UI: Better way of showing game/savedata images. Fixes #12408
2019-10-11 17:34:38 +02:00
GameSettingsScreen.cpp
Remove base/logging.h in a whole lot more places.
2020-08-15 19:09:00 +02:00
GameSettingsScreen.h
UI: Add setting for texture upload shader.
2020-08-01 21:28:18 -07:00
GPUDriverTestScreen.cpp
Vulkan: Stencil initialization: Use the adreno path for Mali as well.
2020-05-19 23:29:33 +02:00
GPUDriverTestScreen.h
Global: Remove unnecessary includes.
2020-08-10 08:03:44 +00:00
HostTypes.h
Split out QtHost.h from HostTypes.h
2018-03-03 08:46:12 +01:00
InstallZipScreen.cpp
Remove base/logging from UI and more
2020-08-15 19:08:54 +02:00
InstallZipScreen.h
UI: Allow installing texture packs from zips.
2019-07-14 17:43:51 -07:00
MainScreen.cpp
Consolidate BackgroundAudio.cpp into a class
2020-08-03 10:43:26 +02:00
MainScreen.h
Io: Open sce_lbn references and whole ISO faster.
2020-05-21 18:58:24 -07:00
MiscScreens.cpp
UI: Add setting for texture upload shader.
2020-08-01 21:28:18 -07:00
MiscScreens.h
UI: Add setting for texture upload shader.
2020-08-01 21:28:18 -07:00
NativeApp.cpp
Fix build of ZimTool/AtlasTool. Had to break the ugly backwards dependency from LogManager to g_Config.
2020-08-15 19:09:09 +02:00
OnScreenDisplay.cpp
Switch all images to dynamic lookup in the atlas by string ID.
2020-03-01 12:06:47 +01:00
OnScreenDisplay.h
Big mutex overhaul - remove our custom ones, make them non-recursive where possible
2017-02-28 11:40:29 +01:00
PauseScreen.cpp
Global: Make stringutil includes more explicit.
2020-08-10 07:05:22 -07:00
PauseScreen.h
UI: Keep report image at right aspect ratio.
2018-09-21 23:24:36 -07:00
ProfilerDraw.cpp
Profiler: Show the slowest thread's categories.
2017-12-30 10:45:51 -08:00
ProfilerDraw.h
Add new shader viewing tool
2015-10-14 18:10:21 +02:00
ReadMe.txt
Move non-Android specific stuff from android/jni to /UI.
2013-03-30 15:46:26 +01:00
RemoteISOScreen.cpp
Global: Make stringutil includes more explicit.
2020-08-10 07:05:22 -07:00
RemoteISOScreen.h
Windows: Warn if Windows Firewall blocks PPSSPP.
2020-03-09 23:01:55 -07:00
ReportScreen.cpp
Global: Make stringutil includes more explicit.
2020-08-10 07:05:22 -07:00
ReportScreen.h
UI: Take reporting screenshot at frame end.
2020-05-17 20:37:26 -07:00
SavedataScreen.cpp
Global: Make stringutil includes more explicit.
2020-08-10 07:05:22 -07:00
SavedataScreen.h
UI: Allow sorting saves by date too.
2018-11-25 08:21:31 -08:00
Store.cpp
Remove base/logging.h in a whole lot more places.
2020-08-15 19:09:00 +02:00
Store.h
Add submodules, namespace json to prepare for the addition of rapidjson (sigh)
2018-08-13 00:18:54 +02:00
TextureUtil.cpp
Remove base/logging.h in a whole lot more places.
2020-08-15 19:09:00 +02:00
TextureUtil.h
Set debug names for more framebuffers and textures
2020-08-09 09:36:54 +02:00
TiltAnalogSettingsScreen.cpp
Skip deadzone option on tilt
2020-03-23 19:23:30 +01:00
TiltAnalogSettingsScreen.h
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
TiltEventProcessor.cpp
Remove base/logging from UI and more
2020-08-15 19:08:54 +02:00
TiltEventProcessor.h
Add L/R trigger button tilt support.
2015-12-20 23:16:45 -08:00
TouchControlLayoutScreen.cpp
Remove base/logging.h in a whole lot more places.
2020-08-15 19:09:00 +02:00
TouchControlLayoutScreen.h
Refactor TouchControlLayoutScreen - break out the actual editor into a separate view.
2020-07-12 00:21:30 +02:00
TouchControlVisibilityScreen.cpp
Reuse some already translated strings
2020-06-20 23:48:11 +02:00
TouchControlVisibilityScreen.h
Squash commit
2020-03-01 17:13:55 +01:00
UI.vcxproj
Windows ARM fix, cleanup
2020-07-14 13:47:25 +02:00
UI.vcxproj.filters
Merge branch 'rechat' of https://github.com/adenovan/amultios-ppsspp into rechat
2020-03-02 22:25:18 +07:00