Henrik Rydgard
215abfb951
Some cleanup in /Common
2014-09-06 10:47:25 +02:00
Henrik Rydgard
ab0b999010
Add really basic test screen for mapped analog sticks. Only works with the first mapped axis if several.
2014-09-05 23:21:07 +02:00
Unknown W. Brackets
de0a914d3b
Fix a type conversion warning.
2014-08-30 22:06:38 -07:00
Henrik Rydgard
ae03a855f5
d3d: Apply a half-pixel offset to make 2D ui graphics sharper (d3d texturing...)
2014-08-25 21:33:24 +02:00
Henrik Rydgård
ba8fe92d71
Revert accidental change
2014-08-24 01:18:13 +02:00
Henrik Rydgård
dae07e9f28
Mac buildfix
2014-08-23 14:24:24 +02:00
Unknown W. Brackets
0702861df7
Qt buildfix.
2014-08-23 02:09:23 -07:00
Henrik Rydgård
5d836bfa5a
Merge pull request #6765 from hrydgard/thin3d
...
Switch UI drawing from GL to Thin3D. This activates the D3D9 path as well.
2014-08-23 10:52:21 +02:00
Henrik Rydgard
308b13fdf0
Set the right ortho matrix for the backend (although doesn't seem to matter too much for 2D)
2014-08-23 10:49:40 +02:00
Henrik Rydgard
0f973a3276
Get it running on Android again
2014-08-23 09:48:08 +02:00
Henrik Rydgard
1556234825
Bit more d3d stuff. Can't get depth right, pretty sure it's the projection matrix calc.
2014-08-23 01:52:46 +02:00
Henrik Rydgard
e2ecbb7a4d
Convert more UI code to Thin3D
2014-08-22 20:55:18 +02:00
Henrik Rydgard
e539c7009f
Hook up DX9 backend. Not really working though, it seems.
2014-08-22 20:55:12 +02:00
Henrik Rydgard
92c3775d95
Start hooking up D3D
2014-08-22 20:55:04 +02:00
Henrik Rydgard
808f05da89
(Partially) slip thin3d underneath DrawBuffer.
2014-08-22 20:54:53 +02:00
Unknown W. Brackets
fb6b3f94bb
Add a frontend option for GEB saves.
...
May also affect performance, so can be disabled for that.
2014-08-22 00:35:02 -07:00
Henrik Rydgård
5f8f3633a8
Merge pull request #6685 from unknownbrackets/kill-volume
...
Remove bgm and sfx volume settings
2014-08-19 07:56:01 +02:00
Henrik Rydgård
d234ab03c6
Merge pull request #6696 from LunaMoo/master
...
Add Buffer Scalling Filter option
2014-08-19 07:55:45 +02:00
vnctdj
8305d24fce
Make "Analog Limiter" translatable
2014-08-18 14:50:34 +02:00
Unknown W. Brackets
5c470a1923
Remove bgm and sfx volume settings.
...
They don't actually work in all games, and this only confuses users.
Also, the default 7 lowers the volume of audio detected as bgm or sfx, but
not other volume. This means that some audio may have played too loud in
some games by default, which will be fixed by this change.
2014-08-17 14:16:59 -07:00
The Dax
784f311d76
Make it available for everybody.
2014-08-17 14:36:35 -04:00
The Dax
cb07da198b
Make the keyboard analog limiter customisable.
2014-08-17 14:36:35 -04:00
sum2012
a09555daaa
Remove chinese forum
2014-08-17 21:15:51 +08:00
Luna
62a1023615
Add "Screen Scaling Filter" option
2014-08-08 20:51:15 +02:00
Bartłomiej Piotrowski
39d03cff1b
Linux: Look for assets directory in /usr/share/ppsspp/.
2014-08-05 11:37:17 +02:00
Unknown W. Brackets
8d6a5fd694
Use correct stencil values with non-add blending.
...
Otherwise, we get the min/max/etc. value instead.
2014-08-04 19:16:10 -07:00
Unknown W. Brackets
0279aa154c
Use glStencilMask() to partially simulate amask.
...
Alpha won't be correct, though.
2014-08-03 21:48:18 -07:00
Unknown W. Brackets
60ad1df8bf
Fix a warning in a log message.
...
Unfortunately, this will not properly log > 2 billion cheats. I think
we'll manage to survive.
2014-08-02 14:55:15 -07:00
The Dax
85bb1188c0
Win32: Query WMI for the GPU driver version, and display it in the System Information screen.
2014-07-31 01:24:41 -04:00
Sacha
d1a7f36bbe
OSX: Fullscreen workaround not needed with Qt.
2014-07-26 01:36:44 +10:00
Sacha
1fc526d40f
Combine the low and highmem atlas in to one. Add this to the buildatlas script (it's just a diff).
...
Used USING_QT_UI but technically win32_ui should use this too?
2014-07-25 03:50:58 +10:00
Henrik Rydgård
6fab8e2f74
Merge pull request #6519 from juhalaukkanen/master
...
cheat.db import - minimal feedback to user
2014-07-23 10:32:06 +02:00
Juha Laukkanen
2a82e3c54e
Enabled cheat file text editor launch under OSX (open) and Linux (xdg-open).
2014-07-23 12:37:58 +09:00
Henrik Rydgard
2e38bdd51f
Regenerate atlas with support for Thai and fix for korean language name
2014-07-22 15:11:04 +02:00
Henrik Rydgard
2835110256
Make Settings look much better in Portrait mode
2014-07-22 10:37:20 +02:00
Henrik Rydgard
bdc1be148f
Don't disable autoframeskip when frameskip=off, instead set frameskip to 1 when enabling autoframeskip
2014-07-22 09:55:54 +02:00
Henrik Rydgard
e9e680d84c
Regenerate font atlas
2014-07-21 21:53:30 +02:00
Henrik Rydgard
a3563c920d
Only show button to delete savedata if there is savedata to delete
2014-07-21 20:59:03 +02:00
Henrik Rydgard
8b38df9205
Non-windows buildfix
2014-07-21 20:56:45 +02:00
Henrik Rydgard
8ebbf4742f
ChoiceWithValueDisplay: Allow translation of the value
2014-07-21 18:42:52 +02:00
Henrik Rydgard
590724ea5c
Add read-clipboard support (for TextEdit)
2014-07-21 11:59:47 +02:00
The Dax
8a78f5e814
Pause rendering when minimized, when appropriate (hopefully? This is sort of hard to test.).
2014-07-21 10:30:51 +02:00
Henrik Rydgard
f9cedbbc03
Fix probable bug in deadzone calculation etc for onscreen dpad. May help #6585
...
The bug would manifest itself on large or small "scale" values.
2014-07-21 01:22:55 +02:00
Henrik Rydgard
0761d1eb77
Show native display resolution under system information on Android
2014-07-21 01:19:42 +02:00
Henrik Rydgard
0986f27f33
Detect screen size and choose resolution defaults accordingly.
...
Also prevent recreate on older Android versions where it doesn't seem reliable.
2014-07-21 00:35:36 +02:00
Henrik Rydgard
93d1a0b175
Update native with tilt Y/Z axis fix. Fix tilt in portrait mode.
2014-07-20 18:31:28 +02:00
Unknown W. Brackets
940e7c9fb8
Fix a small typo.
2014-07-20 08:34:39 -07:00
Henrik Rydgard
49fb0bd65b
Set WS_POPUP for fullscreen windows, rumoured to help certain gl drivers do the right thing.
...
Remove an outdated comment.
2014-07-20 17:28:25 +02:00
Henrik Rydgard
0c3bc1dfee
system info: show ABI as detected by our compiler defines
2014-07-20 16:33:24 +02:00
Henrik Rydgard
5b597db4b5
De-duplicate updates to axis mapped keys.
...
Improves mapping an analog stick to the same thing as a dpad, as this reduces
spurious button resets caused by analog stick noise.
2014-07-20 12:52:11 +02:00