38914 Commits

Author SHA1 Message Date
Lubos
4d61896403 OpenXR - Projection matrix on Quest 3 fixed 2023-11-21 23:07:58 +01:00
Henrik Rydgård
3d508ef282
Merge pull request #18435 from anr2me/adhocctl
An attempt to fix Tekken 6 stuck issue when exiting Lobby
2023-11-20 14:41:40 +01:00
AdamN
c6628ee55c
An attempt to fix Tekken 6 stuck issue when exiting Lobby 2023-11-20 19:36:26 +07:00
Henrik Rydgård
ecab503461 compat: Enable ForceUMDReadSpeed for Bejeweled 2, as a temp workaround. See issue #15304
See issue #15304
2023-11-19 18:53:28 +01:00
Henrik Rydgård
6b86cabd0c
Merge pull request #18432 from danssmnt/master
Updated pt-PT translation
2023-11-19 18:48:11 +01:00
danssmnt
b2a759c711
Updated pt-PT translation 2023-11-19 16:27:53 +00:00
Henrik Rydgård
74a13b0ca4
Merge pull request #18428 from hrydgard/savestate-challenge-mode-fixes
Forgot some cases where I need to enable save (but not load) state in challenge mode, if the option is set
2023-11-16 20:39:21 +01:00
Henrik Rydgård
bd08fdd566 Forgot some cases where I need to enable save (but not load) state in challenge mode, if the option is set 2023-11-16 20:13:47 +01:00
Henrik Rydgård
07e0b963f9 Doko Demo Issho: Add to compat.ini under [ReportSmallMemstick]
Reported by IrfanH495 in issue #18420
2023-11-16 09:22:53 +01:00
Henrik Rydgård
211c23e004 Remove the axis event filtering from Screen.cpp again. See #18368 2023-11-16 09:20:40 +01:00
Henrik Rydgård
4be1706876 SDL: Add axis event deduplication
We now do this in the backedns instead of centrally since on some backends this is more efficient.
2023-11-16 09:20:40 +01:00
Henrik Rydgård
931fdfbd55
Merge pull request #18425 from hrydgard/save-state-challenge-mode
RetroAchievements: Add option to allow saving, but not loading, in challenge / hardcore mode.
2023-11-15 00:16:14 +01:00
Henrik Rydgård
4c315bacdf RetroAchievements: Add option to allow saving, but not loading, in challenge / hardcore mode.
This has been requested many times and is useful for development, so
let's simply allow it. It doesn't enable cheating for achievemenst since
you still can't load these states in challenge mode.
2023-11-14 22:54:39 +01:00
Henrik Rydgård
50d232d4aa
Merge pull request #18421 from hrydgard/string-view-opts
String view optimizations (code cleanup)
2023-11-14 22:34:34 +01:00
Henrik Rydgård
1dea3f80eb
Merge pull request #18424 from Narugakuruga/patch-29
Update zh_CN.ini
2023-11-14 16:25:56 +01:00
Narugakuruga
d7323c88b8
Update zh_CN.ini
new strings and optimization
2023-11-14 23:13:43 +08:00
Henrik Rydgård
1da6da446b More std::string conversion 2023-11-13 23:43:57 +01:00
Henrik Rydgård
19eeaef2ea More uses of string_view 2023-11-13 23:36:34 +01:00
Henrik Rydgård
d0ee5fc308 Path: Use string_view more to avoid allocations 2023-11-13 23:24:42 +01:00
Henrik Rydgård
70c7bb3b0d
Merge pull request #18419 from hrydgard/gamelist-triangle-button-cleanup
Clean up the checks for triangle-button-for-info on the main screen
2023-11-13 14:13:51 +01:00
Henrik Rydgård
cb9c6dc661
Merge pull request #18418 from hrydgard/simplify-input-layout
thin3d/backends: Remove code that pretended that we supported multiple vertex streams
2023-11-13 12:51:09 +01:00
Henrik Rydgård
2910303d20 Clean up the checks for triangle-button-for-info on the main screen 2023-11-13 12:49:08 +01:00
Henrik Rydgård
802bae6ee8 Fix minor perf problem in debug mode, navigating long game lists.
InputMappingToPspButton is very slow and was called once per item.
2023-11-13 12:47:28 +01:00
Henrik Rydgård
19205145e5
Merge pull request #18414 from sum2012/atrac_steam_loop_full
Fix atrac sound loop problem
2023-11-13 12:04:02 +01:00
Henrik Rydgård
d891aaf9cd Remove code that pretended that we supported multiple vertex streams
Don't really see that we'll have much use for this feature, so simplify
it away. Only single vertex stream data is now supported by the thin3d
API.
2023-11-13 01:15:28 +01:00
Henrik Rydgård
bfd11153db
Merge pull request #18416 from hrydgard/drawpixels-16-bit-opt
Optimize DrawPixels for 16-bit RGB565 copies
2023-11-13 00:44:46 +01:00
Henrik Rydgård
77825484a0 If available, use 16-bit texture formats for MakePixelTexture when appropriate.
Optimization for God of War on low-end platforms. Avoids calling a color
conversion function that's currently only SIMD-optimized on x86, so will
also benefit ARM a little bit.
2023-11-12 15:58:03 +01:00
Henrik Rydgård
49f5da370a Simplify the logic in MakePixelTexture a bit 2023-11-12 11:19:45 +01:00
sum2012
dfec953f1d Fix atrac sound loop problem
Fix #14058 fix #14352
2023-11-12 12:18:00 +08:00
Henrik Rydgård
cc6f9a73ca Oops, fix for previous commit. And minor optimization. 2023-11-12 01:32:02 +01:00
Henrik Rydgård
2530bc88af
Merge pull request #18411 from Kethen/allow_plugin_blacklist
allow `ALL = true` then `gameID = false` blacklisting
2023-11-11 23:49:27 +01:00
Henrik Rydgård
b87510115e
Merge pull request #18413 from hrydgard/cache-drawpixels
Cache and hash data for DrawPixels
2023-11-11 20:45:56 +01:00
Henrik Rydgård
632fa1c9d6 Cache and hash data for DrawPixels.
We already had a cache to reuse texture objects so just
opportunistically reuse them when easy to do so.
2023-11-11 19:58:12 +01:00
Katharine Chui
030a031943 allow ALL = true then gameID = false blacklisting 2023-11-11 20:43:46 +08:00
Henrik Rydgård
3287c268ff
Merge pull request #18408 from hrydgard/ui-refactoring-1
UI: Remove unnecessary mutexes, assorted cleanup
2023-11-11 12:08:39 +01:00
Henrik Rydgård
d583da9d81
Merge pull request #18409 from DDinghoya/patch-17
Update ko_KR.ini
2023-11-11 12:07:56 +01:00
DDinghoya
80f2d72817
Update ko_KR.ini 2023-11-11 19:58:08 +09:00
Henrik Rydgård
5146a2a967 Remove modifyLock_ from ViewGroup 2023-11-11 11:25:41 +01:00
Henrik Rydgård
d4833b72b1 Fix the last place where we were processing UI input events on the wrong thread 2023-11-11 11:21:36 +01:00
Henrik Rydgård
96cfdbaa96 Some more XInput cleanup 2023-11-11 11:08:22 +01:00
Henrik Rydgård
dd032dc533 Delete two unused structs 2023-11-11 10:55:54 +01:00
Henrik Rydgård
0c7b42b079 UI: Remove locks in event dispatching 2023-11-11 10:55:45 +01:00
Henrik Rydgård
e0c0cb9a6d Change loops to the shorter form. 2023-11-11 10:55:45 +01:00
Henrik Rydgård
57b96250ef Merge branch 'xinput_trigger_deadzone' 2023-11-11 10:51:54 +01:00
Henrik Rydgård
004d8fc20e Remove unused code 2023-11-11 10:51:41 +01:00
Katharine Chui
cdd6f2f5c9 skip xinput trigger threshold check 2023-11-11 16:03:08 +08:00
Henrik Rydgård
2036f1c36a
Merge pull request #18403 from hrydgard/tilt-fixes
Fixes for tilt control bugs
2023-11-09 21:24:44 +01:00
Henrik Rydgård
4f2f1c4392 Tilt: Fix some edge cases leading to division by zero and similar. 2023-11-09 19:14:31 +01:00
Henrik Rydgård
25ab1206b5 Fix stepping of tilt low end radius setting. Add some asserts. 2023-11-06 18:33:05 -06:00
Henrik Rydgård
73932603e3 IniFile: Remove redundant function, add a debug assert 2023-11-06 18:33:05 -06:00