Lubos
4d61896403
OpenXR - Projection matrix on Quest 3 fixed
2023-11-21 23:07:58 +01:00
Henrik Rydgård
3d508ef282
Merge pull request #18435 from anr2me/adhocctl
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An attempt to fix Tekken 6 stuck issue when exiting Lobby
2023-11-20 14:41:40 +01:00
AdamN
c6628ee55c
An attempt to fix Tekken 6 stuck issue when exiting Lobby
2023-11-20 19:36:26 +07:00
Henrik Rydgård
ecab503461
compat: Enable ForceUMDReadSpeed for Bejeweled 2, as a temp workaround. See issue #15304
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See issue #15304
2023-11-19 18:53:28 +01:00
Henrik Rydgård
6b86cabd0c
Merge pull request #18432 from danssmnt/master
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Updated pt-PT translation
2023-11-19 18:48:11 +01:00
danssmnt
b2a759c711
Updated pt-PT translation
2023-11-19 16:27:53 +00:00
Henrik Rydgård
74a13b0ca4
Merge pull request #18428 from hrydgard/savestate-challenge-mode-fixes
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Forgot some cases where I need to enable save (but not load) state in challenge mode, if the option is set
2023-11-16 20:39:21 +01:00
Henrik Rydgård
bd08fdd566
Forgot some cases where I need to enable save (but not load) state in challenge mode, if the option is set
2023-11-16 20:13:47 +01:00
Henrik Rydgård
07e0b963f9
Doko Demo Issho: Add to compat.ini under [ReportSmallMemstick]
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Reported by IrfanH495 in issue #18420
2023-11-16 09:22:53 +01:00
Henrik Rydgård
211c23e004
Remove the axis event filtering from Screen.cpp again. See #18368
2023-11-16 09:20:40 +01:00
Henrik Rydgård
4be1706876
SDL: Add axis event deduplication
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We now do this in the backedns instead of centrally since on some backends this is more efficient.
2023-11-16 09:20:40 +01:00
Henrik Rydgård
931fdfbd55
Merge pull request #18425 from hrydgard/save-state-challenge-mode
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RetroAchievements: Add option to allow saving, but not loading, in challenge / hardcore mode.
2023-11-15 00:16:14 +01:00
Henrik Rydgård
4c315bacdf
RetroAchievements: Add option to allow saving, but not loading, in challenge / hardcore mode.
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This has been requested many times and is useful for development, so
let's simply allow it. It doesn't enable cheating for achievemenst since
you still can't load these states in challenge mode.
2023-11-14 22:54:39 +01:00
Henrik Rydgård
50d232d4aa
Merge pull request #18421 from hrydgard/string-view-opts
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String view optimizations (code cleanup)
2023-11-14 22:34:34 +01:00
Henrik Rydgård
1dea3f80eb
Merge pull request #18424 from Narugakuruga/patch-29
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Update zh_CN.ini
2023-11-14 16:25:56 +01:00
Narugakuruga
d7323c88b8
Update zh_CN.ini
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new strings and optimization
2023-11-14 23:13:43 +08:00
Henrik Rydgård
1da6da446b
More std::string conversion
2023-11-13 23:43:57 +01:00
Henrik Rydgård
19eeaef2ea
More uses of string_view
2023-11-13 23:36:34 +01:00
Henrik Rydgård
d0ee5fc308
Path: Use string_view more to avoid allocations
2023-11-13 23:24:42 +01:00
Henrik Rydgård
70c7bb3b0d
Merge pull request #18419 from hrydgard/gamelist-triangle-button-cleanup
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Clean up the checks for triangle-button-for-info on the main screen
2023-11-13 14:13:51 +01:00
Henrik Rydgård
cb9c6dc661
Merge pull request #18418 from hrydgard/simplify-input-layout
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thin3d/backends: Remove code that pretended that we supported multiple vertex streams
2023-11-13 12:51:09 +01:00
Henrik Rydgård
2910303d20
Clean up the checks for triangle-button-for-info on the main screen
2023-11-13 12:49:08 +01:00
Henrik Rydgård
802bae6ee8
Fix minor perf problem in debug mode, navigating long game lists.
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InputMappingToPspButton is very slow and was called once per item.
2023-11-13 12:47:28 +01:00
Henrik Rydgård
19205145e5
Merge pull request #18414 from sum2012/atrac_steam_loop_full
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Fix atrac sound loop problem
2023-11-13 12:04:02 +01:00
Henrik Rydgård
d891aaf9cd
Remove code that pretended that we supported multiple vertex streams
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Don't really see that we'll have much use for this feature, so simplify
it away. Only single vertex stream data is now supported by the thin3d
API.
2023-11-13 01:15:28 +01:00
Henrik Rydgård
bfd11153db
Merge pull request #18416 from hrydgard/drawpixels-16-bit-opt
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Optimize DrawPixels for 16-bit RGB565 copies
2023-11-13 00:44:46 +01:00
Henrik Rydgård
77825484a0
If available, use 16-bit texture formats for MakePixelTexture when appropriate.
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Optimization for God of War on low-end platforms. Avoids calling a color
conversion function that's currently only SIMD-optimized on x86, so will
also benefit ARM a little bit.
2023-11-12 15:58:03 +01:00
Henrik Rydgård
49f5da370a
Simplify the logic in MakePixelTexture a bit
2023-11-12 11:19:45 +01:00
sum2012
dfec953f1d
Fix atrac sound loop problem
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Fix #14058 fix #14352
2023-11-12 12:18:00 +08:00
Henrik Rydgård
cc6f9a73ca
Oops, fix for previous commit. And minor optimization.
2023-11-12 01:32:02 +01:00
Henrik Rydgård
2530bc88af
Merge pull request #18411 from Kethen/allow_plugin_blacklist
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allow `ALL = true` then `gameID = false` blacklisting
2023-11-11 23:49:27 +01:00
Henrik Rydgård
b87510115e
Merge pull request #18413 from hrydgard/cache-drawpixels
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Cache and hash data for DrawPixels
2023-11-11 20:45:56 +01:00
Henrik Rydgård
632fa1c9d6
Cache and hash data for DrawPixels.
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We already had a cache to reuse texture objects so just
opportunistically reuse them when easy to do so.
2023-11-11 19:58:12 +01:00
Katharine Chui
030a031943
allow ALL = true
then gameID = false
blacklisting
2023-11-11 20:43:46 +08:00
Henrik Rydgård
3287c268ff
Merge pull request #18408 from hrydgard/ui-refactoring-1
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UI: Remove unnecessary mutexes, assorted cleanup
2023-11-11 12:08:39 +01:00
Henrik Rydgård
d583da9d81
Merge pull request #18409 from DDinghoya/patch-17
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Update ko_KR.ini
2023-11-11 12:07:56 +01:00
DDinghoya
80f2d72817
Update ko_KR.ini
2023-11-11 19:58:08 +09:00
Henrik Rydgård
5146a2a967
Remove modifyLock_ from ViewGroup
2023-11-11 11:25:41 +01:00
Henrik Rydgård
d4833b72b1
Fix the last place where we were processing UI input events on the wrong thread
2023-11-11 11:21:36 +01:00
Henrik Rydgård
96cfdbaa96
Some more XInput cleanup
2023-11-11 11:08:22 +01:00
Henrik Rydgård
dd032dc533
Delete two unused structs
2023-11-11 10:55:54 +01:00
Henrik Rydgård
0c7b42b079
UI: Remove locks in event dispatching
2023-11-11 10:55:45 +01:00
Henrik Rydgård
e0c0cb9a6d
Change loops to the shorter form.
2023-11-11 10:55:45 +01:00
Henrik Rydgård
57b96250ef
Merge branch 'xinput_trigger_deadzone'
2023-11-11 10:51:54 +01:00
Henrik Rydgård
004d8fc20e
Remove unused code
2023-11-11 10:51:41 +01:00
Katharine Chui
cdd6f2f5c9
skip xinput trigger threshold check
2023-11-11 16:03:08 +08:00
Henrik Rydgård
2036f1c36a
Merge pull request #18403 from hrydgard/tilt-fixes
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Fixes for tilt control bugs
2023-11-09 21:24:44 +01:00
Henrik Rydgård
4f2f1c4392
Tilt: Fix some edge cases leading to division by zero and similar.
2023-11-09 19:14:31 +01:00
Henrik Rydgård
25ab1206b5
Fix stepping of tilt low end radius setting. Add some asserts.
2023-11-06 18:33:05 -06:00
Henrik Rydgård
73932603e3
IniFile: Remove redundant function, add a debug assert
2023-11-06 18:33:05 -06:00