Henrik Rydgård
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4fec3187e4
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D3D11: Fix stencil=255 bug
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2017-03-15 17:50:10 +01:00 |
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Henrik Rydgård
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0c0ffe8a22
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Hopefully buildfix Linux (untested)
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2017-03-15 17:39:32 +01:00 |
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Henrik Rydgård
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a4699a37df
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Update armips with regex workaround
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2017-03-15 15:47:30 +01:00 |
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Henrik Rydgård
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e17772b58d
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Merge pull request #9430 from unknownbrackets/input-state
Remove legacy InputState tracking
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2017-03-15 10:16:14 +01:00 |
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Unknown W. Brackets
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b00e788648
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Correct touch id generation.
GestureDetector still has a max of 10.
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2017-03-14 22:21:01 -07:00 |
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Unknown W. Brackets
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e1ef359e80
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Remove unused drag capture state tracking.
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2017-03-14 22:07:07 -07:00 |
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Unknown W. Brackets
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9e390510df
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Remove legacy InputState.
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2017-03-14 22:07:07 -07:00 |
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Unknown W. Brackets
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e1bc26e67a
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Remove remaining input_state mutexing.
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2017-03-14 22:07:06 -07:00 |
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Unknown W. Brackets
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14b1dac826
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Remove legacy input state usage on Windows.
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2017-03-14 22:07:05 -07:00 |
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Unknown W. Brackets
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255c726c1e
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Remove legacy pointer tracking outside Windows.
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2017-03-14 22:07:05 -07:00 |
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Unknown W. Brackets
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1ca40488f2
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Use touch events for LogoScreen dismiss.
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2017-03-14 22:07:04 -07:00 |
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Unknown W. Brackets
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df67497388
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Remove legacy accelerometer state.
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2017-03-14 22:07:03 -07:00 |
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Unknown W. Brackets
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2a745f86ac
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Switch to axis for accelerometer usage.
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2017-03-14 22:07:03 -07:00 |
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Henrik Rydgard
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627866355b
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Restore two accidentally deleted command table entries.
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2017-03-14 15:45:01 +01:00 |
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Unknown W. Brackets
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a7a5fe5573
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Merge pull request #9427 from hrydgard/dispatcher-core-state-fix
Dispatcher core state fix
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2017-03-14 10:28:27 -04:00 |
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Henrik Rydgård
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e5ef76ca23
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Merge pull request #9428 from hrydgard/unify-gpu-tables
Unify GPU command tables (mostly)
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2017-03-14 14:35:50 +01:00 |
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Henrik Rydgard
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5a946d985b
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Unify most of the rest of the command table entries
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2017-03-14 13:47:34 +01:00 |
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Henrik Rydgard
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c74d6fcde7
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Unify some vertex shader related settings in the command tables
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2017-03-14 13:44:18 +01:00 |
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Henrik Rydgard
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cd6d5a0d7f
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Unify fragment shader settings in the command table
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2017-03-14 13:42:48 +01:00 |
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Henrik Rydgard
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bc641e6c56
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Unify minz/maxz in command tables
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2017-03-14 13:41:13 +01:00 |
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Henrik Rydgard
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903ac2fc42
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Unify texture settings in the command tables
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2017-03-14 13:39:32 +01:00 |
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Henrik Rydgard
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934b3db800
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Unify logicop, antialias in the command table
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2017-03-14 13:37:12 +01:00 |
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Henrik Rydgard
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8e6d546921
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Unify the control commands in the tables
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2017-03-14 13:35:25 +01:00 |
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Henrik Rydgard
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7302aca7b3
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Some reordering, fixing in the command tables
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2017-03-14 13:32:56 +01:00 |
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Henrik Rydgard
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ff57cacfe6
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Unify morph weight, patch parameter command table entries
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2017-03-14 13:30:03 +01:00 |
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Henrik Rydgard
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f767615ef8
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Unify viewport/region/scissor command table entries
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2017-03-14 13:28:28 +01:00 |
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Henrik Rydgard
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3de4d67fdc
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Unify the light parameter table entries
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2017-03-14 13:26:53 +01:00 |
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Henrik Rydgard
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99711815b5
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Unify some ignored command table entries
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2017-03-14 13:25:52 +01:00 |
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Henrik Rydgard
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d9c19cc9ee
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Unify matrix, dither and signal table entries
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2017-03-14 13:24:35 +01:00 |
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Henrik Rydgard
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3f795799c9
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Setup a global GPU command table, and start moving stuff into it.
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2017-03-14 13:21:24 +01:00 |
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Henrik Rydgard
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b4740a2bca
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Fix bug where dispatcher would not check core state directly after Advance. Fixes #9398 properly (it was previously hidden somehow with extra backbuffer binds).
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2017-03-14 12:32:20 +01:00 |
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Henrik Rydgard
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e78d85f386
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Don't warn about slowness in debug builds
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2017-03-14 10:40:18 +01:00 |
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Henrik Rydgard
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e37decc9a8
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Warn if trying to run some games that are known to require buffered rendering with it not enabled.
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2017-03-14 10:36:51 +01:00 |
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Henrik Rydgard
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45a99bbe33
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Eliminate annoying warning in non-buffered rendering mode
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2017-03-14 10:19:49 +01:00 |
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Henrik Rydgard
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ecdb289235
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Fix SoftGPU for 16-bit framebuffer formats. Fixes #9422
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2017-03-14 09:53:41 +01:00 |
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Henrik Rydgård
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7e007c3973
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Merge pull request #9426 from unknownbrackets/input-state
Remove various legacy parts of the InputState
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2017-03-14 09:34:57 +01:00 |
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Unknown W. Brackets
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f3c518ac7f
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Remove unused AxisPos.
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2017-03-13 23:08:09 -07:00 |
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Unknown W. Brackets
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94700f287d
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Remove pad_lstick/rstick/ltrigger/rtrigger.
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2017-03-13 23:01:50 -07:00 |
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Unknown W. Brackets
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22396ebe8f
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Remove legacy button mapping.
No longer used either.
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2017-03-13 22:59:52 -07:00 |
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Unknown W. Brackets
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2812ddcc86
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Remove End/UpdateInputState and ButtonTracker.
No longer used for anything.
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2017-03-13 22:58:38 -07:00 |
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Unknown W. Brackets
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02855e7abb
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Remove unused pad_buttons and old virtual_input.
GamepadEmu does this now.
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2017-03-13 22:57:22 -07:00 |
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Unknown W. Brackets
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549169ad7f
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Remove legacy pad_buttons check.
BACK will already leave the dialog.
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2017-03-13 22:50:28 -07:00 |
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Henrik Rydgård
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9e906270bc
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Merge pull request #9424 from LunaMoo/VS_stuff
Use $(DefaultPlatformToolset)_xp for easier VS builds with different toolsets.
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2017-03-13 22:15:09 +01:00 |
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LunaMoo
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429bf5d8b3
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Use $(DefaultPlatformToolset)_xp for easier VS builds with different toolsets.
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2017-03-13 21:40:08 +01:00 |
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Henrik Rydgård
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7b460b1815
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Remove armips from the generic CMake build again, it didn't build on iOS
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2017-03-13 19:28:56 +01:00 |
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Henrik Rydgård
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0079f745fe
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Update glslang+SPIRV-Cross submodules
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2017-03-13 19:28:28 +01:00 |
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Henrik Rydgard
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5e88fae640
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Link to armips in CMake build
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2017-03-13 17:30:19 +01:00 |
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Henrik Rydgård
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a83d1feb20
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Add missing file to CMakeLists.txt
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2017-03-13 16:52:33 +01:00 |
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Henrik Rydgård
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ad5bf8c6f6
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This mutex should not have been made local, thanks @unknownbrackets
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2017-03-13 16:14:47 +01:00 |
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Henrik Rydgård
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a8310249f8
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Warning fix (close() was undeclared)
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2017-03-13 16:14:31 +01:00 |
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