Commit Graph

27319 Commits

Author SHA1 Message Date
Henrik Rydgård
70edcf1a06 Update README.md for 1.10.2 2020-07-06 21:30:52 +02:00
Henrik Rydgård
893d26b679 Add some paranoid checks in AfterMatchingMipsCall::run().
Might work around a crash in #13057
2020-07-06 21:24:48 +02:00
Henrik Rydgård
7ac67ebd04
Merge pull request #13100 from hrydgard/screen-size-ignore-notch
Android: Add option to ignore camera notches when sizing the game display
2020-07-06 21:24:31 +02:00
Henrik Rydgård
2a288421db
Merge pull request #13099 from iota97/readme-issues
Link PR and issues in README
2020-07-06 12:41:49 +02:00
iota97
c76a72ba93 Add automated script for link on readme 2020-07-06 12:02:10 +02:00
Henrik Rydgård
73046239e3 Android: Add option to ignore camera notches when sizing the display.
This is generally what you want, at least on phones with small notches.

Not sure about the most intuitive polarity and name of the setting.. bit
of a shame to create another setting with a negation. But most people
should probably ignore this.
2020-07-05 22:46:25 +02:00
Henrik Rydgård
036191cf34 Remove unnecessary logging of preview formats
See comment in #13094
2020-07-05 22:24:32 +02:00
iota97
11e5f8653b Link PR and issues in README 2020-07-05 22:00:37 +02:00
Henrik Rydgård
7e5527285d Screen: Unlock the inputLock_ mutex slightly earlier in processFinishDialog
It's really just there to protect the stack.
2020-07-05 11:56:04 +02:00
Henrik Rydgård
586dd6a962
Merge pull request #13096 from hrydgard/revert-remove-io-on-thread
Revert "Remove the I/O on Thread option - treat it as always on."
2020-07-05 11:53:24 +02:00
Henrik Rydgård
177d697a15 Revert "Remove the I/O on Thread option - treat it as always on."
This reverts commit 9c40381db0.
2020-07-05 10:37:44 +02:00
Henrik Rydgård
f2ca7b7266
Merge pull request #13095 from unknownbrackets/downloads
http: Check cancel flag more often
2020-07-05 09:44:59 +02:00
Unknown W. Brackets
4d47715e41 http: Check cancel flag more often.
Would be better to use non-blocking sockets, but this code is working,
so not planning to rewrite it right now.
2020-07-04 21:18:41 -07:00
Henrik Rydgård
ef250e30d7
Merge pull request #13094 from hrydgard/camera-crash-fix
Camera initialization crash fix
2020-07-05 01:52:57 +02:00
Henrik Rydgård
3cc20e5550 Sneak in some paranoia in InstallZipScreen.cpp (another one from #13057) 2020-07-05 01:49:34 +02:00
Henrik Rydgård
7bb524810d Check that we actually got a preview size. 2020-07-05 01:33:27 +02:00
Henrik Rydgård
b5053b947c CameraHelper: Do a better job of choosing an appropriate preview size.
Add sanity checks so we get a black image instead of crash if we would
still fail.
2020-07-05 01:31:28 +02:00
Henrik Rydgård
5fc83eb50f
Merge pull request #13093 from hrydgard/android-camera-try-catch
Add a try/catch to Android camera device listing.
2020-07-05 00:27:37 +02:00
Henrik Rydgård
7a58c8afbf Add a try/catch to Android camera device listing. Might help #13091 and the issue seen in #13057. 2020-07-04 23:21:05 +02:00
Henrik Rydgård
1bf241d826
Merge pull request #13087 from TotalCaesar659/patch-3
Change default rendering resolution on Linux to auto
2020-07-04 16:13:28 +02:00
TotalCaesar659
833e91516d
Change default rendering resolution on Linux to auto 2020-07-04 01:16:36 +03:00
Henrik Rydgård
b2106f15c3
Merge pull request #13085 from TotalCaesar659/patch-2
Fix radio button in "Window size" menu
2020-07-03 23:34:54 +02:00
TotalCaesar659
5f073d24ba
Fix radio button in "Window size" menu 2020-07-03 21:03:14 +03:00
Henrik Rydgård
2e68f6f365
Merge pull request #13084 from TotalCaesar659/patch-1
Update submodule URL
2020-07-03 17:02:08 +02:00
TotalCaesar659
fd81c123b0
Update submodule URL 2020-07-03 16:43:31 +03:00
Henrik Rydgård
ea51118e62
Merge pull request #13082 from vnctdj/cmakeGitVersionFix
Fix reliability of the CMake generated version
2020-07-03 07:42:34 +02:00
vnctdj
460ef63f5d Fix reliability of the CMake generated version
steps to reproduce :

git checkout v1.10.1~3
git describe --always
--> v1.10-19-g9aab3d986
[build now]
PPSSPPSDL --version
--> v1.10-19-g9aab3d986

git checkout v1.10.1
git describe --always
--> v1.10.1
[build now]
PPSSPPSDL --version
--> v1.10-19-g9aab3d986

Indeed, the "v1.10.1" regex matches the "v1.10-19-g9aab3d986" string. How unfortunate!
So I just deleted that check, building the same commit twice should not happen that often :)
2020-07-02 23:23:59 +02:00
Henrik Rydgård
99411472d1 README.md update 2020-07-02 13:39:52 +02:00
Henrik Rydgård
01eea46455 Update version to 1.10.1 2020-07-02 13:36:33 +02:00
Henrik Rydgård
cec261c6c6 Update README, lang submodule for 1.10.1 2020-07-02 13:33:53 +02:00
Henrik Rydgård
9aab3d986a
Merge pull request #13077 from unknownbrackets/savestate
SaveState: Make sure to default init net data
2020-06-30 08:45:53 +02:00
Unknown W. Brackets
e6b42f3921 SaveState: Prevent edge case on old save state.
If we load an old save state and it errors, could crash.
2020-06-29 19:40:54 -07:00
Unknown W. Brackets
20dd7db351 SaveState: Make sure to default init net data.
Otherwise, we may crash when loading a save state.
2020-06-29 19:37:55 -07:00
Unknown W. Brackets
19437227b3
Merge pull request #13076 from hrydgard/gamescreen-render-paranoia
Add some excessive null checks to GameScreen::render()
2020-06-29 22:33:01 -04:00
Henrik Rydgård
5f57d4775f Add some excessive null checks to GameScreen::render(), might fix the crash seen in #13057 2020-06-29 22:47:34 +02:00
Henrik Rydgård
4569ca60f1
Merge pull request #13072 from hrydgard/fix-duplicate-frames-freeze
Disable the "Duplicate frames" feature if frameskip != 0.
2020-06-28 22:47:19 +02:00
Henrik Rydgård
df6f216056 Disable the "Duplicate frames" feature if frameskip != 0. Works around / Fixes #13068 2020-06-28 22:20:22 +02:00
Henrik Rydgård
63ead85c7f Some paranoid checks in PPGeDraw. Might help the crash seen in #13047. 2020-06-28 21:35:19 +02:00
Unknown W. Brackets
807fcf8e46
Merge pull request #13067 from hrydgard/download-rework
Different handling of Download lifetimes.
2020-06-28 13:24:40 -04:00
Unknown W. Brackets
ed9df02bb0
Merge pull request #13071 from hrydgard/d3d9-proj-fix
D3D9: Fix a sign mistake generating the projection matrix.
2020-06-28 13:23:44 -04:00
Henrik Rydgård
bd8083fb26 Downloader: Join threads in CancelAll 2020-06-28 18:34:00 +02:00
Henrik Rydgård
37b57d925c D3D9: Fix a sign mistake generating the projection matrix. Fixes #13063 2020-06-28 18:25:08 +02:00
Henrik Rydgård
1a8084cdbc Different handling of Download lifetimes. Might help an issue from #13057 (1.10 crash mysteries) 2020-06-28 13:26:12 +02:00
Henrik Rydgård
8ac4efd3c0
Merge pull request #13056 from akien-mga/TextureDecoder-fix-armv7-neon-misuse
TextureDecoder: Fix misuse of NEON on all armv7
2020-06-28 00:03:39 +02:00
Henrik Rydgård
f14cafd9ec
Merge pull request #13061 from jbeich/glslang
cmake: don't install bundled glslang
2020-06-27 23:53:13 +02:00
Jan Beich
2c7290e98b cmake: don't install bundled glslang
lib/libglslang.a
lib/cmake/glslangTargets.cmake
lib/cmake/glslangTargets-release.cmake
include/glslang/Public/ShaderLang.h
include/glslang/Include/arrays.h
[...]
2020-06-27 21:14:58 +00:00
Henrik Rydgård
1152abff7e
Merge pull request #13058 from jbeich/qt-nosdl
Qt: unbreak build without SDL (Audio)
2020-06-27 21:44:25 +02:00
Jan Beich
cad7603ccd Qt: unbreak build without SDL
Qt/QtMain.cpp:51:1: error: unknown type name 'SDL_AudioSpec'
SDL_AudioSpec g_retFmt;
^
1 error generated.
2020-06-27 18:48:16 +00:00
Rémi Verschelde
e479bf7f7b TextureDecoder: Fix misuse of NEON on all armv7
`ppsspp_config.h` properly defines `PPSSPP_ARCH(ARM_NEON)` already for
arm64v8 and armv7+NEON, so we use that instead of using NEON instructions
on all armv7.
2020-06-27 17:29:24 +02:00
Henrik Rydgård
401df20384 Update version number to 1.10. This required changing the Android version code pattern, but should be ok. 2020-06-27 11:11:04 +02:00