Henrik Rydgård
70b000bba7
Remove slowness warning if software renderer is enabled, it'll show on almost everything.
2017-05-16 12:27:40 +02:00
Unknown W. Brackets
6b3944d329
UnitTest: Correct vertex and jit tests.
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We now convert texcoords to floats.
2017-05-06 18:45:04 -07:00
Unknown W. Brackets
793178c106
Windows: Initialize WindowsHost in EmuThread.
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This seems like a more appropriate place, and a more appropriate thread,
for it to be initialized on.
2017-05-05 06:53:48 -07:00
Henrik Rydgård
712fb08105
Merge pull request #9655 from unknownbrackets/leaks
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Fix some leaks
2017-04-29 22:15:54 +02:00
Unknown W. Brackets
9ea7281b3c
Core: Cleanup MAC address handling.
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No need to make it leak, even if it doesn't matter much on shutdown.
Better to have the leak listing empty.
2017-04-29 12:48:06 -07:00
LunaMoo
3f90c2ded0
Fix "copy type" pointer cwc
2017-04-29 19:47:37 +02:00
LunaMoo
5fd6d4aab6
Minor OCD fix;].
2017-04-29 16:24:01 +02:00
Unknown W. Brackets
7613fd97aa
Windows: Fix minor leak in disassembly UI.
2017-04-27 20:02:49 -07:00
LunaMoo
26006e9d80
Add an option to trap mouse within window/display area.
2017-04-27 16:29:08 +02:00
LunaMoo
26c02478af
Mouse Control(Windows only for now)
2017-04-26 18:03:48 +02:00
Unknown W. Brackets
eb5c55e869
Core: Fix log spam in debug mode.
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No need to log every single call.
2017-04-24 10:16:26 -07:00
Unknown W. Brackets
53a8e4213d
Core: Fix PPGe text drawing with missing icon.
2017-04-24 09:37:55 -07:00
Unknown W. Brackets
b483444fab
IR: Cleanup some invalid ops.
2017-04-20 21:11:40 -07:00
Unknown W. Brackets
c91f9f3a2c
Windows: Fix buffer overflow on load.
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This was causing headless to crash, not sure what it was doing otherwise.
2017-04-20 21:09:55 -07:00
Unknown W. Brackets
960ffd2e85
Core: Remove bRestartRequired config hack.
2017-04-15 16:34:25 -07:00
Unknown W. Brackets
e8e65881b8
Windows: Avoid restarting completely on GPU change.
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This retains the logger, avoids an annoying window open/close, and most
importantly for me: keeps the debugger attached.
2017-04-15 16:33:30 -07:00
Unknown W. Brackets
638a015ced
Add a restarting flag to NativeInit/NativeShutdown.
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Will be used externally. Also cleanup some LogManager init/shutdown in
case these are called multiple times on Windows.
2017-04-15 16:30:37 -07:00
LunaMoo
372cbaac15
Disable pause button when not using touch.
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Remove per-game status from some settings which shouldn't be per-game.
2017-04-14 17:11:16 +02:00
Unknown W. Brackets
989f19f83f
UI: Respect the pause button display setting.
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As of 22782b6
, the setting stopped working. It can be useful for Windows
touch devices. Fixes #9609 .
2017-04-12 22:09:05 -07:00
Henrik Rydgård
c899882034
Fix issues with software GPU on D3D11
2017-04-11 12:53:11 +02:00
Henrik Rydgård
4f7bfbe539
Merge pull request #9580 from unknownbrackets/rewind
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SaveState: Correct crash on rewind usage
2017-04-09 09:37:18 +02:00
Unknown W. Brackets
07ce4c213d
SaveState: Correct crash on rewind usage.
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Since the mutex is now non-recursive, make the Compress/Decompress API
asymmetric.
2017-04-09 00:19:35 -07:00
Henrik Rydgard
b1a530b3a5
Use the root of the memstick as a tempdir for downloads. Should help #8711
2017-04-07 09:58:36 +02:00
Henrik Rydgard
cf365bb257
Minor cleanup with GOLD define - only use it in System_GetPropertyInt
2017-04-05 16:21:08 +02:00
Henrik Rydgard
5ce73f7264
Restore calls to UpdateUI from sceUmd, now that it's faster.
2017-04-05 11:46:41 +02:00
Henrik Rydgard
a029195f57
Forgot one line
2017-04-04 10:14:07 +02:00
Henrik Rydgard
0a0aa02aae
Win32: Enable/disable menu items when a menu is popped down. Allows us to avoid calling UpdateUI from sceUmd. Should fix #9546
2017-04-04 10:11:03 +02:00
Henrik Rydgard
6313d2a7af
Make the slow framerate warning yellow. Don't show it if running at "alternate speed".
2017-04-03 20:58:51 +02:00
Unknown W. Brackets
51fe978fe1
Core: Clear debug stats on frame start.
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This way we can log drops and debug stats at the same time - oops.
2017-04-02 14:49:18 -07:00
Henrik Rydgard
7230a8b427
Remove the "Disable alpha test" setting. It breaks too many things.
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The performance benefits in a few games on older hardware are not worth it.
We are able to automatically remove redundant alpha test in many cases now.
2017-04-01 11:36:35 +02:00
Henrik Rydgard
8d1ece05ca
Finally move flash0 into assets, fixing #9468 and #9520
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CMake fix
Fix the innosetup and zip scripts for the new assets location
2017-04-01 00:20:53 +02:00
Unknown W. Brackets
c9a5c00bf7
UI: Allow overriding colors in the ini.
2017-03-26 09:51:33 -07:00
Henrik Rydgård
f011ac39bf
Merge pull request #9496 from unknownbrackets/idle-timing
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Core: Reduce frame idle delay
2017-03-25 08:55:47 +01:00
Unknown W. Brackets
1fdf7c5373
UI: Skip game bg lookup without game.
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This avoids trying to identify a file without a name.
2017-03-24 22:15:22 -07:00
Unknown W. Brackets
cf37da47ba
Core: Reduce frame idle delay.
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Otherwise we only have a single vblank of time left. Sometimes that's not
enough. Effectively, this makes us only sleep one vblank at a time.
2017-03-24 21:55:24 -07:00
Henrik Rydgård
33db883024
Merge pull request #9492 from unknownbrackets/frame-drops
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Allow debug logging of frame drops
2017-03-24 20:37:18 +01:00
Unknown W. Brackets
01703f7ffc
Core: Add UI option to enable frame drop logging.
2017-03-23 19:27:16 -07:00
Unknown W. Brackets
47565e1a9e
Core: Add a feature to log stats on any frame drop.
2017-03-23 19:02:19 -07:00
Unknown W. Brackets
438af2f4fa
Core: Separate collecting and displaying stats.
2017-03-23 18:57:18 -07:00
Henrik Rydgård
a769724fd0
Fix old bug breaking "non-fast" memory on ARM64. May help #9477 , also see #9488
2017-03-23 16:53:16 +01:00
LunaMoo
4a2677e0c6
Revert unintentional change from: 429bf5d8b3
2017-03-23 11:54:54 +01:00
Henrik Rydgård
656645fb93
Improve a sad comment
2017-03-23 10:02:29 +01:00
Henrik Rydgård
4bad28046b
UWP: Save memory by only committing the ranges we need, instead of doing a giant allocation.
2017-03-23 10:02:29 +01:00
Henrik Rydgård
5ce7e5e109
UWP ARM: Shrink the JIT hack
2017-03-23 10:02:29 +01:00
Henrik Rydgård
29ad3180a0
Add hack to make the JIT stable(r) on UWP ARM. Can't make it right without FlushInstructionCache which is not available. Sigh...
2017-03-23 10:02:29 +01:00
Henrik Rydgard
792dd1557c
Improve StorageFileLoader enough to actually kind of work
2017-03-23 10:02:28 +01:00
Henrik Rydgard
ac843b0b1e
Enable FFMPEG in the UWP build
2017-03-23 10:02:28 +01:00
Henrik Rydgard
d58ee6670e
UWP: Fix audio sample rate, savestates, memory leak.
2017-03-23 10:02:28 +01:00
Henrik Rydgard
ff2b6b3fca
Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit.
2017-03-23 10:02:28 +01:00
Henrik Rydgard
4ced81b1df
UWP: Hook up basic touch/mouse input. Start work on loading from a StorageFile. Getting closer to starting to boot a game
2017-03-23 10:02:28 +01:00