Carlos Estrague / Mrc_munir
916bb54361
Separate -Bsymbolic Shared linker flag
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Using "$ {CMAKE_SHARED_LINKER_FLAGS}" for separate linker -Bsymbolic.
Previously it ignored to the previous declared flags it does not find them. for this gave error with some linkers flags
2017-10-22 21:57:35 +02:00
Carlos Estrague / Mrc_munir
52e3406e3d
Ops typo
2017-10-18 05:37:26 +02:00
Carlos Estrague / Mrc_munir
0a07d1a173
Better path fix x86_64 android
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Not sure why not needed before when updated my toolchain to NDK15 now no found -landroid and error: cannot open crtbegin_dynamic.o: No such file or directory
So we pull it safe in case not detect sysroot properly.
2017-10-18 03:47:15 +02:00
Conn O'Griofa
34a61cf57e
RPI: use new vendor graphics library names
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Now required to build on recent Raspberry Pi firmware images (Raspbian stretch).
2017-10-17 00:50:16 +01:00
Carlos Estrague / Mrc_munir
fc1e8267e7
restructure some flags x86_64 android
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seems load with -Wl, only -Bsymbolic
2017-10-16 00:58:34 +02:00
Carlos Estrague / Mrc_munir
a37ef3ecbf
Will fix Android-x86_64 cmake
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Use the same flags from android-x86 project load fine in marsmallow and nougat tested android-x86 images and avd images
set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--no-fatal-warnings -Wl,-Bsymbolic")
2017-10-15 04:33:57 -04:00
Unknown W. Brackets
7db9dfb50b
Headless: Reduce some duplication.
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We can share the screenshot code for SDL.
2017-09-20 09:25:28 -07:00
Unknown W. Brackets
5a3d229d04
Headless: Add support for SDL.
2017-09-20 07:24:58 -07:00
imxieyi
78f549754a
forget to modify cmakelists
2017-09-04 15:46:05 +08:00
Henrik Rydgård
6a1fa728d8
Remove Globals.h
2017-08-31 17:15:22 +02:00
Florin9doi
892bc8617d
Integrate sceUsbGps and sceUsbCam with Android
2017-08-27 17:19:11 +03:00
Henrik Rydgård
9bce767b73
Merge pull request #9916 from hrydgard/faster-hashmaps
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Replace the most critical unordered_maps and maps with faster maps.
2017-08-20 17:56:31 +02:00
Henrik Rydgård
ceb76bd89a
Include Hashmaps.h in CMakeLists.txt.
2017-08-20 11:44:43 +02:00
Henrik Rydgård
91783a3281
SIMD-optimize some data conv routines used in uniform updates.
2017-08-20 11:43:35 +02:00
Unknown W. Brackets
21fbacd993
Build: Include Roboto in buildscripts.
2017-06-06 23:28:43 -07:00
Henrik Rydgård
871260fcc4
Start sketching native text rendering for Android
2017-06-05 23:09:04 +02:00
Henrik Rydgård
c5ebeb4273
Merge pull request #9780 from unknownbrackets/ge-record
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GE recorder and replay
2017-06-05 10:08:55 +02:00
Henrik Rydgård
6e98dbb574
Split out the Qt font drawer in its own file.
2017-06-04 11:52:14 +02:00
Unknown W. Brackets
36069d1446
GE Debugger: Simple framework to load dumps.
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This tries to execute them within the context of the emulator as much as
possible, so we don't have weird bugs. Going with a file type so we can
easily load the dump by opening the file directly.
2017-06-03 15:29:11 -07:00
Unknown W. Brackets
cbbd3cac7e
GE Debugger: Initial structure for GE data dumping.
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This snapshots the GE commands and drawing to facilitate debugging.
2017-06-03 15:29:09 -07:00
Unknown W. Brackets
1b491fe156
SoftGPU: Stub a jit for texel fetch.
2017-05-30 22:57:30 -07:00
Unknown W. Brackets
d5426e4360
SoftGPU: Move sampler code to a dedicated file.
2017-05-30 22:53:23 -07:00
Henrik Rydgard
8d1ece05ca
Finally move flash0 into assets, fixing #9468 and #9520
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CMake fix
Fix the innosetup and zip scripts for the new assets location
2017-04-01 00:20:53 +02:00
Jan Beich
11485f6a10
Qt: don't require QtMultimedia if building with SDL for #9157
2017-03-31 06:05:33 +00:00
Florent Castelli
7d4c8780e5
cmake: Fix linking against system Snappy
2017-03-19 18:44:12 +01:00
Florent Castelli
e0cce7602b
cmake: Fix linking against system GLEW
2017-03-19 18:44:12 +01:00
Henrik Rydgård
1424713f62
Minor resource reorg
2017-03-17 12:35:27 +01:00
Henrik Rydgård
48c0b56db2
Forward the GOLD cmake variable to a CPP define.
2017-03-16 11:04:48 +01:00
Henrik Rydgard
468d01eeff
CMakelist cleanup, might buildfix things on Linux Clang
2017-03-16 10:16:29 +01:00
Henrik Rydgård
d6b9b7f41f
Fix a mistake with cflags reorg
2017-03-15 19:42:17 +01:00
Henrik Rydgård
f8343e9efc
Add Gradle build. This time, we don't remove the old build system and we don't switch Travis.
2017-03-15 19:42:17 +01:00
Henrik Rydgård
a4699a37df
Update armips with regex workaround
2017-03-15 15:47:30 +01:00
Henrik Rydgård
7e007c3973
Merge pull request #9426 from unknownbrackets/input-state
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Remove various legacy parts of the InputState
2017-03-14 09:34:57 +01:00
Unknown W. Brackets
02855e7abb
Remove unused pad_buttons and old virtual_input.
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GamepadEmu does this now.
2017-03-13 22:57:22 -07:00
Henrik Rydgård
7b460b1815
Remove armips from the generic CMake build again, it didn't build on iOS
2017-03-13 19:28:56 +01:00
Henrik Rydgard
5e88fae640
Link to armips in CMake build
2017-03-13 17:30:19 +01:00
Henrik Rydgård
a83d1feb20
Add missing file to CMakeLists.txt
2017-03-13 16:52:33 +01:00
Henrik Rydgard
d46397627e
Buildfixes
2017-02-28 11:40:29 +01:00
Henrik Rydgard
a362af74c0
Buildfix the CMake-based Windows build
2017-02-16 17:58:31 +01:00
Henrik Rydgard
b5034c4e00
Hide the D3D11 backend if Windows version is older than Win8
2017-02-14 10:33:42 +01:00
Henrik Rydgard
76587ec61c
Further stuff.
2017-02-09 13:28:59 +01:00
Henrik Rydgard
01e11c6437
Some mostly empty files for D3D11
2017-02-08 17:47:07 +01:00
Henrik Rydgard
55aa879216
A lot of buildfixes
2017-02-06 16:16:43 +01:00
Henrik Rydgard
f1c96c056d
Move all the GL/D3D9 FBO code into thin3d.
2017-02-06 11:40:16 +01:00
Henrik Rydgard
41f770d815
Move dx_state into gfx/d3d9_state
2017-02-05 20:54:24 +01:00
Henrik Rydgard
ba52ba8714
Move global.cpp to native/gfx/d3d9_shader.cpp
2017-02-05 20:50:17 +01:00
Subs
f9ac218d21
Typo: ARMV64 -> ARM64
2017-02-03 19:16:20 +01:00
Subs
fcffad2ccd
CMakeLists: add linux/aarch64 to ffmpeg
2017-02-03 17:43:01 +01:00
zhyk
8c185b2f3a
Add Qt with SDL support to CMake.
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Fixes #9157 .
2017-02-01 14:37:36 +08:00
Henrik Rydgård
23e354847d
Buildfix
2017-01-25 19:29:43 +01:00