Unknown W. Brackets
a3c5c6e1c2
UI: Ignore invalid PBPs in game browser.
...
This should reduce confusion when it comes to PS1 support.
2020-03-07 20:30:55 -08:00
Henrik Rydgård
875d53a485
Merge pull request #12612 from iota97/sdl-mouse
...
SDL analog mouse input
2020-03-05 17:23:08 +01:00
iota97
80effb6b68
Let's wait 5 frames
2020-03-05 16:36:26 +01:00
iota97
b8ce079829
Fix wheel up/down and additional mouse button
2020-03-05 15:57:45 +01:00
Henrik Rydgård
8f623be3ea
Merge pull request #12674 from hrydgard/upgrade-glslang
...
Update the glslang submodule, fix the build afterwards.
2020-03-05 07:49:35 +01:00
Unknown W. Brackets
693c9bbae2
Android: Fix glslang include path.
2020-03-04 20:02:31 -08:00
Henrik Rydgård
7d7ea275db
Force Polar's Puzzles to use accurate UMD timing. Should help #12677
2020-03-04 21:15:57 +01:00
Henrik Rydgård
527f2b52d8
Add the glslang include path in another place
2020-03-04 21:13:17 +01:00
Henrik Rydgård
618881c96d
Merge pull request #12675 from iota97/atlas-tool
...
Fix atlas tool build on linux
2020-03-04 21:11:53 +01:00
Henrik Rydgård
bf7ed398a5
Merge pull request #12676 from unknownbrackets/switch-minor
...
Core: Bring over some file IO related Switch changes
2020-03-04 09:56:22 +01:00
Unknown W. Brackets
11e828053b
http: Avoid detach() in webserver code.
...
Should make debugger server more viable on Switch. Also fixes a leak.
2020-03-03 23:08:34 -08:00
Unknown W. Brackets
cb1b7b1e43
Core: Bring over some file related Switch changes.
...
Reducing the distance from the Switch port code.
2020-03-03 22:53:03 -08:00
Henrik Rydgård
7f86dc2605
Another attempt
2020-03-04 01:18:20 +01:00
iota97
7dcb80a7fe
Fix atlas tool build on linux
2020-03-03 23:52:56 +01:00
Henrik Rydgård
db4511c9f5
Also try to fix the legacy Android build.
2020-03-03 23:26:09 +01:00
Henrik Rydgård
efc206e8f2
CMake buildfix
2020-03-03 22:46:26 +01:00
Henrik Rydgård
f8a0ba3b86
Update the glslang submodule, fix the build afterwards.
2020-03-03 22:19:32 +01:00
iota97
b0307301e3
Better smoothing and added missing break on MOUSE_WHEEL
2020-03-03 17:17:58 +01:00
Henrik Rydgård
95b621fba5
Merge pull request #12672 from iota97/ui-fix2
...
Fix scroll in recent game list
2020-03-03 16:10:26 +01:00
iota97
987281516a
Fix excessive scroll
2020-03-03 15:58:19 +01:00
Henrik Rydgård
ccfe3a2c08
Merge pull request #12671 from shenweip/minor
...
Warning fix.
2020-03-03 10:48:46 +01:00
Henrik Rydgård
ad622d0f20
Merge pull request #12670 from shenweip/mpeg-frameWidth
...
Attempts to replace 0 frame width with valid frame width.(sceMpegAvcCsc)
2020-03-03 10:46:13 +01:00
shenweip
140cb43c8b
Warning fix.
...
Fixes warning C4305 in VS.
2020-03-03 17:45:23 +08:00
shenweip
54de07d4ea
Attempt to replace 0 frame width with valid frame width.(sceMpegAvcCsc)
...
Fixes #12627 .
2020-03-03 17:15:14 +08:00
Henrik Rydgård
c08c03a8ff
Merge pull request #12669 from iota97/ui-fix
...
Scroll view fix - workaround
2020-03-03 09:39:07 +01:00
iota97
3f4692266b
UI fix
2020-03-03 08:47:14 +01:00
Henrik Rydgård
358e1cb361
Merge pull request #12668 from unknownbrackets/frame-latency
...
GPU: Restart when changing inflight frames setting
2020-03-03 07:57:07 +01:00
Unknown W. Brackets
051a84e9bd
GPU: Restart when changing inflight frames setting.
...
We need to keep the push and pull in step, so changing at runtime is
messy.
2020-03-02 19:21:15 -08:00
Henrik Rydgård
777facded3
Merge pull request #12646 from iota97/grid-scale
...
Resizable game icons
2020-03-03 00:38:09 +01:00
iota97
9d26c3a7c9
Fix weight
2020-03-02 12:03:01 +01:00
iota97
d8405b6f5b
Move clear game list to new menu
2020-03-02 08:34:26 +01:00
Henrik Rydgård
3f382ec9d8
Update lang submodule
2020-03-02 00:53:46 +01:00
Henrik Rydgård
fa8968f5c6
Merge pull request #12660 from unknownbrackets/frame-latency
...
GPU: Add setting to control inflight frame usage
2020-03-02 00:16:48 +01:00
Henrik Rydgård
c363c16af9
Merge pull request #12665 from unknownbrackets/frameskip
...
GPU: Use old frame when presenting a skip
2020-03-01 23:35:01 +01:00
Unknown W. Brackets
cebcfb1bbd
GPU: Use old frame when presenting a skip.
...
If we flip using a skipped frame, we may show an even older frame causing
weird flickering.
2020-03-01 13:55:28 -08:00
Henrik Rydgård
63f06cdd91
Address some feedback, thanks unknown
2020-03-01 18:41:09 +01:00
Henrik Rydgård
cc739ebbee
Merge pull request #12664 from iota97/toggle-hotfix
...
Fix toggle costructor
2020-03-01 18:37:40 +01:00
iota97
1cc5022b19
Fix toggle
2020-03-01 18:17:16 +01:00
Unknown W. Brackets
98df4bbec3
GPU: Allow choosing number of inflight frames.
2020-03-01 08:53:46 -08:00
Henrik Rydgård
5597752a5b
Merge pull request #12663 from unknownbrackets/vsync
...
Vulkan: Allow alt speed above 60 with vsync
2020-03-01 17:14:35 +01:00
Unknown W. Brackets
566e46d70c
Vulkan: Allow alt speed above 60 with vsync.
...
Enabling frameskip when needed. Also don't enable frameskip when it's not
needed, such as OpenGL on Windows with >100% alt speed.
2020-03-01 07:44:06 -08:00
iota97
e3c130d238
Rebase on master
2020-03-01 15:34:35 +01:00
Unknown W. Brackets
a91e206926
GPU: Add setting to control inflight frame usage.
2020-03-01 06:21:27 -08:00
Henrik Rydgård
6b3cc36b00
Merge pull request #12661 from hrydgard/vulkan-check-for-16bit-format-support
...
Vulkan check for 16bit format support. Fixes running under MoltenVK.
2020-03-01 14:53:10 +01:00
Henrik Rydgård
25dcf8dd8d
Warning fixes
2020-03-01 14:15:10 +01:00
Henrik Rydgård
0da04f3694
Vulkan: Support devices that don't properly support 16-bit texture (like MoltenVK).
...
Fixes #12615 .
Will make finishing #10654 worthwhile.
2020-03-01 14:07:13 +01:00
Henrik Rydgård
eeafba129f
Merge pull request #12656 from hrydgard/atlas-external-metadata
...
Don't hardlink texture atlas metadata into the executable
2020-03-01 12:07:45 +01:00
Henrik Rydgård
4c392c6473
Fix bug in atlas gen.
...
(Due to the squash and some reordering, the previous commit already
includes fixed metadata)
2020-03-01 12:06:47 +01:00
Henrik Rydgård
45d94c4877
Switch all images to dynamic lookup in the atlas by string ID.
...
SLN fix
It works, but with the wrong images and the wrong characters!
Fix another bug in atlastool's binary output
Get Android building again.
Oops, didn't mean to disable this permanently.
Error checking
Minor cleanup
Gotta tweak my git ignores...
Regenerate metadata
2020-03-01 12:06:47 +01:00
Henrik Rydgård
7e9578e49d
Get rid of atlas tables.
2020-03-01 12:04:51 +01:00