Commit Graph

101 Commits

Author SHA1 Message Date
Henrik Rydgård
271f79ea63 UI: Break out the hierarchy functions into ui/root.cpp/h 2020-03-08 14:49:29 +01:00
Henrik Rydgård
f8a0ba3b86 Update the glslang submodule, fix the build afterwards. 2020-03-03 22:19:32 +01:00
Henrik Rydgård
45d94c4877 Switch all images to dynamic lookup in the atlas by string ID.
SLN fix

It works, but with the wrong images and the wrong characters!

Fix another bug in atlastool's binary output

Get Android building again.

Oops, didn't mean to disable this permanently.

Error checking

Minor cleanup

Gotta tweak my git ignores...

Regenerate metadata
2020-03-01 12:06:47 +01:00
Henrik Rydgård
aea3cf74f0 Remove support for "lowmem" UI atlas. Had to regenerate unfortunately. 2020-02-29 19:00:52 +01:00
Henrik Rydgård
d35fd5040d Delete unused support for ETC1 texture compression 2020-02-29 17:50:35 +01:00
Henrik Rydgård
06dc3dbd29 UWP: Update "certificate thumbprint" to one that works 2020-02-12 09:24:25 +01:00
Henrik Rydgård
b5f65c5643 Fix linking issue in the UWP build (add camera files to project) 2020-02-11 21:16:09 +01:00
李通洲
55bb58e13e
NativeApp: add System_GetPropertyFloat all the places 2020-02-04 09:20:34 +08:00
Henrik Rydgård
970adfbcc9 Isolate most of the softgpu specialization code to RasterizerRectangle.
See comments.
2019-10-28 09:33:30 +01:00
Henrik Rydgård
a7ce74150e Add sceUsbMic.cpp/h to the UWP project 2019-08-20 11:10:19 +02:00
Cameron Cawley
ba7ea39a1c Move NKCodeFrom*.h into the relevant platform folders 2019-08-06 16:12:19 +01:00
Silent
0b5458f759
Remove KeyboardDevice which was essentially useless
Refactor InputDevice to simplify it
2019-07-02 19:17:52 +02:00
Silent
0237c7cb3e
UWP: Fix overscan on Xbox One
Previously the game would display with on around 80% of the screen and aligned to top left (so with black bars on right and bottom). With this fix, it displays fullscreen properly.

Windows is unaffected, and reportedly no issues on Windows Phone either.
2019-06-25 20:59:21 +02:00
Unknown W. Brackets
93069756e6 GE Debugger: Split playback into a separate file. 2019-06-23 18:49:27 -07:00
Henrik Rydgård
2ed535af29 Update SPIRV-Cross 2019-06-20 00:41:47 +02:00
driver1998
3cd037f570 UWP: white space fix 2019-06-09 18:54:15 +08:00
driver1998
6cd12678d3 UWP: Full screen support, config save fix 2019-06-07 22:00:24 +08:00
driver1998
56a87932bf UWP: fix prebuild commands 2019-06-07 06:07:21 +08:00
driver1998
8fab38ecdd TextDrawerUWP based on DirectWrite 2019-06-07 05:20:21 +08:00
driver1998
792d9e30ba UWP: enable SYSPROP_LANGREGION 2019-06-07 05:15:24 +08:00
driver1998
7252999921 UWP: project filiter update, add assets to other architectures 2019-06-07 05:13:47 +08:00
driver1998
c80961e41c UWP: fix prebuild commands 2019-06-06 15:17:08 +08:00
Henrik Rydgård
29bc9a6508 Silence robocopy error codes 2019-06-01 18:49:23 +02:00
Antx64
97195b254d Edited version of #12031, without the ISO/CSO ability.
This commit deletes useless binary files from UWP/Content folder, since they are now being correctly copied from the assets folder and should no longer just update files. Fixed gold build, fixes submodules alter, and also, fixes the format change that occured thanks to copy paste and VS. Deleted .empty file from content folder accidentaly and had to recommit. Hurray for megit status
2019-06-01 18:41:30 +02:00
Silent
bb2ba8086b
Improved Show in Folder:
- Not spawning cmd.exe anymore, rather using the same way Chromium does to spawn a shell window with a file focused
- Hid a nonfunctional "Show In Folder" button for UWP builds
2019-05-23 19:59:08 +02:00
Cameron Cawley
8afc2b72ef Remove base/arch.h 2019-05-15 20:06:23 +01:00
driver1998
1a9a617325 UWP: Use default (latest) toolset and remove dependency to 16299 SDK 2019-05-13 16:07:48 +08:00
driver1998
1804b88454 Proper device type detection for UWP
implement proper device type detection instead of relying on architecture.
2019-05-13 16:07:02 +08:00
driver1998
0e9f53c8b4 UWP Window resizing support
this correctly resize the render view when the Window is resized
2019-05-13 15:43:11 +08:00
driver1998
e010d06c5c Add CPU string in Windows ARM 2019-05-11 19:27:21 +08:00
Henrik Rydgård
5fe02a4ea8 UWP: Update the temporary-key with a new one generated by dominater01 2019-05-08 00:14:19 +02:00
driver1998
83302f665e UWP: add missing files for ARM64 2019-05-04 23:56:55 +08:00
driver1998
3bbbf13f53 Update UWP project files for ARM64 2019-05-04 23:56:55 +08:00
driver1998
0b714f599f Update .gitignore 2019-05-04 23:54:36 +08:00
6alileo
15ac3da116
Hori Minipad S 2019-03-02 12:40:40 -08:00
Henrik Rydgard
c28bbde053 Add more games to RequireBlockTransfer. Plus, for whatever reason we seem to have a separate compat.ini for UWP, update it.
See #11558
2019-02-21 09:52:47 +01:00
Henrik Rydgard
014668b9bc Update glslang to latest version 2019-02-05 18:07:18 +01:00
Henrik Rydgård
f9c37cce56 Fix for weird Xbox B button behavior, see #10948. A simpler change was tested to work by Ruler. 2019-01-22 22:02:04 +01:00
Henrik Rydgård
04646fe678 Build system updates 2018-12-19 14:01:19 +01:00
pent0
d9fab1c4e0 Disable precompiled header for all configurations of Armips 2018-12-11 23:09:51 +07:00
pent0
d8458c212e Disable SDL check with armips dependency
Uninitialized pointer
2018-12-10 21:29:27 +07:00
pent0
4a53853f79 Update UWP port 2018-12-10 20:55:07 +07:00
6alileo
c90ff6f59d
Madcatz Fightpad SFvTekken / Hori Mini Wired 4 2018-12-01 16:01:57 -08:00
Unknown W. Brackets
a004196d43 Qt: Buildfix with removed debugger methods. 2018-09-01 14:29:23 -07:00
Unknown W. Brackets
a4c0640f01 GE Debugger: Factor out host calls some.
Moving more of this to cross platform for the web debugger.
2018-09-01 08:32:03 -07:00
Henrik Rydgård
9c22f6ed55 Don't forget to update the other build systems and try to fix the
builds.
2018-08-13 00:28:12 +02:00
Henrik Rydgård
a589a371e6 Update SPIRV-Cross to a fresher version. 2018-07-16 20:00:45 +02:00
Unknown W. Brackets
3a8a2ff933 http: Move web server to core and use flags.
This way we can independently control the debugger and disc sharing, since
debugger could have security impact.
2018-06-07 16:28:01 -07:00
Unknown W. Brackets
082ddf5120 json: Switch to gason instead of vjson.
From the same author.  Most importantly, reads numbers as doubles rather
than as signed ints and floats.  This allows us to actually read 32 bit
unsigned int parameters.

Moved all the native customization to a separate json_reader.cpp.
2018-06-06 05:59:35 -07:00
b33tlejuice
077da66882
Update UWP.vcxproj 2018-04-21 02:19:11 -05:00